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Comparing BasiliskII/src/SDL/video_sdl.cpp (file contents):
Revision 1.9 by gbeauche, 2004-06-27T17:31:21Z vs.
Revision 1.28 by gbeauche, 2006-05-14T13:49:53Z

# Line 1 | Line 1
1   /*
2   *  video_sdl.cpp - Video/graphics emulation, SDL specific stuff
3   *
4 < *  Basilisk II (C) 1997-2004 Christian Bauer
4 > *  Basilisk II (C) 1997-2005 Christian Bauer
5   *
6   *  This program is free software; you can redistribute it and/or modify
7   *  it under the terms of the GNU General Public License as published by
# Line 21 | Line 21
21   /*
22   *  NOTES:
23   *    The Ctrl key works like a qualifier for special actions:
24 < *      Ctrl-Tab = suspend DGA mode
24 > *      Ctrl-Tab = suspend DGA mode (TODO)
25   *      Ctrl-Esc = emergency quit
26   *      Ctrl-F1 = mount floppy
27   *      Ctrl-F5 = grab mouse (in windowed mode)
28   *
29   *  FIXMEs and TODOs:
30 + *  - Ctr-Tab for suspend/resume but how? SDL does not support that for non-Linux
31   *  - Ctrl-Fn doesn't generate SDL_KEYDOWN events (SDL bug?)
32   *  - Mouse acceleration, there is no API in SDL yet for that
33   *  - Force relative mode in Grab mode even if SDL provides absolute coordinates?
# Line 37 | Line 38
38   *    Besides, there can't seem to be a way to call SetVideoMode() from a child thread.
39   *  - Refresh performance is still slow. Use SDL_CreateRGBSurface()?
40   *  - Backport hw cursor acceleration to Basilisk II?
41 < *  - Move generic Native QuickDraw acceleration routines to gfxaccel.cpp
41 > *  - Factor out code
42   */
43  
44   #include "sysdeps.h"
# Line 48 | Line 49
49   #include <errno.h>
50   #include <vector>
51  
52 + #ifdef WIN32
53 + #include <malloc.h> /* alloca() */
54 + #endif
55 +
56   #include "cpu_emulation.h"
57   #include "main.h"
58   #include "adb.h"
# Line 57 | Line 62
62   #include "video.h"
63   #include "video_defs.h"
64   #include "video_blit.h"
65 + #include "vm_alloc.h"
66  
67   #define DEBUG 0
68   #include "debug.h"
# Line 82 | Line 88 | static int display_type = DISPLAY_WINDOW
88   #endif
89  
90   // Constants
91 + #ifdef WIN32
92 + const char KEYCODE_FILE_NAME[] = "BasiliskII_keycodes";
93 + #else
94   const char KEYCODE_FILE_NAME[] = DATADIR "/keycodes";
95 + #endif
96  
97  
98   // Global variables
# Line 95 | Line 105 | static uint8 *the_buffer_copy = NULL;
105   static uint32 the_buffer_size;                                          // Size of allocated the_buffer
106  
107   static bool redraw_thread_active = false;                       // Flag: Redraw thread installed
108 + #ifndef USE_CPU_EMUL_SERVICES
109   static volatile bool redraw_thread_cancel;                      // Flag: Cancel Redraw thread
110   static SDL_Thread *redraw_thread = NULL;                        // Redraw thread
111 + #ifdef SHEEPSHAVER
112 + static volatile bool thread_stop_req = false;
113 + static volatile bool thread_stop_ack = false;           // Acknowledge for thread_stop_req
114 + #endif
115 + #endif
116  
117   #ifdef ENABLE_VOSF
118   static bool use_vosf = false;                                           // Flag: VOSF enabled
# Line 123 | Line 139 | static SDL_Color sdl_palette[256];                                     /
139   static bool sdl_palette_changed = false;                        // Flag: Palette changed, redraw thread must set new colors
140   static const int sdl_eventmask = SDL_MOUSEBUTTONDOWNMASK | SDL_MOUSEBUTTONUPMASK | SDL_MOUSEMOTIONMASK | SDL_KEYUPMASK | SDL_KEYDOWNMASK | SDL_VIDEOEXPOSEMASK | SDL_QUITMASK;
141  
142 + // Mutex to protect SDL events
143 + static SDL_mutex *sdl_events_lock = NULL;
144 + #define LOCK_EVENTS SDL_LockMutex(sdl_events_lock)
145 + #define UNLOCK_EVENTS SDL_UnlockMutex(sdl_events_lock)
146 +
147   // Mutex to protect palette
148   static SDL_mutex *sdl_palette_lock = NULL;
149   #define LOCK_PALETTE SDL_LockMutex(sdl_palette_lock)
# Line 146 | Line 167 | extern void SysMountFirstFloppy(void);
167  
168  
169   /*
170 + *  SDL surface locking glue
171 + */
172 +
173 + #ifdef ENABLE_VOSF
174 + #define SDL_VIDEO_LOCK_VOSF_SURFACE(SURFACE) do {                               \
175 +        if ((SURFACE)->flags & (SDL_HWSURFACE | SDL_FULLSCREEN))        \
176 +                the_host_buffer = (uint8 *)(SURFACE)->pixels;                   \
177 + } while (0)
178 + #else
179 + #define SDL_VIDEO_LOCK_VOSF_SURFACE(SURFACE)
180 + #endif
181 +
182 + #define SDL_VIDEO_LOCK_SURFACE(SURFACE) do {    \
183 +        if (SDL_MUSTLOCK(SURFACE)) {                            \
184 +                SDL_LockSurface(SURFACE);                               \
185 +                SDL_VIDEO_LOCK_VOSF_SURFACE(SURFACE);   \
186 +        }                                                                                       \
187 + } while (0)
188 +
189 + #define SDL_VIDEO_UNLOCK_SURFACE(SURFACE) do {  \
190 +        if (SDL_MUSTLOCK(SURFACE))                                      \
191 +                SDL_UnlockSurface(SURFACE);                             \
192 + } while (0)
193 +
194 +
195 + /*
196 + *  Framebuffer allocation routines
197 + */
198 +
199 + static void *vm_acquire_framebuffer(uint32 size)
200 + {
201 +        return vm_acquire(size);
202 + }
203 +
204 + static inline void vm_release_framebuffer(void *fb, uint32 size)
205 + {
206 +        vm_release(fb, size);
207 + }
208 +
209 +
210 + /*
211 + *  Windows message handler
212 + */
213 +
214 + #ifdef WIN32
215 + #include <dbt.h>
216 + static WNDPROC sdl_window_proc = NULL;                          // Window proc used by SDL
217 +
218 + extern void SysMediaArrived(void);
219 + extern void SysMediaRemoved(void);
220 + extern HWND GetMainWindowHandle(void);
221 +
222 + static LRESULT CALLBACK windows_message_handler(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
223 + {
224 +        switch (msg) {
225 +        case WM_DEVICECHANGE:
226 +                if (wParam == DBT_DEVICEREMOVECOMPLETE) {
227 +                        DEV_BROADCAST_HDR *p = (DEV_BROADCAST_HDR *)lParam;
228 +                        if (p->dbch_devicetype == DBT_DEVTYP_VOLUME)
229 +                                SysMediaRemoved();
230 +                }
231 +                else if (wParam == DBT_DEVICEARRIVAL) {
232 +                        DEV_BROADCAST_HDR *p = (DEV_BROADCAST_HDR *)lParam;
233 +                        if (p->dbch_devicetype == DBT_DEVTYP_VOLUME)
234 +                                SysMediaArrived();
235 +                }
236 +                return 0;
237 +
238 +        default:
239 +                if (sdl_window_proc)
240 +                        return CallWindowProc(sdl_window_proc, hwnd, msg, wParam, lParam);
241 +        }
242 +
243 +        return DefWindowProc(hwnd, msg, wParam, lParam);
244 + }
245 + #endif
246 +
247 +
248 + /*
249   *  SheepShaver glue
250   */
251  
# Line 190 | Line 290 | static vector<monitor_desc *> VideoMonit
290   // Find Apple mode matching best specified dimensions
291   static int find_apple_resolution(int xsize, int ysize)
292   {
293 <        int apple_id;
294 <        if (xsize < 800)
295 <                apple_id = APPLE_640x480;
296 <        else if (xsize < 1024)
297 <                apple_id = APPLE_800x600;
298 <        else if (xsize < 1152)
299 <                apple_id = APPLE_1024x768;
300 <        else if (xsize < 1280) {
301 <                if (ysize < 900)
302 <                        apple_id = APPLE_1152x768;
303 <                else
304 <                        apple_id = APPLE_1152x900;
305 <        }
306 <        else if (xsize < 1600)
307 <                apple_id = APPLE_1280x1024;
208 <        else
209 <                apple_id = APPLE_1600x1200;
210 <        return apple_id;
211 < }
212 <
213 < // Set parameters to specified Apple mode
214 < static void set_apple_resolution(int apple_id, int &xsize, int &ysize)
215 < {
216 <        switch (apple_id) {
217 <        case APPLE_640x480:
218 <                xsize = 640;
219 <                ysize = 480;
220 <                break;
221 <        case APPLE_800x600:
222 <                xsize = 800;
223 <                ysize = 600;
224 <                break;
225 <        case APPLE_1024x768:
226 <                xsize = 1024;
227 <                ysize = 768;
228 <                break;
229 <        case APPLE_1152x768:
230 <                xsize = 1152;
231 <                ysize = 768;
232 <                break;
233 <        case APPLE_1152x900:
234 <                xsize = 1152;
235 <                ysize = 900;
236 <                break;
237 <        case APPLE_1280x1024:
238 <                xsize = 1280;
239 <                ysize = 1024;
240 <                break;
241 <        case APPLE_1600x1200:
242 <                xsize = 1600;
243 <                ysize = 1200;
244 <                break;
245 <        default:
246 <                abort();
247 <        }
248 < }
249 <
250 < // Match Apple mode matching best specified dimensions
251 < static int match_apple_resolution(int &xsize, int &ysize)
252 < {
253 <        int apple_id = find_apple_resolution(xsize, ysize);
254 <        set_apple_resolution(apple_id, xsize, ysize);
255 <        return apple_id;
293 >        if (xsize == 640 && ysize == 480)
294 >                return APPLE_640x480;
295 >        if (xsize == 800 && ysize == 600)
296 >                return APPLE_800x600;
297 >        if (xsize == 1024 && ysize == 768)
298 >                return APPLE_1024x768;
299 >        if (xsize == 1152 && ysize == 768)
300 >                return APPLE_1152x768;
301 >        if (xsize == 1152 && ysize == 900)
302 >                return APPLE_1152x900;
303 >        if (xsize == 1280 && ysize == 1024)
304 >                return APPLE_1280x1024;
305 >        if (xsize == 1600 && ysize == 1200)
306 >                return APPLE_1600x1200;
307 >        return APPLE_CUSTOM;
308   }
309  
310   // Display error alert
# Line 325 | Line 377 | static inline int bytes_per_pixel(int de
377   }
378  
379   // Map video_mode depth ID to numerical depth value
380 < static int sdl_depth_of_video_depth(int video_depth)
380 > static int mac_depth_of_video_depth(int video_depth)
381   {
382          int depth = -1;
383          switch (video_depth) {
# Line 353 | Line 405 | static int sdl_depth_of_video_depth(int
405          return depth;
406   }
407  
408 < // Check wether specified mode is available
409 < static bool has_mode(int type, int width, int height)
408 > // Map video_mode depth ID to SDL screen depth
409 > static int sdl_depth_of_video_depth(int video_depth)
410   {
411 <        // FIXME: no fullscreen support yet
412 <        if (type == DISPLAY_SCREEN)
413 <                return false;
411 >        return (video_depth <= VIDEO_DEPTH_8BIT) ? 8 : mac_depth_of_video_depth(video_depth);
412 > }
413 >
414 > // Get screen dimensions
415 > static void sdl_display_dimensions(int &width, int &height)
416 > {
417 >        static int max_width, max_height;
418 >        if (max_width == 0 && max_height == 0) {
419 >                max_width = 640 ; max_height = 480;
420 >                SDL_Rect **modes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_HWSURFACE);
421 >                if (modes && modes != (SDL_Rect **)-1) {
422 >                        // It turns out that on some implementations, and contrary to the documentation,
423 >                        // the returned list is not sorted from largest to smallest (e.g. Windows)
424 >                        for (int i = 0; modes[i] != NULL; i++) {
425 >                                const int w = modes[i]->w;
426 >                                const int h = modes[i]->h;
427 >                                if (w > max_width && h > max_height) {
428 >                                        max_width = w;
429 >                                        max_height = h;
430 >                                }
431 >                        }
432 >                }
433 >        }
434 >        width = max_width;
435 >        height = max_height;
436 > }
437 >
438 > static inline int sdl_display_width(void)
439 > {
440 >        int width, height;
441 >        sdl_display_dimensions(width, height);
442 >        return width;
443 > }
444  
445 + static inline int sdl_display_height(void)
446 + {
447 +        int width, height;
448 +        sdl_display_dimensions(width, height);
449 +        return height;
450 + }
451 +
452 + // Check wether specified mode is available
453 + static bool has_mode(int type, int width, int height, int depth)
454 + {
455   #ifdef SHEEPSHAVER
456 <        // Filter out Classic resolutiosn
456 >        // Filter out Classic resolutions
457          if (width == 512 && height == 384)
458                  return false;
367
368        // Read window modes prefs
369        static uint32 window_modes = 0;
370        static uint32 screen_modes = 0;
371        if (window_modes == 0 || screen_modes == 0) {
372                window_modes = PrefsFindInt32("windowmodes");
373                screen_modes = PrefsFindInt32("screenmodes");
374                if (window_modes == 0 || screen_modes == 0)
375                        window_modes |= 3;                      // Allow at least 640x480 and 800x600 window modes
376        }
377
378        if (type == DISPLAY_WINDOW) {
379                int apple_mask, apple_id = find_apple_resolution(width, height);
380                switch (apple_id) {
381                case APPLE_640x480:             apple_mask = 0x01; break;
382                case APPLE_800x600:             apple_mask = 0x02; break;
383                case APPLE_1024x768:    apple_mask = 0x04; break;
384                case APPLE_1152x768:    apple_mask = 0x40; break;
385                case APPLE_1152x900:    apple_mask = 0x08; break;
386                case APPLE_1280x1024:   apple_mask = 0x10; break;
387                case APPLE_1600x1200:   apple_mask = 0x20; break;
388                default:                                apple_mask = 0x00; break;
389                }
390                return (window_modes & apple_mask);
391        }
392 #else
393        return true;
459   #endif
460 <        return false;
460 >
461 >        // Filter out out-of-bounds resolutions
462 >        if (width > sdl_display_width() || height > sdl_display_height())
463 >                return false;
464 >
465 >        // Rely on SDL capabilities
466 >        return SDL_VideoModeOK(width, height,
467 >                                                   sdl_depth_of_video_depth(depth),
468 >                                                   SDL_HWSURFACE | (type == DISPLAY_SCREEN ? SDL_FULLSCREEN : 0));
469   }
470  
471   // Add mode to list of supported modes
472   static void add_mode(int type, int width, int height, int resolution_id, int bytes_per_row, int depth)
473   {
474          // Filter out unsupported modes
475 <        if (!has_mode(type, width, height))
475 >        if (!has_mode(type, width, height, depth))
476                  return;
477  
478          // Fill in VideoMode entry
479          VIDEO_MODE mode;
480   #ifdef SHEEPSHAVER
481 <        // Recalculate dimensions to fit Apple modes
409 <        resolution_id = match_apple_resolution(width, height);
481 >        resolution_id = find_apple_resolution(width, height);
482          mode.viType = type;
483   #endif
484          VIDEO_MODE_X = width;
485          VIDEO_MODE_Y = height;
486          VIDEO_MODE_RESOLUTION = resolution_id;
487          VIDEO_MODE_ROW_BYTES = bytes_per_row;
488 <        VIDEO_MODE_DEPTH = depth;
488 >        VIDEO_MODE_DEPTH = (video_depth)depth;
489          VideoModes.push_back(mode);
490   }
491  
420 // Add standard list of windowed modes for given color depth
421 static void add_window_modes(int depth)
422 {
423        video_depth vdepth = (video_depth)depth;
424        add_mode(DISPLAY_WINDOW, 512, 384, 0x80, TrivialBytesPerRow(512, vdepth), depth);
425        add_mode(DISPLAY_WINDOW, 640, 480, 0x81, TrivialBytesPerRow(640, vdepth), depth);
426        add_mode(DISPLAY_WINDOW, 800, 600, 0x82, TrivialBytesPerRow(800, vdepth), depth);
427        add_mode(DISPLAY_WINDOW, 1024, 768, 0x83, TrivialBytesPerRow(1024, vdepth), depth);
428        add_mode(DISPLAY_WINDOW, 1152, 870, 0x84, TrivialBytesPerRow(1152, vdepth), depth);
429        add_mode(DISPLAY_WINDOW, 1280, 1024, 0x85, TrivialBytesPerRow(1280, vdepth), depth);
430        add_mode(DISPLAY_WINDOW, 1600, 1200, 0x86, TrivialBytesPerRow(1600, vdepth), depth);
431 }
432
492   // Set Mac frame layout and base address (uses the_buffer/MacFrameBaseMac)
493   static void set_mac_frame_buffer(SDL_monitor_desc &monitor, int depth, bool native_byte_order)
494   {
# Line 469 | Line 528 | static void set_window_name(int name)
528   // Set mouse grab mode
529   static SDL_GrabMode set_grab_mode(SDL_GrabMode mode)
530   {
531 <        const SDL_VideoInfo *vi =SDL_GetVideoInfo();
531 >        const SDL_VideoInfo *vi = SDL_GetVideoInfo();
532          return (vi && vi->wm_available ? SDL_WM_GrabInput(mode) : SDL_GRAB_OFF);
533   }
534  
535 + // Migrate preferences items (XXX to be handled in MigratePrefs())
536 + static void migrate_screen_prefs(void)
537 + {
538 + #ifdef SHEEPSHAVER
539 +        // Look-up priorities are: "screen", "screenmodes", "windowmodes".
540 +        if (PrefsFindString("screen"))
541 +                return;
542 +
543 +        uint32 window_modes = PrefsFindInt32("windowmodes");
544 +        uint32 screen_modes = PrefsFindInt32("screenmodes");
545 +        int width = 0, height = 0;
546 +        if (screen_modes) {
547 +                static const struct {
548 +                        int id;
549 +                        int width;
550 +                        int height;
551 +                }
552 +                modes[] = {
553 +                        {  1,    640,    480 },
554 +                        {  2,    800,    600 },
555 +                        {  4,   1024,    768 },
556 +                        { 64,   1152,    768 },
557 +                        {  8,   1152,    900 },
558 +                        { 16,   1280,   1024 },
559 +                        { 32,   1600,   1200 },
560 +                        { 0, }
561 +                };
562 +                for (int i = 0; modes[i].id != 0; i++) {
563 +                        if (screen_modes & modes[i].id) {
564 +                                if (width < modes[i].width && height < modes[i].height) {
565 +                                        width = modes[i].width;
566 +                                        height = modes[i].height;
567 +                                }
568 +                        }
569 +                }
570 +        } else {
571 +                if (window_modes & 1)
572 +                        width = 640, height = 480;
573 +                if (window_modes & 2)
574 +                        width = 800, height = 600;
575 +        }
576 +        if (width && height) {
577 +                char str[32];
578 +                sprintf(str, "%s/%d/%d", screen_modes ? "dga" : "win", width, height);
579 +                PrefsReplaceString("screen", str);
580 +        }
581 + #endif
582 + }
583 +
584  
585   /*
586   *  Display "driver" classes
# Line 528 | Line 636 | private:
636          int mouse_last_x, mouse_last_y; // Last mouse position (for relative mode)
637   };
638  
639 + class driver_fullscreen : public driver_base {
640 + public:
641 +        driver_fullscreen(SDL_monitor_desc &monitor);
642 +        ~driver_fullscreen();
643 + };
644 +
645   static driver_base *drv = NULL; // Pointer to currently used driver object
646  
647   #ifdef ENABLE_VOSF
# Line 549 | Line 663 | driver_base::~driver_base()
663          if (s)
664                  SDL_FreeSurface(s);
665  
666 +        // the_buffer shall always be mapped through vm_acquire_framebuffer()
667 +        if (the_buffer != VM_MAP_FAILED) {
668 +                D(bug(" releasing the_buffer at %p (%d bytes)\n", the_buffer, the_buffer_size));
669 +                vm_release_framebuffer(the_buffer, the_buffer_size);
670 +                the_buffer = NULL;
671 +        }
672 +
673          // Free frame buffer(s)
674          if (!use_vosf) {
554                if (the_buffer) {
555                        free(the_buffer);
556                        the_buffer = NULL;
557                }
675                  if (the_buffer_copy) {
676                          free(the_buffer_copy);
677                          the_buffer_copy = NULL;
# Line 562 | Line 679 | driver_base::~driver_base()
679          }
680   #ifdef ENABLE_VOSF
681          else {
565                // the_buffer shall always be mapped through vm_acquire() so that we can vm_protect() it at will
566                if (the_buffer != VM_MAP_FAILED) {
567                        D(bug(" releasing the_buffer at %p (%d bytes)\n", the_buffer, the_buffer_size));
568                        vm_release(the_buffer, the_buffer_size);
569                        the_buffer = NULL;
570                }
682                  if (the_host_buffer) {
683                          D(bug(" freeing the_host_buffer at %p\n", the_host_buffer));
684                          free(the_host_buffer);
# Line 578 | Line 689 | driver_base::~driver_base()
689                          free(the_buffer_copy);
690                          the_buffer_copy = NULL;
691                  }
692 +
693 +                // Deinitialize VOSF
694 +                video_vosf_exit();
695          }
696   #endif
697   }
# Line 587 | Line 701 | void driver_base::update_palette(void)
701   {
702          const VIDEO_MODE &mode = monitor.get_current_mode();
703  
704 <        if (VIDEO_MODE_DEPTH <= VIDEO_DEPTH_8BIT)
704 >        if ((int)VIDEO_MODE_DEPTH <= VIDEO_DEPTH_8BIT)
705                  SDL_SetPalette(s, SDL_PHYSPAL, sdl_palette, 0, 256);
706   }
707  
# Line 618 | Line 732 | driver_window::driver_window(SDL_monitor
732          ADBSetRelMouseMode(mouse_grabbed);
733  
734          // Create surface
735 <        int depth = (VIDEO_MODE_DEPTH <= VIDEO_DEPTH_8BIT ? 8 : screen_depth);
735 >        int depth = sdl_depth_of_video_depth(VIDEO_MODE_DEPTH);
736          if ((s = SDL_SetVideoMode(width, height, depth, SDL_HWSURFACE)) == NULL)
737                  return;
738  
# Line 627 | Line 741 | driver_window::driver_window(SDL_monitor
741          // Allocate memory for frame buffer (SIZE is extended to page-boundary)
742          the_host_buffer = (uint8 *)s->pixels;
743          the_buffer_size = page_extend((aligned_height + 2) * s->pitch);
744 <        the_buffer = (uint8 *)vm_acquire(the_buffer_size);
744 >        the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size);
745          the_buffer_copy = (uint8 *)malloc(the_buffer_size);
746          D(bug("the_buffer = %p, the_buffer_copy = %p, the_host_buffer = %p\n", the_buffer, the_buffer_copy, the_host_buffer));
747  
# Line 651 | Line 765 | driver_window::driver_window(SDL_monitor
765                  // Allocate memory for frame buffer
766                  the_buffer_size = (aligned_height + 2) * s->pitch;
767                  the_buffer_copy = (uint8 *)calloc(1, the_buffer_size);
768 <                the_buffer = (uint8 *)calloc(1, the_buffer_size);
768 >                the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size);
769                  D(bug("the_buffer = %p, the_buffer_copy = %p\n", the_buffer, the_buffer_copy));
770          }
771          
# Line 676 | Line 790 | driver_window::driver_window(SDL_monitor
790          visualFormat.Rmask = f->Rmask;
791          visualFormat.Gmask = f->Gmask;
792          visualFormat.Bmask = f->Bmask;
793 <        Screen_blitter_init(visualFormat, true, sdl_depth_of_video_depth(VIDEO_MODE_DEPTH));
793 >        Screen_blitter_init(visualFormat, true, mac_depth_of_video_depth(VIDEO_MODE_DEPTH));
794  
795          // Load gray ramp to 8->16/32 expand map
796          if (!IsDirectMode(mode))
# Line 743 | Line 857 | void driver_window::mouse_moved(int x, i
857          ADBMouseMoved(x, y);
858   }
859  
860 +
861 + /*
862 + *  Full-screen display driver
863 + */
864 +
865 + // Open display
866 + driver_fullscreen::driver_fullscreen(SDL_monitor_desc &m)
867 +        : driver_base(m)
868 + {
869 +        int width = VIDEO_MODE_X, height = VIDEO_MODE_Y;
870 +        int aligned_width = (width + 15) & ~15;
871 +        int aligned_height = (height + 15) & ~15;
872 +
873 +        // Set absolute mouse mode
874 +        ADBSetRelMouseMode(false);
875 +
876 +        // Create surface
877 +        int depth = sdl_depth_of_video_depth(VIDEO_MODE_DEPTH);
878 +        if ((s = SDL_SetVideoMode(width, height, depth, SDL_HWSURFACE | SDL_FULLSCREEN)) == NULL)
879 +                return;
880 +
881 + #ifdef ENABLE_VOSF
882 +        use_vosf = true;
883 +        // Allocate memory for frame buffer (SIZE is extended to page-boundary)
884 +        the_host_buffer = (uint8 *)s->pixels;
885 +        the_buffer_size = page_extend((aligned_height + 2) * s->pitch);
886 +        the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size);
887 +        the_buffer_copy = (uint8 *)malloc(the_buffer_size);
888 +        D(bug("the_buffer = %p, the_buffer_copy = %p, the_host_buffer = %p\n", the_buffer, the_buffer_copy, the_host_buffer));
889 +
890 +        // Check whether we can initialize the VOSF subsystem and it's profitable
891 +        if (!video_vosf_init(m)) {
892 +                WarningAlert(STR_VOSF_INIT_ERR);
893 +                use_vosf = false;
894 +        }
895 +        else if (!video_vosf_profitable()) {
896 +                video_vosf_exit();
897 +                printf("VOSF acceleration is not profitable on this platform, disabling it\n");
898 +                use_vosf = false;
899 +        }
900 +        if (!use_vosf) {
901 +                free(the_buffer_copy);
902 +                vm_release(the_buffer, the_buffer_size);
903 +                the_host_buffer = NULL;
904 +        }
905 + #endif
906 +        if (!use_vosf) {
907 +                // Allocate memory for frame buffer
908 +                the_buffer_size = (aligned_height + 2) * s->pitch;
909 +                the_buffer_copy = (uint8 *)calloc(1, the_buffer_size);
910 +                the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size);
911 +                D(bug("the_buffer = %p, the_buffer_copy = %p\n", the_buffer, the_buffer_copy));
912 +        }
913 +        
914 +        // Hide cursor
915 +        SDL_ShowCursor(0);
916 +
917 +        // Init blitting routines
918 +        SDL_PixelFormat *f = s->format;
919 +        VisualFormat visualFormat;
920 +        visualFormat.depth = depth;
921 +        visualFormat.Rmask = f->Rmask;
922 +        visualFormat.Gmask = f->Gmask;
923 +        visualFormat.Bmask = f->Bmask;
924 +        Screen_blitter_init(visualFormat, true, mac_depth_of_video_depth(VIDEO_MODE_DEPTH));
925 +
926 +        // Load gray ramp to 8->16/32 expand map
927 +        if (!IsDirectMode(mode))
928 +                for (int i=0; i<256; i++)
929 +                        ExpandMap[i] = SDL_MapRGB(f, i, i, i);
930 +
931 +        // Set frame buffer base
932 +        set_mac_frame_buffer(monitor, VIDEO_MODE_DEPTH, true);
933 +
934 +        // Everything went well
935 +        init_ok = true;
936 + }
937 +
938 + // Close display
939 + driver_fullscreen::~driver_fullscreen()
940 + {
941 + #ifdef ENABLE_VOSF
942 +        if (use_vosf)
943 +                the_host_buffer = NULL; // don't free() in driver_base dtor
944 + #endif
945 +        if (s)
946 +                SDL_FreeSurface(s);
947 +
948 +        // Show cursor
949 +        SDL_ShowCursor(1);
950 + }
951 +
952 +
953   /*
954   *  Initialization
955   */
# Line 774 | Line 981 | static void keycode_init(void)
981                  SDL_VideoDriverName(video_driver, sizeof(video_driver));
982                  bool video_driver_found = false;
983                  char line[256];
984 +                int n_keys = 0;
985                  while (fgets(line, sizeof(line) - 1, f)) {
986                          // Read line
987                          int len = strlen(line);
# Line 786 | Line 994 | static void keycode_init(void)
994                                  continue;
995  
996                          if (video_driver_found) {
997 <                                // Skip aliases
997 >                                // Skip aliases as long as we have read keycodes yet
998 >                                // Otherwise, it's another mapping and we have to stop
999                                  static const char sdl_str[] = "sdl";
1000 <                                if (strncmp(line, sdl_str, sizeof(sdl_str) - 1) == 0)
1000 >                                if (strncmp(line, sdl_str, sizeof(sdl_str) - 1) == 0 && n_keys == 0)
1001                                          continue;
1002  
1003                                  // Read keycode
1004                                  int x_code, mac_code;
1005                                  if (sscanf(line, "%d %d", &x_code, &mac_code) == 2)
1006 <                                        keycode_table[x_code & 0xff] = mac_code;
1006 >                                        keycode_table[x_code & 0xff] = mac_code, n_keys++;
1007                                  else
1008                                          break;
1009                          } else {
# Line 819 | Line 1028 | static void keycode_init(void)
1028                          WarningAlert(str);
1029                          return;
1030                  }
1031 +
1032 +                D(bug("Using SDL/%s keycodes table, %d key mappings\n", video_driver, n_keys));
1033          }
1034   }
1035  
# Line 837 | Line 1048 | bool SDL_monitor_desc::video_open(void)
1048          case DISPLAY_WINDOW:
1049                  drv = new(std::nothrow) driver_window(*this);
1050                  break;
1051 +        case DISPLAY_SCREEN:
1052 +                drv = new(std::nothrow) driver_fullscreen(*this);
1053 +                break;
1054          }
1055          if (drv == NULL)
1056                  return false;
# Line 846 | Line 1060 | bool SDL_monitor_desc::video_open(void)
1060                  return false;
1061          }
1062  
1063 + #ifdef WIN32
1064 +        // Chain in a new message handler for WM_DEVICECHANGE
1065 +        HWND the_window = GetMainWindowHandle();
1066 +        sdl_window_proc = (WNDPROC)GetWindowLongPtr(the_window, GWLP_WNDPROC);
1067 +        SetWindowLongPtr(the_window, GWLP_WNDPROC, (LONG_PTR)windows_message_handler);
1068 + #endif
1069 +
1070          // Initialize VideoRefresh function
1071          VideoRefreshInit();
1072  
# Line 853 | Line 1074 | bool SDL_monitor_desc::video_open(void)
1074          LOCK_FRAME_BUFFER;
1075  
1076          // Start redraw/input thread
1077 + #ifndef USE_CPU_EMUL_SERVICES
1078          redraw_thread_cancel = false;
1079          redraw_thread_active = ((redraw_thread = SDL_CreateThread(redraw_func, NULL)) != NULL);
1080          if (!redraw_thread_active) {
1081                  printf("FATAL: cannot create redraw thread\n");
1082                  return false;
1083          }
1084 + #else
1085 +        redraw_thread_active = true;
1086 + #endif
1087          return true;
1088   }
1089  
# Line 879 | Line 1104 | bool VideoInit(bool classic)
1104   #endif
1105  
1106          // Create Mutexes
1107 +        if ((sdl_events_lock = SDL_CreateMutex()) == NULL)
1108 +                return false;
1109          if ((sdl_palette_lock = SDL_CreateMutex()) == NULL)
1110                  return false;
1111          if ((frame_buffer_lock = SDL_CreateMutex()) == NULL)
# Line 893 | Line 1120 | bool VideoInit(bool classic)
1120          mouse_wheel_lines = PrefsFindInt32("mousewheellines");
1121  
1122          // Get screen mode from preferences
1123 +        migrate_screen_prefs();
1124          const char *mode_str = NULL;
897 #ifndef SHEEPSHAVER
1125          if (classic_mode)
1126                  mode_str = "win/512/342";
1127          else
1128                  mode_str = PrefsFindString("screen");
902 #endif
1129  
1130          // Determine display type and default dimensions
1131          int default_width, default_height;
# Line 915 | Line 1141 | bool VideoInit(bool classic)
1141          if (mode_str) {
1142                  if (sscanf(mode_str, "win/%d/%d", &default_width, &default_height) == 2)
1143                          display_type = DISPLAY_WINDOW;
1144 <        }
1145 <        int max_width = 640, max_height = 480;
920 <        SDL_Rect **modes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_HWSURFACE);
921 <        if (modes && modes != (SDL_Rect **)-1) {
922 <                max_width = modes[0]->w;
923 <                max_height = modes[0]->h;
924 <                if (default_width > max_width)
925 <                        default_width = max_width;
926 <                if (default_height > max_height)
927 <                        default_height = max_height;
1144 >                else if (sscanf(mode_str, "dga/%d/%d", &default_width, &default_height) == 2)
1145 >                        display_type = DISPLAY_SCREEN;
1146          }
1147          if (default_width <= 0)
1148 <                default_width = max_width;
1148 >                default_width = sdl_display_width();
1149 >        else if (default_width > sdl_display_width())
1150 >                default_width = sdl_display_width();
1151          if (default_height <= 0)
1152 <                default_height = max_height;
1152 >                default_height = sdl_display_height();
1153 >        else if (default_height > sdl_display_height())
1154 >                default_height = sdl_display_height();
1155  
1156          // Mac screen depth follows X depth
1157          screen_depth = SDL_GetVideoInfo()->vfmt->BitsPerPixel;
# Line 949 | Line 1171 | bool VideoInit(bool classic)
1171                  break;
1172          }
1173  
1174 +        // Initialize list of video modes to try
1175 +        struct {
1176 +                int w;
1177 +                int h;
1178 +                int resolution_id;
1179 +        }
1180 +        video_modes[] = {
1181 +                {   -1,   -1, 0x80 },
1182 +                {  512,  384, 0x80 },
1183 +                {  640,  480, 0x81 },
1184 +                {  800,  600, 0x82 },
1185 +                { 1024,  768, 0x83 },
1186 +                { 1152,  870, 0x84 },
1187 +                { 1280, 1024, 0x85 },
1188 +                { 1600, 1200, 0x86 },
1189 +                { 0, }
1190 +        };
1191 +        video_modes[0].w = default_width;
1192 +        video_modes[0].h = default_height;
1193 +
1194          // Construct list of supported modes
1195          if (display_type == DISPLAY_WINDOW) {
1196                  if (classic)
1197                          add_mode(display_type, 512, 342, 0x80, 64, VIDEO_DEPTH_1BIT);
1198                  else {
1199 <                        for (int d = VIDEO_DEPTH_1BIT; d <= default_depth; d++) {
1200 <                                int bpp = (d <= VIDEO_DEPTH_8BIT ? 8 : sdl_depth_of_video_depth(d));
1201 <                                if (SDL_VideoModeOK(max_width, max_height, bpp, SDL_HWSURFACE))
1202 <                                        add_window_modes(video_depth(d));
1199 >                        for (int i = 0; video_modes[i].w != 0; i++) {
1200 >                                const int w = video_modes[i].w;
1201 >                                const int h = video_modes[i].h;
1202 >                                if (i > 0 && (w >= default_width || h >= default_height))
1203 >                                        continue;
1204 >                                for (int d = VIDEO_DEPTH_1BIT; d <= default_depth; d++)
1205 >                                        add_mode(display_type, w, h, video_modes[i].resolution_id, TrivialBytesPerRow(w, (video_depth)d), d);
1206                          }
1207                  }
1208 <        } else
1209 <                add_mode(display_type, default_width, default_height, 0x80, TrivialBytesPerRow(default_width, (video_depth)default_depth), default_depth);
1208 >        } else if (display_type == DISPLAY_SCREEN) {
1209 >                for (int i = 0; video_modes[i].w != 0; i++) {
1210 >                        const int w = video_modes[i].w;
1211 >                        const int h = video_modes[i].h;
1212 >                        if (i > 0 && (w >= default_width || h >= default_height))
1213 >                                continue;
1214 >                        if (w == 512 && h == 384)
1215 >                                continue;
1216 > #ifdef ENABLE_VOSF
1217 >                        for (int d = VIDEO_DEPTH_1BIT; d <= default_depth; d++)
1218 >                                add_mode(display_type, w, h, video_modes[i].resolution_id, TrivialBytesPerRow(w, (video_depth)d), d);
1219 > #else
1220 >                        add_mode(display_type, w, h, video_modes[i].resolution_id, TrivialBytesPerRow(w, (video_depth)default_depth), default_depth);
1221 > #endif
1222 >                }
1223 >        }
1224 >
1225          if (VideoModes.empty()) {
1226                  ErrorAlert(STR_NO_XVISUAL_ERR);
1227                  return false;
# Line 1032 | Line 1292 | void SDL_monitor_desc::video_close(void)
1292   {
1293          D(bug("video_close()\n"));
1294  
1295 + #ifdef WIN32
1296 +        // Remove message handler for WM_DEVICECHANGE
1297 +        HWND the_window = GetMainWindowHandle();
1298 +        SetWindowLongPtr(the_window, GWLP_WNDPROC, (LONG_PTR)sdl_window_proc);
1299 + #endif
1300 +
1301          // Stop redraw thread
1302 + #ifndef USE_CPU_EMUL_SERVICES
1303          if (redraw_thread_active) {
1304                  redraw_thread_cancel = true;
1305                  SDL_WaitThread(redraw_thread, NULL);
1306          }
1307 + #endif
1308          redraw_thread_active = false;
1309  
1310          // Unlock frame buffer
1311          UNLOCK_FRAME_BUFFER;
1312          D(bug(" frame buffer unlocked\n"));
1313  
1046 #ifdef ENABLE_VOSF
1047        if (use_vosf) {
1048                // Deinitialize VOSF
1049                video_vosf_exit();
1050        }
1051 #endif
1052
1314          // Close display
1315          delete drv;
1316          drv = NULL;
# Line 1067 | Line 1328 | void VideoExit(void)
1328                  SDL_DestroyMutex(frame_buffer_lock);
1329          if (sdl_palette_lock)
1330                  SDL_DestroyMutex(sdl_palette_lock);
1331 +        if (sdl_events_lock)
1332 +                SDL_DestroyMutex(sdl_events_lock);
1333   }
1334  
1335  
# Line 1147 | Line 1410 | void SDL_monitor_desc::set_palette(uint8
1410          const VIDEO_MODE &mode = get_current_mode();
1411  
1412          // FIXME: how can we handle the gamma ramp?
1413 <        if (VIDEO_MODE_DEPTH > VIDEO_DEPTH_8BIT)
1413 >        if ((int)VIDEO_MODE_DEPTH > VIDEO_DEPTH_8BIT)
1414                  return;
1415  
1416          LOCK_PALETTE;
# Line 1208 | Line 1471 | int16 video_mode_change(VidLocals *csSav
1471                          csSave->saveData = ReadMacInt32(ParamPtr + csData);
1472                          csSave->savePage = ReadMacInt16(ParamPtr + csPage);
1473  
1474 <                        // Disable interrupts
1474 >                        // Disable interrupts and pause redraw thread
1475                          DisableInterrupt();
1476 +                        thread_stop_ack = false;
1477 +                        thread_stop_req = true;
1478 +                        while (!thread_stop_ack) ;
1479  
1480                          cur_mode = i;
1481                          monitor_desc *monitor = VideoMonitors[0];
# Line 1220 | Line 1486 | int16 video_mode_change(VidLocals *csSav
1486                          csSave->saveData=VModes[cur_mode].viAppleID;/* First mode ... */
1487                          csSave->saveMode=VModes[cur_mode].viAppleMode;
1488  
1489 <                        // Enable interrupts
1489 >                        // Enable interrupts and resume redraw thread
1490 >                        thread_stop_req = false;
1491                          EnableInterrupt();
1492                          return noErr;
1493                  }
# Line 1232 | Line 1499 | int16 video_mode_change(VidLocals *csSav
1499   void SDL_monitor_desc::switch_to_current_mode(void)
1500   {
1501          // Close and reopen display
1502 +        LOCK_EVENTS;
1503          video_close();
1504          video_open();
1505 +        UNLOCK_EVENTS;
1506  
1507          if (drv == NULL) {
1508                  ErrorAlert(STR_OPEN_WINDOW_ERR);
# Line 1267 | Line 1536 | void video_set_cursor(void)
1536  
1537  
1538   /*
1270 *  Install graphics acceleration
1271 */
1272
1273 #ifdef SHEEPSHAVER
1274 // Rectangle inversion
1275 template< int bpp >
1276 static inline void do_invrect(uint8 *dest, uint32 length)
1277 {
1278 #define INVERT_1(PTR, OFS) ((uint8  *)(PTR))[OFS] = ~((uint8  *)(PTR))[OFS]
1279 #define INVERT_2(PTR, OFS) ((uint16 *)(PTR))[OFS] = ~((uint16 *)(PTR))[OFS]
1280 #define INVERT_4(PTR, OFS) ((uint32 *)(PTR))[OFS] = ~((uint32 *)(PTR))[OFS]
1281 #define INVERT_8(PTR, OFS) ((uint64 *)(PTR))[OFS] = ~((uint64 *)(PTR))[OFS]
1282
1283 #ifndef UNALIGNED_PROFITABLE
1284        // Align on 16-bit boundaries
1285        if (bpp < 16 && (((uintptr)dest) & 1)) {
1286                INVERT_1(dest, 0);
1287                dest += 1; length -= 1;
1288        }
1289
1290        // Align on 32-bit boundaries
1291        if (bpp < 32 && (((uintptr)dest) & 2)) {
1292                INVERT_2(dest, 0);
1293                dest += 2; length -= 2;
1294        }
1295 #endif
1296
1297        // Invert 8-byte words
1298        if (length >= 8) {
1299                const int r = (length / 8) % 8;
1300                dest += r * 8;
1301
1302                int n = ((length / 8) + 7) / 8;
1303                switch (r) {
1304                case 0: do {
1305                                dest += 64;
1306                                INVERT_8(dest, -8);
1307                case 7: INVERT_8(dest, -7);
1308                case 6: INVERT_8(dest, -6);
1309                case 5: INVERT_8(dest, -5);
1310                case 4: INVERT_8(dest, -4);
1311                case 3: INVERT_8(dest, -3);
1312                case 2: INVERT_8(dest, -2);
1313                case 1: INVERT_8(dest, -1);
1314                                } while (--n > 0);
1315                }
1316        }
1317
1318        // 32-bit cell to invert?
1319        if (length & 4) {
1320                INVERT_4(dest, 0);
1321                if (bpp <= 16)
1322                        dest += 4;
1323        }
1324
1325        // 16-bit cell to invert?
1326        if (bpp <= 16 && (length & 2)) {
1327                INVERT_2(dest, 0);
1328                if (bpp <= 8)
1329                        dest += 2;
1330        }
1331
1332        // 8-bit cell to invert?
1333        if (bpp <= 8 && (length & 1))
1334                INVERT_1(dest, 0);
1335
1336 #undef INVERT_1
1337 #undef INVERT_2
1338 #undef INVERT_4
1339 #undef INVERT_8
1340 }
1341
1342 void NQD_invrect(uint32 p)
1343 {
1344        D(bug("accl_invrect %08x\n", p));
1345
1346        // Get inversion parameters
1347        int16 dest_X = (int16)ReadMacInt16(p + acclDestRect + 2) - (int16)ReadMacInt16(p + acclDestBoundsRect + 2);
1348        int16 dest_Y = (int16)ReadMacInt16(p + acclDestRect + 0) - (int16)ReadMacInt16(p + acclDestBoundsRect + 0);
1349        int16 width  = (int16)ReadMacInt16(p + acclDestRect + 6) - (int16)ReadMacInt16(p + acclDestRect + 2);
1350        int16 height = (int16)ReadMacInt16(p + acclDestRect + 4) - (int16)ReadMacInt16(p + acclDestRect + 0);
1351        D(bug(" dest X %d, dest Y %d\n", dest_X, dest_Y));
1352        D(bug(" width %d, height %d, bytes_per_row %d\n", width, height, (int32)ReadMacInt32(p + acclDestRowBytes)));
1353
1354        //!!?? pen_mode == 14
1355
1356        // And perform the inversion
1357        const int bpp = bytes_per_pixel(ReadMacInt32(p + acclDestPixelSize));
1358        const int dest_row_bytes = (int32)ReadMacInt32(p + acclDestRowBytes);
1359        uint8 *dest = Mac2HostAddr(ReadMacInt32(p + acclDestBaseAddr) + (dest_Y * dest_row_bytes) + (dest_X * bpp));
1360        width *= bpp;
1361        switch (bpp) {
1362        case 1:
1363                for (int i = 0; i < height; i++) {
1364                        do_invrect<8>(dest, width);
1365                        dest += dest_row_bytes;
1366                }
1367                break;
1368        case 2:
1369                for (int i = 0; i < height; i++) {
1370                        do_invrect<16>(dest, width);
1371                        dest += dest_row_bytes;
1372                }
1373                break;
1374        case 4:
1375                for (int i = 0; i < height; i++) {
1376                        do_invrect<32>(dest, width);
1377                        dest += dest_row_bytes;
1378                }
1379                break;
1380        }
1381 }
1382
1383 // Rectangle filling
1384 template< int bpp >
1385 static inline void do_fillrect(uint8 *dest, uint32 color, uint32 length)
1386 {
1387 #define FILL_1(PTR, OFS, VAL) ((uint8  *)(PTR))[OFS] = (VAL)
1388 #define FILL_2(PTR, OFS, VAL) ((uint16 *)(PTR))[OFS] = (VAL)
1389 #define FILL_4(PTR, OFS, VAL) ((uint32 *)(PTR))[OFS] = (VAL)
1390 #define FILL_8(PTR, OFS, VAL) ((uint64 *)(PTR))[OFS] = (VAL)
1391
1392 #ifndef UNALIGNED_PROFITABLE
1393        // Align on 16-bit boundaries
1394        if (bpp < 16 && (((uintptr)dest) & 1)) {
1395                FILL_1(dest, 0, color);
1396                dest += 1; length -= 1;
1397        }
1398
1399        // Align on 32-bit boundaries
1400        if (bpp < 32 && (((uintptr)dest) & 2)) {
1401                FILL_2(dest, 0, color);
1402                dest += 2; length -= 2;
1403        }
1404 #endif
1405
1406        // Fill 8-byte words
1407        if (length >= 8) {
1408                const uint64 c = (((uint64)color) << 32) | color;
1409                const int r = (length / 8) % 8;
1410                dest += r * 8;
1411
1412                int n = ((length / 8) + 7) / 8;
1413                switch (r) {
1414                case 0: do {
1415                                dest += 64;
1416                                FILL_8(dest, -8, c);
1417                case 7: FILL_8(dest, -7, c);
1418                case 6: FILL_8(dest, -6, c);
1419                case 5: FILL_8(dest, -5, c);
1420                case 4: FILL_8(dest, -4, c);
1421                case 3: FILL_8(dest, -3, c);
1422                case 2: FILL_8(dest, -2, c);
1423                case 1: FILL_8(dest, -1, c);
1424                                } while (--n > 0);
1425                }
1426        }
1427
1428        // 32-bit cell to fill?
1429        if (length & 4) {
1430                FILL_4(dest, 0, color);
1431                if (bpp <= 16)
1432                        dest += 4;
1433        }
1434
1435        // 16-bit cell to fill?
1436        if (bpp <= 16 && (length & 2)) {
1437                FILL_2(dest, 0, color);
1438                if (bpp <= 8)
1439                        dest += 2;
1440        }
1441
1442        // 8-bit cell to fill?
1443        if (bpp <= 8 && (length & 1))
1444                FILL_1(dest, 0, color);
1445
1446 #undef FILL_1
1447 #undef FILL_2
1448 #undef FILL_4
1449 #undef FILL_8
1450 }
1451
1452 void NQD_fillrect(uint32 p)
1453 {
1454        D(bug("accl_fillrect %08x\n", p));
1455
1456        // Get filling parameters
1457        int16 dest_X = (int16)ReadMacInt16(p + acclDestRect + 2) - (int16)ReadMacInt16(p + acclDestBoundsRect + 2);
1458        int16 dest_Y = (int16)ReadMacInt16(p + acclDestRect + 0) - (int16)ReadMacInt16(p + acclDestBoundsRect + 0);
1459        int16 width  = (int16)ReadMacInt16(p + acclDestRect + 6) - (int16)ReadMacInt16(p + acclDestRect + 2);
1460        int16 height = (int16)ReadMacInt16(p + acclDestRect + 4) - (int16)ReadMacInt16(p + acclDestRect + 0);
1461        uint32 color = htonl(ReadMacInt32(p + acclPenMode) == 8 ? ReadMacInt32(p + acclForePen) : ReadMacInt32(p + acclBackPen));
1462        D(bug(" dest X %d, dest Y %d\n", dest_X, dest_Y));
1463        D(bug(" width %d, height %d\n", width, height));
1464        D(bug(" bytes_per_row %d color %08x\n", (int32)ReadMacInt32(p + acclDestRowBytes), color));
1465
1466        // And perform the fill
1467        const int bpp = bytes_per_pixel(ReadMacInt32(p + acclDestPixelSize));
1468        const int dest_row_bytes = (int32)ReadMacInt32(p + acclDestRowBytes);
1469        uint8 *dest = Mac2HostAddr(ReadMacInt32(p + acclDestBaseAddr) + (dest_Y * dest_row_bytes) + (dest_X * bpp));
1470        width *= bpp;
1471        switch (bpp) {
1472        case 1:
1473                for (int i = 0; i < height; i++) {
1474                        memset(dest, color, width);
1475                        dest += dest_row_bytes;
1476                }
1477                break;
1478        case 2:
1479                for (int i = 0; i < height; i++) {
1480                        do_fillrect<16>(dest, color, width);
1481                        dest += dest_row_bytes;
1482                }
1483                break;
1484        case 4:
1485                for (int i = 0; i < height; i++) {
1486                        do_fillrect<32>(dest, color, width);
1487                        dest += dest_row_bytes;
1488                }
1489                break;
1490        }
1491 }
1492
1493 bool NQD_fillrect_hook(uint32 p)
1494 {
1495        D(bug("accl_fillrect_hook %08x\n", p));
1496
1497        // Check if we can accelerate this fillrect
1498        if (ReadMacInt32(p + 0x284) != 0 && ReadMacInt32(p + acclDestPixelSize) >= 8) {
1499                const int transfer_mode = ReadMacInt32(p + acclTransferMode);
1500                if (transfer_mode == 8) {
1501                        // Fill
1502                        WriteMacInt32(p + acclDrawProc, NativeTVECT(NATIVE_FILLRECT));
1503                        return true;
1504                }
1505                else if (transfer_mode == 10) {
1506                        // Invert
1507                        WriteMacInt32(p + acclDrawProc, NativeTVECT(NATIVE_INVRECT));
1508                        return true;
1509                }
1510        }
1511        return false;
1512 }
1513
1514 // Rectangle blitting
1515 // TODO: optimize for VOSF and target pixmap == screen
1516 void NQD_bitblt(uint32 p)
1517 {
1518        D(bug("accl_bitblt %08x\n", p));
1519
1520        // Get blitting parameters
1521        int16 src_X  = (int16)ReadMacInt16(p + acclSrcRect + 2) - (int16)ReadMacInt16(p + acclSrcBoundsRect + 2);
1522        int16 src_Y  = (int16)ReadMacInt16(p + acclSrcRect + 0) - (int16)ReadMacInt16(p + acclSrcBoundsRect + 0);
1523        int16 dest_X = (int16)ReadMacInt16(p + acclDestRect + 2) - (int16)ReadMacInt16(p + acclDestBoundsRect + 2);
1524        int16 dest_Y = (int16)ReadMacInt16(p + acclDestRect + 0) - (int16)ReadMacInt16(p + acclDestBoundsRect + 0);
1525        int16 width  = (int16)ReadMacInt16(p + acclDestRect + 6) - (int16)ReadMacInt16(p + acclDestRect + 2);
1526        int16 height = (int16)ReadMacInt16(p + acclDestRect + 4) - (int16)ReadMacInt16(p + acclDestRect + 0);
1527        D(bug(" src addr %08x, dest addr %08x\n", ReadMacInt32(p + acclSrcBaseAddr), ReadMacInt32(p + acclDestBaseAddr)));
1528        D(bug(" src X %d, src Y %d, dest X %d, dest Y %d\n", src_X, src_Y, dest_X, dest_Y));
1529        D(bug(" width %d, height %d\n", width, height));
1530
1531        // And perform the blit
1532        const int bpp = bytes_per_pixel(ReadMacInt32(p + acclSrcPixelSize));
1533        width *= bpp;
1534        if ((int32)ReadMacInt32(p + acclSrcRowBytes) > 0) {
1535                const int src_row_bytes = (int32)ReadMacInt32(p + acclSrcRowBytes);
1536                const int dst_row_bytes = (int32)ReadMacInt32(p + acclDestRowBytes);
1537                uint8 *src = Mac2HostAddr(ReadMacInt32(p + acclSrcBaseAddr) + (src_Y * src_row_bytes) + (src_X * bpp));
1538                uint8 *dst = Mac2HostAddr(ReadMacInt32(p + acclDestBaseAddr) + (dest_Y * dst_row_bytes) + (dest_X * bpp));
1539                for (int i = 0; i < height; i++) {
1540                        memmove(dst, src, width);
1541                        src += src_row_bytes;
1542                        dst += dst_row_bytes;
1543                }
1544        }
1545        else {
1546                const int src_row_bytes = -(int32)ReadMacInt32(p + acclSrcRowBytes);
1547                const int dst_row_bytes = -(int32)ReadMacInt32(p + acclDestRowBytes);
1548                uint8 *src = Mac2HostAddr(ReadMacInt32(p + acclSrcBaseAddr) + ((src_Y + height - 1) * src_row_bytes) + (src_X * bpp));
1549                uint8 *dst = Mac2HostAddr(ReadMacInt32(p + acclDestBaseAddr) + ((dest_Y + height - 1) * dst_row_bytes) + (dest_X * bpp));
1550                for (int i = height - 1; i >= 0; i--) {
1551                        memmove(dst, src, width);
1552                        src -= src_row_bytes;
1553                        dst -= dst_row_bytes;
1554                }
1555        }
1556 }
1557
1558 /*
1559  BitBlt transfer modes:
1560  0 : srcCopy
1561  1 : srcOr
1562  2 : srcXor
1563  3 : srcBic
1564  4 : notSrcCopy
1565  5 : notSrcOr
1566  6 : notSrcXor
1567  7 : notSrcBic
1568  32 : blend
1569  33 : addPin
1570  34 : addOver
1571  35 : subPin
1572  36 : transparent
1573  37 : adMax
1574  38 : subOver
1575  39 : adMin
1576  50 : hilite
1577 */
1578
1579 bool NQD_bitblt_hook(uint32 p)
1580 {
1581        D(bug("accl_draw_hook %08x\n", p));
1582
1583        // Check if we can accelerate this bitblt
1584        if (ReadMacInt32(p + 0x018) + ReadMacInt32(p + 0x128) == 0 &&
1585                ReadMacInt32(p + 0x130) == 0 &&
1586                ReadMacInt32(p + acclSrcPixelSize) >= 8 &&
1587                ReadMacInt32(p + acclSrcPixelSize) == ReadMacInt32(p + acclDestPixelSize) &&
1588                (ReadMacInt32(p + acclSrcRowBytes) ^ ReadMacInt32(p + acclDestRowBytes)) >= 0 && // same sign?
1589                ReadMacInt32(p + acclTransferMode) == 0 &&                                                                               // srcCopy?
1590                ReadMacInt32(p + 0x15c) > 0) {
1591
1592                // Yes, set function pointer
1593                WriteMacInt32(p + acclDrawProc, NativeTVECT(NATIVE_BITBLT));
1594                return true;
1595        }
1596        return false;
1597 }
1598
1599 // Wait for graphics operation to finish
1600 bool NQD_sync_hook(uint32 arg)
1601 {
1602        D(bug("accl_sync_hook %08x\n", arg));
1603        return true;
1604 }
1605
1606 void VideoInstallAccel(void)
1607 {
1608        // Install acceleration hooks
1609        if (PrefsFindBool("gfxaccel")) {
1610                D(bug("Video: Installing acceleration hooks\n"));
1611                uint32 base;
1612
1613                SheepVar bitblt_hook_info(sizeof(accl_hook_info));
1614                base = bitblt_hook_info.addr();
1615                WriteMacInt32(base + 0, NativeTVECT(NATIVE_BITBLT_HOOK));
1616                WriteMacInt32(base + 4, NativeTVECT(NATIVE_SYNC_HOOK));
1617                WriteMacInt32(base + 8, ACCL_BITBLT);
1618                NQDMisc(6, bitblt_hook_info.ptr());
1619
1620                SheepVar fillrect_hook_info(sizeof(accl_hook_info));
1621                base = fillrect_hook_info.addr();
1622                WriteMacInt32(base + 0, NativeTVECT(NATIVE_FILLRECT_HOOK));
1623                WriteMacInt32(base + 4, NativeTVECT(NATIVE_SYNC_HOOK));
1624                WriteMacInt32(base + 8, ACCL_FILLRECT);
1625                NQDMisc(6, fillrect_hook_info.ptr());
1626        }
1627 }
1628 #endif
1629
1630
1631 /*
1539   *  Keyboard-related utilify functions
1540   */
1541  
# Line 1698 | Line 1605 | static int kc_decode(SDL_keysym const &
1605  
1606          case SDLK_1: case SDLK_EXCLAIM: return 0x12;
1607          case SDLK_2: case SDLK_AT: return 0x13;
1608 < //      case SDLK_3: case SDLK_numbersign: return 0x14;
1608 >        case SDLK_3: case SDLK_HASH: return 0x14;
1609          case SDLK_4: case SDLK_DOLLAR: return 0x15;
1610 < //      case SDLK_5: case SDLK_percent: return 0x17;
1610 >        case SDLK_5: return 0x17;
1611          case SDLK_6: return 0x16;
1612          case SDLK_7: return 0x1a;
1613          case SDLK_8: return 0x1c;
1614          case SDLK_9: return 0x19;
1615          case SDLK_0: return 0x1d;
1616  
1617 < //      case SDLK_BACKQUOTE: case SDLK_asciitilde: return 0x0a;
1617 >        case SDLK_BACKQUOTE: return 0x0a;
1618          case SDLK_MINUS: case SDLK_UNDERSCORE: return 0x1b;
1619          case SDLK_EQUALS: case SDLK_PLUS: return 0x18;
1620 < //      case SDLK_bracketleft: case SDLK_braceleft: return 0x21;
1621 < //      case SDLK_bracketright: case SDLK_braceright: return 0x1e;
1622 < //      case SDLK_BACKSLASH: case SDLK_bar: return 0x2a;
1620 >        case SDLK_LEFTBRACKET: return 0x21;
1621 >        case SDLK_RIGHTBRACKET: return 0x1e;
1622 >        case SDLK_BACKSLASH: return 0x2a;
1623          case SDLK_SEMICOLON: case SDLK_COLON: return 0x29;
1624 < //      case SDLK_apostrophe: case SDLK_QUOTEDBL: return 0x27;
1624 >        case SDLK_QUOTE: case SDLK_QUOTEDBL: return 0x27;
1625          case SDLK_COMMA: case SDLK_LESS: return 0x2b;
1626          case SDLK_PERIOD: case SDLK_GREATER: return 0x2f;
1627          case SDLK_SLASH: case SDLK_QUESTION: return 0x2c;
# Line 1746 | Line 1653 | static int kc_decode(SDL_keysym const &
1653          case SDLK_LMETA: return 0x3a;
1654          case SDLK_RMETA: return 0x3a;
1655   #endif
1656 +        case SDLK_LSUPER: return 0x3a; // "Windows" key
1657 +        case SDLK_RSUPER: return 0x3a;
1658          case SDLK_MENU: return 0x32;
1659          case SDLK_CAPSLOCK: return 0x39;
1660          case SDLK_NUMLOCK: return 0x47;
# Line 1962 | Line 1871 | static void update_display_static(driver
1871  
1872          // Check for first column from left and first column from right that have changed
1873          if (high) {
1874 <                if (VIDEO_MODE_DEPTH < VIDEO_DEPTH_8BIT) {
1874 >                if ((int)VIDEO_MODE_DEPTH < VIDEO_DEPTH_8BIT) {
1875                          const int src_bytes_per_row = bytes_per_row;
1876                          const int dst_bytes_per_row = drv->s->pitch;
1877                          const int pixels_per_byte = VIDEO_MODE_X / src_bytes_per_row;
# Line 2079 | Line 1988 | static void update_display_static(driver
1988          }
1989   }
1990  
1991 + // Static display update (fixed frame rate, bounding boxes based)
1992 + // XXX use NQD bounding boxes to help detect dirty areas?
1993 + static void update_display_static_bbox(driver_window *drv)
1994 + {
1995 +        const VIDEO_MODE &mode = drv->mode;
1996 +
1997 +        // Allocate bounding boxes for SDL_UpdateRects()
1998 +        const int N_PIXELS = 64;
1999 +        const int n_x_boxes = (VIDEO_MODE_X + N_PIXELS - 1) / N_PIXELS;
2000 +        const int n_y_boxes = (VIDEO_MODE_Y + N_PIXELS - 1) / N_PIXELS;
2001 +        SDL_Rect *boxes = (SDL_Rect *)alloca(sizeof(SDL_Rect) * n_x_boxes * n_y_boxes);
2002 +        int nr_boxes = 0;
2003 +
2004 +        // Lock surface, if required
2005 +        if (SDL_MUSTLOCK(drv->s))
2006 +                SDL_LockSurface(drv->s);
2007 +
2008 +        // Update the surface from Mac screen
2009 +        const int bytes_per_row = VIDEO_MODE_ROW_BYTES;
2010 +        const int bytes_per_pixel = bytes_per_row / VIDEO_MODE_X;
2011 +        int x, y;
2012 +        for (y = 0; y < VIDEO_MODE_Y; y += N_PIXELS) {
2013 +                int h = N_PIXELS;
2014 +                if (h > VIDEO_MODE_Y - y)
2015 +                        h = VIDEO_MODE_Y - y;
2016 +                for (x = 0; x < VIDEO_MODE_X; x += N_PIXELS) {
2017 +                        int w = N_PIXELS;
2018 +                        if (w > VIDEO_MODE_X - x)
2019 +                                w = VIDEO_MODE_X - x;
2020 +                        const int xs = w * bytes_per_pixel;
2021 +                        const int xb = x * bytes_per_pixel;
2022 +                        bool dirty = false;
2023 +                        for (int j = y; j < (y + h); j++) {
2024 +                                const int yb = j * bytes_per_row;
2025 +                                if (memcmp(&the_buffer[yb + xb], &the_buffer_copy[yb + xb], xs) != 0) {
2026 +                                        memcpy(&the_buffer_copy[yb + xb], &the_buffer[yb + xb], xs);
2027 +                                        Screen_blit((uint8 *)drv->s->pixels + yb + xb, the_buffer + yb + xb, xs);
2028 +                                        dirty = true;
2029 +                                }
2030 +                        }
2031 +                        if (dirty) {
2032 +                                boxes[nr_boxes].x = x;
2033 +                                boxes[nr_boxes].y = y;
2034 +                                boxes[nr_boxes].w = w;
2035 +                                boxes[nr_boxes].h = h;
2036 +                                nr_boxes++;
2037 +                        }
2038 +                }
2039 +        }
2040 +
2041 +        // Unlock surface, if required
2042 +        if (SDL_MUSTLOCK(drv->s))
2043 +                SDL_UnlockSurface(drv->s);
2044 +
2045 +        // Refresh display
2046 +        if (nr_boxes)
2047 +                SDL_UpdateRects(drv->s, nr_boxes, boxes);
2048 + }
2049 +
2050  
2051   // We suggest the compiler to inline the next two functions so that it
2052   // may specialise the code according to the current screen depth and
# Line 2139 | Line 2107 | static void video_refresh_dga_vosf(void)
2107                  tick_counter = 0;
2108                  if (mainBuffer.dirty) {
2109                          LOCK_VOSF;
2110 <                        update_display_dga_vosf();
2110 >                        update_display_dga_vosf(static_cast<driver_fullscreen *>(drv));
2111                          UNLOCK_VOSF;
2112                  }
2113          }
# Line 2173 | Line 2141 | static void video_refresh_window_static(
2141          static int tick_counter = 0;
2142          if (++tick_counter >= frame_skip) {
2143                  tick_counter = 0;
2144 <                update_display_static(static_cast<driver_window *>(drv));
2144 >                const VIDEO_MODE &mode = drv->mode;
2145 >                if ((int)VIDEO_MODE_DEPTH >= VIDEO_DEPTH_8BIT)
2146 >                        update_display_static_bbox(static_cast<driver_window *>(drv));
2147 >                else
2148 >                        update_display_static(static_cast<driver_window *>(drv));
2149          }
2150   }
2151  
# Line 2203 | Line 2175 | static void VideoRefreshInit(void)
2175          }
2176   }
2177  
2178 + static inline void do_video_refresh(void)
2179 + {
2180 +        // Handle SDL events
2181 +        handle_events();
2182 +
2183 +        // Update display
2184 +        video_refresh();
2185 +
2186 + #ifdef SHEEPSHAVER
2187 +        // Set new cursor image if it was changed
2188 +        if (cursor_changed && sdl_cursor) {
2189 +                cursor_changed = false;
2190 +                LOCK_EVENTS;
2191 +                SDL_FreeCursor(sdl_cursor);
2192 +                sdl_cursor = SDL_CreateCursor(MacCursor + 4, MacCursor + 36, 16, 16, MacCursor[2], MacCursor[3]);
2193 +                if (sdl_cursor)
2194 +                        SDL_SetCursor(sdl_cursor);
2195 +                UNLOCK_EVENTS;
2196 +        }
2197 + #endif
2198 +
2199 +        // Set new palette if it was changed
2200 +        handle_palette_changes();
2201 + }
2202 +
2203 + // This function is called on non-threaded platforms from a timer interrupt
2204 + void VideoRefresh(void)
2205 + {
2206 +        // We need to check redraw_thread_active to inhibit refreshed during
2207 +        // mode changes on non-threaded platforms
2208 +        if (!redraw_thread_active)
2209 +                return;
2210 +
2211 +        // Process pending events and update display
2212 +        do_video_refresh();
2213 + }
2214 +
2215   const int VIDEO_REFRESH_HZ = 60;
2216   const int VIDEO_REFRESH_DELAY = 1000000 / VIDEO_REFRESH_HZ;
2217  
2218 + #ifndef USE_CPU_EMUL_SERVICES
2219   static int redraw_func(void *arg)
2220   {
2221          uint64 start = GetTicks_usec();
# Line 2223 | Line 2233 | static int redraw_func(void *arg)
2233                          next = GetTicks_usec();
2234                  ticks++;
2235  
2226                // Handle SDL events
2227                handle_events();
2228
2229                // Refresh display
2230                video_refresh();
2231
2236   #ifdef SHEEPSHAVER
2237 <                // Set new cursor image if it was changed
2238 <                if (cursor_changed && sdl_cursor) {
2239 <                        cursor_changed = false;
2240 <                        SDL_FreeCursor(sdl_cursor);
2237 <                        sdl_cursor = SDL_CreateCursor(MacCursor + 4, MacCursor + 36, 16, 16, MacCursor[2], MacCursor[3]);
2238 <                        if (sdl_cursor)
2239 <                                SDL_SetCursor(sdl_cursor);
2237 >                // Pause if requested (during video mode switches)
2238 >                if (thread_stop_req) {
2239 >                        thread_stop_ack = true;
2240 >                        continue;
2241                  }
2242   #endif
2243  
2244 <                // Set new palette if it was changed
2245 <                handle_palette_changes();
2244 >                // Process pending events and update display
2245 >                do_video_refresh();
2246          }
2247  
2248          uint64 end = GetTicks_usec();
2249          D(bug("%lld refreshes in %lld usec = %f refreshes/sec\n", ticks, end - start, ticks * 1000000.0 / (end - start)));
2250          return 0;
2251   }
2252 + #endif
2253 +
2254 +
2255 + /*
2256 + *  Record dirty area from NQD
2257 + */
2258 +
2259 + #ifdef SHEEPSHAVER
2260 + void video_set_dirty_area(int x, int y, int w, int h)
2261 + {
2262 +        const VIDEO_MODE &mode = drv->mode;
2263 +        const int screen_width = VIDEO_MODE_X;
2264 +        const int screen_height = VIDEO_MODE_Y;
2265 +        const int bytes_per_row = VIDEO_MODE_ROW_BYTES;
2266 +
2267 + #ifdef ENABLE_VOSF
2268 +        if (use_vosf) {
2269 +                vosf_set_dirty_area(x, y, w, h, screen_width, screen_height, bytes_per_row);
2270 +                return;
2271 +        }
2272 + #endif
2273 +
2274 +        // XXX handle dirty bounding boxes for non-VOSF modes
2275 + }
2276 + #endif

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