# | Line 25 | Line 25 | extern int32 AudioDispatch(uint32 params | |
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25 | ||
26 | extern bool AudioAvailable; // Flag: audio output available (from the software point of view) | |
27 | ||
28 | + | extern int16 SoundInOpen(uint32 pb, uint32 dce); |
29 | + | extern int16 SoundInPrime(uint32 pb, uint32 dce); |
30 | + | extern int16 SoundInControl(uint32 pb, uint32 dce); |
31 | + | extern int16 SoundInStatus(uint32 pb, uint32 dce); |
32 | + | extern int16 SoundInClose(uint32 pb, uint32 dce); |
33 | + | |
34 | // System specific and internal functions/data | |
35 | extern void AudioInit(void); | |
36 | extern void AudioExit(void); |
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