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root/cebix/BasiliskII/src/Unix/video_x.cpp
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Comparing BasiliskII/src/Unix/video_x.cpp (file contents):
Revision 1.30 by cebix, 2000-11-03T18:27:55Z vs.
Revision 1.50 by cebix, 2001-07-01T21:09:29Z

# Line 1 | Line 1
1   /*
2   *  video_x.cpp - Video/graphics emulation, X11 specific stuff
3   *
4 < *  Basilisk II (C) 1997-2000 Christian Bauer
4 > *  Basilisk II (C) 1997-2001 Christian Bauer
5   *
6   *  This program is free software; you can redistribute it and/or modify
7   *  it under the terms of the GNU General Public License as published by
# Line 52 | Line 52
52   # include <sys/mman.h>
53   #endif
54  
55 #ifdef ENABLE_VOSF
56 # include <unistd.h>
57 # include <signal.h>
58 # include <fcntl.h>
59 # include <sys/mman.h>
60 #endif
61
55   #include "cpu_emulation.h"
56   #include "main.h"
57   #include "adb.h"
# Line 79 | Line 72 | enum {
72  
73   // Constants
74   const char KEYCODE_FILE_NAME[] = DATADIR "/keycodes";
75 < const char FBDEVICES_FILE_NAME[] = DATADIR "/fbdevices";
75 >
76 > static const int win_eventmask = KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | EnterWindowMask | ExposureMask | StructureNotifyMask;
77 > static const int dga_eventmask = KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | StructureNotifyMask;
78  
79  
80   // Global variables
81   static int32 frame_skip;                                                        // Prefs items
82 < static int16 mouse_wheel_mode = 1;
83 < static int16 mouse_wheel_lines = 3;
82 > static int16 mouse_wheel_mode;
83 > static int16 mouse_wheel_lines;
84  
85   static int display_type = DISPLAY_WINDOW;                       // See enum above
86   static bool local_X11;                                                          // Flag: X server running on local machine?
87 < static uint8 *the_buffer;                                                       // Mac frame buffer
87 > static uint8 *the_buffer = NULL;                                        // Mac frame buffer (where MacOS draws into)
88 > static uint8 *the_buffer_copy = NULL;                           // Copy of Mac frame buffer (for refreshed modes)
89  
94 #ifdef HAVE_PTHREADS
90   static bool redraw_thread_active = false;                       // Flag: Redraw thread installed
91 < static volatile bool redraw_thread_cancel = false;      // Flag: Cancel Redraw thread
91 > #ifdef HAVE_PTHREADS
92 > static volatile bool redraw_thread_cancel;                      // Flag: Cancel Redraw thread
93   static pthread_t redraw_thread;                                         // Redraw thread
94   #endif
95  
96   static bool has_dga = false;                                            // Flag: Video DGA capable
97   static bool has_vidmode = false;                                        // Flag: VidMode extension available
98  
99 + #ifdef ENABLE_VOSF
100 + static bool use_vosf = true;                                            // Flag: VOSF enabled
101 + #else
102 + static const bool use_vosf = false;                                     // VOSF not possible
103 + #endif
104 +
105   static bool ctrl_down = false;                                          // Flag: Ctrl key pressed
106   static bool caps_on = false;                                            // Flag: Caps Lock on
107   static bool quit_full_screen = false;                           // Flag: DGA close requested from redraw thread
# Line 114 | Line 116 | static int keycode_table[256];                                         // X
116   // X11 variables
117   static int screen;                                                                      // Screen number
118   static int xdepth;                                                                      // Depth of X screen
119 < static int depth;                                                                       // Depth of Mac frame buffer
118 < static Window rootwin, the_win;                                         // Root window and our window
119 > static Window rootwin;                                                          // Root window and our window
120   static XVisualInfo visualInfo;
121   static Visual *vis;
122 < static Colormap cmap[2];                                                        // Two colormaps (DGA) for 8-bit mode
122 > static Colormap cmap[2] = {0, 0};                                       // Colormaps for indexed modes (DGA needs two of them)
123   static XColor black, white;
124   static unsigned long black_pixel, white_pixel;
125   static int eventmask;
125 static const int win_eventmask = KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | EnterWindowMask | ExposureMask | StructureNotifyMask;
126 static const int dga_eventmask = KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | StructureNotifyMask;
127 static Atom WM_DELETE_WINDOW = (Atom)0;
126  
127 < static XColor palette[256];                                                     // Color palette for 8-bit mode
127 > static int rshift, rloss, gshift, gloss, bshift, bloss; // Pixel format of DirectColor/TrueColor modes
128 >
129 > static XColor palette[256];                                                     // Color palette to be used as CLUT and gamma table
130   static bool palette_changed = false;                            // Flag: Palette changed, redraw thread must set new colors
131 +
132 + #ifdef ENABLE_FBDEV_DGA
133 + static int fbdev_fd = -1;
134 + #endif
135 +
136 + #ifdef ENABLE_XF86_VIDMODE
137 + static XF86VidModeModeInfo **x_video_modes = NULL;      // Array of all available modes
138 + static int num_x_video_modes;
139 + #endif
140 +
141 + // Mutex to protect palette
142   #ifdef HAVE_PTHREADS
143 < static pthread_mutex_t palette_lock = PTHREAD_MUTEX_INITIALIZER;        // Mutex to protect palette
143 > static pthread_mutex_t palette_lock = PTHREAD_MUTEX_INITIALIZER;
144   #define LOCK_PALETTE pthread_mutex_lock(&palette_lock)
145   #define UNLOCK_PALETTE pthread_mutex_unlock(&palette_lock)
146   #else
# Line 137 | Line 148 | static pthread_mutex_t palette_lock = PT
148   #define UNLOCK_PALETTE
149   #endif
150  
151 < // Variables for window mode
141 < static GC the_gc;
142 < static XImage *img = NULL;
143 < static XShmSegmentInfo shminfo;
144 < static Cursor mac_cursor;
145 < static uint8 *the_buffer_copy = NULL;                           // Copy of Mac frame buffer
146 < static bool have_shm = false;                                           // Flag: SHM extensions available
147 < static bool updt_box[17][17];                                           // Flag for Update
148 < static int nr_boxes;
149 < static const int sm_uptd[] = {4,1,6,3,0,5,2,7};
150 < static int sm_no_boxes[] = {1,8,32,64,128,300};
151 <
152 < // Variables for XF86 DGA mode
153 < static int current_dga_cmap;                                            // Number (0 or 1) of currently installed DGA colormap
154 < static Window suspend_win;                                                      // "Suspend" window
155 < static void *fb_save = NULL;                                            // Saved frame buffer for suspend
151 > // Mutex to protect frame buffer
152   #ifdef HAVE_PTHREADS
153 < static pthread_mutex_t frame_buffer_lock = PTHREAD_MUTEX_INITIALIZER;   // Mutex to protect frame buffer
153 > static pthread_mutex_t frame_buffer_lock = PTHREAD_MUTEX_INITIALIZER;
154   #define LOCK_FRAME_BUFFER pthread_mutex_lock(&frame_buffer_lock);
155   #define UNLOCK_FRAME_BUFFER pthread_mutex_unlock(&frame_buffer_lock);
156   #else
# Line 162 | Line 158 | static pthread_mutex_t frame_buffer_lock
158   #define UNLOCK_FRAME_BUFFER
159   #endif
160  
161 < // Variables for fbdev DGA mode
162 < const char FBDEVICE_FILE_NAME[] = "/dev/fb";
163 < static int fbdev_fd;
164 <
165 < #ifdef ENABLE_XF86_VIDMODE
170 < // Variables for XF86 VidMode support
171 < static XF86VidModeModeInfo **x_video_modes;                     // Array of all available modes
172 < static int num_x_video_modes;
173 < #endif
174 <
175 < #ifdef ENABLE_VOSF
176 < static bool use_vosf = true;                                            // Flag: VOSF enabled
177 < #else
178 < static const bool use_vosf = false;                                     // Flag: VOSF enabled
179 < #endif
180 <
181 < #ifdef ENABLE_VOSF
182 < // Variables for Video on SEGV support (taken from the Win32 port)
183 < static uint8 *the_host_buffer;                                          // Host frame buffer in VOSF mode
184 < static uint32 the_buffer_size;                                          // Size of allocated the_buffer
185 <
186 < struct ScreenPageInfo {
187 <    int top, bottom;                    // Mapping between this virtual page and Mac scanlines
188 < };
189 <
190 < struct ScreenInfo {
191 <    uint32 memBase;                             // Real start address
192 <    uint32 memStart;                    // Start address aligned to page boundary
193 <    uint32 memEnd;                              // Address of one-past-the-end of the screen
194 <    uint32 memLength;                   // Length of the memory addressed by the screen pages
195 <    
196 <    uint32 pageSize;                    // Size of a page
197 <    int pageBits;                               // Shift count to get the page number
198 <    uint32 pageCount;                   // Number of pages allocated to the screen
199 <    
200 <    uint8 * dirtyPages;                 // Table of flags set if page was altered
201 <    ScreenPageInfo * pageInfo;  // Table of mappings page -> Mac scanlines
202 < };
203 <
204 < static ScreenInfo mainBuffer;
205 <
206 < #define PFLAG_SET(page)                 mainBuffer.dirtyPages[page] = 1
207 < #define PFLAG_CLEAR(page)               mainBuffer.dirtyPages[page] = 0
208 < #define PFLAG_ISSET(page)               mainBuffer.dirtyPages[page]
209 < #define PFLAG_ISCLEAR(page)             (mainBuffer.dirtyPages[page] == 0)
210 < #ifdef UNALIGNED_PROFITABLE
211 < # define PFLAG_ISCLEAR_4(page)  (*((uint32 *)(mainBuffer.dirtyPages + page)) == 0)
212 < #else
213 < # define PFLAG_ISCLEAR_4(page)  \
214 <                (mainBuffer.dirtyPages[page  ] == 0) \
215 <        &&      (mainBuffer.dirtyPages[page+1] == 0) \
216 <        &&      (mainBuffer.dirtyPages[page+2] == 0) \
217 <        &&      (mainBuffer.dirtyPages[page+3] == 0)
218 < #endif
219 < #define PFLAG_CLEAR_ALL                 memset(mainBuffer.dirtyPages, 0, mainBuffer.pageCount)
220 < #define PFLAG_SET_ALL                   memset(mainBuffer.dirtyPages, 1, mainBuffer.pageCount)
221 <
222 < static int zero_fd = -1;
223 < static bool Screen_fault_handler_init();
224 < static struct sigaction vosf_sa;
225 <
226 < #ifdef HAVE_PTHREADS
227 < static pthread_mutex_t vosf_lock = PTHREAD_MUTEX_INITIALIZER;   // Mutex to protect frame buffer (dirtyPages in fact)
228 < #define LOCK_VOSF pthread_mutex_lock(&vosf_lock);
229 < #define UNLOCK_VOSF pthread_mutex_unlock(&vosf_lock);
230 < #else
231 < #define LOCK_VOSF
232 < #define UNLOCK_VOSF
233 < #endif
234 <
235 < static int log_base_2(uint32 x)
236 < {
237 <        uint32 mask = 0x80000000;
238 <        int l = 31;
239 <        while (l >= 0 && (x & mask) == 0) {
240 <                mask >>= 1;
241 <                l--;
242 <        }
243 <        return l;
244 < }
245 <
246 < #endif
161 > // Variables for non-VOSF incremental refresh
162 > static const int sm_uptd[] = {4,1,6,3,0,5,2,7};
163 > static int sm_no_boxes[] = {1,8,32,64,128,300};
164 > static bool updt_box[17][17];
165 > static int nr_boxes;
166  
167 < // VideoRefresh function
168 < void VideoRefreshInit(void);
167 > // Video refresh function
168 > static void VideoRefreshInit(void);
169   static void (*video_refresh)(void);
170  
171 +
172   // Prototypes
173   static void *redraw_func(void *arg);
174   static int event2keycode(XKeyEvent &ev);
175  
256
176   // From main_unix.cpp
177   extern char *x_display_name;
178   extern Display *x_display;
# Line 261 | Line 180 | extern Display *x_display;
180   // From sys_unix.cpp
181   extern void SysMountFirstFloppy(void);
182  
264 #ifdef ENABLE_VOSF
265 # include "video_vosf.h"
266 #endif
267
183  
184   /*
185 < *  Initialization
185 > *  Utility functions
186   */
187  
188 < // Set VideoMonitor according to video mode
189 < void set_video_monitor(int width, int height, int bytes_per_row, bool native_byte_order)
188 > // Map RGB color to pixel value (this only works in TrueColor/DirectColor visuals)
189 > static inline uint32 map_rgb(uint8 red, uint8 green, uint8 blue)
190 > {
191 >        return ((red >> rloss) << rshift) | ((green >> gloss) << gshift) | ((blue >> bloss) << bshift);
192 > }
193 >
194 > // Add mode to list of supported modes
195 > static void add_mode(uint32 width, uint32 height, uint32 resolution_id, uint32 bytes_per_row, video_depth depth)
196 > {
197 >        video_mode mode;
198 >        mode.x = width;
199 >        mode.y = height;
200 >        mode.resolution_id = resolution_id;
201 >        mode.bytes_per_row = bytes_per_row;
202 >        mode.depth = depth;
203 >        VideoModes.push_back(mode);
204 > }
205 >
206 > // Add standard list of windowed modes for given color depth
207 > static void add_window_modes(video_depth depth)
208 > {
209 >        add_mode(512, 384, 0x80, TrivialBytesPerRow(512, depth), depth);
210 >        add_mode(640, 480, 0x81, TrivialBytesPerRow(640, depth), depth);
211 >        add_mode(800, 600, 0x82, TrivialBytesPerRow(800, depth), depth);
212 >        add_mode(1024, 768, 0x83, TrivialBytesPerRow(1024, depth), depth);
213 >        add_mode(1152, 870, 0x84, TrivialBytesPerRow(1152, depth), depth);
214 >        add_mode(1280, 1024, 0x85, TrivialBytesPerRow(1280, depth), depth);
215 >        add_mode(1600, 1200, 0x86, TrivialBytesPerRow(1600, depth), depth);
216 > }
217 >
218 > // Set Mac frame layout and base address (uses the_buffer/MacFrameBaseMac)
219 > static void set_mac_frame_buffer(video_depth depth, bool native_byte_order)
220   {
221   #if !REAL_ADDRESSING && !DIRECT_ADDRESSING
222          int layout = FLAYOUT_DIRECT;
223 <        switch (depth) {
224 <                case 1:
225 <                        layout = FLAYOUT_DIRECT;
226 <                        break;
282 <                case 8:
283 <                        layout = FLAYOUT_DIRECT;
284 <                        break;
285 <                case 15:
286 <                        layout = FLAYOUT_HOST_555;
287 <                        break;
288 <                case 16:
289 <                        layout = FLAYOUT_HOST_565;
290 <                        break;
291 <                case 24:
292 <                case 32:
293 <                        layout = FLAYOUT_HOST_888;
294 <                        break;
295 <        }
223 >        if (depth == VDEPTH_16BIT)
224 >                layout = (xdepth == 15) ? FLAYOUT_HOST_555 : FLAYOUT_HOST_565;
225 >        else if (depth == VDEPTH_32BIT)
226 >                layout = (xdepth == 24) ? FLAYOUT_HOST_888 : FLAYOUT_DIRECT;
227          if (native_byte_order)
228                  MacFrameLayout = layout;
229          else
230                  MacFrameLayout = FLAYOUT_DIRECT;
231 +        VideoMonitor.mac_frame_base = MacFrameBaseMac;
232 +
233 +        // Set variables used by UAE memory banking
234 +        MacFrameBaseHost = the_buffer;
235 +        MacFrameSize = VideoMonitor.mode.bytes_per_row * VideoMonitor.mode.y;
236 +        InitFrameBufferMapping();
237 + #else
238 +        VideoMonitor.mac_frame_base = Host2MacAddr(the_buffer);
239 +        D(bug("Host frame buffer = %p, ", the_buffer));
240   #endif
241 <        switch (depth) {
302 <                case 1:
303 <                        VideoMonitor.mode = VMODE_1BIT;
304 <                        break;
305 <                case 8:
306 <                        VideoMonitor.mode = VMODE_8BIT;
307 <                        break;
308 <                case 15:
309 <                        VideoMonitor.mode = VMODE_16BIT;
310 <                        break;
311 <                case 16:
312 <                        VideoMonitor.mode = VMODE_16BIT;
313 <                        break;
314 <                case 24:
315 <                case 32:
316 <                        VideoMonitor.mode = VMODE_32BIT;
317 <                        break;
318 <        }
319 <        VideoMonitor.x = width;
320 <        VideoMonitor.y = height;
321 <        VideoMonitor.bytes_per_row = bytes_per_row;
241 >        D(bug("VideoMonitor.mac_frame_base = %08x\n", VideoMonitor.mac_frame_base));
242   }
243  
244   // Set window name and class
# Line 334 | Line 254 | static void set_window_name(Window w, in
254                  hints->res_name = "BasiliskII";
255                  hints->res_class = "BasiliskII";
256                  XSetClassHint(x_display, w, hints);
257 <                XFree((char *)hints);
257 >                XFree(hints);
258          }
259   }
260  
# Line 347 | Line 267 | static void set_window_focus(Window w)
267                  hints->initial_state = NormalState;
268                  hints->flags = InputHint | StateHint;
269                  XSetWMHints(x_display, w, hints);
270 <                XFree((char *)hints);
270 >                XFree(hints);
271          }
272   }
273  
274   // Set WM_DELETE_WINDOW protocol on window (preventing it from being destroyed by the WM when clicking on the "close" widget)
275 + static Atom WM_DELETE_WINDOW = (Atom)0;
276   static void set_window_delete_protocol(Window w)
277   {
278          WM_DELETE_WINDOW = XInternAtom(x_display, "WM_DELETE_WINDOW", false);
# Line 388 | Line 309 | static int error_handler(Display *d, XEr
309                  return old_error_handler(d, e);
310   }
311  
312 < // Init window mode
313 < static bool init_window(int width, int height)
312 >
313 > /*
314 > *  Display "driver" classes
315 > */
316 >
317 > class driver_base {
318 > public:
319 >        driver_base();
320 >        virtual ~driver_base();
321 >
322 >        virtual void update_palette(void);
323 >        virtual void suspend(void) {}
324 >        virtual void resume(void) {}
325 >
326 > public:
327 >        bool init_ok;   // Initialization succeeded (we can't use exceptions because of -fomit-frame-pointer)
328 >        Window w;               // The window we draw into
329 > };
330 >
331 > class driver_window;
332 > static void update_display_window_vosf(driver_window *drv);
333 > static void update_display_dynamic(int ticker, driver_window *drv);
334 > static void update_display_static(driver_window *drv);
335 >
336 > class driver_window : public driver_base {
337 >        friend void update_display_window_vosf(driver_window *drv);
338 >        friend void update_display_dynamic(int ticker, driver_window *drv);
339 >        friend void update_display_static(driver_window *drv);
340 >
341 > public:
342 >        driver_window(const video_mode &mode);
343 >        ~driver_window();
344 >
345 > private:
346 >        GC gc;
347 >        XImage *img;
348 >        bool have_shm;                          // Flag: SHM extensions available
349 >        XShmSegmentInfo shminfo;
350 >        Cursor mac_cursor;
351 > };
352 >
353 > static driver_base *drv = NULL; // Pointer to currently used driver object
354 >
355 > #ifdef ENABLE_VOSF
356 > # include "video_vosf.h"
357 > #endif
358 >
359 > driver_base::driver_base()
360 > : init_ok(false), w(0)
361 > {
362 >        the_buffer = NULL;
363 >        the_buffer_copy = NULL;
364 > }
365 >
366 > driver_base::~driver_base()
367 > {
368 >        if (w) {
369 >                XUnmapWindow(x_display, w);
370 >                wait_unmapped(w);
371 >                XDestroyWindow(x_display, w);
372 >        }
373 >
374 >        XFlush(x_display);
375 >        XSync(x_display, false);
376 >
377 >        // Free frame buffer(s)
378 >        if (!use_vosf) {
379 >                if (the_buffer) {
380 >                        free(the_buffer);
381 >                        the_buffer = NULL;
382 >                }
383 >                if (the_buffer_copy) {
384 >                        free(the_buffer_copy);
385 >                        the_buffer_copy = NULL;
386 >                }
387 >        }
388 > #ifdef ENABLE_VOSF
389 >        else {
390 >                if (the_buffer != (uint8 *)VM_MAP_FAILED) {
391 >                        vm_release(the_buffer, the_buffer_size);
392 >                        the_buffer = NULL;
393 >                }
394 >                if (the_buffer_copy != (uint8 *)VM_MAP_FAILED) {
395 >                        vm_release(the_buffer_copy, the_buffer_size);
396 >                        the_buffer_copy = NULL;
397 >                }
398 >        }
399 > #endif
400 > }
401 >
402 > // Palette has changed
403 > void driver_base::update_palette(void)
404 > {
405 >        if (cmap[0] && cmap[1]) {
406 >                int num = 256;
407 >                if (IsDirectMode(VideoMonitor.mode))
408 >                        num = vis->map_entries; // Palette is gamma table
409 >                else if (vis->c_class == DirectColor)
410 >                        return; // Indexed mode on true color screen, don't set CLUT
411 >                XStoreColors(x_display, cmap[0], palette, num);
412 >                XStoreColors(x_display, cmap[1], palette, num);
413 >        }
414 >        XSync(x_display, false);
415 > }
416 >
417 >
418 > /*
419 > *  Windowed display driver
420 > */
421 >
422 > // Open display
423 > driver_window::driver_window(const video_mode &mode)
424 > : gc(0), img(NULL), have_shm(false), mac_cursor(0)
425   {
426 +        int width = mode.x, height = mode.y;
427          int aligned_width = (width + 15) & ~15;
428          int aligned_height = (height + 15) & ~15;
429  
430          // Set absolute mouse mode
431          ADBSetRelMouseMode(false);
432  
400        // Read frame skip prefs
401        frame_skip = PrefsFindInt32("frameskip");
402
433          // Create window
434          XSetWindowAttributes wattr;
435          wattr.event_mask = eventmask = win_eventmask;
436          wattr.background_pixel = black_pixel;
437 <        wattr.colormap = cmap[0];
438 <
439 <        the_win = XCreateWindow(x_display, rootwin, 0, 0, width, height, 0, xdepth,
410 <                InputOutput, vis, CWEventMask | CWBackPixel | (depth == 8 ? CWColormap : 0), &wattr);
437 >        wattr.colormap = (mode.depth == VDEPTH_1BIT && vis->c_class == PseudoColor ? DefaultColormap(x_display, screen) : cmap[0]);
438 >        w = XCreateWindow(x_display, rootwin, 0, 0, width, height, 0, xdepth,
439 >                InputOutput, vis, CWEventMask | CWBackPixel | (vis->c_class == PseudoColor || vis->c_class == DirectColor ? CWColormap : 0), &wattr);
440  
441          // Set window name/class
442 <        set_window_name(the_win, STR_WINDOW_TITLE);
442 >        set_window_name(w, STR_WINDOW_TITLE);
443  
444          // Indicate that we want keyboard input
445 <        set_window_focus(the_win);
445 >        set_window_focus(w);
446  
447          // Set delete protocol property
448 <        set_window_delete_protocol(the_win);
448 >        set_window_delete_protocol(w);
449  
450          // Make window unresizable
451          {
# Line 427 | Line 456 | static bool init_window(int width, int h
456                          hints->min_height = height;
457                          hints->max_height = height;
458                          hints->flags = PMinSize | PMaxSize;
459 <                        XSetWMNormalHints(x_display, the_win, hints);
460 <                        XFree((char *)hints);
459 >                        XSetWMNormalHints(x_display, w, hints);
460 >                        XFree(hints);
461                  }
462          }
463          
464          // Show window
465 <        XMapWindow(x_display, the_win);
466 <        wait_mapped(the_win);
465 >        XMapWindow(x_display, w);
466 >        wait_mapped(w);
467 >
468 >        // 1-bit mode is big-endian; if the X server is little-endian, we can't
469 >        // use SHM because that doesn't allow changing the image byte order
470 >        bool need_msb_image = (mode.depth == VDEPTH_1BIT && XImageByteOrder(x_display) == LSBFirst);
471  
472          // Try to create and attach SHM image
473 <        have_shm = false;
441 <        if (depth != 1 && local_X11 && XShmQueryExtension(x_display)) {
473 >        if (local_X11 && !need_msb_image && XShmQueryExtension(x_display)) {
474  
475                  // Create SHM image ("height + 2" for safety)
476 <                img = XShmCreateImage(x_display, vis, depth, depth == 1 ? XYBitmap : ZPixmap, 0, &shminfo, width, height);
476 >                img = XShmCreateImage(x_display, vis, mode.depth == VDEPTH_1BIT ? 1 : xdepth, mode.depth == VDEPTH_1BIT ? XYBitmap : ZPixmap, 0, &shminfo, width, height);
477                  shminfo.shmid = shmget(IPC_PRIVATE, (aligned_height + 2) * img->bytes_per_line, IPC_CREAT | 0777);
478                  the_buffer_copy = (uint8 *)shmat(shminfo.shmid, 0, 0);
479                  shminfo.shmaddr = img->data = (char *)the_buffer_copy;
# Line 465 | Line 497 | static bool init_window(int width, int h
497          
498          // Create normal X image if SHM doesn't work ("height + 2" for safety)
499          if (!have_shm) {
500 <                int bytes_per_row = aligned_width;
469 <                switch (depth) {
470 <                        case 1:
471 <                                bytes_per_row /= 8;
472 <                                break;
473 <                        case 15:
474 <                        case 16:
475 <                                bytes_per_row *= 2;
476 <                                break;
477 <                        case 24:
478 <                        case 32:
479 <                                bytes_per_row *= 4;
480 <                                break;
481 <                }
500 >                int bytes_per_row = (mode.depth == VDEPTH_1BIT ? aligned_width/8 : TrivialBytesPerRow(aligned_width, DepthModeForPixelDepth(xdepth)));
501                  the_buffer_copy = (uint8 *)malloc((aligned_height + 2) * bytes_per_row);
502 <                img = XCreateImage(x_display, vis, depth, depth == 1 ? XYBitmap : ZPixmap, 0, (char *)the_buffer_copy, aligned_width, aligned_height, 32, bytes_per_row);
502 >                img = XCreateImage(x_display, vis, mode.depth == VDEPTH_1BIT ? 1 : xdepth, mode.depth == VDEPTH_1BIT ? XYBitmap : ZPixmap, 0, (char *)the_buffer_copy, aligned_width, aligned_height, 32, bytes_per_row);
503          }
504  
505 <        // 1-Bit mode is big-endian
487 <        if (depth == 1) {
505 >        if (need_msb_image) {
506                  img->byte_order = MSBFirst;
507                  img->bitmap_bit_order = MSBFirst;
508          }
509  
510   #ifdef ENABLE_VOSF
511 <        // Allocate a page-aligned chunk of memory for frame buffer
494 <        the_buffer_size = align_on_page_boundary((aligned_height + 2) * img->bytes_per_line);
511 >        // Allocate memory for frame buffer (SIZE is extended to page-boundary)
512          the_host_buffer = the_buffer_copy;
513 <        
514 <        the_buffer_copy = (uint8 *)allocate_framebuffer(the_buffer_size);
515 <        memset(the_buffer_copy, 0, the_buffer_size);
499 <        
500 <        the_buffer = (uint8 *)allocate_framebuffer(the_buffer_size);
501 <        memset(the_buffer, 0, the_buffer_size);
513 >        the_buffer_size = page_extend((aligned_height + 2) * img->bytes_per_line);
514 >        the_buffer_copy = (uint8 *)vm_acquire(the_buffer_size);
515 >        the_buffer = (uint8 *)vm_acquire(the_buffer_size);
516   #else
517          // Allocate memory for frame buffer
518          the_buffer = (uint8 *)malloc((aligned_height + 2) * img->bytes_per_line);
519   #endif
520  
521          // Create GC
522 <        the_gc = XCreateGC(x_display, the_win, 0, 0);
523 <        XSetState(x_display, the_gc, black_pixel, white_pixel, GXcopy, AllPlanes);
522 >        gc = XCreateGC(x_display, w, 0, 0);
523 >        XSetState(x_display, gc, black_pixel, white_pixel, GXcopy, AllPlanes);
524  
525          // Create no_cursor
526          mac_cursor = XCreatePixmapCursor(x_display,
527 <           XCreatePixmap(x_display, the_win, 1, 1, 1),
528 <           XCreatePixmap(x_display, the_win, 1, 1, 1),
527 >           XCreatePixmap(x_display, w, 1, 1, 1),
528 >           XCreatePixmap(x_display, w, 1, 1, 1),
529             &black, &white, 0, 0);
530 <        XDefineCursor(x_display, the_win, mac_cursor);
530 >        XDefineCursor(x_display, w, mac_cursor);
531  
532 <        // Set VideoMonitor
532 >        // Init blitting routines
533          bool native_byte_order;
534   #ifdef WORDS_BIGENDIAN
535 <        native_byte_order = (img->bitmap_bit_order == MSBFirst);
535 >        native_byte_order = (XImageByteOrder(x_display) == MSBFirst);
536   #else
537 <        native_byte_order = (img->bitmap_bit_order == LSBFirst);
537 >        native_byte_order = (XImageByteOrder(x_display) == LSBFirst);
538   #endif
539   #ifdef ENABLE_VOSF
540 <        do_update_framebuffer = GET_FBCOPY_FUNC(depth, native_byte_order, DISPLAY_WINDOW);
540 >        Screen_blitter_init(&visualInfo, native_byte_order, mode.depth);
541   #endif
542 <        set_video_monitor(width, height, img->bytes_per_line, native_byte_order);
543 <        
544 < #if REAL_ADDRESSING || DIRECT_ADDRESSING
545 <        VideoMonitor.mac_frame_base = Host2MacAddr(the_buffer);
546 < #else
547 <        VideoMonitor.mac_frame_base = MacFrameBaseMac;
542 >
543 >        // Set VideoMonitor
544 >        VideoMonitor.mode = mode;
545 >        set_mac_frame_buffer(mode.depth, native_byte_order);
546 >
547 >        // Everything went well
548 >        init_ok = true;
549 > }
550 >
551 > // Close display
552 > driver_window::~driver_window()
553 > {
554 >        if (img)
555 >                XDestroyImage(img);
556 >        if (have_shm) {
557 >                XShmDetach(x_display, &shminfo);
558 >                the_buffer_copy = NULL; // don't free() in driver_base dtor
559 >        }
560 >        if (gc)
561 >                XFreeGC(x_display, gc);
562 > }
563 >
564 >
565 > #if defined(ENABLE_XF86_DGA) || defined(ENABLE_FBDEV_DGA)
566 > /*
567 > *  DGA display driver base class
568 > */
569 >
570 > class driver_dga : public driver_base {
571 > public:
572 >        driver_dga();
573 >        ~driver_dga();
574 >
575 >        void suspend(void);
576 >        void resume(void);
577 >
578 > private:
579 >        Window suspend_win;             // "Suspend" information window
580 >        void *fb_save;                  // Saved frame buffer for suspend/resume
581 > };
582 >
583 > driver_dga::driver_dga()
584 > : suspend_win(0), fb_save(NULL)
585 > {
586 > }
587 >
588 > driver_dga::~driver_dga()
589 > {
590 >        XUngrabPointer(x_display, CurrentTime);
591 >        XUngrabKeyboard(x_display, CurrentTime);
592 > }
593 >
594 > // Suspend emulation
595 > void driver_dga::suspend(void)
596 > {
597 >        // Release ctrl key
598 >        ADBKeyUp(0x36);
599 >        ctrl_down = false;
600 >
601 >        // Lock frame buffer (this will stop the MacOS thread)
602 >        LOCK_FRAME_BUFFER;
603 >
604 >        // Save frame buffer
605 >        fb_save = malloc(VideoMonitor.mode.y * VideoMonitor.mode.bytes_per_row);
606 >        if (fb_save)
607 >                memcpy(fb_save, the_buffer, VideoMonitor.mode.y * VideoMonitor.mode.bytes_per_row);
608 >
609 >        // Close full screen display
610 > #ifdef ENABLE_XF86_DGA
611 >        XF86DGADirectVideo(x_display, screen, 0);
612   #endif
613 <        return true;
613 >        XUngrabPointer(x_display, CurrentTime);
614 >        XUngrabKeyboard(x_display, CurrentTime);
615 >        XUnmapWindow(x_display, w);
616 >        wait_unmapped(w);
617 >
618 >        // Open "suspend" window
619 >        XSetWindowAttributes wattr;
620 >        wattr.event_mask = KeyPressMask;
621 >        wattr.background_pixel = black_pixel;
622 >                
623 >        suspend_win = XCreateWindow(x_display, rootwin, 0, 0, 512, 1, 0, xdepth,
624 >                InputOutput, vis, CWEventMask | CWBackPixel, &wattr);
625 >        set_window_name(suspend_win, STR_SUSPEND_WINDOW_TITLE);
626 >        set_window_focus(suspend_win);
627 >        XMapWindow(x_display, suspend_win);
628 >        emul_suspended = true;
629   }
630  
631 < // Init fbdev DGA display
632 < static bool init_fbdev_dga(char *in_fb_name)
631 > // Resume emulation
632 > void driver_dga::resume(void)
633   {
634 +        // Close "suspend" window
635 +        XDestroyWindow(x_display, suspend_win);
636 +        XSync(x_display, false);
637 +
638 +        // Reopen full screen display
639 +        XMapRaised(x_display, w);
640 +        wait_mapped(w);
641 +        XWarpPointer(x_display, None, rootwin, 0, 0, 0, 0, 0, 0);
642 +        XGrabKeyboard(x_display, rootwin, 1, GrabModeAsync, GrabModeAsync, CurrentTime);
643 +        XGrabPointer(x_display, rootwin, 1, PointerMotionMask | ButtonPressMask | ButtonReleaseMask, GrabModeAsync, GrabModeAsync, None, None, CurrentTime);
644 + #ifdef ENABLE_XF86_DGA
645 +        XF86DGADirectVideo(x_display, screen, XF86DGADirectGraphics | XF86DGADirectKeyb | XF86DGADirectMouse);
646 +        XF86DGASetViewPort(x_display, screen, 0, 0);
647 + #endif
648 +        XSync(x_display, false);
649 +        
650 +        // the_buffer already contains the data to restore. i.e. since a temporary
651 +        // frame buffer is used when VOSF is actually used, fb_save is therefore
652 +        // not necessary.
653 + #ifdef ENABLE_VOSF
654 +        if (use_vosf) {
655 +                LOCK_VOSF;
656 +                PFLAG_SET_ALL;
657 +                UNLOCK_VOSF;
658 +                memset(the_buffer_copy, 0, VideoMonitor.mode.bytes_per_row * VideoMonitor.mode.y);
659 +        }
660 + #endif
661 +        
662 +        // Restore frame buffer
663 +        if (fb_save) {
664 + #ifdef ENABLE_VOSF
665 +                // Don't copy fb_save to the temporary frame buffer in VOSF mode
666 +                if (!use_vosf)
667 + #endif
668 +                memcpy(the_buffer, fb_save, VideoMonitor.mode.y * VideoMonitor.mode.bytes_per_row);
669 +                free(fb_save);
670 +                fb_save = NULL;
671 +        }
672 +        
673 +        // Unlock frame buffer (and continue MacOS thread)
674 +        UNLOCK_FRAME_BUFFER;
675 +        emul_suspended = false;
676 + }
677 + #endif
678 +
679 +
680   #ifdef ENABLE_FBDEV_DGA
681 + /*
682 + *  fbdev DGA display driver
683 + */
684 +
685 + const char FBDEVICES_FILE_NAME[] = DATADIR "/fbdevices";
686 + const char FBDEVICE_FILE_NAME[] = "/dev/fb";
687 +
688 + class driver_fbdev : public driver_dga {
689 + public:
690 +        driver_fbdev(const video_mode &mode);
691 +        ~driver_fbdev();
692 + };
693 +
694 + // Open display
695 + driver_fbdev::driver_fbdev(const video_mode &mode)
696 + {
697 +        int width = mode.x, height = mode.y;
698 +
699 +        // Set absolute mouse mode
700 +        ADBSetRelMouseMode(false);
701 +        
702          // Find the maximum depth available
703          int ndepths, max_depth(0);
704          int *depths = XListDepths(x_display, screen, &ndepths);
705          if (depths == NULL) {
706                  printf("FATAL: Could not determine the maximal depth available\n");
707 <                return false;
707 >                return;
708          } else {
709                  while (ndepths-- > 0) {
710                          if (depths[ndepths] > max_depth)
# Line 561 | Line 721 | static bool init_fbdev_dga(char *in_fb_n
721                  char str[256];
722                  sprintf(str, GetString(STR_NO_FBDEVICE_FILE_ERR), fbd_path ? fbd_path : FBDEVICES_FILE_NAME, strerror(errno));
723                  ErrorAlert(str);
724 <                return false;
724 >                return;
725          }
726          
727          int fb_depth;           // supported depth
# Line 581 | Line 741 | static bool init_fbdev_dga(char *in_fb_n
741                          continue;
742                  
743                  if ((sscanf(line, "%19s %d %x", &fb_name, &fb_depth, &fb_offset) == 3)
744 <                && (strcmp(fb_name, in_fb_name) == 0) && (fb_depth == max_depth)) {
744 >                 && (strcmp(fb_name, fb_name) == 0) && (fb_depth == max_depth)) {
745                          device_found = true;
746                          break;
747                  }
# Line 593 | Line 753 | static bool init_fbdev_dga(char *in_fb_n
753          // Frame buffer name not found ? Then, display warning
754          if (!device_found) {
755                  char str[256];
756 <                sprintf(str, GetString(STR_FBDEV_NAME_ERR), in_fb_name, max_depth);
756 >                sprintf(str, GetString(STR_FBDEV_NAME_ERR), fb_name, max_depth);
757                  ErrorAlert(str);
758 <                return false;
758 >                return;
759          }
760          
601        int width = DisplayWidth(x_display, screen);
602        int height = DisplayHeight(x_display, screen);
603        depth = fb_depth; // max_depth
604        
605        // Set relative mouse mode
606        ADBSetRelMouseMode(false);
607        
761          // Create window
762          XSetWindowAttributes wattr;
763          wattr.event_mask = eventmask = dga_eventmask;
# Line 612 | Line 765 | static bool init_fbdev_dga(char *in_fb_n
765          wattr.override_redirect = True;
766          wattr.colormap = cmap[0];
767          
768 <        the_win = XCreateWindow(x_display, rootwin,
768 >        w = XCreateWindow(x_display, rootwin,
769                  0, 0, width, height,
770                  0, xdepth, InputOutput, vis,
771 <                CWEventMask | CWBackPixel | CWOverrideRedirect | (depth == 8 ? CWColormap : 0),
771 >                CWEventMask | CWBackPixel | CWOverrideRedirect | (fb_depth <= 8 ? CWColormap : 0),
772                  &wattr);
773  
774          // Set window name/class
775 <        set_window_name(the_win, STR_WINDOW_TITLE);
775 >        set_window_name(w, STR_WINDOW_TITLE);
776  
777          // Indicate that we want keyboard input
778 <        set_window_focus(the_win);
778 >        set_window_focus(w);
779  
780          // Show window
781 <        XMapRaised(x_display, the_win);
782 <        wait_mapped(the_win);
781 >        XMapRaised(x_display, w);
782 >        wait_mapped(w);
783          
784          // Grab mouse and keyboard
785 <        XGrabKeyboard(x_display, the_win, True,
785 >        XGrabKeyboard(x_display, w, True,
786                  GrabModeAsync, GrabModeAsync, CurrentTime);
787 <        XGrabPointer(x_display, the_win, True,
787 >        XGrabPointer(x_display, w, True,
788                  PointerMotionMask | ButtonPressMask | ButtonReleaseMask,
789 <                GrabModeAsync, GrabModeAsync, the_win, None, CurrentTime);
789 >                GrabModeAsync, GrabModeAsync, w, None, CurrentTime);
790          
791 <        // Set VideoMonitor
792 <        int bytes_per_row = width;
640 <        switch (depth) {
641 <                case 1:
642 <                        bytes_per_row = ((width | 7) & ~7) >> 3;
643 <                        break;
644 <                case 15:
645 <                case 16:
646 <                        bytes_per_row *= 2;
647 <                        break;
648 <                case 24:
649 <                case 32:
650 <                        bytes_per_row *= 4;
651 <                        break;
652 <        }
791 >        // Calculate bytes per row
792 >        int bytes_per_row = TrivialBytesPerRow(mode.x, mode.depth);
793          
794 +        // Map frame buffer
795          if ((the_buffer = (uint8 *) mmap(NULL, height * bytes_per_row, PROT_READ | PROT_WRITE, MAP_PRIVATE, fbdev_fd, fb_offset)) == MAP_FAILED) {
796                  if ((the_buffer = (uint8 *) mmap(NULL, height * bytes_per_row, PROT_READ | PROT_WRITE, MAP_SHARED, fbdev_fd, fb_offset)) == MAP_FAILED) {
797                          char str[256];
798                          sprintf(str, GetString(STR_FBDEV_MMAP_ERR), strerror(errno));
799                          ErrorAlert(str);
800 <                        return false;
800 >                        return;
801                  }
802          }
803          
804   #if ENABLE_VOSF
805   #if REAL_ADDRESSING || DIRECT_ADDRESSING
806 <        // If the blit function is null, i.e. just a copy of the buffer,
807 <        // we first try to avoid the allocation of a temporary frame buffer
808 <        use_vosf = true;
668 <        do_update_framebuffer = GET_FBCOPY_FUNC(depth, true, DISPLAY_DGA);
669 <        if (do_update_framebuffer == FBCOPY_FUNC(fbcopy_raw))
670 <                use_vosf = false;
806 >        // Screen_blitter_init() returns TRUE if VOSF is mandatory
807 >        // i.e. the framebuffer update function is not Blit_Copy_Raw
808 >        use_vosf = Screen_blitter_init(&visualInfo, true, mode.depth);
809          
810          if (use_vosf) {
811 <                the_host_buffer = the_buffer;
812 <                the_buffer_size = align_on_page_boundary((height + 2) * bytes_per_row);
813 <                the_buffer_copy = (uint8 *)malloc(the_buffer_size);
814 <                memset(the_buffer_copy, 0, the_buffer_size);
815 <                the_buffer = (uint8 *)allocate_framebuffer(the_buffer_size);
678 <                memset(the_buffer, 0, the_buffer_size);
811 >          // Allocate memory for frame buffer (SIZE is extended to page-boundary)
812 >          the_host_buffer = the_buffer;
813 >          the_buffer_size = page_extend((height + 2) * bytes_per_row);
814 >          the_buffer_copy = (uint8 *)vm_acquire(the_buffer_size);
815 >          the_buffer = (uint8 *)vm_acquire(the_buffer_size);
816          }
817   #else
818          use_vosf = false;
819   #endif
820   #endif
821          
822 <        set_video_monitor(width, height, bytes_per_row, true);
823 < #if REAL_ADDRESSING || DIRECT_ADDRESSING
824 <        VideoMonitor.mac_frame_base = Host2MacAddr(the_buffer);
825 < #else
826 <        VideoMonitor.mac_frame_base = MacFrameBaseMac;
827 < #endif
828 <        return true;
829 < #else
693 <        ErrorAlert("Basilisk II has been compiled with fbdev DGA support disabled.");
694 <        return false;
695 < #endif
822 >        // Set VideoMonitor
823 >        VideoModes[0].bytes_per_row = bytes_per_row;
824 >        VideoModes[0].depth = DepthModeForPixelDepth(fb_depth);
825 >        VideoMonitor.mode = mode;
826 >        set_mac_frame_buffer(mode.depth, true);
827 >
828 >        // Everything went well
829 >        init_ok = true;
830   }
831  
832 < // Init XF86 DGA display
833 < static bool init_xf86_dga(int width, int height)
832 > // Close display
833 > driver_fbdev::~driver_fbdev()
834   {
835 + }
836 + #endif
837 +
838 +
839   #ifdef ENABLE_XF86_DGA
840 + /*
841 + *  XFree86 DGA display driver
842 + */
843 +
844 + class driver_xf86dga : public driver_dga {
845 + public:
846 +        driver_xf86dga(const video_mode &mode);
847 +        ~driver_xf86dga();
848 +
849 +        void update_palette(void);
850 +        void resume(void);
851 +
852 + private:
853 +        int current_dga_cmap;                                   // Number (0 or 1) of currently installed DGA colormap
854 + };
855 +
856 + // Open display
857 + driver_xf86dga::driver_xf86dga(const video_mode &mode)
858 + : current_dga_cmap(0)
859 + {
860 +        int width = mode.x, height = mode.y;
861 +
862          // Set relative mouse mode
863          ADBSetRelMouseMode(true);
864  
# Line 723 | Line 883 | static bool init_xf86_dga(int width, int
883          wattr.event_mask = eventmask = dga_eventmask;
884          wattr.override_redirect = True;
885  
886 <        the_win = XCreateWindow(x_display, rootwin, 0, 0, width, height, 0, xdepth,
886 >        w = XCreateWindow(x_display, rootwin, 0, 0, width, height, 0, xdepth,
887                  InputOutput, vis, CWEventMask | CWOverrideRedirect, &wattr);
888  
889          // Set window name/class
890 <        set_window_name(the_win, STR_WINDOW_TITLE);
890 >        set_window_name(w, STR_WINDOW_TITLE);
891  
892          // Indicate that we want keyboard input
893 <        set_window_focus(the_win);
893 >        set_window_focus(w);
894  
895          // Show window
896 <        XMapRaised(x_display, the_win);
897 <        wait_mapped(the_win);
896 >        XMapRaised(x_display, w);
897 >        wait_mapped(w);
898  
899          // Establish direct screen connection
900 <        XMoveResizeWindow(x_display, the_win, 0, 0, width, height);
900 >        XMoveResizeWindow(x_display, w, 0, 0, width, height);
901          XWarpPointer(x_display, None, rootwin, 0, 0, 0, 0, 0, 0);
902          XGrabKeyboard(x_display, rootwin, True, GrabModeAsync, GrabModeAsync, CurrentTime);
903          XGrabPointer(x_display, rootwin, True, PointerMotionMask | ButtonPressMask | ButtonReleaseMask, GrabModeAsync, GrabModeAsync, None, None, CurrentTime);
# Line 749 | Line 909 | static bool init_xf86_dga(int width, int
909          XF86DGASetVidPage(x_display, screen, 0);
910  
911          // Set colormap
912 <        if (depth == 8) {
913 <                XSetWindowColormap(x_display, the_win, cmap[current_dga_cmap = 0]);
912 >        if (!IsDirectMode(mode)) {
913 >                XSetWindowColormap(x_display, w, cmap[current_dga_cmap = 0]);
914                  XF86DGAInstallColormap(x_display, screen, cmap[current_dga_cmap]);
915          }
916          XSync(x_display, false);
917  
918 <        // Set VideoMonitor
919 <        int bytes_per_row = (v_width + 7) & ~7;
920 <        switch (depth) {
761 <                case 1:
762 <                        bytes_per_row /= 8;
763 <                        break;
764 <                case 15:
765 <                case 16:
766 <                        bytes_per_row *= 2;
767 <                        break;
768 <                case 24:
769 <                case 32:
770 <                        bytes_per_row *= 4;
771 <                        break;
772 <        }
773 <        
918 >        // Init blitting routines
919 >        int bytes_per_row = TrivialBytesPerRow((v_width + 7) & ~7, mode.depth);
920 > #ifdef VIDEO_VOSF
921   #if REAL_ADDRESSING || DIRECT_ADDRESSING
922 <        // If the blit function is null, i.e. just a copy of the buffer,
923 <        // we first try to avoid the allocation of a temporary frame buffer
924 <        use_vosf = true;
778 <        do_update_framebuffer = GET_FBCOPY_FUNC(depth, true, DISPLAY_DGA);
779 <        if (do_update_framebuffer == FBCOPY_FUNC(fbcopy_raw))
780 <                use_vosf = false;
922 >        // Screen_blitter_init() returns TRUE if VOSF is mandatory
923 >        // i.e. the framebuffer update function is not Blit_Copy_Raw
924 >        use_vosf = Screen_blitter_init(&visualInfo, true, mode.depth);
925          
926          if (use_vosf) {
927 <                the_host_buffer = the_buffer;
928 <                the_buffer_size = align_on_page_boundary((height + 2) * bytes_per_row);
929 <                the_buffer_copy = (uint8 *)malloc(the_buffer_size);
930 <                memset(the_buffer_copy, 0, the_buffer_size);
931 <                the_buffer = (uint8 *)allocate_framebuffer(the_buffer_size);
788 <                memset(the_buffer, 0, the_buffer_size);
927 >          // Allocate memory for frame buffer (SIZE is extended to page-boundary)
928 >          the_host_buffer = the_buffer;
929 >          the_buffer_size = page_extend((height + 2) * bytes_per_row);
930 >          the_buffer_copy = (uint8 *)vm_acquire(the_buffer_size);
931 >          the_buffer = (uint8 *)vm_acquire(the_buffer_size);
932          }
933 < #elif defined(ENABLE_VOSF)
791 <        // The UAE memory handlers will already handle color conversion, if needed.
933 > #else
934          use_vosf = false;
935   #endif
794        
795        set_video_monitor(width, height, bytes_per_row, true);
796 #if REAL_ADDRESSING || DIRECT_ADDRESSING
797        VideoMonitor.mac_frame_base = Host2MacAddr(the_buffer);
798 //      MacFrameLayout = FLAYOUT_DIRECT;
799 #else
800        VideoMonitor.mac_frame_base = MacFrameBaseMac;
936   #endif
937 <        return true;
938 < #else
939 <        ErrorAlert("Basilisk II has been compiled with XF86 DGA support disabled.");
940 <        return false;
937 >        
938 >        // Set VideoMonitor
939 >        const_cast<video_mode *>(&mode)->bytes_per_row = bytes_per_row;
940 >        VideoMonitor.mode = mode;
941 >        set_mac_frame_buffer(mode.depth, true);
942 >
943 >        // Everything went well
944 >        init_ok = true;
945 > }
946 >
947 > // Close display
948 > driver_xf86dga::~driver_xf86dga()
949 > {
950 >        XF86DGADirectVideo(x_display, screen, 0);
951 > #ifdef ENABLE_XF86_VIDMODE
952 >        if (has_vidmode)
953 >                XF86VidModeSwitchToMode(x_display, screen, x_video_modes[0]);
954   #endif
955   }
956  
957 + // Palette has changed
958 + void driver_xf86dga::update_palette(void)
959 + {
960 +        driver_dga::update_palette();
961 +        current_dga_cmap ^= 1;
962 +        if (!IsDirectMode(VideoMonitor.mode) && cmap[current_dga_cmap])
963 +                XF86DGAInstallColormap(x_display, screen, cmap[current_dga_cmap]);
964 + }
965 +
966 + // Resume emulation
967 + void driver_xf86dga::resume(void)
968 + {
969 +        driver_dga::resume();
970 +        if (!IsDirectMode(VideoMonitor.mode))
971 +                XF86DGAInstallColormap(x_display, screen, cmap[current_dga_cmap]);
972 + }
973 + #endif
974 +
975 +
976 + /*
977 + *  Initialization
978 + */
979 +
980   // Init keycode translation table
981   static void keycode_init(void)
982   {
# Line 871 | Line 1042 | static void keycode_init(void)
1042          }
1043   }
1044  
1045 < bool VideoInitBuffer()
1045 > // Open display for specified mode
1046 > static bool video_open(const video_mode &mode)
1047   {
1048 < #ifdef ENABLE_VOSF
1049 <        if (use_vosf) {
1050 <                const uint32 page_size  = getpagesize();
1051 <                const uint32 page_mask  = page_size - 1;
1052 <                
1053 <                mainBuffer.memBase      = (uint32) the_buffer;
1054 <                // Align the frame buffer on page boundary
1055 <                mainBuffer.memStart             = (uint32)((((unsigned long) the_buffer) + page_mask) & ~page_mask);
1056 <                mainBuffer.memLength    = the_buffer_size;
1057 <                mainBuffer.memEnd       = mainBuffer.memStart + mainBuffer.memLength;
1058 <
1059 <                mainBuffer.pageSize     = page_size;
1060 <                mainBuffer.pageCount    = (mainBuffer.memLength + page_mask)/mainBuffer.pageSize;
1061 <                mainBuffer.pageBits     = log_base_2(mainBuffer.pageSize);
1062 <
891 <                if (mainBuffer.dirtyPages != 0)
892 <                        free(mainBuffer.dirtyPages);
1048 >        // Load gray ramp to color map
1049 >        int num = (vis->c_class == DirectColor ? vis->map_entries : 256);
1050 >        for (int i=0; i<num; i++) {
1051 >                int c = (i * 256) / num;
1052 >                palette[i].red = c * 0x0101;
1053 >                palette[i].green = c * 0x0101;
1054 >                palette[i].blue = c * 0x0101;
1055 >                if (vis->c_class == PseudoColor)
1056 >                        palette[i].pixel = i;
1057 >                palette[i].flags = DoRed | DoGreen | DoBlue;
1058 >        }
1059 >        if (cmap[0] && cmap[1]) {
1060 >                XStoreColors(x_display, cmap[0], palette, num);
1061 >                XStoreColors(x_display, cmap[1], palette, num);
1062 >        }
1063  
1064 <                mainBuffer.dirtyPages = (uint8 *) malloc(mainBuffer.pageCount);
1064 > #ifdef ENABLE_VOSF
1065 >        // Load gray ramp to 8->16/32 expand map
1066 >        if (!IsDirectMode(mode) && (vis->c_class == TrueColor || vis->c_class == DirectColor))
1067 >                for (int i=0; i<256; i++)
1068 >                        ExpandMap[i] = map_rgb(i, i, i);
1069 > #endif
1070  
1071 <                if (mainBuffer.pageInfo != 0)
1072 <                        free(mainBuffer.pageInfo);
1071 >        // Create display driver object of requested type
1072 >        switch (display_type) {
1073 >                case DISPLAY_WINDOW:
1074 >                        drv = new driver_window(mode);
1075 >                        break;
1076 > #ifdef ENABLE_FBDEV_DGA
1077 >                case DISPLAY_DGA:
1078 >                        drv = new driver_fbdev(mode);
1079 >                        break;
1080 > #endif
1081 > #ifdef ENABLE_XF86_DGA
1082 >                case DISPLAY_DGA:
1083 >                        drv = new driver_xf86dga(mode);
1084 >                        break;
1085 > #endif
1086 >        }
1087 >        if (drv == NULL)
1088 >                return false;
1089 >        if (!drv->init_ok) {
1090 >                delete drv;
1091 >                drv = NULL;
1092 >                return false;
1093 >        }
1094  
1095 <                mainBuffer.pageInfo = (ScreenPageInfo *) malloc(mainBuffer.pageCount * sizeof(ScreenPageInfo));
1095 > #ifdef ENABLE_VOSF
1096 >        if (use_vosf) {
1097 >                // Initialize the mainBuffer structure
1098 >                if (!video_init_buffer()) {
1099 >                        ErrorAlert(STR_VOSF_INIT_ERR);
1100 >                return false;
1101 >                }
1102  
1103 <                if ((mainBuffer.dirtyPages == 0) || (mainBuffer.pageInfo == 0))
1103 >                // Initialize the handler for SIGSEGV
1104 >                if (!sigsegv_install_handler(screen_fault_handler)) {
1105 >                        ErrorAlert("Could not initialize Video on SEGV signals");
1106                          return false;
1107 +                }
1108 +        }
1109 + #endif
1110 +        
1111 +        // Initialize VideoRefresh function
1112 +        VideoRefreshInit();
1113  
1114 <                PFLAG_CLEAR_ALL;
1114 >        // Lock down frame buffer
1115 >        XSync(x_display, false);
1116 >        LOCK_FRAME_BUFFER;
1117  
1118 <                uint32 a = 0;
1119 <                for (int i = 0; i < mainBuffer.pageCount; i++) {
1120 <                        int y1 = a / VideoMonitor.bytes_per_row;
1121 <                        if (y1 >= VideoMonitor.y)
1122 <                                y1 = VideoMonitor.y - 1;
1123 <
1124 <                        int y2 = (a + mainBuffer.pageSize) / VideoMonitor.bytes_per_row;
913 <                        if (y2 >= VideoMonitor.y)
914 <                                y2 = VideoMonitor.y - 1;
915 <
916 <                        mainBuffer.pageInfo[i].top = y1;
917 <                        mainBuffer.pageInfo[i].bottom = y2;
918 <
919 <                        a += mainBuffer.pageSize;
920 <                        if (a > mainBuffer.memLength)
921 <                                a = mainBuffer.memLength;
922 <                }
923 <                
924 <                // We can now write-protect the frame buffer
925 <                if (mprotect((caddr_t)mainBuffer.memStart, mainBuffer.memLength, PROT_READ) != 0)
926 <                        return false;
1118 >        // Start redraw/input thread
1119 > #ifdef HAVE_PTHREADS
1120 >        redraw_thread_cancel = false;
1121 >        redraw_thread_active = (pthread_create(&redraw_thread, NULL, redraw_func, NULL) == 0);
1122 >        if (!redraw_thread_active) {
1123 >                printf("FATAL: cannot create redraw thread\n");
1124 >                return false;
1125          }
1126 + #else
1127 +        redraw_thread_active = true;
1128   #endif
1129 +
1130          return true;
1131   }
1132  
1133   bool VideoInit(bool classic)
1134   {
1135 +        classic_mode = classic;
1136 +
1137   #ifdef ENABLE_VOSF
935        // Open /dev/zero
936        zero_fd = open("/dev/zero", O_RDWR);
937        if (zero_fd < 0) {
938        char str[256];
939                sprintf(str, GetString(STR_NO_DEV_ZERO_ERR), strerror(errno));
940                ErrorAlert(str);
941        return false;
942        }
943        
1138          // Zero the mainBuffer structure
1139 <        mainBuffer.dirtyPages = 0;
1140 <        mainBuffer.pageInfo = 0;
1139 >        mainBuffer.dirtyPages = NULL;
1140 >        mainBuffer.pageInfo = NULL;
1141   #endif
1142          
1143          // Check if X server runs on local machine
# Line 954 | Line 1148 | bool VideoInit(bool classic)
1148          keycode_init();
1149  
1150          // Read prefs
1151 <        mouse_wheel_mode = PrefsFindInt16("mousewheelmode");
1152 <        mouse_wheel_lines = PrefsFindInt16("mousewheellines");
1151 >        frame_skip = PrefsFindInt32("frameskip");
1152 >        mouse_wheel_mode = PrefsFindInt32("mousewheelmode");
1153 >        mouse_wheel_lines = PrefsFindInt32("mousewheellines");
1154  
1155          // Find screen and root window
1156          screen = XDefaultScreen(x_display);
# Line 968 | Line 1163 | bool VideoInit(bool classic)
1163          // Frame buffer name
1164          char fb_name[20];
1165          
1166 <        // Could do fbdev dga ?
1166 >        // Could do fbdev DGA?
1167          if ((fbdev_fd = open(FBDEVICE_FILE_NAME, O_RDWR)) != -1)
1168                  has_dga = true;
1169          else
# Line 1014 | Line 1209 | bool VideoInit(bool classic)
1209                  case 15:
1210                  case 16:
1211                  case 24:
1212 <                case 32:
1213 <                        color_class = TrueColor;
1212 >                case 32: // Try DirectColor first, as this will allow gamma correction
1213 >                        color_class = DirectColor;
1214 >                        if (!XMatchVisualInfo(x_display, screen, xdepth, color_class, &visualInfo))
1215 >                                color_class = TrueColor;
1216                          break;
1217                  default:
1218 <                        ErrorAlert(GetString(STR_UNSUPP_DEPTH_ERR));
1218 >                        ErrorAlert(STR_UNSUPP_DEPTH_ERR);
1219                          return false;
1220          }
1221          if (!XMatchVisualInfo(x_display, screen, xdepth, color_class, &visualInfo)) {
1222 <                ErrorAlert(GetString(STR_NO_XVISUAL_ERR));
1222 >                ErrorAlert(STR_NO_XVISUAL_ERR);
1223                  return false;
1224          }
1225          if (visualInfo.depth != xdepth) {
1226 <                ErrorAlert(GetString(STR_NO_XVISUAL_ERR));
1226 >                ErrorAlert(STR_NO_XVISUAL_ERR);
1227                  return false;
1228          }
1229          vis = visualInfo.visual;
1230  
1231 <        // Mac screen depth is always 1 bit in Classic mode, but follows X depth otherwise
1232 <        classic_mode = classic;
1036 <        if (classic)
1037 <                depth = 1;
1038 <        else
1039 <                depth = xdepth;
1040 <
1041 <        // Create color maps for 8 bit mode
1042 <        if (depth == 8) {
1231 >        // Create color maps
1232 >        if (color_class == PseudoColor || color_class == DirectColor) {
1233                  cmap[0] = XCreateColormap(x_display, rootwin, vis, AllocAll);
1234                  cmap[1] = XCreateColormap(x_display, rootwin, vis, AllocAll);
1235 <                XInstallColormap(x_display, cmap[0]);
1236 <                XInstallColormap(x_display, cmap[1]);
1235 >        }
1236 >
1237 >        // Find pixel format of direct modes
1238 >        if (color_class == DirectColor || color_class == TrueColor) {
1239 >                rshift = gshift = bshift = 0;
1240 >                rloss = gloss = bloss = 8;
1241 >                uint32 mask;
1242 >                for (mask=vis->red_mask; !(mask&1); mask>>=1)
1243 >                        ++rshift;
1244 >                for (; mask&1; mask>>=1)
1245 >                        --rloss;
1246 >                for (mask=vis->green_mask; !(mask&1); mask>>=1)
1247 >                        ++gshift;
1248 >                for (; mask&1; mask>>=1)
1249 >                        --gloss;
1250 >                for (mask=vis->blue_mask; !(mask&1); mask>>=1)
1251 >                        ++bshift;
1252 >                for (; mask&1; mask>>=1)
1253 >                        --bloss;
1254 >        }
1255 >
1256 >        // Preset palette pixel values for gamma table
1257 >        if (color_class == DirectColor) {
1258 >                int num = vis->map_entries;
1259 >                for (int i=0; i<num; i++) {
1260 >                        int c = (i * 256) / num;
1261 >                        palette[i].pixel = map_rgb(c, c, c);
1262 >                }
1263          }
1264  
1265          // Get screen mode from preferences
1266          const char *mode_str;
1267 <        if (classic)
1267 >        if (classic_mode)
1268                  mode_str = "win/512/342";
1269          else
1270                  mode_str = PrefsFindString("screen");
1271  
1272 <        // Determine type and mode
1273 <        int width = 512, height = 384;
1272 >        // Determine display type and default dimensions
1273 >        int default_width = 512, default_height = 384;
1274          display_type = DISPLAY_WINDOW;
1275          if (mode_str) {
1276 <                if (sscanf(mode_str, "win/%d/%d", &width, &height) == 2)
1276 >                if (sscanf(mode_str, "win/%d/%d", &default_width, &default_height) == 2) {
1277                          display_type = DISPLAY_WINDOW;
1278   #ifdef ENABLE_FBDEV_DGA
1279 <                else if (has_dga && sscanf(mode_str, "dga/%19s", fb_name) == 1) {
1280 < #else
1281 <                else if (has_dga && sscanf(mode_str, "dga/%d/%d", &width, &height) == 2) {
1279 >                } else if (has_dga && sscanf(mode_str, "dga/%19s", fb_name) == 1) {
1280 >                        display_type = DISPLAY_DGA;
1281 >                        default_width = -1; default_height = -1; // use entire screen
1282   #endif
1283 + #ifdef ENABLE_XF86_DGA
1284 +                } else if (has_dga && sscanf(mode_str, "dga/%d/%d", &default_width, &default_height) == 2) {
1285                          display_type = DISPLAY_DGA;
1068                        if (width > DisplayWidth(x_display, screen))
1069                                width = DisplayWidth(x_display, screen);
1070                        if (height > DisplayHeight(x_display, screen))
1071                                height = DisplayHeight(x_display, screen);
1072                }
1073                if (width <= 0)
1074                        width = DisplayWidth(x_display, screen);
1075                if (height <= 0)
1076                        height = DisplayHeight(x_display, screen);
1077        }
1078
1079        // Initialize according to display type
1080        switch (display_type) {
1081                case DISPLAY_WINDOW:
1082                        if (!init_window(width, height))
1083                                return false;
1084                        break;
1085                case DISPLAY_DGA:
1086 #ifdef ENABLE_FBDEV_DGA
1087                        if (!init_fbdev_dga(fb_name))
1088 #else
1089                        if (!init_xf86_dga(width, height))
1286   #endif
1287 <                                return false;
1092 <                        break;
1287 >                }
1288          }
1289 <
1290 <        // Lock down frame buffer
1291 <        LOCK_FRAME_BUFFER;
1292 <
1293 < #if !REAL_ADDRESSING && !DIRECT_ADDRESSING
1294 <        // Set variables for UAE memory mapping
1295 <        MacFrameBaseHost = the_buffer;
1296 <        MacFrameSize = VideoMonitor.bytes_per_row * VideoMonitor.y;
1297 <
1298 <        // No special frame buffer in Classic mode (frame buffer is in Mac RAM)
1299 <        if (classic)
1300 <                MacFrameLayout = FLAYOUT_NONE;
1301 < #endif
1302 <
1289 >        if (default_width <= 0)
1290 >                default_width = DisplayWidth(x_display, screen);
1291 >        else if (default_width > DisplayWidth(x_display, screen))
1292 >                default_width = DisplayWidth(x_display, screen);
1293 >        if (default_height <= 0)
1294 >                default_height = DisplayHeight(x_display, screen);
1295 >        else if (default_height > DisplayHeight(x_display, screen))
1296 >                default_height = DisplayHeight(x_display, screen);
1297 >
1298 >        // Mac screen depth follows X depth
1299 >        video_depth default_depth = DepthModeForPixelDepth(xdepth);
1300 >
1301 >        // Construct list of supported modes
1302 >        if (display_type == DISPLAY_WINDOW) {
1303 >                if (classic)
1304 >                        add_mode(512, 342, 0x80, 64, VDEPTH_1BIT);
1305 >                else {
1306 >                        if (default_depth != VDEPTH_1BIT)
1307 >                                add_window_modes(VDEPTH_1BIT);  // 1-bit modes are always available
1308   #ifdef ENABLE_VOSF
1309 <        if (use_vosf) {
1310 <                // Initialize the mainBuffer structure
1311 <                if (!VideoInitBuffer()) {
1312 <                        // TODO: STR_VOSF_INIT_ERR ?
1313 <                        ErrorAlert("Could not initialize Video on SEGV signals");
1314 <                return false;
1309 >                        if (default_depth > VDEPTH_8BIT) {
1310 >                                add_window_modes(VDEPTH_2BIT);  // 2, 4 and 8-bit modes are also possible on 16/32-bit screens with VOSF blitters
1311 >                                add_window_modes(VDEPTH_4BIT);
1312 >                                add_window_modes(VDEPTH_8BIT);
1313 >                        }
1314 > #endif
1315 >                        add_window_modes(default_depth);
1316                  }
1317 +        } else
1318 +                add_mode(default_width, default_height, 0x80, TrivialBytesPerRow(default_width, default_depth), default_depth);
1319  
1320 <                // Initialize the handler for SIGSEGV
1321 <                if (!Screen_fault_handler_init()) {
1322 <                        // TODO: STR_VOSF_INIT_ERR ?
1323 <                        ErrorAlert("Could not initialize Video on SEGV signals");
1324 <                        return false;
1320 >        // Find requested default mode and open display
1321 >        if (VideoModes.size() == 1)
1322 >                return video_open(VideoModes[0]);
1323 >        else {
1324 >                // Find mode with specified dimensions
1325 >                std::vector<video_mode>::const_iterator i, end = VideoModes.end();
1326 >                for (i = VideoModes.begin(); i != end; ++i) {
1327 >                        if (i->x == default_width && i->y == default_height && i->depth == default_depth)
1328 >                                return video_open(*i);
1329                  }
1330 +                return video_open(VideoModes[0]);
1331          }
1124 #endif
1125        
1126        // Initialize VideoRefresh function
1127        VideoRefreshInit();
1128        
1129        XSync(x_display, false);
1130
1131 #ifdef HAVE_PTHREADS
1132        // Start redraw/input thread
1133        redraw_thread_active = (pthread_create(&redraw_thread, NULL, redraw_func, NULL) == 0);
1134        if (!redraw_thread_active) {
1135                printf("FATAL: cannot create redraw thread\n");
1136                return false;
1137        }
1138 #endif
1139        return true;
1332   }
1333  
1334  
# Line 1144 | Line 1336 | bool VideoInit(bool classic)
1336   *  Deinitialization
1337   */
1338  
1339 < void VideoExit(void)
1339 > // Close display
1340 > static void video_close(void)
1341   {
1149 #ifdef HAVE_PTHREADS
1342          // Stop redraw thread
1343 + #ifdef HAVE_PTHREADS
1344          if (redraw_thread_active) {
1345                  redraw_thread_cancel = true;
1346   #ifdef HAVE_PTHREAD_CANCEL
1347                  pthread_cancel(redraw_thread);
1348   #endif
1349                  pthread_join(redraw_thread, NULL);
1157                redraw_thread_active = false;
1350          }
1351   #endif
1352 +        redraw_thread_active = false;
1353  
1354          // Unlock frame buffer
1355          UNLOCK_FRAME_BUFFER;
1356 +        XSync(x_display, false);
1357  
1164        // Close window and server connection
1165        if (x_display != NULL) {
1166                XSync(x_display, false);
1167
1168 #ifdef ENABLE_XF86_DGA
1169                if (display_type == DISPLAY_DGA) {
1170                        XF86DGADirectVideo(x_display, screen, 0);
1171                        XUngrabPointer(x_display, CurrentTime);
1172                        XUngrabKeyboard(x_display, CurrentTime);
1173                }
1174 #endif
1175
1176 #ifdef ENABLE_XF86_VIDMODE
1177                if (has_vidmode && display_type == DISPLAY_DGA)
1178                        XF86VidModeSwitchToMode(x_display, screen, x_video_modes[0]);
1179 #endif
1180
1181 #ifdef ENABLE_FBDEV_DGA
1182                if (display_type == DISPLAY_DGA) {
1183                        XUngrabPointer(x_display, CurrentTime);
1184                        XUngrabKeyboard(x_display, CurrentTime);
1185                        close(fbdev_fd);
1186                }
1187 #endif
1188
1189                XFlush(x_display);
1190                XSync(x_display, false);
1191                if (depth == 8) {
1192                        XFreeColormap(x_display, cmap[0]);
1193                        XFreeColormap(x_display, cmap[1]);
1194                }
1195                
1196                if (!use_vosf) {
1197                        if (the_buffer) {
1198                                free(the_buffer);
1199                                the_buffer = NULL;
1200                        }
1201
1202                        if (!have_shm && the_buffer_copy) {
1203                                free(the_buffer_copy);
1204                                the_buffer_copy = NULL;
1205                        }
1206                }
1207 #ifdef ENABLE_VOSF
1208                else {
1209                        if (the_buffer != (uint8 *)MAP_FAILED) {
1210                                munmap((caddr_t)the_buffer, the_buffer_size);
1211                                the_buffer = 0;
1212                        }
1213                        
1214                        if (the_buffer_copy != (uint8 *)MAP_FAILED) {
1215                                munmap((caddr_t)the_buffer_copy, the_buffer_size);
1216                                the_buffer_copy = 0;
1217                        }
1218                }
1219 #endif
1220        }
1221        
1358   #ifdef ENABLE_VOSF
1359 +        // Deinitialize VOSF
1360          if (use_vosf) {
1224                // Clear mainBuffer data
1361                  if (mainBuffer.pageInfo) {
1362                          free(mainBuffer.pageInfo);
1363 <                        mainBuffer.pageInfo = 0;
1363 >                        mainBuffer.pageInfo = NULL;
1364                  }
1229
1365                  if (mainBuffer.dirtyPages) {
1366                          free(mainBuffer.dirtyPages);
1367 <                        mainBuffer.dirtyPages = 0;
1367 >                        mainBuffer.dirtyPages = NULL;
1368                  }
1369          }
1370 + #endif
1371 +
1372 +        // Close display
1373 +        delete drv;
1374 +        drv = NULL;
1375 + }
1376 +
1377 + void VideoExit(void)
1378 + {
1379 +        // Close display
1380 +        video_close();
1381 +
1382 +        // Free colormaps
1383 +        if (cmap[0]) {
1384 +                XFreeColormap(x_display, cmap[0]);
1385 +                cmap[0] = 0;
1386 +        }
1387 +        if (cmap[1]) {
1388 +                XFreeColormap(x_display, cmap[1]);
1389 +                cmap[1] = 0;
1390 +        }
1391  
1392 <        // Close /dev/zero
1393 <        if (zero_fd > 0)
1394 <                close(zero_fd);
1392 > #ifdef ENABLE_XF86_VIDMODE
1393 >        // Free video mode list
1394 >        if (x_video_modes) {
1395 >                XFree(x_video_modes);
1396 >                x_video_modes = NULL;
1397 >        }
1398 > #endif
1399 >
1400 > #ifdef ENABLE_FBDEV_DGA
1401 >        // Close framebuffer device
1402 >        if (fbdev_fd >= 0) {
1403 >                close(fbdev_fd);
1404 >                fbdev_fd = -1;
1405 >        }
1406   #endif
1407   }
1408  
# Line 1247 | Line 1414 | void VideoExit(void)
1414   void VideoQuitFullScreen(void)
1415   {
1416          D(bug("VideoQuitFullScreen()\n"));
1417 <        if (display_type == DISPLAY_DGA)
1251 <                quit_full_screen = true;
1417 >        quit_full_screen = true;
1418   }
1419  
1420  
# Line 1273 | Line 1439 | void VideoInterrupt(void)
1439   *  Set palette
1440   */
1441  
1442 < void video_set_palette(uint8 *pal)
1442 > void video_set_palette(uint8 *pal, int num_in)
1443   {
1444          LOCK_PALETTE;
1445  
1446          // Convert colors to XColor array
1447 <        for (int i=0; i<256; i++) {
1448 <                palette[i].pixel = i;
1449 <                palette[i].red = pal[i*3] * 0x0101;
1450 <                palette[i].green = pal[i*3+1] * 0x0101;
1451 <                palette[i].blue = pal[i*3+2] * 0x0101;
1452 <                palette[i].flags = DoRed | DoGreen | DoBlue;
1447 >        int num_out = 256;
1448 >        if (IsDirectMode(VideoMonitor.mode)) {
1449 >                // If X is in 565 mode we have to stretch the gamma table from 32 to 64 entries
1450 >                num_out = vis->map_entries;
1451 >        }
1452 >        XColor *p = palette;
1453 >        for (int i=0; i<num_out; i++) {
1454 >                int c = (i * num_in) / num_out;
1455 >                p->red = pal[c*3 + 0] * 0x0101;
1456 >                p->green = pal[c*3 + 1] * 0x0101;
1457 >                p->blue = pal[c*3 + 2] * 0x0101;
1458 >                if (vis->c_class == PseudoColor)
1459 >                        p->pixel = i;
1460 >                p->flags = DoRed | DoGreen | DoBlue;
1461 >                p++;
1462 >        }
1463 >
1464 > #ifdef ENABLE_VOSF
1465 >        // Recalculate pixel color expansion map
1466 >        if (!IsDirectMode(VideoMonitor.mode) && (vis->c_class == TrueColor || vis->c_class == DirectColor)) {
1467 >                for (int i=0; i<256; i++) {
1468 >                        int c = i % num_in; // If there are less than 256 colors, we repeat the first entries (this makes color expansion easier)
1469 >                        ExpandMap[i] = map_rgb(pal[c*3+0], pal[c*3+1], pal[c*3+2]);
1470 >                }
1471 >
1472 >                // We have to redraw everything because the interpretation of pixel values changed
1473 >                LOCK_VOSF;
1474 >                PFLAG_SET_ALL;
1475 >                UNLOCK_VOSF;
1476 >                memset(the_buffer_copy, 0, VideoMonitor.mode.bytes_per_row * VideoMonitor.mode.y);
1477          }
1478 + #endif
1479  
1480          // Tell redraw thread to change palette
1481          palette_changed = true;
# Line 1294 | Line 1485 | void video_set_palette(uint8 *pal)
1485  
1486  
1487   /*
1488 < *  Suspend/resume emulator
1488 > *  Switch video mode
1489   */
1490  
1491 < #if defined(ENABLE_XF86_DGA) || defined(ENABLE_FBDEV_DGA)
1301 < static void suspend_emul(void)
1302 < {
1303 <        if (display_type == DISPLAY_DGA) {
1304 <                // Release ctrl key
1305 <                ADBKeyUp(0x36);
1306 <                ctrl_down = false;
1307 <
1308 <                // Lock frame buffer (this will stop the MacOS thread)
1309 <                LOCK_FRAME_BUFFER;
1310 <
1311 <                // Save frame buffer
1312 <                fb_save = malloc(VideoMonitor.y * VideoMonitor.bytes_per_row);
1313 <                if (fb_save)
1314 <                        memcpy(fb_save, the_buffer, VideoMonitor.y * VideoMonitor.bytes_per_row);
1315 <
1316 <                // Close full screen display
1317 < #ifdef ENABLE_XF86_DGA
1318 <                XF86DGADirectVideo(x_display, screen, 0);
1319 < #endif
1320 <                XUngrabPointer(x_display, CurrentTime);
1321 <                XUngrabKeyboard(x_display, CurrentTime);
1322 <                XUnmapWindow(x_display, the_win);
1323 <                wait_unmapped(the_win);
1324 <
1325 <                // Open "suspend" window
1326 <                XSetWindowAttributes wattr;
1327 <                wattr.event_mask = KeyPressMask;
1328 <                wattr.background_pixel = black_pixel;
1329 <                
1330 <                suspend_win = XCreateWindow(x_display, rootwin, 0, 0, 512, 1, 0, xdepth,
1331 <                        InputOutput, vis, CWEventMask | CWBackPixel, &wattr);
1332 <                set_window_name(suspend_win, STR_SUSPEND_WINDOW_TITLE);
1333 <                set_window_focus(suspend_win);
1334 <                XMapWindow(x_display, suspend_win);
1335 <                emul_suspended = true;
1336 <        }
1337 < }
1338 <
1339 < static void resume_emul(void)
1491 > void video_switch_to_mode(const video_mode &mode)
1492   {
1493 <        // Close "suspend" window
1494 <        XDestroyWindow(x_display, suspend_win);
1495 <        XSync(x_display, false);
1493 >        // Close and reopen display
1494 >        video_close();
1495 >        video_open(mode);
1496  
1497 <        // Reopen full screen display
1498 <        XMapRaised(x_display, the_win);
1499 <        wait_mapped(the_win);
1348 <        XWarpPointer(x_display, None, rootwin, 0, 0, 0, 0, 0, 0);
1349 <        XGrabKeyboard(x_display, rootwin, 1, GrabModeAsync, GrabModeAsync, CurrentTime);
1350 <        XGrabPointer(x_display, rootwin, 1, PointerMotionMask | ButtonPressMask | ButtonReleaseMask, GrabModeAsync, GrabModeAsync, None, None, CurrentTime);
1351 < #ifdef ENABLE_XF86_DGA
1352 <        XF86DGADirectVideo(x_display, screen, XF86DGADirectGraphics | XF86DGADirectKeyb | XF86DGADirectMouse);
1353 <        XF86DGASetViewPort(x_display, screen, 0, 0);
1354 < #endif
1355 <        XSync(x_display, false);
1356 <        
1357 <        // the_buffer already contains the data to restore. i.e. since a temporary
1358 <        // frame buffer is used when VOSF is actually used, fb_save is therefore
1359 <        // not necessary.
1360 < #ifdef ENABLE_VOSF
1361 <        if (use_vosf) {
1362 <                LOCK_VOSF;
1363 <                PFLAG_SET_ALL;
1364 <                UNLOCK_VOSF;
1365 <                memset(the_buffer_copy, 0, VideoMonitor.bytes_per_row * VideoMonitor.y);
1366 <        }
1367 < #endif
1368 <        
1369 <        // Restore frame buffer
1370 <        if (fb_save) {
1371 < #ifdef ENABLE_VOSF
1372 <                // Don't copy fb_save to the temporary frame buffer in VOSF mode
1373 <                if (!use_vosf)
1374 < #endif
1375 <                memcpy(the_buffer, fb_save, VideoMonitor.y * VideoMonitor.bytes_per_row);
1376 <                free(fb_save);
1377 <                fb_save = NULL;
1497 >        if (drv == NULL) {
1498 >                ErrorAlert(STR_OPEN_WINDOW_ERR);
1499 >                QuitEmulator();
1500          }
1379        
1380 #ifdef ENABLE_XF86_DGA
1381        if (depth == 8)
1382                XF86DGAInstallColormap(x_display, screen, cmap[current_dga_cmap]);
1383 #endif
1384
1385        // Unlock frame buffer (and continue MacOS thread)
1386        UNLOCK_FRAME_BUFFER;
1387        emul_suspended = false;
1501   }
1389 #endif
1502  
1503  
1504   /*
# Line 1447 | Line 1559 | static int kc_decode(KeySym ks)
1559                  case XK_slash: case XK_question: return 0x2c;
1560  
1561   #if defined(ENABLE_XF86_DGA) || defined(ENABLE_FBDEV_DGA)
1562 <                case XK_Tab: if (ctrl_down) {suspend_emul(); return -1;} else return 0x30;
1562 >                case XK_Tab: if (ctrl_down) {drv->suspend(); return -1;} else return 0x30;
1563   #else
1564                  case XK_Tab: return 0x30;
1565   #endif
# Line 1622 | Line 1734 | static void handle_events(void)
1734                                                  if (code == 0x36)
1735                                                          ctrl_down = true;
1736                                          } else {
1625 #if defined(ENABLE_XF86_DGA) || defined(ENABLE_FBDEV_DGA)
1737                                                  if (code == 0x31)
1738 <                                                        resume_emul();  // Space wakes us up
1628 < #endif
1738 >                                                        drv->resume();  // Space wakes us up
1739                                          }
1740                                  }
1741                                  break;
# Line 1653 | Line 1763 | static void handle_events(void)
1763                                                  LOCK_VOSF;
1764                                                  PFLAG_SET_ALL;
1765                                                  UNLOCK_VOSF;
1766 <                                                memset(the_buffer_copy, 0, VideoMonitor.bytes_per_row * VideoMonitor.y);
1766 >                                                memset(the_buffer_copy, 0, VideoMonitor.mode.bytes_per_row * VideoMonitor.mode.y);
1767                                          }
1768                                          else
1769   #endif
# Line 1664 | Line 1774 | static void handle_events(void)
1774                                                          updt_box[x1][y1] = true;
1775                                                  nr_boxes = 16 * 16;
1776                                          } else                                  // Static refresh
1777 <                                                memset(the_buffer_copy, 0, VideoMonitor.bytes_per_row * VideoMonitor.y);
1777 >                                                memset(the_buffer_copy, 0, VideoMonitor.mode.bytes_per_row * VideoMonitor.mode.y);
1778                                  }
1779                                  break;
1780  
# Line 1685 | Line 1795 | static void handle_events(void)
1795   */
1796  
1797   // Dynamic display update (variable frame rate for each box)
1798 < static void update_display_dynamic(int ticker)
1798 > static void update_display_dynamic(int ticker, driver_window *drv)
1799   {
1800          int y1, y2, y2s, y2a, i, x1, xm, xmo, ymo, yo, yi, yil, xi;
1801          int xil = 0;
1802          int rxm = 0, rxmo = 0;
1803 <        int bytes_per_row = VideoMonitor.bytes_per_row;
1804 <        int bytes_per_pixel = VideoMonitor.bytes_per_row / VideoMonitor.x;
1805 <        int rx = VideoMonitor.bytes_per_row / 16;
1806 <        int ry = VideoMonitor.y / 16;
1803 >        int bytes_per_row = VideoMonitor.mode.bytes_per_row;
1804 >        int bytes_per_pixel = VideoMonitor.mode.bytes_per_row / VideoMonitor.mode.x;
1805 >        int rx = VideoMonitor.mode.bytes_per_row / 16;
1806 >        int ry = VideoMonitor.mode.y / 16;
1807          int max_box;
1808  
1809          y2s = sm_uptd[ticker % 8];
# Line 1747 | Line 1857 | static void update_display_dynamic(int t
1857                                          i = (yi * bytes_per_row) + xi;
1858                                          for (y2=0; y2 < yil; y2++, i += bytes_per_row)
1859                                                  memcpy(&the_buffer_copy[i], &the_buffer[i], xil);
1860 <                                        if (depth == 1) {
1861 <                                                if (have_shm)
1862 <                                                        XShmPutImage(x_display, the_win, the_gc, img, xi * 8, yi, xi * 8, yi, xil * 8, yil, 0);
1860 >                                        if (VideoMonitor.mode.depth == VDEPTH_1BIT) {
1861 >                                                if (drv->have_shm)
1862 >                                                        XShmPutImage(x_display, drv->w, drv->gc, drv->img, xi * 8, yi, xi * 8, yi, xil * 8, yil, 0);
1863                                                  else
1864 <                                                        XPutImage(x_display, the_win, the_gc, img, xi * 8, yi, xi * 8, yi, xil * 8, yil);
1864 >                                                        XPutImage(x_display, drv->w, drv->gc, drv->img, xi * 8, yi, xi * 8, yi, xil * 8, yil);
1865                                          } else {
1866 <                                                if (have_shm)
1867 <                                                        XShmPutImage(x_display, the_win, the_gc, img, xi / bytes_per_pixel, yi, xi / bytes_per_pixel, yi, xil / bytes_per_pixel, yil, 0);
1866 >                                                if (drv->have_shm)
1867 >                                                        XShmPutImage(x_display, drv->w, drv->gc, drv->img, xi / bytes_per_pixel, yi, xi / bytes_per_pixel, yi, xil / bytes_per_pixel, yil, 0);
1868                                                  else
1869 <                                                        XPutImage(x_display, the_win, the_gc, img, xi / bytes_per_pixel, yi, xi / bytes_per_pixel, yi, xil / bytes_per_pixel, yil);
1869 >                                                        XPutImage(x_display, drv->w, drv->gc, drv->img, xi / bytes_per_pixel, yi, xi / bytes_per_pixel, yi, xil / bytes_per_pixel, yil);
1870                                          }
1871                                          xil = 0;
1872                                  }
# Line 1775 | Line 1885 | static void update_display_dynamic(int t
1885   }
1886  
1887   // Static display update (fixed frame rate, but incremental)
1888 < static void update_display_static(void)
1888 > static void update_display_static(driver_window *drv)
1889   {
1890          // Incremental update code
1891          int wide = 0, high = 0, x1, x2, y1, y2, i, j;
1892 <        int bytes_per_row = VideoMonitor.bytes_per_row;
1893 <        int bytes_per_pixel = VideoMonitor.bytes_per_row / VideoMonitor.x;
1892 >        int bytes_per_row = VideoMonitor.mode.bytes_per_row;
1893 >        int bytes_per_pixel = VideoMonitor.mode.bytes_per_row / VideoMonitor.mode.x;
1894          uint8 *p, *p2;
1895  
1896          // Check for first line from top and first line from bottom that have changed
1897          y1 = 0;
1898 <        for (j=0; j<VideoMonitor.y; j++) {
1898 >        for (j=0; j<VideoMonitor.mode.y; j++) {
1899                  if (memcmp(&the_buffer[j * bytes_per_row], &the_buffer_copy[j * bytes_per_row], bytes_per_row)) {
1900                          y1 = j;
1901                          break;
1902                  }
1903          }
1904          y2 = y1 - 1;
1905 <        for (j=VideoMonitor.y-1; j>=y1; j--) {
1905 >        for (j=VideoMonitor.mode.y-1; j>=y1; j--) {
1906                  if (memcmp(&the_buffer[j * bytes_per_row], &the_buffer_copy[j * bytes_per_row], bytes_per_row)) {
1907                          y2 = j;
1908                          break;
# Line 1802 | Line 1912 | static void update_display_static(void)
1912  
1913          // Check for first column from left and first column from right that have changed
1914          if (high) {
1915 <                if (depth == 1) {
1916 <                        x1 = VideoMonitor.x - 1;
1915 >                if (VideoMonitor.mode.depth == VDEPTH_1BIT) {
1916 >                        x1 = VideoMonitor.mode.x - 1;
1917                          for (j=y1; j<=y2; j++) {
1918                                  p = &the_buffer[j * bytes_per_row];
1919                                  p2 = &the_buffer_copy[j * bytes_per_row];
# Line 1821 | Line 1931 | static void update_display_static(void)
1931                                  p2 = &the_buffer_copy[j * bytes_per_row];
1932                                  p += bytes_per_row;
1933                                  p2 += bytes_per_row;
1934 <                                for (i=(VideoMonitor.x>>3); i>(x2>>3); i--) {
1934 >                                for (i=(VideoMonitor.mode.x>>3); i>(x2>>3); i--) {
1935                                          p--; p2--;
1936                                          if (*p != *p2) {
1937                                                  x2 = (i << 3) + 7;
# Line 1840 | Line 1950 | static void update_display_static(void)
1950                          }
1951  
1952                  } else {
1953 <                        x1 = VideoMonitor.x;
1953 >                        x1 = VideoMonitor.mode.x;
1954                          for (j=y1; j<=y2; j++) {
1955                                  p = &the_buffer[j * bytes_per_row];
1956                                  p2 = &the_buffer_copy[j * bytes_per_row];
# Line 1858 | Line 1968 | static void update_display_static(void)
1968                                  p2 = &the_buffer_copy[j * bytes_per_row];
1969                                  p += bytes_per_row;
1970                                  p2 += bytes_per_row;
1971 <                                for (i=VideoMonitor.x*bytes_per_pixel; i>x2*bytes_per_pixel; i--) {
1971 >                                for (i=VideoMonitor.mode.x*bytes_per_pixel; i>x2*bytes_per_pixel; i--) {
1972                                          p--;
1973                                          p2--;
1974                                          if (*p != *p2) {
# Line 1881 | Line 1991 | static void update_display_static(void)
1991  
1992          // Refresh display
1993          if (high && wide) {
1994 <                if (have_shm)
1995 <                        XShmPutImage(x_display, the_win, the_gc, img, x1, y1, x1, y1, wide, high, 0);
1994 >                if (drv->have_shm)
1995 >                        XShmPutImage(x_display, drv->w, drv->gc, drv->img, x1, y1, x1, y1, wide, high, 0);
1996                  else
1997 <                        XPutImage(x_display, the_win, the_gc, img, x1, y1, x1, y1, wide, high);
1997 >                        XPutImage(x_display, drv->w, drv->gc, drv->img, x1, y1, x1, y1, wide, high);
1998          }
1999   }
2000  
# Line 1893 | Line 2003 | static void update_display_static(void)
2003   *      Screen refresh functions
2004   */
2005  
2006 < // The specialisations hereunder are meant to enable VOSF with DGA in direct
2007 < // addressing mode in case the address spaces (RAM, ROM, FrameBuffer) could
2008 < // not get mapped correctly with respect to the predetermined host frame
2009 < // buffer base address.
2010 < //
1901 < // Hmm, in other words, when in direct addressing mode and DGA is requested,
1902 < // we first try to "triple allocate" the address spaces according to the real
1903 < // host frame buffer address. Then, if it fails, we will use a temporary
1904 < // frame buffer thus making the real host frame buffer updated when pages
1905 < // of the temp frame buffer are altered.
1906 < //
1907 < // As a side effect, a little speed gain in screen updates could be noticed
1908 < // for other modes than DGA.
1909 < //
1910 < // The following two functions below are inline so that a clever compiler
1911 < // could specialise the code according to the current screen depth and
1912 < // display type. A more clever compiler would the job by itself though...
1913 < // (update_display_vosf is inlined as well)
2006 > // We suggest the compiler to inline the next two functions so that it
2007 > // may specialise the code according to the current screen depth and
2008 > // display type. A clever compiler would do that job by itself though...
2009 >
2010 > // NOTE: update_display_vosf is inlined too
2011  
2012   static inline void possibly_quit_dga_mode()
2013   {
1917 #if defined(ENABLE_XF86_DGA) || defined(ENABLE_FBDEV_DGA)
2014          // Quit DGA mode if requested
2015          if (quit_full_screen) {
2016                  quit_full_screen = false;
2017 < #ifdef ENABLE_XF86_DGA
2018 <                XF86DGADirectVideo(x_display, screen, 0);
1923 < #endif
1924 <                XUngrabPointer(x_display, CurrentTime);
1925 <                XUngrabKeyboard(x_display, CurrentTime);
1926 <                XUnmapWindow(x_display, the_win);
1927 <                XSync(x_display, false);
2017 >                delete drv;
2018 >                drv = NULL;
2019          }
1929 #endif
2020   }
2021  
2022 < static inline void handle_palette_changes(int depth, int display_type)
2022 > static inline void handle_palette_changes(void)
2023   {
2024          LOCK_PALETTE;
2025  
2026          if (palette_changed) {
2027                  palette_changed = false;
2028 <                if (depth == 8) {
1939 <                        XStoreColors(x_display, cmap[0], palette, 256);
1940 <                        XStoreColors(x_display, cmap[1], palette, 256);
1941 <                        XSync(x_display, false);
1942 <                                
1943 < #ifdef ENABLE_XF86_DGA
1944 <                        if (display_type == DISPLAY_DGA) {
1945 <                                current_dga_cmap ^= 1;
1946 <                                XF86DGAInstallColormap(x_display, screen, cmap[current_dga_cmap]);
1947 <                        }
1948 < #endif
1949 <                }
2028 >                drv->update_palette();
2029          }
2030  
2031          UNLOCK_PALETTE;
# Line 1961 | Line 2040 | static void video_refresh_dga(void)
2040          handle_events();
2041          
2042          // Handle palette changes
2043 <        handle_palette_changes(depth, DISPLAY_DGA);
2043 >        handle_palette_changes();
2044   }
2045  
2046   #ifdef ENABLE_VOSF
# Line 1975 | Line 2054 | static void video_refresh_dga_vosf(void)
2054          handle_events();
2055          
2056          // Handle palette changes
2057 <        handle_palette_changes(depth, DISPLAY_DGA);
2057 >        handle_palette_changes();
2058          
2059          // Update display (VOSF variant)
2060          static int tick_counter = 0;
2061          if (++tick_counter >= frame_skip) {
2062                  tick_counter = 0;
2063 <                LOCK_VOSF;
2064 <                update_display_dga_vosf();
2065 <                UNLOCK_VOSF;
2063 >                if (mainBuffer.dirty) {
2064 >                        LOCK_VOSF;
2065 >                        update_display_dga_vosf();
2066 >                        UNLOCK_VOSF;
2067 >                }
2068          }
2069   }
2070   #endif
# Line 1997 | Line 2078 | static void video_refresh_window_vosf(vo
2078          handle_events();
2079          
2080          // Handle palette changes
2081 <        handle_palette_changes(depth, DISPLAY_WINDOW);
2081 >        handle_palette_changes();
2082          
2083          // Update display (VOSF variant)
2084          static int tick_counter = 0;
2085          if (++tick_counter >= frame_skip) {
2086                  tick_counter = 0;
2087 <                LOCK_VOSF;
2088 <                update_display_window_vosf();
2089 <                UNLOCK_VOSF;
2087 >                if (mainBuffer.dirty) {
2088 >                        LOCK_VOSF;
2089 >                        update_display_window_vosf(static_cast<driver_window *>(drv));
2090 >                        UNLOCK_VOSF;
2091 >                        XSync(x_display, false); // Let the server catch up
2092 >                }
2093          }
2094   }
2095   #endif // def ENABLE_VOSF
# Line 2016 | Line 2100 | static void video_refresh_window_static(
2100          handle_events();
2101          
2102          // Handle_palette changes
2103 <        handle_palette_changes(depth, DISPLAY_WINDOW);
2103 >        handle_palette_changes();
2104          
2105          // Update display (static variant)
2106          static int tick_counter = 0;
2107          if (++tick_counter >= frame_skip) {
2108                  tick_counter = 0;
2109 <                update_display_static();
2109 >                update_display_static(static_cast<driver_window *>(drv));
2110          }
2111   }
2112  
# Line 2032 | Line 2116 | static void video_refresh_window_dynamic
2116          handle_events();
2117          
2118          // Handle_palette changes
2119 <        handle_palette_changes(depth, DISPLAY_WINDOW);
2119 >        handle_palette_changes();
2120          
2121          // Update display (dynamic variant)
2122          static int tick_counter = 0;
2123          tick_counter++;
2124 <        update_display_dynamic(tick_counter);
2124 >        update_display_dynamic(tick_counter, static_cast<driver_window *>(drv));
2125   }
2126  
2127  
# Line 2045 | Line 2129 | static void video_refresh_window_dynamic
2129   *  Thread for screen refresh, input handling etc.
2130   */
2131  
2132 < void VideoRefreshInit(void)
2132 > static void VideoRefreshInit(void)
2133   {
2134          // TODO: set up specialised 8bpp VideoRefresh handlers ?
2135          if (display_type == DISPLAY_DGA) {
# Line 2071 | Line 2155 | void VideoRefreshInit(void)
2155  
2156   void VideoRefresh(void)
2157   {
2158 <        // TODO: make main_unix/VideoRefresh call directly video_refresh() ?
2159 <        video_refresh();
2158 >        // We need to check redraw_thread_active to inhibit refreshed during
2159 >        // mode changes on non-threaded platforms
2160 >        if (redraw_thread_active)
2161 >                video_refresh();
2162   }
2163  
2164   #ifdef HAVE_PTHREADS
# Line 2092 | Line 2178 | static void *redraw_func(void *arg)
2178                  ticks++;
2179          }
2180          uint64 end = GetTicks_usec();
2181 <        printf("%Ld ticks in %Ld usec = %Ld ticks/sec\n", ticks, end - start, (end - start) / ticks);
2181 >        // printf("%Ld ticks in %Ld usec = %Ld ticks/sec\n", ticks, end - start, ticks * 1000000 / (end - start));
2182          return NULL;
2183   }
2184   #endif

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