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root/cebix/BasiliskII/src/SDL/video_sdl.cpp
Revision: 1.22
Committed: 2005-11-29T23:20:31Z (18 years, 7 months ago) by gbeauche
Branch: MAIN
CVS Tags: nigel-build-17
Changes since 1.21: +13 -0 lines
Log Message:
Protect the SDL events queue when changing the cursor map in SheepShaver,
aka fix "Xlib: unexpected async reply" messages in SDL/x11 builds.

File Contents

# Content
1 /*
2 * video_sdl.cpp - Video/graphics emulation, SDL specific stuff
3 *
4 * Basilisk II (C) 1997-2005 Christian Bauer
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21 /*
22 * NOTES:
23 * The Ctrl key works like a qualifier for special actions:
24 * Ctrl-Tab = suspend DGA mode (TODO)
25 * Ctrl-Esc = emergency quit
26 * Ctrl-F1 = mount floppy
27 * Ctrl-F5 = grab mouse (in windowed mode)
28 *
29 * FIXMEs and TODOs:
30 * - Ctr-Tab for suspend/resume but how? SDL does not support that for non-Linux
31 * - Ctrl-Fn doesn't generate SDL_KEYDOWN events (SDL bug?)
32 * - Mouse acceleration, there is no API in SDL yet for that
33 * - Force relative mode in Grab mode even if SDL provides absolute coordinates?
34 * - Fullscreen mode
35 * - Gamma tables support is likely to be broken here
36 * - Events processing is bound to the general emulation thread as SDL requires
37 * to PumpEvents() within the same thread as the one that called SetVideoMode().
38 * Besides, there can't seem to be a way to call SetVideoMode() from a child thread.
39 * - Refresh performance is still slow. Use SDL_CreateRGBSurface()?
40 * - Backport hw cursor acceleration to Basilisk II?
41 * - Factor out code
42 */
43
44 #include "sysdeps.h"
45
46 #include <SDL.h>
47 #include <SDL_mutex.h>
48 #include <SDL_thread.h>
49 #include <errno.h>
50 #include <vector>
51
52 #include "cpu_emulation.h"
53 #include "main.h"
54 #include "adb.h"
55 #include "macos_util.h"
56 #include "prefs.h"
57 #include "user_strings.h"
58 #include "video.h"
59 #include "video_defs.h"
60 #include "video_blit.h"
61 #include "vm_alloc.h"
62
63 #define DEBUG 0
64 #include "debug.h"
65
66
67 // Supported video modes
68 using std::vector;
69 static vector<VIDEO_MODE> VideoModes;
70
71 // Display types
72 #ifdef SHEEPSHAVER
73 enum {
74 DISPLAY_WINDOW = DIS_WINDOW, // windowed display
75 DISPLAY_SCREEN = DIS_SCREEN // fullscreen display
76 };
77 extern int display_type; // See enum above
78 #else
79 enum {
80 DISPLAY_WINDOW, // windowed display
81 DISPLAY_SCREEN // fullscreen display
82 };
83 static int display_type = DISPLAY_WINDOW; // See enum above
84 #endif
85
86 // Constants
87 #ifdef WIN32
88 const char KEYCODE_FILE_NAME[] = "BasiliskII_keycodes";
89 #else
90 const char KEYCODE_FILE_NAME[] = DATADIR "/keycodes";
91 #endif
92
93
94 // Global variables
95 static int32 frame_skip; // Prefs items
96 static int16 mouse_wheel_mode;
97 static int16 mouse_wheel_lines;
98
99 static uint8 *the_buffer = NULL; // Mac frame buffer (where MacOS draws into)
100 static uint8 *the_buffer_copy = NULL; // Copy of Mac frame buffer (for refreshed modes)
101 static uint32 the_buffer_size; // Size of allocated the_buffer
102
103 static bool redraw_thread_active = false; // Flag: Redraw thread installed
104 #ifndef USE_CPU_EMUL_SERVICES
105 static volatile bool redraw_thread_cancel; // Flag: Cancel Redraw thread
106 static SDL_Thread *redraw_thread = NULL; // Redraw thread
107 #ifdef SHEEPSHAVER
108 static volatile bool thread_stop_req = false;
109 static volatile bool thread_stop_ack = false; // Acknowledge for thread_stop_req
110 #endif
111 #endif
112
113 #ifdef ENABLE_VOSF
114 static bool use_vosf = false; // Flag: VOSF enabled
115 #else
116 static const bool use_vosf = false; // VOSF not possible
117 #endif
118
119 static bool ctrl_down = false; // Flag: Ctrl key pressed
120 static bool caps_on = false; // Flag: Caps Lock on
121 static bool quit_full_screen = false; // Flag: DGA close requested from redraw thread
122 static bool emerg_quit = false; // Flag: Ctrl-Esc pressed, emergency quit requested from MacOS thread
123 static bool emul_suspended = false; // Flag: Emulator suspended
124
125 static bool classic_mode = false; // Flag: Classic Mac video mode
126
127 static bool use_keycodes = false; // Flag: Use keycodes rather than keysyms
128 static int keycode_table[256]; // X keycode -> Mac keycode translation table
129
130 // SDL variables
131 static int screen_depth; // Depth of current screen
132 static SDL_Cursor *sdl_cursor; // Copy of Mac cursor
133 static volatile bool cursor_changed = false; // Flag: cursor changed, redraw_func must update the cursor
134 static SDL_Color sdl_palette[256]; // Color palette to be used as CLUT and gamma table
135 static bool sdl_palette_changed = false; // Flag: Palette changed, redraw thread must set new colors
136 static const int sdl_eventmask = SDL_MOUSEBUTTONDOWNMASK | SDL_MOUSEBUTTONUPMASK | SDL_MOUSEMOTIONMASK | SDL_KEYUPMASK | SDL_KEYDOWNMASK | SDL_VIDEOEXPOSEMASK | SDL_QUITMASK;
137
138 // Mutex to protect SDL events
139 static SDL_mutex *sdl_events_lock = NULL;
140 #define LOCK_EVENTS SDL_LockMutex(sdl_events_lock)
141 #define UNLOCK_EVENTS SDL_UnlockMutex(sdl_events_lock)
142
143 // Mutex to protect palette
144 static SDL_mutex *sdl_palette_lock = NULL;
145 #define LOCK_PALETTE SDL_LockMutex(sdl_palette_lock)
146 #define UNLOCK_PALETTE SDL_UnlockMutex(sdl_palette_lock)
147
148 // Mutex to protect frame buffer
149 static SDL_mutex *frame_buffer_lock = NULL;
150 #define LOCK_FRAME_BUFFER SDL_LockMutex(frame_buffer_lock)
151 #define UNLOCK_FRAME_BUFFER SDL_UnlockMutex(frame_buffer_lock)
152
153 // Video refresh function
154 static void VideoRefreshInit(void);
155 static void (*video_refresh)(void);
156
157
158 // Prototypes
159 static int redraw_func(void *arg);
160
161 // From sys_unix.cpp
162 extern void SysMountFirstFloppy(void);
163
164
165 /*
166 * SDL surface locking glue
167 */
168
169 #ifdef ENABLE_VOSF
170 #define SDL_VIDEO_LOCK_VOSF_SURFACE(SURFACE) do { \
171 if ((SURFACE)->flags & (SDL_HWSURFACE | SDL_FULLSCREEN)) \
172 the_host_buffer = (uint8 *)(SURFACE)->pixels; \
173 } while (0)
174 #else
175 #define SDL_VIDEO_LOCK_VOSF_SURFACE(SURFACE)
176 #endif
177
178 #define SDL_VIDEO_LOCK_SURFACE(SURFACE) do { \
179 if (SDL_MUSTLOCK(SURFACE)) { \
180 SDL_LockSurface(SURFACE); \
181 SDL_VIDEO_LOCK_VOSF_SURFACE(SURFACE); \
182 } \
183 } while (0)
184
185 #define SDL_VIDEO_UNLOCK_SURFACE(SURFACE) do { \
186 if (SDL_MUSTLOCK(SURFACE)) \
187 SDL_UnlockSurface(SURFACE); \
188 } while (0)
189
190
191 /*
192 * Framebuffer allocation routines
193 */
194
195 static void *vm_acquire_framebuffer(uint32 size)
196 {
197 return vm_acquire(size);
198 }
199
200 static inline void vm_release_framebuffer(void *fb, uint32 size)
201 {
202 vm_release(fb, size);
203 }
204
205
206 /*
207 * SheepShaver glue
208 */
209
210 #ifdef SHEEPSHAVER
211 // Color depth modes type
212 typedef int video_depth;
213
214 // 1, 2, 4 and 8 bit depths use a color palette
215 static inline bool IsDirectMode(VIDEO_MODE const & mode)
216 {
217 return IsDirectMode(mode.viAppleMode);
218 }
219
220 // Abstract base class representing one (possibly virtual) monitor
221 // ("monitor" = rectangular display with a contiguous frame buffer)
222 class monitor_desc {
223 public:
224 monitor_desc(const vector<VIDEO_MODE> &available_modes, video_depth default_depth, uint32 default_id) {}
225 virtual ~monitor_desc() {}
226
227 // Get current Mac frame buffer base address
228 uint32 get_mac_frame_base(void) const {return screen_base;}
229
230 // Set Mac frame buffer base address (called from switch_to_mode())
231 void set_mac_frame_base(uint32 base) {screen_base = base;}
232
233 // Get current video mode
234 const VIDEO_MODE &get_current_mode(void) const {return VModes[cur_mode];}
235
236 // Called by the video driver to switch the video mode on this display
237 // (must call set_mac_frame_base())
238 virtual void switch_to_current_mode(void) = 0;
239
240 // Called by the video driver to set the color palette (in indexed modes)
241 // or the gamma table (in direct modes)
242 virtual void set_palette(uint8 *pal, int num) = 0;
243 };
244
245 // Vector of pointers to available monitor descriptions, filled by VideoInit()
246 static vector<monitor_desc *> VideoMonitors;
247
248 // Find Apple mode matching best specified dimensions
249 static int find_apple_resolution(int xsize, int ysize)
250 {
251 int apple_id;
252 if (xsize < 800)
253 apple_id = APPLE_640x480;
254 else if (xsize < 1024)
255 apple_id = APPLE_800x600;
256 else if (xsize < 1152)
257 apple_id = APPLE_1024x768;
258 else if (xsize < 1280) {
259 if (ysize < 900)
260 apple_id = APPLE_1152x768;
261 else
262 apple_id = APPLE_1152x900;
263 }
264 else if (xsize < 1600)
265 apple_id = APPLE_1280x1024;
266 else
267 apple_id = APPLE_1600x1200;
268 return apple_id;
269 }
270
271 // Set parameters to specified Apple mode
272 static void set_apple_resolution(int apple_id, int &xsize, int &ysize)
273 {
274 switch (apple_id) {
275 case APPLE_640x480:
276 xsize = 640;
277 ysize = 480;
278 break;
279 case APPLE_800x600:
280 xsize = 800;
281 ysize = 600;
282 break;
283 case APPLE_1024x768:
284 xsize = 1024;
285 ysize = 768;
286 break;
287 case APPLE_1152x768:
288 xsize = 1152;
289 ysize = 768;
290 break;
291 case APPLE_1152x900:
292 xsize = 1152;
293 ysize = 900;
294 break;
295 case APPLE_1280x1024:
296 xsize = 1280;
297 ysize = 1024;
298 break;
299 case APPLE_1600x1200:
300 xsize = 1600;
301 ysize = 1200;
302 break;
303 default:
304 abort();
305 }
306 }
307
308 // Match Apple mode matching best specified dimensions
309 static int match_apple_resolution(int &xsize, int &ysize)
310 {
311 int apple_id = find_apple_resolution(xsize, ysize);
312 set_apple_resolution(apple_id, xsize, ysize);
313 return apple_id;
314 }
315
316 // Display error alert
317 static void ErrorAlert(int error)
318 {
319 ErrorAlert(GetString(error));
320 }
321
322 // Display warning alert
323 static void WarningAlert(int warning)
324 {
325 WarningAlert(GetString(warning));
326 }
327 #endif
328
329
330 /*
331 * monitor_desc subclass for SDL display
332 */
333
334 class SDL_monitor_desc : public monitor_desc {
335 public:
336 SDL_monitor_desc(const vector<VIDEO_MODE> &available_modes, video_depth default_depth, uint32 default_id) : monitor_desc(available_modes, default_depth, default_id) {}
337 ~SDL_monitor_desc() {}
338
339 virtual void switch_to_current_mode(void);
340 virtual void set_palette(uint8 *pal, int num);
341
342 bool video_open(void);
343 void video_close(void);
344 };
345
346
347 /*
348 * Utility functions
349 */
350
351 // Find palette size for given color depth
352 static int palette_size(int mode)
353 {
354 switch (mode) {
355 case VIDEO_DEPTH_1BIT: return 2;
356 case VIDEO_DEPTH_2BIT: return 4;
357 case VIDEO_DEPTH_4BIT: return 16;
358 case VIDEO_DEPTH_8BIT: return 256;
359 case VIDEO_DEPTH_16BIT: return 32;
360 case VIDEO_DEPTH_32BIT: return 256;
361 default: return 0;
362 }
363 }
364
365 // Return bytes per pixel for requested depth
366 static inline int bytes_per_pixel(int depth)
367 {
368 int bpp;
369 switch (depth) {
370 case 8:
371 bpp = 1;
372 break;
373 case 15: case 16:
374 bpp = 2;
375 break;
376 case 24: case 32:
377 bpp = 4;
378 break;
379 default:
380 abort();
381 }
382 return bpp;
383 }
384
385 // Map video_mode depth ID to numerical depth value
386 static int mac_depth_of_video_depth(int video_depth)
387 {
388 int depth = -1;
389 switch (video_depth) {
390 case VIDEO_DEPTH_1BIT:
391 depth = 1;
392 break;
393 case VIDEO_DEPTH_2BIT:
394 depth = 2;
395 break;
396 case VIDEO_DEPTH_4BIT:
397 depth = 4;
398 break;
399 case VIDEO_DEPTH_8BIT:
400 depth = 8;
401 break;
402 case VIDEO_DEPTH_16BIT:
403 depth = 16;
404 break;
405 case VIDEO_DEPTH_32BIT:
406 depth = 32;
407 break;
408 default:
409 abort();
410 }
411 return depth;
412 }
413
414 // Map video_mode depth ID to SDL screen depth
415 static int sdl_depth_of_video_depth(int video_depth)
416 {
417 return (video_depth <= VIDEO_DEPTH_8BIT) ? 8 : mac_depth_of_video_depth(video_depth);
418 }
419
420 // Check wether specified mode is available
421 static bool has_mode(int type, int width, int height)
422 {
423 #ifdef SHEEPSHAVER
424 // Filter out Classic resolutiosn
425 if (width == 512 && height == 384)
426 return false;
427
428 // "screen" prefs items always succeeds
429 if (PrefsFindString("screen"))
430 return true;
431
432 // Read window & screen modes prefs
433 static uint32 window_modes = 0;
434 static uint32 screen_modes = 0;
435 if (window_modes == 0 || screen_modes == 0) {
436 window_modes = PrefsFindInt32("windowmodes");
437 screen_modes = PrefsFindInt32("screenmodes");
438 if (window_modes == 0 || screen_modes == 0)
439 window_modes |= 3; // Allow at least 640x480 and 800x600 window modes
440 }
441
442 int test_modes;
443 switch (type) {
444 case DISPLAY_WINDOW:
445 test_modes = window_modes;
446 break;
447 case DISPLAY_SCREEN:
448 test_modes = screen_modes;
449 break;
450 default:
451 test_modes = 0;
452 break;
453 }
454
455 int apple_mask;
456 switch (find_apple_resolution(width, height)) {
457 case APPLE_640x480: apple_mask = 0x01; break;
458 case APPLE_800x600: apple_mask = 0x02; break;
459 case APPLE_1024x768: apple_mask = 0x04; break;
460 case APPLE_1152x768: apple_mask = 0x40; break;
461 case APPLE_1152x900: apple_mask = 0x08; break;
462 case APPLE_1280x1024: apple_mask = 0x10; break;
463 case APPLE_1600x1200: apple_mask = 0x20; break;
464 default: apple_mask = 0x00; break;
465 }
466 return (test_modes & apple_mask);
467 #endif
468 return true;
469 }
470
471 // Add mode to list of supported modes
472 static void add_mode(int type, int width, int height, int resolution_id, int bytes_per_row, int depth)
473 {
474 // Filter out unsupported modes
475 if (!has_mode(type, width, height))
476 return;
477
478 // Fill in VideoMode entry
479 VIDEO_MODE mode;
480 #ifdef SHEEPSHAVER
481 // Recalculate dimensions to fit Apple modes
482 resolution_id = match_apple_resolution(width, height);
483 mode.viType = type;
484 #endif
485 VIDEO_MODE_X = width;
486 VIDEO_MODE_Y = height;
487 VIDEO_MODE_RESOLUTION = resolution_id;
488 VIDEO_MODE_ROW_BYTES = bytes_per_row;
489 VIDEO_MODE_DEPTH = (video_depth)depth;
490 VideoModes.push_back(mode);
491 }
492
493 // Add standard list of windowed modes for given color depth
494 static void add_window_modes(int depth)
495 {
496 video_depth vdepth = (video_depth)depth;
497 add_mode(DISPLAY_WINDOW, 512, 384, 0x80, TrivialBytesPerRow(512, vdepth), depth);
498 add_mode(DISPLAY_WINDOW, 640, 480, 0x81, TrivialBytesPerRow(640, vdepth), depth);
499 add_mode(DISPLAY_WINDOW, 800, 600, 0x82, TrivialBytesPerRow(800, vdepth), depth);
500 add_mode(DISPLAY_WINDOW, 1024, 768, 0x83, TrivialBytesPerRow(1024, vdepth), depth);
501 add_mode(DISPLAY_WINDOW, 1152, 870, 0x84, TrivialBytesPerRow(1152, vdepth), depth);
502 add_mode(DISPLAY_WINDOW, 1280, 1024, 0x85, TrivialBytesPerRow(1280, vdepth), depth);
503 add_mode(DISPLAY_WINDOW, 1600, 1200, 0x86, TrivialBytesPerRow(1600, vdepth), depth);
504 }
505
506 // Set Mac frame layout and base address (uses the_buffer/MacFrameBaseMac)
507 static void set_mac_frame_buffer(SDL_monitor_desc &monitor, int depth, bool native_byte_order)
508 {
509 #if !REAL_ADDRESSING && !DIRECT_ADDRESSING
510 int layout = FLAYOUT_DIRECT;
511 if (depth == VIDEO_DEPTH_16BIT)
512 layout = (screen_depth == 15) ? FLAYOUT_HOST_555 : FLAYOUT_HOST_565;
513 else if (depth == VIDEO_DEPTH_32BIT)
514 layout = (screen_depth == 24) ? FLAYOUT_HOST_888 : FLAYOUT_DIRECT;
515 if (native_byte_order)
516 MacFrameLayout = layout;
517 else
518 MacFrameLayout = FLAYOUT_DIRECT;
519 monitor.set_mac_frame_base(MacFrameBaseMac);
520
521 // Set variables used by UAE memory banking
522 const VIDEO_MODE &mode = monitor.get_current_mode();
523 MacFrameBaseHost = the_buffer;
524 MacFrameSize = VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y;
525 InitFrameBufferMapping();
526 #else
527 monitor.set_mac_frame_base(Host2MacAddr(the_buffer));
528 #endif
529 D(bug("monitor.mac_frame_base = %08x\n", monitor.get_mac_frame_base()));
530 }
531
532 // Set window name and class
533 static void set_window_name(int name)
534 {
535 const SDL_VideoInfo *vi = SDL_GetVideoInfo();
536 if (vi && vi->wm_available) {
537 const char *str = GetString(name);
538 SDL_WM_SetCaption(str, str);
539 }
540 }
541
542 // Set mouse grab mode
543 static SDL_GrabMode set_grab_mode(SDL_GrabMode mode)
544 {
545 const SDL_VideoInfo *vi = SDL_GetVideoInfo();
546 return (vi && vi->wm_available ? SDL_WM_GrabInput(mode) : SDL_GRAB_OFF);
547 }
548
549
550 /*
551 * Display "driver" classes
552 */
553
554 class driver_base {
555 public:
556 driver_base(SDL_monitor_desc &m);
557 virtual ~driver_base();
558
559 virtual void update_palette(void);
560 virtual void suspend(void) {}
561 virtual void resume(void) {}
562 virtual void toggle_mouse_grab(void) {}
563 virtual void mouse_moved(int x, int y) { ADBMouseMoved(x, y); }
564
565 void disable_mouse_accel(void);
566 void restore_mouse_accel(void);
567
568 virtual void grab_mouse(void) {}
569 virtual void ungrab_mouse(void) {}
570
571 public:
572 SDL_monitor_desc &monitor; // Associated video monitor
573 const VIDEO_MODE &mode; // Video mode handled by the driver
574
575 bool init_ok; // Initialization succeeded (we can't use exceptions because of -fomit-frame-pointer)
576 SDL_Surface *s; // The surface we draw into
577 };
578
579 class driver_window;
580 static void update_display_window_vosf(driver_window *drv);
581 static void update_display_dynamic(int ticker, driver_window *drv);
582 static void update_display_static(driver_window *drv);
583
584 class driver_window : public driver_base {
585 friend void update_display_window_vosf(driver_window *drv);
586 friend void update_display_dynamic(int ticker, driver_window *drv);
587 friend void update_display_static(driver_window *drv);
588
589 public:
590 driver_window(SDL_monitor_desc &monitor);
591 ~driver_window();
592
593 void toggle_mouse_grab(void);
594 void mouse_moved(int x, int y);
595
596 void grab_mouse(void);
597 void ungrab_mouse(void);
598
599 private:
600 bool mouse_grabbed; // Flag: mouse pointer grabbed, using relative mouse mode
601 int mouse_last_x, mouse_last_y; // Last mouse position (for relative mode)
602 };
603
604 class driver_fullscreen : public driver_base {
605 public:
606 driver_fullscreen(SDL_monitor_desc &monitor);
607 ~driver_fullscreen();
608 };
609
610 static driver_base *drv = NULL; // Pointer to currently used driver object
611
612 #ifdef ENABLE_VOSF
613 # include "video_vosf.h"
614 #endif
615
616 driver_base::driver_base(SDL_monitor_desc &m)
617 : monitor(m), mode(m.get_current_mode()), init_ok(false), s(NULL)
618 {
619 the_buffer = NULL;
620 the_buffer_copy = NULL;
621 }
622
623 driver_base::~driver_base()
624 {
625 ungrab_mouse();
626 restore_mouse_accel();
627
628 if (s)
629 SDL_FreeSurface(s);
630
631 // the_buffer shall always be mapped through vm_acquire_framebuffer()
632 if (the_buffer != VM_MAP_FAILED) {
633 D(bug(" releasing the_buffer at %p (%d bytes)\n", the_buffer, the_buffer_size));
634 vm_release_framebuffer(the_buffer, the_buffer_size);
635 the_buffer = NULL;
636 }
637
638 // Free frame buffer(s)
639 if (!use_vosf) {
640 if (the_buffer_copy) {
641 free(the_buffer_copy);
642 the_buffer_copy = NULL;
643 }
644 }
645 #ifdef ENABLE_VOSF
646 else {
647 if (the_host_buffer) {
648 D(bug(" freeing the_host_buffer at %p\n", the_host_buffer));
649 free(the_host_buffer);
650 the_host_buffer = NULL;
651 }
652 if (the_buffer_copy) {
653 D(bug(" freeing the_buffer_copy at %p\n", the_buffer_copy));
654 free(the_buffer_copy);
655 the_buffer_copy = NULL;
656 }
657
658 // Deinitialize VOSF
659 video_vosf_exit();
660 }
661 #endif
662 }
663
664 // Palette has changed
665 void driver_base::update_palette(void)
666 {
667 const VIDEO_MODE &mode = monitor.get_current_mode();
668
669 if ((int)VIDEO_MODE_DEPTH <= VIDEO_DEPTH_8BIT)
670 SDL_SetPalette(s, SDL_PHYSPAL, sdl_palette, 0, 256);
671 }
672
673 // Disable mouse acceleration
674 void driver_base::disable_mouse_accel(void)
675 {
676 }
677
678 // Restore mouse acceleration to original value
679 void driver_base::restore_mouse_accel(void)
680 {
681 }
682
683
684 /*
685 * Windowed display driver
686 */
687
688 // Open display
689 driver_window::driver_window(SDL_monitor_desc &m)
690 : driver_base(m), mouse_grabbed(false)
691 {
692 int width = VIDEO_MODE_X, height = VIDEO_MODE_Y;
693 int aligned_width = (width + 15) & ~15;
694 int aligned_height = (height + 15) & ~15;
695
696 // Set absolute mouse mode
697 ADBSetRelMouseMode(mouse_grabbed);
698
699 // Create surface
700 int depth = sdl_depth_of_video_depth(VIDEO_MODE_DEPTH);
701 if ((s = SDL_SetVideoMode(width, height, depth, SDL_HWSURFACE)) == NULL)
702 return;
703
704 #ifdef ENABLE_VOSF
705 use_vosf = true;
706 // Allocate memory for frame buffer (SIZE is extended to page-boundary)
707 the_host_buffer = (uint8 *)s->pixels;
708 the_buffer_size = page_extend((aligned_height + 2) * s->pitch);
709 the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size);
710 the_buffer_copy = (uint8 *)malloc(the_buffer_size);
711 D(bug("the_buffer = %p, the_buffer_copy = %p, the_host_buffer = %p\n", the_buffer, the_buffer_copy, the_host_buffer));
712
713 // Check whether we can initialize the VOSF subsystem and it's profitable
714 if (!video_vosf_init(m)) {
715 WarningAlert(STR_VOSF_INIT_ERR);
716 use_vosf = false;
717 }
718 else if (!video_vosf_profitable()) {
719 video_vosf_exit();
720 printf("VOSF acceleration is not profitable on this platform, disabling it\n");
721 use_vosf = false;
722 }
723 if (!use_vosf) {
724 free(the_buffer_copy);
725 vm_release(the_buffer, the_buffer_size);
726 the_host_buffer = NULL;
727 }
728 #endif
729 if (!use_vosf) {
730 // Allocate memory for frame buffer
731 the_buffer_size = (aligned_height + 2) * s->pitch;
732 the_buffer_copy = (uint8 *)calloc(1, the_buffer_size);
733 the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size);
734 D(bug("the_buffer = %p, the_buffer_copy = %p\n", the_buffer, the_buffer_copy));
735 }
736
737 #ifdef SHEEPSHAVER
738 // Create cursor
739 if ((sdl_cursor = SDL_CreateCursor(MacCursor + 4, MacCursor + 36, 16, 16, 0, 0)) != NULL) {
740 SDL_SetCursor(sdl_cursor);
741 cursor_changed = false;
742 }
743 #else
744 // Hide cursor
745 SDL_ShowCursor(0);
746 #endif
747
748 // Set window name/class
749 set_window_name(STR_WINDOW_TITLE);
750
751 // Init blitting routines
752 SDL_PixelFormat *f = s->format;
753 VisualFormat visualFormat;
754 visualFormat.depth = depth;
755 visualFormat.Rmask = f->Rmask;
756 visualFormat.Gmask = f->Gmask;
757 visualFormat.Bmask = f->Bmask;
758 Screen_blitter_init(visualFormat, true, mac_depth_of_video_depth(VIDEO_MODE_DEPTH));
759
760 // Load gray ramp to 8->16/32 expand map
761 if (!IsDirectMode(mode))
762 for (int i=0; i<256; i++)
763 ExpandMap[i] = SDL_MapRGB(f, i, i, i);
764
765 // Set frame buffer base
766 set_mac_frame_buffer(monitor, VIDEO_MODE_DEPTH, true);
767
768 // Everything went well
769 init_ok = true;
770 }
771
772 // Close display
773 driver_window::~driver_window()
774 {
775 #ifdef ENABLE_VOSF
776 if (use_vosf)
777 the_host_buffer = NULL; // don't free() in driver_base dtor
778 #endif
779 if (s)
780 SDL_FreeSurface(s);
781 }
782
783 // Toggle mouse grab
784 void driver_window::toggle_mouse_grab(void)
785 {
786 if (mouse_grabbed)
787 ungrab_mouse();
788 else
789 grab_mouse();
790 }
791
792 // Grab mouse, switch to relative mouse mode
793 void driver_window::grab_mouse(void)
794 {
795 if (!mouse_grabbed) {
796 SDL_GrabMode new_mode = set_grab_mode(SDL_GRAB_ON);
797 if (new_mode == SDL_GRAB_ON) {
798 set_window_name(STR_WINDOW_TITLE_GRABBED);
799 disable_mouse_accel();
800 mouse_grabbed = true;
801 }
802 }
803 }
804
805 // Ungrab mouse, switch to absolute mouse mode
806 void driver_window::ungrab_mouse(void)
807 {
808 if (mouse_grabbed) {
809 SDL_GrabMode new_mode = set_grab_mode(SDL_GRAB_OFF);
810 if (new_mode == SDL_GRAB_OFF) {
811 set_window_name(STR_WINDOW_TITLE);
812 restore_mouse_accel();
813 mouse_grabbed = false;
814 }
815 }
816 }
817
818 // Mouse moved
819 void driver_window::mouse_moved(int x, int y)
820 {
821 mouse_last_x = x; mouse_last_y = y;
822 ADBMouseMoved(x, y);
823 }
824
825
826 /*
827 * Full-screen display driver
828 */
829
830 // Open display
831 driver_fullscreen::driver_fullscreen(SDL_monitor_desc &m)
832 : driver_base(m)
833 {
834 int width = VIDEO_MODE_X, height = VIDEO_MODE_Y;
835 int aligned_width = (width + 15) & ~15;
836 int aligned_height = (height + 15) & ~15;
837
838 // Set absolute mouse mode
839 ADBSetRelMouseMode(false);
840
841 // Create surface
842 int depth = sdl_depth_of_video_depth(VIDEO_MODE_DEPTH);
843 if ((s = SDL_SetVideoMode(width, height, depth, SDL_HWSURFACE | SDL_FULLSCREEN)) == NULL)
844 return;
845
846 #ifdef ENABLE_VOSF
847 use_vosf = true;
848 // Allocate memory for frame buffer (SIZE is extended to page-boundary)
849 the_host_buffer = (uint8 *)s->pixels;
850 the_buffer_size = page_extend((aligned_height + 2) * s->pitch);
851 the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size);
852 the_buffer_copy = (uint8 *)malloc(the_buffer_size);
853 D(bug("the_buffer = %p, the_buffer_copy = %p, the_host_buffer = %p\n", the_buffer, the_buffer_copy, the_host_buffer));
854
855 // Check whether we can initialize the VOSF subsystem and it's profitable
856 if (!video_vosf_init(m)) {
857 WarningAlert(STR_VOSF_INIT_ERR);
858 use_vosf = false;
859 }
860 else if (!video_vosf_profitable()) {
861 video_vosf_exit();
862 printf("VOSF acceleration is not profitable on this platform, disabling it\n");
863 use_vosf = false;
864 }
865 if (!use_vosf) {
866 free(the_buffer_copy);
867 vm_release(the_buffer, the_buffer_size);
868 the_host_buffer = NULL;
869 }
870 #endif
871 if (!use_vosf) {
872 // Allocate memory for frame buffer
873 the_buffer_size = (aligned_height + 2) * s->pitch;
874 the_buffer_copy = (uint8 *)calloc(1, the_buffer_size);
875 the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size);
876 D(bug("the_buffer = %p, the_buffer_copy = %p\n", the_buffer, the_buffer_copy));
877 }
878
879 // Hide cursor
880 SDL_ShowCursor(0);
881
882 // Init blitting routines
883 SDL_PixelFormat *f = s->format;
884 VisualFormat visualFormat;
885 visualFormat.depth = depth;
886 visualFormat.Rmask = f->Rmask;
887 visualFormat.Gmask = f->Gmask;
888 visualFormat.Bmask = f->Bmask;
889 Screen_blitter_init(visualFormat, true, mac_depth_of_video_depth(VIDEO_MODE_DEPTH));
890
891 // Load gray ramp to 8->16/32 expand map
892 if (!IsDirectMode(mode))
893 for (int i=0; i<256; i++)
894 ExpandMap[i] = SDL_MapRGB(f, i, i, i);
895
896 // Set frame buffer base
897 set_mac_frame_buffer(monitor, VIDEO_MODE_DEPTH, true);
898
899 // Everything went well
900 init_ok = true;
901 }
902
903 // Close display
904 driver_fullscreen::~driver_fullscreen()
905 {
906 #ifdef ENABLE_VOSF
907 if (use_vosf)
908 the_host_buffer = NULL; // don't free() in driver_base dtor
909 #endif
910 if (s)
911 SDL_FreeSurface(s);
912
913 // Show cursor
914 SDL_ShowCursor(1);
915 }
916
917
918 /*
919 * Initialization
920 */
921
922 // Init keycode translation table
923 static void keycode_init(void)
924 {
925 bool use_kc = PrefsFindBool("keycodes");
926 if (use_kc) {
927
928 // Get keycode file path from preferences
929 const char *kc_path = PrefsFindString("keycodefile");
930
931 // Open keycode table
932 FILE *f = fopen(kc_path ? kc_path : KEYCODE_FILE_NAME, "r");
933 if (f == NULL) {
934 char str[256];
935 sprintf(str, GetString(STR_KEYCODE_FILE_WARN), kc_path ? kc_path : KEYCODE_FILE_NAME, strerror(errno));
936 WarningAlert(str);
937 return;
938 }
939
940 // Default translation table
941 for (int i=0; i<256; i++)
942 keycode_table[i] = -1;
943
944 // Search for server vendor string, then read keycodes
945 char video_driver[256];
946 SDL_VideoDriverName(video_driver, sizeof(video_driver));
947 bool video_driver_found = false;
948 char line[256];
949 int n_keys = 0;
950 while (fgets(line, sizeof(line) - 1, f)) {
951 // Read line
952 int len = strlen(line);
953 if (len == 0)
954 continue;
955 line[len-1] = 0;
956
957 // Comments begin with "#" or ";"
958 if (line[0] == '#' || line[0] == ';' || line[0] == 0)
959 continue;
960
961 if (video_driver_found) {
962 // Skip aliases as long as we have read keycodes yet
963 // Otherwise, it's another mapping and we have to stop
964 static const char sdl_str[] = "sdl";
965 if (strncmp(line, sdl_str, sizeof(sdl_str) - 1) == 0 && n_keys == 0)
966 continue;
967
968 // Read keycode
969 int x_code, mac_code;
970 if (sscanf(line, "%d %d", &x_code, &mac_code) == 2)
971 keycode_table[x_code & 0xff] = mac_code, n_keys++;
972 else
973 break;
974 } else {
975 // Search for SDL video driver string
976 static const char sdl_str[] = "sdl";
977 if (strncmp(line, sdl_str, sizeof(sdl_str) - 1) == 0) {
978 char *p = line + sizeof(sdl_str);
979 if (strstr(video_driver, p) == video_driver)
980 video_driver_found = true;
981 }
982 }
983 }
984
985 // Keycode file completely read
986 fclose(f);
987 use_keycodes = video_driver_found;
988
989 // Vendor not found? Then display warning
990 if (!video_driver_found) {
991 char str[256];
992 sprintf(str, GetString(STR_KEYCODE_VENDOR_WARN), video_driver, kc_path ? kc_path : KEYCODE_FILE_NAME);
993 WarningAlert(str);
994 return;
995 }
996
997 D(bug("Using SDL/%s keycodes table, %d key mappings\n", video_driver, n_keys));
998 }
999 }
1000
1001 // Open display for current mode
1002 bool SDL_monitor_desc::video_open(void)
1003 {
1004 D(bug("video_open()\n"));
1005 const VIDEO_MODE &mode = get_current_mode();
1006 #if DEBUG
1007 D(bug("Current video mode:\n"));
1008 D(bug(" %dx%d (ID %02x), %d bpp\n", VIDEO_MODE_X, VIDEO_MODE_Y, VIDEO_MODE_RESOLUTION, 1 << (VIDEO_MODE_DEPTH & 0x0f)));
1009 #endif
1010
1011 // Create display driver object of requested type
1012 switch (display_type) {
1013 case DISPLAY_WINDOW:
1014 drv = new(std::nothrow) driver_window(*this);
1015 break;
1016 case DISPLAY_SCREEN:
1017 drv = new(std::nothrow) driver_fullscreen(*this);
1018 break;
1019 }
1020 if (drv == NULL)
1021 return false;
1022 if (!drv->init_ok) {
1023 delete drv;
1024 drv = NULL;
1025 return false;
1026 }
1027
1028 // Initialize VideoRefresh function
1029 VideoRefreshInit();
1030
1031 // Lock down frame buffer
1032 LOCK_FRAME_BUFFER;
1033
1034 // Start redraw/input thread
1035 #ifndef USE_CPU_EMUL_SERVICES
1036 redraw_thread_cancel = false;
1037 redraw_thread_active = ((redraw_thread = SDL_CreateThread(redraw_func, NULL)) != NULL);
1038 if (!redraw_thread_active) {
1039 printf("FATAL: cannot create redraw thread\n");
1040 return false;
1041 }
1042 #else
1043 redraw_thread_active = true;
1044 #endif
1045 return true;
1046 }
1047
1048 #ifdef SHEEPSHAVER
1049 bool VideoInit(void)
1050 {
1051 const bool classic = false;
1052 #else
1053 bool VideoInit(bool classic)
1054 {
1055 #endif
1056 classic_mode = classic;
1057
1058 #ifdef ENABLE_VOSF
1059 // Zero the mainBuffer structure
1060 mainBuffer.dirtyPages = NULL;
1061 mainBuffer.pageInfo = NULL;
1062 #endif
1063
1064 // Create Mutexes
1065 if ((sdl_events_lock = SDL_CreateMutex()) == NULL)
1066 return false;
1067 if ((sdl_palette_lock = SDL_CreateMutex()) == NULL)
1068 return false;
1069 if ((frame_buffer_lock = SDL_CreateMutex()) == NULL)
1070 return false;
1071
1072 // Init keycode translation
1073 keycode_init();
1074
1075 // Read prefs
1076 frame_skip = PrefsFindInt32("frameskip");
1077 mouse_wheel_mode = PrefsFindInt32("mousewheelmode");
1078 mouse_wheel_lines = PrefsFindInt32("mousewheellines");
1079
1080 // Get screen mode from preferences
1081 const char *mode_str = NULL;
1082 if (classic_mode)
1083 mode_str = "win/512/342";
1084 else
1085 mode_str = PrefsFindString("screen");
1086
1087 // Determine display type and default dimensions
1088 int default_width, default_height;
1089 if (classic) {
1090 default_width = 512;
1091 default_height = 384;
1092 }
1093 else {
1094 default_width = 640;
1095 default_height = 480;
1096 }
1097 display_type = DISPLAY_WINDOW;
1098 if (mode_str) {
1099 if (sscanf(mode_str, "win/%d/%d", &default_width, &default_height) == 2)
1100 display_type = DISPLAY_WINDOW;
1101 else if (sscanf(mode_str, "dga/%d/%d", &default_width, &default_height) == 2)
1102 display_type = DISPLAY_SCREEN;
1103 }
1104 int max_width = 640, max_height = 480;
1105 SDL_Rect **modes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_HWSURFACE);
1106 if (modes && modes != (SDL_Rect **)-1) {
1107 // It turns out that on some implementations, and contrary to the documentation,
1108 // the returned list is not sorted from largest to smallest (e.g. Windows)
1109 for (int i = 0; modes[i] != NULL; i++) {
1110 const int w = modes[i]->w;
1111 const int h = modes[i]->h;
1112 if (w > max_width && h > max_height) {
1113 max_width = w;
1114 max_height = h;
1115 }
1116 }
1117 if (default_width > max_width)
1118 default_width = max_width;
1119 if (default_height > max_height)
1120 default_height = max_height;
1121 }
1122 if (default_width <= 0)
1123 default_width = max_width;
1124 if (default_height <= 0)
1125 default_height = max_height;
1126
1127 // Mac screen depth follows X depth
1128 screen_depth = SDL_GetVideoInfo()->vfmt->BitsPerPixel;
1129 int default_depth;
1130 switch (screen_depth) {
1131 case 8:
1132 default_depth = VIDEO_DEPTH_8BIT;
1133 break;
1134 case 15: case 16:
1135 default_depth = VIDEO_DEPTH_16BIT;
1136 break;
1137 case 24: case 32:
1138 default_depth = VIDEO_DEPTH_32BIT;
1139 break;
1140 default:
1141 default_depth = VIDEO_DEPTH_1BIT;
1142 break;
1143 }
1144
1145 // Construct list of supported modes
1146 if (display_type == DISPLAY_WINDOW) {
1147 if (classic)
1148 add_mode(display_type, 512, 342, 0x80, 64, VIDEO_DEPTH_1BIT);
1149 else {
1150 for (int d = VIDEO_DEPTH_1BIT; d <= default_depth; d++) {
1151 int bpp = sdl_depth_of_video_depth(d);
1152 if (SDL_VideoModeOK(max_width, max_height, bpp, SDL_HWSURFACE))
1153 add_window_modes(video_depth(d));
1154 }
1155 }
1156 } else if (display_type == DISPLAY_SCREEN) {
1157 struct {
1158 int w;
1159 int h;
1160 int resolution_id;
1161 }
1162 video_modes[] = {
1163 { -1, -1, 0x80 },
1164 { 640, 480, 0x81 },
1165 { 800, 600, 0x82 },
1166 { 1024, 768, 0x83 },
1167 { 1152, 870, 0x84 },
1168 { 1280, 1024, 0x85 },
1169 { 1600, 1200, 0x86 },
1170 { 0, }
1171 };
1172 video_modes[0].w = default_width;
1173 video_modes[0].h = default_height;
1174
1175 for (int i = 0; video_modes[i].w != 0; i++) {
1176 const int w = video_modes[i].w;
1177 const int h = video_modes[i].h;
1178 if (i > 0 && (w >= default_width || h >= default_height))
1179 continue;
1180 #ifdef ENABLE_VOSF
1181 for (int d = VIDEO_DEPTH_1BIT; d <= default_depth; d++) {
1182 int bpp = sdl_depth_of_video_depth(d);
1183 if (SDL_VideoModeOK(w, h, bpp, SDL_HWSURFACE | SDL_FULLSCREEN))
1184 add_mode(display_type, w, h, video_modes[i].resolution_id, TrivialBytesPerRow(w, (video_depth)d), d);
1185 }
1186 #else
1187 add_mode(display_type, w, h, video_modes[i].resolution_id, TrivialBytesPerRow(w, (video_depth)default_depth), default_depth);
1188 #endif
1189 }
1190 }
1191
1192 if (VideoModes.empty()) {
1193 ErrorAlert(STR_NO_XVISUAL_ERR);
1194 return false;
1195 }
1196
1197 // Find requested default mode with specified dimensions
1198 uint32 default_id;
1199 std::vector<VIDEO_MODE>::const_iterator i, end = VideoModes.end();
1200 for (i = VideoModes.begin(); i != end; ++i) {
1201 const VIDEO_MODE & mode = (*i);
1202 if (VIDEO_MODE_X == default_width && VIDEO_MODE_Y == default_height && VIDEO_MODE_DEPTH == default_depth) {
1203 default_id = VIDEO_MODE_RESOLUTION;
1204 #ifdef SHEEPSHAVER
1205 std::vector<VIDEO_MODE>::const_iterator begin = VideoModes.begin();
1206 cur_mode = distance(begin, i);
1207 #endif
1208 break;
1209 }
1210 }
1211 if (i == end) { // not found, use first available mode
1212 const VIDEO_MODE & mode = VideoModes[0];
1213 default_depth = VIDEO_MODE_DEPTH;
1214 default_id = VIDEO_MODE_RESOLUTION;
1215 #ifdef SHEEPSHAVER
1216 cur_mode = 0;
1217 #endif
1218 }
1219
1220 #ifdef SHEEPSHAVER
1221 for (int i = 0; i < VideoModes.size(); i++)
1222 VModes[i] = VideoModes[i];
1223 VideoInfo *p = &VModes[VideoModes.size()];
1224 p->viType = DIS_INVALID; // End marker
1225 p->viRowBytes = 0;
1226 p->viXsize = p->viYsize = 0;
1227 p->viAppleMode = 0;
1228 p->viAppleID = 0;
1229 #endif
1230
1231 #if DEBUG
1232 D(bug("Available video modes:\n"));
1233 for (i = VideoModes.begin(); i != end; ++i) {
1234 const VIDEO_MODE & mode = (*i);
1235 int bits = 1 << VIDEO_MODE_DEPTH;
1236 if (bits == 16)
1237 bits = 15;
1238 else if (bits == 32)
1239 bits = 24;
1240 D(bug(" %dx%d (ID %02x), %d colors\n", VIDEO_MODE_X, VIDEO_MODE_Y, VIDEO_MODE_RESOLUTION, 1 << bits));
1241 }
1242 #endif
1243
1244 // Create SDL_monitor_desc for this (the only) display
1245 SDL_monitor_desc *monitor = new SDL_monitor_desc(VideoModes, (video_depth)default_depth, default_id);
1246 VideoMonitors.push_back(monitor);
1247
1248 // Open display
1249 return monitor->video_open();
1250 }
1251
1252
1253 /*
1254 * Deinitialization
1255 */
1256
1257 // Close display
1258 void SDL_monitor_desc::video_close(void)
1259 {
1260 D(bug("video_close()\n"));
1261
1262 // Stop redraw thread
1263 #ifndef USE_CPU_EMUL_SERVICES
1264 if (redraw_thread_active) {
1265 redraw_thread_cancel = true;
1266 SDL_WaitThread(redraw_thread, NULL);
1267 }
1268 #endif
1269 redraw_thread_active = false;
1270
1271 // Unlock frame buffer
1272 UNLOCK_FRAME_BUFFER;
1273 D(bug(" frame buffer unlocked\n"));
1274
1275 // Close display
1276 delete drv;
1277 drv = NULL;
1278 }
1279
1280 void VideoExit(void)
1281 {
1282 // Close displays
1283 vector<monitor_desc *>::iterator i, end = VideoMonitors.end();
1284 for (i = VideoMonitors.begin(); i != end; ++i)
1285 dynamic_cast<SDL_monitor_desc *>(*i)->video_close();
1286
1287 // Destroy locks
1288 if (frame_buffer_lock)
1289 SDL_DestroyMutex(frame_buffer_lock);
1290 if (sdl_palette_lock)
1291 SDL_DestroyMutex(sdl_palette_lock);
1292 if (sdl_events_lock)
1293 SDL_DestroyMutex(sdl_events_lock);
1294 }
1295
1296
1297 /*
1298 * Close down full-screen mode (if bringing up error alerts is unsafe while in full-screen mode)
1299 */
1300
1301 void VideoQuitFullScreen(void)
1302 {
1303 D(bug("VideoQuitFullScreen()\n"));
1304 quit_full_screen = true;
1305 }
1306
1307
1308 /*
1309 * Mac VBL interrupt
1310 */
1311
1312 /*
1313 * Execute video VBL routine
1314 */
1315
1316 #ifdef SHEEPSHAVER
1317 void VideoVBL(void)
1318 {
1319 // Emergency quit requested? Then quit
1320 if (emerg_quit)
1321 QuitEmulator();
1322
1323 // Temporarily give up frame buffer lock (this is the point where
1324 // we are suspended when the user presses Ctrl-Tab)
1325 UNLOCK_FRAME_BUFFER;
1326 LOCK_FRAME_BUFFER;
1327
1328 // Execute video VBL
1329 if (private_data != NULL && private_data->interruptsEnabled)
1330 VSLDoInterruptService(private_data->vslServiceID);
1331 }
1332 #else
1333 void VideoInterrupt(void)
1334 {
1335 // We must fill in the events queue in the same thread that did call SDL_SetVideoMode()
1336 SDL_PumpEvents();
1337
1338 // Emergency quit requested? Then quit
1339 if (emerg_quit)
1340 QuitEmulator();
1341
1342 // Temporarily give up frame buffer lock (this is the point where
1343 // we are suspended when the user presses Ctrl-Tab)
1344 UNLOCK_FRAME_BUFFER;
1345 LOCK_FRAME_BUFFER;
1346 }
1347 #endif
1348
1349
1350 /*
1351 * Set palette
1352 */
1353
1354 #ifdef SHEEPSHAVER
1355 void video_set_palette(void)
1356 {
1357 monitor_desc * monitor = VideoMonitors[0];
1358 int n_colors = palette_size(monitor->get_current_mode().viAppleMode);
1359 uint8 pal[256 * 3];
1360 for (int c = 0; c < n_colors; c++) {
1361 pal[c*3 + 0] = mac_pal[c].red;
1362 pal[c*3 + 1] = mac_pal[c].green;
1363 pal[c*3 + 2] = mac_pal[c].blue;
1364 }
1365 monitor->set_palette(pal, n_colors);
1366 }
1367 #endif
1368
1369 void SDL_monitor_desc::set_palette(uint8 *pal, int num_in)
1370 {
1371 const VIDEO_MODE &mode = get_current_mode();
1372
1373 // FIXME: how can we handle the gamma ramp?
1374 if ((int)VIDEO_MODE_DEPTH > VIDEO_DEPTH_8BIT)
1375 return;
1376
1377 LOCK_PALETTE;
1378
1379 // Convert colors to XColor array
1380 int num_out = 256;
1381 bool stretch = false;
1382 SDL_Color *p = sdl_palette;
1383 for (int i=0; i<num_out; i++) {
1384 int c = (stretch ? (i * num_in) / num_out : i);
1385 p->r = pal[c*3 + 0] * 0x0101;
1386 p->g = pal[c*3 + 1] * 0x0101;
1387 p->b = pal[c*3 + 2] * 0x0101;
1388 p++;
1389 }
1390
1391 // Recalculate pixel color expansion map
1392 if (!IsDirectMode(mode)) {
1393 for (int i=0; i<256; i++) {
1394 int c = i & (num_in-1); // If there are less than 256 colors, we repeat the first entries (this makes color expansion easier)
1395 ExpandMap[i] = SDL_MapRGB(drv->s->format, pal[c*3+0], pal[c*3+1], pal[c*3+2]);
1396 }
1397
1398 #ifdef ENABLE_VOSF
1399 if (use_vosf) {
1400 // We have to redraw everything because the interpretation of pixel values changed
1401 LOCK_VOSF;
1402 PFLAG_SET_ALL;
1403 UNLOCK_VOSF;
1404 memset(the_buffer_copy, 0, VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y);
1405 }
1406 #endif
1407 }
1408
1409 // Tell redraw thread to change palette
1410 sdl_palette_changed = true;
1411
1412 UNLOCK_PALETTE;
1413 }
1414
1415
1416 /*
1417 * Switch video mode
1418 */
1419
1420 #ifdef SHEEPSHAVER
1421 int16 video_mode_change(VidLocals *csSave, uint32 ParamPtr)
1422 {
1423 /* return if no mode change */
1424 if ((csSave->saveData == ReadMacInt32(ParamPtr + csData)) &&
1425 (csSave->saveMode == ReadMacInt16(ParamPtr + csMode))) return noErr;
1426
1427 /* first find video mode in table */
1428 for (int i=0; VModes[i].viType != DIS_INVALID; i++) {
1429 if ((ReadMacInt16(ParamPtr + csMode) == VModes[i].viAppleMode) &&
1430 (ReadMacInt32(ParamPtr + csData) == VModes[i].viAppleID)) {
1431 csSave->saveMode = ReadMacInt16(ParamPtr + csMode);
1432 csSave->saveData = ReadMacInt32(ParamPtr + csData);
1433 csSave->savePage = ReadMacInt16(ParamPtr + csPage);
1434
1435 // Disable interrupts and pause redraw thread
1436 DisableInterrupt();
1437 thread_stop_ack = false;
1438 thread_stop_req = true;
1439 while (!thread_stop_ack) ;
1440
1441 cur_mode = i;
1442 monitor_desc *monitor = VideoMonitors[0];
1443 monitor->switch_to_current_mode();
1444
1445 WriteMacInt32(ParamPtr + csBaseAddr, screen_base);
1446 csSave->saveBaseAddr=screen_base;
1447 csSave->saveData=VModes[cur_mode].viAppleID;/* First mode ... */
1448 csSave->saveMode=VModes[cur_mode].viAppleMode;
1449
1450 // Enable interrupts and resume redraw thread
1451 thread_stop_req = false;
1452 EnableInterrupt();
1453 return noErr;
1454 }
1455 }
1456 return paramErr;
1457 }
1458 #endif
1459
1460 void SDL_monitor_desc::switch_to_current_mode(void)
1461 {
1462 // Close and reopen display
1463 LOCK_EVENTS;
1464 video_close();
1465 video_open();
1466 UNLOCK_EVENTS;
1467
1468 if (drv == NULL) {
1469 ErrorAlert(STR_OPEN_WINDOW_ERR);
1470 QuitEmulator();
1471 }
1472 }
1473
1474
1475 /*
1476 * Can we set the MacOS cursor image into the window?
1477 */
1478
1479 #ifdef SHEEPSHAVER
1480 bool video_can_change_cursor(void)
1481 {
1482 return (display_type == DISPLAY_WINDOW);
1483 }
1484 #endif
1485
1486
1487 /*
1488 * Set cursor image for window
1489 */
1490
1491 #ifdef SHEEPSHAVER
1492 void video_set_cursor(void)
1493 {
1494 cursor_changed = true;
1495 }
1496 #endif
1497
1498
1499 /*
1500 * Keyboard-related utilify functions
1501 */
1502
1503 static bool is_modifier_key(SDL_KeyboardEvent const & e)
1504 {
1505 switch (e.keysym.sym) {
1506 case SDLK_NUMLOCK:
1507 case SDLK_CAPSLOCK:
1508 case SDLK_SCROLLOCK:
1509 case SDLK_RSHIFT:
1510 case SDLK_LSHIFT:
1511 case SDLK_RCTRL:
1512 case SDLK_LCTRL:
1513 case SDLK_RALT:
1514 case SDLK_LALT:
1515 case SDLK_RMETA:
1516 case SDLK_LMETA:
1517 case SDLK_LSUPER:
1518 case SDLK_RSUPER:
1519 case SDLK_MODE:
1520 case SDLK_COMPOSE:
1521 return true;
1522 }
1523 return false;
1524 }
1525
1526 static bool is_ctrl_down(SDL_keysym const & ks)
1527 {
1528 return ctrl_down || (ks.mod & KMOD_CTRL);
1529 }
1530
1531
1532 /*
1533 * Translate key event to Mac keycode, returns -1 if no keycode was found
1534 * and -2 if the key was recognized as a hotkey
1535 */
1536
1537 static int kc_decode(SDL_keysym const & ks, bool key_down)
1538 {
1539 switch (ks.sym) {
1540 case SDLK_a: return 0x00;
1541 case SDLK_b: return 0x0b;
1542 case SDLK_c: return 0x08;
1543 case SDLK_d: return 0x02;
1544 case SDLK_e: return 0x0e;
1545 case SDLK_f: return 0x03;
1546 case SDLK_g: return 0x05;
1547 case SDLK_h: return 0x04;
1548 case SDLK_i: return 0x22;
1549 case SDLK_j: return 0x26;
1550 case SDLK_k: return 0x28;
1551 case SDLK_l: return 0x25;
1552 case SDLK_m: return 0x2e;
1553 case SDLK_n: return 0x2d;
1554 case SDLK_o: return 0x1f;
1555 case SDLK_p: return 0x23;
1556 case SDLK_q: return 0x0c;
1557 case SDLK_r: return 0x0f;
1558 case SDLK_s: return 0x01;
1559 case SDLK_t: return 0x11;
1560 case SDLK_u: return 0x20;
1561 case SDLK_v: return 0x09;
1562 case SDLK_w: return 0x0d;
1563 case SDLK_x: return 0x07;
1564 case SDLK_y: return 0x10;
1565 case SDLK_z: return 0x06;
1566
1567 case SDLK_1: case SDLK_EXCLAIM: return 0x12;
1568 case SDLK_2: case SDLK_AT: return 0x13;
1569 case SDLK_3: case SDLK_HASH: return 0x14;
1570 case SDLK_4: case SDLK_DOLLAR: return 0x15;
1571 case SDLK_5: return 0x17;
1572 case SDLK_6: return 0x16;
1573 case SDLK_7: return 0x1a;
1574 case SDLK_8: return 0x1c;
1575 case SDLK_9: return 0x19;
1576 case SDLK_0: return 0x1d;
1577
1578 case SDLK_BACKQUOTE: return 0x0a;
1579 case SDLK_MINUS: case SDLK_UNDERSCORE: return 0x1b;
1580 case SDLK_EQUALS: case SDLK_PLUS: return 0x18;
1581 case SDLK_LEFTBRACKET: return 0x21;
1582 case SDLK_RIGHTBRACKET: return 0x1e;
1583 case SDLK_BACKSLASH: return 0x2a;
1584 case SDLK_SEMICOLON: case SDLK_COLON: return 0x29;
1585 case SDLK_QUOTE: case SDLK_QUOTEDBL: return 0x27;
1586 case SDLK_COMMA: case SDLK_LESS: return 0x2b;
1587 case SDLK_PERIOD: case SDLK_GREATER: return 0x2f;
1588 case SDLK_SLASH: case SDLK_QUESTION: return 0x2c;
1589
1590 case SDLK_TAB: if (is_ctrl_down(ks)) {if (!key_down) drv->suspend(); return -2;} else return 0x30;
1591 case SDLK_RETURN: return 0x24;
1592 case SDLK_SPACE: return 0x31;
1593 case SDLK_BACKSPACE: return 0x33;
1594
1595 case SDLK_DELETE: return 0x75;
1596 case SDLK_INSERT: return 0x72;
1597 case SDLK_HOME: case SDLK_HELP: return 0x73;
1598 case SDLK_END: return 0x77;
1599 case SDLK_PAGEUP: return 0x74;
1600 case SDLK_PAGEDOWN: return 0x79;
1601
1602 case SDLK_LCTRL: return 0x36;
1603 case SDLK_RCTRL: return 0x36;
1604 case SDLK_LSHIFT: return 0x38;
1605 case SDLK_RSHIFT: return 0x38;
1606 #if (defined(__APPLE__) && defined(__MACH__))
1607 case SDLK_LALT: return 0x3a;
1608 case SDLK_RALT: return 0x3a;
1609 case SDLK_LMETA: return 0x37;
1610 case SDLK_RMETA: return 0x37;
1611 #else
1612 case SDLK_LALT: return 0x37;
1613 case SDLK_RALT: return 0x37;
1614 case SDLK_LMETA: return 0x3a;
1615 case SDLK_RMETA: return 0x3a;
1616 #endif
1617 case SDLK_LSUPER: return 0x3a; // "Windows" key
1618 case SDLK_RSUPER: return 0x3a;
1619 case SDLK_MENU: return 0x32;
1620 case SDLK_CAPSLOCK: return 0x39;
1621 case SDLK_NUMLOCK: return 0x47;
1622
1623 case SDLK_UP: return 0x3e;
1624 case SDLK_DOWN: return 0x3d;
1625 case SDLK_LEFT: return 0x3b;
1626 case SDLK_RIGHT: return 0x3c;
1627
1628 case SDLK_ESCAPE: if (is_ctrl_down(ks)) {if (!key_down) { quit_full_screen = true; emerg_quit = true; } return -2;} else return 0x35;
1629
1630 case SDLK_F1: if (is_ctrl_down(ks)) {if (!key_down) SysMountFirstFloppy(); return -2;} else return 0x7a;
1631 case SDLK_F2: return 0x78;
1632 case SDLK_F3: return 0x63;
1633 case SDLK_F4: return 0x76;
1634 case SDLK_F5: if (is_ctrl_down(ks)) {if (!key_down) drv->toggle_mouse_grab(); return -2;} else return 0x60;
1635 case SDLK_F6: return 0x61;
1636 case SDLK_F7: return 0x62;
1637 case SDLK_F8: return 0x64;
1638 case SDLK_F9: return 0x65;
1639 case SDLK_F10: return 0x6d;
1640 case SDLK_F11: return 0x67;
1641 case SDLK_F12: return 0x6f;
1642
1643 case SDLK_PRINT: return 0x69;
1644 case SDLK_SCROLLOCK: return 0x6b;
1645 case SDLK_PAUSE: return 0x71;
1646
1647 case SDLK_KP0: return 0x52;
1648 case SDLK_KP1: return 0x53;
1649 case SDLK_KP2: return 0x54;
1650 case SDLK_KP3: return 0x55;
1651 case SDLK_KP4: return 0x56;
1652 case SDLK_KP5: return 0x57;
1653 case SDLK_KP6: return 0x58;
1654 case SDLK_KP7: return 0x59;
1655 case SDLK_KP8: return 0x5b;
1656 case SDLK_KP9: return 0x5c;
1657 case SDLK_KP_PERIOD: return 0x41;
1658 case SDLK_KP_PLUS: return 0x45;
1659 case SDLK_KP_MINUS: return 0x4e;
1660 case SDLK_KP_MULTIPLY: return 0x43;
1661 case SDLK_KP_DIVIDE: return 0x4b;
1662 case SDLK_KP_ENTER: return 0x4c;
1663 case SDLK_KP_EQUALS: return 0x51;
1664 }
1665 D(bug("Unhandled SDL keysym: %d\n", ks.sym));
1666 return -1;
1667 }
1668
1669 static int event2keycode(SDL_KeyboardEvent const &ev, bool key_down)
1670 {
1671 return kc_decode(ev.keysym, key_down);
1672 }
1673
1674
1675 /*
1676 * SDL event handling
1677 */
1678
1679 static void handle_events(void)
1680 {
1681 SDL_Event events[10];
1682 const int n_max_events = sizeof(events) / sizeof(events[0]);
1683 int n_events;
1684
1685 while ((n_events = SDL_PeepEvents(events, n_max_events, SDL_GETEVENT, sdl_eventmask)) > 0) {
1686 for (int i = 0; i < n_events; i++) {
1687 SDL_Event const & event = events[i];
1688 switch (event.type) {
1689
1690 // Mouse button
1691 case SDL_MOUSEBUTTONDOWN: {
1692 unsigned int button = event.button.button;
1693 if (button < 4)
1694 ADBMouseDown(button - 1);
1695 else if (button < 6) { // Wheel mouse
1696 if (mouse_wheel_mode == 0) {
1697 int key = (button == 5) ? 0x79 : 0x74; // Page up/down
1698 ADBKeyDown(key);
1699 ADBKeyUp(key);
1700 } else {
1701 int key = (button == 5) ? 0x3d : 0x3e; // Cursor up/down
1702 for(int i=0; i<mouse_wheel_lines; i++) {
1703 ADBKeyDown(key);
1704 ADBKeyUp(key);
1705 }
1706 }
1707 }
1708 break;
1709 }
1710 case SDL_MOUSEBUTTONUP: {
1711 unsigned int button = event.button.button;
1712 if (button < 4)
1713 ADBMouseUp(button - 1);
1714 break;
1715 }
1716
1717 // Mouse moved
1718 case SDL_MOUSEMOTION:
1719 drv->mouse_moved(event.motion.x, event.motion.y);
1720 break;
1721
1722 // Keyboard
1723 case SDL_KEYDOWN: {
1724 int code = -1;
1725 if (use_keycodes && !is_modifier_key(event.key)) {
1726 if (event2keycode(event.key, true) != -2) // This is called to process the hotkeys
1727 code = keycode_table[event.key.keysym.scancode & 0xff];
1728 } else
1729 code = event2keycode(event.key, true);
1730 if (code >= 0) {
1731 if (!emul_suspended) {
1732 if (code == 0x39) { // Caps Lock pressed
1733 if (caps_on) {
1734 ADBKeyUp(code);
1735 caps_on = false;
1736 } else {
1737 ADBKeyDown(code);
1738 caps_on = true;
1739 }
1740 } else
1741 ADBKeyDown(code);
1742 if (code == 0x36)
1743 ctrl_down = true;
1744 } else {
1745 if (code == 0x31)
1746 drv->resume(); // Space wakes us up
1747 }
1748 }
1749 break;
1750 }
1751 case SDL_KEYUP: {
1752 int code = -1;
1753 if (use_keycodes && !is_modifier_key(event.key)) {
1754 if (event2keycode(event.key, false) != -2) // This is called to process the hotkeys
1755 code = keycode_table[event.key.keysym.scancode & 0xff];
1756 } else
1757 code = event2keycode(event.key, false);
1758 if (code >= 0) {
1759 if (code == 0x39) { // Caps Lock released
1760 if (caps_on) {
1761 ADBKeyUp(code);
1762 caps_on = false;
1763 } else {
1764 ADBKeyDown(code);
1765 caps_on = true;
1766 }
1767 } else
1768 ADBKeyUp(code);
1769 if (code == 0x36)
1770 ctrl_down = false;
1771 }
1772 break;
1773 }
1774
1775 // Hidden parts exposed, force complete refresh of window
1776 case SDL_VIDEOEXPOSE:
1777 if (display_type == DISPLAY_WINDOW) {
1778 const VIDEO_MODE &mode = VideoMonitors[0]->get_current_mode();
1779 #ifdef ENABLE_VOSF
1780 if (use_vosf) { // VOSF refresh
1781 LOCK_VOSF;
1782 PFLAG_SET_ALL;
1783 UNLOCK_VOSF;
1784 memset(the_buffer_copy, 0, VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y);
1785 }
1786 else
1787 #endif
1788 memset(the_buffer_copy, 0, VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y);
1789 }
1790 break;
1791
1792 // Window "close" widget clicked
1793 case SDL_QUIT:
1794 ADBKeyDown(0x7f); // Power key
1795 ADBKeyUp(0x7f);
1796 break;
1797 }
1798 }
1799 }
1800 }
1801
1802
1803 /*
1804 * Window display update
1805 */
1806
1807 // Static display update (fixed frame rate, but incremental)
1808 static void update_display_static(driver_window *drv)
1809 {
1810 // Incremental update code
1811 int wide = 0, high = 0, x1, x2, y1, y2, i, j;
1812 const VIDEO_MODE &mode = drv->mode;
1813 int bytes_per_row = VIDEO_MODE_ROW_BYTES;
1814 uint8 *p, *p2;
1815
1816 // Check for first line from top and first line from bottom that have changed
1817 y1 = 0;
1818 for (j=0; j<VIDEO_MODE_Y; j++) {
1819 if (memcmp(&the_buffer[j * bytes_per_row], &the_buffer_copy[j * bytes_per_row], bytes_per_row)) {
1820 y1 = j;
1821 break;
1822 }
1823 }
1824 y2 = y1 - 1;
1825 for (j=VIDEO_MODE_Y-1; j>=y1; j--) {
1826 if (memcmp(&the_buffer[j * bytes_per_row], &the_buffer_copy[j * bytes_per_row], bytes_per_row)) {
1827 y2 = j;
1828 break;
1829 }
1830 }
1831 high = y2 - y1 + 1;
1832
1833 // Check for first column from left and first column from right that have changed
1834 if (high) {
1835 if ((int)VIDEO_MODE_DEPTH < VIDEO_DEPTH_8BIT) {
1836 const int src_bytes_per_row = bytes_per_row;
1837 const int dst_bytes_per_row = drv->s->pitch;
1838 const int pixels_per_byte = VIDEO_MODE_X / src_bytes_per_row;
1839
1840 x1 = VIDEO_MODE_X / pixels_per_byte;
1841 for (j = y1; j <= y2; j++) {
1842 p = &the_buffer[j * bytes_per_row];
1843 p2 = &the_buffer_copy[j * bytes_per_row];
1844 for (i = 0; i < x1; i++) {
1845 if (*p != *p2) {
1846 x1 = i;
1847 break;
1848 }
1849 p++; p2++;
1850 }
1851 }
1852 x2 = x1;
1853 for (j = y1; j <= y2; j++) {
1854 p = &the_buffer[j * bytes_per_row];
1855 p2 = &the_buffer_copy[j * bytes_per_row];
1856 p += bytes_per_row;
1857 p2 += bytes_per_row;
1858 for (i = (VIDEO_MODE_X / pixels_per_byte); i > x2; i--) {
1859 p--; p2--;
1860 if (*p != *p2) {
1861 x2 = i;
1862 break;
1863 }
1864 }
1865 }
1866 x1 *= pixels_per_byte;
1867 x2 *= pixels_per_byte;
1868 wide = (x2 - x1 + pixels_per_byte - 1) & -pixels_per_byte;
1869
1870 // Update copy of the_buffer
1871 if (high && wide) {
1872
1873 // Lock surface, if required
1874 if (SDL_MUSTLOCK(drv->s))
1875 SDL_LockSurface(drv->s);
1876
1877 // Blit to screen surface
1878 int si = y1 * src_bytes_per_row + (x1 / pixels_per_byte);
1879 int di = y1 * dst_bytes_per_row + x1;
1880 for (j = y1; j <= y2; j++) {
1881 memcpy(the_buffer_copy + si, the_buffer + si, wide / pixels_per_byte);
1882 Screen_blit((uint8 *)drv->s->pixels + di, the_buffer + si, wide / pixels_per_byte);
1883 si += src_bytes_per_row;
1884 di += dst_bytes_per_row;
1885 }
1886
1887 // Unlock surface, if required
1888 if (SDL_MUSTLOCK(drv->s))
1889 SDL_UnlockSurface(drv->s);
1890
1891 // Refresh display
1892 SDL_UpdateRect(drv->s, x1, y1, wide, high);
1893 }
1894
1895 } else {
1896 const int bytes_per_pixel = VIDEO_MODE_ROW_BYTES / VIDEO_MODE_X;
1897
1898 x1 = VIDEO_MODE_X;
1899 for (j=y1; j<=y2; j++) {
1900 p = &the_buffer[j * bytes_per_row];
1901 p2 = &the_buffer_copy[j * bytes_per_row];
1902 for (i=0; i<x1*bytes_per_pixel; i++) {
1903 if (*p != *p2) {
1904 x1 = i / bytes_per_pixel;
1905 break;
1906 }
1907 p++; p2++;
1908 }
1909 }
1910 x2 = x1;
1911 for (j=y1; j<=y2; j++) {
1912 p = &the_buffer[j * bytes_per_row];
1913 p2 = &the_buffer_copy[j * bytes_per_row];
1914 p += bytes_per_row;
1915 p2 += bytes_per_row;
1916 for (i=VIDEO_MODE_X*bytes_per_pixel; i>x2*bytes_per_pixel; i--) {
1917 p--;
1918 p2--;
1919 if (*p != *p2) {
1920 x2 = i / bytes_per_pixel;
1921 break;
1922 }
1923 }
1924 }
1925 wide = x2 - x1;
1926
1927 // Update copy of the_buffer
1928 if (high && wide) {
1929
1930 // Lock surface, if required
1931 if (SDL_MUSTLOCK(drv->s))
1932 SDL_LockSurface(drv->s);
1933
1934 // Blit to screen surface
1935 for (j=y1; j<=y2; j++) {
1936 i = j * bytes_per_row + x1 * bytes_per_pixel;
1937 memcpy(the_buffer_copy + i, the_buffer + i, bytes_per_pixel * wide);
1938 Screen_blit((uint8 *)drv->s->pixels + i, the_buffer + i, bytes_per_pixel * wide);
1939 }
1940
1941 // Unlock surface, if required
1942 if (SDL_MUSTLOCK(drv->s))
1943 SDL_UnlockSurface(drv->s);
1944
1945 // Refresh display
1946 SDL_UpdateRect(drv->s, x1, y1, wide, high);
1947 }
1948 }
1949 }
1950 }
1951
1952
1953 // We suggest the compiler to inline the next two functions so that it
1954 // may specialise the code according to the current screen depth and
1955 // display type. A clever compiler would do that job by itself though...
1956
1957 // NOTE: update_display_vosf is inlined too
1958
1959 static inline void possibly_quit_dga_mode()
1960 {
1961 // Quit DGA mode if requested (something terrible has happened and we
1962 // want to give control back to the user)
1963 if (quit_full_screen) {
1964 quit_full_screen = false;
1965 delete drv;
1966 drv = NULL;
1967 }
1968 }
1969
1970 static inline void possibly_ungrab_mouse()
1971 {
1972 // Ungrab mouse if requested (something terrible has happened and we
1973 // want to give control back to the user)
1974 if (quit_full_screen) {
1975 quit_full_screen = false;
1976 if (drv)
1977 drv->ungrab_mouse();
1978 }
1979 }
1980
1981 static inline void handle_palette_changes(void)
1982 {
1983 LOCK_PALETTE;
1984
1985 if (sdl_palette_changed) {
1986 sdl_palette_changed = false;
1987 drv->update_palette();
1988 }
1989
1990 UNLOCK_PALETTE;
1991 }
1992
1993 static void video_refresh_dga(void)
1994 {
1995 // Quit DGA mode if requested
1996 possibly_quit_dga_mode();
1997 }
1998
1999 #ifdef ENABLE_VOSF
2000 #if REAL_ADDRESSING || DIRECT_ADDRESSING
2001 static void video_refresh_dga_vosf(void)
2002 {
2003 // Quit DGA mode if requested
2004 possibly_quit_dga_mode();
2005
2006 // Update display (VOSF variant)
2007 static int tick_counter = 0;
2008 if (++tick_counter >= frame_skip) {
2009 tick_counter = 0;
2010 if (mainBuffer.dirty) {
2011 LOCK_VOSF;
2012 update_display_dga_vosf(static_cast<driver_fullscreen *>(drv));
2013 UNLOCK_VOSF;
2014 }
2015 }
2016 }
2017 #endif
2018
2019 static void video_refresh_window_vosf(void)
2020 {
2021 // Ungrab mouse if requested
2022 possibly_ungrab_mouse();
2023
2024 // Update display (VOSF variant)
2025 static int tick_counter = 0;
2026 if (++tick_counter >= frame_skip) {
2027 tick_counter = 0;
2028 if (mainBuffer.dirty) {
2029 LOCK_VOSF;
2030 update_display_window_vosf(static_cast<driver_window *>(drv));
2031 UNLOCK_VOSF;
2032 }
2033 }
2034 }
2035 #endif // def ENABLE_VOSF
2036
2037 static void video_refresh_window_static(void)
2038 {
2039 // Ungrab mouse if requested
2040 possibly_ungrab_mouse();
2041
2042 // Update display (static variant)
2043 static int tick_counter = 0;
2044 if (++tick_counter >= frame_skip) {
2045 tick_counter = 0;
2046 update_display_static(static_cast<driver_window *>(drv));
2047 }
2048 }
2049
2050
2051 /*
2052 * Thread for screen refresh, input handling etc.
2053 */
2054
2055 static void VideoRefreshInit(void)
2056 {
2057 // TODO: set up specialised 8bpp VideoRefresh handlers ?
2058 if (display_type == DISPLAY_SCREEN) {
2059 #if ENABLE_VOSF && (REAL_ADDRESSING || DIRECT_ADDRESSING)
2060 if (use_vosf)
2061 video_refresh = video_refresh_dga_vosf;
2062 else
2063 #endif
2064 video_refresh = video_refresh_dga;
2065 }
2066 else {
2067 #ifdef ENABLE_VOSF
2068 if (use_vosf)
2069 video_refresh = video_refresh_window_vosf;
2070 else
2071 #endif
2072 video_refresh = video_refresh_window_static;
2073 }
2074 }
2075
2076 static inline void do_video_refresh(void)
2077 {
2078 // Handle SDL events
2079 handle_events();
2080
2081 // Update display
2082 video_refresh();
2083
2084 #ifdef SHEEPSHAVER
2085 // Set new cursor image if it was changed
2086 if (cursor_changed && sdl_cursor) {
2087 cursor_changed = false;
2088 LOCK_EVENTS;
2089 SDL_FreeCursor(sdl_cursor);
2090 sdl_cursor = SDL_CreateCursor(MacCursor + 4, MacCursor + 36, 16, 16, MacCursor[2], MacCursor[3]);
2091 if (sdl_cursor)
2092 SDL_SetCursor(sdl_cursor);
2093 UNLOCK_EVENTS;
2094 }
2095 #endif
2096
2097 // Set new palette if it was changed
2098 handle_palette_changes();
2099 }
2100
2101 // This function is called on non-threaded platforms from a timer interrupt
2102 void VideoRefresh(void)
2103 {
2104 // We need to check redraw_thread_active to inhibit refreshed during
2105 // mode changes on non-threaded platforms
2106 if (!redraw_thread_active)
2107 return;
2108
2109 // Process pending events and update display
2110 do_video_refresh();
2111 }
2112
2113 const int VIDEO_REFRESH_HZ = 60;
2114 const int VIDEO_REFRESH_DELAY = 1000000 / VIDEO_REFRESH_HZ;
2115
2116 #ifndef USE_CPU_EMUL_SERVICES
2117 static int redraw_func(void *arg)
2118 {
2119 uint64 start = GetTicks_usec();
2120 int64 ticks = 0;
2121 uint64 next = GetTicks_usec() + VIDEO_REFRESH_DELAY;
2122
2123 while (!redraw_thread_cancel) {
2124
2125 // Wait
2126 next += VIDEO_REFRESH_DELAY;
2127 int64 delay = next - GetTicks_usec();
2128 if (delay > 0)
2129 Delay_usec(delay);
2130 else if (delay < -VIDEO_REFRESH_DELAY)
2131 next = GetTicks_usec();
2132 ticks++;
2133
2134 #ifdef SHEEPSHAVER
2135 // Pause if requested (during video mode switches)
2136 if (thread_stop_req) {
2137 thread_stop_ack = true;
2138 continue;
2139 }
2140 #endif
2141
2142 // Process pending events and update display
2143 do_video_refresh();
2144 }
2145
2146 uint64 end = GetTicks_usec();
2147 D(bug("%lld refreshes in %lld usec = %f refreshes/sec\n", ticks, end - start, ticks * 1000000.0 / (end - start)));
2148 return 0;
2149 }
2150 #endif