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root/cebix/BasiliskII/src/Unix/video_blit.cpp
Revision: 1.4
Committed: 2001-07-01T14:38:03Z (23 years, 5 months ago) by cebix
Branch: MAIN
Changes since 1.3: +48 -39 lines
Log Message:
- sony.cpp/disk.cpp/cdrom.cpp use vector<> of drive_info objects instead of
  linked list
- color depth switching updates slot ROM
- video_x.cpp always supports 1-bit window modes
- timer_create()/clock_gettime() are pulled from librt if present

File Contents

# Content
1 /*
2 * video_blit.cpp - Video/graphics emulation, blitters
3 *
4 * Basilisk II (C) 1997-2001 Christian Bauer
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21 #include "sysdeps.h"
22 #include "video.h"
23
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <X11/Xlib.h>
27 #include <X11/Xutil.h>
28
29 #ifdef ENABLE_VOSF
30 // Format of the target visual
31 struct VisualFormat {
32 int depth; // Screen depth
33 uint32 Rmask, Gmask, Bmask; // RGB mask values
34 uint32 Rshift, Gshift, Bshift; // RGB shift values
35 };
36 static VisualFormat visualFormat;
37
38 /* -------------------------------------------------------------------------- */
39 /* --- Raw Copy / No conversion required --- */
40 /* -------------------------------------------------------------------------- */
41
42 static void Blit_Copy_Raw(uint8 * dest, const uint8 * source, uint32 length)
43 {
44 // This function is likely to be inlined and/or highly optimized
45 memcpy(dest, source, length);
46 }
47
48 /* -------------------------------------------------------------------------- */
49 /* --- RGB 555 --- */
50 /* -------------------------------------------------------------------------- */
51
52 #ifdef WORDS_BIGENDIAN
53 # define FB_FUNC_NAME Blit_RGB555_OBO
54 #else
55 # define FB_FUNC_NAME Blit_RGB555_NBO
56 #endif
57
58 #define FB_BLIT_1(dst, src) \
59 (dst = (((src) >> 8) & 0xff) | (((src) & 0xff) << 8))
60
61 #define FB_BLIT_2(dst, src) \
62 (dst = (((src) >> 8) & 0x00ff00ff) | (((src) & 0x00ff00ff) << 8))
63
64 #define FB_DEPTH 15
65 #include "video_blit.h"
66
67 /* -------------------------------------------------------------------------- */
68 /* --- BGR 555 --- */
69 /* -------------------------------------------------------------------------- */
70
71 #ifdef WORDS_BIGENDIAN
72
73 // Native byte order
74
75 #define FB_BLIT_1(dst, src) \
76 (dst = (((src) >> 10) & 0x001f) | ((src) & 0x03e0) | (((src) << 10) & 0x7c00))
77
78 #define FB_BLIT_2(dst, src) \
79 (dst = (((src) >> 10) & 0x001f001f) | ((src) & 0x03e003e0) | (((src) << 10) & 0x7c007c00))
80
81 #define FB_DEPTH 15
82 #define FB_FUNC_NAME Blit_BGR555_NBO
83 #include "video_blit.h"
84
85 // Opposite byte order (untested)
86
87 #define FB_BLIT_1(dst, src) \
88 (dst = (((src) >> 2) & 0x1f00) | (((src) >> 8) & 3) | (((src) << 8) & 0xe000) | (((src) << 2) & 0x7c))
89
90 #define FB_BLIT_2(dst, src) \
91 (dst = (((src) >> 2) & 0x1f001f00) | (((src) >> 8) & 0x30003) | (((src) << 8) & 0xe000e000) | (((src) << 2) & 0x7c007c))
92
93 #define FB_DEPTH 15
94 #define FB_FUNC_NAME Blit_BGR555_OBO
95 #include "video_blit.h"
96
97 #else
98
99 // Native byte order (untested)
100
101 #define FB_BLIT_1(dst, src) \
102 (dst = (((src) >> 2) & 0x1f) | (((src) >> 8) & 0xe0) | (((src) << 8) & 0x0300) | (((src) << 2) & 0x7c00))
103
104 #define FB_BLIT_2(dst, src) \
105 (dst = (((src) >> 2) & 0x1f001f) | (((src) >> 8) & 0xe000e0) | (((src) << 8) & 0x03000300) | (((src) << 2) & 0x7c007c00))
106
107 #define FB_DEPTH 15
108 #define FB_FUNC_NAME Blit_BGR555_NBO
109 #include "video_blit.h"
110
111 // Opposite byte order (untested)
112
113 #define FB_BLIT_1(dst, src) \
114 (dst = (((src) << 6) & 0x1f00) | ((src) & 0xe003) | (((src) >> 6) & 0x7c))
115
116 #define FB_BLIT_2(dst, src) \
117 (dst = (((src) << 6) & 0x1f001f00) | ((src) & 0xe003e003) | (((src) >> 6) & 0x7c007c))
118
119 #define FB_DEPTH 15
120 #define FB_FUNC_NAME Blit_BGR555_OBO
121 #include "video_blit.h"
122
123 #endif
124
125 /* -------------------------------------------------------------------------- */
126 /* --- RGB 565 --- */
127 /* -------------------------------------------------------------------------- */
128
129 #ifdef WORDS_BIGENDIAN
130
131 // Native byte order
132
133 #define FB_BLIT_1(dst, src) \
134 (dst = (((src) & 0x1f) | (((src) << 1) & 0xffc0)))
135
136 #define FB_BLIT_2(dst, src) \
137 (dst = (((src) & 0x001f001f) | (((src) << 1) & 0xffc0ffc0)))
138
139 #define FB_DEPTH 16
140 #define FB_FUNC_NAME Blit_RGB565_NBO
141 #include "video_blit.h"
142
143 // Opposite byte order
144
145 #define FB_BLIT_1(dst, src) \
146 (dst = ((((src) >> 7) & 0xff) | (((src) << 9) & 0xc000) | (((src) << 8) & 0x1f00)))
147
148 #define FB_BLIT_2(dst, src) \
149 (dst = ((((src) >> 7) & 0x00ff00ff) | (((src) << 9) & 0xc000c000) | (((src) << 8) & 0x1f001f00)))
150
151 #define FB_DEPTH 16
152 #define FB_FUNC_NAME Blit_RGB565_OBO
153 #include "video_blit.h"
154
155 #else
156
157 // Native byte order
158
159 #define FB_BLIT_1(dst, src) \
160 (dst = (((src) >> 8) & 0x001f) | (((src) << 9) & 0xfe00) | (((src) >> 7) & 0x01c0))
161
162 // gb-- Disabled because I don't see any improvement
163 #if 0 && defined(__i386__) && defined(X86_ASSEMBLY)
164
165 #define FB_BLIT_2(dst, src) \
166 __asm__ ( "movl %0,%%ebx\n\t" \
167 "movl %0,%%ebp\n\t" \
168 "andl $0x1f001f00,%%ebx\n\t" \
169 "andl $0x007f007f,%0\n\t" \
170 "andl $0xe000e000,%%ebp\n\t" \
171 "shrl $8,%%ebx\n\t" \
172 "shrl $7,%%ebp\n\t" \
173 "shll $9,%0\n\t" \
174 "orl %%ebx,%%ebp\n\t" \
175 "orl %%ebp,%0\n\t" \
176 : "=r" (dst) : "0" (src) : "ebx", "ebp", "cc" )
177
178 #else
179
180 #define FB_BLIT_2(dst, src) \
181 (dst = (((src) >> 8) & 0x001f001f) | (((src) << 9) & 0xfe00fe00) | (((src) >> 7) & 0x01c001c0))
182
183 #endif
184
185 #define FB_DEPTH 16
186 #define FB_FUNC_NAME Blit_RGB565_NBO
187 #include "video_blit.h"
188
189 // Opposite byte order (untested)
190
191 #define FB_BLIT_1(dst, src) \
192 (dst = (((src) & 0x1f00) | (((src) << 1) & 0xe0fe) | (((src) >> 15) & 1)))
193
194 #define FB_BLIT_2(dst, src) \
195 (dst = (((src) & 0x1f001f00) | (((src) << 1) & 0xe0fee0fe) | (((src) >> 15) & 0x10001)))
196
197 #define FB_DEPTH 16
198 #define FB_FUNC_NAME Blit_RGB565_OBO
199 #include "video_blit.h"
200
201 #endif
202
203 /* -------------------------------------------------------------------------- */
204 /* --- RGB 888 --- */
205 /* -------------------------------------------------------------------------- */
206
207 #ifdef WORDS_BIGENDIAN
208 # define FB_FUNC_NAME Blit_RGB888_OBO
209 #else
210 # define FB_FUNC_NAME Blit_RGB888_NBO
211 #endif
212
213 #define FB_BLIT_2(dst, src) \
214 (dst = (((src) >> 24) & 0xff) | (((src) >> 8) & 0xff00) | (((src) & 0xff00) << 8) | (((src) & 0xff) << 24))
215
216 #define FB_DEPTH 24
217 #include "video_blit.h"
218
219 /* -------------------------------------------------------------------------- */
220 /* --- BGR 888 --- */
221 /* -------------------------------------------------------------------------- */
222
223 // Native byte order [BE] (untested)
224
225 #ifdef WORDS_BIGENDIAN
226
227 #define FB_BLIT_2(dst, src) \
228 (dst = (((src) >> 16) & 0xff) | ((src) & 0xff00) | (((src) & 0xff) << 16))
229
230 #define FB_FUNC_NAME Blit_BGR888_NBO
231 #define FB_DEPTH 24
232 #include "video_blit.h"
233
234 #else
235
236 // Opposite byte order [LE] (untested)
237
238 #define FB_BLIT_2(dst, src) \
239 (dst = (((src) >> 16) & 0xff) | ((src) & 0xff0000) | (((src) & 0xff) << 16))
240
241 #define FB_FUNC_NAME Blit_BGR888_OBO
242 #define FB_DEPTH 24
243 #include "video_blit.h"
244
245 #endif
246
247 // Opposite byte order [BE] (untested) / Native byte order [LE] (untested)
248
249 #ifdef WORDS_BIGENDIAN
250 # define FB_FUNC_NAME Blit_BGR888_OBO
251 #else
252 # define FB_FUNC_NAME Blit_BGR888_NBO
253 #endif
254
255 #define FB_BLIT_2(dst, src) \
256 (dst = ((src) & 0xff00ff) | (((src) & 0xff00) << 16))
257
258 #define FB_DEPTH 24
259 #include "video_blit.h"
260
261 /* -------------------------------------------------------------------------- */
262 /* --- Blitters to the host frame buffer, or XImage buffer --- */
263 /* -------------------------------------------------------------------------- */
264
265 // Function used to update the hosst frame buffer (DGA), or an XImage buffer (WIN)
266 // --> Shall be initialized only through the Screen_blitter_init() function
267 typedef void (*Screen_blit_func)(uint8 * dest, const uint8 * source, uint32 length);
268 Screen_blit_func Screen_blit = 0;
269
270 // Structure used to match the adequate framebuffer update function
271 struct Screen_blit_func_info {
272 int depth; // Screen depth
273 uint32 Rmask; // Red mask
274 uint32 Gmask; // Green mask
275 uint32 Bmask; // Blue mask
276 Screen_blit_func handler_nbo; // Update function (native byte order)
277 Screen_blit_func handler_obo; // Update function (opposite byte order)
278 };
279
280 // Table of visual formats supported and their respective handler
281 static Screen_blit_func_info Screen_blitters[] = {
282 #ifdef WORDS_BIGENDIAN
283 { 1, 0x000000, 0x000000, 0x000000, Blit_Copy_Raw , Blit_Copy_Raw }, // NT
284 { 8, 0x000000, 0x000000, 0x000000, Blit_Copy_Raw , Blit_Copy_Raw }, // OK (NBO)
285 { 15, 0x007c00, 0x0003e0, 0x00001f, Blit_Copy_Raw , Blit_RGB555_OBO }, // OK (OBO)
286 { 15, 0x00001f, 0x0003e0, 0x007c00, Blit_BGR555_NBO , Blit_BGR555_OBO }, // NT
287 { 16, 0x00f800, 0x0007e0, 0x00001f, Blit_RGB565_NBO , Blit_RGB565_OBO }, // OK (OBO)
288 { 24, 0xff0000, 0x00ff00, 0x0000ff, Blit_Copy_Raw , Blit_RGB888_OBO }, // OK (OBO)
289 { 24, 0x0000ff, 0x00ff00, 0xff0000, Blit_BGR888_NBO , Blit_BGR888_OBO }, // NT
290 { 32, 0xff0000, 0x00ff00, 0x0000ff, Blit_Copy_Raw , Blit_RGB888_OBO }, // OK
291 { 32, 0x0000ff, 0x00ff00, 0xff0000, Blit_BGR888_NBO , Blit_BGR888_OBO } // OK
292 #else
293 { 1, 0x000000, 0x000000, 0x000000, Blit_Copy_Raw , Blit_Copy_Raw }, // NT
294 { 8, 0x000000, 0x000000, 0x000000, Blit_Copy_Raw , Blit_Copy_Raw }, // OK (NBO)
295 { 15, 0x007c00, 0x0003e0, 0x00001f, Blit_RGB555_NBO , Blit_Copy_Raw }, // OK (NBO)
296 { 15, 0x00001f, 0x0003e0, 0x007c00, Blit_BGR555_NBO , Blit_BGR555_OBO }, // NT
297 { 16, 0x00f800, 0x0007e0, 0x00001f, Blit_RGB565_NBO , Blit_RGB565_OBO }, // OK (NBO)
298 { 24, 0xff0000, 0x00ff00, 0x0000ff, Blit_RGB888_NBO , Blit_Copy_Raw }, // OK (NBO)
299 { 24, 0x0000ff, 0x00ff00, 0xff0000, Blit_BGR888_NBO , Blit_BGR888_OBO }, // NT
300 { 32, 0xff0000, 0x00ff00, 0x0000ff, Blit_RGB888_NBO , Blit_Copy_Raw }, // OK (NBO)
301 { 32, 0x0000ff, 0x00ff00, 0xff0000, Blit_BGR888_NBO , Blit_BGR888_OBO } // NT
302 #endif
303 };
304
305 // Initialize the framebuffer update function
306 // Returns FALSE, if the function was to be reduced to a simple memcpy()
307 // --> In that case, VOSF is not necessary
308 bool Screen_blitter_init(XVisualInfo * visual_info, bool native_byte_order, video_depth mac_depth)
309 {
310 #if REAL_ADDRESSING || DIRECT_ADDRESSING
311 if (mac_depth == VDEPTH_1BIT) {
312
313 // 1-bit mode uses a 1-bit X image, so there's no need for special blitting routines
314 Screen_blit = Blit_Copy_Raw;
315
316 } else {
317
318 visualFormat.depth = visual_info->depth;
319 visualFormat.Rmask = visual_info->red_mask;
320 visualFormat.Gmask = visual_info->green_mask;
321 visualFormat.Bmask = visual_info->blue_mask;
322
323 // Compute RGB shift values
324 visualFormat.Rshift = 0;
325 for (uint32 Rmask = visualFormat.Rmask; Rmask && ((Rmask & 1) != 1); Rmask >>= 1)
326 ++visualFormat.Rshift;
327 visualFormat.Gshift = 0;
328 for (uint32 Gmask = visualFormat.Gmask; Gmask && ((Gmask & 1) != 1); Gmask >>= 1)
329 ++visualFormat.Gshift;
330 visualFormat.Bshift = 0;
331 for (uint32 Bmask = visualFormat.Bmask; Bmask && ((Bmask & 1) != 1); Bmask >>= 1)
332 ++visualFormat.Bshift;
333
334 // Search for an adequate blit function
335 bool blitter_found = false;
336 const int blitters_count = sizeof(Screen_blitters)/sizeof(Screen_blitters[0]);
337 for (int i = 0; !blitter_found && (i < blitters_count); i++) {
338 if ( (visualFormat.depth == Screen_blitters[i].depth)
339 && (visualFormat.Rmask == Screen_blitters[i].Rmask)
340 && (visualFormat.Gmask == Screen_blitters[i].Gmask)
341 && (visualFormat.Bmask == Screen_blitters[i].Bmask)
342 )
343 {
344 blitter_found = true;
345 Screen_blit = native_byte_order
346 ? Screen_blitters[i].handler_nbo
347 : Screen_blitters[i].handler_obo
348 ;
349 }
350 }
351
352 // No appropriate blitter found, dump RGB mask values and abort()
353 if (!blitter_found) {
354 fprintf(stderr, "### No appropriate blitter found\n");
355 fprintf(stderr, "\tR/G/B mask values : 0x%06x, 0x%06x, 0x%06x (depth = %d)\n",
356 visualFormat.Rmask, visualFormat.Gmask, visualFormat.Bmask, visualFormat.depth);
357 fprintf(stderr, "\tR/G/B shift values : %d/%d/%d\n",
358 visualFormat.Rshift, visualFormat.Gshift, visualFormat.Bshift);
359 abort();
360 }
361 }
362 #else
363 // The UAE memory handlers will blit correctly
364 // --> no need for specialised blitters here
365 Screen_blit = Blit_Copy_Raw;
366 #endif
367
368 // If the blitter simply reduces to a copy, we don't need VOSF in DGA mode
369 // --> In that case, we return FALSE
370 return (Screen_blit != Blit_Copy_Raw);
371 }
372 #endif /* ENABLE_VOSF */