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/* |
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* video_vosf.h - Video/graphics emulation, video on SEGV signals support |
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* |
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* Basilisk II (C) 1997-2002 Christian Bauer |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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*/ |
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|
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#ifndef VIDEO_VOSF_H |
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#define VIDEO_VOSF_H |
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|
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// Note: this file must be #include'd only in video_x.cpp |
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#ifdef ENABLE_VOSF |
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|
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#include <fcntl.h> |
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#include <sys/mman.h> |
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#include "sigsegv.h" |
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#include "vm_alloc.h" |
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|
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// Glue for SheepShaver and BasiliskII |
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#if POWERPC_ROM |
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#define X11_MONITOR_INIT /* nothing */ |
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#define VIDEO_DRV_INIT /* nothing */ |
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#define VIDEO_DRV_WINDOW the_win |
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#define VIDEO_DRV_GC the_gc |
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#define VIDEO_DRV_IMAGE img |
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#define VIDEO_DRV_HAVE_SHM have_shm |
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#define VIDEO_MODE_INIT VideoInfo const & mode = VModes[cur_mode] |
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#define VIDEO_MODE_ROW_BYTES mode.viRowBytes |
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#define VIDEO_MODE_X mode.viXsize |
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#define VIDEO_MODE_Y mode.viYsize |
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#define VIDEO_MODE_DEPTH mode.viAppleMode |
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enum { |
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VIDEO_DEPTH_1BIT = APPLE_1_BIT, |
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VIDEO_DEPTH_2BIT = APPLE_2_BIT, |
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VIDEO_DEPTH_4BIT = APPLE_4_BIT, |
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VIDEO_DEPTH_8BIT = APPLE_8_BIT, |
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VIDEO_DEPTH_16BIT = APPLE_16_BIT, |
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VIDEO_DEPTH_32BIT = APPLE_32_BIT |
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}; |
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#else |
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#define X11_MONITOR_INIT X11_monitor_desc &monitor |
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#define VIDEO_DRV_INIT driver_window *drv |
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#define VIDEO_DRV_WINDOW drv->w |
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#define VIDEO_DRV_GC drv->gc |
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#define VIDEO_DRV_IMAGE drv->img |
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#define VIDEO_DRV_HAVE_SHM drv->have_shm |
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#define VIDEO_MODE_INIT video_mode const & mode = drv->monitor.get_current_mode(); |
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#define VIDEO_MODE_ROW_BYTES mode.bytes_per_row |
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#define VIDEO_MODE_X mode.x |
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#define VIDEO_MODE_Y mode.y |
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#define VIDEO_MODE_DEPTH (int)mode.depth |
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enum { |
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VIDEO_DEPTH_1BIT = VDEPTH_1BIT, |
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VIDEO_DEPTH_2BIT = VDEPTH_2BIT, |
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VIDEO_DEPTH_4BIT = VDEPTH_4BIT, |
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VIDEO_DEPTH_8BIT = VDEPTH_8BIT, |
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VIDEO_DEPTH_16BIT = VDEPTH_16BIT, |
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VIDEO_DEPTH_32BIT = VDEPTH_32BIT |
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}; |
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#endif |
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|
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// Variables for Video on SEGV support |
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static uint8 *the_host_buffer; // Host frame buffer in VOSF mode |
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|
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struct ScreenPageInfo { |
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int top, bottom; // Mapping between this virtual page and Mac scanlines |
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}; |
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|
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struct ScreenInfo { |
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uintptr memStart; // Start address aligned to page boundary |
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uint32 memLength; // Length of the memory addressed by the screen pages |
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|
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uintptr pageSize; // Size of a page |
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int pageBits; // Shift count to get the page number |
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uint32 pageCount; // Number of pages allocated to the screen |
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|
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bool dirty; // Flag: set if the frame buffer was touched |
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char * dirtyPages; // Table of flags set if page was altered |
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ScreenPageInfo * pageInfo; // Table of mappings page -> Mac scanlines |
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}; |
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|
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static ScreenInfo mainBuffer; |
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|
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#define PFLAG_SET_VALUE 0x00 |
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#define PFLAG_CLEAR_VALUE 0x01 |
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#define PFLAG_SET_VALUE_4 0x00000000 |
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#define PFLAG_CLEAR_VALUE_4 0x01010101 |
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#define PFLAG_SET(page) mainBuffer.dirtyPages[page] = PFLAG_SET_VALUE |
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#define PFLAG_CLEAR(page) mainBuffer.dirtyPages[page] = PFLAG_CLEAR_VALUE |
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#define PFLAG_ISSET(page) (mainBuffer.dirtyPages[page] == PFLAG_SET_VALUE) |
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#define PFLAG_ISCLEAR(page) (mainBuffer.dirtyPages[page] != PFLAG_SET_VALUE) |
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|
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#ifdef UNALIGNED_PROFITABLE |
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# define PFLAG_ISSET_4(page) (*((uint32 *)(mainBuffer.dirtyPages + (page))) == PFLAG_SET_VALUE_4) |
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# define PFLAG_ISCLEAR_4(page) (*((uint32 *)(mainBuffer.dirtyPages + (page))) == PFLAG_CLEAR_VALUE_4) |
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#else |
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# define PFLAG_ISSET_4(page) \ |
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PFLAG_ISSET(page ) && PFLAG_ISSET(page+1) \ |
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&& PFLAG_ISSET(page+2) && PFLAG_ISSET(page+3) |
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# define PFLAG_ISCLEAR_4(page) \ |
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PFLAG_ISCLEAR(page ) && PFLAG_ISCLEAR(page+1) \ |
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&& PFLAG_ISCLEAR(page+2) && PFLAG_ISCLEAR(page+3) |
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#endif |
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|
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// Set the selected page range [ first_page, last_page [ into the SET state |
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#define PFLAG_SET_RANGE(first_page, last_page) \ |
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memset(mainBuffer.dirtyPages + (first_page), PFLAG_SET_VALUE, \ |
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(last_page) - (first_page)) |
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|
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// Set the selected page range [ first_page, last_page [ into the CLEAR state |
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#define PFLAG_CLEAR_RANGE(first_page, last_page) \ |
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memset(mainBuffer.dirtyPages + (first_page), PFLAG_CLEAR_VALUE, \ |
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(last_page) - (first_page)) |
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|
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#define PFLAG_SET_ALL do { \ |
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PFLAG_SET_RANGE(0, mainBuffer.pageCount); \ |
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mainBuffer.dirty = true; \ |
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} while (0) |
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|
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#define PFLAG_CLEAR_ALL do { \ |
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PFLAG_CLEAR_RANGE(0, mainBuffer.pageCount); \ |
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mainBuffer.dirty = false; \ |
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} while (0) |
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|
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// Set the following macro definition to 1 if your system |
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// provides a really fast strchr() implementation |
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//#define HAVE_FAST_STRCHR 0 |
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|
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static inline int find_next_page_set(int page) |
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{ |
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#if HAVE_FAST_STRCHR |
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char *match = strchr(mainBuffer.dirtyPages + page, PFLAG_SET_VALUE); |
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return match ? match - mainBuffer.dirtyPages : mainBuffer.pageCount; |
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#else |
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while (PFLAG_ISCLEAR_4(page)) |
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page += 4; |
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while (PFLAG_ISCLEAR(page)) |
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page++; |
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return page; |
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#endif |
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} |
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|
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static inline int find_next_page_clear(int page) |
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{ |
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#if HAVE_FAST_STRCHR |
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char *match = strchr(mainBuffer.dirtyPages + page, PFLAG_CLEAR_VALUE); |
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return match ? match - mainBuffer.dirtyPages : mainBuffer.pageCount; |
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#else |
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while (PFLAG_ISSET_4(page)) |
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page += 4; |
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while (PFLAG_ISSET(page)) |
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page++; |
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return page; |
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#endif |
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} |
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|
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#ifdef HAVE_PTHREADS |
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static pthread_mutex_t vosf_lock = PTHREAD_MUTEX_INITIALIZER; // Mutex to protect frame buffer (dirtyPages in fact) |
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#define LOCK_VOSF pthread_mutex_lock(&vosf_lock); |
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#define UNLOCK_VOSF pthread_mutex_unlock(&vosf_lock); |
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#elif defined(HAVE_SPINLOCKS) |
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static spinlock_t vosf_lock = SPIN_LOCK_UNLOCKED; // Mutex to protect frame buffer (dirtyPages in fact) |
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#define LOCK_VOSF spin_lock(&vosf_lock) |
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#define UNLOCK_VOSF spin_unlock(&vosf_lock) |
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#else |
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#define LOCK_VOSF |
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#define UNLOCK_VOSF |
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#endif |
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|
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static int log_base_2(uint32 x) |
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{ |
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uint32 mask = 0x80000000; |
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int l = 31; |
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while (l >= 0 && (x & mask) == 0) { |
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mask >>= 1; |
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l--; |
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} |
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return l; |
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} |
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|
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// Extend size to page boundary |
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static uint32 page_extend(uint32 size) |
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{ |
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const uint32 page_size = getpagesize(); |
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const uint32 page_mask = page_size - 1; |
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return (size + page_mask) & ~page_mask; |
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} |
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|
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|
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/* |
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* Initialize the VOSF system (mainBuffer structure, SIGSEGV handler) |
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*/ |
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|
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static bool video_vosf_init(X11_MONITOR_INIT) |
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{ |
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VIDEO_MODE_INIT; |
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|
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const uintptr page_size = getpagesize(); |
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const uintptr page_mask = page_size - 1; |
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|
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// Round up frame buffer base to page boundary |
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mainBuffer.memStart = (((uintptr) the_buffer) + page_mask) & ~page_mask; |
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|
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// The frame buffer size shall already be aligned to page boundary (use page_extend) |
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mainBuffer.memLength = the_buffer_size; |
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|
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mainBuffer.pageSize = page_size; |
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mainBuffer.pageBits = log_base_2(mainBuffer.pageSize); |
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mainBuffer.pageCount = (mainBuffer.memLength + page_mask)/mainBuffer.pageSize; |
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|
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// The "2" more bytes requested are a safety net to insure the |
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// loops in the update routines will terminate. |
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// See "How can we deal with array overrun conditions ?" hereunder for further details. |
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mainBuffer.dirtyPages = (char *) malloc(mainBuffer.pageCount + 2); |
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if (mainBuffer.dirtyPages == NULL) |
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return false; |
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|
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PFLAG_CLEAR_ALL; |
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PFLAG_CLEAR(mainBuffer.pageCount); |
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PFLAG_SET(mainBuffer.pageCount+1); |
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|
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// Allocate and fill in pageInfo with start and end (inclusive) row in number of bytes |
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mainBuffer.pageInfo = (ScreenPageInfo *) malloc(mainBuffer.pageCount * sizeof(ScreenPageInfo)); |
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if (mainBuffer.pageInfo == NULL) |
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return false; |
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|
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uint32 a = 0; |
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for (unsigned i = 0; i < mainBuffer.pageCount; i++) { |
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unsigned y1 = a / VIDEO_MODE_ROW_BYTES; |
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if (y1 >= VIDEO_MODE_Y) |
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y1 = VIDEO_MODE_Y - 1; |
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|
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unsigned y2 = (a + mainBuffer.pageSize) / VIDEO_MODE_ROW_BYTES; |
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if (y2 >= VIDEO_MODE_Y) |
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y2 = VIDEO_MODE_Y - 1; |
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|
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mainBuffer.pageInfo[i].top = y1; |
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mainBuffer.pageInfo[i].bottom = y2; |
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|
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a += mainBuffer.pageSize; |
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if (a > mainBuffer.memLength) |
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a = mainBuffer.memLength; |
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} |
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|
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// We can now write-protect the frame buffer |
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if (vm_protect((char *)mainBuffer.memStart, mainBuffer.memLength, VM_PAGE_READ) != 0) |
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return false; |
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|
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// The frame buffer is sane, i.e. there is no write to it yet |
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mainBuffer.dirty = false; |
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return true; |
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} |
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|
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|
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/* |
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* Deinitialize VOSF system |
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*/ |
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|
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static void video_vosf_exit(void) |
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{ |
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if (mainBuffer.pageInfo) { |
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free(mainBuffer.pageInfo); |
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mainBuffer.pageInfo = NULL; |
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} |
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if (mainBuffer.dirtyPages) { |
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free(mainBuffer.dirtyPages); |
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mainBuffer.dirtyPages = NULL; |
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} |
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} |
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|
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|
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/* |
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* Screen fault handler |
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*/ |
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|
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bool Screen_fault_handler(sigsegv_address_t fault_address, sigsegv_address_t fault_instruction) |
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{ |
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const uintptr addr = (uintptr)fault_address; |
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|
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/* Someone attempted to write to the frame buffer. Make it writeable |
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* now so that the data could actually be written to. It will be made |
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* read-only back in one of the screen update_*() functions. |
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*/ |
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if (((uintptr)addr - mainBuffer.memStart) < mainBuffer.memLength) { |
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const int page = ((uintptr)addr - mainBuffer.memStart) >> mainBuffer.pageBits; |
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LOCK_VOSF; |
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PFLAG_SET(page); |
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vm_protect((char *)(addr & -mainBuffer.pageSize), mainBuffer.pageSize, VM_PAGE_READ | VM_PAGE_WRITE); |
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mainBuffer.dirty = true; |
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UNLOCK_VOSF; |
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return true; |
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} |
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|
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/* Otherwise, we don't know how to handle the fault, let it crash */ |
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return false; |
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} |
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|
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|
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/* |
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* Update display for Windowed mode and VOSF |
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*/ |
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|
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// From video_blit.cpp |
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extern void (*Screen_blit)(uint8 * dest, const uint8 * source, uint32 length); |
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extern bool Screen_blitter_init(XVisualInfo * visual_info, bool native_byte_order, int mac_depth); |
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extern uint32 ExpandMap[256]; |
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|
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/* How can we deal with array overrun conditions ? |
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|
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The state of the framebuffer pages that have been touched are maintained |
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in the dirtyPages[] table. That table is (pageCount + 2) bytes long. |
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|
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Terminology |
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|
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"Last Page" denotes the pageCount-nth page, i.e. dirtyPages[pageCount - 1]. |
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"CLEAR Page Guard" refers to the page following the Last Page but is always |
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in the CLEAR state. "SET Page Guard" refers to the page following the CLEAR |
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Page Guard but is always in the SET state. |
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|
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Rough process |
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|
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The update routines must determine which pages have to be blitted to the |
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screen. This job consists in finding the first_page that was touched. |
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i.e. find the next page that is SET. Then, finding how many pages were |
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touched starting from first_page. i.e. find the next page that is CLEAR. |
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|
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There are two cases to check: |
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|
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- Last Page is CLEAR: find_next_page_set() will reach the SET Page Guard |
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but it is beyond the valid pageCount value. Therefore, we exit from the |
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update routine. |
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|
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- Last Page is SET: first_page equals (pageCount - 1) and |
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find_next_page_clear() will reach the CLEAR Page Guard. We blit the last |
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page to the screen. On the next iteration, page equals pageCount and |
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find_next_page_set() will reach the SET Page Guard. We still safely exit |
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from the update routine because the SET Page Guard position is greater |
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than pageCount. |
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*/ |
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|
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static inline void update_display_window_vosf(VIDEO_DRV_INIT) |
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{ |
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VIDEO_MODE_INIT; |
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|
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int page = 0; |
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for (;;) { |
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const unsigned first_page = find_next_page_set(page); |
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if (first_page >= mainBuffer.pageCount) |
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break; |
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|
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page = find_next_page_clear(first_page); |
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PFLAG_CLEAR_RANGE(first_page, page); |
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|
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// Make the dirty pages read-only again |
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const int32 offset = first_page << mainBuffer.pageBits; |
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const uint32 length = (page - first_page) << mainBuffer.pageBits; |
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vm_protect((char *)mainBuffer.memStart + offset, length, VM_PAGE_READ); |
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|
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// There is at least one line to update |
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const int y1 = mainBuffer.pageInfo[first_page].top; |
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const int y2 = mainBuffer.pageInfo[page - 1].bottom; |
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const int height = y2 - y1 + 1; |
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|
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if (VIDEO_MODE_DEPTH < VIDEO_DEPTH_8BIT) { |
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|
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// Update the_host_buffer and copy of the_buffer |
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const int src_bytes_per_row = VIDEO_MODE_ROW_BYTES; |
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const int dst_bytes_per_row = VIDEO_DRV_IMAGE->bytes_per_line; |
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const int pixels_per_byte = VIDEO_MODE_X / src_bytes_per_row; |
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int i1 = y1 * src_bytes_per_row, i2 = y1 * dst_bytes_per_row, j; |
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for (j = y1; j <= y2; j++) { |
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Screen_blit(the_host_buffer + i2, the_buffer + i1, VIDEO_MODE_X / pixels_per_byte); |
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i1 += src_bytes_per_row; |
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i2 += dst_bytes_per_row; |
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} |
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|
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} else { |
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|
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// Update the_host_buffer and copy of the_buffer |
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const int src_bytes_per_row = VIDEO_MODE_ROW_BYTES; |
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const int dst_bytes_per_row = VIDEO_DRV_IMAGE->bytes_per_line; |
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const int bytes_per_pixel = src_bytes_per_row / VIDEO_MODE_X; |
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int i1 = y1 * src_bytes_per_row, i2 = y1 * dst_bytes_per_row, j; |
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for (j = y1; j <= y2; j++) { |
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Screen_blit(the_host_buffer + i2, the_buffer + i1, bytes_per_pixel * VIDEO_MODE_X); |
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i1 += src_bytes_per_row; |
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i2 += dst_bytes_per_row; |
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} |
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} |
403 |
|
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if (VIDEO_DRV_HAVE_SHM) |
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XShmPutImage(x_display, VIDEO_DRV_WINDOW, VIDEO_DRV_GC, VIDEO_DRV_IMAGE, 0, y1, 0, y1, VIDEO_MODE_X, height, 0); |
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else |
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XPutImage(x_display, VIDEO_DRV_WINDOW, VIDEO_DRV_GC, VIDEO_DRV_IMAGE, 0, y1, 0, y1, VIDEO_MODE_X, height); |
408 |
} |
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mainBuffer.dirty = false; |
410 |
} |
411 |
|
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|
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/* |
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* Update display for DGA mode and VOSF |
415 |
* (only in Real or Direct Addressing mode) |
416 |
*/ |
417 |
|
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#if REAL_ADDRESSING || DIRECT_ADDRESSING |
419 |
static inline void update_display_dga_vosf(void) |
420 |
{ |
421 |
VIDEO_MODE_INIT; |
422 |
|
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int page = 0; |
424 |
for (;;) { |
425 |
const unsigned first_page = find_next_page_set(page); |
426 |
if (first_page >= mainBuffer.pageCount) |
427 |
break; |
428 |
|
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page = find_next_page_clear(first_page); |
430 |
PFLAG_CLEAR_RANGE(first_page, page); |
431 |
|
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// Make the dirty pages read-only again |
433 |
const int32 offset = first_page << mainBuffer.pageBits; |
434 |
const uint32 length = (page - first_page) << mainBuffer.pageBits; |
435 |
vm_protect((char *)mainBuffer.memStart + offset, length, VM_PAGE_READ); |
436 |
|
437 |
// I am sure that y2 >= y1 and depth != 1 |
438 |
const int y1 = mainBuffer.pageInfo[first_page].top; |
439 |
const int y2 = mainBuffer.pageInfo[page - 1].bottom; |
440 |
|
441 |
const int bytes_per_row = VIDEO_MODE_ROW_BYTES; |
442 |
const int bytes_per_pixel = VIDEO_MODE_ROW_BYTES / VIDEO_MODE_X; |
443 |
int i, j; |
444 |
|
445 |
// Check for first column from left and first column |
446 |
// from right that have changed |
447 |
int x1 = VIDEO_MODE_X * bytes_per_pixel - 1; |
448 |
for (j = y1; j <= y2; j++) { |
449 |
uint8 * const p1 = &the_buffer[j * bytes_per_row]; |
450 |
uint8 * const p2 = &the_buffer_copy[j * bytes_per_row]; |
451 |
for (i = 0; i < x1; i++) { |
452 |
if (p1[i] != p2[i]) { |
453 |
x1 = i; |
454 |
break; |
455 |
} |
456 |
} |
457 |
} |
458 |
x1 /= bytes_per_pixel; |
459 |
|
460 |
int x2 = x1 * bytes_per_pixel; |
461 |
for (j = y2; j >= y1; j--) { |
462 |
uint8 * const p1 = &the_buffer[j * bytes_per_row]; |
463 |
uint8 * const p2 = &the_buffer_copy[j * bytes_per_row]; |
464 |
for (i = VIDEO_MODE_X * bytes_per_pixel - 1; i > x2; i--) { |
465 |
if (p1[i] != p2[i]) { |
466 |
x2 = i; |
467 |
break; |
468 |
} |
469 |
} |
470 |
} |
471 |
x2 /= bytes_per_pixel; |
472 |
|
473 |
// Update the_host_buffer and copy of the_buffer |
474 |
// There should be at least one pixel to copy |
475 |
const int width = x2 - x1 + 1; |
476 |
i = y1 * bytes_per_row + x1 * bytes_per_pixel; |
477 |
for (j = y1; j <= y2; j++) { |
478 |
Screen_blit(the_host_buffer + i, the_buffer + i, bytes_per_pixel * width); |
479 |
memcpy(the_buffer_copy + i, the_buffer + i, bytes_per_pixel * width); |
480 |
i += bytes_per_row; |
481 |
} |
482 |
} |
483 |
mainBuffer.dirty = false; |
484 |
} |
485 |
#endif |
486 |
|
487 |
#endif /* ENABLE_VOSF */ |
488 |
|
489 |
#endif /* VIDEO_VOSF_H */ |