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/* |
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* basilisk_glue.cpp - Glue UAE CPU to Basilisk II CPU engine interface |
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* |
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* Basilisk II (C) 1997-2000 Christian Bauer |
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* Basilisk II (C) 1997-2001 Christian Bauer |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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#include "memory.h" |
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#include "readcpu.h" |
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#include "newcpu.h" |
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#include "compiler.h" |
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// RAM and ROM pointers |
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uint32 RAMBaseMac; // RAM base (Mac address space) |
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uint32 RAMBaseMac = 0; // RAM base (Mac address space) gb-- init is important |
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uint8 *RAMBaseHost; // RAM base (host address space) |
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uint32 RAMSize; // Size of RAM |
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uint32 ROMBaseMac; // ROM base (Mac address space) |
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int MacFrameLayout; // Frame buffer layout |
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#endif |
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#if DIRECT_ADDRESSING |
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uintptr MEMBaseDiff; // Global offset between a Mac address and its Host equivalent |
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#endif |
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// From newcpu.cpp |
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extern int quit_program; |
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// Mac address space = host address space |
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RAMBaseMac = (uint32)RAMBaseHost; |
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ROMBaseMac = (uint32)ROMBaseHost; |
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#elif DIRECT_ADDRESSING |
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// Mac address space = host address space minus constant offset (MEMBaseDiff) |
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// NOTE: MEMBaseDiff is set in main_unix.cpp/main() |
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RAMBaseMac = 0; |
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ROMBaseMac = Host2MacAddr(ROMBaseHost); |
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#else |
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// Initialize UAE memory banks |
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RAMBaseMac = 0; |
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#endif |
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init_m68k(); |
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#ifdef USE_COMPILER |
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compiler_init(); |
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#endif |
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return true; |
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} |
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/* |
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* Initialize memory mapping of frame buffer (called upon video mode change) |
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*/ |
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void InitFrameBufferMapping(void) |
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{ |
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#if !REAL_ADDRESSING && !DIRECT_ADDRESSING |
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memory_init(); |
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#endif |
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} |
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/* |
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* Reset and start 680x0 emulation (doesn't return) |
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*/ |
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