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root/cebix/SheepShaver/src/MacOSX/SheepShaver.xcodeproj/project.pbxproj
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Comparing SheepShaver/src/MacOSX/SheepShaver.xcodeproj/project.pbxproj (file contents):
Revision 1.11 by asvitkine, 2012-01-06T23:23:54Z vs.
Revision 1.12 by asvitkine, 2012-01-06T23:38:33Z

# Line 1002 | Line 1002
1002                                  0856CCBE14A99E1C000B1711 /* Sources */,
1003                                  0856CCBF14A99E1C000B1711 /* Frameworks */,
1004                                  082AC26A14AA5A5A00071F5E /* Run lowmem */,
1005 +                                08CD43CF14B7BD01009CA2A2 /* Change SDL load path */,
1006                                  08CD3F3214B665E1009CA2A2 /* Preprocess Info.plist */,
1007                          );
1008                          buildRules = (
# Line 1201 | Line 1202
1202                          shellPath = /bin/sh;
1203                          shellScript = "sed -i '' 's/@PACKAGE_VERSION@/2.3/g' \"${BUILT_PRODUCTS_DIR}/${INFOPLIST_PATH}\"";
1204                  };
1205 +                08CD43CF14B7BD01009CA2A2 /* Change SDL load path */ = {
1206 +                        isa = PBXShellScriptBuildPhase;
1207 +                        buildActionMask = 2147483647;
1208 +                        files = (
1209 +                        );
1210 +                        inputPaths = (
1211 +                        );
1212 +                        name = "Change SDL load path";
1213 +                        outputPaths = (
1214 +                        );
1215 +                        runOnlyForDeploymentPostprocessing = 0;
1216 +                        shellPath = /bin/sh;
1217 +                        shellScript = "install_name_tool -change @rpath/SDL.framework/Versions/A/SDL @executable_path/../Frameworks/SDL.framework/Versions/A/SDL \"${BUILT_PRODUCTS_DIR}/${EXECUTABLE_PATH}\"\n";
1218 +                };
1219   /* End PBXShellScriptBuildPhase section */
1220  
1221   /* Begin PBXSourcesBuildPhase section */

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