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Comparing BasiliskII/src/SDL/video_sdl.cpp (file contents):
Revision 1.29 by gbeauche, 2006-05-14T14:11:46Z vs.
Revision 1.45 by asvitkine, 2012-01-04T22:52:05Z

# Line 1 | Line 1
1   /*
2   *  video_sdl.cpp - Video/graphics emulation, SDL specific stuff
3   *
4 < *  Basilisk II (C) 1997-2005 Christian Bauer
4 > *  Basilisk II (C) 1997-2008 Christian Bauer
5   *
6   *  This program is free software; you can redistribute it and/or modify
7   *  it under the terms of the GNU General Public License as published by
# Line 66 | Line 66
66   #define DEBUG 0
67   #include "debug.h"
68  
69
69   // Supported video modes
70   using std::vector;
71   static vector<VIDEO_MODE> VideoModes;
# Line 136 | Line 135 | static SDL_Cursor *sdl_cursor;                                         // C
135   static volatile bool cursor_changed = false;            // Flag: cursor changed, redraw_func must update the cursor
136   static SDL_Color sdl_palette[256];                                      // Color palette to be used as CLUT and gamma table
137   static bool sdl_palette_changed = false;                        // Flag: Palette changed, redraw thread must set new colors
138 < static const int sdl_eventmask = SDL_MOUSEBUTTONDOWNMASK | SDL_MOUSEBUTTONUPMASK | SDL_MOUSEMOTIONMASK | SDL_KEYUPMASK | SDL_KEYDOWNMASK | SDL_VIDEOEXPOSEMASK | SDL_QUITMASK;
138 > static const int sdl_eventmask = SDL_MOUSEEVENTMASK | SDL_KEYEVENTMASK | SDL_VIDEOEXPOSEMASK | SDL_QUITMASK | SDL_ACTIVEEVENTMASK;
139  
140   // Mutex to protect SDL events
141   static SDL_mutex *sdl_events_lock = NULL;
# Line 197 | Line 196 | extern void SysMountFirstFloppy(void);
196  
197   static void *vm_acquire_framebuffer(uint32 size)
198   {
199 <        return vm_acquire(size);
199 >        // always try to reallocate framebuffer at the same address
200 >        static void *fb = VM_MAP_FAILED;
201 >        if (fb != VM_MAP_FAILED) {
202 >                if (vm_acquire_fixed(fb, size) < 0) {
203 > #ifndef SHEEPSHAVER
204 >                        printf("FATAL: Could not reallocate framebuffer at previous address\n");
205 > #endif
206 >                        fb = VM_MAP_FAILED;
207 >                }
208 >        }
209 >        if (fb == VM_MAP_FAILED)
210 >                fb = vm_acquire(size, VM_MAP_DEFAULT | VM_MAP_32BIT);
211 >        return fb;
212   }
213  
214   static inline void vm_release_framebuffer(void *fb, uint32 size)
# Line 613 | Line 624 | public:
624   class driver_window;
625   static void update_display_window_vosf(driver_window *drv);
626   static void update_display_dynamic(int ticker, driver_window *drv);
627 < static void update_display_static(driver_window *drv);
627 > static void update_display_static(driver_base *drv);
628  
629   class driver_window : public driver_base {
630          friend void update_display_window_vosf(driver_window *drv);
631          friend void update_display_dynamic(int ticker, driver_window *drv);
632 <        friend void update_display_static(driver_window *drv);
632 >        friend void update_display_static(driver_base *drv);
633  
634   public:
635          driver_window(SDL_monitor_desc &monitor);
# Line 719 | Line 730 | void driver_base::restore_mouse_accel(vo
730   *  Windowed display driver
731   */
732  
733 + static bool SDL_display_opened = false;
734 +
735   // Open display
736   driver_window::driver_window(SDL_monitor_desc &m)
737          : driver_base(m), mouse_grabbed(false)
# Line 730 | Line 743 | driver_window::driver_window(SDL_monitor
743          // Set absolute mouse mode
744          ADBSetRelMouseMode(mouse_grabbed);
745  
746 +        // This is ugly:
747 +        // If we're switching resolutions (ie, not setting it for the first time),
748 +        // there's a bug in SDL where the SDL_Surface created will not be properly
749 +        // setup. The solution is to SDL_QuitSubSystem(SDL_INIT_VIDEO) before calling
750 +        // SDL_SetVideoMode for the second time (SDL_SetVideoMode will call SDL_Init()
751 +        // and all will be well). Without this, the video becomes corrupted (at least
752 +        // on Mac OS X), after the resolution switch.
753 +        if (SDL_display_opened)
754 +                SDL_QuitSubSystem(SDL_INIT_VIDEO);
755 +
756          // Create surface
757          int depth = sdl_depth_of_video_depth(VIDEO_MODE_DEPTH);
758          if ((s = SDL_SetVideoMode(width, height, depth, SDL_HWSURFACE)) == NULL)
759                  return;
760  
761 +        SDL_display_opened = true;
762 +
763   #ifdef ENABLE_VOSF
764          use_vosf = true;
765          // Allocate memory for frame buffer (SIZE is extended to page-boundary)
# Line 1212 | Line 1237 | bool VideoInit(bool classic)
1237                                  continue;
1238                          if (w == 512 && h == 384)
1239                                  continue;
1215 #ifdef ENABLE_VOSF
1240                          for (int d = VIDEO_DEPTH_1BIT; d <= default_depth; d++)
1241                                  add_mode(display_type, w, h, video_modes[i].resolution_id, TrivialBytesPerRow(w, (video_depth)d), d);
1218 #else
1219                        add_mode(display_type, w, h, video_modes[i].resolution_id, TrivialBytesPerRow(w, (video_depth)default_depth), default_depth);
1220 #endif
1242                  }
1243          }
1244  
# Line 1517 | Line 1538 | void SDL_monitor_desc::switch_to_current
1538   #ifdef SHEEPSHAVER
1539   bool video_can_change_cursor(void)
1540   {
1541 <        return (display_type == DISPLAY_WINDOW);
1541 >        static char driver[] = "Quartz?";
1542 >        static int quartzok = -1;
1543 >
1544 >        if (display_type != DISPLAY_WINDOW)
1545 >                return false;
1546 >
1547 >        if (quartzok < 0) {
1548 >                if (SDL_VideoDriverName(driver, sizeof driver) == NULL || strncmp(driver, "Quartz", sizeof driver))
1549 >                        quartzok = true;
1550 >                else {
1551 >                        // Quartz driver bug prevents cursor changing in SDL 1.2.11 to 1.2.14.
1552 >                        const SDL_version *vp = SDL_Linked_Version();
1553 >                        int version = SDL_VERSIONNUM(vp->major, vp->minor, vp->patch);
1554 >                        quartzok = (version <= SDL_VERSIONNUM(1, 2, 10) || version >= SDL_VERSIONNUM(1, 2, 15));
1555 >                }
1556 >        }
1557 >
1558 >        return quartzok;
1559   }
1560   #endif
1561  
# Line 1728 | Line 1766 | static void handle_events(void)
1766                          // Mouse button
1767                          case SDL_MOUSEBUTTONDOWN: {
1768                                  unsigned int button = event.button.button;
1769 <                                if (button < 4)
1770 <                                        ADBMouseDown(button - 1);
1769 >                                if (button == SDL_BUTTON_LEFT)
1770 >                                        ADBMouseDown(0);
1771 >                                else if (button == SDL_BUTTON_RIGHT)
1772 >                                        ADBMouseDown(1);
1773 >                                else if (button == SDL_BUTTON_MIDDLE)
1774 >                                        ADBMouseDown(2);
1775                                  else if (button < 6) {  // Wheel mouse
1776                                          if (mouse_wheel_mode == 0) {
1777                                                  int key = (button == 5) ? 0x79 : 0x74;  // Page up/down
# Line 1747 | Line 1789 | static void handle_events(void)
1789                          }
1790                          case SDL_MOUSEBUTTONUP: {
1791                                  unsigned int button = event.button.button;
1792 <                                if (button < 4)
1793 <                                        ADBMouseUp(button - 1);
1792 >                                if (button == SDL_BUTTON_LEFT)
1793 >                                        ADBMouseUp(0);
1794 >                                else if (button == SDL_BUTTON_RIGHT)
1795 >                                        ADBMouseUp(1);
1796 >                                else if (button == SDL_BUTTON_MIDDLE)
1797 >                                        ADBMouseUp(2);
1798                                  break;
1799                          }
1800  
# Line 1832 | Line 1878 | static void handle_events(void)
1878                                  ADBKeyDown(0x7f);       // Power key
1879                                  ADBKeyUp(0x7f);
1880                                  break;
1881 +
1882 +                        // Application activate/deactivate; consume the event but otherwise ignore it
1883 +                        case SDL_ACTIVEEVENT:
1884 +                                break;
1885                          }
1886                  }
1887          }
# Line 1843 | Line 1893 | static void handle_events(void)
1893   */
1894  
1895   // Static display update (fixed frame rate, but incremental)
1896 < static void update_display_static(driver_window *drv)
1896 > static void update_display_static(driver_base *drv)
1897   {
1898          // Incremental update code
1899          int wide = 0, high = 0, x1, x2, y1, y2, i, j;
# Line 1932 | Line 1982 | static void update_display_static(driver
1982  
1983                  } else {
1984                          const int bytes_per_pixel = VIDEO_MODE_ROW_BYTES / VIDEO_MODE_X;
1985 +                        const int dst_bytes_per_row = drv->s->pitch;
1986  
1987                          x1 = VIDEO_MODE_X;
1988                          for (j=y1; j<=y2; j++) {
# Line 1972 | Line 2023 | static void update_display_static(driver
2023                                  // Blit to screen surface
2024                                  for (j=y1; j<=y2; j++) {
2025                                          i = j * bytes_per_row + x1 * bytes_per_pixel;
2026 +                                        int dst_i = j * dst_bytes_per_row + x1 * bytes_per_pixel;
2027                                          memcpy(the_buffer_copy + i, the_buffer + i, bytes_per_pixel * wide);
2028 <                                        Screen_blit((uint8 *)drv->s->pixels + i, the_buffer + i, bytes_per_pixel * wide);
2028 >                                        Screen_blit((uint8 *)drv->s->pixels + dst_i, the_buffer + i, bytes_per_pixel * wide);
2029                                  }
2030  
2031                                  // Unlock surface, if required
# Line 1989 | Line 2041 | static void update_display_static(driver
2041  
2042   // Static display update (fixed frame rate, bounding boxes based)
2043   // XXX use NQD bounding boxes to help detect dirty areas?
2044 < static void update_display_static_bbox(driver_window *drv)
2044 > static void update_display_static_bbox(driver_base *drv)
2045   {
2046          const VIDEO_MODE &mode = drv->mode;
2047  
# Line 2007 | Line 2059 | static void update_display_static_bbox(d
2059          // Update the surface from Mac screen
2060          const int bytes_per_row = VIDEO_MODE_ROW_BYTES;
2061          const int bytes_per_pixel = bytes_per_row / VIDEO_MODE_X;
2062 +        const int dst_bytes_per_row = drv->s->pitch;
2063          int x, y;
2064          for (y = 0; y < VIDEO_MODE_Y; y += N_PIXELS) {
2065                  int h = N_PIXELS;
# Line 2021 | Line 2074 | static void update_display_static_bbox(d
2074                          bool dirty = false;
2075                          for (int j = y; j < (y + h); j++) {
2076                                  const int yb = j * bytes_per_row;
2077 +                                const int dst_yb = j * dst_bytes_per_row;
2078                                  if (memcmp(&the_buffer[yb + xb], &the_buffer_copy[yb + xb], xs) != 0) {
2079                                          memcpy(&the_buffer_copy[yb + xb], &the_buffer[yb + xb], xs);
2080 <                                        Screen_blit((uint8 *)drv->s->pixels + yb + xb, the_buffer + yb + xb, xs);
2080 >                                        Screen_blit((uint8 *)drv->s->pixels + dst_yb + xb, the_buffer + yb + xb, xs);
2081                                          dirty = true;
2082                                  }
2083                          }
# Line 2087 | Line 2141 | static inline void handle_palette_change
2141          UNLOCK_PALETTE;
2142   }
2143  
2144 + static void video_refresh_window_static(void);
2145 +
2146   static void video_refresh_dga(void)
2147   {
2148          // Quit DGA mode if requested
2149          possibly_quit_dga_mode();
2150 +        video_refresh_window_static();
2151   }
2152  
2153   #ifdef ENABLE_VOSF
# Line 2142 | Line 2199 | static void video_refresh_window_static(
2199                  tick_counter = 0;
2200                  const VIDEO_MODE &mode = drv->mode;
2201                  if ((int)VIDEO_MODE_DEPTH >= VIDEO_DEPTH_8BIT)
2202 <                        update_display_static_bbox(static_cast<driver_window *>(drv));
2202 >                        update_display_static_bbox(drv);
2203                  else
2204 <                        update_display_static(static_cast<driver_window *>(drv));
2204 >                        update_display_static(drv);
2205          }
2206   }
2207  
# Line 2190 | Line 2247 | static inline void do_video_refresh(void
2247                  SDL_FreeCursor(sdl_cursor);
2248                  sdl_cursor = SDL_CreateCursor(MacCursor + 4, MacCursor + 36, 16, 16, MacCursor[2], MacCursor[3]);
2249                  if (sdl_cursor) {
2250 +                        SDL_ShowCursor(private_data == NULL || private_data->cursorVisible);
2251                          SDL_SetCursor(sdl_cursor);
2252   #ifdef WIN32
2253                          // XXX Windows apparently needs an extra mouse event to
# Line 2269 | Line 2327 | static int redraw_func(void *arg)
2327   #ifdef SHEEPSHAVER
2328   void video_set_dirty_area(int x, int y, int w, int h)
2329   {
2330 + #ifdef ENABLE_VOSF
2331          const VIDEO_MODE &mode = drv->mode;
2332          const int screen_width = VIDEO_MODE_X;
2333          const int screen_height = VIDEO_MODE_Y;
2334          const int bytes_per_row = VIDEO_MODE_ROW_BYTES;
2335  
2277 #ifdef ENABLE_VOSF
2336          if (use_vosf) {
2337                  vosf_set_dirty_area(x, y, w, h, screen_width, screen_height, bytes_per_row);
2338                  return;

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