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root/cebix/BasiliskII/src/uae_cpu/cpu_emulation.h
Revision: 1.1.1.1 (vendor branch)
Committed: 1999-10-03T14:16:26Z (24 years, 9 months ago) by cebix
Content type: text/plain
Branch: cebix
CVS Tags: release-0_7-2, snapshot-21101999, start, snapshot-02111999
Changes since 1.1: +0 -0 lines
Log Message:
Imported sources

File Contents

# Content
1 /*
2 * cpu_emulation.h - Definitions for Basilisk II CPU emulation module (UAE 0.8.8 version)
3 *
4 * Basilisk II (C) 1997-1999 Christian Bauer
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21 #ifndef CPU_EMULATION_H
22 #define CPU_EMULATION_H
23
24
25 /*
26 * Memory system
27 */
28
29 // RAM and ROM pointers (allocated and set by main_*.cpp)
30 extern uint32 RAMBaseMac; // RAM base (Mac address space), does not include Low Mem when != 0
31 extern uint8 *RAMBaseHost; // RAM base (host address space)
32 extern uint32 RAMSize; // Size of RAM
33
34 extern uint32 ROMBaseMac; // ROM base (Mac address space)
35 extern uint8 *ROMBaseHost; // ROM base (host address space)
36 extern uint32 ROMSize; // Size of ROM
37
38 #if !REAL_ADDRESSING
39 // If we are not using real addressing, the Mac frame buffer gets mapped to this location
40 // The memory must be allocated by VideoInit(). If multiple monitors are used, they must
41 // share the frame buffer
42 const uint32 MacFrameBaseMac = 0xa0000000;
43 extern uint8 *MacFrameBaseHost; // Frame buffer base (host address space)
44 extern uint32 MacFrameSize; // Size of frame buffer
45 extern int MacFrameLayout; // Frame buffer layout (see defines below)
46 #endif
47
48 // Possible frame buffer layouts
49 enum {
50 FLAYOUT_NONE, // No frame buffer
51 FLAYOUT_DIRECT, // Frame buffer is in MacOS layout, no conversion needed
52 FLAYOUT_HOST_555, // 16 bit, RGB 555, host byte order
53 FLAYOUT_HOST_565, // 16 bit, RGB 565, host byte order
54 FLAYOUT_HOST_888 // 32 bit, RGB 888, host byte order
55 };
56
57 // Mac memory access functions
58 #if REAL_ADDRESSING
59 static inline uint32 ReadMacInt32(uint32 addr) {return ntohl(*(uint32 *)addr);}
60 static inline uint32 ReadMacInt16(uint32 addr) {return ntohs(*(uint16 *)addr);}
61 static inline uint32 ReadMacInt8(uint32 addr) {return *(uint8 *)addr;}
62 static inline void WriteMacInt32(uint32 addr, uint32 l) {*(uint32 *)addr = htonl(l);}
63 static inline void WriteMacInt16(uint32 addr, uint32 w) {*(uint16 *)addr = htons(w);}
64 static inline void WriteMacInt8(uint32 addr, uint32 b) {*(uint8 *)addr = b;}
65 static inline uint8 *Mac2HostAddr(uint32 addr) {return (uint8 *)addr;}
66 #else
67 #include "memory.h"
68 static inline uint32 ReadMacInt32(uint32 addr) {return get_long(addr);}
69 static inline uint32 ReadMacInt16(uint32 addr) {return get_word(addr);}
70 static inline uint32 ReadMacInt8(uint32 addr) {return get_byte(addr);}
71 static inline void WriteMacInt32(uint32 addr, uint32 l) {put_long(addr, l);}
72 static inline void WriteMacInt16(uint32 addr, uint32 w) {put_word(addr, w);}
73 static inline void WriteMacInt8(uint32 addr, uint32 b) {put_byte(addr, b);}
74 static inline uint8 *Mac2HostAddr(uint32 addr) {return get_real_address(addr);}
75 #endif
76
77
78 /*
79 * 680x0 emulation
80 */
81
82 // Initialization
83 extern bool Init680x0(void); // This routine may want to look at CPUType/FPUType to set up the apropriate emulation
84 extern void Exit680x0(void);
85
86 // 680x0 emulation functions
87 struct M68kRegisters;
88 extern void Start680x0(void); // Reset and start 680x0
89 extern "C" void Execute68k(uint32 addr, M68kRegisters *r); // Execute 68k code from EMUL_OP routine
90 extern "C" void Execute68kTrap(uint16 trap, M68kRegisters *r); // Execute MacOS 68k trap from EMUL_OP routine
91
92 // Interrupt functions
93 extern void TriggerInterrupt(void); // Trigger interrupt level 1 (InterruptFlag must be set first)
94
95 #endif