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gbeauche |
1.1 |
/* |
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* video_vosf.h - Video/graphics emulation, video on SEGV signals support |
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* |
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* Basilisk II (C) 1997-2000 Christian Bauer |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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*/ |
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#ifndef VIDEO_VOSF_H |
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#define VIDEO_VOSF_H |
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// Note: this file is #include'd in video_x.cpp |
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#ifdef ENABLE_VOSF |
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/* |
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* Page-aligned memory allocation |
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*/ |
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// Align on page boundaries |
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gbeauche |
1.4 |
static uintptr align_on_page_boundary(uintptr size) |
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gbeauche |
1.1 |
{ |
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const uint32 page_size = getpagesize(); |
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const uint32 page_mask = page_size - 1; |
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return (size + page_mask) & ~page_mask; |
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} |
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// Allocate memory on page boundary |
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static void * allocate_framebuffer(uint32 size, uint8 * hint = 0) |
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{ |
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// Remind that the system can allocate at 0x00000000... |
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return mmap((caddr_t)hint, size, PROT_READ | PROT_WRITE, MAP_PRIVATE, zero_fd, 0); |
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} |
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/* |
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* Screen depth identification |
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*/ |
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enum { |
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ID_DEPTH_UNKNOWN = -1, |
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ID_DEPTH_1, |
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ID_DEPTH_8, |
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ID_DEPTH_15, |
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ID_DEPTH_16, |
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ID_DEPTH_24, |
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ID_DEPTH_32 = ID_DEPTH_24, |
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ID_DEPTH_COUNT |
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}; |
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static int depth_id(int depth) |
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{ |
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int id; |
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switch (depth) { |
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case 1 : id = ID_DEPTH_1; break; |
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case 8 : id = ID_DEPTH_8; break; |
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case 15 : id = ID_DEPTH_15; break; |
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case 16 : id = ID_DEPTH_16; break; |
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case 24 : id = ID_DEPTH_24; break; |
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case 32 : id = ID_DEPTH_32; break; |
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default : id = ID_DEPTH_UNKNOWN; |
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} |
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return id; |
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} |
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/* |
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* Frame buffer copy function templates |
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*/ |
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// No conversion required |
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#define MEMCPY_PROFITABLE |
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#ifdef MEMCPY_PROFITABLE |
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static void do_fbcopy_raw(uint8 * dest, const uint8 * source, uint32 length) |
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{ |
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memcpy(dest, source, length); |
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} |
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#else |
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#define FB_BLIT_1(dst, src) (dst = (src)) |
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#define FB_BLIT_2(dst, src) (dst = (src)) |
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gbeauche |
1.2 |
#define FB_DEPTH 0 |
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gbeauche |
1.1 |
#define FB_FUNC_NAME do_fbcopy_raw |
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#include "video_blit.h" |
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#endif |
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// RGB 555 |
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gbeauche |
1.2 |
#ifdef WORDS_BIGENDIAN |
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# define FB_FUNC_NAME do_fbcopy_15_obo |
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#else |
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# define FB_FUNC_NAME do_fbcopy_15_nbo |
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#endif |
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gbeauche |
1.1 |
#define FB_BLIT_1(dst, src) \ |
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(dst = (((src) >> 8) & 0xff) | (((src) & 0xff) << 8)) |
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#define FB_BLIT_2(dst, src) \ |
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(dst = (((src) >> 8) & 0x00ff00ff) | (((src) & 0x00ff00ff) << 8)) |
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#define FB_DEPTH 15 |
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#include "video_blit.h" |
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// RGB 565 |
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gbeauche |
1.2 |
#ifdef WORDS_BIGENDIAN |
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// native byte order |
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#define FB_BLIT_1(dst, src) \ |
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(dst = (((src) & 0x1f) | (((src) << 1) & 0xffc0))) |
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#define FB_BLIT_2(dst, src) \ |
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(dst = (((src) & 0x001f001f) | (((src) << 1) & 0xffc0ffc0))) |
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#define FB_DEPTH 16 |
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#define FB_FUNC_NAME do_fbcopy_16_nbo |
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#include "video_blit.h" |
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cebix |
1.9 |
// opposite byte order |
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gbeauche |
1.2 |
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#define FB_BLIT_1(dst, src) \ |
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cebix |
1.9 |
(dst = ((((src) >> 7) & 0xff) | (((src) << 9) & 0xc000) | (((src) << 8) & 0x1f00))) |
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gbeauche |
1.2 |
|
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#define FB_BLIT_2(dst, src) \ |
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cebix |
1.9 |
(dst = ((((src) >> 7) & 0x00ff00ff) | (((src) << 9) & 0xc000c000) | (((src) << 8) & 0x1f001f00))) |
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gbeauche |
1.2 |
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#define FB_DEPTH 16 |
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#define FB_FUNC_NAME do_fbcopy_16_obo |
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#include "video_blit.h" |
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#else |
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// native byte order |
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gbeauche |
1.1 |
#define FB_BLIT_1(dst, src) \ |
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(dst = (((src) >> 8) & 0x001f) | (((src) << 9) & 0xfe00) | (((src) >> 7) & 0x01c0)) |
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#define FB_BLIT_2(dst, src) \ |
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(dst = (((src) >> 8) & 0x001f001f) | (((src) << 9) & 0xfe00fe00) | (((src) >> 7) & 0x01c001c0)) |
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#define FB_DEPTH 16 |
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gbeauche |
1.2 |
#define FB_FUNC_NAME do_fbcopy_16_nbo |
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gbeauche |
1.1 |
#include "video_blit.h" |
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gbeauche |
1.2 |
// opposite byte order (untested) |
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#define FB_BLIT_1(dst, src) \ |
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(dst = (((src) & 0x1f00) | (((src) << 1) & 0xe0fe) | (((src) >> 15) & 1))) |
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#define FB_BLIT_2(dst, src) \ |
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(dst = (((src) & 0x1f001f00) | (((src) << 1) & 0xe0fee0fe) | (((src) >> 15) & 0x10001))) |
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#define FB_DEPTH 16 |
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#define FB_FUNC_NAME do_fbcopy_16_obo |
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#include "video_blit.h" |
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#endif |
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gbeauche |
1.1 |
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// RGB 888 |
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gbeauche |
1.2 |
#ifdef WORDS_BIGENDIAN |
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# define FB_FUNC_NAME do_fbcopy_24_obo |
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#else |
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# define FB_FUNC_NAME do_fbcopy_24_nbo |
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#endif |
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gbeauche |
1.1 |
#define FB_BLIT_1(dst, src) \ |
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(dst = (src)) |
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#define FB_BLIT_2(dst, src) \ |
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gbeauche |
1.4 |
(dst = (((src) >> 24) & 0xff) | (((src) >> 8) & 0xff00) | (((src) & 0xff00) << 8) | (((src) & 0xff) << 24)) |
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gbeauche |
1.1 |
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#define FB_DEPTH 24 |
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#include "video_blit.h" |
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/* |
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* Frame buffer copy functions map table |
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*/ |
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typedef void (*fbcopy_func)(uint8 *, const uint8 *, uint32); |
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static fbcopy_func do_update_framebuffer; |
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#define FBCOPY_FUNC(aHandler) do_ ## aHandler |
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#if REAL_ADDRESSING || DIRECT_ADDRESSING |
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#define WD(X) { FBCOPY_FUNC(X), FBCOPY_FUNC(X) } |
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#else |
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#define WD(X) { FBCOPY_FUNC(fbcopy_raw), FBCOPY_FUNC(fbcopy_raw) } |
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#endif |
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// fb_copy_funcs[depth_id][native_byte_order][dga_mode] |
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// NT : not tested |
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// OK : has been successfully tested |
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// NBO : native byte order |
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gbeauche |
1.2 |
// OBO : opposite byte order |
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gbeauche |
1.1 |
static fbcopy_func fbcopy_funcs[ID_DEPTH_COUNT][2][2] = { |
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#ifdef WORDS_BIGENDIAN |
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gbeauche |
1.2 |
/* opposite byte order native byte order */ |
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/* 1 bpp */ { WD(fbcopy_raw) , WD(fbcopy_raw) }, // NT |
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/* 8 bpp */ { WD(fbcopy_raw) , WD(fbcopy_raw) }, // OK (NBO) |
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/* 15 bpp */ { WD(fbcopy_15_obo) , WD(fbcopy_raw) }, // NT |
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cebix |
1.9 |
/* 16 bpp */ { WD(fbcopy_16_obo) , WD(fbcopy_16_nbo) }, // OK (OBO) |
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gbeauche |
1.2 |
/* 24 bpp */ { WD(fbcopy_24_obo) , WD(fbcopy_raw) } // NT |
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gbeauche |
1.1 |
#else |
220 |
gbeauche |
1.2 |
/* opposite byte order native byte order */ |
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/* 1 bpp */ { WD(fbcopy_raw) , WD(fbcopy_raw) }, // NT |
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/* 8 bpp */ { WD(fbcopy_raw) , WD(fbcopy_raw) }, // OK (NBO) |
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/* 15 bpp */ { WD(fbcopy_raw) , WD(fbcopy_15_nbo) }, // OK (NBO) |
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/* 16 bpp */ { WD(fbcopy_16_obo) , WD(fbcopy_16_nbo) }, // OK (NBO) |
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/* 24 bpp */ { WD(fbcopy_raw) , WD(fbcopy_24_nbo) } // NT |
226 |
gbeauche |
1.1 |
#endif |
227 |
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}; |
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#undef WD |
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231 |
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#define FBCOPY_FUNC_ERROR \ |
232 |
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ErrorAlert("Invalid screen depth") |
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234 |
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#define GET_FBCOPY_FUNC(aDepth, aNativeByteOrder, aDisplay) \ |
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((depth_id(aDepth) == ID_DEPTH_UNKNOWN) ? ( FBCOPY_FUNC_ERROR, (fbcopy_func)0 ) : \ |
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fbcopy_funcs[depth_id(aDepth)][(aNativeByteOrder)][(aDisplay) == DISPLAY_DGA ? 1 : 0]) |
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239 |
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/* |
240 |
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* Screen fault handler |
241 |
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*/ |
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243 |
gbeauche |
1.4 |
static inline void do_handle_screen_fault(uintptr addr) |
244 |
gbeauche |
1.1 |
{ |
245 |
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if ((addr < mainBuffer.memStart) || (addr >= mainBuffer.memEnd)) { |
246 |
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fprintf(stderr, "Segmentation fault at 0x%08X\n", addr); |
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abort(); |
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} |
249 |
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250 |
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const int page = (addr - mainBuffer.memStart) >> mainBuffer.pageBits; |
251 |
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caddr_t page_ad = (caddr_t)(addr & ~(mainBuffer.pageSize - 1)); |
252 |
cebix |
1.8 |
LOCK_VOSF; |
253 |
gbeauche |
1.1 |
PFLAG_SET(page); |
254 |
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mprotect(page_ad, mainBuffer.pageSize, PROT_READ | PROT_WRITE); |
255 |
cebix |
1.8 |
UNLOCK_VOSF; |
256 |
gbeauche |
1.1 |
} |
257 |
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258 |
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#if defined(HAVE_SIGINFO_T) |
259 |
cebix |
1.6 |
|
260 |
gbeauche |
1.1 |
static void Screen_fault_handler(int, siginfo_t * sip, void *) |
261 |
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{ |
262 |
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D(bug("Screen_fault_handler: ADDR=0x%08X\n", sip->si_addr)); |
263 |
gbeauche |
1.4 |
do_handle_screen_fault((uintptr)sip->si_addr); |
264 |
gbeauche |
1.1 |
} |
265 |
cebix |
1.6 |
|
266 |
gbeauche |
1.1 |
#elif defined(HAVE_SIGCONTEXT_SUBTERFUGE) |
267 |
cebix |
1.6 |
|
268 |
gbeauche |
1.1 |
# if defined(__i386__) && defined(__linux__) |
269 |
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static void Screen_fault_handler(int, struct sigcontext scs) |
270 |
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{ |
271 |
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D(bug("Screen_fault_handler: ADDR=0x%08X from IP=0x%08X\n", scs.cr2, scs.eip)); |
272 |
gbeauche |
1.4 |
do_handle_screen_fault((uintptr)scs.cr2); |
273 |
gbeauche |
1.1 |
} |
274 |
cebix |
1.6 |
|
275 |
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# elif defined(__m68k__) && defined(__NetBSD__) |
276 |
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277 |
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# include <m68k/frame.h> |
278 |
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static void Screen_fault_handler(int, int code, struct sigcontext *scp) |
279 |
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{ |
280 |
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D(bug("Screen_fault_handler: ADDR=0x%08X\n", code)); |
281 |
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struct sigstate { |
282 |
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int ss_flags; |
283 |
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struct frame ss_frame; |
284 |
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}; |
285 |
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struct sigstate *state = (struct sigstate *)scp->sc_ap; |
286 |
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uintptr fault_addr; |
287 |
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switch (state->ss_frame.f_format) { |
288 |
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case 7: // 68040 access error |
289 |
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// "code" is sometimes unreliable (i.e. contains NULL or a bogus address), reason unknown |
290 |
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fault_addr = state->ss_frame.f_fmt7.f_fa; |
291 |
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break; |
292 |
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default: |
293 |
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fault_addr = (uintptr)code; |
294 |
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break; |
295 |
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} |
296 |
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do_handle_screen_fault(fault_addr); |
297 |
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} |
298 |
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299 |
gbeauche |
1.1 |
# else |
300 |
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# error "No suitable subterfuge for Video on SEGV signals" |
301 |
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# endif |
302 |
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#else |
303 |
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# error "Can't do Video on SEGV signals" |
304 |
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#endif |
305 |
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306 |
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307 |
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/* |
308 |
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* Screen fault handler initialization |
309 |
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*/ |
310 |
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311 |
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#if defined(HAVE_SIGINFO_T) |
312 |
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static bool Screen_fault_handler_init() |
313 |
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{ |
314 |
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// Setup SIGSEGV handler to process writes to frame buffer |
315 |
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sigemptyset(&vosf_sa.sa_mask); |
316 |
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vosf_sa.sa_sigaction = Screen_fault_handler; |
317 |
cebix |
1.5 |
vosf_sa.sa_flags = SA_SIGINFO; |
318 |
gbeauche |
1.1 |
return (sigaction(SIGSEGV, &vosf_sa, NULL) == 0); |
319 |
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} |
320 |
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#elif defined(HAVE_SIGCONTEXT_SUBTERFUGE) |
321 |
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static bool Screen_fault_handler_init() |
322 |
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{ |
323 |
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// Setup SIGSEGV handler to process writes to frame buffer |
324 |
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sigemptyset(&vosf_sa.sa_mask); |
325 |
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vosf_sa.sa_handler = (void (*)(int)) Screen_fault_handler; |
326 |
cebix |
1.7 |
#if !EMULATED_68K && defined(__NetBSD__) |
327 |
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sigaddset(&vosf_sa.sa_mask, SIGALRM); |
328 |
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vosf_sa.sa_flags = SA_ONSTACK; |
329 |
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#else |
330 |
gbeauche |
1.1 |
vosf_sa.sa_flags = 0; |
331 |
cebix |
1.7 |
#endif |
332 |
gbeauche |
1.1 |
return (sigaction(SIGSEGV, &vosf_sa, NULL) == 0); |
333 |
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} |
334 |
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#endif |
335 |
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336 |
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337 |
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/* |
338 |
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* Update display for Windowed mode and VOSF |
339 |
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*/ |
340 |
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341 |
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static inline void update_display_window_vosf(void) |
342 |
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{ |
343 |
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int page = 0; |
344 |
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for (;;) { |
345 |
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while (PFLAG_ISCLEAR_4(page)) |
346 |
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page += 4; |
347 |
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348 |
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while (PFLAG_ISCLEAR(page)) |
349 |
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page++; |
350 |
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351 |
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if (page >= mainBuffer.pageCount) |
352 |
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break; |
353 |
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354 |
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const int first_page = page; |
355 |
gbeauche |
1.4 |
while ((page < mainBuffer.pageCount) && PFLAG_ISSET(page)) { |
356 |
gbeauche |
1.1 |
PFLAG_CLEAR(page); |
357 |
gbeauche |
1.4 |
++page; |
358 |
|
|
} |
359 |
cebix |
1.7 |
|
360 |
gbeauche |
1.1 |
// Make the dirty pages read-only again |
361 |
|
|
const int32 offset = first_page << mainBuffer.pageBits; |
362 |
|
|
const uint32 length = (page - first_page) << mainBuffer.pageBits; |
363 |
|
|
mprotect((caddr_t)(mainBuffer.memStart + offset), length, PROT_READ); |
364 |
|
|
|
365 |
|
|
// There is at least one line to update |
366 |
|
|
const int y1 = mainBuffer.pageInfo[first_page].top; |
367 |
|
|
const int y2 = mainBuffer.pageInfo[page - 1].bottom; |
368 |
|
|
const int height = y2 - y1 + 1; |
369 |
|
|
|
370 |
|
|
const int bytes_per_row = VideoMonitor.bytes_per_row; |
371 |
|
|
const int bytes_per_pixel = VideoMonitor.bytes_per_row / VideoMonitor.x; |
372 |
|
|
int i, j; |
373 |
|
|
|
374 |
|
|
// Check for first column from left and first column |
375 |
|
|
// from right that have changed |
376 |
cebix |
1.6 |
int x1, x2, width; |
377 |
|
|
if (depth == 1) { |
378 |
|
|
|
379 |
|
|
x1 = VideoMonitor.x - 1; |
380 |
|
|
for (j = y1; j <= y2; j++) { |
381 |
|
|
uint8 * const p1 = &the_buffer[j * bytes_per_row]; |
382 |
|
|
uint8 * const p2 = &the_buffer_copy[j * bytes_per_row]; |
383 |
|
|
for (i = 0; i < (x1>>3); i++) { |
384 |
|
|
if (p1[i] != p2[i]) { |
385 |
|
|
x1 = i << 3; |
386 |
|
|
break; |
387 |
|
|
} |
388 |
gbeauche |
1.1 |
} |
389 |
|
|
} |
390 |
cebix |
1.6 |
|
391 |
|
|
x2 = x1; |
392 |
|
|
for (j = y2; j >= y1; j--) { |
393 |
|
|
uint8 * const p1 = &the_buffer[j * bytes_per_row]; |
394 |
|
|
uint8 * const p2 = &the_buffer_copy[j * bytes_per_row]; |
395 |
|
|
for (i = (VideoMonitor.x>>3) - 1; i > (x2>>3); i--) { |
396 |
|
|
if (p1[i] != p2[i]) { |
397 |
cebix |
1.7 |
x2 = (i << 3) + 7; |
398 |
cebix |
1.6 |
break; |
399 |
|
|
} |
400 |
|
|
} |
401 |
|
|
} |
402 |
|
|
width = x2 - x1 + 1; |
403 |
|
|
|
404 |
|
|
// Update the_host_buffer and copy of the_buffer |
405 |
|
|
i = y1 * bytes_per_row + (x1 >> 3); |
406 |
|
|
for (j = y1; j <= y2; j++) { |
407 |
|
|
do_update_framebuffer(the_host_buffer + i, the_buffer + i, width >> 3); |
408 |
|
|
memcpy(the_buffer_copy + i, the_buffer + i, width >> 3); |
409 |
|
|
i += bytes_per_row; |
410 |
|
|
} |
411 |
|
|
|
412 |
|
|
} else { |
413 |
|
|
|
414 |
|
|
x1 = VideoMonitor.x * bytes_per_pixel - 1; |
415 |
|
|
for (j = y1; j <= y2; j++) { |
416 |
|
|
uint8 * const p1 = &the_buffer[j * bytes_per_row]; |
417 |
|
|
uint8 * const p2 = &the_buffer_copy[j * bytes_per_row]; |
418 |
|
|
for (i = 0; i < x1; i++) { |
419 |
|
|
if (p1[i] != p2[i]) { |
420 |
|
|
x1 = i; |
421 |
|
|
break; |
422 |
|
|
} |
423 |
|
|
} |
424 |
|
|
} |
425 |
|
|
x1 /= bytes_per_pixel; |
426 |
gbeauche |
1.1 |
|
427 |
cebix |
1.6 |
x2 = x1 * bytes_per_pixel; |
428 |
|
|
for (j = y2; j >= y1; j--) { |
429 |
|
|
uint8 * const p1 = &the_buffer[j * bytes_per_row]; |
430 |
|
|
uint8 * const p2 = &the_buffer_copy[j * bytes_per_row]; |
431 |
|
|
for (i = VideoMonitor.x * bytes_per_pixel - 1; i > x2; i--) { |
432 |
|
|
if (p1[i] != p2[i]) { |
433 |
|
|
x2 = i; |
434 |
|
|
break; |
435 |
|
|
} |
436 |
gbeauche |
1.1 |
} |
437 |
|
|
} |
438 |
cebix |
1.6 |
x2 /= bytes_per_pixel; |
439 |
|
|
width = x2 - x1 + 1; |
440 |
|
|
|
441 |
|
|
// Update the_host_buffer and copy of the_buffer |
442 |
|
|
i = y1 * bytes_per_row + x1 * bytes_per_pixel; |
443 |
|
|
for (j = y1; j <= y2; j++) { |
444 |
|
|
do_update_framebuffer(the_host_buffer + i, the_buffer + i, bytes_per_pixel * width); |
445 |
|
|
memcpy(the_buffer_copy + i, the_buffer + i, bytes_per_pixel * width); |
446 |
|
|
i += bytes_per_row; |
447 |
|
|
} |
448 |
gbeauche |
1.1 |
} |
449 |
|
|
|
450 |
|
|
if (have_shm) |
451 |
|
|
XShmPutImage(x_display, the_win, the_gc, img, x1, y1, x1, y1, width, height, 0); |
452 |
|
|
else |
453 |
|
|
XPutImage(x_display, the_win, the_gc, img, x1, y1, x1, y1, width, height); |
454 |
|
|
} |
455 |
|
|
} |
456 |
|
|
|
457 |
|
|
|
458 |
|
|
/* |
459 |
|
|
* Update display for DGA mode and VOSF |
460 |
|
|
* (only in Direct Addressing mode) |
461 |
|
|
*/ |
462 |
|
|
|
463 |
|
|
#if REAL_ADDRESSING || DIRECT_ADDRESSING |
464 |
|
|
static inline void update_display_dga_vosf(void) |
465 |
|
|
{ |
466 |
|
|
int page = 0; |
467 |
|
|
for (;;) { |
468 |
|
|
while (PFLAG_ISCLEAR_4(page)) |
469 |
|
|
page += 4; |
470 |
|
|
|
471 |
|
|
while (PFLAG_ISCLEAR(page)) |
472 |
|
|
page++; |
473 |
|
|
|
474 |
|
|
if (page >= mainBuffer.pageCount) |
475 |
|
|
break; |
476 |
|
|
|
477 |
|
|
const int first_page = page; |
478 |
gbeauche |
1.4 |
while ((page < mainBuffer.pageCount) && PFLAG_ISSET(page)) { |
479 |
gbeauche |
1.1 |
PFLAG_CLEAR(page); |
480 |
gbeauche |
1.4 |
++page; |
481 |
|
|
} |
482 |
gbeauche |
1.1 |
|
483 |
|
|
// Make the dirty pages read-only again |
484 |
|
|
const int32 offset = first_page << mainBuffer.pageBits; |
485 |
|
|
const uint32 length = (page - first_page) << mainBuffer.pageBits; |
486 |
|
|
mprotect((caddr_t)(mainBuffer.memStart + offset), length, PROT_READ); |
487 |
|
|
|
488 |
|
|
// I am sure that y2 >= y1 and depth != 1 |
489 |
|
|
const int y1 = mainBuffer.pageInfo[first_page].top; |
490 |
|
|
const int y2 = mainBuffer.pageInfo[page - 1].bottom; |
491 |
|
|
|
492 |
|
|
const int bytes_per_row = VideoMonitor.bytes_per_row; |
493 |
|
|
const int bytes_per_pixel = VideoMonitor.bytes_per_row / VideoMonitor.x; |
494 |
|
|
int i, j; |
495 |
|
|
|
496 |
|
|
// Check for first column from left and first column |
497 |
|
|
// from right that have changed |
498 |
|
|
int x1 = VideoMonitor.x * bytes_per_pixel - 1; |
499 |
|
|
for (j = y1; j <= y2; j++) { |
500 |
|
|
uint8 * const p1 = &the_buffer[j * bytes_per_row]; |
501 |
|
|
uint8 * const p2 = &the_buffer_copy[j * bytes_per_row]; |
502 |
|
|
for (i = 0; i < x1; i++) { |
503 |
|
|
if (p1[i] != p2[i]) { |
504 |
|
|
x1 = i; |
505 |
|
|
break; |
506 |
|
|
} |
507 |
|
|
} |
508 |
|
|
} |
509 |
|
|
x1 /= bytes_per_pixel; |
510 |
|
|
|
511 |
|
|
int x2 = x1 * bytes_per_pixel; |
512 |
|
|
for (j = y2; j >= y1; j--) { |
513 |
|
|
uint8 * const p1 = &the_buffer[j * bytes_per_row]; |
514 |
|
|
uint8 * const p2 = &the_buffer_copy[j * bytes_per_row]; |
515 |
|
|
for (i = VideoMonitor.x * bytes_per_pixel - 1; i > x2; i--) { |
516 |
|
|
if (p1[i] != p2[i]) { |
517 |
|
|
x2 = i; |
518 |
|
|
break; |
519 |
|
|
} |
520 |
|
|
} |
521 |
|
|
} |
522 |
|
|
x2 /= bytes_per_pixel; |
523 |
|
|
|
524 |
|
|
// Update the_host_buffer and copy of the_buffer |
525 |
|
|
// There should be at least one pixel to copy |
526 |
|
|
const int width = x2 - x1 + 1; |
527 |
|
|
i = y1 * bytes_per_row + x1 * bytes_per_pixel; |
528 |
|
|
for (j = y1; j <= y2; j++) { |
529 |
|
|
do_update_framebuffer(the_host_buffer + i, the_buffer + i, bytes_per_pixel * width); |
530 |
|
|
memcpy(the_buffer_copy + i, the_buffer + i, bytes_per_pixel * width); |
531 |
|
|
i += bytes_per_row; |
532 |
|
|
} |
533 |
|
|
} |
534 |
|
|
} |
535 |
|
|
#endif |
536 |
|
|
|
537 |
|
|
#endif /* ENABLE_VOSF */ |
538 |
|
|
|
539 |
|
|
#endif /* VIDEO_VOSF_H */ |