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/* |
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* video_vosf.h - Video/graphics emulation, video on SEGV signals support |
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* |
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* Basilisk II (C) 1997-2008 Christian Bauer |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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*/ |
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|
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#ifndef VIDEO_VOSF_H |
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#define VIDEO_VOSF_H |
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|
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// Note: this file must be #include'd only in video_x.cpp |
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#ifdef ENABLE_VOSF |
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|
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#include "sigsegv.h" |
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#include "vm_alloc.h" |
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#ifdef _WIN32 |
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#include "util_windows.h" |
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#endif |
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|
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// Glue for SDL and X11 support |
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#ifdef TEST_VOSF_PERFORMANCE |
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#define MONITOR_INIT /* nothing */ |
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#else |
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#ifdef USE_SDL_VIDEO |
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#define MONITOR_INIT SDL_monitor_desc &monitor |
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#define VIDEO_DRV_WIN_INIT driver_window *drv |
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#define VIDEO_DRV_DGA_INIT driver_fullscreen *drv |
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#define VIDEO_DRV_LOCK_PIXELS SDL_VIDEO_LOCK_SURFACE(drv->s) |
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#define VIDEO_DRV_UNLOCK_PIXELS SDL_VIDEO_UNLOCK_SURFACE(drv->s) |
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#define VIDEO_DRV_DEPTH drv->s->format->BitsPerPixel |
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#define VIDEO_DRV_WIDTH drv->s->w |
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#define VIDEO_DRV_HEIGHT drv->s->h |
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#define VIDEO_DRV_ROW_BYTES drv->s->pitch |
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#else |
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#ifdef SHEEPSHAVER |
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#define MONITOR_INIT /* nothing */ |
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#define VIDEO_DRV_WIN_INIT /* nothing */ |
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#define VIDEO_DRV_DGA_INIT /* nothing */ |
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#define VIDEO_DRV_WINDOW the_win |
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#define VIDEO_DRV_GC the_gc |
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#define VIDEO_DRV_IMAGE img |
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#define VIDEO_DRV_HAVE_SHM have_shm |
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#else |
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#define MONITOR_INIT X11_monitor_desc &monitor |
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#define VIDEO_DRV_WIN_INIT driver_window *drv |
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#define VIDEO_DRV_DGA_INIT driver_dga *drv |
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#define VIDEO_DRV_WINDOW drv->w |
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#define VIDEO_DRV_GC drv->gc |
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#define VIDEO_DRV_IMAGE drv->img |
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#define VIDEO_DRV_HAVE_SHM drv->have_shm |
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#endif |
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#define VIDEO_DRV_LOCK_PIXELS /* nothing */ |
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#define VIDEO_DRV_UNLOCK_PIXELS /* nothing */ |
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#define VIDEO_DRV_DEPTH VIDEO_DRV_IMAGE->depth |
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#define VIDEO_DRV_WIDTH VIDEO_DRV_IMAGE->width |
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#define VIDEO_DRV_HEIGHT VIDEO_DRV_IMAGE->height |
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#define VIDEO_DRV_ROW_BYTES VIDEO_DRV_IMAGE->bytes_per_line |
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#endif |
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#endif |
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|
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// Prototypes |
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static void vosf_do_set_dirty_area(uintptr first, uintptr last); |
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static void vosf_set_dirty_area(int x, int y, int w, int h, int screen_width, int screen_height, int bytes_per_row); |
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|
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// Variables for Video on SEGV support |
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static uint8 *the_host_buffer; // Host frame buffer in VOSF mode |
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|
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struct ScreenPageInfo { |
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int top, bottom; // Mapping between this virtual page and Mac scanlines |
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}; |
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|
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struct ScreenInfo { |
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uintptr memStart; // Start address aligned to page boundary |
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uint32 memLength; // Length of the memory addressed by the screen pages |
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|
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uintptr pageSize; // Size of a page |
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int pageBits; // Shift count to get the page number |
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uint32 pageCount; // Number of pages allocated to the screen |
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|
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bool dirty; // Flag: set if the frame buffer was touched |
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bool very_dirty; // Flag: set if the frame buffer was completely modified (e.g. colormap changes) |
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char * dirtyPages; // Table of flags set if page was altered |
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ScreenPageInfo * pageInfo; // Table of mappings page -> Mac scanlines |
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}; |
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|
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static ScreenInfo mainBuffer; |
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|
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#define PFLAG_SET_VALUE 0x00 |
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#define PFLAG_CLEAR_VALUE 0x01 |
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#define PFLAG_SET_VALUE_4 0x00000000 |
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#define PFLAG_CLEAR_VALUE_4 0x01010101 |
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#define PFLAG_SET(page) mainBuffer.dirtyPages[page] = PFLAG_SET_VALUE |
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#define PFLAG_CLEAR(page) mainBuffer.dirtyPages[page] = PFLAG_CLEAR_VALUE |
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#define PFLAG_ISSET(page) (mainBuffer.dirtyPages[page] == PFLAG_SET_VALUE) |
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#define PFLAG_ISCLEAR(page) (mainBuffer.dirtyPages[page] != PFLAG_SET_VALUE) |
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|
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#ifdef UNALIGNED_PROFITABLE |
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# define PFLAG_ISSET_4(page) (*((uint32 *)(mainBuffer.dirtyPages + (page))) == PFLAG_SET_VALUE_4) |
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# define PFLAG_ISCLEAR_4(page) (*((uint32 *)(mainBuffer.dirtyPages + (page))) == PFLAG_CLEAR_VALUE_4) |
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#else |
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# define PFLAG_ISSET_4(page) \ |
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PFLAG_ISSET(page ) && PFLAG_ISSET(page+1) \ |
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&& PFLAG_ISSET(page+2) && PFLAG_ISSET(page+3) |
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# define PFLAG_ISCLEAR_4(page) \ |
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PFLAG_ISCLEAR(page ) && PFLAG_ISCLEAR(page+1) \ |
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&& PFLAG_ISCLEAR(page+2) && PFLAG_ISCLEAR(page+3) |
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#endif |
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|
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// Set the selected page range [ first_page, last_page [ into the SET state |
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#define PFLAG_SET_RANGE(first_page, last_page) \ |
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memset(mainBuffer.dirtyPages + (first_page), PFLAG_SET_VALUE, \ |
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(last_page) - (first_page)) |
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|
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// Set the selected page range [ first_page, last_page [ into the CLEAR state |
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#define PFLAG_CLEAR_RANGE(first_page, last_page) \ |
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memset(mainBuffer.dirtyPages + (first_page), PFLAG_CLEAR_VALUE, \ |
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(last_page) - (first_page)) |
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|
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#define PFLAG_SET_ALL do { \ |
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PFLAG_SET_RANGE(0, mainBuffer.pageCount); \ |
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mainBuffer.dirty = true; \ |
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} while (0) |
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|
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#define PFLAG_CLEAR_ALL do { \ |
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PFLAG_CLEAR_RANGE(0, mainBuffer.pageCount); \ |
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mainBuffer.dirty = false; \ |
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mainBuffer.very_dirty = false; \ |
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} while (0) |
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|
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#define PFLAG_SET_VERY_DIRTY do { \ |
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mainBuffer.very_dirty = true; \ |
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} while (0) |
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|
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// Set the following macro definition to 1 if your system |
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// provides a really fast strchr() implementation |
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//#define HAVE_FAST_STRCHR 0 |
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|
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static inline int find_next_page_set(int page) |
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{ |
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#if HAVE_FAST_STRCHR |
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char *match = strchr(mainBuffer.dirtyPages + page, PFLAG_SET_VALUE); |
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return match ? match - mainBuffer.dirtyPages : mainBuffer.pageCount; |
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#else |
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while (PFLAG_ISCLEAR_4(page)) |
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page += 4; |
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while (PFLAG_ISCLEAR(page)) |
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page++; |
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return page; |
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#endif |
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} |
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|
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static inline int find_next_page_clear(int page) |
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{ |
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#if HAVE_FAST_STRCHR |
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char *match = strchr(mainBuffer.dirtyPages + page, PFLAG_CLEAR_VALUE); |
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return match ? match - mainBuffer.dirtyPages : mainBuffer.pageCount; |
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#else |
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while (PFLAG_ISSET_4(page)) |
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page += 4; |
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while (PFLAG_ISSET(page)) |
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page++; |
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return page; |
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#endif |
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} |
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|
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#if defined(HAVE_PTHREADS) |
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static pthread_mutex_t vosf_lock = PTHREAD_MUTEX_INITIALIZER; // Mutex to protect frame buffer (dirtyPages in fact) |
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#define LOCK_VOSF pthread_mutex_lock(&vosf_lock); |
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#define UNLOCK_VOSF pthread_mutex_unlock(&vosf_lock); |
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#elif defined(_WIN32) |
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static mutex_t vosf_lock; // Mutex to protect frame buffer (dirtyPages in fact) |
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#define LOCK_VOSF vosf_lock.lock(); |
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#define UNLOCK_VOSF vosf_lock.unlock(); |
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#elif defined(HAVE_SPINLOCKS) |
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static spinlock_t vosf_lock = SPIN_LOCK_UNLOCKED; // Mutex to protect frame buffer (dirtyPages in fact) |
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#define LOCK_VOSF spin_lock(&vosf_lock) |
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#define UNLOCK_VOSF spin_unlock(&vosf_lock) |
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#else |
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#define LOCK_VOSF |
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#define UNLOCK_VOSF |
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#endif |
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|
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static int log_base_2(uint32 x) |
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{ |
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uint32 mask = 0x80000000; |
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int l = 31; |
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while (l >= 0 && (x & mask) == 0) { |
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mask >>= 1; |
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l--; |
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} |
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return l; |
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} |
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|
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// Extend size to page boundary |
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static uint32 page_extend(uint32 size) |
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{ |
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const uint32 page_size = vm_get_page_size(); |
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const uint32 page_mask = page_size - 1; |
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return (size + page_mask) & ~page_mask; |
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} |
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|
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|
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/* |
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* Check if VOSF acceleration is profitable on this platform |
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*/ |
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|
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const int VOSF_PROFITABLE_TRIES = 3; // Make 3 attempts for full screen update |
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const int VOSF_PROFITABLE_THRESHOLD = 16667/2; // 60 Hz (half of the quantum) |
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|
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static bool video_vosf_profitable(void) |
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{ |
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uint32 duration = 0; |
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const uint32 n_page_faults = mainBuffer.pageCount * VOSF_PROFITABLE_TRIES; |
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|
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#ifdef SHEEPSHAVER |
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const bool accel = PrefsFindBool("gfxaccel"); |
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#else |
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const bool accel = false; |
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#endif |
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|
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for (int i = 0; i < VOSF_PROFITABLE_TRIES; i++) { |
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uint64 start = GetTicks_usec(); |
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for (int p = 0; p < mainBuffer.pageCount; p++) { |
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uint8 *addr = (uint8 *)(mainBuffer.memStart + (p * mainBuffer.pageSize)); |
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if (accel) |
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vosf_do_set_dirty_area((uintptr)addr, (uintptr)addr + mainBuffer.pageSize - 1); |
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else |
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addr[0] = 0; // Trigger Screen_fault_handler() |
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} |
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uint64 elapsed = GetTicks_usec() - start; |
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duration += elapsed; |
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|
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PFLAG_CLEAR_ALL; |
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mainBuffer.dirty = false; |
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if (vm_protect((char *)mainBuffer.memStart, mainBuffer.memLength, VM_PAGE_READ) != 0) |
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return false; |
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} |
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|
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D(bug("Triggered %d page faults in %ld usec (%.1f usec per fault)\n", n_page_faults, duration, double(duration) / double(n_page_faults))); |
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return ((duration / VOSF_PROFITABLE_TRIES) < (VOSF_PROFITABLE_THRESHOLD * (frame_skip ? frame_skip : 1))); |
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} |
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|
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|
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/* |
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* Initialize the VOSF system (mainBuffer structure, SIGSEGV handler) |
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*/ |
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|
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static bool video_vosf_init(MONITOR_INIT) |
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{ |
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VIDEO_MODE_INIT_MONITOR; |
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|
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const uintptr page_size = vm_get_page_size(); |
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const uintptr page_mask = page_size - 1; |
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|
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// Round up frame buffer base to page boundary |
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mainBuffer.memStart = (((uintptr) the_buffer) + page_mask) & ~page_mask; |
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|
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// The frame buffer size shall already be aligned to page boundary (use page_extend) |
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mainBuffer.memLength = the_buffer_size; |
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|
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mainBuffer.pageSize = page_size; |
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mainBuffer.pageBits = log_base_2(mainBuffer.pageSize); |
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mainBuffer.pageCount = (mainBuffer.memLength + page_mask)/mainBuffer.pageSize; |
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|
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// The "2" more bytes requested are a safety net to insure the |
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// loops in the update routines will terminate. |
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// See "How can we deal with array overrun conditions ?" hereunder for further details. |
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mainBuffer.dirtyPages = (char *) malloc(mainBuffer.pageCount + 2); |
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if (mainBuffer.dirtyPages == NULL) |
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return false; |
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|
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PFLAG_CLEAR_ALL; |
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PFLAG_CLEAR(mainBuffer.pageCount); |
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PFLAG_SET(mainBuffer.pageCount+1); |
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|
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// Allocate and fill in pageInfo with start and end (inclusive) row in number of bytes |
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mainBuffer.pageInfo = (ScreenPageInfo *) malloc(mainBuffer.pageCount * sizeof(ScreenPageInfo)); |
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if (mainBuffer.pageInfo == NULL) |
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return false; |
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|
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uint32 a = 0; |
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for (unsigned i = 0; i < mainBuffer.pageCount; i++) { |
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unsigned y1 = a / VIDEO_MODE_ROW_BYTES; |
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if (y1 >= VIDEO_MODE_Y) |
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y1 = VIDEO_MODE_Y - 1; |
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|
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unsigned y2 = (a + mainBuffer.pageSize) / VIDEO_MODE_ROW_BYTES; |
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if (y2 >= VIDEO_MODE_Y) |
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y2 = VIDEO_MODE_Y - 1; |
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|
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mainBuffer.pageInfo[i].top = y1; |
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mainBuffer.pageInfo[i].bottom = y2; |
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|
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a += mainBuffer.pageSize; |
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if (a > mainBuffer.memLength) |
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a = mainBuffer.memLength; |
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} |
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|
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// We can now write-protect the frame buffer |
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if (vm_protect((char *)mainBuffer.memStart, mainBuffer.memLength, VM_PAGE_READ) != 0) |
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return false; |
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|
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// The frame buffer is sane, i.e. there is no write to it yet |
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mainBuffer.dirty = false; |
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return true; |
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} |
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|
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|
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/* |
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* Deinitialize VOSF system |
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*/ |
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|
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static void video_vosf_exit(void) |
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{ |
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if (mainBuffer.pageInfo) { |
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free(mainBuffer.pageInfo); |
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mainBuffer.pageInfo = NULL; |
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} |
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if (mainBuffer.dirtyPages) { |
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free(mainBuffer.dirtyPages); |
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mainBuffer.dirtyPages = NULL; |
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} |
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} |
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|
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|
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/* |
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* Update VOSF state with specified dirty area |
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*/ |
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|
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static void vosf_do_set_dirty_area(uintptr first, uintptr last) |
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{ |
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const int first_page = (first - mainBuffer.memStart) >> mainBuffer.pageBits; |
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const int last_page = (last - mainBuffer.memStart) >> mainBuffer.pageBits; |
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uint8 *addr = (uint8 *)(first & -mainBuffer.pageSize); |
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for (int i = first_page; i <= last_page; i++) { |
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if (PFLAG_ISCLEAR(i)) { |
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PFLAG_SET(i); |
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vm_protect(addr, mainBuffer.pageSize, VM_PAGE_READ | VM_PAGE_WRITE); |
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} |
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addr += mainBuffer.pageSize; |
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} |
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} |
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|
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static void vosf_set_dirty_area(int x, int y, int w, int h, int screen_width, int screen_height, int bytes_per_row) |
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{ |
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if (x < 0) { |
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w -= -x; |
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x = 0; |
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} |
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if (y < 0) { |
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h -= -y; |
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y = 0; |
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} |
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if (w <= 0 || h <= 0) |
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return; |
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if (x + w > screen_width) |
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w -= (x + w) - screen_width; |
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if (y + h > screen_height) |
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h -= (y + h) - screen_height; |
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LOCK_VOSF; |
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if (bytes_per_row >= screen_width) { |
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const int bytes_per_pixel = bytes_per_row / screen_width; |
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if (bytes_per_row <= mainBuffer.pageSize) { |
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const uintptr a0 = mainBuffer.memStart + y * bytes_per_row + x * bytes_per_pixel; |
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const uintptr a1 = mainBuffer.memStart + (y + h - 1) * bytes_per_row + (x + w - 1) * bytes_per_pixel; |
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vosf_do_set_dirty_area(a0, a1); |
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} else { |
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for (int j = y; j < y + h; j++) { |
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const uintptr a0 = mainBuffer.memStart + j * bytes_per_row + x * bytes_per_pixel; |
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const uintptr a1 = a0 + (w - 1) * bytes_per_pixel; |
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vosf_do_set_dirty_area(a0, a1); |
385 |
} |
386 |
} |
387 |
} else { |
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const int pixels_per_byte = screen_width / bytes_per_row; |
389 |
if (bytes_per_row <= mainBuffer.pageSize) { |
390 |
const uintptr a0 = mainBuffer.memStart + y * bytes_per_row + x / pixels_per_byte; |
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const uintptr a1 = mainBuffer.memStart + (y + h - 1) * bytes_per_row + (x + w - 1) / pixels_per_byte; |
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vosf_do_set_dirty_area(a0, a1); |
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} else { |
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for (int j = y; j < y + h; j++) { |
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const uintptr a0 = mainBuffer.memStart + j * bytes_per_row + x / pixels_per_byte; |
396 |
const uintptr a1 = mainBuffer.memStart + j * bytes_per_row + (x + w - 1) / pixels_per_byte; |
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vosf_do_set_dirty_area(a0, a1); |
398 |
} |
399 |
} |
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} |
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mainBuffer.dirty = true; |
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UNLOCK_VOSF; |
403 |
} |
404 |
|
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|
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/* |
407 |
* Screen fault handler |
408 |
*/ |
409 |
|
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bool Screen_fault_handler(sigsegv_info_t *sip) |
411 |
{ |
412 |
const uintptr addr = (uintptr)sigsegv_get_fault_address(sip); |
413 |
|
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/* Someone attempted to write to the frame buffer. Make it writeable |
415 |
* now so that the data could actually be written to. It will be made |
416 |
* read-only back in one of the screen update_*() functions. |
417 |
*/ |
418 |
if (((uintptr)addr - mainBuffer.memStart) < mainBuffer.memLength) { |
419 |
const int page = ((uintptr)addr - mainBuffer.memStart) >> mainBuffer.pageBits; |
420 |
LOCK_VOSF; |
421 |
if (PFLAG_ISCLEAR(page)) { |
422 |
PFLAG_SET(page); |
423 |
vm_protect((char *)(addr & -mainBuffer.pageSize), mainBuffer.pageSize, VM_PAGE_READ | VM_PAGE_WRITE); |
424 |
} |
425 |
mainBuffer.dirty = true; |
426 |
UNLOCK_VOSF; |
427 |
return true; |
428 |
} |
429 |
|
430 |
/* Otherwise, we don't know how to handle the fault, let it crash */ |
431 |
return false; |
432 |
} |
433 |
|
434 |
|
435 |
/* |
436 |
* Update display for Windowed mode and VOSF |
437 |
*/ |
438 |
|
439 |
/* How can we deal with array overrun conditions ? |
440 |
|
441 |
The state of the framebuffer pages that have been touched are maintained |
442 |
in the dirtyPages[] table. That table is (pageCount + 2) bytes long. |
443 |
|
444 |
Terminology |
445 |
|
446 |
"Last Page" denotes the pageCount-nth page, i.e. dirtyPages[pageCount - 1]. |
447 |
"CLEAR Page Guard" refers to the page following the Last Page but is always |
448 |
in the CLEAR state. "SET Page Guard" refers to the page following the CLEAR |
449 |
Page Guard but is always in the SET state. |
450 |
|
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Rough process |
452 |
|
453 |
The update routines must determine which pages have to be blitted to the |
454 |
screen. This job consists in finding the first_page that was touched. |
455 |
i.e. find the next page that is SET. Then, finding how many pages were |
456 |
touched starting from first_page. i.e. find the next page that is CLEAR. |
457 |
|
458 |
There are two cases to check: |
459 |
|
460 |
- Last Page is CLEAR: find_next_page_set() will reach the SET Page Guard |
461 |
but it is beyond the valid pageCount value. Therefore, we exit from the |
462 |
update routine. |
463 |
|
464 |
- Last Page is SET: first_page equals (pageCount - 1) and |
465 |
find_next_page_clear() will reach the CLEAR Page Guard. We blit the last |
466 |
page to the screen. On the next iteration, page equals pageCount and |
467 |
find_next_page_set() will reach the SET Page Guard. We still safely exit |
468 |
from the update routine because the SET Page Guard position is greater |
469 |
than pageCount. |
470 |
*/ |
471 |
|
472 |
#ifndef TEST_VOSF_PERFORMANCE |
473 |
static void update_display_window_vosf(VIDEO_DRV_WIN_INIT) |
474 |
{ |
475 |
VIDEO_MODE_INIT; |
476 |
|
477 |
int page = 0; |
478 |
for (;;) { |
479 |
const unsigned first_page = find_next_page_set(page); |
480 |
if (first_page >= mainBuffer.pageCount) |
481 |
break; |
482 |
|
483 |
page = find_next_page_clear(first_page); |
484 |
PFLAG_CLEAR_RANGE(first_page, page); |
485 |
|
486 |
// Make the dirty pages read-only again |
487 |
const int32 offset = first_page << mainBuffer.pageBits; |
488 |
const uint32 length = (page - first_page) << mainBuffer.pageBits; |
489 |
vm_protect((char *)mainBuffer.memStart + offset, length, VM_PAGE_READ); |
490 |
|
491 |
// There is at least one line to update |
492 |
const int y1 = mainBuffer.pageInfo[first_page].top; |
493 |
const int y2 = mainBuffer.pageInfo[page - 1].bottom; |
494 |
const int height = y2 - y1 + 1; |
495 |
|
496 |
// Update the_host_buffer |
497 |
VIDEO_DRV_LOCK_PIXELS; |
498 |
const int src_bytes_per_row = VIDEO_MODE_ROW_BYTES; |
499 |
const int dst_bytes_per_row = VIDEO_DRV_ROW_BYTES; |
500 |
int i1 = y1 * src_bytes_per_row, i2 = y1 * dst_bytes_per_row, j; |
501 |
for (j = y1; j <= y2; j++) { |
502 |
Screen_blit(the_host_buffer + i2, the_buffer + i1, src_bytes_per_row); |
503 |
i1 += src_bytes_per_row; |
504 |
i2 += dst_bytes_per_row; |
505 |
} |
506 |
VIDEO_DRV_UNLOCK_PIXELS; |
507 |
|
508 |
#ifdef USE_SDL_VIDEO |
509 |
SDL_UpdateRect(drv->s, 0, y1, VIDEO_MODE_X, height); |
510 |
#else |
511 |
if (VIDEO_DRV_HAVE_SHM) |
512 |
XShmPutImage(x_display, VIDEO_DRV_WINDOW, VIDEO_DRV_GC, VIDEO_DRV_IMAGE, 0, y1, 0, y1, VIDEO_MODE_X, height, 0); |
513 |
else |
514 |
XPutImage(x_display, VIDEO_DRV_WINDOW, VIDEO_DRV_GC, VIDEO_DRV_IMAGE, 0, y1, 0, y1, VIDEO_MODE_X, height); |
515 |
#endif |
516 |
} |
517 |
mainBuffer.dirty = false; |
518 |
} |
519 |
#endif |
520 |
|
521 |
|
522 |
/* |
523 |
* Update display for DGA mode and VOSF |
524 |
* (only in Real or Direct Addressing mode) |
525 |
*/ |
526 |
|
527 |
#ifndef TEST_VOSF_PERFORMANCE |
528 |
#if REAL_ADDRESSING || DIRECT_ADDRESSING |
529 |
static void update_display_dga_vosf(VIDEO_DRV_DGA_INIT) |
530 |
{ |
531 |
VIDEO_MODE_INIT; |
532 |
|
533 |
// Compute number of bytes per row, take care to virtual screens |
534 |
const int src_bytes_per_row = VIDEO_MODE_ROW_BYTES; |
535 |
const int dst_bytes_per_row = TrivialBytesPerRow(VIDEO_MODE_X, DepthModeForPixelDepth(VIDEO_DRV_DEPTH)); |
536 |
const int scr_bytes_per_row = VIDEO_DRV_ROW_BYTES; |
537 |
assert(dst_bytes_per_row <= scr_bytes_per_row); |
538 |
const int scr_bytes_left = scr_bytes_per_row - dst_bytes_per_row; |
539 |
|
540 |
// Full screen update requested? |
541 |
if (mainBuffer.very_dirty) { |
542 |
PFLAG_CLEAR_ALL; |
543 |
vm_protect((char *)mainBuffer.memStart, mainBuffer.memLength, VM_PAGE_READ); |
544 |
memcpy(the_buffer_copy, the_buffer, VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y); |
545 |
VIDEO_DRV_LOCK_PIXELS; |
546 |
int i1 = 0, i2 = 0; |
547 |
for (int j = 0; j < VIDEO_MODE_Y; j++) { |
548 |
Screen_blit(the_host_buffer + i2, the_buffer + i1, src_bytes_per_row); |
549 |
i1 += src_bytes_per_row; |
550 |
i2 += scr_bytes_per_row; |
551 |
} |
552 |
#ifdef USE_SDL_VIDEO |
553 |
SDL_UpdateRect(drv->s, 0, 0, VIDEO_MODE_X, VIDEO_MODE_Y); |
554 |
#endif |
555 |
VIDEO_DRV_UNLOCK_PIXELS; |
556 |
return; |
557 |
} |
558 |
|
559 |
// Setup partial blitter (use 64-pixel wide chunks) |
560 |
const int n_pixels = 64; |
561 |
const int n_chunks = VIDEO_MODE_X / n_pixels; |
562 |
const int n_pixels_left = VIDEO_MODE_X - (n_chunks * n_pixels); |
563 |
const int src_chunk_size = src_bytes_per_row / n_chunks; |
564 |
const int dst_chunk_size = dst_bytes_per_row / n_chunks; |
565 |
const int src_chunk_size_left = src_bytes_per_row - (n_chunks * src_chunk_size); |
566 |
const int dst_chunk_size_left = dst_bytes_per_row - (n_chunks * dst_chunk_size); |
567 |
|
568 |
int page = 0, last_scanline = -1; |
569 |
for (;;) { |
570 |
const unsigned first_page = find_next_page_set(page); |
571 |
if (first_page >= mainBuffer.pageCount) |
572 |
break; |
573 |
|
574 |
page = find_next_page_clear(first_page); |
575 |
PFLAG_CLEAR_RANGE(first_page, page); |
576 |
|
577 |
// Make the dirty pages read-only again |
578 |
const int32 offset = first_page << mainBuffer.pageBits; |
579 |
const uint32 length = (page - first_page) << mainBuffer.pageBits; |
580 |
vm_protect((char *)mainBuffer.memStart + offset, length, VM_PAGE_READ); |
581 |
|
582 |
// Optimized for scanlines, don't process overlapping lines again |
583 |
int y1 = mainBuffer.pageInfo[first_page].top; |
584 |
int y2 = mainBuffer.pageInfo[page - 1].bottom; |
585 |
if (y1 <= last_scanline && ++y1 >= VIDEO_MODE_Y) |
586 |
continue; |
587 |
if (y2 <= last_scanline && ++y2 >= VIDEO_MODE_Y) |
588 |
continue; |
589 |
last_scanline = y2; |
590 |
|
591 |
// Update the_host_buffer and copy of the_buffer, one line at a time |
592 |
int i1 = y1 * src_bytes_per_row; |
593 |
int i2 = y1 * scr_bytes_per_row; |
594 |
#ifdef USE_SDL_VIDEO |
595 |
int bbi = 0; |
596 |
SDL_Rect bb[3] = { |
597 |
{ VIDEO_MODE_X, y1, 0, 0 }, |
598 |
{ VIDEO_MODE_X, -1, 0, 0 }, |
599 |
{ VIDEO_MODE_X, -1, 0, 0 } |
600 |
}; |
601 |
#endif |
602 |
VIDEO_DRV_LOCK_PIXELS; |
603 |
for (int j = y1; j <= y2; j++) { |
604 |
for (int i = 0; i < n_chunks; i++) { |
605 |
if (memcmp(the_buffer_copy + i1, the_buffer + i1, src_chunk_size) != 0) { |
606 |
memcpy(the_buffer_copy + i1, the_buffer + i1, src_chunk_size); |
607 |
Screen_blit(the_host_buffer + i2, the_buffer + i1, src_chunk_size); |
608 |
#ifdef USE_SDL_VIDEO |
609 |
const int x = i * n_pixels; |
610 |
if (x < bb[bbi].x) { |
611 |
if (bb[bbi].w) |
612 |
bb[bbi].w += bb[bbi].x - x; |
613 |
else |
614 |
bb[bbi].w = n_pixels; |
615 |
bb[bbi].x = x; |
616 |
} |
617 |
else if (x >= bb[bbi].x + bb[bbi].w) |
618 |
bb[bbi].w = x + n_pixels - bb[bbi].x; |
619 |
#endif |
620 |
} |
621 |
i1 += src_chunk_size; |
622 |
i2 += dst_chunk_size; |
623 |
} |
624 |
if (src_chunk_size_left && dst_chunk_size_left) { |
625 |
if (memcmp(the_buffer_copy + i1, the_buffer + i1, src_chunk_size_left) != 0) { |
626 |
memcpy(the_buffer_copy + i1, the_buffer + i1, src_chunk_size_left); |
627 |
Screen_blit(the_host_buffer + i2, the_buffer + i1, src_chunk_size_left); |
628 |
} |
629 |
i1 += src_chunk_size_left; |
630 |
i2 += dst_chunk_size_left; |
631 |
#ifdef USE_SDL_VIDEO |
632 |
const int x = n_chunks * n_pixels; |
633 |
if (x < bb[bbi].x) { |
634 |
if (bb[bbi].w) |
635 |
bb[bbi].w += bb[bbi].x - x; |
636 |
else |
637 |
bb[bbi].w = n_pixels_left; |
638 |
bb[bbi].x = x; |
639 |
} |
640 |
else if (x >= bb[bbi].x + bb[bbi].w) |
641 |
bb[bbi].w = x + n_pixels_left - bb[bbi].x; |
642 |
#endif |
643 |
} |
644 |
i2 += scr_bytes_left; |
645 |
#ifdef USE_SDL_VIDEO |
646 |
bb[bbi].h++; |
647 |
if (bb[bbi].w && (j == y1 || j == y2 - 1 || j == y2)) { |
648 |
bbi++; |
649 |
assert(bbi <= 3); |
650 |
if (j != y2) |
651 |
bb[bbi].y = j + 1; |
652 |
} |
653 |
#endif |
654 |
} |
655 |
#ifdef USE_SDL_VIDEO |
656 |
SDL_UpdateRects(drv->s, bbi, bb); |
657 |
#endif |
658 |
VIDEO_DRV_UNLOCK_PIXELS; |
659 |
} |
660 |
mainBuffer.dirty = false; |
661 |
} |
662 |
#endif |
663 |
#endif |
664 |
|
665 |
#endif /* ENABLE_VOSF */ |
666 |
|
667 |
#endif /* VIDEO_VOSF_H */ |