19 |
|
*/ |
20 |
|
|
21 |
|
#include "sysdeps.h" |
22 |
+ |
#include "video.h" |
23 |
|
|
24 |
|
#include <stdio.h> |
25 |
|
#include <stdlib.h> |
35 |
|
}; |
36 |
|
static VisualFormat visualFormat; |
37 |
|
|
38 |
+ |
// This holds the pixels values of the palette colors for 8->16/32-bit expansion |
39 |
+ |
uint32 ExpandMap[256]; |
40 |
+ |
|
41 |
|
/* -------------------------------------------------------------------------- */ |
42 |
|
/* --- Raw Copy / No conversion required --- */ |
43 |
|
/* -------------------------------------------------------------------------- */ |
64 |
|
#define FB_BLIT_2(dst, src) \ |
65 |
|
(dst = (((src) >> 8) & 0x00ff00ff) | (((src) & 0x00ff00ff) << 8)) |
66 |
|
|
67 |
+ |
#define FB_BLIT_4(dst, src) \ |
68 |
+ |
(dst = (((src) >> 8) & UVAL64(0x00ff00ff00ff00ff)) | \ |
69 |
+ |
(((src) & UVAL64(0x00ff00ff00ff00ff)) << 8)) |
70 |
+ |
|
71 |
|
#define FB_DEPTH 15 |
72 |
|
#include "video_blit.h" |
73 |
|
|
85 |
|
#define FB_BLIT_2(dst, src) \ |
86 |
|
(dst = (((src) >> 10) & 0x001f001f) | ((src) & 0x03e003e0) | (((src) << 10) & 0x7c007c00)) |
87 |
|
|
88 |
+ |
#define FB_BLIT_4(dst, src) \ |
89 |
+ |
(dst = (((src) >> 10) & UVAL64(0x001f001f001f001f)) | \ |
90 |
+ |
( (src) & UVAL64(0x03e003e003e003e0)) | \ |
91 |
+ |
(((src) << 10) & UVAL64(0x7c007c007c007c00))) |
92 |
+ |
|
93 |
|
#define FB_DEPTH 15 |
94 |
|
#define FB_FUNC_NAME Blit_BGR555_NBO |
95 |
|
#include "video_blit.h" |
102 |
|
#define FB_BLIT_2(dst, src) \ |
103 |
|
(dst = (((src) >> 2) & 0x1f001f00) | (((src) >> 8) & 0x30003) | (((src) << 8) & 0xe000e000) | (((src) << 2) & 0x7c007c)) |
104 |
|
|
105 |
+ |
#define FB_BLIT_4(dst, src) \ |
106 |
+ |
(dst = (((src) >> 2) & UVAL64(0x1f001f001f001f00)) | \ |
107 |
+ |
(((src) >> 8) & UVAL64(0x0003000300030003)) | \ |
108 |
+ |
(((src) << 8) & UVAL64(0xe000e000e000e000)) | \ |
109 |
+ |
(((src) << 2) & UVAL64(0x007c007c007c007c))) |
110 |
+ |
|
111 |
|
#define FB_DEPTH 15 |
112 |
|
#define FB_FUNC_NAME Blit_BGR555_OBO |
113 |
|
#include "video_blit.h" |
122 |
|
#define FB_BLIT_2(dst, src) \ |
123 |
|
(dst = (((src) >> 2) & 0x1f001f) | (((src) >> 8) & 0xe000e0) | (((src) << 8) & 0x03000300) | (((src) << 2) & 0x7c007c00)) |
124 |
|
|
125 |
+ |
#define FB_BLIT_4(dst, src) \ |
126 |
+ |
(dst = (((src) >> 2) & UVAL64(0x001f001f001f001f)) | \ |
127 |
+ |
(((src) >> 8) & UVAL64(0x00e000e000e000e0)) | \ |
128 |
+ |
(((src) << 8) & UVAL64(0x0300030003000300)) | \ |
129 |
+ |
(((src) << 2) & UVAL64(0x7c007c007c007c00))) |
130 |
+ |
|
131 |
|
#define FB_DEPTH 15 |
132 |
|
#define FB_FUNC_NAME Blit_BGR555_NBO |
133 |
|
#include "video_blit.h" |
140 |
|
#define FB_BLIT_2(dst, src) \ |
141 |
|
(dst = (((src) << 6) & 0x1f001f00) | ((src) & 0xe003e003) | (((src) >> 6) & 0x7c007c)) |
142 |
|
|
143 |
+ |
#define FB_BLIT_4(dst, src) \ |
144 |
+ |
(dst = (((src) << 6) & UVAL64(0x1f001f001f001f00)) | \ |
145 |
+ |
( (src) & UVAL64(0xe003e003e003e003)) | \ |
146 |
+ |
(((src) >> 6) & UVAL64(0x007c007c007c007c))) |
147 |
+ |
|
148 |
|
#define FB_DEPTH 15 |
149 |
|
#define FB_FUNC_NAME Blit_BGR555_OBO |
150 |
|
#include "video_blit.h" |
165 |
|
#define FB_BLIT_2(dst, src) \ |
166 |
|
(dst = (((src) & 0x001f001f) | (((src) << 1) & 0xffc0ffc0))) |
167 |
|
|
168 |
+ |
#define FB_BLIT_4(dst, src) \ |
169 |
+ |
(dst = (((src) & UVAL64(0x001f001f001f001f)) | \ |
170 |
+ |
(((src) << 1) & UVAL64(0xffc0ffc0ffc0ffc0)))) |
171 |
+ |
|
172 |
|
#define FB_DEPTH 16 |
173 |
|
#define FB_FUNC_NAME Blit_RGB565_NBO |
174 |
|
#include "video_blit.h" |
181 |
|
#define FB_BLIT_2(dst, src) \ |
182 |
|
(dst = ((((src) >> 7) & 0x00ff00ff) | (((src) << 9) & 0xc000c000) | (((src) << 8) & 0x1f001f00))) |
183 |
|
|
184 |
+ |
#define FB_BLIT_4(dst, src) \ |
185 |
+ |
(dst = (((src) >> 7) & UVAL64(0x00ff00ff00ff00ff)) | \ |
186 |
+ |
(((src) << 9) & UVAL64(0xc000c000c000c000)) | \ |
187 |
+ |
(((src) << 8) & UVAL64(0x1f001f001f001f00))) |
188 |
+ |
|
189 |
|
#define FB_DEPTH 16 |
190 |
|
#define FB_FUNC_NAME Blit_RGB565_OBO |
191 |
|
#include "video_blit.h" |
197 |
|
#define FB_BLIT_1(dst, src) \ |
198 |
|
(dst = (((src) >> 8) & 0x001f) | (((src) << 9) & 0xfe00) | (((src) >> 7) & 0x01c0)) |
199 |
|
|
161 |
– |
// gb-- Disabled because I don't see any improvement |
162 |
– |
#if 0 && defined(__i386__) && defined(X86_ASSEMBLY) |
163 |
– |
|
164 |
– |
#define FB_BLIT_2(dst, src) \ |
165 |
– |
__asm__ ( "movl %0,%%ebx\n\t" \ |
166 |
– |
"movl %0,%%ebp\n\t" \ |
167 |
– |
"andl $0x1f001f00,%%ebx\n\t" \ |
168 |
– |
"andl $0x007f007f,%0\n\t" \ |
169 |
– |
"andl $0xe000e000,%%ebp\n\t" \ |
170 |
– |
"shrl $8,%%ebx\n\t" \ |
171 |
– |
"shrl $7,%%ebp\n\t" \ |
172 |
– |
"shll $9,%0\n\t" \ |
173 |
– |
"orl %%ebx,%%ebp\n\t" \ |
174 |
– |
"orl %%ebp,%0\n\t" \ |
175 |
– |
: "=r" (dst) : "0" (src) : "ebx", "ebp", "cc" ) |
176 |
– |
|
177 |
– |
#else |
178 |
– |
|
200 |
|
#define FB_BLIT_2(dst, src) \ |
201 |
|
(dst = (((src) >> 8) & 0x001f001f) | (((src) << 9) & 0xfe00fe00) | (((src) >> 7) & 0x01c001c0)) |
202 |
|
|
203 |
< |
#endif |
203 |
> |
#define FB_BLIT_4(dst, src) \ |
204 |
> |
(dst = (((src) >> 8) & UVAL64(0x001f001f001f001f)) | \ |
205 |
> |
(((src) << 9) & UVAL64(0xfe00fe00fe00fe00)) | \ |
206 |
> |
(((src) >> 7) & UVAL64(0x01c001c001c001c0))) |
207 |
|
|
208 |
|
#define FB_DEPTH 16 |
209 |
|
#define FB_FUNC_NAME Blit_RGB565_NBO |
217 |
|
#define FB_BLIT_2(dst, src) \ |
218 |
|
(dst = (((src) & 0x1f001f00) | (((src) << 1) & 0xe0fee0fe) | (((src) >> 15) & 0x10001))) |
219 |
|
|
220 |
+ |
#define FB_BLIT_4(dst, src) \ |
221 |
+ |
(dst = (((src) & UVAL64(0x1f001f001f001f00)) | \ |
222 |
+ |
(((src) << 1) & UVAL64(0xe0fee0fee0fee0fe)) | \ |
223 |
+ |
(((src) >> 15) & UVAL64(0x0001000100010001)))) |
224 |
+ |
|
225 |
|
#define FB_DEPTH 16 |
226 |
|
#define FB_FUNC_NAME Blit_RGB565_OBO |
227 |
|
#include "video_blit.h" |
241 |
|
#define FB_BLIT_2(dst, src) \ |
242 |
|
(dst = (((src) >> 24) & 0xff) | (((src) >> 8) & 0xff00) | (((src) & 0xff00) << 8) | (((src) & 0xff) << 24)) |
243 |
|
|
244 |
+ |
#define FB_BLIT_4(dst, src) \ |
245 |
+ |
(dst = (((src) >> 24) & UVAL64(0x000000ff000000ff)) | \ |
246 |
+ |
(((src) >> 8) & UVAL64(0x0000ff000000ff00)) | \ |
247 |
+ |
(((src) & UVAL64(0x0000ff000000ff00)) << 8) | \ |
248 |
+ |
(((src) & UVAL64(0x000000ff000000ff)) << 24)) |
249 |
+ |
|
250 |
|
#define FB_DEPTH 24 |
251 |
|
#include "video_blit.h" |
252 |
|
|
261 |
|
#define FB_BLIT_2(dst, src) \ |
262 |
|
(dst = (((src) >> 16) & 0xff) | ((src) & 0xff00) | (((src) & 0xff) << 16)) |
263 |
|
|
264 |
+ |
#define FB_BLIT_4(dst, src) \ |
265 |
+ |
(dst = (((src) >> 16) & UVAL64(0x000000ff000000ff)) | \ |
266 |
+ |
( (src) & UVAL64(0x0000ff000000ff00)) | \ |
267 |
+ |
(((src) & UVAL64(0x000000ff000000ff)) << 16)) |
268 |
+ |
|
269 |
|
#define FB_FUNC_NAME Blit_BGR888_NBO |
270 |
|
#define FB_DEPTH 24 |
271 |
|
#include "video_blit.h" |
277 |
|
#define FB_BLIT_2(dst, src) \ |
278 |
|
(dst = (((src) >> 16) & 0xff) | ((src) & 0xff0000) | (((src) & 0xff) << 16)) |
279 |
|
|
280 |
+ |
#define FB_BLIT_4(dst, src) \ |
281 |
+ |
(dst = (((src) >> 16) & UVAL64(0x000000ff000000ff)) | \ |
282 |
+ |
( (src) & UVAL64(0x00ff000000ff0000)) | \ |
283 |
+ |
(((src) & UVAL64(0x000000ff000000ff)) << 16)) |
284 |
+ |
|
285 |
|
#define FB_FUNC_NAME Blit_BGR888_OBO |
286 |
|
#define FB_DEPTH 24 |
287 |
|
#include "video_blit.h" |
299 |
|
#define FB_BLIT_2(dst, src) \ |
300 |
|
(dst = ((src) & 0xff00ff) | (((src) & 0xff00) << 16)) |
301 |
|
|
302 |
+ |
#define FB_BLIT_4(dst, src) \ |
303 |
+ |
(dst = ((src) & UVAL64(0x00ff00ff00ff00ff)) | (((src) & UVAL64(0x0000ff000000ff00)) << 16)) |
304 |
+ |
|
305 |
|
#define FB_DEPTH 24 |
306 |
|
#include "video_blit.h" |
307 |
|
|
308 |
|
/* -------------------------------------------------------------------------- */ |
309 |
+ |
/* --- 2/4-bit indexed to 8-bit mode conversion --- */ |
310 |
+ |
/* -------------------------------------------------------------------------- */ |
311 |
+ |
|
312 |
+ |
static void Blit_Expand_2_To_8(uint8 * dest, const uint8 * p, uint32 length) |
313 |
+ |
{ |
314 |
+ |
uint8 *q = (uint8 *)dest; |
315 |
+ |
for (uint32 i=0; i<length; i++) { |
316 |
+ |
uint8 c = *p++; |
317 |
+ |
*q++ = c >> 6; |
318 |
+ |
*q++ = (c >> 4) & 3; |
319 |
+ |
*q++ = (c >> 2) & 3; |
320 |
+ |
*q++ = c & 3; |
321 |
+ |
} |
322 |
+ |
} |
323 |
+ |
|
324 |
+ |
static void Blit_Expand_4_To_8(uint8 * dest, const uint8 * p, uint32 length) |
325 |
+ |
{ |
326 |
+ |
uint8 *q = (uint8 *)dest; |
327 |
+ |
for (uint32 i=0; i<length; i++) { |
328 |
+ |
uint8 c = *p++; |
329 |
+ |
*q++ = c >> 4; |
330 |
+ |
*q++ = c & 0x0f; |
331 |
+ |
} |
332 |
+ |
} |
333 |
+ |
|
334 |
+ |
/* -------------------------------------------------------------------------- */ |
335 |
+ |
/* --- 2/4/8-bit indexed to 16-bit mode color expansion --- */ |
336 |
+ |
/* -------------------------------------------------------------------------- */ |
337 |
+ |
|
338 |
+ |
static void Blit_Expand_2_To_16(uint8 * dest, const uint8 * p, uint32 length) |
339 |
+ |
{ |
340 |
+ |
uint16 *q = (uint16 *)dest; |
341 |
+ |
for (uint32 i=0; i<length; i++) { |
342 |
+ |
uint8 c = *p++; |
343 |
+ |
*q++ = ExpandMap[c >> 6]; |
344 |
+ |
*q++ = ExpandMap[c >> 4]; |
345 |
+ |
*q++ = ExpandMap[c >> 2]; |
346 |
+ |
*q++ = ExpandMap[c]; |
347 |
+ |
} |
348 |
+ |
} |
349 |
+ |
|
350 |
+ |
static void Blit_Expand_4_To_16(uint8 * dest, const uint8 * p, uint32 length) |
351 |
+ |
{ |
352 |
+ |
uint16 *q = (uint16 *)dest; |
353 |
+ |
for (uint32 i=0; i<length; i++) { |
354 |
+ |
uint8 c = *p++; |
355 |
+ |
*q++ = ExpandMap[c >> 4]; |
356 |
+ |
*q++ = ExpandMap[c]; |
357 |
+ |
} |
358 |
+ |
} |
359 |
+ |
|
360 |
+ |
static void Blit_Expand_8_To_16(uint8 * dest, const uint8 * p, uint32 length) |
361 |
+ |
{ |
362 |
+ |
uint16 *q = (uint16 *)dest; |
363 |
+ |
for (uint32 i=0; i<length; i++) |
364 |
+ |
*q++ = ExpandMap[*p++]; |
365 |
+ |
} |
366 |
+ |
|
367 |
+ |
/* -------------------------------------------------------------------------- */ |
368 |
+ |
/* --- 2/4/8-bit indexed to 32-bit mode color expansion --- */ |
369 |
+ |
/* -------------------------------------------------------------------------- */ |
370 |
+ |
|
371 |
+ |
static void Blit_Expand_2_To_32(uint8 * dest, const uint8 * p, uint32 length) |
372 |
+ |
{ |
373 |
+ |
uint32 *q = (uint32 *)dest; |
374 |
+ |
for (uint32 i=0; i<length; i++) { |
375 |
+ |
uint8 c = *p++; |
376 |
+ |
*q++ = ExpandMap[c >> 6]; |
377 |
+ |
*q++ = ExpandMap[c >> 4]; |
378 |
+ |
*q++ = ExpandMap[c >> 2]; |
379 |
+ |
*q++ = ExpandMap[c]; |
380 |
+ |
} |
381 |
+ |
} |
382 |
+ |
|
383 |
+ |
static void Blit_Expand_4_To_32(uint8 * dest, const uint8 * p, uint32 length) |
384 |
+ |
{ |
385 |
+ |
uint32 *q = (uint32 *)dest; |
386 |
+ |
for (uint32 i=0; i<length; i++) { |
387 |
+ |
uint8 c = *p++; |
388 |
+ |
*q++ = ExpandMap[c >> 4]; |
389 |
+ |
*q++ = ExpandMap[c]; |
390 |
+ |
} |
391 |
+ |
} |
392 |
+ |
|
393 |
+ |
static void Blit_Expand_8_To_32(uint8 * dest, const uint8 * p, uint32 length) |
394 |
+ |
{ |
395 |
+ |
uint32 *q = (uint32 *)dest; |
396 |
+ |
for (uint32 i=0; i<length; i++) |
397 |
+ |
*q++ = ExpandMap[*p++]; |
398 |
+ |
} |
399 |
+ |
|
400 |
+ |
/* -------------------------------------------------------------------------- */ |
401 |
|
/* --- Blitters to the host frame buffer, or XImage buffer --- */ |
402 |
|
/* -------------------------------------------------------------------------- */ |
403 |
|
|
444 |
|
// Initialize the framebuffer update function |
445 |
|
// Returns FALSE, if the function was to be reduced to a simple memcpy() |
446 |
|
// --> In that case, VOSF is not necessary |
447 |
< |
bool Screen_blitter_init(XVisualInfo * visual_info, bool native_byte_order) |
447 |
> |
bool Screen_blitter_init(XVisualInfo * visual_info, bool native_byte_order, video_depth mac_depth) |
448 |
|
{ |
449 |
< |
visualFormat.depth = visual_info->depth; |
450 |
< |
visualFormat.Rmask = visual_info->red_mask; |
451 |
< |
visualFormat.Gmask = visual_info->green_mask; |
452 |
< |
visualFormat.Bmask = visual_info->blue_mask; |
449 |
> |
#if REAL_ADDRESSING || DIRECT_ADDRESSING |
450 |
> |
if (mac_depth == VDEPTH_1BIT) { |
451 |
> |
|
452 |
> |
// 1-bit mode uses a 1-bit X image, so there's no need for special blitting routines |
453 |
> |
Screen_blit = Blit_Copy_Raw; |
454 |
> |
|
455 |
> |
} else { |
456 |
> |
|
457 |
> |
visualFormat.depth = visual_info->depth; |
458 |
> |
visualFormat.Rmask = visual_info->red_mask; |
459 |
> |
visualFormat.Gmask = visual_info->green_mask; |
460 |
> |
visualFormat.Bmask = visual_info->blue_mask; |
461 |
> |
|
462 |
> |
// Compute RGB shift values |
463 |
> |
visualFormat.Rshift = 0; |
464 |
> |
for (uint32 Rmask = visualFormat.Rmask; Rmask && ((Rmask & 1) != 1); Rmask >>= 1) |
465 |
> |
++visualFormat.Rshift; |
466 |
> |
visualFormat.Gshift = 0; |
467 |
> |
for (uint32 Gmask = visualFormat.Gmask; Gmask && ((Gmask & 1) != 1); Gmask >>= 1) |
468 |
> |
++visualFormat.Gshift; |
469 |
> |
visualFormat.Bshift = 0; |
470 |
> |
for (uint32 Bmask = visualFormat.Bmask; Bmask && ((Bmask & 1) != 1); Bmask >>= 1) |
471 |
> |
++visualFormat.Bshift; |
472 |
> |
|
473 |
> |
bool blitter_found = false; |
474 |
|
|
475 |
< |
// Compute RGB shift values |
476 |
< |
visualFormat.Rshift = 0; |
477 |
< |
for (uint32 Rmask = visualFormat.Rmask; Rmask && ((Rmask & 1) != 1); Rmask >>= 1) |
478 |
< |
++visualFormat.Rshift; |
479 |
< |
visualFormat.Gshift = 0; |
480 |
< |
for (uint32 Gmask = visualFormat.Gmask; Gmask && ((Gmask & 1) != 1); Gmask >>= 1) |
481 |
< |
++visualFormat.Gshift; |
482 |
< |
visualFormat.Bshift = 0; |
483 |
< |
for (uint32 Bmask = visualFormat.Bmask; Bmask && ((Bmask & 1) != 1); Bmask >>= 1) |
484 |
< |
++visualFormat.Bshift; |
475 |
> |
// 2/4/8-bit mode on 8/16/32-bit screen? |
476 |
> |
if (visualFormat.depth == 8) { |
477 |
> |
if (mac_depth == VDEPTH_2BIT) { |
478 |
> |
Screen_blit = Blit_Expand_2_To_8; |
479 |
> |
blitter_found = true; |
480 |
> |
} else if (mac_depth == VDEPTH_4BIT) { |
481 |
> |
Screen_blit = Blit_Expand_4_To_8; |
482 |
> |
blitter_found = true; |
483 |
> |
} |
484 |
> |
} else if (visualFormat.depth == 15 || visualFormat.depth == 16) { |
485 |
> |
if (mac_depth == VDEPTH_2BIT) { |
486 |
> |
Screen_blit = Blit_Expand_2_To_16; |
487 |
> |
blitter_found = true; |
488 |
> |
} else if (mac_depth == VDEPTH_4BIT) { |
489 |
> |
Screen_blit = Blit_Expand_4_To_16; |
490 |
> |
blitter_found = true; |
491 |
> |
} else if (mac_depth == VDEPTH_8BIT) { |
492 |
> |
Screen_blit = Blit_Expand_8_To_16; |
493 |
> |
blitter_found = true; |
494 |
> |
} |
495 |
> |
} else if (visualFormat.depth == 24 || visualFormat.depth == 32) { |
496 |
> |
if (mac_depth == VDEPTH_2BIT) { |
497 |
> |
Screen_blit = Blit_Expand_2_To_32; |
498 |
> |
blitter_found = true; |
499 |
> |
} else if (mac_depth == VDEPTH_4BIT) { |
500 |
> |
Screen_blit = Blit_Expand_4_To_32; |
501 |
> |
blitter_found = true; |
502 |
> |
} else if (mac_depth == VDEPTH_8BIT) { |
503 |
> |
Screen_blit = Blit_Expand_8_To_32; |
504 |
> |
blitter_found = true; |
505 |
> |
} |
506 |
> |
} |
507 |
|
|
508 |
< |
// Search for an adequate blit function |
509 |
< |
bool blitter_found = false; |
510 |
< |
const int blitters_count = sizeof(Screen_blitters)/sizeof(Screen_blitters[0]); |
511 |
< |
for (int i = 0; !blitter_found && (i < blitters_count); i++) { |
512 |
< |
if ( (visualFormat.depth == Screen_blitters[i].depth) |
513 |
< |
&& (visualFormat.Rmask == Screen_blitters[i].Rmask) |
514 |
< |
&& (visualFormat.Gmask == Screen_blitters[i].Gmask) |
515 |
< |
&& (visualFormat.Bmask == Screen_blitters[i].Bmask) |
516 |
< |
) |
517 |
< |
{ |
518 |
< |
blitter_found = true; |
519 |
< |
Screen_blit = native_byte_order |
520 |
< |
? Screen_blitters[i].handler_nbo |
521 |
< |
: Screen_blitters[i].handler_obo |
522 |
< |
; |
508 |
> |
// Search for an adequate blit function |
509 |
> |
const int blitters_count = sizeof(Screen_blitters)/sizeof(Screen_blitters[0]); |
510 |
> |
for (int i = 0; !blitter_found && (i < blitters_count); i++) { |
511 |
> |
if ( (visualFormat.depth == Screen_blitters[i].depth) |
512 |
> |
&& (visualFormat.Rmask == Screen_blitters[i].Rmask) |
513 |
> |
&& (visualFormat.Gmask == Screen_blitters[i].Gmask) |
514 |
> |
&& (visualFormat.Bmask == Screen_blitters[i].Bmask) |
515 |
> |
) |
516 |
> |
{ |
517 |
> |
blitter_found = true; |
518 |
> |
Screen_blit = native_byte_order |
519 |
> |
? Screen_blitters[i].handler_nbo |
520 |
> |
: Screen_blitters[i].handler_obo |
521 |
> |
; |
522 |
> |
} |
523 |
|
} |
341 |
– |
} |
524 |
|
|
525 |
< |
// No appropriate blitter found, dump RGB mask values and abort() |
526 |
< |
if (!blitter_found) { |
527 |
< |
fprintf(stderr, "### No appropriate blitter found\n"); |
528 |
< |
fprintf(stderr, "\tR/G/B mask values : 0x%06x, 0x%06x, 0x%06x (depth = %d)\n", |
529 |
< |
visualFormat.Rmask, visualFormat.Gmask, visualFormat.Bmask, visualFormat.depth); |
530 |
< |
fprintf(stderr, "\tR/G/B shift values : %d/%d/%d\n", |
531 |
< |
visualFormat.Rshift, visualFormat.Gshift, visualFormat.Bshift); |
532 |
< |
abort(); |
525 |
> |
// No appropriate blitter found, dump RGB mask values and abort() |
526 |
> |
if (!blitter_found) { |
527 |
> |
fprintf(stderr, "### No appropriate blitter found\n"); |
528 |
> |
fprintf(stderr, "\tR/G/B mask values : 0x%06x, 0x%06x, 0x%06x (depth = %d)\n", |
529 |
> |
visualFormat.Rmask, visualFormat.Gmask, visualFormat.Bmask, visualFormat.depth); |
530 |
> |
fprintf(stderr, "\tR/G/B shift values : %d/%d/%d\n", |
531 |
> |
visualFormat.Rshift, visualFormat.Gshift, visualFormat.Bshift); |
532 |
> |
abort(); |
533 |
> |
} |
534 |
|
} |
535 |
+ |
#else |
536 |
+ |
// The UAE memory handlers will blit correctly |
537 |
+ |
// --> no need for specialised blitters here |
538 |
+ |
Screen_blit = Blit_Copy_Raw; |
539 |
+ |
#endif |
540 |
|
|
541 |
|
// If the blitter simply reduces to a copy, we don't need VOSF in DGA mode |
542 |
|
// --> In that case, we return FALSE |