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root/cebix/BasiliskII/src/SDL/video_sdl.cpp
Revision: 1.9
Committed: 2004-06-27T17:31:21Z (20 years, 5 months ago) by gbeauche
Branch: MAIN
Changes since 1.8: +55 -11 lines
Log Message:
Force processing of modifier keys through SDL keysyms. Fix mapping of
Option & Command keys on MacOS X. Fix scroll lock on MacOS X too.

File Contents

# Content
1 /*
2 * video_sdl.cpp - Video/graphics emulation, SDL specific stuff
3 *
4 * Basilisk II (C) 1997-2004 Christian Bauer
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21 /*
22 * NOTES:
23 * The Ctrl key works like a qualifier for special actions:
24 * Ctrl-Tab = suspend DGA mode
25 * Ctrl-Esc = emergency quit
26 * Ctrl-F1 = mount floppy
27 * Ctrl-F5 = grab mouse (in windowed mode)
28 *
29 * FIXMEs and TODOs:
30 * - Ctrl-Fn doesn't generate SDL_KEYDOWN events (SDL bug?)
31 * - Mouse acceleration, there is no API in SDL yet for that
32 * - Force relative mode in Grab mode even if SDL provides absolute coordinates?
33 * - Fullscreen mode
34 * - Gamma tables support is likely to be broken here
35 * - Events processing is bound to the general emulation thread as SDL requires
36 * to PumpEvents() within the same thread as the one that called SetVideoMode().
37 * Besides, there can't seem to be a way to call SetVideoMode() from a child thread.
38 * - Refresh performance is still slow. Use SDL_CreateRGBSurface()?
39 * - Backport hw cursor acceleration to Basilisk II?
40 * - Move generic Native QuickDraw acceleration routines to gfxaccel.cpp
41 */
42
43 #include "sysdeps.h"
44
45 #include <SDL.h>
46 #include <SDL_mutex.h>
47 #include <SDL_thread.h>
48 #include <errno.h>
49 #include <vector>
50
51 #include "cpu_emulation.h"
52 #include "main.h"
53 #include "adb.h"
54 #include "macos_util.h"
55 #include "prefs.h"
56 #include "user_strings.h"
57 #include "video.h"
58 #include "video_defs.h"
59 #include "video_blit.h"
60
61 #define DEBUG 0
62 #include "debug.h"
63
64
65 // Supported video modes
66 using std::vector;
67 static vector<VIDEO_MODE> VideoModes;
68
69 // Display types
70 #ifdef SHEEPSHAVER
71 enum {
72 DISPLAY_WINDOW = DIS_WINDOW, // windowed display
73 DISPLAY_SCREEN = DIS_SCREEN // fullscreen display
74 };
75 extern int display_type; // See enum above
76 #else
77 enum {
78 DISPLAY_WINDOW, // windowed display
79 DISPLAY_SCREEN // fullscreen display
80 };
81 static int display_type = DISPLAY_WINDOW; // See enum above
82 #endif
83
84 // Constants
85 const char KEYCODE_FILE_NAME[] = DATADIR "/keycodes";
86
87
88 // Global variables
89 static int32 frame_skip; // Prefs items
90 static int16 mouse_wheel_mode;
91 static int16 mouse_wheel_lines;
92
93 static uint8 *the_buffer = NULL; // Mac frame buffer (where MacOS draws into)
94 static uint8 *the_buffer_copy = NULL; // Copy of Mac frame buffer (for refreshed modes)
95 static uint32 the_buffer_size; // Size of allocated the_buffer
96
97 static bool redraw_thread_active = false; // Flag: Redraw thread installed
98 static volatile bool redraw_thread_cancel; // Flag: Cancel Redraw thread
99 static SDL_Thread *redraw_thread = NULL; // Redraw thread
100
101 #ifdef ENABLE_VOSF
102 static bool use_vosf = false; // Flag: VOSF enabled
103 #else
104 static const bool use_vosf = false; // VOSF not possible
105 #endif
106
107 static bool ctrl_down = false; // Flag: Ctrl key pressed
108 static bool caps_on = false; // Flag: Caps Lock on
109 static bool quit_full_screen = false; // Flag: DGA close requested from redraw thread
110 static bool emerg_quit = false; // Flag: Ctrl-Esc pressed, emergency quit requested from MacOS thread
111 static bool emul_suspended = false; // Flag: Emulator suspended
112
113 static bool classic_mode = false; // Flag: Classic Mac video mode
114
115 static bool use_keycodes = false; // Flag: Use keycodes rather than keysyms
116 static int keycode_table[256]; // X keycode -> Mac keycode translation table
117
118 // SDL variables
119 static int screen_depth; // Depth of current screen
120 static SDL_Cursor *sdl_cursor; // Copy of Mac cursor
121 static volatile bool cursor_changed = false; // Flag: cursor changed, redraw_func must update the cursor
122 static SDL_Color sdl_palette[256]; // Color palette to be used as CLUT and gamma table
123 static bool sdl_palette_changed = false; // Flag: Palette changed, redraw thread must set new colors
124 static const int sdl_eventmask = SDL_MOUSEBUTTONDOWNMASK | SDL_MOUSEBUTTONUPMASK | SDL_MOUSEMOTIONMASK | SDL_KEYUPMASK | SDL_KEYDOWNMASK | SDL_VIDEOEXPOSEMASK | SDL_QUITMASK;
125
126 // Mutex to protect palette
127 static SDL_mutex *sdl_palette_lock = NULL;
128 #define LOCK_PALETTE SDL_LockMutex(sdl_palette_lock)
129 #define UNLOCK_PALETTE SDL_UnlockMutex(sdl_palette_lock)
130
131 // Mutex to protect frame buffer
132 static SDL_mutex *frame_buffer_lock = NULL;
133 #define LOCK_FRAME_BUFFER SDL_LockMutex(frame_buffer_lock)
134 #define UNLOCK_FRAME_BUFFER SDL_UnlockMutex(frame_buffer_lock)
135
136 // Video refresh function
137 static void VideoRefreshInit(void);
138 static void (*video_refresh)(void);
139
140
141 // Prototypes
142 static int redraw_func(void *arg);
143
144 // From sys_unix.cpp
145 extern void SysMountFirstFloppy(void);
146
147
148 /*
149 * SheepShaver glue
150 */
151
152 #ifdef SHEEPSHAVER
153 // Color depth modes type
154 typedef int video_depth;
155
156 // 1, 2, 4 and 8 bit depths use a color palette
157 static inline bool IsDirectMode(VIDEO_MODE const & mode)
158 {
159 return IsDirectMode(mode.viAppleMode);
160 }
161
162 // Abstract base class representing one (possibly virtual) monitor
163 // ("monitor" = rectangular display with a contiguous frame buffer)
164 class monitor_desc {
165 public:
166 monitor_desc(const vector<VIDEO_MODE> &available_modes, video_depth default_depth, uint32 default_id) {}
167 virtual ~monitor_desc() {}
168
169 // Get current Mac frame buffer base address
170 uint32 get_mac_frame_base(void) const {return screen_base;}
171
172 // Set Mac frame buffer base address (called from switch_to_mode())
173 void set_mac_frame_base(uint32 base) {screen_base = base;}
174
175 // Get current video mode
176 const VIDEO_MODE &get_current_mode(void) const {return VModes[cur_mode];}
177
178 // Called by the video driver to switch the video mode on this display
179 // (must call set_mac_frame_base())
180 virtual void switch_to_current_mode(void) = 0;
181
182 // Called by the video driver to set the color palette (in indexed modes)
183 // or the gamma table (in direct modes)
184 virtual void set_palette(uint8 *pal, int num) = 0;
185 };
186
187 // Vector of pointers to available monitor descriptions, filled by VideoInit()
188 static vector<monitor_desc *> VideoMonitors;
189
190 // Find Apple mode matching best specified dimensions
191 static int find_apple_resolution(int xsize, int ysize)
192 {
193 int apple_id;
194 if (xsize < 800)
195 apple_id = APPLE_640x480;
196 else if (xsize < 1024)
197 apple_id = APPLE_800x600;
198 else if (xsize < 1152)
199 apple_id = APPLE_1024x768;
200 else if (xsize < 1280) {
201 if (ysize < 900)
202 apple_id = APPLE_1152x768;
203 else
204 apple_id = APPLE_1152x900;
205 }
206 else if (xsize < 1600)
207 apple_id = APPLE_1280x1024;
208 else
209 apple_id = APPLE_1600x1200;
210 return apple_id;
211 }
212
213 // Set parameters to specified Apple mode
214 static void set_apple_resolution(int apple_id, int &xsize, int &ysize)
215 {
216 switch (apple_id) {
217 case APPLE_640x480:
218 xsize = 640;
219 ysize = 480;
220 break;
221 case APPLE_800x600:
222 xsize = 800;
223 ysize = 600;
224 break;
225 case APPLE_1024x768:
226 xsize = 1024;
227 ysize = 768;
228 break;
229 case APPLE_1152x768:
230 xsize = 1152;
231 ysize = 768;
232 break;
233 case APPLE_1152x900:
234 xsize = 1152;
235 ysize = 900;
236 break;
237 case APPLE_1280x1024:
238 xsize = 1280;
239 ysize = 1024;
240 break;
241 case APPLE_1600x1200:
242 xsize = 1600;
243 ysize = 1200;
244 break;
245 default:
246 abort();
247 }
248 }
249
250 // Match Apple mode matching best specified dimensions
251 static int match_apple_resolution(int &xsize, int &ysize)
252 {
253 int apple_id = find_apple_resolution(xsize, ysize);
254 set_apple_resolution(apple_id, xsize, ysize);
255 return apple_id;
256 }
257
258 // Display error alert
259 static void ErrorAlert(int error)
260 {
261 ErrorAlert(GetString(error));
262 }
263
264 // Display warning alert
265 static void WarningAlert(int warning)
266 {
267 WarningAlert(GetString(warning));
268 }
269 #endif
270
271
272 /*
273 * monitor_desc subclass for SDL display
274 */
275
276 class SDL_monitor_desc : public monitor_desc {
277 public:
278 SDL_monitor_desc(const vector<VIDEO_MODE> &available_modes, video_depth default_depth, uint32 default_id) : monitor_desc(available_modes, default_depth, default_id) {}
279 ~SDL_monitor_desc() {}
280
281 virtual void switch_to_current_mode(void);
282 virtual void set_palette(uint8 *pal, int num);
283
284 bool video_open(void);
285 void video_close(void);
286 };
287
288
289 /*
290 * Utility functions
291 */
292
293 // Find palette size for given color depth
294 static int palette_size(int mode)
295 {
296 switch (mode) {
297 case VIDEO_DEPTH_1BIT: return 2;
298 case VIDEO_DEPTH_2BIT: return 4;
299 case VIDEO_DEPTH_4BIT: return 16;
300 case VIDEO_DEPTH_8BIT: return 256;
301 case VIDEO_DEPTH_16BIT: return 32;
302 case VIDEO_DEPTH_32BIT: return 256;
303 default: return 0;
304 }
305 }
306
307 // Return bytes per pixel for requested depth
308 static inline int bytes_per_pixel(int depth)
309 {
310 int bpp;
311 switch (depth) {
312 case 8:
313 bpp = 1;
314 break;
315 case 15: case 16:
316 bpp = 2;
317 break;
318 case 24: case 32:
319 bpp = 4;
320 break;
321 default:
322 abort();
323 }
324 return bpp;
325 }
326
327 // Map video_mode depth ID to numerical depth value
328 static int sdl_depth_of_video_depth(int video_depth)
329 {
330 int depth = -1;
331 switch (video_depth) {
332 case VIDEO_DEPTH_1BIT:
333 depth = 1;
334 break;
335 case VIDEO_DEPTH_2BIT:
336 depth = 2;
337 break;
338 case VIDEO_DEPTH_4BIT:
339 depth = 4;
340 break;
341 case VIDEO_DEPTH_8BIT:
342 depth = 8;
343 break;
344 case VIDEO_DEPTH_16BIT:
345 depth = 16;
346 break;
347 case VIDEO_DEPTH_32BIT:
348 depth = 32;
349 break;
350 default:
351 abort();
352 }
353 return depth;
354 }
355
356 // Check wether specified mode is available
357 static bool has_mode(int type, int width, int height)
358 {
359 // FIXME: no fullscreen support yet
360 if (type == DISPLAY_SCREEN)
361 return false;
362
363 #ifdef SHEEPSHAVER
364 // Filter out Classic resolutiosn
365 if (width == 512 && height == 384)
366 return false;
367
368 // Read window modes prefs
369 static uint32 window_modes = 0;
370 static uint32 screen_modes = 0;
371 if (window_modes == 0 || screen_modes == 0) {
372 window_modes = PrefsFindInt32("windowmodes");
373 screen_modes = PrefsFindInt32("screenmodes");
374 if (window_modes == 0 || screen_modes == 0)
375 window_modes |= 3; // Allow at least 640x480 and 800x600 window modes
376 }
377
378 if (type == DISPLAY_WINDOW) {
379 int apple_mask, apple_id = find_apple_resolution(width, height);
380 switch (apple_id) {
381 case APPLE_640x480: apple_mask = 0x01; break;
382 case APPLE_800x600: apple_mask = 0x02; break;
383 case APPLE_1024x768: apple_mask = 0x04; break;
384 case APPLE_1152x768: apple_mask = 0x40; break;
385 case APPLE_1152x900: apple_mask = 0x08; break;
386 case APPLE_1280x1024: apple_mask = 0x10; break;
387 case APPLE_1600x1200: apple_mask = 0x20; break;
388 default: apple_mask = 0x00; break;
389 }
390 return (window_modes & apple_mask);
391 }
392 #else
393 return true;
394 #endif
395 return false;
396 }
397
398 // Add mode to list of supported modes
399 static void add_mode(int type, int width, int height, int resolution_id, int bytes_per_row, int depth)
400 {
401 // Filter out unsupported modes
402 if (!has_mode(type, width, height))
403 return;
404
405 // Fill in VideoMode entry
406 VIDEO_MODE mode;
407 #ifdef SHEEPSHAVER
408 // Recalculate dimensions to fit Apple modes
409 resolution_id = match_apple_resolution(width, height);
410 mode.viType = type;
411 #endif
412 VIDEO_MODE_X = width;
413 VIDEO_MODE_Y = height;
414 VIDEO_MODE_RESOLUTION = resolution_id;
415 VIDEO_MODE_ROW_BYTES = bytes_per_row;
416 VIDEO_MODE_DEPTH = depth;
417 VideoModes.push_back(mode);
418 }
419
420 // Add standard list of windowed modes for given color depth
421 static void add_window_modes(int depth)
422 {
423 video_depth vdepth = (video_depth)depth;
424 add_mode(DISPLAY_WINDOW, 512, 384, 0x80, TrivialBytesPerRow(512, vdepth), depth);
425 add_mode(DISPLAY_WINDOW, 640, 480, 0x81, TrivialBytesPerRow(640, vdepth), depth);
426 add_mode(DISPLAY_WINDOW, 800, 600, 0x82, TrivialBytesPerRow(800, vdepth), depth);
427 add_mode(DISPLAY_WINDOW, 1024, 768, 0x83, TrivialBytesPerRow(1024, vdepth), depth);
428 add_mode(DISPLAY_WINDOW, 1152, 870, 0x84, TrivialBytesPerRow(1152, vdepth), depth);
429 add_mode(DISPLAY_WINDOW, 1280, 1024, 0x85, TrivialBytesPerRow(1280, vdepth), depth);
430 add_mode(DISPLAY_WINDOW, 1600, 1200, 0x86, TrivialBytesPerRow(1600, vdepth), depth);
431 }
432
433 // Set Mac frame layout and base address (uses the_buffer/MacFrameBaseMac)
434 static void set_mac_frame_buffer(SDL_monitor_desc &monitor, int depth, bool native_byte_order)
435 {
436 #if !REAL_ADDRESSING && !DIRECT_ADDRESSING
437 int layout = FLAYOUT_DIRECT;
438 if (depth == VIDEO_DEPTH_16BIT)
439 layout = (screen_depth == 15) ? FLAYOUT_HOST_555 : FLAYOUT_HOST_565;
440 else if (depth == VIDEO_DEPTH_32BIT)
441 layout = (screen_depth == 24) ? FLAYOUT_HOST_888 : FLAYOUT_DIRECT;
442 if (native_byte_order)
443 MacFrameLayout = layout;
444 else
445 MacFrameLayout = FLAYOUT_DIRECT;
446 monitor.set_mac_frame_base(MacFrameBaseMac);
447
448 // Set variables used by UAE memory banking
449 const VIDEO_MODE &mode = monitor.get_current_mode();
450 MacFrameBaseHost = the_buffer;
451 MacFrameSize = VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y;
452 InitFrameBufferMapping();
453 #else
454 monitor.set_mac_frame_base(Host2MacAddr(the_buffer));
455 #endif
456 D(bug("monitor.mac_frame_base = %08x\n", monitor.get_mac_frame_base()));
457 }
458
459 // Set window name and class
460 static void set_window_name(int name)
461 {
462 const SDL_VideoInfo *vi = SDL_GetVideoInfo();
463 if (vi && vi->wm_available) {
464 const char *str = GetString(name);
465 SDL_WM_SetCaption(str, str);
466 }
467 }
468
469 // Set mouse grab mode
470 static SDL_GrabMode set_grab_mode(SDL_GrabMode mode)
471 {
472 const SDL_VideoInfo *vi =SDL_GetVideoInfo();
473 return (vi && vi->wm_available ? SDL_WM_GrabInput(mode) : SDL_GRAB_OFF);
474 }
475
476
477 /*
478 * Display "driver" classes
479 */
480
481 class driver_base {
482 public:
483 driver_base(SDL_monitor_desc &m);
484 virtual ~driver_base();
485
486 virtual void update_palette(void);
487 virtual void suspend(void) {}
488 virtual void resume(void) {}
489 virtual void toggle_mouse_grab(void) {}
490 virtual void mouse_moved(int x, int y) { ADBMouseMoved(x, y); }
491
492 void disable_mouse_accel(void);
493 void restore_mouse_accel(void);
494
495 virtual void grab_mouse(void) {}
496 virtual void ungrab_mouse(void) {}
497
498 public:
499 SDL_monitor_desc &monitor; // Associated video monitor
500 const VIDEO_MODE &mode; // Video mode handled by the driver
501
502 bool init_ok; // Initialization succeeded (we can't use exceptions because of -fomit-frame-pointer)
503 SDL_Surface *s; // The surface we draw into
504 };
505
506 class driver_window;
507 static void update_display_window_vosf(driver_window *drv);
508 static void update_display_dynamic(int ticker, driver_window *drv);
509 static void update_display_static(driver_window *drv);
510
511 class driver_window : public driver_base {
512 friend void update_display_window_vosf(driver_window *drv);
513 friend void update_display_dynamic(int ticker, driver_window *drv);
514 friend void update_display_static(driver_window *drv);
515
516 public:
517 driver_window(SDL_monitor_desc &monitor);
518 ~driver_window();
519
520 void toggle_mouse_grab(void);
521 void mouse_moved(int x, int y);
522
523 void grab_mouse(void);
524 void ungrab_mouse(void);
525
526 private:
527 bool mouse_grabbed; // Flag: mouse pointer grabbed, using relative mouse mode
528 int mouse_last_x, mouse_last_y; // Last mouse position (for relative mode)
529 };
530
531 static driver_base *drv = NULL; // Pointer to currently used driver object
532
533 #ifdef ENABLE_VOSF
534 # include "video_vosf.h"
535 #endif
536
537 driver_base::driver_base(SDL_monitor_desc &m)
538 : monitor(m), mode(m.get_current_mode()), init_ok(false), s(NULL)
539 {
540 the_buffer = NULL;
541 the_buffer_copy = NULL;
542 }
543
544 driver_base::~driver_base()
545 {
546 ungrab_mouse();
547 restore_mouse_accel();
548
549 if (s)
550 SDL_FreeSurface(s);
551
552 // Free frame buffer(s)
553 if (!use_vosf) {
554 if (the_buffer) {
555 free(the_buffer);
556 the_buffer = NULL;
557 }
558 if (the_buffer_copy) {
559 free(the_buffer_copy);
560 the_buffer_copy = NULL;
561 }
562 }
563 #ifdef ENABLE_VOSF
564 else {
565 // the_buffer shall always be mapped through vm_acquire() so that we can vm_protect() it at will
566 if (the_buffer != VM_MAP_FAILED) {
567 D(bug(" releasing the_buffer at %p (%d bytes)\n", the_buffer, the_buffer_size));
568 vm_release(the_buffer, the_buffer_size);
569 the_buffer = NULL;
570 }
571 if (the_host_buffer) {
572 D(bug(" freeing the_host_buffer at %p\n", the_host_buffer));
573 free(the_host_buffer);
574 the_host_buffer = NULL;
575 }
576 if (the_buffer_copy) {
577 D(bug(" freeing the_buffer_copy at %p\n", the_buffer_copy));
578 free(the_buffer_copy);
579 the_buffer_copy = NULL;
580 }
581 }
582 #endif
583 }
584
585 // Palette has changed
586 void driver_base::update_palette(void)
587 {
588 const VIDEO_MODE &mode = monitor.get_current_mode();
589
590 if (VIDEO_MODE_DEPTH <= VIDEO_DEPTH_8BIT)
591 SDL_SetPalette(s, SDL_PHYSPAL, sdl_palette, 0, 256);
592 }
593
594 // Disable mouse acceleration
595 void driver_base::disable_mouse_accel(void)
596 {
597 }
598
599 // Restore mouse acceleration to original value
600 void driver_base::restore_mouse_accel(void)
601 {
602 }
603
604
605 /*
606 * Windowed display driver
607 */
608
609 // Open display
610 driver_window::driver_window(SDL_monitor_desc &m)
611 : driver_base(m), mouse_grabbed(false)
612 {
613 int width = VIDEO_MODE_X, height = VIDEO_MODE_Y;
614 int aligned_width = (width + 15) & ~15;
615 int aligned_height = (height + 15) & ~15;
616
617 // Set absolute mouse mode
618 ADBSetRelMouseMode(mouse_grabbed);
619
620 // Create surface
621 int depth = (VIDEO_MODE_DEPTH <= VIDEO_DEPTH_8BIT ? 8 : screen_depth);
622 if ((s = SDL_SetVideoMode(width, height, depth, SDL_HWSURFACE)) == NULL)
623 return;
624
625 #ifdef ENABLE_VOSF
626 use_vosf = true;
627 // Allocate memory for frame buffer (SIZE is extended to page-boundary)
628 the_host_buffer = (uint8 *)s->pixels;
629 the_buffer_size = page_extend((aligned_height + 2) * s->pitch);
630 the_buffer = (uint8 *)vm_acquire(the_buffer_size);
631 the_buffer_copy = (uint8 *)malloc(the_buffer_size);
632 D(bug("the_buffer = %p, the_buffer_copy = %p, the_host_buffer = %p\n", the_buffer, the_buffer_copy, the_host_buffer));
633
634 // Check whether we can initialize the VOSF subsystem and it's profitable
635 if (!video_vosf_init(m)) {
636 WarningAlert(STR_VOSF_INIT_ERR);
637 use_vosf = false;
638 }
639 else if (!video_vosf_profitable()) {
640 video_vosf_exit();
641 printf("VOSF acceleration is not profitable on this platform, disabling it\n");
642 use_vosf = false;
643 }
644 if (!use_vosf) {
645 free(the_buffer_copy);
646 vm_release(the_buffer, the_buffer_size);
647 the_host_buffer = NULL;
648 }
649 #endif
650 if (!use_vosf) {
651 // Allocate memory for frame buffer
652 the_buffer_size = (aligned_height + 2) * s->pitch;
653 the_buffer_copy = (uint8 *)calloc(1, the_buffer_size);
654 the_buffer = (uint8 *)calloc(1, the_buffer_size);
655 D(bug("the_buffer = %p, the_buffer_copy = %p\n", the_buffer, the_buffer_copy));
656 }
657
658 #ifdef SHEEPSHAVER
659 // Create cursor
660 if ((sdl_cursor = SDL_CreateCursor(MacCursor + 4, MacCursor + 36, 16, 16, 0, 0)) != NULL) {
661 SDL_SetCursor(sdl_cursor);
662 cursor_changed = false;
663 }
664 #else
665 // Hide cursor
666 SDL_ShowCursor(0);
667 #endif
668
669 // Set window name/class
670 set_window_name(STR_WINDOW_TITLE);
671
672 // Init blitting routines
673 SDL_PixelFormat *f = s->format;
674 VisualFormat visualFormat;
675 visualFormat.depth = depth;
676 visualFormat.Rmask = f->Rmask;
677 visualFormat.Gmask = f->Gmask;
678 visualFormat.Bmask = f->Bmask;
679 Screen_blitter_init(visualFormat, true, sdl_depth_of_video_depth(VIDEO_MODE_DEPTH));
680
681 // Load gray ramp to 8->16/32 expand map
682 if (!IsDirectMode(mode))
683 for (int i=0; i<256; i++)
684 ExpandMap[i] = SDL_MapRGB(f, i, i, i);
685
686 // Set frame buffer base
687 set_mac_frame_buffer(monitor, VIDEO_MODE_DEPTH, true);
688
689 // Everything went well
690 init_ok = true;
691 }
692
693 // Close display
694 driver_window::~driver_window()
695 {
696 #ifdef ENABLE_VOSF
697 if (use_vosf)
698 the_host_buffer = NULL; // don't free() in driver_base dtor
699 #endif
700 if (s)
701 SDL_FreeSurface(s);
702 }
703
704 // Toggle mouse grab
705 void driver_window::toggle_mouse_grab(void)
706 {
707 if (mouse_grabbed)
708 ungrab_mouse();
709 else
710 grab_mouse();
711 }
712
713 // Grab mouse, switch to relative mouse mode
714 void driver_window::grab_mouse(void)
715 {
716 if (!mouse_grabbed) {
717 SDL_GrabMode new_mode = set_grab_mode(SDL_GRAB_ON);
718 if (new_mode == SDL_GRAB_ON) {
719 set_window_name(STR_WINDOW_TITLE_GRABBED);
720 disable_mouse_accel();
721 mouse_grabbed = true;
722 }
723 }
724 }
725
726 // Ungrab mouse, switch to absolute mouse mode
727 void driver_window::ungrab_mouse(void)
728 {
729 if (mouse_grabbed) {
730 SDL_GrabMode new_mode = set_grab_mode(SDL_GRAB_OFF);
731 if (new_mode == SDL_GRAB_OFF) {
732 set_window_name(STR_WINDOW_TITLE);
733 restore_mouse_accel();
734 mouse_grabbed = false;
735 }
736 }
737 }
738
739 // Mouse moved
740 void driver_window::mouse_moved(int x, int y)
741 {
742 mouse_last_x = x; mouse_last_y = y;
743 ADBMouseMoved(x, y);
744 }
745
746 /*
747 * Initialization
748 */
749
750 // Init keycode translation table
751 static void keycode_init(void)
752 {
753 bool use_kc = PrefsFindBool("keycodes");
754 if (use_kc) {
755
756 // Get keycode file path from preferences
757 const char *kc_path = PrefsFindString("keycodefile");
758
759 // Open keycode table
760 FILE *f = fopen(kc_path ? kc_path : KEYCODE_FILE_NAME, "r");
761 if (f == NULL) {
762 char str[256];
763 sprintf(str, GetString(STR_KEYCODE_FILE_WARN), kc_path ? kc_path : KEYCODE_FILE_NAME, strerror(errno));
764 WarningAlert(str);
765 return;
766 }
767
768 // Default translation table
769 for (int i=0; i<256; i++)
770 keycode_table[i] = -1;
771
772 // Search for server vendor string, then read keycodes
773 char video_driver[256];
774 SDL_VideoDriverName(video_driver, sizeof(video_driver));
775 bool video_driver_found = false;
776 char line[256];
777 while (fgets(line, sizeof(line) - 1, f)) {
778 // Read line
779 int len = strlen(line);
780 if (len == 0)
781 continue;
782 line[len-1] = 0;
783
784 // Comments begin with "#" or ";"
785 if (line[0] == '#' || line[0] == ';' || line[0] == 0)
786 continue;
787
788 if (video_driver_found) {
789 // Skip aliases
790 static const char sdl_str[] = "sdl";
791 if (strncmp(line, sdl_str, sizeof(sdl_str) - 1) == 0)
792 continue;
793
794 // Read keycode
795 int x_code, mac_code;
796 if (sscanf(line, "%d %d", &x_code, &mac_code) == 2)
797 keycode_table[x_code & 0xff] = mac_code;
798 else
799 break;
800 } else {
801 // Search for SDL video driver string
802 static const char sdl_str[] = "sdl";
803 if (strncmp(line, sdl_str, sizeof(sdl_str) - 1) == 0) {
804 char *p = line + sizeof(sdl_str);
805 if (strstr(video_driver, p) == video_driver)
806 video_driver_found = true;
807 }
808 }
809 }
810
811 // Keycode file completely read
812 fclose(f);
813 use_keycodes = video_driver_found;
814
815 // Vendor not found? Then display warning
816 if (!video_driver_found) {
817 char str[256];
818 sprintf(str, GetString(STR_KEYCODE_VENDOR_WARN), video_driver, kc_path ? kc_path : KEYCODE_FILE_NAME);
819 WarningAlert(str);
820 return;
821 }
822 }
823 }
824
825 // Open display for current mode
826 bool SDL_monitor_desc::video_open(void)
827 {
828 D(bug("video_open()\n"));
829 const VIDEO_MODE &mode = get_current_mode();
830 #if DEBUG
831 D(bug("Current video mode:\n"));
832 D(bug(" %dx%d (ID %02x), %d bpp\n", VIDEO_MODE_X, VIDEO_MODE_Y, VIDEO_MODE_RESOLUTION, 1 << (VIDEO_MODE_DEPTH & 0x0f)));
833 #endif
834
835 // Create display driver object of requested type
836 switch (display_type) {
837 case DISPLAY_WINDOW:
838 drv = new(std::nothrow) driver_window(*this);
839 break;
840 }
841 if (drv == NULL)
842 return false;
843 if (!drv->init_ok) {
844 delete drv;
845 drv = NULL;
846 return false;
847 }
848
849 // Initialize VideoRefresh function
850 VideoRefreshInit();
851
852 // Lock down frame buffer
853 LOCK_FRAME_BUFFER;
854
855 // Start redraw/input thread
856 redraw_thread_cancel = false;
857 redraw_thread_active = ((redraw_thread = SDL_CreateThread(redraw_func, NULL)) != NULL);
858 if (!redraw_thread_active) {
859 printf("FATAL: cannot create redraw thread\n");
860 return false;
861 }
862 return true;
863 }
864
865 #ifdef SHEEPSHAVER
866 bool VideoInit(void)
867 {
868 const bool classic = false;
869 #else
870 bool VideoInit(bool classic)
871 {
872 #endif
873 classic_mode = classic;
874
875 #ifdef ENABLE_VOSF
876 // Zero the mainBuffer structure
877 mainBuffer.dirtyPages = NULL;
878 mainBuffer.pageInfo = NULL;
879 #endif
880
881 // Create Mutexes
882 if ((sdl_palette_lock = SDL_CreateMutex()) == NULL)
883 return false;
884 if ((frame_buffer_lock = SDL_CreateMutex()) == NULL)
885 return false;
886
887 // Init keycode translation
888 keycode_init();
889
890 // Read prefs
891 frame_skip = PrefsFindInt32("frameskip");
892 mouse_wheel_mode = PrefsFindInt32("mousewheelmode");
893 mouse_wheel_lines = PrefsFindInt32("mousewheellines");
894
895 // Get screen mode from preferences
896 const char *mode_str = NULL;
897 #ifndef SHEEPSHAVER
898 if (classic_mode)
899 mode_str = "win/512/342";
900 else
901 mode_str = PrefsFindString("screen");
902 #endif
903
904 // Determine display type and default dimensions
905 int default_width, default_height;
906 if (classic) {
907 default_width = 512;
908 default_height = 384;
909 }
910 else {
911 default_width = 640;
912 default_height = 480;
913 }
914 display_type = DISPLAY_WINDOW;
915 if (mode_str) {
916 if (sscanf(mode_str, "win/%d/%d", &default_width, &default_height) == 2)
917 display_type = DISPLAY_WINDOW;
918 }
919 int max_width = 640, max_height = 480;
920 SDL_Rect **modes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_HWSURFACE);
921 if (modes && modes != (SDL_Rect **)-1) {
922 max_width = modes[0]->w;
923 max_height = modes[0]->h;
924 if (default_width > max_width)
925 default_width = max_width;
926 if (default_height > max_height)
927 default_height = max_height;
928 }
929 if (default_width <= 0)
930 default_width = max_width;
931 if (default_height <= 0)
932 default_height = max_height;
933
934 // Mac screen depth follows X depth
935 screen_depth = SDL_GetVideoInfo()->vfmt->BitsPerPixel;
936 int default_depth;
937 switch (screen_depth) {
938 case 8:
939 default_depth = VIDEO_DEPTH_8BIT;
940 break;
941 case 15: case 16:
942 default_depth = VIDEO_DEPTH_16BIT;
943 break;
944 case 24: case 32:
945 default_depth = VIDEO_DEPTH_32BIT;
946 break;
947 default:
948 default_depth = VIDEO_DEPTH_1BIT;
949 break;
950 }
951
952 // Construct list of supported modes
953 if (display_type == DISPLAY_WINDOW) {
954 if (classic)
955 add_mode(display_type, 512, 342, 0x80, 64, VIDEO_DEPTH_1BIT);
956 else {
957 for (int d = VIDEO_DEPTH_1BIT; d <= default_depth; d++) {
958 int bpp = (d <= VIDEO_DEPTH_8BIT ? 8 : sdl_depth_of_video_depth(d));
959 if (SDL_VideoModeOK(max_width, max_height, bpp, SDL_HWSURFACE))
960 add_window_modes(video_depth(d));
961 }
962 }
963 } else
964 add_mode(display_type, default_width, default_height, 0x80, TrivialBytesPerRow(default_width, (video_depth)default_depth), default_depth);
965 if (VideoModes.empty()) {
966 ErrorAlert(STR_NO_XVISUAL_ERR);
967 return false;
968 }
969
970 // Find requested default mode with specified dimensions
971 uint32 default_id;
972 std::vector<VIDEO_MODE>::const_iterator i, end = VideoModes.end();
973 for (i = VideoModes.begin(); i != end; ++i) {
974 const VIDEO_MODE & mode = (*i);
975 if (VIDEO_MODE_X == default_width && VIDEO_MODE_Y == default_height && VIDEO_MODE_DEPTH == default_depth) {
976 default_id = VIDEO_MODE_RESOLUTION;
977 #ifdef SHEEPSHAVER
978 std::vector<VIDEO_MODE>::const_iterator begin = VideoModes.begin();
979 cur_mode = distance(begin, i);
980 #endif
981 break;
982 }
983 }
984 if (i == end) { // not found, use first available mode
985 const VIDEO_MODE & mode = VideoModes[0];
986 default_depth = VIDEO_MODE_DEPTH;
987 default_id = VIDEO_MODE_RESOLUTION;
988 #ifdef SHEEPSHAVER
989 cur_mode = 0;
990 #endif
991 }
992
993 #ifdef SHEEPSHAVER
994 for (int i = 0; i < VideoModes.size(); i++)
995 VModes[i] = VideoModes[i];
996 VideoInfo *p = &VModes[VideoModes.size()];
997 p->viType = DIS_INVALID; // End marker
998 p->viRowBytes = 0;
999 p->viXsize = p->viYsize = 0;
1000 p->viAppleMode = 0;
1001 p->viAppleID = 0;
1002 #endif
1003
1004 #if DEBUG
1005 D(bug("Available video modes:\n"));
1006 for (i = VideoModes.begin(); i != end; ++i) {
1007 const VIDEO_MODE & mode = (*i);
1008 int bits = 1 << VIDEO_MODE_DEPTH;
1009 if (bits == 16)
1010 bits = 15;
1011 else if (bits == 32)
1012 bits = 24;
1013 D(bug(" %dx%d (ID %02x), %d colors\n", VIDEO_MODE_X, VIDEO_MODE_Y, VIDEO_MODE_RESOLUTION, 1 << bits));
1014 }
1015 #endif
1016
1017 // Create SDL_monitor_desc for this (the only) display
1018 SDL_monitor_desc *monitor = new SDL_monitor_desc(VideoModes, (video_depth)default_depth, default_id);
1019 VideoMonitors.push_back(monitor);
1020
1021 // Open display
1022 return monitor->video_open();
1023 }
1024
1025
1026 /*
1027 * Deinitialization
1028 */
1029
1030 // Close display
1031 void SDL_monitor_desc::video_close(void)
1032 {
1033 D(bug("video_close()\n"));
1034
1035 // Stop redraw thread
1036 if (redraw_thread_active) {
1037 redraw_thread_cancel = true;
1038 SDL_WaitThread(redraw_thread, NULL);
1039 }
1040 redraw_thread_active = false;
1041
1042 // Unlock frame buffer
1043 UNLOCK_FRAME_BUFFER;
1044 D(bug(" frame buffer unlocked\n"));
1045
1046 #ifdef ENABLE_VOSF
1047 if (use_vosf) {
1048 // Deinitialize VOSF
1049 video_vosf_exit();
1050 }
1051 #endif
1052
1053 // Close display
1054 delete drv;
1055 drv = NULL;
1056 }
1057
1058 void VideoExit(void)
1059 {
1060 // Close displays
1061 vector<monitor_desc *>::iterator i, end = VideoMonitors.end();
1062 for (i = VideoMonitors.begin(); i != end; ++i)
1063 dynamic_cast<SDL_monitor_desc *>(*i)->video_close();
1064
1065 // Destroy locks
1066 if (frame_buffer_lock)
1067 SDL_DestroyMutex(frame_buffer_lock);
1068 if (sdl_palette_lock)
1069 SDL_DestroyMutex(sdl_palette_lock);
1070 }
1071
1072
1073 /*
1074 * Close down full-screen mode (if bringing up error alerts is unsafe while in full-screen mode)
1075 */
1076
1077 void VideoQuitFullScreen(void)
1078 {
1079 D(bug("VideoQuitFullScreen()\n"));
1080 quit_full_screen = true;
1081 }
1082
1083
1084 /*
1085 * Mac VBL interrupt
1086 */
1087
1088 /*
1089 * Execute video VBL routine
1090 */
1091
1092 #ifdef SHEEPSHAVER
1093 void VideoVBL(void)
1094 {
1095 // Emergency quit requested? Then quit
1096 if (emerg_quit)
1097 QuitEmulator();
1098
1099 // Temporarily give up frame buffer lock (this is the point where
1100 // we are suspended when the user presses Ctrl-Tab)
1101 UNLOCK_FRAME_BUFFER;
1102 LOCK_FRAME_BUFFER;
1103
1104 // Execute video VBL
1105 if (private_data != NULL && private_data->interruptsEnabled)
1106 VSLDoInterruptService(private_data->vslServiceID);
1107 }
1108 #else
1109 void VideoInterrupt(void)
1110 {
1111 // We must fill in the events queue in the same thread that did call SDL_SetVideoMode()
1112 SDL_PumpEvents();
1113
1114 // Emergency quit requested? Then quit
1115 if (emerg_quit)
1116 QuitEmulator();
1117
1118 // Temporarily give up frame buffer lock (this is the point where
1119 // we are suspended when the user presses Ctrl-Tab)
1120 UNLOCK_FRAME_BUFFER;
1121 LOCK_FRAME_BUFFER;
1122 }
1123 #endif
1124
1125
1126 /*
1127 * Set palette
1128 */
1129
1130 #ifdef SHEEPSHAVER
1131 void video_set_palette(void)
1132 {
1133 monitor_desc * monitor = VideoMonitors[0];
1134 int n_colors = palette_size(monitor->get_current_mode().viAppleMode);
1135 uint8 pal[256 * 3];
1136 for (int c = 0; c < n_colors; c++) {
1137 pal[c*3 + 0] = mac_pal[c].red;
1138 pal[c*3 + 1] = mac_pal[c].green;
1139 pal[c*3 + 2] = mac_pal[c].blue;
1140 }
1141 monitor->set_palette(pal, n_colors);
1142 }
1143 #endif
1144
1145 void SDL_monitor_desc::set_palette(uint8 *pal, int num_in)
1146 {
1147 const VIDEO_MODE &mode = get_current_mode();
1148
1149 // FIXME: how can we handle the gamma ramp?
1150 if (VIDEO_MODE_DEPTH > VIDEO_DEPTH_8BIT)
1151 return;
1152
1153 LOCK_PALETTE;
1154
1155 // Convert colors to XColor array
1156 int num_out = 256;
1157 bool stretch = false;
1158 SDL_Color *p = sdl_palette;
1159 for (int i=0; i<num_out; i++) {
1160 int c = (stretch ? (i * num_in) / num_out : i);
1161 p->r = pal[c*3 + 0] * 0x0101;
1162 p->g = pal[c*3 + 1] * 0x0101;
1163 p->b = pal[c*3 + 2] * 0x0101;
1164 p++;
1165 }
1166
1167 // Recalculate pixel color expansion map
1168 if (!IsDirectMode(mode)) {
1169 for (int i=0; i<256; i++) {
1170 int c = i & (num_in-1); // If there are less than 256 colors, we repeat the first entries (this makes color expansion easier)
1171 ExpandMap[i] = SDL_MapRGB(drv->s->format, pal[c*3+0], pal[c*3+1], pal[c*3+2]);
1172 }
1173
1174 #ifdef ENABLE_VOSF
1175 if (use_vosf) {
1176 // We have to redraw everything because the interpretation of pixel values changed
1177 LOCK_VOSF;
1178 PFLAG_SET_ALL;
1179 UNLOCK_VOSF;
1180 memset(the_buffer_copy, 0, VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y);
1181 }
1182 #endif
1183 }
1184
1185 // Tell redraw thread to change palette
1186 sdl_palette_changed = true;
1187
1188 UNLOCK_PALETTE;
1189 }
1190
1191
1192 /*
1193 * Switch video mode
1194 */
1195
1196 #ifdef SHEEPSHAVER
1197 int16 video_mode_change(VidLocals *csSave, uint32 ParamPtr)
1198 {
1199 /* return if no mode change */
1200 if ((csSave->saveData == ReadMacInt32(ParamPtr + csData)) &&
1201 (csSave->saveMode == ReadMacInt16(ParamPtr + csMode))) return noErr;
1202
1203 /* first find video mode in table */
1204 for (int i=0; VModes[i].viType != DIS_INVALID; i++) {
1205 if ((ReadMacInt16(ParamPtr + csMode) == VModes[i].viAppleMode) &&
1206 (ReadMacInt32(ParamPtr + csData) == VModes[i].viAppleID)) {
1207 csSave->saveMode = ReadMacInt16(ParamPtr + csMode);
1208 csSave->saveData = ReadMacInt32(ParamPtr + csData);
1209 csSave->savePage = ReadMacInt16(ParamPtr + csPage);
1210
1211 // Disable interrupts
1212 DisableInterrupt();
1213
1214 cur_mode = i;
1215 monitor_desc *monitor = VideoMonitors[0];
1216 monitor->switch_to_current_mode();
1217
1218 WriteMacInt32(ParamPtr + csBaseAddr, screen_base);
1219 csSave->saveBaseAddr=screen_base;
1220 csSave->saveData=VModes[cur_mode].viAppleID;/* First mode ... */
1221 csSave->saveMode=VModes[cur_mode].viAppleMode;
1222
1223 // Enable interrupts
1224 EnableInterrupt();
1225 return noErr;
1226 }
1227 }
1228 return paramErr;
1229 }
1230 #endif
1231
1232 void SDL_monitor_desc::switch_to_current_mode(void)
1233 {
1234 // Close and reopen display
1235 video_close();
1236 video_open();
1237
1238 if (drv == NULL) {
1239 ErrorAlert(STR_OPEN_WINDOW_ERR);
1240 QuitEmulator();
1241 }
1242 }
1243
1244
1245 /*
1246 * Can we set the MacOS cursor image into the window?
1247 */
1248
1249 #ifdef SHEEPSHAVER
1250 bool video_can_change_cursor(void)
1251 {
1252 return (display_type == DISPLAY_WINDOW);
1253 }
1254 #endif
1255
1256
1257 /*
1258 * Set cursor image for window
1259 */
1260
1261 #ifdef SHEEPSHAVER
1262 void video_set_cursor(void)
1263 {
1264 cursor_changed = true;
1265 }
1266 #endif
1267
1268
1269 /*
1270 * Install graphics acceleration
1271 */
1272
1273 #ifdef SHEEPSHAVER
1274 // Rectangle inversion
1275 template< int bpp >
1276 static inline void do_invrect(uint8 *dest, uint32 length)
1277 {
1278 #define INVERT_1(PTR, OFS) ((uint8 *)(PTR))[OFS] = ~((uint8 *)(PTR))[OFS]
1279 #define INVERT_2(PTR, OFS) ((uint16 *)(PTR))[OFS] = ~((uint16 *)(PTR))[OFS]
1280 #define INVERT_4(PTR, OFS) ((uint32 *)(PTR))[OFS] = ~((uint32 *)(PTR))[OFS]
1281 #define INVERT_8(PTR, OFS) ((uint64 *)(PTR))[OFS] = ~((uint64 *)(PTR))[OFS]
1282
1283 #ifndef UNALIGNED_PROFITABLE
1284 // Align on 16-bit boundaries
1285 if (bpp < 16 && (((uintptr)dest) & 1)) {
1286 INVERT_1(dest, 0);
1287 dest += 1; length -= 1;
1288 }
1289
1290 // Align on 32-bit boundaries
1291 if (bpp < 32 && (((uintptr)dest) & 2)) {
1292 INVERT_2(dest, 0);
1293 dest += 2; length -= 2;
1294 }
1295 #endif
1296
1297 // Invert 8-byte words
1298 if (length >= 8) {
1299 const int r = (length / 8) % 8;
1300 dest += r * 8;
1301
1302 int n = ((length / 8) + 7) / 8;
1303 switch (r) {
1304 case 0: do {
1305 dest += 64;
1306 INVERT_8(dest, -8);
1307 case 7: INVERT_8(dest, -7);
1308 case 6: INVERT_8(dest, -6);
1309 case 5: INVERT_8(dest, -5);
1310 case 4: INVERT_8(dest, -4);
1311 case 3: INVERT_8(dest, -3);
1312 case 2: INVERT_8(dest, -2);
1313 case 1: INVERT_8(dest, -1);
1314 } while (--n > 0);
1315 }
1316 }
1317
1318 // 32-bit cell to invert?
1319 if (length & 4) {
1320 INVERT_4(dest, 0);
1321 if (bpp <= 16)
1322 dest += 4;
1323 }
1324
1325 // 16-bit cell to invert?
1326 if (bpp <= 16 && (length & 2)) {
1327 INVERT_2(dest, 0);
1328 if (bpp <= 8)
1329 dest += 2;
1330 }
1331
1332 // 8-bit cell to invert?
1333 if (bpp <= 8 && (length & 1))
1334 INVERT_1(dest, 0);
1335
1336 #undef INVERT_1
1337 #undef INVERT_2
1338 #undef INVERT_4
1339 #undef INVERT_8
1340 }
1341
1342 void NQD_invrect(uint32 p)
1343 {
1344 D(bug("accl_invrect %08x\n", p));
1345
1346 // Get inversion parameters
1347 int16 dest_X = (int16)ReadMacInt16(p + acclDestRect + 2) - (int16)ReadMacInt16(p + acclDestBoundsRect + 2);
1348 int16 dest_Y = (int16)ReadMacInt16(p + acclDestRect + 0) - (int16)ReadMacInt16(p + acclDestBoundsRect + 0);
1349 int16 width = (int16)ReadMacInt16(p + acclDestRect + 6) - (int16)ReadMacInt16(p + acclDestRect + 2);
1350 int16 height = (int16)ReadMacInt16(p + acclDestRect + 4) - (int16)ReadMacInt16(p + acclDestRect + 0);
1351 D(bug(" dest X %d, dest Y %d\n", dest_X, dest_Y));
1352 D(bug(" width %d, height %d, bytes_per_row %d\n", width, height, (int32)ReadMacInt32(p + acclDestRowBytes)));
1353
1354 //!!?? pen_mode == 14
1355
1356 // And perform the inversion
1357 const int bpp = bytes_per_pixel(ReadMacInt32(p + acclDestPixelSize));
1358 const int dest_row_bytes = (int32)ReadMacInt32(p + acclDestRowBytes);
1359 uint8 *dest = Mac2HostAddr(ReadMacInt32(p + acclDestBaseAddr) + (dest_Y * dest_row_bytes) + (dest_X * bpp));
1360 width *= bpp;
1361 switch (bpp) {
1362 case 1:
1363 for (int i = 0; i < height; i++) {
1364 do_invrect<8>(dest, width);
1365 dest += dest_row_bytes;
1366 }
1367 break;
1368 case 2:
1369 for (int i = 0; i < height; i++) {
1370 do_invrect<16>(dest, width);
1371 dest += dest_row_bytes;
1372 }
1373 break;
1374 case 4:
1375 for (int i = 0; i < height; i++) {
1376 do_invrect<32>(dest, width);
1377 dest += dest_row_bytes;
1378 }
1379 break;
1380 }
1381 }
1382
1383 // Rectangle filling
1384 template< int bpp >
1385 static inline void do_fillrect(uint8 *dest, uint32 color, uint32 length)
1386 {
1387 #define FILL_1(PTR, OFS, VAL) ((uint8 *)(PTR))[OFS] = (VAL)
1388 #define FILL_2(PTR, OFS, VAL) ((uint16 *)(PTR))[OFS] = (VAL)
1389 #define FILL_4(PTR, OFS, VAL) ((uint32 *)(PTR))[OFS] = (VAL)
1390 #define FILL_8(PTR, OFS, VAL) ((uint64 *)(PTR))[OFS] = (VAL)
1391
1392 #ifndef UNALIGNED_PROFITABLE
1393 // Align on 16-bit boundaries
1394 if (bpp < 16 && (((uintptr)dest) & 1)) {
1395 FILL_1(dest, 0, color);
1396 dest += 1; length -= 1;
1397 }
1398
1399 // Align on 32-bit boundaries
1400 if (bpp < 32 && (((uintptr)dest) & 2)) {
1401 FILL_2(dest, 0, color);
1402 dest += 2; length -= 2;
1403 }
1404 #endif
1405
1406 // Fill 8-byte words
1407 if (length >= 8) {
1408 const uint64 c = (((uint64)color) << 32) | color;
1409 const int r = (length / 8) % 8;
1410 dest += r * 8;
1411
1412 int n = ((length / 8) + 7) / 8;
1413 switch (r) {
1414 case 0: do {
1415 dest += 64;
1416 FILL_8(dest, -8, c);
1417 case 7: FILL_8(dest, -7, c);
1418 case 6: FILL_8(dest, -6, c);
1419 case 5: FILL_8(dest, -5, c);
1420 case 4: FILL_8(dest, -4, c);
1421 case 3: FILL_8(dest, -3, c);
1422 case 2: FILL_8(dest, -2, c);
1423 case 1: FILL_8(dest, -1, c);
1424 } while (--n > 0);
1425 }
1426 }
1427
1428 // 32-bit cell to fill?
1429 if (length & 4) {
1430 FILL_4(dest, 0, color);
1431 if (bpp <= 16)
1432 dest += 4;
1433 }
1434
1435 // 16-bit cell to fill?
1436 if (bpp <= 16 && (length & 2)) {
1437 FILL_2(dest, 0, color);
1438 if (bpp <= 8)
1439 dest += 2;
1440 }
1441
1442 // 8-bit cell to fill?
1443 if (bpp <= 8 && (length & 1))
1444 FILL_1(dest, 0, color);
1445
1446 #undef FILL_1
1447 #undef FILL_2
1448 #undef FILL_4
1449 #undef FILL_8
1450 }
1451
1452 void NQD_fillrect(uint32 p)
1453 {
1454 D(bug("accl_fillrect %08x\n", p));
1455
1456 // Get filling parameters
1457 int16 dest_X = (int16)ReadMacInt16(p + acclDestRect + 2) - (int16)ReadMacInt16(p + acclDestBoundsRect + 2);
1458 int16 dest_Y = (int16)ReadMacInt16(p + acclDestRect + 0) - (int16)ReadMacInt16(p + acclDestBoundsRect + 0);
1459 int16 width = (int16)ReadMacInt16(p + acclDestRect + 6) - (int16)ReadMacInt16(p + acclDestRect + 2);
1460 int16 height = (int16)ReadMacInt16(p + acclDestRect + 4) - (int16)ReadMacInt16(p + acclDestRect + 0);
1461 uint32 color = htonl(ReadMacInt32(p + acclPenMode) == 8 ? ReadMacInt32(p + acclForePen) : ReadMacInt32(p + acclBackPen));
1462 D(bug(" dest X %d, dest Y %d\n", dest_X, dest_Y));
1463 D(bug(" width %d, height %d\n", width, height));
1464 D(bug(" bytes_per_row %d color %08x\n", (int32)ReadMacInt32(p + acclDestRowBytes), color));
1465
1466 // And perform the fill
1467 const int bpp = bytes_per_pixel(ReadMacInt32(p + acclDestPixelSize));
1468 const int dest_row_bytes = (int32)ReadMacInt32(p + acclDestRowBytes);
1469 uint8 *dest = Mac2HostAddr(ReadMacInt32(p + acclDestBaseAddr) + (dest_Y * dest_row_bytes) + (dest_X * bpp));
1470 width *= bpp;
1471 switch (bpp) {
1472 case 1:
1473 for (int i = 0; i < height; i++) {
1474 memset(dest, color, width);
1475 dest += dest_row_bytes;
1476 }
1477 break;
1478 case 2:
1479 for (int i = 0; i < height; i++) {
1480 do_fillrect<16>(dest, color, width);
1481 dest += dest_row_bytes;
1482 }
1483 break;
1484 case 4:
1485 for (int i = 0; i < height; i++) {
1486 do_fillrect<32>(dest, color, width);
1487 dest += dest_row_bytes;
1488 }
1489 break;
1490 }
1491 }
1492
1493 bool NQD_fillrect_hook(uint32 p)
1494 {
1495 D(bug("accl_fillrect_hook %08x\n", p));
1496
1497 // Check if we can accelerate this fillrect
1498 if (ReadMacInt32(p + 0x284) != 0 && ReadMacInt32(p + acclDestPixelSize) >= 8) {
1499 const int transfer_mode = ReadMacInt32(p + acclTransferMode);
1500 if (transfer_mode == 8) {
1501 // Fill
1502 WriteMacInt32(p + acclDrawProc, NativeTVECT(NATIVE_FILLRECT));
1503 return true;
1504 }
1505 else if (transfer_mode == 10) {
1506 // Invert
1507 WriteMacInt32(p + acclDrawProc, NativeTVECT(NATIVE_INVRECT));
1508 return true;
1509 }
1510 }
1511 return false;
1512 }
1513
1514 // Rectangle blitting
1515 // TODO: optimize for VOSF and target pixmap == screen
1516 void NQD_bitblt(uint32 p)
1517 {
1518 D(bug("accl_bitblt %08x\n", p));
1519
1520 // Get blitting parameters
1521 int16 src_X = (int16)ReadMacInt16(p + acclSrcRect + 2) - (int16)ReadMacInt16(p + acclSrcBoundsRect + 2);
1522 int16 src_Y = (int16)ReadMacInt16(p + acclSrcRect + 0) - (int16)ReadMacInt16(p + acclSrcBoundsRect + 0);
1523 int16 dest_X = (int16)ReadMacInt16(p + acclDestRect + 2) - (int16)ReadMacInt16(p + acclDestBoundsRect + 2);
1524 int16 dest_Y = (int16)ReadMacInt16(p + acclDestRect + 0) - (int16)ReadMacInt16(p + acclDestBoundsRect + 0);
1525 int16 width = (int16)ReadMacInt16(p + acclDestRect + 6) - (int16)ReadMacInt16(p + acclDestRect + 2);
1526 int16 height = (int16)ReadMacInt16(p + acclDestRect + 4) - (int16)ReadMacInt16(p + acclDestRect + 0);
1527 D(bug(" src addr %08x, dest addr %08x\n", ReadMacInt32(p + acclSrcBaseAddr), ReadMacInt32(p + acclDestBaseAddr)));
1528 D(bug(" src X %d, src Y %d, dest X %d, dest Y %d\n", src_X, src_Y, dest_X, dest_Y));
1529 D(bug(" width %d, height %d\n", width, height));
1530
1531 // And perform the blit
1532 const int bpp = bytes_per_pixel(ReadMacInt32(p + acclSrcPixelSize));
1533 width *= bpp;
1534 if ((int32)ReadMacInt32(p + acclSrcRowBytes) > 0) {
1535 const int src_row_bytes = (int32)ReadMacInt32(p + acclSrcRowBytes);
1536 const int dst_row_bytes = (int32)ReadMacInt32(p + acclDestRowBytes);
1537 uint8 *src = Mac2HostAddr(ReadMacInt32(p + acclSrcBaseAddr) + (src_Y * src_row_bytes) + (src_X * bpp));
1538 uint8 *dst = Mac2HostAddr(ReadMacInt32(p + acclDestBaseAddr) + (dest_Y * dst_row_bytes) + (dest_X * bpp));
1539 for (int i = 0; i < height; i++) {
1540 memmove(dst, src, width);
1541 src += src_row_bytes;
1542 dst += dst_row_bytes;
1543 }
1544 }
1545 else {
1546 const int src_row_bytes = -(int32)ReadMacInt32(p + acclSrcRowBytes);
1547 const int dst_row_bytes = -(int32)ReadMacInt32(p + acclDestRowBytes);
1548 uint8 *src = Mac2HostAddr(ReadMacInt32(p + acclSrcBaseAddr) + ((src_Y + height - 1) * src_row_bytes) + (src_X * bpp));
1549 uint8 *dst = Mac2HostAddr(ReadMacInt32(p + acclDestBaseAddr) + ((dest_Y + height - 1) * dst_row_bytes) + (dest_X * bpp));
1550 for (int i = height - 1; i >= 0; i--) {
1551 memmove(dst, src, width);
1552 src -= src_row_bytes;
1553 dst -= dst_row_bytes;
1554 }
1555 }
1556 }
1557
1558 /*
1559 BitBlt transfer modes:
1560 0 : srcCopy
1561 1 : srcOr
1562 2 : srcXor
1563 3 : srcBic
1564 4 : notSrcCopy
1565 5 : notSrcOr
1566 6 : notSrcXor
1567 7 : notSrcBic
1568 32 : blend
1569 33 : addPin
1570 34 : addOver
1571 35 : subPin
1572 36 : transparent
1573 37 : adMax
1574 38 : subOver
1575 39 : adMin
1576 50 : hilite
1577 */
1578
1579 bool NQD_bitblt_hook(uint32 p)
1580 {
1581 D(bug("accl_draw_hook %08x\n", p));
1582
1583 // Check if we can accelerate this bitblt
1584 if (ReadMacInt32(p + 0x018) + ReadMacInt32(p + 0x128) == 0 &&
1585 ReadMacInt32(p + 0x130) == 0 &&
1586 ReadMacInt32(p + acclSrcPixelSize) >= 8 &&
1587 ReadMacInt32(p + acclSrcPixelSize) == ReadMacInt32(p + acclDestPixelSize) &&
1588 (ReadMacInt32(p + acclSrcRowBytes) ^ ReadMacInt32(p + acclDestRowBytes)) >= 0 && // same sign?
1589 ReadMacInt32(p + acclTransferMode) == 0 && // srcCopy?
1590 ReadMacInt32(p + 0x15c) > 0) {
1591
1592 // Yes, set function pointer
1593 WriteMacInt32(p + acclDrawProc, NativeTVECT(NATIVE_BITBLT));
1594 return true;
1595 }
1596 return false;
1597 }
1598
1599 // Wait for graphics operation to finish
1600 bool NQD_sync_hook(uint32 arg)
1601 {
1602 D(bug("accl_sync_hook %08x\n", arg));
1603 return true;
1604 }
1605
1606 void VideoInstallAccel(void)
1607 {
1608 // Install acceleration hooks
1609 if (PrefsFindBool("gfxaccel")) {
1610 D(bug("Video: Installing acceleration hooks\n"));
1611 uint32 base;
1612
1613 SheepVar bitblt_hook_info(sizeof(accl_hook_info));
1614 base = bitblt_hook_info.addr();
1615 WriteMacInt32(base + 0, NativeTVECT(NATIVE_BITBLT_HOOK));
1616 WriteMacInt32(base + 4, NativeTVECT(NATIVE_SYNC_HOOK));
1617 WriteMacInt32(base + 8, ACCL_BITBLT);
1618 NQDMisc(6, bitblt_hook_info.ptr());
1619
1620 SheepVar fillrect_hook_info(sizeof(accl_hook_info));
1621 base = fillrect_hook_info.addr();
1622 WriteMacInt32(base + 0, NativeTVECT(NATIVE_FILLRECT_HOOK));
1623 WriteMacInt32(base + 4, NativeTVECT(NATIVE_SYNC_HOOK));
1624 WriteMacInt32(base + 8, ACCL_FILLRECT);
1625 NQDMisc(6, fillrect_hook_info.ptr());
1626 }
1627 }
1628 #endif
1629
1630
1631 /*
1632 * Keyboard-related utilify functions
1633 */
1634
1635 static bool is_modifier_key(SDL_KeyboardEvent const & e)
1636 {
1637 switch (e.keysym.sym) {
1638 case SDLK_NUMLOCK:
1639 case SDLK_CAPSLOCK:
1640 case SDLK_SCROLLOCK:
1641 case SDLK_RSHIFT:
1642 case SDLK_LSHIFT:
1643 case SDLK_RCTRL:
1644 case SDLK_LCTRL:
1645 case SDLK_RALT:
1646 case SDLK_LALT:
1647 case SDLK_RMETA:
1648 case SDLK_LMETA:
1649 case SDLK_LSUPER:
1650 case SDLK_RSUPER:
1651 case SDLK_MODE:
1652 case SDLK_COMPOSE:
1653 return true;
1654 }
1655 return false;
1656 }
1657
1658 static bool is_ctrl_down(SDL_keysym const & ks)
1659 {
1660 return ctrl_down || (ks.mod & KMOD_CTRL);
1661 }
1662
1663
1664 /*
1665 * Translate key event to Mac keycode, returns -1 if no keycode was found
1666 * and -2 if the key was recognized as a hotkey
1667 */
1668
1669 static int kc_decode(SDL_keysym const & ks, bool key_down)
1670 {
1671 switch (ks.sym) {
1672 case SDLK_a: return 0x00;
1673 case SDLK_b: return 0x0b;
1674 case SDLK_c: return 0x08;
1675 case SDLK_d: return 0x02;
1676 case SDLK_e: return 0x0e;
1677 case SDLK_f: return 0x03;
1678 case SDLK_g: return 0x05;
1679 case SDLK_h: return 0x04;
1680 case SDLK_i: return 0x22;
1681 case SDLK_j: return 0x26;
1682 case SDLK_k: return 0x28;
1683 case SDLK_l: return 0x25;
1684 case SDLK_m: return 0x2e;
1685 case SDLK_n: return 0x2d;
1686 case SDLK_o: return 0x1f;
1687 case SDLK_p: return 0x23;
1688 case SDLK_q: return 0x0c;
1689 case SDLK_r: return 0x0f;
1690 case SDLK_s: return 0x01;
1691 case SDLK_t: return 0x11;
1692 case SDLK_u: return 0x20;
1693 case SDLK_v: return 0x09;
1694 case SDLK_w: return 0x0d;
1695 case SDLK_x: return 0x07;
1696 case SDLK_y: return 0x10;
1697 case SDLK_z: return 0x06;
1698
1699 case SDLK_1: case SDLK_EXCLAIM: return 0x12;
1700 case SDLK_2: case SDLK_AT: return 0x13;
1701 // case SDLK_3: case SDLK_numbersign: return 0x14;
1702 case SDLK_4: case SDLK_DOLLAR: return 0x15;
1703 // case SDLK_5: case SDLK_percent: return 0x17;
1704 case SDLK_6: return 0x16;
1705 case SDLK_7: return 0x1a;
1706 case SDLK_8: return 0x1c;
1707 case SDLK_9: return 0x19;
1708 case SDLK_0: return 0x1d;
1709
1710 // case SDLK_BACKQUOTE: case SDLK_asciitilde: return 0x0a;
1711 case SDLK_MINUS: case SDLK_UNDERSCORE: return 0x1b;
1712 case SDLK_EQUALS: case SDLK_PLUS: return 0x18;
1713 // case SDLK_bracketleft: case SDLK_braceleft: return 0x21;
1714 // case SDLK_bracketright: case SDLK_braceright: return 0x1e;
1715 // case SDLK_BACKSLASH: case SDLK_bar: return 0x2a;
1716 case SDLK_SEMICOLON: case SDLK_COLON: return 0x29;
1717 // case SDLK_apostrophe: case SDLK_QUOTEDBL: return 0x27;
1718 case SDLK_COMMA: case SDLK_LESS: return 0x2b;
1719 case SDLK_PERIOD: case SDLK_GREATER: return 0x2f;
1720 case SDLK_SLASH: case SDLK_QUESTION: return 0x2c;
1721
1722 case SDLK_TAB: if (is_ctrl_down(ks)) {if (!key_down) drv->suspend(); return -2;} else return 0x30;
1723 case SDLK_RETURN: return 0x24;
1724 case SDLK_SPACE: return 0x31;
1725 case SDLK_BACKSPACE: return 0x33;
1726
1727 case SDLK_DELETE: return 0x75;
1728 case SDLK_INSERT: return 0x72;
1729 case SDLK_HOME: case SDLK_HELP: return 0x73;
1730 case SDLK_END: return 0x77;
1731 case SDLK_PAGEUP: return 0x74;
1732 case SDLK_PAGEDOWN: return 0x79;
1733
1734 case SDLK_LCTRL: return 0x36;
1735 case SDLK_RCTRL: return 0x36;
1736 case SDLK_LSHIFT: return 0x38;
1737 case SDLK_RSHIFT: return 0x38;
1738 #if (defined(__APPLE__) && defined(__MACH__))
1739 case SDLK_LALT: return 0x3a;
1740 case SDLK_RALT: return 0x3a;
1741 case SDLK_LMETA: return 0x37;
1742 case SDLK_RMETA: return 0x37;
1743 #else
1744 case SDLK_LALT: return 0x37;
1745 case SDLK_RALT: return 0x37;
1746 case SDLK_LMETA: return 0x3a;
1747 case SDLK_RMETA: return 0x3a;
1748 #endif
1749 case SDLK_MENU: return 0x32;
1750 case SDLK_CAPSLOCK: return 0x39;
1751 case SDLK_NUMLOCK: return 0x47;
1752
1753 case SDLK_UP: return 0x3e;
1754 case SDLK_DOWN: return 0x3d;
1755 case SDLK_LEFT: return 0x3b;
1756 case SDLK_RIGHT: return 0x3c;
1757
1758 case SDLK_ESCAPE: if (is_ctrl_down(ks)) {if (!key_down) { quit_full_screen = true; emerg_quit = true; } return -2;} else return 0x35;
1759
1760 case SDLK_F1: if (is_ctrl_down(ks)) {if (!key_down) SysMountFirstFloppy(); return -2;} else return 0x7a;
1761 case SDLK_F2: return 0x78;
1762 case SDLK_F3: return 0x63;
1763 case SDLK_F4: return 0x76;
1764 case SDLK_F5: if (is_ctrl_down(ks)) {if (!key_down) drv->toggle_mouse_grab(); return -2;} else return 0x60;
1765 case SDLK_F6: return 0x61;
1766 case SDLK_F7: return 0x62;
1767 case SDLK_F8: return 0x64;
1768 case SDLK_F9: return 0x65;
1769 case SDLK_F10: return 0x6d;
1770 case SDLK_F11: return 0x67;
1771 case SDLK_F12: return 0x6f;
1772
1773 case SDLK_PRINT: return 0x69;
1774 case SDLK_SCROLLOCK: return 0x6b;
1775 case SDLK_PAUSE: return 0x71;
1776
1777 case SDLK_KP0: return 0x52;
1778 case SDLK_KP1: return 0x53;
1779 case SDLK_KP2: return 0x54;
1780 case SDLK_KP3: return 0x55;
1781 case SDLK_KP4: return 0x56;
1782 case SDLK_KP5: return 0x57;
1783 case SDLK_KP6: return 0x58;
1784 case SDLK_KP7: return 0x59;
1785 case SDLK_KP8: return 0x5b;
1786 case SDLK_KP9: return 0x5c;
1787 case SDLK_KP_PERIOD: return 0x41;
1788 case SDLK_KP_PLUS: return 0x45;
1789 case SDLK_KP_MINUS: return 0x4e;
1790 case SDLK_KP_MULTIPLY: return 0x43;
1791 case SDLK_KP_DIVIDE: return 0x4b;
1792 case SDLK_KP_ENTER: return 0x4c;
1793 case SDLK_KP_EQUALS: return 0x51;
1794 }
1795 D(bug("Unhandled SDL keysym: %d\n", ks.sym));
1796 return -1;
1797 }
1798
1799 static int event2keycode(SDL_KeyboardEvent const &ev, bool key_down)
1800 {
1801 return kc_decode(ev.keysym, key_down);
1802 }
1803
1804
1805 /*
1806 * SDL event handling
1807 */
1808
1809 static void handle_events(void)
1810 {
1811 SDL_Event events[10];
1812 const int n_max_events = sizeof(events) / sizeof(events[0]);
1813 int n_events;
1814
1815 while ((n_events = SDL_PeepEvents(events, n_max_events, SDL_GETEVENT, sdl_eventmask)) > 0) {
1816 for (int i = 0; i < n_events; i++) {
1817 SDL_Event const & event = events[i];
1818 switch (event.type) {
1819
1820 // Mouse button
1821 case SDL_MOUSEBUTTONDOWN: {
1822 unsigned int button = event.button.button;
1823 if (button < 4)
1824 ADBMouseDown(button - 1);
1825 else if (button < 6) { // Wheel mouse
1826 if (mouse_wheel_mode == 0) {
1827 int key = (button == 5) ? 0x79 : 0x74; // Page up/down
1828 ADBKeyDown(key);
1829 ADBKeyUp(key);
1830 } else {
1831 int key = (button == 5) ? 0x3d : 0x3e; // Cursor up/down
1832 for(int i=0; i<mouse_wheel_lines; i++) {
1833 ADBKeyDown(key);
1834 ADBKeyUp(key);
1835 }
1836 }
1837 }
1838 break;
1839 }
1840 case SDL_MOUSEBUTTONUP: {
1841 unsigned int button = event.button.button;
1842 if (button < 4)
1843 ADBMouseUp(button - 1);
1844 break;
1845 }
1846
1847 // Mouse moved
1848 case SDL_MOUSEMOTION:
1849 drv->mouse_moved(event.motion.x, event.motion.y);
1850 break;
1851
1852 // Keyboard
1853 case SDL_KEYDOWN: {
1854 int code = -1;
1855 if (use_keycodes && !is_modifier_key(event.key)) {
1856 if (event2keycode(event.key, true) != -2) // This is called to process the hotkeys
1857 code = keycode_table[event.key.keysym.scancode & 0xff];
1858 } else
1859 code = event2keycode(event.key, true);
1860 if (code >= 0) {
1861 if (!emul_suspended) {
1862 if (code == 0x39) { // Caps Lock pressed
1863 if (caps_on) {
1864 ADBKeyUp(code);
1865 caps_on = false;
1866 } else {
1867 ADBKeyDown(code);
1868 caps_on = true;
1869 }
1870 } else
1871 ADBKeyDown(code);
1872 if (code == 0x36)
1873 ctrl_down = true;
1874 } else {
1875 if (code == 0x31)
1876 drv->resume(); // Space wakes us up
1877 }
1878 }
1879 break;
1880 }
1881 case SDL_KEYUP: {
1882 int code = -1;
1883 if (use_keycodes && !is_modifier_key(event.key)) {
1884 if (event2keycode(event.key, false) != -2) // This is called to process the hotkeys
1885 code = keycode_table[event.key.keysym.scancode & 0xff];
1886 } else
1887 code = event2keycode(event.key, false);
1888 if (code >= 0) {
1889 if (code == 0x39) { // Caps Lock released
1890 if (caps_on) {
1891 ADBKeyUp(code);
1892 caps_on = false;
1893 } else {
1894 ADBKeyDown(code);
1895 caps_on = true;
1896 }
1897 } else
1898 ADBKeyUp(code);
1899 if (code == 0x36)
1900 ctrl_down = false;
1901 }
1902 break;
1903 }
1904
1905 // Hidden parts exposed, force complete refresh of window
1906 case SDL_VIDEOEXPOSE:
1907 if (display_type == DISPLAY_WINDOW) {
1908 const VIDEO_MODE &mode = VideoMonitors[0]->get_current_mode();
1909 #ifdef ENABLE_VOSF
1910 if (use_vosf) { // VOSF refresh
1911 LOCK_VOSF;
1912 PFLAG_SET_ALL;
1913 UNLOCK_VOSF;
1914 memset(the_buffer_copy, 0, VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y);
1915 }
1916 else
1917 #endif
1918 memset(the_buffer_copy, 0, VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y);
1919 }
1920 break;
1921
1922 // Window "close" widget clicked
1923 case SDL_QUIT:
1924 ADBKeyDown(0x7f); // Power key
1925 ADBKeyUp(0x7f);
1926 break;
1927 }
1928 }
1929 }
1930 }
1931
1932
1933 /*
1934 * Window display update
1935 */
1936
1937 // Static display update (fixed frame rate, but incremental)
1938 static void update_display_static(driver_window *drv)
1939 {
1940 // Incremental update code
1941 int wide = 0, high = 0, x1, x2, y1, y2, i, j;
1942 const VIDEO_MODE &mode = drv->mode;
1943 int bytes_per_row = VIDEO_MODE_ROW_BYTES;
1944 uint8 *p, *p2;
1945
1946 // Check for first line from top and first line from bottom that have changed
1947 y1 = 0;
1948 for (j=0; j<VIDEO_MODE_Y; j++) {
1949 if (memcmp(&the_buffer[j * bytes_per_row], &the_buffer_copy[j * bytes_per_row], bytes_per_row)) {
1950 y1 = j;
1951 break;
1952 }
1953 }
1954 y2 = y1 - 1;
1955 for (j=VIDEO_MODE_Y-1; j>=y1; j--) {
1956 if (memcmp(&the_buffer[j * bytes_per_row], &the_buffer_copy[j * bytes_per_row], bytes_per_row)) {
1957 y2 = j;
1958 break;
1959 }
1960 }
1961 high = y2 - y1 + 1;
1962
1963 // Check for first column from left and first column from right that have changed
1964 if (high) {
1965 if (VIDEO_MODE_DEPTH < VIDEO_DEPTH_8BIT) {
1966 const int src_bytes_per_row = bytes_per_row;
1967 const int dst_bytes_per_row = drv->s->pitch;
1968 const int pixels_per_byte = VIDEO_MODE_X / src_bytes_per_row;
1969
1970 x1 = VIDEO_MODE_X / pixels_per_byte;
1971 for (j = y1; j <= y2; j++) {
1972 p = &the_buffer[j * bytes_per_row];
1973 p2 = &the_buffer_copy[j * bytes_per_row];
1974 for (i = 0; i < x1; i++) {
1975 if (*p != *p2) {
1976 x1 = i;
1977 break;
1978 }
1979 p++; p2++;
1980 }
1981 }
1982 x2 = x1;
1983 for (j = y1; j <= y2; j++) {
1984 p = &the_buffer[j * bytes_per_row];
1985 p2 = &the_buffer_copy[j * bytes_per_row];
1986 p += bytes_per_row;
1987 p2 += bytes_per_row;
1988 for (i = (VIDEO_MODE_X / pixels_per_byte); i > x2; i--) {
1989 p--; p2--;
1990 if (*p != *p2) {
1991 x2 = i;
1992 break;
1993 }
1994 }
1995 }
1996 x1 *= pixels_per_byte;
1997 x2 *= pixels_per_byte;
1998 wide = (x2 - x1 + pixels_per_byte - 1) & -pixels_per_byte;
1999
2000 // Update copy of the_buffer
2001 if (high && wide) {
2002
2003 // Lock surface, if required
2004 if (SDL_MUSTLOCK(drv->s))
2005 SDL_LockSurface(drv->s);
2006
2007 // Blit to screen surface
2008 int si = y1 * src_bytes_per_row + (x1 / pixels_per_byte);
2009 int di = y1 * dst_bytes_per_row + x1;
2010 for (j = y1; j <= y2; j++) {
2011 memcpy(the_buffer_copy + si, the_buffer + si, wide / pixels_per_byte);
2012 Screen_blit((uint8 *)drv->s->pixels + di, the_buffer + si, wide / pixels_per_byte);
2013 si += src_bytes_per_row;
2014 di += dst_bytes_per_row;
2015 }
2016
2017 // Unlock surface, if required
2018 if (SDL_MUSTLOCK(drv->s))
2019 SDL_UnlockSurface(drv->s);
2020
2021 // Refresh display
2022 SDL_UpdateRect(drv->s, x1, y1, wide, high);
2023 }
2024
2025 } else {
2026 const int bytes_per_pixel = VIDEO_MODE_ROW_BYTES / VIDEO_MODE_X;
2027
2028 x1 = VIDEO_MODE_X;
2029 for (j=y1; j<=y2; j++) {
2030 p = &the_buffer[j * bytes_per_row];
2031 p2 = &the_buffer_copy[j * bytes_per_row];
2032 for (i=0; i<x1*bytes_per_pixel; i++) {
2033 if (*p != *p2) {
2034 x1 = i / bytes_per_pixel;
2035 break;
2036 }
2037 p++; p2++;
2038 }
2039 }
2040 x2 = x1;
2041 for (j=y1; j<=y2; j++) {
2042 p = &the_buffer[j * bytes_per_row];
2043 p2 = &the_buffer_copy[j * bytes_per_row];
2044 p += bytes_per_row;
2045 p2 += bytes_per_row;
2046 for (i=VIDEO_MODE_X*bytes_per_pixel; i>x2*bytes_per_pixel; i--) {
2047 p--;
2048 p2--;
2049 if (*p != *p2) {
2050 x2 = i / bytes_per_pixel;
2051 break;
2052 }
2053 }
2054 }
2055 wide = x2 - x1;
2056
2057 // Update copy of the_buffer
2058 if (high && wide) {
2059
2060 // Lock surface, if required
2061 if (SDL_MUSTLOCK(drv->s))
2062 SDL_LockSurface(drv->s);
2063
2064 // Blit to screen surface
2065 for (j=y1; j<=y2; j++) {
2066 i = j * bytes_per_row + x1 * bytes_per_pixel;
2067 memcpy(the_buffer_copy + i, the_buffer + i, bytes_per_pixel * wide);
2068 Screen_blit((uint8 *)drv->s->pixels + i, the_buffer + i, bytes_per_pixel * wide);
2069 }
2070
2071 // Unlock surface, if required
2072 if (SDL_MUSTLOCK(drv->s))
2073 SDL_UnlockSurface(drv->s);
2074
2075 // Refresh display
2076 SDL_UpdateRect(drv->s, x1, y1, wide, high);
2077 }
2078 }
2079 }
2080 }
2081
2082
2083 // We suggest the compiler to inline the next two functions so that it
2084 // may specialise the code according to the current screen depth and
2085 // display type. A clever compiler would do that job by itself though...
2086
2087 // NOTE: update_display_vosf is inlined too
2088
2089 static inline void possibly_quit_dga_mode()
2090 {
2091 // Quit DGA mode if requested (something terrible has happened and we
2092 // want to give control back to the user)
2093 if (quit_full_screen) {
2094 quit_full_screen = false;
2095 delete drv;
2096 drv = NULL;
2097 }
2098 }
2099
2100 static inline void possibly_ungrab_mouse()
2101 {
2102 // Ungrab mouse if requested (something terrible has happened and we
2103 // want to give control back to the user)
2104 if (quit_full_screen) {
2105 quit_full_screen = false;
2106 if (drv)
2107 drv->ungrab_mouse();
2108 }
2109 }
2110
2111 static inline void handle_palette_changes(void)
2112 {
2113 LOCK_PALETTE;
2114
2115 if (sdl_palette_changed) {
2116 sdl_palette_changed = false;
2117 drv->update_palette();
2118 }
2119
2120 UNLOCK_PALETTE;
2121 }
2122
2123 static void video_refresh_dga(void)
2124 {
2125 // Quit DGA mode if requested
2126 possibly_quit_dga_mode();
2127 }
2128
2129 #ifdef ENABLE_VOSF
2130 #if REAL_ADDRESSING || DIRECT_ADDRESSING
2131 static void video_refresh_dga_vosf(void)
2132 {
2133 // Quit DGA mode if requested
2134 possibly_quit_dga_mode();
2135
2136 // Update display (VOSF variant)
2137 static int tick_counter = 0;
2138 if (++tick_counter >= frame_skip) {
2139 tick_counter = 0;
2140 if (mainBuffer.dirty) {
2141 LOCK_VOSF;
2142 update_display_dga_vosf();
2143 UNLOCK_VOSF;
2144 }
2145 }
2146 }
2147 #endif
2148
2149 static void video_refresh_window_vosf(void)
2150 {
2151 // Ungrab mouse if requested
2152 possibly_ungrab_mouse();
2153
2154 // Update display (VOSF variant)
2155 static int tick_counter = 0;
2156 if (++tick_counter >= frame_skip) {
2157 tick_counter = 0;
2158 if (mainBuffer.dirty) {
2159 LOCK_VOSF;
2160 update_display_window_vosf(static_cast<driver_window *>(drv));
2161 UNLOCK_VOSF;
2162 }
2163 }
2164 }
2165 #endif // def ENABLE_VOSF
2166
2167 static void video_refresh_window_static(void)
2168 {
2169 // Ungrab mouse if requested
2170 possibly_ungrab_mouse();
2171
2172 // Update display (static variant)
2173 static int tick_counter = 0;
2174 if (++tick_counter >= frame_skip) {
2175 tick_counter = 0;
2176 update_display_static(static_cast<driver_window *>(drv));
2177 }
2178 }
2179
2180
2181 /*
2182 * Thread for screen refresh, input handling etc.
2183 */
2184
2185 static void VideoRefreshInit(void)
2186 {
2187 // TODO: set up specialised 8bpp VideoRefresh handlers ?
2188 if (display_type == DISPLAY_SCREEN) {
2189 #if ENABLE_VOSF && (REAL_ADDRESSING || DIRECT_ADDRESSING)
2190 if (use_vosf)
2191 video_refresh = video_refresh_dga_vosf;
2192 else
2193 #endif
2194 video_refresh = video_refresh_dga;
2195 }
2196 else {
2197 #ifdef ENABLE_VOSF
2198 if (use_vosf)
2199 video_refresh = video_refresh_window_vosf;
2200 else
2201 #endif
2202 video_refresh = video_refresh_window_static;
2203 }
2204 }
2205
2206 const int VIDEO_REFRESH_HZ = 60;
2207 const int VIDEO_REFRESH_DELAY = 1000000 / VIDEO_REFRESH_HZ;
2208
2209 static int redraw_func(void *arg)
2210 {
2211 uint64 start = GetTicks_usec();
2212 int64 ticks = 0;
2213 uint64 next = GetTicks_usec() + VIDEO_REFRESH_DELAY;
2214
2215 while (!redraw_thread_cancel) {
2216
2217 // Wait
2218 next += VIDEO_REFRESH_DELAY;
2219 int64 delay = next - GetTicks_usec();
2220 if (delay > 0)
2221 Delay_usec(delay);
2222 else if (delay < -VIDEO_REFRESH_DELAY)
2223 next = GetTicks_usec();
2224 ticks++;
2225
2226 // Handle SDL events
2227 handle_events();
2228
2229 // Refresh display
2230 video_refresh();
2231
2232 #ifdef SHEEPSHAVER
2233 // Set new cursor image if it was changed
2234 if (cursor_changed && sdl_cursor) {
2235 cursor_changed = false;
2236 SDL_FreeCursor(sdl_cursor);
2237 sdl_cursor = SDL_CreateCursor(MacCursor + 4, MacCursor + 36, 16, 16, MacCursor[2], MacCursor[3]);
2238 if (sdl_cursor)
2239 SDL_SetCursor(sdl_cursor);
2240 }
2241 #endif
2242
2243 // Set new palette if it was changed
2244 handle_palette_changes();
2245 }
2246
2247 uint64 end = GetTicks_usec();
2248 D(bug("%lld refreshes in %lld usec = %f refreshes/sec\n", ticks, end - start, ticks * 1000000.0 / (end - start)));
2249 return 0;
2250 }