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root/cebix/BasiliskII/src/Unix/video_vosf.h
Revision: 1.10
Committed: 2000-11-30T16:20:52Z (23 years, 11 months ago) by cebix
Content type: text/plain
Branch: MAIN
Changes since 1.9: +5 -5 lines
Log Message:
- removed USE_MAPPED_MEMORY (unused)
- fixed Delay_usec() on Solaris

File Contents

# Content
1 /*
2 * video_vosf.h - Video/graphics emulation, video on SEGV signals support
3 *
4 * Basilisk II (C) 1997-2000 Christian Bauer
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21 #ifndef VIDEO_VOSF_H
22 #define VIDEO_VOSF_H
23
24 // Note: this file is #include'd in video_x.cpp
25 #ifdef ENABLE_VOSF
26
27 /*
28 * Page-aligned memory allocation
29 */
30
31 // Align on page boundaries
32 static uintptr align_on_page_boundary(uintptr size)
33 {
34 const uint32 page_size = getpagesize();
35 const uint32 page_mask = page_size - 1;
36 return (size + page_mask) & ~page_mask;
37 }
38
39 // Allocate memory on page boundary
40 static void * allocate_framebuffer(uint32 size, uint8 * hint = 0)
41 {
42 // Remind that the system can allocate at 0x00000000...
43 return mmap((caddr_t)hint, size, PROT_READ | PROT_WRITE, MAP_PRIVATE, zero_fd, 0);
44 }
45
46
47 /*
48 * Screen depth identification
49 */
50
51 enum {
52 ID_DEPTH_UNKNOWN = -1,
53 ID_DEPTH_1,
54 ID_DEPTH_8,
55 ID_DEPTH_15,
56 ID_DEPTH_16,
57 ID_DEPTH_24,
58 ID_DEPTH_32 = ID_DEPTH_24,
59 ID_DEPTH_COUNT
60 };
61
62 static int depth_id(int depth)
63 {
64 int id;
65 switch (depth) {
66 case 1 : id = ID_DEPTH_1; break;
67 case 8 : id = ID_DEPTH_8; break;
68 case 15 : id = ID_DEPTH_15; break;
69 case 16 : id = ID_DEPTH_16; break;
70 case 24 : id = ID_DEPTH_24; break;
71 case 32 : id = ID_DEPTH_32; break;
72 default : id = ID_DEPTH_UNKNOWN;
73 }
74 return id;
75 }
76
77
78 /*
79 * Frame buffer copy function templates
80 */
81
82 // No conversion required
83
84 #define MEMCPY_PROFITABLE
85 #ifdef MEMCPY_PROFITABLE
86 static void do_fbcopy_raw(uint8 * dest, const uint8 * source, uint32 length)
87 {
88 memcpy(dest, source, length);
89 }
90 #else
91 #define FB_BLIT_1(dst, src) (dst = (src))
92 #define FB_BLIT_2(dst, src) (dst = (src))
93 #define FB_DEPTH 0
94 #define FB_FUNC_NAME do_fbcopy_raw
95 #include "video_blit.h"
96 #endif
97
98
99 // RGB 555
100
101 #ifdef WORDS_BIGENDIAN
102 # define FB_FUNC_NAME do_fbcopy_15_obo
103 #else
104 # define FB_FUNC_NAME do_fbcopy_15_nbo
105 #endif
106
107 #define FB_BLIT_1(dst, src) \
108 (dst = (((src) >> 8) & 0xff) | (((src) & 0xff) << 8))
109
110 #define FB_BLIT_2(dst, src) \
111 (dst = (((src) >> 8) & 0x00ff00ff) | (((src) & 0x00ff00ff) << 8))
112
113 #define FB_DEPTH 15
114 #include "video_blit.h"
115
116
117 // RGB 565
118
119 #ifdef WORDS_BIGENDIAN
120
121 // native byte order
122
123 #define FB_BLIT_1(dst, src) \
124 (dst = (((src) & 0x1f) | (((src) << 1) & 0xffc0)))
125
126 #define FB_BLIT_2(dst, src) \
127 (dst = (((src) & 0x001f001f) | (((src) << 1) & 0xffc0ffc0)))
128
129 #define FB_DEPTH 16
130 #define FB_FUNC_NAME do_fbcopy_16_nbo
131 #include "video_blit.h"
132
133 // opposite byte order
134
135 #define FB_BLIT_1(dst, src) \
136 (dst = ((((src) >> 7) & 0xff) | (((src) << 9) & 0xc000) | (((src) << 8) & 0x1f00)))
137
138 #define FB_BLIT_2(dst, src) \
139 (dst = ((((src) >> 7) & 0x00ff00ff) | (((src) << 9) & 0xc000c000) | (((src) << 8) & 0x1f001f00)))
140
141 #define FB_DEPTH 16
142 #define FB_FUNC_NAME do_fbcopy_16_obo
143 #include "video_blit.h"
144
145 #else
146
147 // native byte order
148
149 #define FB_BLIT_1(dst, src) \
150 (dst = (((src) >> 8) & 0x001f) | (((src) << 9) & 0xfe00) | (((src) >> 7) & 0x01c0))
151
152 #define FB_BLIT_2(dst, src) \
153 (dst = (((src) >> 8) & 0x001f001f) | (((src) << 9) & 0xfe00fe00) | (((src) >> 7) & 0x01c001c0))
154
155 #define FB_DEPTH 16
156 #define FB_FUNC_NAME do_fbcopy_16_nbo
157 #include "video_blit.h"
158
159 // opposite byte order (untested)
160
161 #define FB_BLIT_1(dst, src) \
162 (dst = (((src) & 0x1f00) | (((src) << 1) & 0xe0fe) | (((src) >> 15) & 1)))
163
164 #define FB_BLIT_2(dst, src) \
165 (dst = (((src) & 0x1f001f00) | (((src) << 1) & 0xe0fee0fe) | (((src) >> 15) & 0x10001)))
166
167 #define FB_DEPTH 16
168 #define FB_FUNC_NAME do_fbcopy_16_obo
169 #include "video_blit.h"
170
171 #endif
172
173 // RGB 888
174
175 #ifdef WORDS_BIGENDIAN
176 # define FB_FUNC_NAME do_fbcopy_24_obo
177 #else
178 # define FB_FUNC_NAME do_fbcopy_24_nbo
179 #endif
180
181 #define FB_BLIT_1(dst, src) \
182 (dst = (src))
183
184 #define FB_BLIT_2(dst, src) \
185 (dst = (((src) >> 24) & 0xff) | (((src) >> 8) & 0xff00) | (((src) & 0xff00) << 8) | (((src) & 0xff) << 24))
186
187 #define FB_DEPTH 24
188 #include "video_blit.h"
189
190
191 /*
192 * Frame buffer copy functions map table
193 */
194
195 typedef void (*fbcopy_func)(uint8 *, const uint8 *, uint32);
196 static fbcopy_func do_update_framebuffer;
197
198 #define FBCOPY_FUNC(aHandler) do_ ## aHandler
199
200 #if REAL_ADDRESSING || DIRECT_ADDRESSING
201 #define WD(X) { FBCOPY_FUNC(X), FBCOPY_FUNC(X) }
202 #else
203 #define WD(X) { FBCOPY_FUNC(fbcopy_raw), FBCOPY_FUNC(fbcopy_raw) }
204 #endif
205
206 // fb_copy_funcs[depth_id][native_byte_order][dga_mode]
207 // NT : not tested
208 // OK : has been successfully tested
209 // NBO : native byte order (X server vs. client)
210 // OBO : opposite byte order (X server vs. client)
211 static fbcopy_func fbcopy_funcs[ID_DEPTH_COUNT][2][2] = {
212 #ifdef WORDS_BIGENDIAN
213 /* opposite byte order native byte order */
214 /* 1 bpp */ { WD(fbcopy_raw) , WD(fbcopy_raw) }, // NT
215 /* 8 bpp */ { WD(fbcopy_raw) , WD(fbcopy_raw) }, // OK (NBO)
216 /* 15 bpp */ { WD(fbcopy_15_obo) , WD(fbcopy_raw) }, // OK (OBO)
217 /* 16 bpp */ { WD(fbcopy_16_obo) , WD(fbcopy_16_nbo) }, // OK (OBO)
218 /* 24 bpp */ { WD(fbcopy_24_obo) , WD(fbcopy_raw) } // OK (OBO)
219 #else
220 /* opposite byte order native byte order */
221 /* 1 bpp */ { WD(fbcopy_raw) , WD(fbcopy_raw) }, // NT
222 /* 8 bpp */ { WD(fbcopy_raw) , WD(fbcopy_raw) }, // OK (NBO)
223 /* 15 bpp */ { WD(fbcopy_raw) , WD(fbcopy_15_nbo) }, // OK (NBO)
224 /* 16 bpp */ { WD(fbcopy_16_obo) , WD(fbcopy_16_nbo) }, // OK (NBO)
225 /* 24 bpp */ { WD(fbcopy_raw) , WD(fbcopy_24_nbo) } // OK (NBO)
226 #endif
227 };
228
229 #undef WD
230
231 #define FBCOPY_FUNC_ERROR \
232 ErrorAlert("Invalid screen depth")
233
234 #define GET_FBCOPY_FUNC(aDepth, aNativeByteOrder, aDisplay) \
235 ((depth_id(aDepth) == ID_DEPTH_UNKNOWN) ? ( FBCOPY_FUNC_ERROR, (fbcopy_func)0 ) : \
236 fbcopy_funcs[depth_id(aDepth)][(aNativeByteOrder)][(aDisplay) == DISPLAY_DGA ? 1 : 0])
237
238
239 /*
240 * Screen fault handler
241 */
242
243 static inline void do_handle_screen_fault(uintptr addr)
244 {
245 if ((addr < mainBuffer.memStart) || (addr >= mainBuffer.memEnd)) {
246 fprintf(stderr, "Segmentation fault at 0x%08X\n", addr);
247 abort();
248 }
249
250 const int page = (addr - mainBuffer.memStart) >> mainBuffer.pageBits;
251 caddr_t page_ad = (caddr_t)(addr & ~(mainBuffer.pageSize - 1));
252 LOCK_VOSF;
253 PFLAG_SET(page);
254 mprotect(page_ad, mainBuffer.pageSize, PROT_READ | PROT_WRITE);
255 UNLOCK_VOSF;
256 }
257
258 #if defined(HAVE_SIGINFO_T)
259
260 static void Screen_fault_handler(int, siginfo_t * sip, void *)
261 {
262 D(bug("Screen_fault_handler: ADDR=0x%08X\n", sip->si_addr));
263 do_handle_screen_fault((uintptr)sip->si_addr);
264 }
265
266 #elif defined(HAVE_SIGCONTEXT_SUBTERFUGE)
267
268 # if defined(__i386__) && defined(__linux__)
269 static void Screen_fault_handler(int, struct sigcontext scs)
270 {
271 D(bug("Screen_fault_handler: ADDR=0x%08X from IP=0x%08X\n", scs.cr2, scs.eip));
272 do_handle_screen_fault((uintptr)scs.cr2);
273 }
274
275 # elif defined(__m68k__) && defined(__NetBSD__)
276
277 # include <m68k/frame.h>
278 static void Screen_fault_handler(int, int code, struct sigcontext *scp)
279 {
280 D(bug("Screen_fault_handler: ADDR=0x%08X\n", code));
281 struct sigstate {
282 int ss_flags;
283 struct frame ss_frame;
284 };
285 struct sigstate *state = (struct sigstate *)scp->sc_ap;
286 uintptr fault_addr;
287 switch (state->ss_frame.f_format) {
288 case 7: // 68040 access error
289 // "code" is sometimes unreliable (i.e. contains NULL or a bogus address), reason unknown
290 fault_addr = state->ss_frame.f_fmt7.f_fa;
291 break;
292 default:
293 fault_addr = (uintptr)code;
294 break;
295 }
296 do_handle_screen_fault(fault_addr);
297 }
298
299 # else
300 # error "No suitable subterfuge for Video on SEGV signals"
301 # endif
302 #else
303 # error "Can't do Video on SEGV signals"
304 #endif
305
306
307 /*
308 * Screen fault handler initialization
309 */
310
311 #if defined(HAVE_SIGINFO_T)
312 static bool Screen_fault_handler_init()
313 {
314 // Setup SIGSEGV handler to process writes to frame buffer
315 sigemptyset(&vosf_sa.sa_mask);
316 vosf_sa.sa_sigaction = Screen_fault_handler;
317 vosf_sa.sa_flags = SA_SIGINFO;
318 return (sigaction(SIGSEGV, &vosf_sa, NULL) == 0);
319 }
320 #elif defined(HAVE_SIGCONTEXT_SUBTERFUGE)
321 static bool Screen_fault_handler_init()
322 {
323 // Setup SIGSEGV handler to process writes to frame buffer
324 sigemptyset(&vosf_sa.sa_mask);
325 vosf_sa.sa_handler = (void (*)(int)) Screen_fault_handler;
326 #if !EMULATED_68K && defined(__NetBSD__)
327 sigaddset(&vosf_sa.sa_mask, SIGALRM);
328 vosf_sa.sa_flags = SA_ONSTACK;
329 #else
330 vosf_sa.sa_flags = 0;
331 #endif
332 return (sigaction(SIGSEGV, &vosf_sa, NULL) == 0);
333 }
334 #endif
335
336
337 /*
338 * Update display for Windowed mode and VOSF
339 */
340
341 static inline void update_display_window_vosf(void)
342 {
343 int page = 0;
344 for (;;) {
345 while (PFLAG_ISCLEAR_4(page))
346 page += 4;
347
348 while (PFLAG_ISCLEAR(page))
349 page++;
350
351 if (page >= mainBuffer.pageCount)
352 break;
353
354 const int first_page = page;
355 while ((page < mainBuffer.pageCount) && PFLAG_ISSET(page)) {
356 PFLAG_CLEAR(page);
357 ++page;
358 }
359
360 // Make the dirty pages read-only again
361 const int32 offset = first_page << mainBuffer.pageBits;
362 const uint32 length = (page - first_page) << mainBuffer.pageBits;
363 mprotect((caddr_t)(mainBuffer.memStart + offset), length, PROT_READ);
364
365 // There is at least one line to update
366 const int y1 = mainBuffer.pageInfo[first_page].top;
367 const int y2 = mainBuffer.pageInfo[page - 1].bottom;
368 const int height = y2 - y1 + 1;
369
370 const int bytes_per_row = VideoMonitor.bytes_per_row;
371 const int bytes_per_pixel = VideoMonitor.bytes_per_row / VideoMonitor.x;
372 int i, j;
373
374 // Check for first column from left and first column
375 // from right that have changed
376 int x1, x2, width;
377 if (depth == 1) {
378
379 x1 = VideoMonitor.x - 1;
380 for (j = y1; j <= y2; j++) {
381 uint8 * const p1 = &the_buffer[j * bytes_per_row];
382 uint8 * const p2 = &the_buffer_copy[j * bytes_per_row];
383 for (i = 0; i < (x1>>3); i++) {
384 if (p1[i] != p2[i]) {
385 x1 = i << 3;
386 break;
387 }
388 }
389 }
390
391 x2 = x1;
392 for (j = y2; j >= y1; j--) {
393 uint8 * const p1 = &the_buffer[j * bytes_per_row];
394 uint8 * const p2 = &the_buffer_copy[j * bytes_per_row];
395 for (i = (VideoMonitor.x>>3) - 1; i > (x2>>3); i--) {
396 if (p1[i] != p2[i]) {
397 x2 = (i << 3) + 7;
398 break;
399 }
400 }
401 }
402 width = x2 - x1 + 1;
403
404 // Update the_host_buffer and copy of the_buffer
405 i = y1 * bytes_per_row + (x1 >> 3);
406 for (j = y1; j <= y2; j++) {
407 do_update_framebuffer(the_host_buffer + i, the_buffer + i, width >> 3);
408 memcpy(the_buffer_copy + i, the_buffer + i, width >> 3);
409 i += bytes_per_row;
410 }
411
412 } else {
413
414 x1 = VideoMonitor.x * bytes_per_pixel - 1;
415 for (j = y1; j <= y2; j++) {
416 uint8 * const p1 = &the_buffer[j * bytes_per_row];
417 uint8 * const p2 = &the_buffer_copy[j * bytes_per_row];
418 for (i = 0; i < x1; i++) {
419 if (p1[i] != p2[i]) {
420 x1 = i;
421 break;
422 }
423 }
424 }
425 x1 /= bytes_per_pixel;
426
427 x2 = x1 * bytes_per_pixel;
428 for (j = y2; j >= y1; j--) {
429 uint8 * const p1 = &the_buffer[j * bytes_per_row];
430 uint8 * const p2 = &the_buffer_copy[j * bytes_per_row];
431 for (i = VideoMonitor.x * bytes_per_pixel - 1; i > x2; i--) {
432 if (p1[i] != p2[i]) {
433 x2 = i;
434 break;
435 }
436 }
437 }
438 x2 /= bytes_per_pixel;
439 width = x2 - x1 + 1;
440
441 // Update the_host_buffer and copy of the_buffer
442 i = y1 * bytes_per_row + x1 * bytes_per_pixel;
443 for (j = y1; j <= y2; j++) {
444 do_update_framebuffer(the_host_buffer + i, the_buffer + i, bytes_per_pixel * width);
445 memcpy(the_buffer_copy + i, the_buffer + i, bytes_per_pixel * width);
446 i += bytes_per_row;
447 }
448 }
449
450 if (have_shm)
451 XShmPutImage(x_display, the_win, the_gc, img, x1, y1, x1, y1, width, height, 0);
452 else
453 XPutImage(x_display, the_win, the_gc, img, x1, y1, x1, y1, width, height);
454 }
455 }
456
457
458 /*
459 * Update display for DGA mode and VOSF
460 * (only in Direct Addressing mode)
461 */
462
463 #if REAL_ADDRESSING || DIRECT_ADDRESSING
464 static inline void update_display_dga_vosf(void)
465 {
466 int page = 0;
467 for (;;) {
468 while (PFLAG_ISCLEAR_4(page))
469 page += 4;
470
471 while (PFLAG_ISCLEAR(page))
472 page++;
473
474 if (page >= mainBuffer.pageCount)
475 break;
476
477 const int first_page = page;
478 while ((page < mainBuffer.pageCount) && PFLAG_ISSET(page)) {
479 PFLAG_CLEAR(page);
480 ++page;
481 }
482
483 // Make the dirty pages read-only again
484 const int32 offset = first_page << mainBuffer.pageBits;
485 const uint32 length = (page - first_page) << mainBuffer.pageBits;
486 mprotect((caddr_t)(mainBuffer.memStart + offset), length, PROT_READ);
487
488 // I am sure that y2 >= y1 and depth != 1
489 const int y1 = mainBuffer.pageInfo[first_page].top;
490 const int y2 = mainBuffer.pageInfo[page - 1].bottom;
491
492 const int bytes_per_row = VideoMonitor.bytes_per_row;
493 const int bytes_per_pixel = VideoMonitor.bytes_per_row / VideoMonitor.x;
494 int i, j;
495
496 // Check for first column from left and first column
497 // from right that have changed
498 int x1 = VideoMonitor.x * bytes_per_pixel - 1;
499 for (j = y1; j <= y2; j++) {
500 uint8 * const p1 = &the_buffer[j * bytes_per_row];
501 uint8 * const p2 = &the_buffer_copy[j * bytes_per_row];
502 for (i = 0; i < x1; i++) {
503 if (p1[i] != p2[i]) {
504 x1 = i;
505 break;
506 }
507 }
508 }
509 x1 /= bytes_per_pixel;
510
511 int x2 = x1 * bytes_per_pixel;
512 for (j = y2; j >= y1; j--) {
513 uint8 * const p1 = &the_buffer[j * bytes_per_row];
514 uint8 * const p2 = &the_buffer_copy[j * bytes_per_row];
515 for (i = VideoMonitor.x * bytes_per_pixel - 1; i > x2; i--) {
516 if (p1[i] != p2[i]) {
517 x2 = i;
518 break;
519 }
520 }
521 }
522 x2 /= bytes_per_pixel;
523
524 // Update the_host_buffer and copy of the_buffer
525 // There should be at least one pixel to copy
526 const int width = x2 - x1 + 1;
527 i = y1 * bytes_per_row + x1 * bytes_per_pixel;
528 for (j = y1; j <= y2; j++) {
529 do_update_framebuffer(the_host_buffer + i, the_buffer + i, bytes_per_pixel * width);
530 memcpy(the_buffer_copy + i, the_buffer + i, bytes_per_pixel * width);
531 i += bytes_per_row;
532 }
533 }
534 }
535 #endif
536
537 #endif /* ENABLE_VOSF */
538
539 #endif /* VIDEO_VOSF_H */