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<TITLE>Keyboard layout</TITLE> |
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<H1>Keyboard layout</H1> |
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<HR> |
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The keyboard layout in Frodo closely resembles that of a real C64. The |
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individual rows of the keyboard are mapped as follows (american keyboard): |
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<PRE> |
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<- 1 2 3 4 5 6 7 8 9 0 + - |
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Q W E R T Y U I O P @ * |
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A S D F G H J K L : ; |
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Z X C V B N M , . / |
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</PRE><P> |
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In addition, the following keys are used: |
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<PRE> |
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Esc - RUN/STOP |
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Backspace - INS/DEL |
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Return - RETURN |
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Enter - RETURN |
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Shift keys - SHIFT |
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Caps lock - SHIFT LOCK |
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F1-F8 - F1-F8 |
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</PRE><P> |
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Special keys under Unix: |
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<PRE> |
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\ - ^ |
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Insert - Shift-INS/DEL |
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Delete - INS/DEL |
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Home - CLR/HOME |
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End - £ |
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Page Up - ^ |
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Page Down - = |
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Alt Keys - C= |
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Ctrl Left - CTRL |
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Ctrl Right - C= |
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F9 - Start <A HREF="sam.html">SAM</A> |
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F10 - Quit Frodo |
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F11 - RESTORE |
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F12 - C64 Reset |
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</PRE><P> |
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Special keys under BeOS: |
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<PRE> |
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\ - ^ |
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Insert - Shift-INS/DEL |
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Delete - INS/DEL |
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Home - CLR/HOME |
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End - £ |
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Page Up - £ |
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Page Down - = |
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Menu Keys - C= |
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Ctrl Left - CTRL |
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Ctrl Right - C= |
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F11 - RESTORE |
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F12 - C64 Reset |
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</PRE><P> |
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Special keys under AmigaOS: |
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<PRE> |
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\ - £ |
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Delete - CLR/HOME |
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( (keypad) - ^ |
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) (keypad) - = |
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Alt Keys - C= |
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Ctrl - CTRL |
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F9 - RESTORE |
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F10 - C64 Reset |
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</PRE><P> |
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Special keys under RISC OS: |
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<PRE> |
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F5 - Toggle sound emulation mode |
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F6 - Enter SAM |
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F7 - RESTORE |
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F8 - Reset |
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Copy - Toggle pause |
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PageUp - Increase SkipFrames |
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PageDown - Decrease SkipFrames |
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num/ - Toggle 1541 emulation mode |
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num* - Toggle speed limiter |
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num+/- - +/- |
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Alt - CBM |
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ScrollLock - On: force single tasking, else multitasking |
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</PRE><P> |
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Apart from that the function keys are mapped differently under RISC OS. (F1,F2,F3,F4) maps |
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to the C64's (F1,F3,F5,F7), you get (F2,F4,F6,F8) by pressing shift like on a real C64.<P> |
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So the famous key combination RUN/STOP-RESTORE must be typed as Esc-F11 (Esc-F9 under AmigaOS). |
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But you don't have to thrash the F11 key the same way as the RESTORE key on |
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the original C64. <TT>:-)</TT><P> |
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The cursor (arrow) keys work as expected. I.e. "cursor up" corresponds to |
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"Shift-cursor down" on the C64. The same applies to the function keys F2, |
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F4, F6 and F8. |
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The numerical keypad emulates a joystick in port 1 or 2, depending on the |
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state of the Num Lock (Num Lock off: port 2, Num Lock on: port 1):<P> |
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<PRE> |
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7 8 9 |
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^ |
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4 5 6 |
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<-- Fire --> |
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v |
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1 2 3 |
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0 |
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Fire |
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</PRE><P> |
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Keyboard joysticks are handled differently under RISC OS: |
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<UL> |
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<LI>NumLock on: only joystick 1 active, mapped to port 2. NumLock off: both joysticks active, 1 mapped to port 1, 2 mapped to port 2. |
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<LI>Joystick keys can be defined freely. Defaults are: joystick 1: (1 2 3 . enter) on the numerical keypad, joystick 2: (z x f c g). |
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</UL><P> |
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The '+' and '-' keys on the numerical keypad increase and decrease the |
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"Draw every n-th frame" setting on the fly. The '*' on the numerical keypad |
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toggles the "Limit Speed to 100%" option. |
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</BODY> |
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</HTML> |