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root/cebix/BasiliskII/src/include/video.h
Revision: 1.11
Committed: 2001-07-01T21:09:30Z (23 years ago) by cebix
Content type: text/plain
Branch: MAIN
Changes since 1.10: +1 -1 lines
Log Message:
- video_set_palette() gets passed the number of used palette entries
- video_x.cpp supports 2- and 4-bit modes on truecolor screens

File Contents

# User Rev Content
1 cebix 1.1 /*
2     * video.h - Video/graphics emulation
3     *
4 cebix 1.5 * Basilisk II (C) 1997-2001 Christian Bauer
5 cebix 1.1 *
6     * This program is free software; you can redistribute it and/or modify
7     * it under the terms of the GNU General Public License as published by
8     * the Free Software Foundation; either version 2 of the License, or
9     * (at your option) any later version.
10     *
11     * This program is distributed in the hope that it will be useful,
12     * but WITHOUT ANY WARRANTY; without even the implied warranty of
13     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14     * GNU General Public License for more details.
15     *
16     * You should have received a copy of the GNU General Public License
17     * along with this program; if not, write to the Free Software
18     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19     */
20    
21     #ifndef VIDEO_H
22     #define VIDEO_H
23    
24 cebix 1.6 #include <vector>
25    
26 cebix 1.10 #ifndef NO_STD_NAMESPACE
27     using std::vector;
28     #endif
29    
30 cebix 1.9 /*
31     Some of the terminology here is completely frelled. In Basilisk II, a
32     "video mode" refers to a combination of resolution and color depth, and
33     this information is stored in a video_mode structure. In Apple
34     documentation, a "mode" historically refers to the color depth only
35     (because old Macs had fixed-frequency monitors and could not change the
36     resolution). These "modes" are assigned a number (0x80, 0x81, etc.),
37     which we here call "Apple mode". When Macs learned how to deal with
38     multiscan monitors, Apple introduced another type of "mode", also having
39     numbers starting from 0x80 but refrerring to the resolution and/or video
40     timing of the display (it's possible to have two modes with the same
41     dimension but different refresh rates). We call this a "resolution ID".
42     The combination of "Apple mode" and "ID" corresponds to a Basilisk II
43     "video mode". To make the confusion worse, the video driver control call
44     that sets the color depth is called "SetMode" while the one that sets
45     both depth and resolution is "SwitchMode"...
46     */
47    
48 cebix 1.6 // Color depth codes
49     enum video_depth {
50     VDEPTH_1BIT, // 2 colors
51     VDEPTH_2BIT, // 4 colors
52     VDEPTH_4BIT, // 16 colors
53     VDEPTH_8BIT, // 256 colors
54     VDEPTH_16BIT, // "Thousands"
55     VDEPTH_32BIT // "Millions"
56 cebix 1.1 };
57    
58 cebix 1.8 inline uint16 DepthToAppleMode(video_depth depth)
59     {
60     return depth + 0x80;
61     }
62    
63     inline video_depth AppleModeToDepth(uint16 mode)
64     {
65     return video_depth(mode - 0x80);
66     }
67    
68 cebix 1.6 inline bool IsDirectMode(video_depth depth)
69     {
70     return depth == VDEPTH_16BIT || depth == VDEPTH_32BIT;
71     }
72    
73 cebix 1.8 inline bool IsDirectMode(uint16 mode)
74     {
75     return IsDirectMode(AppleModeToDepth(mode));
76     }
77    
78 cebix 1.9 // Return the depth code that corresponds to the specified bits-per-pixel value
79 cebix 1.8 inline video_depth DepthModeForPixelDepth(int depth)
80 cebix 1.6 {
81 cebix 1.8 switch (depth) {
82     case 1: return VDEPTH_1BIT;
83     case 2: return VDEPTH_2BIT;
84     case 4: return VDEPTH_4BIT;
85     case 8: return VDEPTH_8BIT;
86     case 15: case 16: return VDEPTH_16BIT;
87     case 24: case 32: return VDEPTH_32BIT;
88     default: return VDEPTH_1BIT;
89     }
90 cebix 1.6 }
91 cebix 1.1
92 cebix 1.9 // Return a bytes-per-row value (assuming no padding) for the specified depth and pixel width
93 cebix 1.8 inline uint32 TrivialBytesPerRow(uint32 width, video_depth depth)
94 cebix 1.6 {
95 cebix 1.8 switch (depth) {
96     case VDEPTH_1BIT: return width / 8;
97     case VDEPTH_2BIT: return width / 4;
98     case VDEPTH_4BIT: return width / 2;
99     case VDEPTH_8BIT: return width;
100     case VDEPTH_16BIT: return width * 2;
101     case VDEPTH_32BIT: return width * 4;
102 cebix 1.10 default: return width;
103 cebix 1.8 }
104 cebix 1.6 }
105    
106 cebix 1.9 /*
107     You are not completely free in your selection of depth/resolution
108     combinations:
109     1) the lowest supported color depth must be available in all
110     resolutions
111     2) if one resolution provides a certain color depth, it must also
112     provide all lower supported depths
113    
114     For example, it is possible to have this set of modes:
115     640x480 @ 8 bit
116     640x480 @ 32 bit
117     800x600 @ 8 bit
118     800x600 @ 32 bit
119     1024x768 @ 8 bit
120    
121     But this is not possible (violates rule 1):
122     640x480 @ 8 bit
123     800x600 @ 8 bit
124     1024x768 @ 1 bit
125    
126     And neither is this (violates rule 2, 640x480 @ 16 bit is missing):
127     640x480 @ 8 bit
128     640x480 @ 32 bit
129     800x600 @ 8 bit
130     800x600 @ 16 bit
131     1024x768 @ 8 bit
132     */
133    
134     // Description of a video mode
135 cebix 1.6 struct video_mode {
136 cebix 1.1 uint32 x; // X size of screen (pixels)
137     uint32 y; // Y size of screen (pixels)
138 cebix 1.6 uint32 resolution_id; // Resolution ID (should be >= 0x80 and uniquely identify the sets of modes with the same X/Y size)
139     uint32 bytes_per_row; // Bytes per row of frame buffer
140     video_depth depth; // Color depth (see definitions above)
141     };
142    
143     inline bool IsDirectMode(const video_mode &mode)
144     {
145     return IsDirectMode(mode.depth);
146     }
147    
148     // List of all supported video modes
149 cebix 1.10 extern vector<video_mode> VideoModes;
150 cebix 1.6
151     // Description for one (possibly virtual) monitor
152     struct monitor_desc {
153     uint32 mac_frame_base; // Mac frame buffer address
154     video_mode mode; // Currently selected video mode description
155 cebix 1.1 };
156    
157 cebix 1.9 // Description of the main (and currently the only) monitor, set by VideoInit()
158     extern monitor_desc VideoMonitor;
159 cebix 1.1
160 cebix 1.2 extern int16 VideoDriverOpen(uint32 pb, uint32 dce);
161     extern int16 VideoDriverControl(uint32 pb, uint32 dce);
162     extern int16 VideoDriverStatus(uint32 pb, uint32 dce);
163 cebix 1.1
164     // System specific and internal functions/data
165     extern bool VideoInit(bool classic);
166     extern void VideoExit(void);
167    
168     extern void VideoQuitFullScreen(void);
169    
170     extern void VideoInterrupt(void);
171 cebix 1.4 extern void VideoRefresh(void);
172 cebix 1.1
173 cebix 1.9 // Called by the video driver to switch the video mode
174 cebix 1.7 extern void video_switch_to_mode(const video_mode &mode);
175 cebix 1.9
176     // Called by the video driver to set the color palette (in indexed modes)
177     // or gamma table (in direct modes)
178 cebix 1.11 extern void video_set_palette(uint8 *pal, int num);
179 cebix 1.1
180     #endif