1 |
/* |
2 |
* video_blit.h - Video/graphics emulation, blitters |
3 |
* |
4 |
* Basilisk II (C) 1997-2000 Christian Bauer |
5 |
* |
6 |
* This program is free software; you can redistribute it and/or modify |
7 |
* it under the terms of the GNU General Public License as published by |
8 |
* the Free Software Foundation; either version 2 of the License, or |
9 |
* (at your option) any later version. |
10 |
* |
11 |
* This program is distributed in the hope that it will be useful, |
12 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
14 |
* GNU General Public License for more details. |
15 |
* |
16 |
* You should have received a copy of the GNU General Public License |
17 |
* along with this program; if not, write to the Free Software |
18 |
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
19 |
*/ |
20 |
|
21 |
#ifndef FB_BLIT_1 |
22 |
# error "Undefined 16-bit word blit function" |
23 |
#endif |
24 |
|
25 |
#ifndef FB_BLIT_2 |
26 |
# error "Undefined 32-bit word blit function" |
27 |
#endif |
28 |
|
29 |
#ifndef FB_DEPTH |
30 |
# error "Undefined screen depth" |
31 |
#endif |
32 |
|
33 |
static void FB_FUNC_NAME(uint8 * dest, const uint8 * source, uint32 length) |
34 |
{ |
35 |
#if FB_DEPTH <= 8 |
36 |
// Align source and dest to 16-bit word boundaries |
37 |
if (FB_DEPTH <= 8 && ((unsigned long) source) & 1) { |
38 |
*dest++ = *source++; |
39 |
length -= 1; |
40 |
} |
41 |
#endif |
42 |
|
43 |
// source and dest are mutually aligned |
44 |
uint16 * swp = ((uint16 *)source); |
45 |
uint16 * dwp = ((uint16 *) dest ); |
46 |
|
47 |
#if FB_DEPTH <= 8 |
48 |
if (length >= 2) { |
49 |
#endif |
50 |
|
51 |
#if FB_DEPTH <= 16 |
52 |
// Align source and dest to 32-bit word boundaries |
53 |
if (((unsigned long) source) & 2) { |
54 |
const uint16 val = *swp++; |
55 |
FB_BLIT_1(*dwp++, val); |
56 |
length -= 2; |
57 |
} |
58 |
#endif |
59 |
|
60 |
// Blit 4-byte words |
61 |
if (length >= 4) { |
62 |
const int remainder = (length / 4) % 8; |
63 |
uint32 * slp = (uint32 *)swp + remainder; |
64 |
uint32 * dlp = (uint32 *)dwp + remainder; |
65 |
|
66 |
int n = ((length / 4) + 7) / 8; |
67 |
switch (remainder) { |
68 |
case 0: do { |
69 |
slp += 8; dlp += 8; |
70 |
FB_BLIT_2(dlp[-8], slp[-8]); |
71 |
case 7: FB_BLIT_2(dlp[-7], slp[-7]); |
72 |
case 6: FB_BLIT_2(dlp[-6], slp[-6]); |
73 |
case 5: FB_BLIT_2(dlp[-5], slp[-5]); |
74 |
case 4: FB_BLIT_2(dlp[-4], slp[-4]); |
75 |
case 3: FB_BLIT_2(dlp[-3], slp[-3]); |
76 |
case 2: FB_BLIT_2(dlp[-2], slp[-2]); |
77 |
case 1: FB_BLIT_2(dlp[-1], slp[-1]); |
78 |
} while (--n > 0); |
79 |
} |
80 |
} |
81 |
|
82 |
#if FB_DEPTH <= 16 |
83 |
// There might remain one word to blit |
84 |
if (length & 2) { |
85 |
uint16 * const s = (uint16 *)(((uint8 *)swp) + length - 2); |
86 |
uint16 * const d = (uint16 *)(((uint8 *)dwp) + length - 2); |
87 |
FB_BLIT_1(*d, *s); |
88 |
} |
89 |
#endif |
90 |
|
91 |
#if FB_DEPTH <= 8 |
92 |
} |
93 |
#endif |
94 |
} |
95 |
|
96 |
#undef FB_FUNC_NAME |
97 |
|
98 |
#ifdef FB_BLIT_1 |
99 |
#undef FB_BLIT_1 |
100 |
#endif |
101 |
|
102 |
#ifdef FB_BLIT_2 |
103 |
#undef FB_BLIT_2 |
104 |
#endif |
105 |
|
106 |
#ifdef FB_DEPTH |
107 |
#undef FB_DEPTH |
108 |
#endif |