Happy New Year!
Happy New Year! :)
- documentation updates - 2001 -> 2002 - version 0.9 -> 1.0
- ADB has its own interrupt flag, INTFLAG_ADB - ADBMouseMoved(), ADBMouseDown/Up() and ADBKeyDown/Up() trigger the ADB interrupt - ADB mutex is only used for mouse movement (the only input state where it matters) - adb.cpp: toggling relative mouse mode resets mouse_x/y - PrimeTime(0) schedules a timer task with 0 delay time; this is still not the correct implementation, but it makes MacSyndicate work... - Unix: pthreads are preferred to POSIX.4 timers for 60Hz ticks because the timers drift badly under Linux and the thread can compensate for drifting well enough - Unix: moved GetTicks_usec() and Delay_usec() to timer_unix.cpp - video_x.cpp: X mouse acceleration is disabled in relative mouse mode because MacOS does its own acceleration - video_x.cpp: palette[].pixel and palette[].flags are always preset - video_x.cpp: decoupled X event handling from 60Hz video refresh cycle by using select() with a timeout on the X fd
- added support for platform-independant mutexes, currently only properly implemented under Unix - adb.cpp uses mutexes for thread-safe mouse handling - video_x.cpp: pressing Ctrl-F5 in windowed mode switches to a "grabbed" relative mouse mode, useful for some games - video_x.cpp: fixed some bugs relating to the hotkeys (key releases are no longer treated as hotkeys)
- experimental gamma table support - restructured video_x.cpp: uses classes for display types
- bumped version number to 0.9 - updated copyright dates
- fixed compilation problem under Linux - TriggerNMI() declaration moved to cpu_emulation.h
added MacsBug Support -jl-
- AmigaOS bug fixes by J.Lachmann (floppy, 2060scsi.device, "Add Volume" in prefs editor) - imported some changes from the Windows source (1Hz interrupt, FPU fixes)
- updated copyright info: 1999->2000
- added external file system - moved most init/deinit code to InitAll()/ExitAll() in main.cpp
Initial revision
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