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* Display_svga.h - C64 graphics display, emulator window handling, |
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* SVGAlib specific stuff |
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* |
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* Frodo (C) 1994-1997,2002 Christian Bauer |
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* Frodo (C) 1994-1997,2002-2004 Christian Bauer |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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static int f11pressed = 0, f12pressed = 0, quit = 0; |
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static int joystate = 0xFF; |
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static int numlock = 0; |
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static UBYTE rev_matrix[8], key_matrix[8]; |
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static uint8 rev_matrix[8], key_matrix[8]; |
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/* |
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C64 keyboard matrix: |
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return; |
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for (y = 0; y < DISPLAY_Y; y++) { |
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vga_drawscanline(y, bufmem + hsize * y); |
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vga_drawscanline(y, (uint8 *)bufmem + hsize * y); |
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} |
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} |
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UBYTE *C64Display::BitmapBase(void) |
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uint8 *C64Display::BitmapBase(void) |
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{ |
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return (UBYTE *)bufmem; |
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return (uint8 *)bufmem; |
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} |
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} |
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void C64Display::PollKeyboard(UBYTE *CIA_key_matrix, UBYTE *CIA_rev_matrix, UBYTE *joystick) |
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void C64Display::PollKeyboard(uint8 *CIA_key_matrix, uint8 *CIA_rev_matrix, uint8 *joystick) |
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{ |
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keyboard_update(); |
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*joystick = joystate; |
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return ((v & 255)*0x01010101) >> 26; |
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} |
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void C64Display::InitColors(UBYTE *colors) |
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void C64Display::InitColors(uint8 *colors) |
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{ |
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int i; |
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