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asvitkine |
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<?xml version="1.0" encoding="utf-8"?>
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asvitkine |
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{F7EA62B6-E0EC-4074-8A83-D0CBB1C990B4}</ProjectGuid>
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<Keyword>MakeFileProj</Keyword>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Makefile</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Makefile</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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</PropertyGroup>
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<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ConfigurationType>Makefile</ConfigurationType>
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</PropertyGroup>
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<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ConfigurationType>Makefile</ConfigurationType>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<NMakeBuildCommandLine>call $(WDKPATH)\bin\setenv.bat $(WDKPATH) chk win7
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build</NMakeBuildCommandLine>
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asvitkine |
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<NMakeCleanCommandLine>rmdir /s /q objchk_win7_x86</NMakeCleanCommandLine>
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<NMakeReBuildCommandLine>rmdir /s /q objchk_win7_x86
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asvitkine |
1.1 |
call $(WDKPATH)\bin\setenv.bat $(WDKPATH) chk win7
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build</NMakeReBuildCommandLine>
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asvitkine |
1.2 |
<IntDir>objchk_win7_x86</IntDir>
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<OutDir>objchk_win7_x86</OutDir>
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<NMakeOutput>objchk_win7_x86\i386\b2ether.sys</NMakeOutput>
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asvitkine |
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<NMakePreprocessorDefinitions>WIN32;_CONSOLE;_X86_;_DDK_;_DEBUG;DBG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
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<NMakeIncludeSearchPath>$(WDKPATH)\inc\ddk;$(WDKPATH)\inc\api;$(WDKPATH)\inc\crt;$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<NMakeBuildCommandLine>call $(WDKPATH)\bin\setenv.bat $(WDKPATH) fre win7
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build</NMakeBuildCommandLine>
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asvitkine |
1.2 |
<NMakeCleanCommandLine>rmdir /s /q objfre_win7_x86</NMakeCleanCommandLine>
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<NMakeReBuildCommandLine>rmdir /s /q objfre_win7_x86
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asvitkine |
1.1 |
call $(WDKPATH)\bin\setenv.bat $(WDKPATH) fre win7
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build</NMakeReBuildCommandLine>
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asvitkine |
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<IntDir>objfre_win7_x86</IntDir>
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<OutDir>objfre_win7_x86</OutDir>
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<NMakeOutput>objfre_win7_x86\i386\b2ether.sys</NMakeOutput>
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asvitkine |
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<NMakePreprocessorDefinitions>WIN32;_CONSOLE;_X86_;_DDK_;_NDEBUG;DBG=0;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
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<NMakeIncludeSearchPath>$(WDKPATH)\inc\ddk;$(WDKPATH)\inc\api;$(WDKPATH)\inc\crt;$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<NMakeBuildCommandLine>call $(WDKPATH)\bin\setenv.bat $(WDKPATH) chk x64 win7
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build</NMakeBuildCommandLine>
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asvitkine |
1.2 |
<NMakeCleanCommandLine>rmdir /s /q objchk_win7_amd64</NMakeCleanCommandLine>
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<NMakeReBuildCommandLine>rmdir /s /q objchk_win7_amd64
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asvitkine |
1.1 |
call $(WDKPATH)\bin\setenv.bat $(WDKPATH) chk x64 win7
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build</NMakeReBuildCommandLine>
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asvitkine |
1.2 |
<IntDir>objchk_win7_amd64</IntDir>
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<OutDir>objchk_win7_amd64</OutDir>
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<NMakeOutput>objchk_win7_amd64\amd64\b2ether64.sys</NMakeOutput>
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asvitkine |
1.1 |
<NMakePreprocessorDefinitions>WIN32;_CONSOLE;_AMD64_;_DDK_;_DEBUG;DBG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
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<NMakeIncludeSearchPath>$(WDKPATH)\inc\ddk;$(WDKPATH)\inc\api;$(WDKPATH)\inc\crt;$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<NMakeBuildCommandLine>call $(WDKPATH)\bin\setenv.bat $(WDKPATH) fre x64 win7
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build</NMakeBuildCommandLine>
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asvitkine |
1.2 |
<NMakeCleanCommandLine>rmdir /s /q objfre_win7_amd64</NMakeCleanCommandLine>
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93 |
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<NMakeReBuildCommandLine>rmdir /s /q objfre_win7_amd64
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asvitkine |
1.1 |
call $(WDKPATH)\bin\setenv.bat $(WDKPATH) fre x64 win7
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build</NMakeReBuildCommandLine>
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asvitkine |
1.2 |
<IntDir>objfre_win7_amd64</IntDir>
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<OutDir>objfre_win7_amd64</OutDir>
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<NMakeOutput>objfre_win7_amd64\amd64\b2ether64.sys</NMakeOutput>
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asvitkine |
1.1 |
<NMakePreprocessorDefinitions>WIN32;_CONSOLE;_AMD64_;_DDK_;_NDEBUG;DBG=0;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
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<NMakeIncludeSearchPath>$(WDKPATH)\inc\ddk;$(WDKPATH)\inc\api;$(WDKPATH)\inc\crt;$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>
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</PropertyGroup>
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<ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="b2ether.c" />
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<ClCompile Include="b2ether_openclose.c" />
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<ClCompile Include="b2ether_read.c" />
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<ClCompile Include="b2ether_write.c" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="b2ether.h" />
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<ClInclude Include="NTDDPACK.H" />
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</ItemGroup>
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<ItemGroup>
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<None Include="sources" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project> |