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/* |
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* video_blit.cpp - Video/graphics emulation, blitters |
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* |
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* Basilisk II (C) 1997-2004 Christian Bauer |
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* Basilisk II (C) 1997-2005 Christian Bauer |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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#include "sysdeps.h" |
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#include "video.h" |
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#include "video_blit.h" |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include <X11/Xlib.h> |
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#include <X11/Xutil.h> |
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|
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#ifdef ENABLE_VOSF |
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// Format of the target visual |
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struct VisualFormat { |
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int depth; // Screen depth |
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uint32 Rmask, Gmask, Bmask; // RGB mask values |
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uint32 Rshift, Gshift, Bshift; // RGB shift values |
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}; |
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static VisualFormat visualFormat; |
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// This holds the pixels values of the palette colors for 8->16/32-bit expansion |
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uint32 ExpandMap[256]; |
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// Mark video_blit.h for specialization |
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#define DEFINE_VIDEO_BLITTERS 1 |
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|
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/* -------------------------------------------------------------------------- */ |
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/* --- Raw Copy / No conversion required --- */ |
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/* -------------------------------------------------------------------------- */ |
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#include "video_blit.h" |
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/* -------------------------------------------------------------------------- */ |
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/* --- 2/4-bit indexed to 8-bit mode conversion --- */ |
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/* --- 1/2/4-bit indexed to 8-bit mode conversion --- */ |
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/* -------------------------------------------------------------------------- */ |
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static void Blit_Expand_1_To_8(uint8 * dest, const uint8 * p, uint32 length) |
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{ |
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uint8 *q = (uint8 *)dest; |
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for (uint32 i=0; i<length; i++) { |
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uint8 c = *p++; |
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*q++ = c >> 7; |
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*q++ = (c >> 6) & 1; |
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*q++ = (c >> 5) & 1; |
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*q++ = (c >> 4) & 1; |
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*q++ = (c >> 3) & 1; |
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*q++ = (c >> 2) & 1; |
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*q++ = (c >> 1) & 1; |
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*q++ = c & 1; |
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} |
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} |
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static void Blit_Expand_2_To_8(uint8 * dest, const uint8 * p, uint32 length) |
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{ |
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uint8 *q = (uint8 *)dest; |
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{ 8, 0x000000, 0x000000, 0x000000, Blit_Copy_Raw , Blit_Copy_Raw }, // OK (NBO) |
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{ 15, 0x007c00, 0x0003e0, 0x00001f, Blit_Copy_Raw , Blit_RGB555_OBO }, // OK (OBO) |
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{ 15, 0x00001f, 0x0003e0, 0x007c00, Blit_BGR555_NBO , Blit_BGR555_OBO }, // NT |
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{ 16, 0x007c00, 0x0003e0, 0x00001f, Blit_Copy_Raw , Blit_RGB555_OBO }, // OK (OBO) |
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{ 16, 0x00f800, 0x0007e0, 0x00001f, Blit_RGB565_NBO , Blit_RGB565_OBO }, // OK (OBO) |
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{ 24, 0xff0000, 0x00ff00, 0x0000ff, Blit_Copy_Raw , Blit_RGB888_OBO }, // OK (OBO) |
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{ 24, 0x0000ff, 0x00ff00, 0xff0000, Blit_BGR888_NBO , Blit_BGR888_OBO }, // NT |
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{ 8, 0x000000, 0x000000, 0x000000, Blit_Copy_Raw , Blit_Copy_Raw }, // OK (NBO) |
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{ 15, 0x007c00, 0x0003e0, 0x00001f, Blit_RGB555_NBO , Blit_Copy_Raw }, // OK (NBO) |
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{ 15, 0x00001f, 0x0003e0, 0x007c00, Blit_BGR555_NBO , Blit_BGR555_OBO }, // NT |
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{ 16, 0x007c00, 0x0003e0, 0x00001f, Blit_RGB555_NBO , Blit_Copy_Raw }, // OK (NBO) |
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{ 16, 0x00f800, 0x0007e0, 0x00001f, Blit_RGB565_NBO , Blit_RGB565_OBO }, // OK (NBO) |
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{ 24, 0xff0000, 0x00ff00, 0x0000ff, Blit_RGB888_NBO , Blit_Copy_Raw }, // OK (NBO) |
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{ 24, 0x0000ff, 0x00ff00, 0xff0000, Blit_BGR888_NBO , Blit_BGR888_OBO }, // NT |
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// Initialize the framebuffer update function |
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// Returns FALSE, if the function was to be reduced to a simple memcpy() |
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// --> In that case, VOSF is not necessary |
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bool Screen_blitter_init(XVisualInfo * visual_info, bool native_byte_order, int mac_depth) |
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bool Screen_blitter_init(VisualFormat const & visual_format, bool native_byte_order, int mac_depth) |
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{ |
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#if USE_SDL_VIDEO |
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const bool use_sdl_video = true; |
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#else |
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const bool use_sdl_video = false; |
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#endif |
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#if REAL_ADDRESSING || DIRECT_ADDRESSING |
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if (mac_depth == 1) { |
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if (!use_sdl_video && mac_depth == 1) { |
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// 1-bit mode uses a 1-bit X image, so there's no need for special blitting routines |
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Screen_blit = Blit_Copy_Raw; |
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} else { |
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visualFormat.depth = visual_info->depth; |
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visualFormat.Rmask = visual_info->red_mask; |
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visualFormat.Gmask = visual_info->green_mask; |
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visualFormat.Bmask = visual_info->blue_mask; |
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// Compute RGB shift values |
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visualFormat = visual_format; |
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visualFormat.Rshift = 0; |
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for (uint32 Rmask = visualFormat.Rmask; Rmask && ((Rmask & 1) != 1); Rmask >>= 1) |
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++visualFormat.Rshift; |
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for (uint32 Bmask = visualFormat.Bmask; Bmask && ((Bmask & 1) != 1); Bmask >>= 1) |
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++visualFormat.Bshift; |
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bool blitter_found = false; |
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// 2/4/8-bit mode on 8/16/32-bit screen? |
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if (visualFormat.depth == 8) { |
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if (mac_depth == 2) { |
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Screen_blit = Blit_Expand_2_To_8; |
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blitter_found = true; |
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} else if (mac_depth == 4) { |
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Screen_blit = Blit_Expand_4_To_8; |
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blitter_found = true; |
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// 1/2/4/8-bit mode on 8/16/32-bit screen? |
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Screen_blit = NULL; |
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switch (visualFormat.depth) { |
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case 8: |
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switch (mac_depth) { |
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case 1: Screen_blit = Blit_Expand_1_To_8; break; |
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case 2: Screen_blit = Blit_Expand_2_To_8; break; |
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case 4: Screen_blit = Blit_Expand_4_To_8; break; |
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} |
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} else if (visualFormat.depth == 15 || visualFormat.depth == 16) { |
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if (mac_depth == 2) { |
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Screen_blit = Blit_Expand_2_To_16; |
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blitter_found = true; |
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} else if (mac_depth == 4) { |
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Screen_blit = Blit_Expand_4_To_16; |
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blitter_found = true; |
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} else if (mac_depth == 8) { |
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Screen_blit = Blit_Expand_8_To_16; |
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blitter_found = true; |
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break; |
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case 15: |
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case 16: |
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switch (mac_depth) { |
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case 2: Screen_blit = Blit_Expand_2_To_16; break; |
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case 4: Screen_blit = Blit_Expand_4_To_16; break; |
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case 8: Screen_blit = Blit_Expand_8_To_16; break; |
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} |
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} else if (visualFormat.depth == 24 || visualFormat.depth == 32) { |
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if (mac_depth == 2) { |
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Screen_blit = Blit_Expand_2_To_32; |
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blitter_found = true; |
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} else if (mac_depth == 4) { |
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Screen_blit = Blit_Expand_4_To_32; |
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blitter_found = true; |
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} else if (mac_depth == 8) { |
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Screen_blit = Blit_Expand_8_To_32; |
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blitter_found = true; |
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break; |
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case 24: |
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case 32: |
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switch (mac_depth) { |
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case 2: Screen_blit = Blit_Expand_2_To_32; break; |
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case 4: Screen_blit = Blit_Expand_4_To_32; break; |
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case 8: Screen_blit = Blit_Expand_8_To_32; break; |
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} |
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break; |
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} |
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bool blitter_found = (Screen_blit != NULL); |
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// Search for an adequate blit function |
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const int blitters_count = sizeof(Screen_blitters)/sizeof(Screen_blitters[0]); |
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// --> In that case, we return FALSE |
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return (Screen_blit != Blit_Copy_Raw); |
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} |
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#endif /* ENABLE_VOSF */ |