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root/cebix/BasiliskII/src/Unix/video_blit.cpp
Revision: 1.1
Committed: 2001-01-28T14:05:19Z (23 years, 10 months ago) by gbeauche
Branch: MAIN
Log Message:
Mainly changes to the VOSF code:
- improved blitters selection
- improved blitters performance if UNALIGNED_PROFITABLE is set
- cleaned up 8 bpp blitters

File Contents

# User Rev Content
1 gbeauche 1.1 /*
2     * video_blit.cpp - Video/graphics emulation, blitters
3     *
4     * Basilisk II (C) 1997-2001 Christian Bauer
5     *
6     * This program is free software; you can redistribute it and/or modify
7     * it under the terms of the GNU General Public License as published by
8     * the Free Software Foundation; either version 2 of the License, or
9     * (at your option) any later version.
10     *
11     * This program is distributed in the hope that it will be useful,
12     * but WITHOUT ANY WARRANTY; without even the implied warranty of
13     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14     * GNU General Public License for more details.
15     *
16     * You should have received a copy of the GNU General Public License
17     * along with this program; if not, write to the Free Software
18     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19     */
20    
21     #include "sysdeps.h"
22    
23     #include <stdio.h>
24     #include <stdlib.h>
25     #include <X11/Xlib.h>
26     #include <X11/Xutil.h>
27    
28     #ifdef ENABLE_VOSF
29     // Format of the target visual
30     struct VisualFormat {
31     int depth; // Screen depth
32     uint32 Rmask, Gmask, Bmask; // RGB mask values
33     uint32 Rshift, Gshift, Bshift; // RGB shift values
34     };
35     static VisualFormat visualFormat;
36    
37     /* -------------------------------------------------------------------------- */
38     /* --- Raw Copy / No conversion required --- */
39     /* -------------------------------------------------------------------------- */
40    
41     static void Blit_Copy_Raw(uint8 * dest, const uint8 * source, uint32 length)
42     {
43     // This function is likely to be inlined and/or highly optimized
44     memcpy(dest, source, length);
45     }
46    
47     /* -------------------------------------------------------------------------- */
48     /* --- RGB 555 --- */
49     /* -------------------------------------------------------------------------- */
50    
51     #ifdef WORDS_BIGENDIAN
52     # define FB_FUNC_NAME Blit_RGB555_OBO
53     #else
54     # define FB_FUNC_NAME Blit_RGB555_NBO
55     #endif
56    
57     #define FB_BLIT_1(dst, src) \
58     (dst = (((src) >> 8) & 0xff) | (((src) & 0xff) << 8))
59    
60     #define FB_BLIT_2(dst, src) \
61     (dst = (((src) >> 8) & 0x00ff00ff) | (((src) & 0x00ff00ff) << 8))
62    
63     #define FB_DEPTH 15
64     #include "video_blit.h"
65    
66     /* -------------------------------------------------------------------------- */
67     /* --- BGR 555 --- */
68     /* -------------------------------------------------------------------------- */
69    
70     // TODO: BGR 555 (SGI/Irix)
71     // R/G/B mask values: 0x001f, 0x03e0, 0x7c00
72    
73     /* -------------------------------------------------------------------------- */
74     /* --- RGB 565 --- */
75     /* -------------------------------------------------------------------------- */
76    
77     #ifdef WORDS_BIGENDIAN
78    
79     // Native byte order
80    
81     #define FB_BLIT_1(dst, src) \
82     (dst = (((src) & 0x1f) | (((src) << 1) & 0xffc0)))
83    
84     #define FB_BLIT_2(dst, src) \
85     (dst = (((src) & 0x001f001f) | (((src) << 1) & 0xffc0ffc0)))
86    
87     #define FB_DEPTH 16
88     #define FB_FUNC_NAME Blit_RGB565_NBO
89     #include "video_blit.h"
90    
91     // Opposite byte order
92    
93     #define FB_BLIT_1(dst, src) \
94     (dst = ((((src) >> 7) & 0xff) | (((src) << 9) & 0xc000) | (((src) << 8) & 0x1f00)))
95    
96     #define FB_BLIT_2(dst, src) \
97     (dst = ((((src) >> 7) & 0x00ff00ff) | (((src) << 9) & 0xc000c000) | (((src) << 8) & 0x1f001f00)))
98    
99     #define FB_DEPTH 16
100     #define FB_FUNC_NAME Blit_RGB565_OBO
101     #include "video_blit.h"
102    
103     #else
104    
105     // Native byte order
106    
107     #define FB_BLIT_1(dst, src) \
108     (dst = (((src) >> 8) & 0x001f) | (((src) << 9) & 0xfe00) | (((src) >> 7) & 0x01c0))
109    
110     // gb-- Disabled because I don't see any improvement
111     #if 0 && defined(__i386__) && defined(X86_ASSEMBLY)
112    
113     #define FB_BLIT_2(dst, src) \
114     __asm__ ( "movl %0,%%ebx\n\t" \
115     "movl %0,%%ebp\n\t" \
116     "andl $0x1f001f00,%%ebx\n\t" \
117     "andl $0x007f007f,%0\n\t" \
118     "andl $0xe000e000,%%ebp\n\t" \
119     "shrl $8,%%ebx\n\t" \
120     "shrl $7,%%ebp\n\t" \
121     "shll $9,%0\n\t" \
122     "orl %%ebx,%%ebp\n\t" \
123     "orl %%ebp,%0\n\t" \
124     : "=r" (dst) : "0" (src) : "ebx", "ebp", "cc" )
125    
126     #else
127    
128     #define FB_BLIT_2(dst, src) \
129     (dst = (((src) >> 8) & 0x001f001f) | (((src) << 9) & 0xfe00fe00) | (((src) >> 7) & 0x01c001c0))
130    
131     #endif
132    
133     #define FB_DEPTH 16
134     #define FB_FUNC_NAME Blit_RGB565_NBO
135     #include "video_blit.h"
136    
137     // Opposite byte order (untested)
138    
139     #define FB_BLIT_1(dst, src) \
140     (dst = (((src) & 0x1f00) | (((src) << 1) & 0xe0fe) | (((src) >> 15) & 1)))
141    
142     #define FB_BLIT_2(dst, src) \
143     (dst = (((src) & 0x1f001f00) | (((src) << 1) & 0xe0fee0fe) | (((src) >> 15) & 0x10001)))
144    
145     #define FB_DEPTH 16
146     #define FB_FUNC_NAME Blit_RGB565_OBO
147     #include "video_blit.h"
148    
149     #endif
150    
151     /* -------------------------------------------------------------------------- */
152     /* --- RGB 888 --- */
153     /* -------------------------------------------------------------------------- */
154    
155     #ifdef WORDS_BIGENDIAN
156     # define FB_FUNC_NAME Blit_RGB888_OBO
157     #else
158     # define FB_FUNC_NAME Blit_RGB888_NBO
159     #endif
160    
161     #define FB_BLIT_2(dst, src) \
162     (dst = (((src) >> 24) & 0xff) | (((src) >> 8) & 0xff00) | (((src) & 0xff00) << 8) | (((src) & 0xff) << 24))
163    
164     #define FB_DEPTH 24
165     #include "video_blit.h"
166    
167     /* -------------------------------------------------------------------------- */
168     /* --- BGR 888 --- */
169     /* -------------------------------------------------------------------------- */
170    
171     // Native byte order (untested)
172    
173     #ifdef WORDS_BIGENDIAN
174    
175     #define FB_BLIT_2(dst, src) \
176     (dst = (((src) >> 16) & 0xff) | ((src) & 0xff00) | (((src) & 0xff) << 16))
177    
178     #define FB_FUNC_NAME Blit_BGR888_NBO
179     #define FB_DEPTH 24
180     #include "video_blit.h"
181    
182     #else
183    
184     #define FB_BLIT_2(dst, src) \
185     (dst = (((src) >> 16) & 0xff) | ((src) & 0xff0000) | (((src) & 0xff) << 16))
186    
187     #define FB_FUNC_NAME Blit_BGR888_OBO
188     #define FB_DEPTH 24
189     #include "video_blit.h"
190    
191     #endif
192    
193     // Opposite byte order (untested)
194    
195     #ifdef WORDS_BIGENDIAN
196     # define FB_FUNC_NAME Blit_BGR888_OBO
197     #else
198     # define FB_FUNC_NAME Blit_BGR888_NBO
199     #endif
200    
201     #define FB_BLIT_2(dst, src) \
202     (dst = ((src) & 0xff00ff) | (((src) & 0xff00) << 16))
203    
204     #define FB_DEPTH 24
205     #include "video_blit.h"
206    
207     /* -------------------------------------------------------------------------- */
208     /* --- Blitters to the host frame buffer, or XImage buffer --- */
209     /* -------------------------------------------------------------------------- */
210    
211     // Function used to update the hosst frame buffer (DGA), or an XImage buffer (WIN)
212     // --> Shall be initialized only through the Screen_blitter_init() function
213     typedef void (*Screen_blit_func)(uint8 * dest, const uint8 * source, uint32 length);
214     Screen_blit_func Screen_blit = 0;
215    
216     // Structure used to match the adequate framebuffer update function
217     struct Screen_blit_func_info {
218     int depth; // Screen depth
219     uint32 Rmask; // Red mask
220     uint32 Gmask; // Green mask
221     uint32 Bmask; // Blue mask
222     Screen_blit_func handler_nbo; // Update function (native byte order)
223     Screen_blit_func handler_obo; // Update function (opposite byte order)
224     };
225    
226     // Table of visual formats supported and their respective handler
227     static Screen_blit_func_info Screen_blitters[] = {
228     #ifdef WORDS_BIGENDIAN
229     { 1, 0x000000, 0x000000, 0x000000, Blit_Copy_Raw , Blit_Copy_Raw }, // NT
230     { 8, 0x000000, 0x000000, 0x000000, Blit_Copy_Raw , Blit_Copy_Raw }, // OK (NBO)
231     { 15, 0x007c00, 0x0003e0, 0x00001f, Blit_Copy_Raw , Blit_RGB555_OBO }, // OK (OBO)
232     { 16, 0x00f800, 0x0007e0, 0x00001f, Blit_RGB565_NBO , Blit_RGB565_OBO }, // OK (OBO)
233     { 24, 0xff0000, 0x00ff00, 0x0000ff, Blit_Copy_Raw , Blit_RGB888_OBO }, // OK (OBO)
234     { 24, 0x0000ff, 0x00ff00, 0xff0000, Blit_BGR888_NBO , Blit_BGR888_OBO }, // NT
235     { 32, 0xff0000, 0x00ff00, 0x0000ff, Blit_Copy_Raw , Blit_RGB888_OBO }, // OK (OBO)
236     { 32, 0x0000ff, 0x00ff00, 0xff0000, Blit_BGR888_NBO , Blit_BGR888_OBO } // NT
237     #else
238     { 1, 0x000000, 0x000000, 0x000000, Blit_Copy_Raw , Blit_Copy_Raw }, // NT
239     { 8, 0x000000, 0x000000, 0x000000, Blit_Copy_Raw , Blit_Copy_Raw }, // OK (NBO)
240     { 15, 0x007c00, 0x0003e0, 0x00001f, Blit_RGB555_NBO , Blit_Copy_Raw }, // OK (NBO)
241     { 16, 0x00f800, 0x0007e0, 0x00001f, Blit_RGB565_NBO , Blit_RGB565_OBO }, // OK (NBO)
242     { 24, 0xff0000, 0x00ff00, 0x0000ff, Blit_RGB888_NBO , Blit_Copy_Raw }, // OK (NBO)
243     { 24, 0x0000ff, 0x00ff00, 0xff0000, Blit_BGR888_NBO , Blit_BGR888_OBO }, // NT
244     { 32, 0xff0000, 0x00ff00, 0x0000ff, Blit_RGB888_NBO , Blit_Copy_Raw }, // OK (NBO)
245     { 32, 0x0000ff, 0x00ff00, 0xff0000, Blit_BGR888_NBO , Blit_BGR888_OBO } // NT
246     #endif
247     };
248    
249     // Initialize the framebuffer update function
250     // Returns FALSE, if the function was to be reduced to a simple memcpy()
251     // --> In that case, VOSF is not necessary
252     bool Screen_blitter_init(XVisualInfo * visual_info, bool native_byte_order)
253     {
254     visualFormat.depth = visual_info->depth;
255     visualFormat.Rmask = visual_info->red_mask;
256     visualFormat.Gmask = visual_info->green_mask;
257     visualFormat.Bmask = visual_info->blue_mask;
258    
259     // Compute RGB shift values
260     visualFormat.Rshift = 0;
261     for (uint32 Rmask = visualFormat.Rmask; Rmask && ((Rmask & 1) != 1); Rmask >>= 1)
262     ++visualFormat.Rshift;
263     visualFormat.Gshift = 0;
264     for (uint32 Gmask = visualFormat.Gmask; Gmask && ((Gmask & 1) != 1); Gmask >>= 1)
265     ++visualFormat.Gshift;
266     visualFormat.Bshift = 0;
267     for (uint32 Bmask = visualFormat.Bmask; Bmask && ((Bmask & 1) != 1); Bmask >>= 1)
268     ++visualFormat.Bshift;
269    
270     // Search for an adequate blit function
271     bool blitter_found = false;
272     const int blitters_count = sizeof(Screen_blitters)/sizeof(Screen_blitters[0]);
273     for (int i = 0; !blitter_found && (i < blitters_count); i++) {
274     if ( (visualFormat.depth == Screen_blitters[i].depth)
275     && (visualFormat.Rmask == Screen_blitters[i].Rmask)
276     && (visualFormat.Gmask == Screen_blitters[i].Gmask)
277     && (visualFormat.Bmask == Screen_blitters[i].Bmask)
278     )
279     {
280     blitter_found = true;
281     Screen_blit = native_byte_order
282     ? Screen_blitters[i].handler_nbo
283     : Screen_blitters[i].handler_obo
284     ;
285     }
286     }
287    
288     // No appropriate blitter found, dump RGB mask values and abort()
289     if (!blitter_found) {
290     fprintf(stderr, "### No appropriate blitter found\n");
291     fprintf(stderr, "\tR/G/B mask values : 0x%06x, 0x%06x, 0x%06x (depth = %d)\n",
292     visualFormat.Rmask, visualFormat.Gmask, visualFormat.Bmask, visualFormat.depth);
293     fprintf(stderr, "\tR/G/B shift values : %d/%d/%d\n",
294     visualFormat.Rshift, visualFormat.Gshift, visualFormat.Bshift);
295     abort();
296     }
297    
298     // If the blitter simply reduces to a copy, we don't need VOSF in DGA mode
299     // --> In that case, we return FALSE
300     return (Screen_blit != Blit_Copy_Raw);
301     }
302     #endif /* ENABLE_VOSF */