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Comparing BasiliskII/src/Unix/video_blit.cpp (file contents):
Revision 1.9 by gbeauche, 2001-08-19T17:38:11Z vs.
Revision 1.17 by gbeauche, 2005-03-28T16:14:25Z

# Line 1 | Line 1
1   /*
2   *  video_blit.cpp - Video/graphics emulation, blitters
3   *
4 < *  Basilisk II (C) 1997-2001 Christian Bauer
4 > *  Basilisk II (C) 1997-2005 Christian Bauer
5   *
6   *  This program is free software; you can redistribute it and/or modify
7   *  it under the terms of the GNU General Public License as published by
# Line 20 | Line 20
20  
21   #include "sysdeps.h"
22   #include "video.h"
23 + #include "video_blit.h"
24  
25   #include <stdio.h>
26   #include <stdlib.h>
26 #include <X11/Xlib.h>
27 #include <X11/Xutil.h>
27  
29 #ifdef ENABLE_VOSF
28   // Format of the target visual
31 struct VisualFormat {
32        int             depth;                                  // Screen depth
33        uint32  Rmask, Gmask, Bmask;    // RGB mask values
34        uint32  Rshift, Gshift, Bshift; // RGB shift values
35 };
29   static VisualFormat visualFormat;
30  
31   // This holds the pixels values of the palette colors for 8->16/32-bit expansion
32   uint32 ExpandMap[256];
33  
34 + // Mark video_blit.h for specialization
35 + #define DEFINE_VIDEO_BLITTERS 1
36 +
37   /* -------------------------------------------------------------------------- */
38   /* --- Raw Copy / No conversion required                                  --- */
39   /* -------------------------------------------------------------------------- */
# Line 306 | Line 302 | static void Blit_Copy_Raw(uint8 * dest,
302   #include "video_blit.h"
303  
304   /* -------------------------------------------------------------------------- */
305 < /* --- 2/4-bit indexed to 8-bit mode conversion                           --- */
305 > /* --- 1/2/4-bit indexed to 8-bit mode conversion                           --- */
306   /* -------------------------------------------------------------------------- */
307  
308 + static void Blit_Expand_1_To_8(uint8 * dest, const uint8 * p, uint32 length)
309 + {
310 +        uint8 *q = (uint8 *)dest;
311 +        for (uint32 i=0; i<length; i++) {
312 +                uint8 c = *p++;
313 +                *q++ = c >> 7;
314 +                *q++ = (c >> 6) & 1;
315 +                *q++ = (c >> 5) & 1;
316 +                *q++ = (c >> 4) & 1;
317 +                *q++ = (c >> 3) & 1;
318 +                *q++ = (c >> 2) & 1;
319 +                *q++ = (c >> 1) & 1;
320 +                *q++ = c & 1;
321 +        }
322 + }
323 +
324   static void Blit_Expand_2_To_8(uint8 * dest, const uint8 * p, uint32 length)
325   {
326          uint8 *q = (uint8 *)dest;
# Line 332 | Line 344 | static void Blit_Expand_4_To_8(uint8 * d
344   }
345  
346   /* -------------------------------------------------------------------------- */
347 < /* --- 2/4/8-bit indexed to 16-bit mode color expansion                   --- */
347 > /* --- 1/2/4/8-bit indexed to 16-bit mode color expansion                 --- */
348   /* -------------------------------------------------------------------------- */
349  
350 + static void Blit_Expand_1_To_16(uint8 * dest, const uint8 * p, uint32 length)
351 + {
352 +        uint16 *q = (uint16 *)dest;
353 +        for (uint32 i=0; i<length; i++) {
354 +                uint8 c = *p++;
355 +                *q++ = -(c >> 7);
356 +                *q++ = -((c >> 6) & 1);
357 +                *q++ = -((c >> 5) & 1);
358 +                *q++ = -((c >> 4) & 1);
359 +                *q++ = -((c >> 3) & 1);
360 +                *q++ = -((c >> 2) & 1);
361 +                *q++ = -((c >> 1) & 1);
362 +                *q++ = -(c & 1);
363 +        }
364 + }
365 +
366   static void Blit_Expand_2_To_16(uint8 * dest, const uint8 * p, uint32 length)
367   {
368          uint16 *q = (uint16 *)dest;
# Line 365 | Line 393 | static void Blit_Expand_8_To_16(uint8 *
393   }
394  
395   /* -------------------------------------------------------------------------- */
396 < /* --- 2/4/8-bit indexed to 32-bit mode color expansion                   --- */
396 > /* --- 1/2/4/8-bit indexed to 32-bit mode color expansion                 --- */
397   /* -------------------------------------------------------------------------- */
398  
399 + static void Blit_Expand_1_To_32(uint8 * dest, const uint8 * p, uint32 length)
400 + {
401 +        uint32 *q = (uint32 *)dest;
402 +        for (uint32 i=0; i<length; i++) {
403 +                uint8 c = *p++;
404 +                *q++ = -(c >> 7);
405 +                *q++ = -((c >> 6) & 1);
406 +                *q++ = -((c >> 5) & 1);
407 +                *q++ = -((c >> 4) & 1);
408 +                *q++ = -((c >> 3) & 1);
409 +                *q++ = -((c >> 2) & 1);
410 +                *q++ = -((c >> 1) & 1);
411 +                *q++ = -(c & 1);
412 +        }
413 + }
414 +
415   static void Blit_Expand_2_To_32(uint8 * dest, const uint8 * p, uint32 length)
416   {
417          uint32 *q = (uint32 *)dest;
# Line 423 | Line 467 | static Screen_blit_func_info Screen_blit
467          {  8, 0x000000, 0x000000, 0x000000, Blit_Copy_Raw       , Blit_Copy_Raw         },      // OK (NBO)
468          { 15, 0x007c00, 0x0003e0, 0x00001f, Blit_Copy_Raw       , Blit_RGB555_OBO       },      // OK (OBO)
469          { 15, 0x00001f, 0x0003e0, 0x007c00, Blit_BGR555_NBO     , Blit_BGR555_OBO       },      // NT
470 +        { 16, 0x007c00, 0x0003e0, 0x00001f, Blit_Copy_Raw       , Blit_RGB555_OBO       },      // OK (OBO)
471          { 16, 0x00f800, 0x0007e0, 0x00001f, Blit_RGB565_NBO     , Blit_RGB565_OBO       },      // OK (OBO)
472          { 24, 0xff0000, 0x00ff00, 0x0000ff, Blit_Copy_Raw       , Blit_RGB888_OBO       },      // OK (OBO)
473          { 24, 0x0000ff, 0x00ff00, 0xff0000, Blit_BGR888_NBO     , Blit_BGR888_OBO       },      // NT
# Line 433 | Line 478 | static Screen_blit_func_info Screen_blit
478          {  8, 0x000000, 0x000000, 0x000000, Blit_Copy_Raw       , Blit_Copy_Raw         },      // OK (NBO)
479          { 15, 0x007c00, 0x0003e0, 0x00001f, Blit_RGB555_NBO     , Blit_Copy_Raw         },      // OK (NBO)
480          { 15, 0x00001f, 0x0003e0, 0x007c00, Blit_BGR555_NBO     , Blit_BGR555_OBO       },      // NT
481 +        { 16, 0x007c00, 0x0003e0, 0x00001f, Blit_RGB555_NBO     , Blit_Copy_Raw         },      // OK (NBO)
482          { 16, 0x00f800, 0x0007e0, 0x00001f, Blit_RGB565_NBO     , Blit_RGB565_OBO       },      // OK (NBO)
483          { 24, 0xff0000, 0x00ff00, 0x0000ff, Blit_RGB888_NBO     , Blit_Copy_Raw         },      // OK (NBO)
484          { 24, 0x0000ff, 0x00ff00, 0xff0000, Blit_BGR888_NBO     , Blit_BGR888_OBO       },      // NT
# Line 444 | Line 490 | static Screen_blit_func_info Screen_blit
490   // Initialize the framebuffer update function
491   // Returns FALSE, if the function was to be reduced to a simple memcpy()
492   // --> In that case, VOSF is not necessary
493 < bool Screen_blitter_init(XVisualInfo * visual_info, bool native_byte_order, video_depth mac_depth)
493 > bool Screen_blitter_init(VisualFormat const & visual_format, bool native_byte_order, int mac_depth)
494   {
495 + #if USE_SDL_VIDEO
496 +        const bool use_sdl_video = true;
497 + #else
498 +        const bool use_sdl_video = false;
499 + #endif
500   #if REAL_ADDRESSING || DIRECT_ADDRESSING
501 <        if (mac_depth == VDEPTH_1BIT) {
501 >        if (mac_depth == 1 && !use_sdl_video && !visual_format.fullscreen) {
502  
503 <                // 1-bit mode uses a 1-bit X image, so there's no need for special blitting routines
503 >                // Windowed 1-bit mode uses a 1-bit X image, so there's no need for special blitting routines
504                  Screen_blit = Blit_Copy_Raw;
505  
506          } else {
507  
457                visualFormat.depth = visual_info->depth;
458                visualFormat.Rmask = visual_info->red_mask;
459                visualFormat.Gmask = visual_info->green_mask;
460                visualFormat.Bmask = visual_info->blue_mask;
461
508                  // Compute RGB shift values
509 +                visualFormat = visual_format;
510                  visualFormat.Rshift = 0;
511                  for (uint32 Rmask = visualFormat.Rmask; Rmask && ((Rmask & 1) != 1); Rmask >>= 1)
512                          ++visualFormat.Rshift;
# Line 470 | Line 517 | bool Screen_blitter_init(XVisualInfo * v
517                  for (uint32 Bmask = visualFormat.Bmask; Bmask && ((Bmask & 1) != 1); Bmask >>= 1)
518                          ++visualFormat.Bshift;
519  
520 <                bool blitter_found = false;
521 <        
522 <                // 2/4/8-bit mode on 8/16/32-bit screen?
523 <                if (visualFormat.depth == 8) {
524 <                        if (mac_depth == VDEPTH_2BIT) {
525 <                                Screen_blit = Blit_Expand_2_To_8;
526 <                                blitter_found = true;
527 <                        } else if (mac_depth == VDEPTH_4BIT) {
481 <                                Screen_blit = Blit_Expand_4_To_8;
482 <                                blitter_found = true;
520 >                // 1/2/4/8-bit mode on 8/16/32-bit screen?
521 >                Screen_blit = NULL;
522 >                switch (visualFormat.depth) {
523 >                case 8:
524 >                        switch (mac_depth) {
525 >                        case 1: Screen_blit = Blit_Expand_1_To_8; break;
526 >                        case 2: Screen_blit = Blit_Expand_2_To_8; break;
527 >                        case 4: Screen_blit = Blit_Expand_4_To_8; break;
528                          }
529 <                } else if (visualFormat.depth == 15 || visualFormat.depth == 16) {
530 <                        if (mac_depth == VDEPTH_2BIT) {
531 <                                Screen_blit = Blit_Expand_2_To_16;
532 <                                blitter_found = true;
533 <                        } else if (mac_depth == VDEPTH_4BIT) {
534 <                                Screen_blit = Blit_Expand_4_To_16;
535 <                                blitter_found = true;
536 <                        } else if (mac_depth == VDEPTH_8BIT) {
492 <                                Screen_blit = Blit_Expand_8_To_16;
493 <                                blitter_found = true;
529 >                        break;
530 >                case 15:
531 >                case 16:
532 >                        switch (mac_depth) {
533 >                        case 1: Screen_blit = Blit_Expand_1_To_16; break;
534 >                        case 2: Screen_blit = Blit_Expand_2_To_16; break;
535 >                        case 4: Screen_blit = Blit_Expand_4_To_16; break;
536 >                        case 8: Screen_blit = Blit_Expand_8_To_16; break;
537                          }
538 <                } else if (visualFormat.depth == 24 || visualFormat.depth == 32) {
539 <                        if (mac_depth == VDEPTH_2BIT) {
540 <                                Screen_blit = Blit_Expand_2_To_32;
541 <                                blitter_found = true;
542 <                        } else if (mac_depth == VDEPTH_4BIT) {
543 <                                Screen_blit = Blit_Expand_4_To_32;
544 <                                blitter_found = true;
545 <                        } else if (mac_depth == VDEPTH_8BIT) {
503 <                                Screen_blit = Blit_Expand_8_To_32;
504 <                                blitter_found = true;
538 >                        break;
539 >                case 24:
540 >                case 32:
541 >                        switch (mac_depth) {
542 >                        case 1: Screen_blit = Blit_Expand_1_To_32; break;
543 >                        case 2: Screen_blit = Blit_Expand_2_To_32; break;
544 >                        case 4: Screen_blit = Blit_Expand_4_To_32; break;
545 >                        case 8: Screen_blit = Blit_Expand_8_To_32; break;
546                          }
547 +                        break;
548                  }
549 +                bool blitter_found = (Screen_blit != NULL);
550          
551                  // Search for an adequate blit function
552                  const int blitters_count = sizeof(Screen_blitters)/sizeof(Screen_blitters[0]);
# Line 542 | Line 585 | bool Screen_blitter_init(XVisualInfo * v
585          // --> In that case, we return FALSE
586          return (Screen_blit != Blit_Copy_Raw);
587   }
545 #endif /* ENABLE_VOSF */

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