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root/cebix/BasiliskII/src/SDL/video_sdl.cpp
Revision: 1.5
Committed: 2004-06-24T21:46:55Z (20 years ago) by gbeauche
Branch: MAIN
Changes since 1.4: +69 -16 lines
Log Message:
Try to get maximum display width by assuming that would match maximum
possible resolution for fullscreen+hwsurface. Fix, termination of VModes[].
Really handle "windowmodes" prefs item, but this needs code factoring.

File Contents

# Content
1 /*
2 * video_sdl.cpp - Video/graphics emulation, SDL specific stuff
3 *
4 * Basilisk II (C) 1997-2004 Christian Bauer
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21 /*
22 * NOTES:
23 * The Ctrl key works like a qualifier for special actions:
24 * Ctrl-Tab = suspend DGA mode
25 * Ctrl-Esc = emergency quit
26 * Ctrl-F1 = mount floppy
27 * Ctrl-F5 = grab mouse (in windowed mode)
28 *
29 * FIXMEs and TODOs:
30 * - Ctrl-Fn doesn't generate SDL_KEYDOWN events (SDL bug?)
31 * - Mouse acceleration, there is no API in SDL yet for that
32 * - Force relative mode in Grab mode even if SDL provides absolute coordinates?
33 * - Fullscreen mode
34 * - Gamma tables support is likely to be broken here
35 * - Events processing is bound to the general emulation thread as SDL requires
36 * to PumpEvents() within the same thread as the one that called SetVideoMode().
37 * Besides, there can't seem to be a way to call SetVideoMode() from a child thread.
38 */
39
40 #include "sysdeps.h"
41
42 #include <SDL.h>
43 #include <SDL_mutex.h>
44 #include <SDL_thread.h>
45 #include <errno.h>
46 #include <vector>
47
48 #include "cpu_emulation.h"
49 #include "main.h"
50 #include "adb.h"
51 #include "macos_util.h"
52 #include "prefs.h"
53 #include "user_strings.h"
54 #include "video.h"
55 #include "video_defs.h"
56 #include "video_blit.h"
57
58 #define DEBUG 0
59 #include "debug.h"
60
61
62 // Supported video modes
63 using std::vector;
64 static vector<VIDEO_MODE> VideoModes;
65
66 // Display types
67 #ifdef SHEEPSHAVER
68 enum {
69 DISPLAY_WINDOW = DIS_WINDOW, // windowed display
70 DISPLAY_SCREEN = DIS_SCREEN // fullscreen display
71 };
72 extern int display_type; // See enum above
73 #else
74 enum {
75 DISPLAY_WINDOW, // windowed display
76 DISPLAY_SCREEN // fullscreen display
77 };
78 static int display_type = DISPLAY_WINDOW; // See enum above
79 #endif
80
81 // Constants
82 const char KEYCODE_FILE_NAME[] = DATADIR "/keycodes";
83
84
85 // Global variables
86 static int32 frame_skip; // Prefs items
87 static int16 mouse_wheel_mode;
88 static int16 mouse_wheel_lines;
89
90 static uint8 *the_buffer = NULL; // Mac frame buffer (where MacOS draws into)
91 static uint8 *the_buffer_copy = NULL; // Copy of Mac frame buffer (for refreshed modes)
92 static uint32 the_buffer_size; // Size of allocated the_buffer
93
94 static bool redraw_thread_active = false; // Flag: Redraw thread installed
95 static volatile bool redraw_thread_cancel; // Flag: Cancel Redraw thread
96 static SDL_Thread *redraw_thread = NULL; // Redraw thread
97
98 #ifdef ENABLE_VOSF
99 static bool use_vosf = true; // Flag: VOSF enabled
100 #else
101 static const bool use_vosf = false; // VOSF not possible
102 #endif
103
104 static bool ctrl_down = false; // Flag: Ctrl key pressed
105 static bool caps_on = false; // Flag: Caps Lock on
106 static bool quit_full_screen = false; // Flag: DGA close requested from redraw thread
107 static bool emerg_quit = false; // Flag: Ctrl-Esc pressed, emergency quit requested from MacOS thread
108 static bool emul_suspended = false; // Flag: Emulator suspended
109
110 static bool classic_mode = false; // Flag: Classic Mac video mode
111
112 static bool use_keycodes = false; // Flag: Use keycodes rather than keysyms
113 static int keycode_table[256]; // X keycode -> Mac keycode translation table
114
115 // SDL variables
116 static int screen_depth; // Depth of current screen
117 static SDL_Color sdl_palette[256]; // Color palette to be used as CLUT and gamma table
118 static bool sdl_palette_changed = false; // Flag: Palette changed, redraw thread must set new colors
119 static const int sdl_eventmask = SDL_MOUSEBUTTONDOWNMASK | SDL_MOUSEBUTTONUPMASK | SDL_MOUSEMOTIONMASK | SDL_KEYUPMASK | SDL_KEYDOWNMASK | SDL_VIDEOEXPOSEMASK | SDL_QUITMASK;
120
121 // Mutex to protect palette
122 static SDL_mutex *sdl_palette_lock = NULL;
123 #define LOCK_PALETTE SDL_LockMutex(sdl_palette_lock)
124 #define UNLOCK_PALETTE SDL_UnlockMutex(sdl_palette_lock)
125
126 // Mutex to protect frame buffer
127 static SDL_mutex *frame_buffer_lock = NULL;
128 #define LOCK_FRAME_BUFFER SDL_LockMutex(frame_buffer_lock)
129 #define UNLOCK_FRAME_BUFFER SDL_UnlockMutex(frame_buffer_lock)
130
131 // Video refresh function
132 static void VideoRefreshInit(void);
133 static void (*video_refresh)(void);
134
135
136 // Prototypes
137 static int redraw_func(void *arg);
138
139 // From sys_unix.cpp
140 extern void SysMountFirstFloppy(void);
141
142
143 /*
144 * SheepShaver glue
145 */
146
147 #ifdef SHEEPSHAVER
148 // Color depth modes type
149 typedef int video_depth;
150
151 // 1, 2, 4 and 8 bit depths use a color palette
152 static inline bool IsDirectMode(VIDEO_MODE const & mode)
153 {
154 return IsDirectMode(mode.viAppleMode);
155 }
156
157 // Abstract base class representing one (possibly virtual) monitor
158 // ("monitor" = rectangular display with a contiguous frame buffer)
159 class monitor_desc {
160 public:
161 monitor_desc(const vector<VIDEO_MODE> &available_modes, video_depth default_depth, uint32 default_id) {}
162 virtual ~monitor_desc() {}
163
164 // Get current Mac frame buffer base address
165 uint32 get_mac_frame_base(void) const {return screen_base;}
166
167 // Set Mac frame buffer base address (called from switch_to_mode())
168 void set_mac_frame_base(uint32 base) {screen_base = base;}
169
170 // Get current video mode
171 const VIDEO_MODE &get_current_mode(void) const {return VModes[cur_mode];}
172
173 // Called by the video driver to switch the video mode on this display
174 // (must call set_mac_frame_base())
175 virtual void switch_to_current_mode(void) = 0;
176
177 // Called by the video driver to set the color palette (in indexed modes)
178 // or the gamma table (in direct modes)
179 virtual void set_palette(uint8 *pal, int num) = 0;
180 };
181
182 // Vector of pointers to available monitor descriptions, filled by VideoInit()
183 static vector<monitor_desc *> VideoMonitors;
184
185 // Find Apple mode matching best specified dimensions
186 static int find_apple_resolution(int xsize, int ysize)
187 {
188 int apple_id;
189 if (xsize < 800)
190 apple_id = APPLE_640x480;
191 else if (xsize < 1024)
192 apple_id = APPLE_800x600;
193 else if (xsize < 1152)
194 apple_id = APPLE_1024x768;
195 else if (xsize < 1280) {
196 if (ysize < 900)
197 apple_id = APPLE_1152x768;
198 else
199 apple_id = APPLE_1152x900;
200 }
201 else if (xsize < 1600)
202 apple_id = APPLE_1280x1024;
203 else
204 apple_id = APPLE_1600x1200;
205 return apple_id;
206 }
207
208 // Set parameters to specified Apple mode
209 static void set_apple_resolution(int apple_id, int &xsize, int &ysize)
210 {
211 switch (apple_id) {
212 case APPLE_640x480:
213 xsize = 640;
214 ysize = 480;
215 break;
216 case APPLE_800x600:
217 xsize = 800;
218 ysize = 600;
219 break;
220 case APPLE_1024x768:
221 xsize = 1024;
222 ysize = 768;
223 break;
224 case APPLE_1152x768:
225 xsize = 1152;
226 ysize = 768;
227 break;
228 case APPLE_1152x900:
229 xsize = 1152;
230 ysize = 900;
231 break;
232 case APPLE_1280x1024:
233 xsize = 1280;
234 ysize = 1024;
235 break;
236 case APPLE_1600x1200:
237 xsize = 1600;
238 ysize = 1200;
239 break;
240 default:
241 abort();
242 }
243 }
244
245 // Match Apple mode matching best specified dimensions
246 static int match_apple_resolution(int &xsize, int &ysize)
247 {
248 int apple_id = find_apple_resolution(xsize, ysize);
249 set_apple_resolution(apple_id, xsize, ysize);
250 return apple_id;
251 }
252
253 // Display error alert
254 static void ErrorAlert(int error)
255 {
256 ErrorAlert(GetString(error));
257 }
258 #endif
259
260
261 /*
262 * monitor_desc subclass for SDL display
263 */
264
265 class SDL_monitor_desc : public monitor_desc {
266 public:
267 SDL_monitor_desc(const vector<VIDEO_MODE> &available_modes, video_depth default_depth, uint32 default_id) : monitor_desc(available_modes, default_depth, default_id) {}
268 ~SDL_monitor_desc() {}
269
270 virtual void switch_to_current_mode(void);
271 virtual void set_palette(uint8 *pal, int num);
272
273 bool video_open(void);
274 void video_close(void);
275 };
276
277
278 /*
279 * Utility functions
280 */
281
282 // Find palette size for given color depth
283 static int palette_size(int mode)
284 {
285 switch (mode) {
286 case VIDEO_DEPTH_1BIT: return 2;
287 case VIDEO_DEPTH_2BIT: return 4;
288 case VIDEO_DEPTH_4BIT: return 16;
289 case VIDEO_DEPTH_8BIT: return 256;
290 case VIDEO_DEPTH_16BIT: return 32;
291 case VIDEO_DEPTH_32BIT: return 256;
292 default: return 0;
293 }
294 }
295
296 // Return bytes per pixel for requested depth
297 static inline int bytes_per_pixel(int depth)
298 {
299 int bpp;
300 switch (depth) {
301 case 8:
302 bpp = 1;
303 break;
304 case 15: case 16:
305 bpp = 2;
306 break;
307 case 24: case 32:
308 bpp = 4;
309 break;
310 default:
311 abort();
312 }
313 return bpp;
314 }
315
316 // Map video_mode depth ID to numerical depth value
317 static int sdl_depth_of_video_depth(int video_depth)
318 {
319 int depth = -1;
320 switch (video_depth) {
321 case VIDEO_DEPTH_1BIT:
322 depth = 1;
323 break;
324 case VIDEO_DEPTH_2BIT:
325 depth = 2;
326 break;
327 case VIDEO_DEPTH_4BIT:
328 depth = 4;
329 break;
330 case VIDEO_DEPTH_8BIT:
331 depth = 8;
332 break;
333 case VIDEO_DEPTH_16BIT:
334 depth = 16;
335 break;
336 case VIDEO_DEPTH_32BIT:
337 depth = 32;
338 break;
339 default:
340 abort();
341 }
342 return depth;
343 }
344
345 // Check wether specified mode is available
346 static bool has_mode(int type, int width, int height)
347 {
348 // FIXME: no fullscreen support yet
349 if (type == DISPLAY_SCREEN)
350 return false;
351
352 #ifdef SHEEPSHAVER
353 // Filter out Classic resolutiosn
354 if (width == 512 && height == 384)
355 return false;
356
357 // Read window modes prefs
358 static uint32 window_modes = 0;
359 static uint32 screen_modes = 0;
360 if (window_modes == 0 || screen_modes == 0) {
361 window_modes = PrefsFindInt32("windowmodes");
362 screen_modes = PrefsFindInt32("screenmodes");
363 if (window_modes == 0 || screen_modes == 0)
364 window_modes |= 3; // Allow at least 640x480 and 800x600 window modes
365 }
366
367 if (type == DISPLAY_WINDOW) {
368 int apple_mask, apple_id = find_apple_resolution(width, height);
369 switch (apple_id) {
370 case APPLE_640x480: apple_mask = 0x01; break;
371 case APPLE_800x600: apple_mask = 0x02; break;
372 case APPLE_1024x768: apple_mask = 0x04; break;
373 case APPLE_1152x768: apple_mask = 0x40; break;
374 case APPLE_1152x900: apple_mask = 0x08; break;
375 case APPLE_1280x1024: apple_mask = 0x10; break;
376 case APPLE_1600x1200: apple_mask = 0x20; break;
377 default: apple_mask = 0x00; break;
378 }
379 return (window_modes & apple_mask);
380 }
381 #else
382 return true;
383 #endif
384 return false;
385 }
386
387 // Add mode to list of supported modes
388 static void add_mode(int type, int width, int height, int resolution_id, int bytes_per_row, int depth)
389 {
390 // Filter out unsupported modes
391 if (!has_mode(type, width, height))
392 return;
393
394 // Fill in VideoMode entry
395 VIDEO_MODE mode;
396 #ifdef SHEEPSHAVER
397 // Recalculate dimensions to fit Apple modes
398 resolution_id = match_apple_resolution(width, height);
399 mode.viType = type;
400 #endif
401 VIDEO_MODE_X = width;
402 VIDEO_MODE_Y = height;
403 VIDEO_MODE_RESOLUTION = resolution_id;
404 VIDEO_MODE_ROW_BYTES = bytes_per_row;
405 VIDEO_MODE_DEPTH = depth;
406 VideoModes.push_back(mode);
407 }
408
409 // Add standard list of windowed modes for given color depth
410 static void add_window_modes(int depth)
411 {
412 video_depth vdepth = (video_depth)depth;
413 add_mode(DISPLAY_WINDOW, 512, 384, 0x80, TrivialBytesPerRow(512, vdepth), depth);
414 add_mode(DISPLAY_WINDOW, 640, 480, 0x81, TrivialBytesPerRow(640, vdepth), depth);
415 add_mode(DISPLAY_WINDOW, 800, 600, 0x82, TrivialBytesPerRow(800, vdepth), depth);
416 add_mode(DISPLAY_WINDOW, 1024, 768, 0x83, TrivialBytesPerRow(1024, vdepth), depth);
417 add_mode(DISPLAY_WINDOW, 1152, 870, 0x84, TrivialBytesPerRow(1152, vdepth), depth);
418 add_mode(DISPLAY_WINDOW, 1280, 1024, 0x85, TrivialBytesPerRow(1280, vdepth), depth);
419 add_mode(DISPLAY_WINDOW, 1600, 1200, 0x86, TrivialBytesPerRow(1600, vdepth), depth);
420 }
421
422 // Set Mac frame layout and base address (uses the_buffer/MacFrameBaseMac)
423 static void set_mac_frame_buffer(SDL_monitor_desc &monitor, int depth, bool native_byte_order)
424 {
425 #if !REAL_ADDRESSING && !DIRECT_ADDRESSING
426 int layout = FLAYOUT_DIRECT;
427 if (depth == VIDEO_DEPTH_16BIT)
428 layout = (screen_depth == 15) ? FLAYOUT_HOST_555 : FLAYOUT_HOST_565;
429 else if (depth == VIDEO_DEPTH_32BIT)
430 layout = (screen_depth == 24) ? FLAYOUT_HOST_888 : FLAYOUT_DIRECT;
431 if (native_byte_order)
432 MacFrameLayout = layout;
433 else
434 MacFrameLayout = FLAYOUT_DIRECT;
435 monitor.set_mac_frame_base(MacFrameBaseMac);
436
437 // Set variables used by UAE memory banking
438 const VIDEO_MODE &mode = monitor.get_current_mode();
439 MacFrameBaseHost = the_buffer;
440 MacFrameSize = VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y;
441 InitFrameBufferMapping();
442 #else
443 monitor.set_mac_frame_base(Host2MacAddr(the_buffer));
444 #endif
445 D(bug("monitor.mac_frame_base = %08x\n", monitor.get_mac_frame_base()));
446 }
447
448 // Set window name and class
449 static void set_window_name(int name)
450 {
451 const SDL_VideoInfo *vi = SDL_GetVideoInfo();
452 if (vi && vi->wm_available) {
453 const char *str = GetString(name);
454 SDL_WM_SetCaption(str, str);
455 }
456 }
457
458 // Set mouse grab mode
459 static SDL_GrabMode set_grab_mode(SDL_GrabMode mode)
460 {
461 const SDL_VideoInfo *vi =SDL_GetVideoInfo();
462 return (vi && vi->wm_available ? SDL_WM_GrabInput(mode) : SDL_GRAB_OFF);
463 }
464
465
466 /*
467 * Display "driver" classes
468 */
469
470 class driver_base {
471 public:
472 driver_base(SDL_monitor_desc &m);
473 virtual ~driver_base();
474
475 virtual void update_palette(void);
476 virtual void suspend(void) {}
477 virtual void resume(void) {}
478 virtual void toggle_mouse_grab(void) {}
479 virtual void mouse_moved(int x, int y) { ADBMouseMoved(x, y); }
480
481 void disable_mouse_accel(void);
482 void restore_mouse_accel(void);
483
484 virtual void grab_mouse(void) {}
485 virtual void ungrab_mouse(void) {}
486
487 public:
488 SDL_monitor_desc &monitor; // Associated video monitor
489 const VIDEO_MODE &mode; // Video mode handled by the driver
490
491 bool init_ok; // Initialization succeeded (we can't use exceptions because of -fomit-frame-pointer)
492 SDL_Surface *s; // The surface we draw into
493 };
494
495 class driver_window;
496 static void update_display_window_vosf(driver_window *drv);
497 static void update_display_dynamic(int ticker, driver_window *drv);
498 static void update_display_static(driver_window *drv);
499
500 class driver_window : public driver_base {
501 friend void update_display_window_vosf(driver_window *drv);
502 friend void update_display_dynamic(int ticker, driver_window *drv);
503 friend void update_display_static(driver_window *drv);
504
505 public:
506 driver_window(SDL_monitor_desc &monitor);
507 ~driver_window();
508
509 void toggle_mouse_grab(void);
510 void mouse_moved(int x, int y);
511
512 void grab_mouse(void);
513 void ungrab_mouse(void);
514
515 private:
516 bool mouse_grabbed; // Flag: mouse pointer grabbed, using relative mouse mode
517 int mouse_last_x, mouse_last_y; // Last mouse position (for relative mode)
518 };
519
520 static driver_base *drv = NULL; // Pointer to currently used driver object
521
522 #ifdef ENABLE_VOSF
523 # include "video_vosf.h"
524 #endif
525
526 driver_base::driver_base(SDL_monitor_desc &m)
527 : monitor(m), mode(m.get_current_mode()), init_ok(false), s(NULL)
528 {
529 the_buffer = NULL;
530 the_buffer_copy = NULL;
531 }
532
533 driver_base::~driver_base()
534 {
535 ungrab_mouse();
536 restore_mouse_accel();
537
538 if (s)
539 SDL_FreeSurface(s);
540
541 // Free frame buffer(s)
542 if (!use_vosf) {
543 if (the_buffer) {
544 free(the_buffer);
545 the_buffer = NULL;
546 }
547 if (the_buffer_copy) {
548 free(the_buffer_copy);
549 the_buffer_copy = NULL;
550 }
551 }
552 #ifdef ENABLE_VOSF
553 else {
554 // the_buffer shall always be mapped through vm_acquire() so that we can vm_protect() it at will
555 if (the_buffer != VM_MAP_FAILED) {
556 D(bug(" releasing the_buffer at %p (%d bytes)\n", the_buffer, the_buffer_size));
557 vm_release(the_buffer, the_buffer_size);
558 the_buffer = NULL;
559 }
560 if (the_host_buffer) {
561 D(bug(" freeing the_host_buffer at %p\n", the_host_buffer));
562 free(the_host_buffer);
563 the_host_buffer = NULL;
564 }
565 if (the_buffer_copy) {
566 D(bug(" freeing the_buffer_copy at %p\n", the_buffer_copy));
567 free(the_buffer_copy);
568 the_buffer_copy = NULL;
569 }
570 }
571 #endif
572 }
573
574 // Palette has changed
575 void driver_base::update_palette(void)
576 {
577 const VIDEO_MODE &mode = monitor.get_current_mode();
578
579 if (VIDEO_MODE_DEPTH <= VIDEO_DEPTH_8BIT)
580 SDL_SetPalette(s, SDL_PHYSPAL, sdl_palette, 0, 256);
581 }
582
583 // Disable mouse acceleration
584 void driver_base::disable_mouse_accel(void)
585 {
586 }
587
588 // Restore mouse acceleration to original value
589 void driver_base::restore_mouse_accel(void)
590 {
591 }
592
593
594 /*
595 * Windowed display driver
596 */
597
598 // Open display
599 driver_window::driver_window(SDL_monitor_desc &m)
600 : driver_base(m), mouse_grabbed(false)
601 {
602 int width = VIDEO_MODE_X, height = VIDEO_MODE_Y;
603 int aligned_width = (width + 15) & ~15;
604 int aligned_height = (height + 15) & ~15;
605
606 // Set absolute mouse mode
607 ADBSetRelMouseMode(mouse_grabbed);
608
609 // Create surface
610 int depth = (VIDEO_MODE_DEPTH <= VIDEO_DEPTH_8BIT ? 8 : screen_depth);
611 if ((s = SDL_SetVideoMode(width, height, depth, SDL_HWSURFACE)) == NULL)
612 return;
613
614 #ifdef ENABLE_VOSF
615 use_vosf = true;
616 // Allocate memory for frame buffer (SIZE is extended to page-boundary)
617 the_host_buffer = (uint8 *)s->pixels;
618 the_buffer_size = page_extend((aligned_height + 2) * s->pitch);
619 the_buffer = (uint8 *)vm_acquire(the_buffer_size);
620 the_buffer_copy = (uint8 *)malloc(the_buffer_size);
621 D(bug("the_buffer = %p, the_buffer_copy = %p, the_host_buffer = %p\n", the_buffer, the_buffer_copy, the_host_buffer));
622 #else
623 // Allocate memory for frame buffer
624 the_buffer_size = (aligned_height + 2) * s->pitch;
625 the_buffer_copy = (uint8 *)calloc(1, the_buffer_size);
626 the_buffer = (uint8 *)calloc(1, the_buffer_size);
627 D(bug("the_buffer = %p, the_buffer_copy = %p\n", the_buffer, the_buffer_copy));
628 #endif
629
630 // Set window name/class
631 set_window_name(STR_WINDOW_TITLE);
632
633 // Hide cursor
634 SDL_ShowCursor(0);
635
636 // Init blitting routines
637 SDL_PixelFormat *f = s->format;
638 VisualFormat visualFormat;
639 visualFormat.depth = depth;
640 visualFormat.Rmask = f->Rmask;
641 visualFormat.Gmask = f->Gmask;
642 visualFormat.Bmask = f->Bmask;
643 Screen_blitter_init(visualFormat, true, sdl_depth_of_video_depth(VIDEO_MODE_DEPTH));
644
645 // Load gray ramp to 8->16/32 expand map
646 if (!IsDirectMode(mode))
647 for (int i=0; i<256; i++)
648 ExpandMap[i] = SDL_MapRGB(f, i, i, i);
649
650 // Set frame buffer base
651 set_mac_frame_buffer(monitor, VIDEO_MODE_DEPTH, true);
652
653 // Everything went well
654 init_ok = true;
655 }
656
657 // Close display
658 driver_window::~driver_window()
659 {
660 #ifdef ENABLE_VOSF
661 if (use_vosf)
662 the_host_buffer = NULL; // don't free() in driver_base dtor
663 #endif
664 if (s)
665 SDL_FreeSurface(s);
666 }
667
668 // Toggle mouse grab
669 void driver_window::toggle_mouse_grab(void)
670 {
671 if (mouse_grabbed)
672 ungrab_mouse();
673 else
674 grab_mouse();
675 }
676
677 // Grab mouse, switch to relative mouse mode
678 void driver_window::grab_mouse(void)
679 {
680 if (!mouse_grabbed) {
681 SDL_GrabMode new_mode = set_grab_mode(SDL_GRAB_ON);
682 if (new_mode == SDL_GRAB_ON) {
683 set_window_name(STR_WINDOW_TITLE_GRABBED);
684 disable_mouse_accel();
685 mouse_grabbed = true;
686 }
687 }
688 }
689
690 // Ungrab mouse, switch to absolute mouse mode
691 void driver_window::ungrab_mouse(void)
692 {
693 if (mouse_grabbed) {
694 SDL_GrabMode new_mode = set_grab_mode(SDL_GRAB_OFF);
695 if (new_mode == SDL_GRAB_OFF) {
696 set_window_name(STR_WINDOW_TITLE);
697 restore_mouse_accel();
698 mouse_grabbed = false;
699 }
700 }
701 }
702
703 // Mouse moved
704 void driver_window::mouse_moved(int x, int y)
705 {
706 mouse_last_x = x; mouse_last_y = y;
707 ADBMouseMoved(x, y);
708 }
709
710 /*
711 * Initialization
712 */
713
714 // Init keycode translation table
715 static void keycode_init(void)
716 {
717 bool use_kc = PrefsFindBool("keycodes");
718 if (use_kc) {
719
720 // Get keycode file path from preferences
721 const char *kc_path = PrefsFindString("keycodefile");
722
723 // Open keycode table
724 FILE *f = fopen(kc_path ? kc_path : KEYCODE_FILE_NAME, "r");
725 if (f == NULL) {
726 char str[256];
727 sprintf(str, GetString(STR_KEYCODE_FILE_WARN), kc_path ? kc_path : KEYCODE_FILE_NAME, strerror(errno));
728 WarningAlert(str);
729 return;
730 }
731
732 // Default translation table
733 for (int i=0; i<256; i++)
734 keycode_table[i] = -1;
735
736 // Search for server vendor string, then read keycodes
737 char video_driver[256];
738 SDL_VideoDriverName(video_driver, sizeof(video_driver));
739 bool video_driver_found = false;
740 char line[256];
741 while (fgets(line, sizeof(line) - 1, f)) {
742 // Read line
743 int len = strlen(line);
744 if (len == 0)
745 continue;
746 line[len-1] = 0;
747
748 // Comments begin with "#" or ";"
749 if (line[0] == '#' || line[0] == ';' || line[0] == 0)
750 continue;
751
752 if (video_driver_found) {
753 // Skip aliases
754 static const char alias_str[] = "alias";
755 if (strncmp(line, alias_str, sizeof(alias_str) - 1) == 0)
756 continue;
757
758 // Read keycode
759 int x_code, mac_code;
760 if (sscanf(line, "%d %d", &x_code, &mac_code) == 2)
761 keycode_table[x_code & 0xff] = mac_code;
762 else
763 break;
764 } else {
765 // Search for SDL video driver string
766 static const char alias_sdl_str[] = "alias SDL";
767 if (strncmp(line, alias_sdl_str, sizeof(alias_sdl_str) - 1) == 0) {
768 char *p = line + sizeof(alias_sdl_str);
769 if (strstr(video_driver, p) == video_driver)
770 video_driver_found = true;
771 }
772 }
773 }
774
775 // Keycode file completely read
776 fclose(f);
777 use_keycodes = video_driver_found;
778
779 // Vendor not found? Then display warning
780 if (!video_driver_found) {
781 char str[256];
782 sprintf(str, GetString(STR_KEYCODE_VENDOR_WARN), video_driver, kc_path ? kc_path : KEYCODE_FILE_NAME);
783 WarningAlert(str);
784 return;
785 }
786 }
787 }
788
789 // Open display for current mode
790 bool SDL_monitor_desc::video_open(void)
791 {
792 D(bug("video_open()\n"));
793 const VIDEO_MODE &mode = get_current_mode();
794 #if DEBUG
795 D(bug("Current video mode:\n"));
796 D(bug(" %dx%d (ID %02x), %d bpp\n", VIDEO_MODE_X, VIDEO_MODE_Y, VIDEO_MODE_RESOLUTION, 1 << (VIDEO_MODE_DEPTH & 0x0f)));
797 #endif
798
799 // Create display driver object of requested type
800 switch (display_type) {
801 case DISPLAY_WINDOW:
802 drv = new(std::nothrow) driver_window(*this);
803 break;
804 }
805 if (drv == NULL)
806 return false;
807 if (!drv->init_ok) {
808 delete drv;
809 drv = NULL;
810 return false;
811 }
812
813 #ifdef ENABLE_VOSF
814 if (use_vosf) {
815 // Initialize the VOSF system
816 if (!video_vosf_init(*this)) {
817 ErrorAlert(STR_VOSF_INIT_ERR);
818 return false;
819 }
820 }
821 #endif
822
823 // Initialize VideoRefresh function
824 VideoRefreshInit();
825
826 // Lock down frame buffer
827 LOCK_FRAME_BUFFER;
828
829 // Start redraw/input thread
830 redraw_thread_cancel = false;
831 redraw_thread_active = ((redraw_thread = SDL_CreateThread(redraw_func, NULL)) != NULL);
832 if (!redraw_thread_active) {
833 printf("FATAL: cannot create redraw thread\n");
834 return false;
835 }
836 return true;
837 }
838
839 #ifdef SHEEPSHAVER
840 bool VideoInit(void)
841 {
842 const bool classic = false;
843 #else
844 bool VideoInit(bool classic)
845 {
846 #endif
847 classic_mode = classic;
848
849 #ifdef ENABLE_VOSF
850 // Zero the mainBuffer structure
851 mainBuffer.dirtyPages = NULL;
852 mainBuffer.pageInfo = NULL;
853 #endif
854
855 // Create Mutexes
856 if ((sdl_palette_lock = SDL_CreateMutex()) == NULL)
857 return false;
858 if ((frame_buffer_lock = SDL_CreateMutex()) == NULL)
859 return false;
860
861 // Init keycode translation
862 keycode_init();
863
864 // Read prefs
865 frame_skip = PrefsFindInt32("frameskip");
866 mouse_wheel_mode = PrefsFindInt32("mousewheelmode");
867 mouse_wheel_lines = PrefsFindInt32("mousewheellines");
868
869 // Get screen mode from preferences
870 const char *mode_str = NULL;
871 #ifndef SHEEPSHAVER
872 if (classic_mode)
873 mode_str = "win/512/342";
874 else
875 mode_str = PrefsFindString("screen");
876 #endif
877
878 // Determine display type and default dimensions
879 int default_width, default_height;
880 if (classic) {
881 default_width = 512;
882 default_height = 384;
883 }
884 else {
885 default_width = 640;
886 default_height = 480;
887 }
888 display_type = DISPLAY_WINDOW;
889 if (mode_str) {
890 if (sscanf(mode_str, "win/%d/%d", &default_width, &default_height) == 2)
891 display_type = DISPLAY_WINDOW;
892 }
893 int max_width = 640, max_height = 480;
894 SDL_Rect **modes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_HWSURFACE);
895 if (modes && modes != (SDL_Rect **)-1) {
896 max_width = modes[0]->w;
897 max_height = modes[0]->h;
898 if (default_width > max_width)
899 default_width = max_width;
900 if (default_height > max_height)
901 default_height = max_height;
902 }
903 if (default_width <= 0)
904 default_width = max_width;
905 if (default_height <= 0)
906 default_height = max_height;
907
908 // Mac screen depth follows X depth
909 screen_depth = SDL_GetVideoInfo()->vfmt->BitsPerPixel;
910 int default_depth;
911 switch (screen_depth) {
912 case 8:
913 default_depth = VIDEO_DEPTH_8BIT;
914 break;
915 case 15: case 16:
916 default_depth = VIDEO_DEPTH_16BIT;
917 break;
918 case 24: case 32:
919 default_depth = VIDEO_DEPTH_32BIT;
920 break;
921 default:
922 default_depth = VIDEO_DEPTH_1BIT;
923 break;
924 }
925
926 // Construct list of supported modes
927 if (display_type == DISPLAY_WINDOW) {
928 if (classic)
929 add_mode(display_type, 512, 342, 0x80, 64, VIDEO_DEPTH_1BIT);
930 else {
931 for (int d = VIDEO_DEPTH_1BIT; d <= default_depth; d++) {
932 int bpp = (d <= VIDEO_DEPTH_8BIT ? 8 : sdl_depth_of_video_depth(d));
933 if (SDL_VideoModeOK(max_width, max_height, bpp, SDL_HWSURFACE))
934 add_window_modes(video_depth(d));
935 }
936 }
937 } else
938 add_mode(display_type, default_width, default_height, 0x80, TrivialBytesPerRow(default_width, (video_depth)default_depth), default_depth);
939 if (VideoModes.empty()) {
940 ErrorAlert(STR_NO_XVISUAL_ERR);
941 return false;
942 }
943
944 // Find requested default mode with specified dimensions
945 uint32 default_id;
946 std::vector<VIDEO_MODE>::const_iterator i, end = VideoModes.end();
947 for (i = VideoModes.begin(); i != end; ++i) {
948 const VIDEO_MODE & mode = (*i);
949 if (VIDEO_MODE_X == default_width && VIDEO_MODE_Y == default_height && VIDEO_MODE_DEPTH == default_depth) {
950 default_id = VIDEO_MODE_RESOLUTION;
951 #ifdef SHEEPSHAVER
952 std::vector<VIDEO_MODE>::const_iterator begin = VideoModes.begin();
953 cur_mode = distance(begin, i);
954 #endif
955 break;
956 }
957 }
958 if (i == end) { // not found, use first available mode
959 const VIDEO_MODE & mode = VideoModes[0];
960 default_depth = VIDEO_MODE_DEPTH;
961 default_id = VIDEO_MODE_RESOLUTION;
962 #ifdef SHEEPSHAVER
963 cur_mode = 0;
964 #endif
965 }
966
967 #ifdef SHEEPSHAVER
968 for (int i = 0; i < VideoModes.size(); i++)
969 VModes[i] = VideoModes[i];
970 VideoInfo *p = &VModes[VideoModes.size()];
971 p->viType = DIS_INVALID; // End marker
972 p->viRowBytes = 0;
973 p->viXsize = p->viYsize = 0;
974 p->viAppleMode = 0;
975 p->viAppleID = 0;
976 #endif
977
978 #if DEBUG
979 D(bug("Available video modes:\n"));
980 for (i = VideoModes.begin(); i != end; ++i) {
981 const VIDEO_MODE & mode = (*i);
982 int bits = 1 << VIDEO_MODE_DEPTH;
983 if (bits == 16)
984 bits = 15;
985 else if (bits == 32)
986 bits = 24;
987 D(bug(" %dx%d (ID %02x), %d colors\n", VIDEO_MODE_X, VIDEO_MODE_Y, VIDEO_MODE_RESOLUTION, 1 << bits));
988 }
989 #endif
990
991 // Create SDL_monitor_desc for this (the only) display
992 SDL_monitor_desc *monitor = new SDL_monitor_desc(VideoModes, (video_depth)default_depth, default_id);
993 VideoMonitors.push_back(monitor);
994
995 // Open display
996 return monitor->video_open();
997 }
998
999
1000 /*
1001 * Deinitialization
1002 */
1003
1004 // Close display
1005 void SDL_monitor_desc::video_close(void)
1006 {
1007 D(bug("video_close()\n"));
1008
1009 // Stop redraw thread
1010 if (redraw_thread_active) {
1011 redraw_thread_cancel = true;
1012 SDL_WaitThread(redraw_thread, NULL);
1013 }
1014 redraw_thread_active = false;
1015
1016 // Unlock frame buffer
1017 UNLOCK_FRAME_BUFFER;
1018 D(bug(" frame buffer unlocked\n"));
1019
1020 #ifdef ENABLE_VOSF
1021 if (use_vosf) {
1022 // Deinitialize VOSF
1023 video_vosf_exit();
1024 }
1025 #endif
1026
1027 // Close display
1028 delete drv;
1029 drv = NULL;
1030 }
1031
1032 void VideoExit(void)
1033 {
1034 // Close displays
1035 vector<monitor_desc *>::iterator i, end = VideoMonitors.end();
1036 for (i = VideoMonitors.begin(); i != end; ++i)
1037 dynamic_cast<SDL_monitor_desc *>(*i)->video_close();
1038
1039 // Destroy locks
1040 if (frame_buffer_lock)
1041 SDL_DestroyMutex(frame_buffer_lock);
1042 if (sdl_palette_lock)
1043 SDL_DestroyMutex(sdl_palette_lock);
1044 }
1045
1046
1047 /*
1048 * Close down full-screen mode (if bringing up error alerts is unsafe while in full-screen mode)
1049 */
1050
1051 void VideoQuitFullScreen(void)
1052 {
1053 D(bug("VideoQuitFullScreen()\n"));
1054 quit_full_screen = true;
1055 }
1056
1057
1058 /*
1059 * Mac VBL interrupt
1060 */
1061
1062 /*
1063 * Execute video VBL routine
1064 */
1065
1066 #ifdef SHEEPSHAVER
1067 void VideoVBL(void)
1068 {
1069 // Emergency quit requested? Then quit
1070 if (emerg_quit)
1071 QuitEmulator();
1072
1073 // Temporarily give up frame buffer lock (this is the point where
1074 // we are suspended when the user presses Ctrl-Tab)
1075 UNLOCK_FRAME_BUFFER;
1076 LOCK_FRAME_BUFFER;
1077
1078 // Execute video VBL
1079 if (private_data != NULL && private_data->interruptsEnabled)
1080 VSLDoInterruptService(private_data->vslServiceID);
1081 }
1082 #else
1083 void VideoInterrupt(void)
1084 {
1085 // We must fill in the events queue in the same thread that did call SDL_SetVideoMode()
1086 SDL_PumpEvents();
1087
1088 // Emergency quit requested? Then quit
1089 if (emerg_quit)
1090 QuitEmulator();
1091
1092 // Temporarily give up frame buffer lock (this is the point where
1093 // we are suspended when the user presses Ctrl-Tab)
1094 UNLOCK_FRAME_BUFFER;
1095 LOCK_FRAME_BUFFER;
1096 }
1097 #endif
1098
1099
1100 /*
1101 * Set palette
1102 */
1103
1104 #ifdef SHEEPSHAVER
1105 void video_set_palette(void)
1106 {
1107 monitor_desc * monitor = VideoMonitors[0];
1108 int n_colors = palette_size(monitor->get_current_mode().viAppleMode);
1109 uint8 pal[256 * 3];
1110 for (int c = 0; c < n_colors; c++) {
1111 pal[c*3 + 0] = mac_pal[c].red;
1112 pal[c*3 + 1] = mac_pal[c].green;
1113 pal[c*3 + 2] = mac_pal[c].blue;
1114 }
1115 monitor->set_palette(pal, n_colors);
1116 }
1117 #endif
1118
1119 void SDL_monitor_desc::set_palette(uint8 *pal, int num_in)
1120 {
1121 const VIDEO_MODE &mode = get_current_mode();
1122
1123 // FIXME: how can we handle the gamma ramp?
1124 if (VIDEO_MODE_DEPTH > VIDEO_DEPTH_8BIT)
1125 return;
1126
1127 LOCK_PALETTE;
1128
1129 // Convert colors to XColor array
1130 int num_out = 256;
1131 bool stretch = false;
1132 SDL_Color *p = sdl_palette;
1133 for (int i=0; i<num_out; i++) {
1134 int c = (stretch ? (i * num_in) / num_out : i);
1135 p->r = pal[c*3 + 0] * 0x0101;
1136 p->g = pal[c*3 + 1] * 0x0101;
1137 p->b = pal[c*3 + 2] * 0x0101;
1138 p++;
1139 }
1140
1141 // Recalculate pixel color expansion map
1142 if (!IsDirectMode(mode)) {
1143 for (int i=0; i<256; i++) {
1144 int c = i & (num_in-1); // If there are less than 256 colors, we repeat the first entries (this makes color expansion easier)
1145 ExpandMap[i] = SDL_MapRGB(drv->s->format, pal[c*3+0], pal[c*3+1], pal[c*3+2]);
1146 }
1147
1148 #ifdef ENABLE_VOSF
1149 // We have to redraw everything because the interpretation of pixel values changed
1150 LOCK_VOSF;
1151 PFLAG_SET_ALL;
1152 UNLOCK_VOSF;
1153 memset(the_buffer_copy, 0, VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y);
1154 #endif
1155 }
1156
1157 // Tell redraw thread to change palette
1158 sdl_palette_changed = true;
1159
1160 UNLOCK_PALETTE;
1161 }
1162
1163
1164 /*
1165 * Switch video mode
1166 */
1167
1168 #ifdef SHEEPSHAVER
1169 int16 video_mode_change(VidLocals *csSave, uint32 ParamPtr)
1170 {
1171 /* return if no mode change */
1172 if ((csSave->saveData == ReadMacInt32(ParamPtr + csData)) &&
1173 (csSave->saveMode == ReadMacInt16(ParamPtr + csMode))) return noErr;
1174
1175 /* first find video mode in table */
1176 for (int i=0; VModes[i].viType != DIS_INVALID; i++) {
1177 if ((ReadMacInt16(ParamPtr + csMode) == VModes[i].viAppleMode) &&
1178 (ReadMacInt32(ParamPtr + csData) == VModes[i].viAppleID)) {
1179 csSave->saveMode = ReadMacInt16(ParamPtr + csMode);
1180 csSave->saveData = ReadMacInt32(ParamPtr + csData);
1181 csSave->savePage = ReadMacInt16(ParamPtr + csPage);
1182
1183 // Disable interrupts
1184 DisableInterrupt();
1185
1186 cur_mode = i;
1187 monitor_desc *monitor = VideoMonitors[0];
1188 monitor->switch_to_current_mode();
1189
1190 WriteMacInt32(ParamPtr + csBaseAddr, screen_base);
1191 csSave->saveBaseAddr=screen_base;
1192 csSave->saveData=VModes[cur_mode].viAppleID;/* First mode ... */
1193 csSave->saveMode=VModes[cur_mode].viAppleMode;
1194
1195 // Enable interrupts
1196 EnableInterrupt();
1197 return noErr;
1198 }
1199 }
1200 return paramErr;
1201 }
1202 #endif
1203
1204 void SDL_monitor_desc::switch_to_current_mode(void)
1205 {
1206 // Close and reopen display
1207 video_close();
1208 video_open();
1209
1210 if (drv == NULL) {
1211 ErrorAlert(STR_OPEN_WINDOW_ERR);
1212 QuitEmulator();
1213 }
1214 }
1215
1216
1217 /*
1218 * Can we set the MacOS cursor image into the window?
1219 */
1220
1221 #ifdef SHEEPSHAVER
1222 bool video_can_change_cursor(void)
1223 {
1224 // return hw_mac_cursor_accl && (display_type != DISPLAY_SCREEN);
1225 return false;
1226 }
1227 #endif
1228
1229
1230 /*
1231 * Set cursor image for window
1232 */
1233
1234 #ifdef SHEEPSHAVER
1235 void video_set_cursor(void)
1236 {
1237 // cursor_changed = true;
1238 }
1239 #endif
1240
1241
1242 /*
1243 * Install graphics acceleration
1244 */
1245
1246 #ifdef SHEEPSHAVER
1247 // Rectangle inversion
1248 template< int bpp >
1249 static inline void do_invrect(uint8 *dest, uint32 length)
1250 {
1251 #define INVERT_1(PTR, OFS) ((uint8 *)(PTR))[OFS] = ~((uint8 *)(PTR))[OFS]
1252 #define INVERT_2(PTR, OFS) ((uint16 *)(PTR))[OFS] = ~((uint16 *)(PTR))[OFS]
1253 #define INVERT_4(PTR, OFS) ((uint32 *)(PTR))[OFS] = ~((uint32 *)(PTR))[OFS]
1254 #define INVERT_8(PTR, OFS) ((uint64 *)(PTR))[OFS] = ~((uint64 *)(PTR))[OFS]
1255
1256 #ifndef UNALIGNED_PROFITABLE
1257 // Align on 16-bit boundaries
1258 if (bpp < 16 && (((uintptr)dest) & 1)) {
1259 INVERT_1(dest, 0);
1260 dest += 1; length -= 1;
1261 }
1262
1263 // Align on 32-bit boundaries
1264 if (bpp < 32 && (((uintptr)dest) & 2)) {
1265 INVERT_2(dest, 0);
1266 dest += 2; length -= 2;
1267 }
1268 #endif
1269
1270 // Invert 8-byte words
1271 if (length >= 8) {
1272 const int r = (length / 8) % 8;
1273 dest += r * 8;
1274
1275 int n = ((length / 8) + 7) / 8;
1276 switch (r) {
1277 case 0: do {
1278 dest += 64;
1279 INVERT_8(dest, -8);
1280 case 7: INVERT_8(dest, -7);
1281 case 6: INVERT_8(dest, -6);
1282 case 5: INVERT_8(dest, -5);
1283 case 4: INVERT_8(dest, -4);
1284 case 3: INVERT_8(dest, -3);
1285 case 2: INVERT_8(dest, -2);
1286 case 1: INVERT_8(dest, -1);
1287 } while (--n > 0);
1288 }
1289 }
1290
1291 // 32-bit cell to invert?
1292 if (length & 4) {
1293 INVERT_4(dest, 0);
1294 if (bpp <= 16)
1295 dest += 4;
1296 }
1297
1298 // 16-bit cell to invert?
1299 if (bpp <= 16 && (length & 2)) {
1300 INVERT_2(dest, 0);
1301 if (bpp <= 8)
1302 dest += 2;
1303 }
1304
1305 // 8-bit cell to invert?
1306 if (bpp <= 8 && (length & 1))
1307 INVERT_1(dest, 0);
1308
1309 #undef INVERT_1
1310 #undef INVERT_2
1311 #undef INVERT_4
1312 #undef INVERT_8
1313 }
1314
1315 void NQD_invrect(uint32 p)
1316 {
1317 D(bug("accl_invrect %08x\n", p));
1318
1319 // Get inversion parameters
1320 int16 dest_X = (int16)ReadMacInt16(p + acclDestRect + 2) - (int16)ReadMacInt16(p + acclDestBoundsRect + 2);
1321 int16 dest_Y = (int16)ReadMacInt16(p + acclDestRect + 0) - (int16)ReadMacInt16(p + acclDestBoundsRect + 0);
1322 int16 width = (int16)ReadMacInt16(p + acclDestRect + 6) - (int16)ReadMacInt16(p + acclDestRect + 2);
1323 int16 height = (int16)ReadMacInt16(p + acclDestRect + 4) - (int16)ReadMacInt16(p + acclDestRect + 0);
1324 D(bug(" dest X %d, dest Y %d\n", dest_X, dest_Y));
1325 D(bug(" width %d, height %d, bytes_per_row %d\n", width, height, (int32)ReadMacInt32(p + acclDestRowBytes)));
1326
1327 //!!?? pen_mode == 14
1328
1329 // And perform the inversion
1330 const int bpp = bytes_per_pixel(ReadMacInt32(p + acclDestPixelSize));
1331 const int dest_row_bytes = (int32)ReadMacInt32(p + acclDestRowBytes);
1332 uint8 *dest = Mac2HostAddr(ReadMacInt32(p + acclDestBaseAddr) + (dest_Y * dest_row_bytes) + (dest_X * bpp));
1333 width *= bpp;
1334 switch (bpp) {
1335 case 1:
1336 for (int i = 0; i < height; i++) {
1337 do_invrect<8>(dest, width);
1338 dest += dest_row_bytes;
1339 }
1340 break;
1341 case 2:
1342 for (int i = 0; i < height; i++) {
1343 do_invrect<16>(dest, width);
1344 dest += dest_row_bytes;
1345 }
1346 break;
1347 case 4:
1348 for (int i = 0; i < height; i++) {
1349 do_invrect<32>(dest, width);
1350 dest += dest_row_bytes;
1351 }
1352 break;
1353 }
1354 }
1355
1356 // Rectangle filling
1357 template< int bpp >
1358 static inline void do_fillrect(uint8 *dest, uint32 color, uint32 length)
1359 {
1360 #define FILL_1(PTR, OFS, VAL) ((uint8 *)(PTR))[OFS] = (VAL)
1361 #define FILL_2(PTR, OFS, VAL) ((uint16 *)(PTR))[OFS] = (VAL)
1362 #define FILL_4(PTR, OFS, VAL) ((uint32 *)(PTR))[OFS] = (VAL)
1363 #define FILL_8(PTR, OFS, VAL) ((uint64 *)(PTR))[OFS] = (VAL)
1364
1365 #ifndef UNALIGNED_PROFITABLE
1366 // Align on 16-bit boundaries
1367 if (bpp < 16 && (((uintptr)dest) & 1)) {
1368 FILL_1(dest, 0, color);
1369 dest += 1; length -= 1;
1370 }
1371
1372 // Align on 32-bit boundaries
1373 if (bpp < 32 && (((uintptr)dest) & 2)) {
1374 FILL_2(dest, 0, color);
1375 dest += 2; length -= 2;
1376 }
1377 #endif
1378
1379 // Fill 8-byte words
1380 if (length >= 8) {
1381 const uint64 c = (((uint64)color) << 32) | color;
1382 const int r = (length / 8) % 8;
1383 dest += r * 8;
1384
1385 int n = ((length / 8) + 7) / 8;
1386 switch (r) {
1387 case 0: do {
1388 dest += 64;
1389 FILL_8(dest, -8, c);
1390 case 7: FILL_8(dest, -7, c);
1391 case 6: FILL_8(dest, -6, c);
1392 case 5: FILL_8(dest, -5, c);
1393 case 4: FILL_8(dest, -4, c);
1394 case 3: FILL_8(dest, -3, c);
1395 case 2: FILL_8(dest, -2, c);
1396 case 1: FILL_8(dest, -1, c);
1397 } while (--n > 0);
1398 }
1399 }
1400
1401 // 32-bit cell to fill?
1402 if (length & 4) {
1403 FILL_4(dest, 0, color);
1404 if (bpp <= 16)
1405 dest += 4;
1406 }
1407
1408 // 16-bit cell to fill?
1409 if (bpp <= 16 && (length & 2)) {
1410 FILL_2(dest, 0, color);
1411 if (bpp <= 8)
1412 dest += 2;
1413 }
1414
1415 // 8-bit cell to fill?
1416 if (bpp <= 8 && (length & 1))
1417 FILL_1(dest, 0, color);
1418
1419 #undef FILL_1
1420 #undef FILL_2
1421 #undef FILL_4
1422 #undef FILL_8
1423 }
1424
1425 void NQD_fillrect(uint32 p)
1426 {
1427 D(bug("accl_fillrect %08x\n", p));
1428
1429 // Get filling parameters
1430 int16 dest_X = (int16)ReadMacInt16(p + acclDestRect + 2) - (int16)ReadMacInt16(p + acclDestBoundsRect + 2);
1431 int16 dest_Y = (int16)ReadMacInt16(p + acclDestRect + 0) - (int16)ReadMacInt16(p + acclDestBoundsRect + 0);
1432 int16 width = (int16)ReadMacInt16(p + acclDestRect + 6) - (int16)ReadMacInt16(p + acclDestRect + 2);
1433 int16 height = (int16)ReadMacInt16(p + acclDestRect + 4) - (int16)ReadMacInt16(p + acclDestRect + 0);
1434 uint32 color = htonl(ReadMacInt32(p + acclPenMode) == 8 ? ReadMacInt32(p + acclForePen) : ReadMacInt32(p + acclBackPen));
1435 D(bug(" dest X %d, dest Y %d\n", dest_X, dest_Y));
1436 D(bug(" width %d, height %d\n", width, height));
1437 D(bug(" bytes_per_row %d color %08x\n", (int32)ReadMacInt32(p + acclDestRowBytes), color));
1438
1439 // And perform the fill
1440 const int bpp = bytes_per_pixel(ReadMacInt32(p + acclDestPixelSize));
1441 const int dest_row_bytes = (int32)ReadMacInt32(p + acclDestRowBytes);
1442 uint8 *dest = Mac2HostAddr(ReadMacInt32(p + acclDestBaseAddr) + (dest_Y * dest_row_bytes) + (dest_X * bpp));
1443 width *= bpp;
1444 switch (bpp) {
1445 case 1:
1446 for (int i = 0; i < height; i++) {
1447 memset(dest, color, width);
1448 dest += dest_row_bytes;
1449 }
1450 break;
1451 case 2:
1452 for (int i = 0; i < height; i++) {
1453 do_fillrect<16>(dest, color, width);
1454 dest += dest_row_bytes;
1455 }
1456 break;
1457 case 4:
1458 for (int i = 0; i < height; i++) {
1459 do_fillrect<32>(dest, color, width);
1460 dest += dest_row_bytes;
1461 }
1462 break;
1463 }
1464 }
1465
1466 bool NQD_fillrect_hook(uint32 p)
1467 {
1468 D(bug("accl_fillrect_hook %08x\n", p));
1469
1470 // Check if we can accelerate this fillrect
1471 if (ReadMacInt32(p + 0x284) != 0 && ReadMacInt32(p + acclDestPixelSize) >= 8) {
1472 const int transfer_mode = ReadMacInt32(p + acclTransferMode);
1473 if (transfer_mode == 8) {
1474 // Fill
1475 WriteMacInt32(p + acclDrawProc, NativeTVECT(NATIVE_FILLRECT));
1476 return true;
1477 }
1478 else if (transfer_mode == 10) {
1479 // Invert
1480 WriteMacInt32(p + acclDrawProc, NativeTVECT(NATIVE_INVRECT));
1481 return true;
1482 }
1483 }
1484 return false;
1485 }
1486
1487 // Rectangle blitting
1488 // TODO: optimize for VOSF and target pixmap == screen
1489 void NQD_bitblt(uint32 p)
1490 {
1491 D(bug("accl_bitblt %08x\n", p));
1492
1493 // Get blitting parameters
1494 int16 src_X = (int16)ReadMacInt16(p + acclSrcRect + 2) - (int16)ReadMacInt16(p + acclSrcBoundsRect + 2);
1495 int16 src_Y = (int16)ReadMacInt16(p + acclSrcRect + 0) - (int16)ReadMacInt16(p + acclSrcBoundsRect + 0);
1496 int16 dest_X = (int16)ReadMacInt16(p + acclDestRect + 2) - (int16)ReadMacInt16(p + acclDestBoundsRect + 2);
1497 int16 dest_Y = (int16)ReadMacInt16(p + acclDestRect + 0) - (int16)ReadMacInt16(p + acclDestBoundsRect + 0);
1498 int16 width = (int16)ReadMacInt16(p + acclDestRect + 6) - (int16)ReadMacInt16(p + acclDestRect + 2);
1499 int16 height = (int16)ReadMacInt16(p + acclDestRect + 4) - (int16)ReadMacInt16(p + acclDestRect + 0);
1500 D(bug(" src addr %08x, dest addr %08x\n", ReadMacInt32(p + acclSrcBaseAddr), ReadMacInt32(p + acclDestBaseAddr)));
1501 D(bug(" src X %d, src Y %d, dest X %d, dest Y %d\n", src_X, src_Y, dest_X, dest_Y));
1502 D(bug(" width %d, height %d\n", width, height));
1503
1504 // And perform the blit
1505 const int bpp = bytes_per_pixel(ReadMacInt32(p + acclSrcPixelSize));
1506 width *= bpp;
1507 if ((int32)ReadMacInt32(p + acclSrcRowBytes) > 0) {
1508 const int src_row_bytes = (int32)ReadMacInt32(p + acclSrcRowBytes);
1509 const int dst_row_bytes = (int32)ReadMacInt32(p + acclDestRowBytes);
1510 uint8 *src = Mac2HostAddr(ReadMacInt32(p + acclSrcBaseAddr) + (src_Y * src_row_bytes) + (src_X * bpp));
1511 uint8 *dst = Mac2HostAddr(ReadMacInt32(p + acclDestBaseAddr) + (dest_Y * dst_row_bytes) + (dest_X * bpp));
1512 for (int i = 0; i < height; i++) {
1513 memmove(dst, src, width);
1514 src += src_row_bytes;
1515 dst += dst_row_bytes;
1516 }
1517 }
1518 else {
1519 const int src_row_bytes = -(int32)ReadMacInt32(p + acclSrcRowBytes);
1520 const int dst_row_bytes = -(int32)ReadMacInt32(p + acclDestRowBytes);
1521 uint8 *src = Mac2HostAddr(ReadMacInt32(p + acclSrcBaseAddr) + ((src_Y + height - 1) * src_row_bytes) + (src_X * bpp));
1522 uint8 *dst = Mac2HostAddr(ReadMacInt32(p + acclDestBaseAddr) + ((dest_Y + height - 1) * dst_row_bytes) + (dest_X * bpp));
1523 for (int i = height - 1; i >= 0; i--) {
1524 memmove(dst, src, width);
1525 src -= src_row_bytes;
1526 dst -= dst_row_bytes;
1527 }
1528 }
1529 }
1530
1531 /*
1532 BitBlt transfer modes:
1533 0 : srcCopy
1534 1 : srcOr
1535 2 : srcXor
1536 3 : srcBic
1537 4 : notSrcCopy
1538 5 : notSrcOr
1539 6 : notSrcXor
1540 7 : notSrcBic
1541 32 : blend
1542 33 : addPin
1543 34 : addOver
1544 35 : subPin
1545 36 : transparent
1546 37 : adMax
1547 38 : subOver
1548 39 : adMin
1549 50 : hilite
1550 */
1551
1552 bool NQD_bitblt_hook(uint32 p)
1553 {
1554 D(bug("accl_draw_hook %08x\n", p));
1555
1556 // Check if we can accelerate this bitblt
1557 if (ReadMacInt32(p + 0x018) + ReadMacInt32(p + 0x128) == 0 &&
1558 ReadMacInt32(p + 0x130) == 0 &&
1559 ReadMacInt32(p + acclSrcPixelSize) >= 8 &&
1560 ReadMacInt32(p + acclSrcPixelSize) == ReadMacInt32(p + acclDestPixelSize) &&
1561 (ReadMacInt32(p + acclSrcRowBytes) ^ ReadMacInt32(p + acclDestRowBytes)) >= 0 && // same sign?
1562 ReadMacInt32(p + acclTransferMode) == 0 && // srcCopy?
1563 ReadMacInt32(p + 0x15c) > 0) {
1564
1565 // Yes, set function pointer
1566 WriteMacInt32(p + acclDrawProc, NativeTVECT(NATIVE_BITBLT));
1567 return true;
1568 }
1569 return false;
1570 }
1571
1572 // Wait for graphics operation to finish
1573 bool NQD_sync_hook(uint32 arg)
1574 {
1575 D(bug("accl_sync_hook %08x\n", arg));
1576 return true;
1577 }
1578
1579 void VideoInstallAccel(void)
1580 {
1581 // Install acceleration hooks
1582 if (PrefsFindBool("gfxaccel")) {
1583 D(bug("Video: Installing acceleration hooks\n"));
1584 uint32 base;
1585
1586 SheepVar bitblt_hook_info(sizeof(accl_hook_info));
1587 base = bitblt_hook_info.addr();
1588 WriteMacInt32(base + 0, NativeTVECT(NATIVE_BITBLT_HOOK));
1589 WriteMacInt32(base + 4, NativeTVECT(NATIVE_SYNC_HOOK));
1590 WriteMacInt32(base + 8, ACCL_BITBLT);
1591 NQDMisc(6, bitblt_hook_info.ptr());
1592
1593 SheepVar fillrect_hook_info(sizeof(accl_hook_info));
1594 base = fillrect_hook_info.addr();
1595 WriteMacInt32(base + 0, NativeTVECT(NATIVE_FILLRECT_HOOK));
1596 WriteMacInt32(base + 4, NativeTVECT(NATIVE_SYNC_HOOK));
1597 WriteMacInt32(base + 8, ACCL_FILLRECT);
1598 NQDMisc(6, fillrect_hook_info.ptr());
1599 }
1600 }
1601 #endif
1602
1603
1604 /*
1605 * Translate key event to Mac keycode, returns -1 if no keycode was found
1606 * and -2 if the key was recognized as a hotkey
1607 */
1608
1609 static bool is_ctrl_down(SDL_keysym const & ks)
1610 {
1611 return ctrl_down || (ks.mod & KMOD_CTRL);
1612 }
1613
1614 static int kc_decode(SDL_keysym const & ks, bool key_down)
1615 {
1616 switch (ks.sym) {
1617 case SDLK_a: return 0x00;
1618 case SDLK_b: return 0x0b;
1619 case SDLK_c: return 0x08;
1620 case SDLK_d: return 0x02;
1621 case SDLK_e: return 0x0e;
1622 case SDLK_f: return 0x03;
1623 case SDLK_g: return 0x05;
1624 case SDLK_h: return 0x04;
1625 case SDLK_i: return 0x22;
1626 case SDLK_j: return 0x26;
1627 case SDLK_k: return 0x28;
1628 case SDLK_l: return 0x25;
1629 case SDLK_m: return 0x2e;
1630 case SDLK_n: return 0x2d;
1631 case SDLK_o: return 0x1f;
1632 case SDLK_p: return 0x23;
1633 case SDLK_q: return 0x0c;
1634 case SDLK_r: return 0x0f;
1635 case SDLK_s: return 0x01;
1636 case SDLK_t: return 0x11;
1637 case SDLK_u: return 0x20;
1638 case SDLK_v: return 0x09;
1639 case SDLK_w: return 0x0d;
1640 case SDLK_x: return 0x07;
1641 case SDLK_y: return 0x10;
1642 case SDLK_z: return 0x06;
1643
1644 case SDLK_1: case SDLK_EXCLAIM: return 0x12;
1645 case SDLK_2: case SDLK_AT: return 0x13;
1646 // case SDLK_3: case SDLK_numbersign: return 0x14;
1647 case SDLK_4: case SDLK_DOLLAR: return 0x15;
1648 // case SDLK_5: case SDLK_percent: return 0x17;
1649 case SDLK_6: return 0x16;
1650 case SDLK_7: return 0x1a;
1651 case SDLK_8: return 0x1c;
1652 case SDLK_9: return 0x19;
1653 case SDLK_0: return 0x1d;
1654
1655 // case SDLK_BACKQUOTE: case SDLK_asciitilde: return 0x0a;
1656 case SDLK_MINUS: case SDLK_UNDERSCORE: return 0x1b;
1657 case SDLK_EQUALS: case SDLK_PLUS: return 0x18;
1658 // case SDLK_bracketleft: case SDLK_braceleft: return 0x21;
1659 // case SDLK_bracketright: case SDLK_braceright: return 0x1e;
1660 // case SDLK_BACKSLASH: case SDLK_bar: return 0x2a;
1661 case SDLK_SEMICOLON: case SDLK_COLON: return 0x29;
1662 // case SDLK_apostrophe: case SDLK_QUOTEDBL: return 0x27;
1663 case SDLK_COMMA: case SDLK_LESS: return 0x2b;
1664 case SDLK_PERIOD: case SDLK_GREATER: return 0x2f;
1665 case SDLK_SLASH: case SDLK_QUESTION: return 0x2c;
1666
1667 case SDLK_TAB: if (is_ctrl_down(ks)) {if (!key_down) drv->suspend(); return -2;} else return 0x30;
1668 case SDLK_RETURN: return 0x24;
1669 case SDLK_SPACE: return 0x31;
1670 case SDLK_BACKSPACE: return 0x33;
1671
1672 case SDLK_DELETE: return 0x75;
1673 case SDLK_INSERT: return 0x72;
1674 case SDLK_HOME: case SDLK_HELP: return 0x73;
1675 case SDLK_END: return 0x77;
1676 case SDLK_PAGEUP: return 0x74;
1677 case SDLK_PAGEDOWN: return 0x79;
1678
1679 case SDLK_LCTRL: return 0x36;
1680 case SDLK_RCTRL: return 0x36;
1681 case SDLK_LSHIFT: return 0x38;
1682 case SDLK_RSHIFT: return 0x38;
1683 case SDLK_LALT: return 0x37;
1684 case SDLK_RALT: return 0x37;
1685 case SDLK_LMETA: return 0x3a;
1686 case SDLK_RMETA: return 0x3a;
1687 case SDLK_MENU: return 0x32;
1688 case SDLK_CAPSLOCK: return 0x39;
1689 case SDLK_NUMLOCK: return 0x47;
1690
1691 case SDLK_UP: return 0x3e;
1692 case SDLK_DOWN: return 0x3d;
1693 case SDLK_LEFT: return 0x3b;
1694 case SDLK_RIGHT: return 0x3c;
1695
1696 case SDLK_ESCAPE: if (is_ctrl_down(ks)) {if (!key_down) { quit_full_screen = true; emerg_quit = true; } return -2;} else return 0x35;
1697
1698 case SDLK_F1: if (is_ctrl_down(ks)) {if (!key_down) SysMountFirstFloppy(); return -2;} else return 0x7a;
1699 case SDLK_F2: return 0x78;
1700 case SDLK_F3: return 0x63;
1701 case SDLK_F4: return 0x76;
1702 case SDLK_F5: if (is_ctrl_down(ks)) {if (!key_down) drv->toggle_mouse_grab(); return -2;} else return 0x60;
1703 case SDLK_F6: return 0x61;
1704 case SDLK_F7: return 0x62;
1705 case SDLK_F8: return 0x64;
1706 case SDLK_F9: return 0x65;
1707 case SDLK_F10: return 0x6d;
1708 case SDLK_F11: return 0x67;
1709 case SDLK_F12: return 0x6f;
1710
1711 case SDLK_PRINT: return 0x69;
1712 case SDLK_SCROLLOCK: return 0x6b;
1713 case SDLK_PAUSE: return 0x71;
1714
1715 case SDLK_KP0: return 0x52;
1716 case SDLK_KP1: return 0x53;
1717 case SDLK_KP2: return 0x54;
1718 case SDLK_KP3: return 0x55;
1719 case SDLK_KP4: return 0x56;
1720 case SDLK_KP5: return 0x57;
1721 case SDLK_KP6: return 0x58;
1722 case SDLK_KP7: return 0x59;
1723 case SDLK_KP8: return 0x5b;
1724 case SDLK_KP9: return 0x5c;
1725 case SDLK_KP_PERIOD: return 0x41;
1726 case SDLK_KP_PLUS: return 0x45;
1727 case SDLK_KP_MINUS: return 0x4e;
1728 case SDLK_KP_MULTIPLY: return 0x43;
1729 case SDLK_KP_DIVIDE: return 0x4b;
1730 case SDLK_KP_ENTER: return 0x4c;
1731 case SDLK_KP_EQUALS: return 0x51;
1732 }
1733 D(bug("Unhandled SDL keysym: %d\n", ks.sym));
1734 return -1;
1735 }
1736
1737 static int event2keycode(SDL_KeyboardEvent const &ev, bool key_down)
1738 {
1739 return kc_decode(ev.keysym, key_down);
1740 }
1741
1742
1743 /*
1744 * SDL event handling
1745 */
1746
1747 static void handle_events(void)
1748 {
1749 SDL_Event events[10];
1750 const int n_max_events = sizeof(events) / sizeof(events[0]);
1751 int n_events;
1752
1753 while ((n_events = SDL_PeepEvents(events, n_max_events, SDL_GETEVENT, sdl_eventmask)) > 0) {
1754 for (int i = 0; i < n_events; i++) {
1755 SDL_Event const & event = events[i];
1756 switch (event.type) {
1757
1758 // Mouse button
1759 case SDL_MOUSEBUTTONDOWN: {
1760 unsigned int button = event.button.button;
1761 if (button < 4)
1762 ADBMouseDown(button - 1);
1763 else if (button < 6) { // Wheel mouse
1764 if (mouse_wheel_mode == 0) {
1765 int key = (button == 5) ? 0x79 : 0x74; // Page up/down
1766 ADBKeyDown(key);
1767 ADBKeyUp(key);
1768 } else {
1769 int key = (button == 5) ? 0x3d : 0x3e; // Cursor up/down
1770 for(int i=0; i<mouse_wheel_lines; i++) {
1771 ADBKeyDown(key);
1772 ADBKeyUp(key);
1773 }
1774 }
1775 }
1776 break;
1777 }
1778 case SDL_MOUSEBUTTONUP: {
1779 unsigned int button = event.button.button;
1780 if (button < 4)
1781 ADBMouseUp(button - 1);
1782 break;
1783 }
1784
1785 // Mouse moved
1786 case SDL_MOUSEMOTION:
1787 drv->mouse_moved(event.motion.x, event.motion.y);
1788 break;
1789
1790 // Keyboard
1791 case SDL_KEYDOWN: {
1792 int code = -1;
1793 if (use_keycodes) {
1794 if (event2keycode(event.key, true) != -2) // This is called to process the hotkeys
1795 code = keycode_table[event.key.keysym.scancode & 0xff];
1796 } else
1797 code = event2keycode(event.key, true);
1798 if (code >= 0) {
1799 if (!emul_suspended) {
1800 if (code == 0x39) { // Caps Lock pressed
1801 if (caps_on) {
1802 ADBKeyUp(code);
1803 caps_on = false;
1804 } else {
1805 ADBKeyDown(code);
1806 caps_on = true;
1807 }
1808 } else
1809 ADBKeyDown(code);
1810 if (code == 0x36)
1811 ctrl_down = true;
1812 } else {
1813 if (code == 0x31)
1814 drv->resume(); // Space wakes us up
1815 }
1816 }
1817 break;
1818 }
1819 case SDL_KEYUP: {
1820 int code = -1;
1821 if (use_keycodes) {
1822 if (event2keycode(event.key, false) != -2) // This is called to process the hotkeys
1823 code = keycode_table[event.key.keysym.scancode & 0xff];
1824 } else
1825 code = event2keycode(event.key, false);
1826 if (code >= 0 && code != 0x39) { // Don't propagate Caps Lock releases
1827 ADBKeyUp(code);
1828 if (code == 0x36)
1829 ctrl_down = false;
1830 }
1831 break;
1832 }
1833
1834 // Hidden parts exposed, force complete refresh of window
1835 case SDL_VIDEOEXPOSE:
1836 if (display_type == DISPLAY_WINDOW) {
1837 const VIDEO_MODE &mode = VideoMonitors[0]->get_current_mode();
1838 #ifdef ENABLE_VOSF
1839 if (use_vosf) { // VOSF refresh
1840 LOCK_VOSF;
1841 PFLAG_SET_ALL;
1842 UNLOCK_VOSF;
1843 memset(the_buffer_copy, 0, VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y);
1844 }
1845 else
1846 #endif
1847 memset(the_buffer_copy, 0, VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y);
1848 }
1849 break;
1850
1851 // Window "close" widget clicked
1852 case SDL_QUIT:
1853 ADBKeyDown(0x7f); // Power key
1854 ADBKeyUp(0x7f);
1855 break;
1856 }
1857 }
1858 }
1859 }
1860
1861
1862 /*
1863 * Window display update
1864 */
1865
1866 // Static display update (fixed frame rate, but incremental)
1867 static void update_display_static(driver_window *drv)
1868 {
1869 // Incremental update code
1870 int wide = 0, high = 0, x1, x2, y1, y2, i, j;
1871 const VIDEO_MODE &mode = drv->mode;
1872 int bytes_per_row = VIDEO_MODE_ROW_BYTES;
1873 uint8 *p, *p2;
1874
1875 // Check for first line from top and first line from bottom that have changed
1876 y1 = 0;
1877 for (j=0; j<VIDEO_MODE_Y; j++) {
1878 if (memcmp(&the_buffer[j * bytes_per_row], &the_buffer_copy[j * bytes_per_row], bytes_per_row)) {
1879 y1 = j;
1880 break;
1881 }
1882 }
1883 y2 = y1 - 1;
1884 for (j=VIDEO_MODE_Y-1; j>=y1; j--) {
1885 if (memcmp(&the_buffer[j * bytes_per_row], &the_buffer_copy[j * bytes_per_row], bytes_per_row)) {
1886 y2 = j;
1887 break;
1888 }
1889 }
1890 high = y2 - y1 + 1;
1891
1892 // Check for first column from left and first column from right that have changed
1893 if (high) {
1894 if (VIDEO_MODE_DEPTH < VIDEO_DEPTH_8BIT) {
1895 const int src_bytes_per_row = bytes_per_row;
1896 const int dst_bytes_per_row = drv->s->pitch;
1897 const int pixels_per_byte = VIDEO_MODE_X / src_bytes_per_row;
1898
1899 x1 = VIDEO_MODE_X / pixels_per_byte;
1900 for (j = y1; j <= y2; j++) {
1901 p = &the_buffer[j * bytes_per_row];
1902 p2 = &the_buffer_copy[j * bytes_per_row];
1903 for (i = 0; i < x1; i++) {
1904 if (*p != *p2) {
1905 x1 = i;
1906 break;
1907 }
1908 p++; p2++;
1909 }
1910 }
1911 x2 = x1;
1912 for (j = y1; j <= y2; j++) {
1913 p = &the_buffer[j * bytes_per_row];
1914 p2 = &the_buffer_copy[j * bytes_per_row];
1915 p += bytes_per_row;
1916 p2 += bytes_per_row;
1917 for (i = (VIDEO_MODE_X / pixels_per_byte); i > x2; i--) {
1918 p--; p2--;
1919 if (*p != *p2) {
1920 x2 = i;
1921 break;
1922 }
1923 }
1924 }
1925 x1 *= pixels_per_byte;
1926 x2 *= pixels_per_byte;
1927 wide = (x2 - x1 + pixels_per_byte - 1) & -pixels_per_byte;
1928
1929 // Update copy of the_buffer
1930 if (high && wide) {
1931
1932 // Lock surface, if required
1933 if (SDL_MUSTLOCK(drv->s))
1934 SDL_LockSurface(drv->s);
1935
1936 // Blit to screen surface
1937 int si = y1 * src_bytes_per_row + (x1 / pixels_per_byte);
1938 int di = y1 * dst_bytes_per_row + x1;
1939 for (j = y1; j <= y2; j++) {
1940 memcpy(the_buffer_copy + si, the_buffer + si, wide / pixels_per_byte);
1941 Screen_blit((uint8 *)drv->s->pixels + di, the_buffer + si, wide / pixels_per_byte);
1942 si += src_bytes_per_row;
1943 di += dst_bytes_per_row;
1944 }
1945
1946 // Unlock surface, if required
1947 if (SDL_MUSTLOCK(drv->s))
1948 SDL_UnlockSurface(drv->s);
1949
1950 // Refresh display
1951 SDL_UpdateRect(drv->s, x1, y1, wide, high);
1952 }
1953
1954 } else {
1955 const int bytes_per_pixel = VIDEO_MODE_ROW_BYTES / VIDEO_MODE_X;
1956
1957 x1 = VIDEO_MODE_X;
1958 for (j=y1; j<=y2; j++) {
1959 p = &the_buffer[j * bytes_per_row];
1960 p2 = &the_buffer_copy[j * bytes_per_row];
1961 for (i=0; i<x1*bytes_per_pixel; i++) {
1962 if (*p != *p2) {
1963 x1 = i / bytes_per_pixel;
1964 break;
1965 }
1966 p++; p2++;
1967 }
1968 }
1969 x2 = x1;
1970 for (j=y1; j<=y2; j++) {
1971 p = &the_buffer[j * bytes_per_row];
1972 p2 = &the_buffer_copy[j * bytes_per_row];
1973 p += bytes_per_row;
1974 p2 += bytes_per_row;
1975 for (i=VIDEO_MODE_X*bytes_per_pixel; i>x2*bytes_per_pixel; i--) {
1976 p--;
1977 p2--;
1978 if (*p != *p2) {
1979 x2 = i / bytes_per_pixel;
1980 break;
1981 }
1982 }
1983 }
1984 wide = x2 - x1;
1985
1986 // Update copy of the_buffer
1987 if (high && wide) {
1988
1989 // Lock surface, if required
1990 if (SDL_MUSTLOCK(drv->s))
1991 SDL_LockSurface(drv->s);
1992
1993 // Blit to screen surface
1994 for (j=y1; j<=y2; j++) {
1995 i = j * bytes_per_row + x1 * bytes_per_pixel;
1996 memcpy(the_buffer_copy + i, the_buffer + i, bytes_per_pixel * wide);
1997 Screen_blit((uint8 *)drv->s->pixels + i, the_buffer + i, bytes_per_pixel * wide);
1998 }
1999
2000 // Unlock surface, if required
2001 if (SDL_MUSTLOCK(drv->s))
2002 SDL_UnlockSurface(drv->s);
2003
2004 // Refresh display
2005 SDL_UpdateRect(drv->s, x1, y1, wide, high);
2006 }
2007 }
2008 }
2009 }
2010
2011
2012 // We suggest the compiler to inline the next two functions so that it
2013 // may specialise the code according to the current screen depth and
2014 // display type. A clever compiler would do that job by itself though...
2015
2016 // NOTE: update_display_vosf is inlined too
2017
2018 static inline void possibly_quit_dga_mode()
2019 {
2020 // Quit DGA mode if requested (something terrible has happened and we
2021 // want to give control back to the user)
2022 if (quit_full_screen) {
2023 quit_full_screen = false;
2024 delete drv;
2025 drv = NULL;
2026 }
2027 }
2028
2029 static inline void possibly_ungrab_mouse()
2030 {
2031 // Ungrab mouse if requested (something terrible has happened and we
2032 // want to give control back to the user)
2033 if (quit_full_screen) {
2034 quit_full_screen = false;
2035 if (drv)
2036 drv->ungrab_mouse();
2037 }
2038 }
2039
2040 static inline void handle_palette_changes(void)
2041 {
2042 LOCK_PALETTE;
2043
2044 if (sdl_palette_changed) {
2045 sdl_palette_changed = false;
2046 drv->update_palette();
2047 }
2048
2049 UNLOCK_PALETTE;
2050 }
2051
2052 static void video_refresh_dga(void)
2053 {
2054 // Quit DGA mode if requested
2055 possibly_quit_dga_mode();
2056 }
2057
2058 #ifdef ENABLE_VOSF
2059 #if REAL_ADDRESSING || DIRECT_ADDRESSING
2060 static void video_refresh_dga_vosf(void)
2061 {
2062 // Quit DGA mode if requested
2063 possibly_quit_dga_mode();
2064
2065 // Update display (VOSF variant)
2066 static int tick_counter = 0;
2067 if (++tick_counter >= frame_skip) {
2068 tick_counter = 0;
2069 if (mainBuffer.dirty) {
2070 LOCK_VOSF;
2071 update_display_dga_vosf();
2072 UNLOCK_VOSF;
2073 }
2074 }
2075 }
2076 #endif
2077
2078 static void video_refresh_window_vosf(void)
2079 {
2080 // Ungrab mouse if requested
2081 possibly_ungrab_mouse();
2082
2083 // Update display (VOSF variant)
2084 static int tick_counter = 0;
2085 if (++tick_counter >= frame_skip) {
2086 tick_counter = 0;
2087 if (mainBuffer.dirty) {
2088 LOCK_VOSF;
2089 update_display_window_vosf(static_cast<driver_window *>(drv));
2090 UNLOCK_VOSF;
2091 }
2092 }
2093 }
2094 #endif // def ENABLE_VOSF
2095
2096 static void video_refresh_window_static(void)
2097 {
2098 // Ungrab mouse if requested
2099 possibly_ungrab_mouse();
2100
2101 // Update display (static variant)
2102 static int tick_counter = 0;
2103 if (++tick_counter >= frame_skip) {
2104 tick_counter = 0;
2105 update_display_static(static_cast<driver_window *>(drv));
2106 }
2107 }
2108
2109
2110 /*
2111 * Thread for screen refresh, input handling etc.
2112 */
2113
2114 static void VideoRefreshInit(void)
2115 {
2116 // TODO: set up specialised 8bpp VideoRefresh handlers ?
2117 if (display_type == DISPLAY_SCREEN) {
2118 #if ENABLE_VOSF && (REAL_ADDRESSING || DIRECT_ADDRESSING)
2119 if (use_vosf)
2120 video_refresh = video_refresh_dga_vosf;
2121 else
2122 #endif
2123 video_refresh = video_refresh_dga;
2124 }
2125 else {
2126 #ifdef ENABLE_VOSF
2127 if (use_vosf)
2128 video_refresh = video_refresh_window_vosf;
2129 else
2130 #endif
2131 video_refresh = video_refresh_window_static;
2132 }
2133 }
2134
2135 const int VIDEO_REFRESH_HZ = 60;
2136 const int VIDEO_REFRESH_DELAY = 1000000 / VIDEO_REFRESH_HZ;
2137
2138 static int redraw_func(void *arg)
2139 {
2140 uint64 start = GetTicks_usec();
2141 int64 ticks = 0;
2142 uint64 next = GetTicks_usec() + VIDEO_REFRESH_DELAY;
2143
2144 while (!redraw_thread_cancel) {
2145
2146 // Wait
2147 next += VIDEO_REFRESH_DELAY;
2148 int64 delay = next - GetTicks_usec();
2149 if (delay > 0)
2150 Delay_usec(delay);
2151 else if (delay < -VIDEO_REFRESH_DELAY)
2152 next = GetTicks_usec();
2153 ticks++;
2154
2155 // Handle SDL events
2156 handle_events();
2157
2158 // Refresh display
2159 video_refresh();
2160
2161 // Set new palette if it was changed
2162 handle_palette_changes();
2163 }
2164
2165 uint64 end = GetTicks_usec();
2166 D(bug("%lld refreshes in %lld usec = %f refreshes/sec\n", ticks, end - start, ticks * 1000000.0 / (end - start)));
2167 return 0;
2168 }