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Comparing BasiliskII/src/Unix/video_x.cpp (file contents):
Revision 1.22 by cebix, 2000-10-08T18:41:35Z vs.
Revision 1.40 by cebix, 2001-06-27T19:03:37Z

# Line 1 | Line 1
1   /*
2   *  video_x.cpp - Video/graphics emulation, X11 specific stuff
3   *
4 < *  Basilisk II (C) 1997-2000 Christian Bauer
4 > *  Basilisk II (C) 1997-2001 Christian Bauer
5   *
6   *  This program is free software; you can redistribute it and/or modify
7   *  it under the terms of the GNU General Public License as published by
# Line 53 | Line 53
53   #endif
54  
55   #ifdef ENABLE_VOSF
56 # include <math.h> // log()
57 # include <unistd.h>
58 # include <signal.h>
56   # include <fcntl.h>
57   # include <sys/mman.h>
58 + # include "sigsegv.h"
59 + # include "vm_alloc.h"
60   #endif
61  
62   #include "cpu_emulation.h"
# Line 123 | Line 122 | static Colormap cmap[2];                                                       // Two co
122   static XColor black, white;
123   static unsigned long black_pixel, white_pixel;
124   static int eventmask;
125 < static const int win_eventmask = KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | EnterWindowMask | ExposureMask;
126 < static const int dga_eventmask = KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask;
125 > static const int win_eventmask = KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | EnterWindowMask | ExposureMask | StructureNotifyMask;
126 > static const int dga_eventmask = KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | StructureNotifyMask;
127 > static Atom WM_DELETE_WINDOW = (Atom)0;
128  
129   static XColor palette[256];                                                     // Color palette for 8-bit mode
130   static bool palette_changed = false;                            // Flag: Palette changed, redraw thread must set new colors
131   #ifdef HAVE_PTHREADS
132   static pthread_mutex_t palette_lock = PTHREAD_MUTEX_INITIALIZER;        // Mutex to protect palette
133 + #define LOCK_PALETTE pthread_mutex_lock(&palette_lock)
134 + #define UNLOCK_PALETTE pthread_mutex_unlock(&palette_lock)
135 + #else
136 + #define LOCK_PALETTE
137 + #define UNLOCK_PALETTE
138   #endif
139  
140   // Variables for window mode
# Line 150 | Line 155 | static Window suspend_win;                                                     // "Sus
155   static void *fb_save = NULL;                                            // Saved frame buffer for suspend
156   #ifdef HAVE_PTHREADS
157   static pthread_mutex_t frame_buffer_lock = PTHREAD_MUTEX_INITIALIZER;   // Mutex to protect frame buffer
158 + #define LOCK_FRAME_BUFFER pthread_mutex_lock(&frame_buffer_lock);
159 + #define UNLOCK_FRAME_BUFFER pthread_mutex_unlock(&frame_buffer_lock);
160 + #else
161 + #define LOCK_FRAME_BUFFER
162 + #define UNLOCK_FRAME_BUFFER
163   #endif
164  
165   // Variables for fbdev DGA mode
# Line 169 | Line 179 | static const bool use_vosf = false;
179   #endif
180  
181   #ifdef ENABLE_VOSF
182 < static uint8 * the_host_buffer;                                         // Host frame buffer in VOSF mode
182 > // Variables for Video on SEGV support (taken from the Win32 port)
183 > static uint8 *the_host_buffer;                                          // Host frame buffer in VOSF mode
184   static uint32 the_buffer_size;                                          // Size of allocated the_buffer
174 #endif
185  
176 #ifdef ENABLE_VOSF
177 // Variables for Video on SEGV support (taken from the Win32 port)
186   struct ScreenPageInfo {
187      int top, bottom;                    // Mapping between this virtual page and Mac scanlines
188   };
189  
190   struct ScreenInfo {
191 <    uint32 memBase;                             // Real start address
192 <    uint32 memStart;                    // Start address aligned to page boundary
193 <    uint32 memEnd;                              // Address of one-past-the-end of the screen
191 >    uintptr memBase;                    // Real start address
192 >    uintptr memStart;                   // Start address aligned to page boundary
193 >    uintptr memEnd;                             // Address of one-past-the-end of the screen
194      uint32 memLength;                   // Length of the memory addressed by the screen pages
195      
196      uint32 pageSize;                    // Size of a page
197      int pageBits;                               // Shift count to get the page number
198      uint32 pageCount;                   // Number of pages allocated to the screen
199      
200 <    uint8 * dirtyPages;                 // Table of flags set if page was altered
200 >        bool dirty;                                     // Flag: set if the frame buffer was touched
201 >    char * dirtyPages;                  // Table of flags set if page was altered
202      ScreenPageInfo * pageInfo;  // Table of mappings page -> Mac scanlines
203   };
204  
205   static ScreenInfo mainBuffer;
206  
207 < #define PFLAG_SET(page)                 mainBuffer.dirtyPages[page] = 1
208 < #define PFLAG_CLEAR(page)               mainBuffer.dirtyPages[page] = 0
209 < #define PFLAG_ISSET(page)               mainBuffer.dirtyPages[page]
210 < #define PFLAG_ISCLEAR(page)             (mainBuffer.dirtyPages[page] == 0)
207 > #define PFLAG_SET_VALUE                 0x00
208 > #define PFLAG_CLEAR_VALUE               0x01
209 > #define PFLAG_SET_VALUE_4               0x00000000
210 > #define PFLAG_CLEAR_VALUE_4             0x01010101
211 > #define PFLAG_SET(page)                 mainBuffer.dirtyPages[page] = PFLAG_SET_VALUE
212 > #define PFLAG_CLEAR(page)               mainBuffer.dirtyPages[page] = PFLAG_CLEAR_VALUE
213 > #define PFLAG_ISSET(page)               (mainBuffer.dirtyPages[page] == PFLAG_SET_VALUE)
214 > #define PFLAG_ISCLEAR(page)             (mainBuffer.dirtyPages[page] != PFLAG_SET_VALUE)
215 >
216   #ifdef UNALIGNED_PROFITABLE
217 < # define PFLAG_ISCLEAR_4(page)  (*((uint32 *)(mainBuffer.dirtyPages + page)) == 0)
217 > # define PFLAG_ISSET_4(page)    (*((uint32 *)(mainBuffer.dirtyPages + (page))) == PFLAG_SET_VALUE_4)
218 > # define PFLAG_ISCLEAR_4(page)  (*((uint32 *)(mainBuffer.dirtyPages + (page))) == PFLAG_CLEAR_VALUE_4)
219 > #else
220 > # define PFLAG_ISSET_4(page) \
221 >                PFLAG_ISSET(page  ) && PFLAG_ISSET(page+1) \
222 >        &&      PFLAG_ISSET(page+2) && PFLAG_ISSET(page+3)
223 > # define PFLAG_ISCLEAR_4(page) \
224 >                PFLAG_ISCLEAR(page  ) && PFLAG_ISCLEAR(page+1) \
225 >        &&      PFLAG_ISCLEAR(page+2) && PFLAG_ISCLEAR(page+3)
226 > #endif
227 >
228 > // Set the selected page range [ first_page, last_page [ into the SET state
229 > #define PFLAG_SET_RANGE(first_page, last_page) \
230 >        memset(mainBuffer.dirtyPages + (first_page), PFLAG_SET_VALUE, \
231 >                (last_page) - (first_page))
232 >
233 > // Set the selected page range [ first_page, last_page [ into the CLEAR state
234 > #define PFLAG_CLEAR_RANGE(first_page, last_page) \
235 >        memset(mainBuffer.dirtyPages + (first_page), PFLAG_CLEAR_VALUE, \
236 >                (last_page) - (first_page))
237 >
238 > #define PFLAG_SET_ALL do { \
239 >        PFLAG_SET_RANGE(0, mainBuffer.pageCount); \
240 >        mainBuffer.dirty = true; \
241 > } while (0)
242 >
243 > #define PFLAG_CLEAR_ALL do { \
244 >        PFLAG_CLEAR_RANGE(0, mainBuffer.pageCount); \
245 >        mainBuffer.dirty = false; \
246 > } while (0)
247 >
248 > // Set the following macro definition to 1 if your system
249 > // provides a really fast strchr() implementation
250 > //#define HAVE_FAST_STRCHR 0
251 >
252 > static inline int find_next_page_set(int page)
253 > {
254 > #if HAVE_FAST_STRCHR
255 >        char *match = strchr(mainBuffer.dirtyPages + page, PFLAG_SET_VALUE);
256 >        return match ? match - mainBuffer.dirtyPages : mainBuffer.pageCount;
257 > #else
258 >        while (PFLAG_ISCLEAR_4(page))
259 >                page += 4;
260 >        while (PFLAG_ISCLEAR(page))
261 >                page++;
262 >        return page;
263 > #endif
264 > }
265 >
266 > static inline int find_next_page_clear(int page)
267 > {
268 > #if HAVE_FAST_STRCHR
269 >        char *match = strchr(mainBuffer.dirtyPages + page, PFLAG_CLEAR_VALUE);
270 >        return match ? match - mainBuffer.dirtyPages : mainBuffer.pageCount;
271   #else
272 < # define PFLAG_ISCLEAR_4(page)  \
273 <                (mainBuffer.dirtyPages[page  ] == 0) \
274 <        &&      (mainBuffer.dirtyPages[page+1] == 0) \
275 <        &&      (mainBuffer.dirtyPages[page+2] == 0) \
276 <        &&      (mainBuffer.dirtyPages[page+3] == 0)
272 >        while (PFLAG_ISSET_4(page))
273 >                page += 4;
274 >        while (PFLAG_ISSET(page))
275 >                page++;
276 >        return page;
277   #endif
278 < #define PFLAG_CLEAR_ALL                 memset(mainBuffer.dirtyPages, 0, mainBuffer.pageCount)
212 < #define PFLAG_SET_ALL                   memset(mainBuffer.dirtyPages, 1, mainBuffer.pageCount)
278 > }
279  
280   static int zero_fd = -1;
215 static bool Screen_fault_handler_init();
216 static struct sigaction vosf_sa;
281  
282   #ifdef HAVE_PTHREADS
283 < static pthread_mutex_t Screen_draw_lock = PTHREAD_MUTEX_INITIALIZER;    // Mutex to protect frame buffer (dirtyPages in fact)
283 > static pthread_mutex_t vosf_lock = PTHREAD_MUTEX_INITIALIZER;   // Mutex to protect frame buffer (dirtyPages in fact)
284 > #define LOCK_VOSF pthread_mutex_lock(&vosf_lock);
285 > #define UNLOCK_VOSF pthread_mutex_unlock(&vosf_lock);
286 > #else
287 > #define LOCK_VOSF
288 > #define UNLOCK_VOSF
289   #endif
290  
291 < #endif
291 > static int log_base_2(uint32 x)
292 > {
293 >        uint32 mask = 0x80000000;
294 >        int l = 31;
295 >        while (l >= 0 && (x & mask) == 0) {
296 >                mask >>= 1;
297 >                l--;
298 >        }
299 >        return l;
300 > }
301 > #endif /* ENABLE_VOSF */
302  
303   // VideoRefresh function
304   void VideoRefreshInit(void);
# Line 227 | Line 306 | static void (*video_refresh)(void);
306  
307   // Prototypes
308   static void *redraw_func(void *arg);
309 < static int event2keycode(XKeyEvent *ev);
309 > static int event2keycode(XKeyEvent &ev);
310  
311  
312   // From main_unix.cpp
# Line 246 | Line 325 | extern void SysMountFirstFloppy(void);
325   *  Initialization
326   */
327  
328 < // Set VideoMonitor according to video mode
329 < void set_video_monitor(int width, int height, int bytes_per_row, bool native_byte_order)
328 > // Add resolution to list of supported modes and set VideoMonitor
329 > static void set_video_monitor(uint32 width, uint32 height, uint32 bytes_per_row, bool native_byte_order)
330   {
331 +        video_mode mode;
332   #if !REAL_ADDRESSING && !DIRECT_ADDRESSING
333          int layout = FLAYOUT_DIRECT;
334          switch (depth) {
# Line 274 | Line 354 | void set_video_monitor(int width, int he
354          else
355                  MacFrameLayout = FLAYOUT_DIRECT;
356   #endif
357 +
358 +        mode.x = width;
359 +        mode.y = height;
360 +        mode.resolution_id = 0x80;
361 +        mode.bytes_per_row = bytes_per_row;
362 +
363          switch (depth) {
364                  case 1:
365 <                        VideoMonitor.mode = VMODE_1BIT;
365 >                        mode.depth = VDEPTH_1BIT;
366 >                        break;
367 >                case 2:
368 >                        mode.depth = VDEPTH_2BIT;
369 >                        break;
370 >                case 4:
371 >                        mode.depth = VDEPTH_4BIT;
372                          break;
373                  case 8:
374 <                        VideoMonitor.mode = VMODE_8BIT;
374 >                        mode.depth = VDEPTH_8BIT;
375                          break;
376                  case 15:
377 <                        VideoMonitor.mode = VMODE_16BIT;
377 >                        mode.depth = VDEPTH_16BIT;
378                          break;
379                  case 16:
380 <                        VideoMonitor.mode = VMODE_16BIT;
380 >                        mode.depth = VDEPTH_16BIT;
381                          break;
382                  case 24:
383                  case 32:
384 <                        VideoMonitor.mode = VMODE_32BIT;
384 >                        mode.depth = VDEPTH_32BIT;
385                          break;
386          }
387 <        VideoMonitor.x = width;
388 <        VideoMonitor.y = height;
389 <        VideoMonitor.bytes_per_row = bytes_per_row;
387 >
388 >        VideoModes.push_back(mode);
389 >        VideoMonitor.mode = mode;
390 > }
391 >
392 > // Set window name and class
393 > static void set_window_name(Window w, int name)
394 > {
395 >        const char *str = GetString(name);
396 >        XStoreName(x_display, w, str);
397 >        XSetIconName(x_display, w, str);
398 >
399 >        XClassHint *hints;
400 >        hints = XAllocClassHint();
401 >        if (hints) {
402 >                hints->res_name = "BasiliskII";
403 >                hints->res_class = "BasiliskII";
404 >                XSetClassHint(x_display, w, hints);
405 >                XFree(hints);
406 >        }
407 > }
408 >
409 > // Set window input focus flag
410 > static void set_window_focus(Window w)
411 > {
412 >        XWMHints *hints = XAllocWMHints();
413 >        if (hints) {
414 >                hints->input = True;
415 >                hints->initial_state = NormalState;
416 >                hints->flags = InputHint | StateHint;
417 >                XSetWMHints(x_display, w, hints);
418 >                XFree(hints);
419 >        }
420 > }
421 >
422 > // Set WM_DELETE_WINDOW protocol on window (preventing it from being destroyed by the WM when clicking on the "close" widget)
423 > static void set_window_delete_protocol(Window w)
424 > {
425 >        WM_DELETE_WINDOW = XInternAtom(x_display, "WM_DELETE_WINDOW", false);
426 >        XSetWMProtocols(x_display, w, &WM_DELETE_WINDOW, 1);
427 > }
428 >
429 > // Wait until window is mapped/unmapped
430 > void wait_mapped(Window w)
431 > {
432 >        XEvent e;
433 >        do {
434 >                XMaskEvent(x_display, StructureNotifyMask, &e);
435 >        } while ((e.type != MapNotify) || (e.xmap.event != w));
436 > }
437 >
438 > void wait_unmapped(Window w)
439 > {
440 >        XEvent e;
441 >        do {
442 >                XMaskEvent(x_display, StructureNotifyMask, &e);
443 >        } while ((e.type != UnmapNotify) || (e.xmap.event != w));
444   }
445  
446   // Trap SHM errors
# Line 326 | Line 472 | static bool init_window(int width, int h
472          XSetWindowAttributes wattr;
473          wattr.event_mask = eventmask = win_eventmask;
474          wattr.background_pixel = black_pixel;
475 <        wattr.border_pixel = black_pixel;
330 <        wattr.backing_store = NotUseful;
331 <        wattr.save_under = false;
332 <        wattr.backing_planes = xdepth;
475 >        wattr.colormap = cmap[0];
476  
334        XSync(x_display, false);
477          the_win = XCreateWindow(x_display, rootwin, 0, 0, width, height, 0, xdepth,
478 <                InputOutput, vis, CWEventMask | CWBackPixel | CWBorderPixel |
337 <                CWBackingStore | CWBackingPlanes, &wattr);
338 <        XSync(x_display, false);
339 <        XStoreName(x_display, the_win, GetString(STR_WINDOW_TITLE));
340 <        XMapRaised(x_display, the_win);
341 <        XSync(x_display, false);
478 >                InputOutput, vis, CWEventMask | CWBackPixel | (depth == 8 ? CWColormap : 0), &wattr);
479  
480 <        // Set colormap
481 <        if (depth == 8) {
482 <                XSetWindowColormap(x_display, the_win, cmap[0]);
483 <                XSetWMColormapWindows(x_display, the_win, &the_win, 1);
484 <        }
480 >        // Set window name/class
481 >        set_window_name(the_win, STR_WINDOW_TITLE);
482 >
483 >        // Indicate that we want keyboard input
484 >        set_window_focus(the_win);
485 >
486 >        // Set delete protocol property
487 >        set_window_delete_protocol(the_win);
488  
489          // Make window unresizable
490 <        XSizeHints *hints;
491 <        if ((hints = XAllocSizeHints()) != NULL) {
492 <                hints->min_width = width;
493 <                hints->max_width = width;
494 <                hints->min_height = height;
495 <                hints->max_height = height;
496 <                hints->flags = PMinSize | PMaxSize;
497 <                XSetWMNormalHints(x_display, the_win, hints);
498 <                XFree((char *)hints);
490 >        {
491 >                XSizeHints *hints = XAllocSizeHints();
492 >                if (hints) {
493 >                        hints->min_width = width;
494 >                        hints->max_width = width;
495 >                        hints->min_height = height;
496 >                        hints->max_height = height;
497 >                        hints->flags = PMinSize | PMaxSize;
498 >                        XSetWMNormalHints(x_display, the_win, hints);
499 >                        XFree(hints);
500 >                }
501          }
502          
503 +        // Show window
504 +        XMapWindow(x_display, the_win);
505 +        wait_mapped(the_win);
506 +
507          // Try to create and attach SHM image
508          have_shm = false;
509          if (depth != 1 && local_X11 && XShmQueryExtension(x_display)) {
# Line 412 | Line 558 | static bool init_window(int width, int h
558          }
559  
560   #ifdef ENABLE_VOSF
561 <        // Allocate a page-aligned chunk of memory for frame buffer
416 <        the_buffer_size = align_on_page_boundary((aligned_height + 2) * img->bytes_per_line);
561 >        // Allocate memory for frame buffer (SIZE is extended to page-boundary)
562          the_host_buffer = the_buffer_copy;
563 <        
564 <        the_buffer_copy = (uint8 *)allocate_framebuffer(the_buffer_size);
565 <        memset(the_buffer_copy, 0, the_buffer_size);
421 <        
422 <        the_buffer = (uint8 *)allocate_framebuffer(the_buffer_size);
423 <        memset(the_buffer, 0, the_buffer_size);
563 >        the_buffer_size = page_extend((aligned_height + 2) * img->bytes_per_line);
564 >        the_buffer_copy = (uint8 *)vm_acquire(the_buffer_size);
565 >        the_buffer = (uint8 *)vm_acquire(the_buffer_size);
566   #else
567          // Allocate memory for frame buffer
568          the_buffer = (uint8 *)malloc((aligned_height + 2) * img->bytes_per_line);
# Line 437 | Line 579 | static bool init_window(int width, int h
579             &black, &white, 0, 0);
580          XDefineCursor(x_display, the_win, mac_cursor);
581  
582 <        // Set VideoMonitor
582 >        // Add resolution and set VideoMonitor
583          bool native_byte_order;
584   #ifdef WORDS_BIGENDIAN
585 <        native_byte_order = (img->bitmap_bit_order == MSBFirst);
585 >        native_byte_order = (XImageByteOrder(x_display) == MSBFirst);
586   #else
587 <        native_byte_order = (img->bitmap_bit_order == LSBFirst);
587 >        native_byte_order = (XImageByteOrder(x_display) == LSBFirst);
588   #endif
589   #ifdef ENABLE_VOSF
590 <        do_update_framebuffer = GET_FBCOPY_FUNC(depth, native_byte_order, DISPLAY_WINDOW);
590 >        Screen_blitter_init(&visualInfo, native_byte_order);
591   #endif
592          set_video_monitor(width, height, img->bytes_per_line, native_byte_order);
593          
# Line 529 | Line 671 | static bool init_fbdev_dga(char *in_fb_n
671          
672          // Create window
673          XSetWindowAttributes wattr;
674 <        wattr.override_redirect = True;
675 <        wattr.backing_store             = NotUseful;
676 <        wattr.background_pixel  = white_pixel;
677 <        wattr.border_pixel              = black_pixel;
536 <        wattr.event_mask                = eventmask = dga_eventmask;
674 >        wattr.event_mask = eventmask = dga_eventmask;
675 >        wattr.background_pixel = white_pixel;
676 >        wattr.override_redirect = True;
677 >        wattr.colormap = cmap[0];
678          
538        XSync(x_display, false);
679          the_win = XCreateWindow(x_display, rootwin,
680                  0, 0, width, height,
681                  0, xdepth, InputOutput, vis,
682 <                CWEventMask|CWBackPixel|CWBorderPixel|CWOverrideRedirect|CWBackingStore,
682 >                CWEventMask | CWBackPixel | CWOverrideRedirect | (depth == 8 ? CWColormap : 0),
683                  &wattr);
684 <        XSync(x_display, false);
684 >
685 >        // Set window name/class
686 >        set_window_name(the_win, STR_WINDOW_TITLE);
687 >
688 >        // Indicate that we want keyboard input
689 >        set_window_focus(the_win);
690 >
691 >        // Show window
692          XMapRaised(x_display, the_win);
693 <        XSync(x_display, false);
693 >        wait_mapped(the_win);
694          
695          // Grab mouse and keyboard
696          XGrabKeyboard(x_display, the_win, True,
# Line 552 | Line 699 | static bool init_fbdev_dga(char *in_fb_n
699                  PointerMotionMask | ButtonPressMask | ButtonReleaseMask,
700                  GrabModeAsync, GrabModeAsync, the_win, None, CurrentTime);
701          
555        // Set colormap
556        if (depth == 8) {
557                XSetWindowColormap(x_display, the_win, cmap[0]);
558                XSetWMColormapWindows(x_display, the_win, &the_win, 1);
559        }
560        
702          // Set VideoMonitor
703          int bytes_per_row = width;
704          switch (depth) {
# Line 583 | Line 724 | static bool init_fbdev_dga(char *in_fb_n
724                  }
725          }
726          
727 + #if ENABLE_VOSF
728   #if REAL_ADDRESSING || DIRECT_ADDRESSING
729 <        // If the blit function is null, i.e. just a copy of the buffer,
730 <        // we first try to avoid the allocation of a temporary frame buffer
731 <        use_vosf = true;
590 <        do_update_framebuffer = GET_FBCOPY_FUNC(depth, true, DISPLAY_DGA);
591 <        if (do_update_framebuffer == FBCOPY_FUNC(fbcopy_raw))
592 <                use_vosf = false;
729 >        // Screen_blitter_init() returns TRUE if VOSF is mandatory
730 >        // i.e. the framebuffer update function is not Blit_Copy_Raw
731 >        use_vosf = Screen_blitter_init(&visualInfo, true);
732          
733          if (use_vosf) {
734 <                the_host_buffer = the_buffer;
735 <                the_buffer_size = align_on_page_boundary((height + 2) * bytes_per_row);
736 <                the_buffer_copy = (uint8 *)malloc(the_buffer_size);
737 <                memset(the_buffer_copy, 0, the_buffer_size);
738 <                the_buffer = (uint8 *)allocate_framebuffer(the_buffer_size);
600 <                memset(the_buffer, 0, the_buffer_size);
734 >          // Allocate memory for frame buffer (SIZE is extended to page-boundary)
735 >          the_host_buffer = the_buffer;
736 >          the_buffer_size = page_extend((height + 2) * bytes_per_row);
737 >          the_buffer_copy = (uint8 *)vm_acquire(the_buffer_size);
738 >          the_buffer = (uint8 *)vm_acquire(the_buffer_size);
739          }
740 < #elif ENABLE_VOSF
740 > #else
741          use_vosf = false;
742   #endif
743 + #endif
744          
745          set_video_monitor(width, height, bytes_per_row, true);
746   #if REAL_ADDRESSING || DIRECT_ADDRESSING
# Line 635 | Line 774 | static bool init_xf86_dga(int width, int
774                  }
775                  XF86VidModeSwitchToMode(x_display, screen, x_video_modes[best]);
776                  XF86VidModeSetViewPort(x_display, screen, 0, 0);
777 +                XSync(x_display, false);
778          }
779   #endif
780  
781          // Create window
782          XSetWindowAttributes wattr;
783          wattr.event_mask = eventmask = dga_eventmask;
644        wattr.border_pixel = black_pixel;
784          wattr.override_redirect = True;
785  
647        XSync(x_display, false);
786          the_win = XCreateWindow(x_display, rootwin, 0, 0, width, height, 0, xdepth,
787 <                InputOutput, vis, CWEventMask | CWBorderPixel | CWOverrideRedirect, &wattr);
788 <        XSync(x_display, false);
789 <        XStoreName(x_display, the_win, GetString(STR_WINDOW_TITLE));
787 >                InputOutput, vis, CWEventMask | CWOverrideRedirect, &wattr);
788 >
789 >        // Set window name/class
790 >        set_window_name(the_win, STR_WINDOW_TITLE);
791 >
792 >        // Indicate that we want keyboard input
793 >        set_window_focus(the_win);
794 >
795 >        // Show window
796          XMapRaised(x_display, the_win);
797 <        XSync(x_display, false);
797 >        wait_mapped(the_win);
798  
799          // Establish direct screen connection
800          XMoveResizeWindow(x_display, the_win, 0, 0, width, height);
# Line 667 | Line 811 | static bool init_xf86_dga(int width, int
811          // Set colormap
812          if (depth == 8) {
813                  XSetWindowColormap(x_display, the_win, cmap[current_dga_cmap = 0]);
670                XSetWMColormapWindows(x_display, the_win, &the_win, 1);
814                  XF86DGAInstallColormap(x_display, screen, cmap[current_dga_cmap]);
815          }
816 +        XSync(x_display, false);
817  
818          // Set VideoMonitor
819          int bytes_per_row = (v_width + 7) & ~7;
# Line 686 | Line 830 | static bool init_xf86_dga(int width, int
830                          bytes_per_row *= 4;
831                          break;
832          }
833 <        
833 >
834 > #ifdef VIDEO_VOSF
835   #if REAL_ADDRESSING || DIRECT_ADDRESSING
836 <        // If the blit function is null, i.e. just a copy of the buffer,
837 <        // we first try to avoid the allocation of a temporary frame buffer
838 <        use_vosf = true;
694 <        do_update_framebuffer = GET_FBCOPY_FUNC(depth, true, DISPLAY_DGA);
695 <        if (do_update_framebuffer == FBCOPY_FUNC(fbcopy_raw))
696 <                use_vosf = false;
836 >        // Screen_blitter_init() returns TRUE if VOSF is mandatory
837 >        // i.e. the framebuffer update function is not Blit_Copy_Raw
838 >        use_vosf = Screen_blitter_init(&visualInfo, true);
839          
840          if (use_vosf) {
841 <                the_host_buffer = the_buffer;
842 <                the_buffer_size = align_on_page_boundary((height + 2) * bytes_per_row);
843 <                the_buffer_copy = (uint8 *)malloc(the_buffer_size);
844 <                memset(the_buffer_copy, 0, the_buffer_size);
845 <                the_buffer = (uint8 *)allocate_framebuffer(the_buffer_size);
704 <                memset(the_buffer, 0, the_buffer_size);
841 >          // Allocate memory for frame buffer (SIZE is extended to page-boundary)
842 >          the_host_buffer = the_buffer;
843 >          the_buffer_size = page_extend((height + 2) * bytes_per_row);
844 >          the_buffer_copy = (uint8 *)vm_acquire(the_buffer_size);
845 >          the_buffer = (uint8 *)vm_acquire(the_buffer_size);
846          }
847 < #elif defined(ENABLE_VOSF)
707 <        // The UAE memory handlers will already handle color conversion, if needed.
847 > #else
848          use_vosf = false;
849   #endif
850 + #endif
851          
852          set_video_monitor(width, height, bytes_per_row, true);
853   #if REAL_ADDRESSING || DIRECT_ADDRESSING
# Line 794 | Line 935 | bool VideoInitBuffer()
935                  const uint32 page_size  = getpagesize();
936                  const uint32 page_mask  = page_size - 1;
937                  
938 <                mainBuffer.memBase      = (uint32) the_buffer;
938 >                mainBuffer.memBase      = (uintptr) the_buffer;
939                  // Align the frame buffer on page boundary
940 <                mainBuffer.memStart             = (uint32)((((unsigned long) the_buffer) + page_mask) & ~page_mask);
940 >                mainBuffer.memStart             = (uintptr)((((unsigned long) the_buffer) + page_mask) & ~page_mask);
941                  mainBuffer.memLength    = the_buffer_size;
942                  mainBuffer.memEnd       = mainBuffer.memStart + mainBuffer.memLength;
943  
944                  mainBuffer.pageSize     = page_size;
945                  mainBuffer.pageCount    = (mainBuffer.memLength + page_mask)/mainBuffer.pageSize;
946 <                mainBuffer.pageBits     = int( log(mainBuffer.pageSize) / log(2.0) );
946 >                mainBuffer.pageBits     = log_base_2(mainBuffer.pageSize);
947  
948                  if (mainBuffer.dirtyPages != 0)
949                          free(mainBuffer.dirtyPages);
950  
951 <                mainBuffer.dirtyPages = (uint8 *) malloc(mainBuffer.pageCount);
951 >                mainBuffer.dirtyPages = (char *) malloc(mainBuffer.pageCount + 2);
952  
953                  if (mainBuffer.pageInfo != 0)
954                          free(mainBuffer.pageInfo);
# Line 816 | Line 957 | bool VideoInitBuffer()
957  
958                  if ((mainBuffer.dirtyPages == 0) || (mainBuffer.pageInfo == 0))
959                          return false;
960 +                
961 +                mainBuffer.dirty = false;
962  
963                  PFLAG_CLEAR_ALL;
964 +                // Safety net to insure the loops in the update routines will terminate
965 +                // See a discussion in <video_vosf.h> for further details
966 +                PFLAG_CLEAR(mainBuffer.pageCount);
967 +                PFLAG_SET(mainBuffer.pageCount+1);
968  
969                  uint32 a = 0;
970                  for (int i = 0; i < mainBuffer.pageCount; i++) {
971 <                        int y1 = a / VideoMonitor.bytes_per_row;
972 <                        if (y1 >= VideoMonitor.y)
973 <                                y1 = VideoMonitor.y - 1;
974 <
975 <                        int y2 = (a + mainBuffer.pageSize) / VideoMonitor.bytes_per_row;
976 <                        if (y2 >= VideoMonitor.y)
977 <                                y2 = VideoMonitor.y - 1;
971 >                        int y1 = a / VideoMonitor.mode.bytes_per_row;
972 >                        if (y1 >= VideoMonitor.mode.y)
973 >                                y1 = VideoMonitor.mode.y - 1;
974 >
975 >                        int y2 = (a + mainBuffer.pageSize) / VideoMonitor.mode.bytes_per_row;
976 >                        if (y2 >= VideoMonitor.mode.y)
977 >                                y2 = VideoMonitor.mode.y - 1;
978  
979                          mainBuffer.pageInfo[i].top = y1;
980                          mainBuffer.pageInfo[i].bottom = y2;
# Line 838 | Line 985 | bool VideoInitBuffer()
985                  }
986                  
987                  // We can now write-protect the frame buffer
988 <                if (mprotect((caddr_t)mainBuffer.memStart, mainBuffer.memLength, PROT_READ) != 0)
988 >                if (vm_protect((char *)mainBuffer.memStart, mainBuffer.memLength, VM_PAGE_READ) != 0)
989                          return false;
990          }
991   #endif
# Line 870 | Line 1017 | bool VideoInit(bool classic)
1017          keycode_init();
1018  
1019          // Read prefs
1020 <        mouse_wheel_mode = PrefsFindInt16("mousewheelmode");
1021 <        mouse_wheel_lines = PrefsFindInt16("mousewheellines");
1020 >        mouse_wheel_mode = PrefsFindInt32("mousewheelmode");
1021 >        mouse_wheel_lines = PrefsFindInt32("mousewheellines");
1022  
1023          // Find screen and root window
1024          screen = XDefaultScreen(x_display);
# Line 1008 | Line 1155 | bool VideoInit(bool classic)
1155                          break;
1156          }
1157  
1011 #ifdef HAVE_PTHREADS
1158          // Lock down frame buffer
1159 <        pthread_mutex_lock(&frame_buffer_lock);
1014 < #endif
1159 >        LOCK_FRAME_BUFFER;
1160  
1161   #if !REAL_ADDRESSING && !DIRECT_ADDRESSING
1162          // Set variables for UAE memory mapping
1163          MacFrameBaseHost = the_buffer;
1164 <        MacFrameSize = VideoMonitor.bytes_per_row * VideoMonitor.y;
1164 >        MacFrameSize = VideoMonitor.mode.bytes_per_row * VideoMonitor.mode.y;
1165  
1166          // No special frame buffer in Classic mode (frame buffer is in Mac RAM)
1167          if (classic)
# Line 1033 | Line 1178 | bool VideoInit(bool classic)
1178                  }
1179  
1180                  // Initialize the handler for SIGSEGV
1181 <                if (!Screen_fault_handler_init()) {
1181 >                if (!sigsegv_install_handler(screen_fault_handler)) {
1182                          // TODO: STR_VOSF_INIT_ERR ?
1183                          ErrorAlert("Could not initialize Video on SEGV signals");
1184                          return false;
# Line 1076 | Line 1221 | void VideoExit(void)
1221          }
1222   #endif
1223  
1079 #ifdef HAVE_PTHREADS
1224          // Unlock frame buffer
1225 <        pthread_mutex_unlock(&frame_buffer_lock);
1082 < #endif
1225 >        UNLOCK_FRAME_BUFFER;
1226  
1227          // Close window and server connection
1228          if (x_display != NULL) {
# Line 1126 | Line 1269 | void VideoExit(void)
1269                  }
1270   #ifdef ENABLE_VOSF
1271                  else {
1272 <                        if (the_buffer != (uint8 *)MAP_FAILED) {
1273 <                                munmap((caddr_t)the_buffer, the_buffer_size);
1272 >                        if (the_buffer != (uint8 *)VM_MAP_FAILED) {
1273 >                                vm_release(the_buffer, the_buffer_size);
1274                                  the_buffer = 0;
1275                          }
1276                          
1277 <                        if (the_buffer_copy != (uint8 *)MAP_FAILED) {
1278 <                                munmap((caddr_t)the_buffer_copy, the_buffer_size);
1277 >                        if (the_buffer_copy != (uint8 *)VM_MAP_FAILED) {
1278 >                                vm_release(the_buffer_copy, the_buffer_size);
1279                                  the_buffer_copy = 0;
1280                          }
1281                  }
# Line 1182 | Line 1325 | void VideoInterrupt(void)
1325          if (emerg_quit)
1326                  QuitEmulator();
1327  
1185 #ifdef HAVE_PTHREADS
1328          // Temporarily give up frame buffer lock (this is the point where
1329          // we are suspended when the user presses Ctrl-Tab)
1330 <        pthread_mutex_unlock(&frame_buffer_lock);
1331 <        pthread_mutex_lock(&frame_buffer_lock);
1190 < #endif
1330 >        UNLOCK_FRAME_BUFFER;
1331 >        LOCK_FRAME_BUFFER;
1332   }
1333  
1334  
# Line 1197 | Line 1338 | void VideoInterrupt(void)
1338  
1339   void video_set_palette(uint8 *pal)
1340   {
1341 < #ifdef HAVE_PTHREDS
1201 <        pthread_mutex_lock(&palette_lock);
1202 < #endif
1341 >        LOCK_PALETTE;
1342  
1343          // Convert colors to XColor array
1344          for (int i=0; i<256; i++) {
# Line 1213 | Line 1352 | void video_set_palette(uint8 *pal)
1352          // Tell redraw thread to change palette
1353          palette_changed = true;
1354  
1355 < #ifdef HAVE_PTHREADS
1217 <        pthread_mutex_unlock(&palette_lock);
1218 < #endif
1355 >        UNLOCK_PALETTE;
1356   }
1357  
1358  
# Line 1231 | Line 1368 | static void suspend_emul(void)
1368                  ADBKeyUp(0x36);
1369                  ctrl_down = false;
1370  
1234 #ifdef HAVE_PTHREADS
1371                  // Lock frame buffer (this will stop the MacOS thread)
1372 <                pthread_mutex_lock(&frame_buffer_lock);
1237 < #endif
1372 >                LOCK_FRAME_BUFFER;
1373  
1374                  // Save frame buffer
1375 <                fb_save = malloc(VideoMonitor.y * VideoMonitor.bytes_per_row);
1375 >                fb_save = malloc(VideoMonitor.mode.y * VideoMonitor.mode.bytes_per_row);
1376                  if (fb_save)
1377 <                        memcpy(fb_save, the_buffer, VideoMonitor.y * VideoMonitor.bytes_per_row);
1377 >                        memcpy(fb_save, the_buffer, VideoMonitor.mode.y * VideoMonitor.mode.bytes_per_row);
1378  
1379                  // Close full screen display
1380   #ifdef ENABLE_XF86_DGA
# Line 1248 | Line 1383 | static void suspend_emul(void)
1383                  XUngrabPointer(x_display, CurrentTime);
1384                  XUngrabKeyboard(x_display, CurrentTime);
1385                  XUnmapWindow(x_display, the_win);
1386 <                XSync(x_display, false);
1386 >                wait_unmapped(the_win);
1387  
1388                  // Open "suspend" window
1389                  XSetWindowAttributes wattr;
1390                  wattr.event_mask = KeyPressMask;
1391                  wattr.background_pixel = black_pixel;
1257                wattr.border_pixel = black_pixel;
1258                wattr.backing_store = Always;
1259                wattr.backing_planes = xdepth;
1260                wattr.colormap = DefaultColormap(x_display, screen);
1392                  
1262                XSync(x_display, false);
1393                  suspend_win = XCreateWindow(x_display, rootwin, 0, 0, 512, 1, 0, xdepth,
1394 <                        InputOutput, vis, CWEventMask | CWBackPixel | CWBorderPixel |
1395 <                        CWBackingStore | CWBackingPlanes | (xdepth == 8 ? CWColormap : 0), &wattr);
1396 <                XSync(x_display, false);
1397 <                XStoreName(x_display, suspend_win, GetString(STR_SUSPEND_WINDOW_TITLE));
1268 <                XMapRaised(x_display, suspend_win);
1269 <                XSync(x_display, false);
1394 >                        InputOutput, vis, CWEventMask | CWBackPixel, &wattr);
1395 >                set_window_name(suspend_win, STR_SUSPEND_WINDOW_TITLE);
1396 >                set_window_focus(suspend_win);
1397 >                XMapWindow(x_display, suspend_win);
1398                  emul_suspended = true;
1399          }
1400   }
# Line 1279 | Line 1407 | static void resume_emul(void)
1407  
1408          // Reopen full screen display
1409          XMapRaised(x_display, the_win);
1410 +        wait_mapped(the_win);
1411          XWarpPointer(x_display, None, rootwin, 0, 0, 0, 0, 0, 0);
1283        XSync(x_display, false);
1412          XGrabKeyboard(x_display, rootwin, 1, GrabModeAsync, GrabModeAsync, CurrentTime);
1413          XGrabPointer(x_display, rootwin, 1, PointerMotionMask | ButtonPressMask | ButtonReleaseMask, GrabModeAsync, GrabModeAsync, None, None, CurrentTime);
1414   #ifdef ENABLE_XF86_DGA
# Line 1294 | Line 1422 | static void resume_emul(void)
1422          // not necessary.
1423   #ifdef ENABLE_VOSF
1424          if (use_vosf) {
1425 < #ifdef HAVE_PTHREADS
1298 <                pthread_mutex_lock(&Screen_draw_lock);
1299 < #endif
1425 >                LOCK_VOSF;
1426                  PFLAG_SET_ALL;
1427 < #ifdef HAVE_PTHREADS
1428 <                pthread_mutex_unlock(&Screen_draw_lock);
1303 < #endif
1304 <                memset(the_buffer_copy, 0, VideoMonitor.bytes_per_row * VideoMonitor.y);
1427 >                UNLOCK_VOSF;
1428 >                memset(the_buffer_copy, 0, VideoMonitor.mode.bytes_per_row * VideoMonitor.mode.y);
1429          }
1430   #endif
1431          
# Line 1311 | Line 1435 | static void resume_emul(void)
1435                  // Don't copy fb_save to the temporary frame buffer in VOSF mode
1436                  if (!use_vosf)
1437   #endif
1438 <                memcpy(the_buffer, fb_save, VideoMonitor.y * VideoMonitor.bytes_per_row);
1438 >                memcpy(the_buffer, fb_save, VideoMonitor.mode.y * VideoMonitor.mode.bytes_per_row);
1439                  free(fb_save);
1440                  fb_save = NULL;
1441          }
# Line 1321 | Line 1445 | static void resume_emul(void)
1445                  XF86DGAInstallColormap(x_display, screen, cmap[current_dga_cmap]);
1446   #endif
1447  
1324 #ifdef HAVE_PTHREADS
1448          // Unlock frame buffer (and continue MacOS thread)
1449 <        pthread_mutex_unlock(&frame_buffer_lock);
1449 >        UNLOCK_FRAME_BUFFER;
1450          emul_suspended = false;
1328 #endif
1451   }
1452   #endif
1453  
# Line 1479 | Line 1601 | static int kc_decode(KeySym ks)
1601          return -1;
1602   }
1603  
1604 < static int event2keycode(XKeyEvent *ev)
1604 > static int event2keycode(XKeyEvent &ev)
1605   {
1606          KeySym ks;
1607          int as;
1608          int i = 0;
1609  
1610          do {
1611 <                ks = XLookupKeysym(ev, i++);
1611 >                ks = XLookupKeysym(&ev, i++);
1612                  as = kc_decode(ks);
1613                  if (as != -1)
1614                          return as;
# Line 1502 | Line 1624 | static int event2keycode(XKeyEvent *ev)
1624  
1625   static void handle_events(void)
1626   {
1627 <        XEvent event;
1628 <        for (;;) {
1629 <                if (!XCheckMaskEvent(x_display, eventmask, &event))
1508 <                        break;
1627 >        while (XPending(x_display)) {
1628 >                XEvent event;
1629 >                XNextEvent(x_display, &event);
1630  
1631                  switch (event.type) {
1632                          // Mouse button
1633                          case ButtonPress: {
1634 <                                unsigned int button = ((XButtonEvent *)&event)->button;
1634 >                                unsigned int button = event.xbutton.button;
1635                                  if (button < 4)
1636                                          ADBMouseDown(button - 1);
1637                                  else if (button < 6) {  // Wheel mouse
# Line 1529 | Line 1650 | static void handle_events(void)
1650                                  break;
1651                          }
1652                          case ButtonRelease: {
1653 <                                unsigned int button = ((XButtonEvent *)&event)->button;
1653 >                                unsigned int button = event.xbutton.button;
1654                                  if (button < 4)
1655                                          ADBMouseUp(button - 1);
1656                                  break;
# Line 1537 | Line 1658 | static void handle_events(void)
1658  
1659                          // Mouse moved
1660                          case EnterNotify:
1540                                ADBMouseMoved(((XMotionEvent *)&event)->x, ((XMotionEvent *)&event)->y);
1541                                break;
1661                          case MotionNotify:
1662 <                                ADBMouseMoved(((XMotionEvent *)&event)->x, ((XMotionEvent *)&event)->y);
1662 >                                ADBMouseMoved(event.xmotion.x, event.xmotion.y);
1663                                  break;
1664  
1665                          // Keyboard
1666                          case KeyPress: {
1667                                  int code;
1668                                  if (use_keycodes) {
1669 <                                        event2keycode((XKeyEvent *)&event);     // This is called to process the hotkeys
1670 <                                        code = keycode_table[((XKeyEvent *)&event)->keycode & 0xff];
1669 >                                        event2keycode(event.xkey);      // This is called to process the hotkeys
1670 >                                        code = keycode_table[event.xkey.keycode & 0xff];
1671                                  } else
1672 <                                        code = event2keycode((XKeyEvent *)&event);
1672 >                                        code = event2keycode(event.xkey);
1673                                  if (code != -1) {
1674                                          if (!emul_suspended) {
1675                                                  if (code == 0x39) {     // Caps Lock pressed
# Line 1577 | Line 1696 | static void handle_events(void)
1696                          case KeyRelease: {
1697                                  int code;
1698                                  if (use_keycodes) {
1699 <                                        event2keycode((XKeyEvent *)&event);     // This is called to process the hotkeys
1700 <                                        code = keycode_table[((XKeyEvent *)&event)->keycode & 0xff];
1699 >                                        event2keycode(event.xkey);      // This is called to process the hotkeys
1700 >                                        code = keycode_table[event.xkey.keycode & 0xff];
1701                                  } else
1702 <                                        code = event2keycode((XKeyEvent *)&event);
1702 >                                        code = event2keycode(event.xkey);
1703                                  if (code != -1 && code != 0x39) {       // Don't propagate Caps Lock releases
1704                                          ADBKeyUp(code);
1705                                          if (code == 0x36)
# Line 1594 | Line 1713 | static void handle_events(void)
1713                                  if (display_type == DISPLAY_WINDOW) {
1714   #ifdef ENABLE_VOSF
1715                                          if (use_vosf) {                 // VOSF refresh
1716 < #ifdef HAVE_PTHREADS
1598 <                                                pthread_mutex_lock(&Screen_draw_lock);
1599 < #endif
1716 >                                                LOCK_VOSF;
1717                                                  PFLAG_SET_ALL;
1718 < #ifdef HAVE_PTHREADS
1719 <                                                pthread_mutex_unlock(&Screen_draw_lock);
1603 < #endif
1604 <                                                memset(the_buffer_copy, 0, VideoMonitor.bytes_per_row * VideoMonitor.y);
1718 >                                                UNLOCK_VOSF;
1719 >                                                memset(the_buffer_copy, 0, VideoMonitor.mode.bytes_per_row * VideoMonitor.mode.y);
1720                                          }
1721                                          else
1722   #endif
# Line 1612 | Line 1727 | static void handle_events(void)
1727                                                          updt_box[x1][y1] = true;
1728                                                  nr_boxes = 16 * 16;
1729                                          } else                                  // Static refresh
1730 <                                                memset(the_buffer_copy, 0, VideoMonitor.bytes_per_row * VideoMonitor.y);
1730 >                                                memset(the_buffer_copy, 0, VideoMonitor.mode.bytes_per_row * VideoMonitor.mode.y);
1731 >                                }
1732 >                                break;
1733 >
1734 >                        // Window "close" widget clicked
1735 >                        case ClientMessage:
1736 >                                if (event.xclient.format == 32 && event.xclient.data.l[0] == WM_DELETE_WINDOW) {
1737 >                                        ADBKeyDown(0x7f);       // Power key
1738 >                                        ADBKeyUp(0x7f);
1739                                  }
1740                                  break;
1741                  }
# Line 1630 | Line 1753 | static void update_display_dynamic(int t
1753          int y1, y2, y2s, y2a, i, x1, xm, xmo, ymo, yo, yi, yil, xi;
1754          int xil = 0;
1755          int rxm = 0, rxmo = 0;
1756 <        int bytes_per_row = VideoMonitor.bytes_per_row;
1757 <        int bytes_per_pixel = VideoMonitor.bytes_per_row / VideoMonitor.x;
1758 <        int rx = VideoMonitor.bytes_per_row / 16;
1759 <        int ry = VideoMonitor.y / 16;
1756 >        int bytes_per_row = VideoMonitor.mode.bytes_per_row;
1757 >        int bytes_per_pixel = VideoMonitor.mode.bytes_per_row / VideoMonitor.mode.x;
1758 >        int rx = VideoMonitor.mode.bytes_per_row / 16;
1759 >        int ry = VideoMonitor.mode.y / 16;
1760          int max_box;
1761  
1762          y2s = sm_uptd[ticker % 8];
# Line 1719 | Line 1842 | static void update_display_static(void)
1842   {
1843          // Incremental update code
1844          int wide = 0, high = 0, x1, x2, y1, y2, i, j;
1845 <        int bytes_per_row = VideoMonitor.bytes_per_row;
1846 <        int bytes_per_pixel = VideoMonitor.bytes_per_row / VideoMonitor.x;
1845 >        int bytes_per_row = VideoMonitor.mode.bytes_per_row;
1846 >        int bytes_per_pixel = VideoMonitor.mode.bytes_per_row / VideoMonitor.mode.x;
1847          uint8 *p, *p2;
1848  
1849          // Check for first line from top and first line from bottom that have changed
1850          y1 = 0;
1851 <        for (j=0; j<VideoMonitor.y; j++) {
1851 >        for (j=0; j<VideoMonitor.mode.y; j++) {
1852                  if (memcmp(&the_buffer[j * bytes_per_row], &the_buffer_copy[j * bytes_per_row], bytes_per_row)) {
1853                          y1 = j;
1854                          break;
1855                  }
1856          }
1857          y2 = y1 - 1;
1858 <        for (j=VideoMonitor.y-1; j>=y1; j--) {
1858 >        for (j=VideoMonitor.mode.y-1; j>=y1; j--) {
1859                  if (memcmp(&the_buffer[j * bytes_per_row], &the_buffer_copy[j * bytes_per_row], bytes_per_row)) {
1860                          y2 = j;
1861                          break;
# Line 1743 | Line 1866 | static void update_display_static(void)
1866          // Check for first column from left and first column from right that have changed
1867          if (high) {
1868                  if (depth == 1) {
1869 <                        x1 = VideoMonitor.x;
1869 >                        x1 = VideoMonitor.mode.x - 1;
1870                          for (j=y1; j<=y2; j++) {
1871                                  p = &the_buffer[j * bytes_per_row];
1872                                  p2 = &the_buffer_copy[j * bytes_per_row];
# Line 1761 | Line 1884 | static void update_display_static(void)
1884                                  p2 = &the_buffer_copy[j * bytes_per_row];
1885                                  p += bytes_per_row;
1886                                  p2 += bytes_per_row;
1887 <                                for (i=(VideoMonitor.x>>3); i>(x2>>3); i--) {
1887 >                                for (i=(VideoMonitor.mode.x>>3); i>(x2>>3); i--) {
1888                                          p--; p2--;
1889                                          if (*p != *p2) {
1890 <                                                x2 = i << 3;
1890 >                                                x2 = (i << 3) + 7;
1891                                                  break;
1892                                          }
1893                                  }
1894                          }
1895 <                        wide = x2 - x1;
1895 >                        wide = x2 - x1 + 1;
1896  
1897                          // Update copy of the_buffer
1898                          if (high && wide) {
# Line 1780 | Line 1903 | static void update_display_static(void)
1903                          }
1904  
1905                  } else {
1906 <                        x1 = VideoMonitor.x;
1906 >                        x1 = VideoMonitor.mode.x;
1907                          for (j=y1; j<=y2; j++) {
1908                                  p = &the_buffer[j * bytes_per_row];
1909                                  p2 = &the_buffer_copy[j * bytes_per_row];
# Line 1798 | Line 1921 | static void update_display_static(void)
1921                                  p2 = &the_buffer_copy[j * bytes_per_row];
1922                                  p += bytes_per_row;
1923                                  p2 += bytes_per_row;
1924 <                                for (i=VideoMonitor.x*bytes_per_pixel; i>x2*bytes_per_pixel; i--) {
1924 >                                for (i=VideoMonitor.mode.x*bytes_per_pixel; i>x2*bytes_per_pixel; i--) {
1925                                          p--;
1926                                          p2--;
1927                                          if (*p != *p2) {
# Line 1833 | Line 1956 | static void update_display_static(void)
1956   *      Screen refresh functions
1957   */
1958  
1959 < // The specialisations hereunder are meant to enable VOSF with DGA in direct
1960 < // addressing mode in case the address spaces (RAM, ROM, FrameBuffer) could
1961 < // not get mapped correctly with respect to the predetermined host frame
1962 < // buffer base address.
1963 < //
1841 < // Hmm, in other words, when in direct addressing mode and DGA is requested,
1842 < // we first try to "triple allocate" the address spaces according to the real
1843 < // host frame buffer address. Then, if it fails, we will use a temporary
1844 < // frame buffer thus making the real host frame buffer updated when pages
1845 < // of the temp frame buffer are altered.
1846 < //
1847 < // As a side effect, a little speed gain in screen updates could be noticed
1848 < // for other modes than DGA.
1849 < //
1850 < // The following two functions below are inline so that a clever compiler
1851 < // could specialise the code according to the current screen depth and
1852 < // display type. A more clever compiler would the job by itself though...
1853 < // (update_display_vosf is inlined as well)
1959 > // We suggest the compiler to inline the next two functions so that it
1960 > // may specialise the code according to the current screen depth and
1961 > // display type. A clever compiler would do that job by itself though...
1962 >
1963 > // NOTE: update_display_vosf is inlined too
1964  
1965   static inline void possibly_quit_dga_mode()
1966   {
# Line 1871 | Line 1981 | static inline void possibly_quit_dga_mod
1981  
1982   static inline void handle_palette_changes(int depth, int display_type)
1983   {
1984 < #ifdef HAVE_PTHREADS
1985 <        pthread_mutex_lock(&palette_lock);
1876 < #endif
1984 >        LOCK_PALETTE;
1985 >
1986          if (palette_changed) {
1987                  palette_changed = false;
1988                  if (depth == 8) {
1989                          XStoreColors(x_display, cmap[0], palette, 256);
1990                          XStoreColors(x_display, cmap[1], palette, 256);
1991 +                        XSync(x_display, false);
1992                                  
1993   #ifdef ENABLE_XF86_DGA
1994                          if (display_type == DISPLAY_DGA) {
# Line 1888 | Line 1998 | static inline void handle_palette_change
1998   #endif
1999                  }
2000          }
2001 < #ifdef HAVE_PTHREADS
2002 <        pthread_mutex_unlock(&palette_lock);
1893 < #endif
2001 >
2002 >        UNLOCK_PALETTE;
2003   }
2004  
2005   static void video_refresh_dga(void)
# Line 1905 | Line 2014 | static void video_refresh_dga(void)
2014          handle_palette_changes(depth, DISPLAY_DGA);
2015   }
2016  
2017 + #ifdef ENABLE_VOSF
2018   #if REAL_ADDRESSING || DIRECT_ADDRESSING
2019   static void video_refresh_dga_vosf(void)
2020   {
# Line 1921 | Line 2031 | static void video_refresh_dga_vosf(void)
2031          static int tick_counter = 0;
2032          if (++tick_counter >= frame_skip) {
2033                  tick_counter = 0;
2034 < #ifdef HAVE_PTHREADS
2035 <                pthread_mutex_lock(&Screen_draw_lock);
2036 < #endif
2037 <                update_display_dga_vosf();
2038 < #ifdef HAVE_PTHREADS
1929 <                pthread_mutex_unlock(&Screen_draw_lock);
1930 < #endif
2034 >                if (mainBuffer.dirty) {
2035 >                        LOCK_VOSF;
2036 >                        update_display_dga_vosf();
2037 >                        UNLOCK_VOSF;
2038 >                }
2039          }
2040   }
2041   #endif
2042  
1935 #ifdef ENABLE_VOSF
2043   static void video_refresh_window_vosf(void)
2044   {
2045          // Quit DGA mode if requested
# Line 1948 | Line 2055 | static void video_refresh_window_vosf(vo
2055          static int tick_counter = 0;
2056          if (++tick_counter >= frame_skip) {
2057                  tick_counter = 0;
2058 < #ifdef HAVE_PTHREADS
2059 <                pthread_mutex_lock(&Screen_draw_lock);
2060 < #endif
2061 <                update_display_window_vosf();
2062 < #ifdef HAVE_PTHREADS
2063 <                pthread_mutex_unlock(&Screen_draw_lock);
1957 < #endif
2058 >                if (mainBuffer.dirty) {
2059 >                        LOCK_VOSF;
2060 >                        update_display_window_vosf();
2061 >                        UNLOCK_VOSF;
2062 >                        XSync(x_display, false); // Let the server catch up
2063 >                }
2064          }
2065   }
2066 < #endif
2066 > #endif // def ENABLE_VOSF
2067  
2068   static void video_refresh_window_static(void)
2069   {
# Line 1998 | Line 2104 | void VideoRefreshInit(void)
2104   {
2105          // TODO: set up specialised 8bpp VideoRefresh handlers ?
2106          if (display_type == DISPLAY_DGA) {
2107 < #if REAL_ADDRESSING || DIRECT_ADDRESSING
2107 > #if ENABLE_VOSF && (REAL_ADDRESSING || DIRECT_ADDRESSING)
2108                  if (use_vosf)
2109                          video_refresh = video_refresh_dga_vosf;
2110                  else
# Line 2024 | Line 2130 | void VideoRefresh(void)
2130          video_refresh();
2131   }
2132  
2027 #if 0
2028 void VideoRefresh(void)
2029 {
2030 #if defined(ENABLE_XF86_DGA) || defined(ENABLE_FBDEV_DGA)
2031        // Quit DGA mode if requested
2032        if (quit_full_screen) {
2033                quit_full_screen = false;
2034                if (display_type == DISPLAY_DGA) {
2035 #ifdef ENABLE_XF86_DGA
2036                        XF86DGADirectVideo(x_display, screen, 0);
2037 #endif
2038                        XUngrabPointer(x_display, CurrentTime);
2039                        XUngrabKeyboard(x_display, CurrentTime);
2040                        XUnmapWindow(x_display, the_win);
2041                        XSync(x_display, false);
2042                }
2043        }
2044 #endif
2045
2046        // Handle X events
2047        handle_events();
2048
2049        // Handle palette changes
2050 #ifdef HAVE_PTHREADS
2051        pthread_mutex_lock(&palette_lock);
2052 #endif
2053        if (palette_changed) {
2054                palette_changed = false;
2055                if (depth == 8) {
2056                        XStoreColors(x_display, cmap[0], palette, 256);
2057                        XStoreColors(x_display, cmap[1], palette, 256);
2058                                
2059 #ifdef ENABLE_XF86_DGA
2060                        if (display_type == DISPLAY_DGA) {
2061                                current_dga_cmap ^= 1;
2062                                XF86DGAInstallColormap(x_display, screen, cmap[current_dga_cmap]);
2063                        }
2064 #endif
2065                }
2066        }
2067 #ifdef HAVE_PTHREADS
2068        pthread_mutex_unlock(&palette_lock);
2069 #endif
2070
2071        // In window mode, update display
2072        static int tick_counter = 0;
2073        if (display_type == DISPLAY_WINDOW) {
2074                tick_counter++;
2075                if (frame_skip == 0)
2076                        update_display_dynamic(tick_counter);
2077                else if (tick_counter >= frame_skip) {
2078                        tick_counter = 0;
2079                        update_display_static();
2080                }
2081        }
2082 }
2083 #endif
2084
2133   #ifdef HAVE_PTHREADS
2134   static void *redraw_func(void *arg)
2135   {
# Line 2089 | Line 2137 | static void *redraw_func(void *arg)
2137          int64 ticks = 0;
2138          uint64 next = GetTicks_usec();
2139          while (!redraw_thread_cancel) {
2092 //              VideoRefresh();
2140                  video_refresh();
2141                  next += 16667;
2142                  int64 delay = next - GetTicks_usec();
# Line 2100 | Line 2147 | static void *redraw_func(void *arg)
2147                  ticks++;
2148          }
2149          uint64 end = GetTicks_usec();
2150 <        printf("%Ld ticks in %Ld usec = %Ld ticks/sec\n", ticks, end - start, (end - start) / ticks);
2150 >        // printf("%Ld ticks in %Ld usec = %Ld ticks/sec\n", ticks, end - start, ticks * 1000000 / (end - start));
2151          return NULL;
2152   }
2153   #endif

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