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root/cebix/BasiliskII/src/SDL/video_sdl.cpp
Revision: 1.31
Committed: 2007-01-22T00:32:25Z (17 years, 5 months ago) by asvitkine
Branch: MAIN
Changes since 1.30: +3 -2 lines
Log Message:
back out my previous change, it breaks audio

File Contents

# Content
1 /*
2 * video_sdl.cpp - Video/graphics emulation, SDL specific stuff
3 *
4 * Basilisk II (C) 1997-2005 Christian Bauer
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21 /*
22 * NOTES:
23 * The Ctrl key works like a qualifier for special actions:
24 * Ctrl-Tab = suspend DGA mode (TODO)
25 * Ctrl-Esc = emergency quit
26 * Ctrl-F1 = mount floppy
27 * Ctrl-F5 = grab mouse (in windowed mode)
28 *
29 * FIXMEs and TODOs:
30 * - Windows requires an extra mouse event to update the actual cursor image?
31 * - Ctr-Tab for suspend/resume but how? SDL does not support that for non-Linux
32 * - Ctrl-Fn doesn't generate SDL_KEYDOWN events (SDL bug?)
33 * - Mouse acceleration, there is no API in SDL yet for that
34 * - Force relative mode in Grab mode even if SDL provides absolute coordinates?
35 * - Gamma tables support is likely to be broken here
36 * - Events processing is bound to the general emulation thread as SDL requires
37 * to PumpEvents() within the same thread as the one that called SetVideoMode().
38 * Besides, there can't seem to be a way to call SetVideoMode() from a child thread.
39 * - Backport hw cursor acceleration to Basilisk II?
40 * - Factor out code
41 */
42
43 #include "sysdeps.h"
44
45 #include <SDL.h>
46 #include <SDL_mutex.h>
47 #include <SDL_thread.h>
48 #include <errno.h>
49 #include <vector>
50
51 #ifdef WIN32
52 #include <malloc.h> /* alloca() */
53 #endif
54
55 #include "cpu_emulation.h"
56 #include "main.h"
57 #include "adb.h"
58 #include "macos_util.h"
59 #include "prefs.h"
60 #include "user_strings.h"
61 #include "video.h"
62 #include "video_defs.h"
63 #include "video_blit.h"
64 #include "vm_alloc.h"
65
66 #define DEBUG 0
67 #include "debug.h"
68
69
70 // Supported video modes
71 using std::vector;
72 static vector<VIDEO_MODE> VideoModes;
73
74 // Display types
75 #ifdef SHEEPSHAVER
76 enum {
77 DISPLAY_WINDOW = DIS_WINDOW, // windowed display
78 DISPLAY_SCREEN = DIS_SCREEN // fullscreen display
79 };
80 extern int display_type; // See enum above
81 #else
82 enum {
83 DISPLAY_WINDOW, // windowed display
84 DISPLAY_SCREEN // fullscreen display
85 };
86 static int display_type = DISPLAY_WINDOW; // See enum above
87 #endif
88
89 // Constants
90 #ifdef WIN32
91 const char KEYCODE_FILE_NAME[] = "BasiliskII_keycodes";
92 #else
93 const char KEYCODE_FILE_NAME[] = DATADIR "/keycodes";
94 #endif
95
96
97 // Global variables
98 static int32 frame_skip; // Prefs items
99 static int16 mouse_wheel_mode;
100 static int16 mouse_wheel_lines;
101
102 static uint8 *the_buffer = NULL; // Mac frame buffer (where MacOS draws into)
103 static uint8 *the_buffer_copy = NULL; // Copy of Mac frame buffer (for refreshed modes)
104 static uint32 the_buffer_size; // Size of allocated the_buffer
105
106 static bool redraw_thread_active = false; // Flag: Redraw thread installed
107 #ifndef USE_CPU_EMUL_SERVICES
108 static volatile bool redraw_thread_cancel; // Flag: Cancel Redraw thread
109 static SDL_Thread *redraw_thread = NULL; // Redraw thread
110 #ifdef SHEEPSHAVER
111 static volatile bool thread_stop_req = false;
112 static volatile bool thread_stop_ack = false; // Acknowledge for thread_stop_req
113 #endif
114 #endif
115
116 #ifdef ENABLE_VOSF
117 static bool use_vosf = false; // Flag: VOSF enabled
118 #else
119 static const bool use_vosf = false; // VOSF not possible
120 #endif
121
122 static bool ctrl_down = false; // Flag: Ctrl key pressed
123 static bool caps_on = false; // Flag: Caps Lock on
124 static bool quit_full_screen = false; // Flag: DGA close requested from redraw thread
125 static bool emerg_quit = false; // Flag: Ctrl-Esc pressed, emergency quit requested from MacOS thread
126 static bool emul_suspended = false; // Flag: Emulator suspended
127
128 static bool classic_mode = false; // Flag: Classic Mac video mode
129
130 static bool use_keycodes = false; // Flag: Use keycodes rather than keysyms
131 static int keycode_table[256]; // X keycode -> Mac keycode translation table
132
133 // SDL variables
134 static int screen_depth; // Depth of current screen
135 static SDL_Cursor *sdl_cursor; // Copy of Mac cursor
136 static volatile bool cursor_changed = false; // Flag: cursor changed, redraw_func must update the cursor
137 static SDL_Color sdl_palette[256]; // Color palette to be used as CLUT and gamma table
138 static bool sdl_palette_changed = false; // Flag: Palette changed, redraw thread must set new colors
139 static const int sdl_eventmask = SDL_MOUSEBUTTONDOWNMASK | SDL_MOUSEBUTTONUPMASK | SDL_MOUSEMOTIONMASK | SDL_KEYUPMASK | SDL_KEYDOWNMASK | SDL_VIDEOEXPOSEMASK | SDL_QUITMASK;
140
141 // Mutex to protect SDL events
142 static SDL_mutex *sdl_events_lock = NULL;
143 #define LOCK_EVENTS SDL_LockMutex(sdl_events_lock)
144 #define UNLOCK_EVENTS SDL_UnlockMutex(sdl_events_lock)
145
146 // Mutex to protect palette
147 static SDL_mutex *sdl_palette_lock = NULL;
148 #define LOCK_PALETTE SDL_LockMutex(sdl_palette_lock)
149 #define UNLOCK_PALETTE SDL_UnlockMutex(sdl_palette_lock)
150
151 // Mutex to protect frame buffer
152 static SDL_mutex *frame_buffer_lock = NULL;
153 #define LOCK_FRAME_BUFFER SDL_LockMutex(frame_buffer_lock)
154 #define UNLOCK_FRAME_BUFFER SDL_UnlockMutex(frame_buffer_lock)
155
156 // Video refresh function
157 static void VideoRefreshInit(void);
158 static void (*video_refresh)(void);
159
160
161 // Prototypes
162 static int redraw_func(void *arg);
163
164 // From sys_unix.cpp
165 extern void SysMountFirstFloppy(void);
166
167
168 /*
169 * SDL surface locking glue
170 */
171
172 #ifdef ENABLE_VOSF
173 #define SDL_VIDEO_LOCK_VOSF_SURFACE(SURFACE) do { \
174 if ((SURFACE)->flags & (SDL_HWSURFACE | SDL_FULLSCREEN)) \
175 the_host_buffer = (uint8 *)(SURFACE)->pixels; \
176 } while (0)
177 #else
178 #define SDL_VIDEO_LOCK_VOSF_SURFACE(SURFACE)
179 #endif
180
181 #define SDL_VIDEO_LOCK_SURFACE(SURFACE) do { \
182 if (SDL_MUSTLOCK(SURFACE)) { \
183 SDL_LockSurface(SURFACE); \
184 SDL_VIDEO_LOCK_VOSF_SURFACE(SURFACE); \
185 } \
186 } while (0)
187
188 #define SDL_VIDEO_UNLOCK_SURFACE(SURFACE) do { \
189 if (SDL_MUSTLOCK(SURFACE)) \
190 SDL_UnlockSurface(SURFACE); \
191 } while (0)
192
193
194 /*
195 * Framebuffer allocation routines
196 */
197
198 static void *vm_acquire_framebuffer(uint32 size)
199 {
200 return vm_acquire(size);
201 }
202
203 static inline void vm_release_framebuffer(void *fb, uint32 size)
204 {
205 vm_release(fb, size);
206 }
207
208
209 /*
210 * Windows message handler
211 */
212
213 #ifdef WIN32
214 #include <dbt.h>
215 static WNDPROC sdl_window_proc = NULL; // Window proc used by SDL
216
217 extern void SysMediaArrived(void);
218 extern void SysMediaRemoved(void);
219 extern HWND GetMainWindowHandle(void);
220
221 static LRESULT CALLBACK windows_message_handler(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
222 {
223 switch (msg) {
224 case WM_DEVICECHANGE:
225 if (wParam == DBT_DEVICEREMOVECOMPLETE) {
226 DEV_BROADCAST_HDR *p = (DEV_BROADCAST_HDR *)lParam;
227 if (p->dbch_devicetype == DBT_DEVTYP_VOLUME)
228 SysMediaRemoved();
229 }
230 else if (wParam == DBT_DEVICEARRIVAL) {
231 DEV_BROADCAST_HDR *p = (DEV_BROADCAST_HDR *)lParam;
232 if (p->dbch_devicetype == DBT_DEVTYP_VOLUME)
233 SysMediaArrived();
234 }
235 return 0;
236
237 default:
238 if (sdl_window_proc)
239 return CallWindowProc(sdl_window_proc, hwnd, msg, wParam, lParam);
240 }
241
242 return DefWindowProc(hwnd, msg, wParam, lParam);
243 }
244 #endif
245
246
247 /*
248 * SheepShaver glue
249 */
250
251 #ifdef SHEEPSHAVER
252 // Color depth modes type
253 typedef int video_depth;
254
255 // 1, 2, 4 and 8 bit depths use a color palette
256 static inline bool IsDirectMode(VIDEO_MODE const & mode)
257 {
258 return IsDirectMode(mode.viAppleMode);
259 }
260
261 // Abstract base class representing one (possibly virtual) monitor
262 // ("monitor" = rectangular display with a contiguous frame buffer)
263 class monitor_desc {
264 public:
265 monitor_desc(const vector<VIDEO_MODE> &available_modes, video_depth default_depth, uint32 default_id) {}
266 virtual ~monitor_desc() {}
267
268 // Get current Mac frame buffer base address
269 uint32 get_mac_frame_base(void) const {return screen_base;}
270
271 // Set Mac frame buffer base address (called from switch_to_mode())
272 void set_mac_frame_base(uint32 base) {screen_base = base;}
273
274 // Get current video mode
275 const VIDEO_MODE &get_current_mode(void) const {return VModes[cur_mode];}
276
277 // Called by the video driver to switch the video mode on this display
278 // (must call set_mac_frame_base())
279 virtual void switch_to_current_mode(void) = 0;
280
281 // Called by the video driver to set the color palette (in indexed modes)
282 // or the gamma table (in direct modes)
283 virtual void set_palette(uint8 *pal, int num) = 0;
284 };
285
286 // Vector of pointers to available monitor descriptions, filled by VideoInit()
287 static vector<monitor_desc *> VideoMonitors;
288
289 // Find Apple mode matching best specified dimensions
290 static int find_apple_resolution(int xsize, int ysize)
291 {
292 if (xsize == 640 && ysize == 480)
293 return APPLE_640x480;
294 if (xsize == 800 && ysize == 600)
295 return APPLE_800x600;
296 if (xsize == 1024 && ysize == 768)
297 return APPLE_1024x768;
298 if (xsize == 1152 && ysize == 768)
299 return APPLE_1152x768;
300 if (xsize == 1152 && ysize == 900)
301 return APPLE_1152x900;
302 if (xsize == 1280 && ysize == 1024)
303 return APPLE_1280x1024;
304 if (xsize == 1600 && ysize == 1200)
305 return APPLE_1600x1200;
306 return APPLE_CUSTOM;
307 }
308
309 // Display error alert
310 static void ErrorAlert(int error)
311 {
312 ErrorAlert(GetString(error));
313 }
314
315 // Display warning alert
316 static void WarningAlert(int warning)
317 {
318 WarningAlert(GetString(warning));
319 }
320 #endif
321
322
323 /*
324 * monitor_desc subclass for SDL display
325 */
326
327 class SDL_monitor_desc : public monitor_desc {
328 public:
329 SDL_monitor_desc(const vector<VIDEO_MODE> &available_modes, video_depth default_depth, uint32 default_id) : monitor_desc(available_modes, default_depth, default_id) {}
330 ~SDL_monitor_desc() {}
331
332 virtual void switch_to_current_mode(void);
333 virtual void set_palette(uint8 *pal, int num);
334
335 bool video_open(void);
336 void video_close(void);
337 };
338
339
340 /*
341 * Utility functions
342 */
343
344 // Find palette size for given color depth
345 static int palette_size(int mode)
346 {
347 switch (mode) {
348 case VIDEO_DEPTH_1BIT: return 2;
349 case VIDEO_DEPTH_2BIT: return 4;
350 case VIDEO_DEPTH_4BIT: return 16;
351 case VIDEO_DEPTH_8BIT: return 256;
352 case VIDEO_DEPTH_16BIT: return 32;
353 case VIDEO_DEPTH_32BIT: return 256;
354 default: return 0;
355 }
356 }
357
358 // Return bytes per pixel for requested depth
359 static inline int bytes_per_pixel(int depth)
360 {
361 int bpp;
362 switch (depth) {
363 case 8:
364 bpp = 1;
365 break;
366 case 15: case 16:
367 bpp = 2;
368 break;
369 case 24: case 32:
370 bpp = 4;
371 break;
372 default:
373 abort();
374 }
375 return bpp;
376 }
377
378 // Map video_mode depth ID to numerical depth value
379 static int mac_depth_of_video_depth(int video_depth)
380 {
381 int depth = -1;
382 switch (video_depth) {
383 case VIDEO_DEPTH_1BIT:
384 depth = 1;
385 break;
386 case VIDEO_DEPTH_2BIT:
387 depth = 2;
388 break;
389 case VIDEO_DEPTH_4BIT:
390 depth = 4;
391 break;
392 case VIDEO_DEPTH_8BIT:
393 depth = 8;
394 break;
395 case VIDEO_DEPTH_16BIT:
396 depth = 16;
397 break;
398 case VIDEO_DEPTH_32BIT:
399 depth = 32;
400 break;
401 default:
402 abort();
403 }
404 return depth;
405 }
406
407 // Map video_mode depth ID to SDL screen depth
408 static int sdl_depth_of_video_depth(int video_depth)
409 {
410 return (video_depth <= VIDEO_DEPTH_8BIT) ? 8 : mac_depth_of_video_depth(video_depth);
411 }
412
413 // Get screen dimensions
414 static void sdl_display_dimensions(int &width, int &height)
415 {
416 static int max_width, max_height;
417 if (max_width == 0 && max_height == 0) {
418 max_width = 640 ; max_height = 480;
419 SDL_Rect **modes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_HWSURFACE);
420 if (modes && modes != (SDL_Rect **)-1) {
421 // It turns out that on some implementations, and contrary to the documentation,
422 // the returned list is not sorted from largest to smallest (e.g. Windows)
423 for (int i = 0; modes[i] != NULL; i++) {
424 const int w = modes[i]->w;
425 const int h = modes[i]->h;
426 if (w > max_width && h > max_height) {
427 max_width = w;
428 max_height = h;
429 }
430 }
431 }
432 }
433 width = max_width;
434 height = max_height;
435 }
436
437 static inline int sdl_display_width(void)
438 {
439 int width, height;
440 sdl_display_dimensions(width, height);
441 return width;
442 }
443
444 static inline int sdl_display_height(void)
445 {
446 int width, height;
447 sdl_display_dimensions(width, height);
448 return height;
449 }
450
451 // Check wether specified mode is available
452 static bool has_mode(int type, int width, int height, int depth)
453 {
454 #ifdef SHEEPSHAVER
455 // Filter out Classic resolutions
456 if (width == 512 && height == 384)
457 return false;
458 #endif
459
460 // Filter out out-of-bounds resolutions
461 if (width > sdl_display_width() || height > sdl_display_height())
462 return false;
463
464 // Rely on SDL capabilities
465 return SDL_VideoModeOK(width, height,
466 sdl_depth_of_video_depth(depth),
467 SDL_HWSURFACE | (type == DISPLAY_SCREEN ? SDL_FULLSCREEN : 0));
468 }
469
470 // Add mode to list of supported modes
471 static void add_mode(int type, int width, int height, int resolution_id, int bytes_per_row, int depth)
472 {
473 // Filter out unsupported modes
474 if (!has_mode(type, width, height, depth))
475 return;
476
477 // Fill in VideoMode entry
478 VIDEO_MODE mode;
479 #ifdef SHEEPSHAVER
480 resolution_id = find_apple_resolution(width, height);
481 mode.viType = type;
482 #endif
483 VIDEO_MODE_X = width;
484 VIDEO_MODE_Y = height;
485 VIDEO_MODE_RESOLUTION = resolution_id;
486 VIDEO_MODE_ROW_BYTES = bytes_per_row;
487 VIDEO_MODE_DEPTH = (video_depth)depth;
488 VideoModes.push_back(mode);
489 }
490
491 // Set Mac frame layout and base address (uses the_buffer/MacFrameBaseMac)
492 static void set_mac_frame_buffer(SDL_monitor_desc &monitor, int depth, bool native_byte_order)
493 {
494 #if !REAL_ADDRESSING && !DIRECT_ADDRESSING
495 int layout = FLAYOUT_DIRECT;
496 if (depth == VIDEO_DEPTH_16BIT)
497 layout = (screen_depth == 15) ? FLAYOUT_HOST_555 : FLAYOUT_HOST_565;
498 else if (depth == VIDEO_DEPTH_32BIT)
499 layout = (screen_depth == 24) ? FLAYOUT_HOST_888 : FLAYOUT_DIRECT;
500 if (native_byte_order)
501 MacFrameLayout = layout;
502 else
503 MacFrameLayout = FLAYOUT_DIRECT;
504 monitor.set_mac_frame_base(MacFrameBaseMac);
505
506 // Set variables used by UAE memory banking
507 const VIDEO_MODE &mode = monitor.get_current_mode();
508 MacFrameBaseHost = the_buffer;
509 MacFrameSize = VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y;
510 InitFrameBufferMapping();
511 #else
512 monitor.set_mac_frame_base(Host2MacAddr(the_buffer));
513 #endif
514 D(bug("monitor.mac_frame_base = %08x\n", monitor.get_mac_frame_base()));
515 }
516
517 // Set window name and class
518 static void set_window_name(int name)
519 {
520 const SDL_VideoInfo *vi = SDL_GetVideoInfo();
521 if (vi && vi->wm_available) {
522 const char *str = GetString(name);
523 SDL_WM_SetCaption(str, str);
524 }
525 }
526
527 // Set mouse grab mode
528 static SDL_GrabMode set_grab_mode(SDL_GrabMode mode)
529 {
530 const SDL_VideoInfo *vi = SDL_GetVideoInfo();
531 return (vi && vi->wm_available ? SDL_WM_GrabInput(mode) : SDL_GRAB_OFF);
532 }
533
534 // Migrate preferences items (XXX to be handled in MigratePrefs())
535 static void migrate_screen_prefs(void)
536 {
537 #ifdef SHEEPSHAVER
538 // Look-up priorities are: "screen", "screenmodes", "windowmodes".
539 if (PrefsFindString("screen"))
540 return;
541
542 uint32 window_modes = PrefsFindInt32("windowmodes");
543 uint32 screen_modes = PrefsFindInt32("screenmodes");
544 int width = 0, height = 0;
545 if (screen_modes) {
546 static const struct {
547 int id;
548 int width;
549 int height;
550 }
551 modes[] = {
552 { 1, 640, 480 },
553 { 2, 800, 600 },
554 { 4, 1024, 768 },
555 { 64, 1152, 768 },
556 { 8, 1152, 900 },
557 { 16, 1280, 1024 },
558 { 32, 1600, 1200 },
559 { 0, }
560 };
561 for (int i = 0; modes[i].id != 0; i++) {
562 if (screen_modes & modes[i].id) {
563 if (width < modes[i].width && height < modes[i].height) {
564 width = modes[i].width;
565 height = modes[i].height;
566 }
567 }
568 }
569 } else {
570 if (window_modes & 1)
571 width = 640, height = 480;
572 if (window_modes & 2)
573 width = 800, height = 600;
574 }
575 if (width && height) {
576 char str[32];
577 sprintf(str, "%s/%d/%d", screen_modes ? "dga" : "win", width, height);
578 PrefsReplaceString("screen", str);
579 }
580 #endif
581 }
582
583
584 /*
585 * Display "driver" classes
586 */
587
588 class driver_base {
589 public:
590 driver_base(SDL_monitor_desc &m);
591 virtual ~driver_base();
592
593 virtual void update_palette(void);
594 virtual void suspend(void) {}
595 virtual void resume(void) {}
596 virtual void toggle_mouse_grab(void) {}
597 virtual void mouse_moved(int x, int y) { ADBMouseMoved(x, y); }
598
599 void disable_mouse_accel(void);
600 void restore_mouse_accel(void);
601
602 virtual void grab_mouse(void) {}
603 virtual void ungrab_mouse(void) {}
604
605 public:
606 SDL_monitor_desc &monitor; // Associated video monitor
607 const VIDEO_MODE &mode; // Video mode handled by the driver
608
609 bool init_ok; // Initialization succeeded (we can't use exceptions because of -fomit-frame-pointer)
610 SDL_Surface *s; // The surface we draw into
611 };
612
613 class driver_window;
614 static void update_display_window_vosf(driver_window *drv);
615 static void update_display_dynamic(int ticker, driver_window *drv);
616 static void update_display_static(driver_window *drv);
617
618 class driver_window : public driver_base {
619 friend void update_display_window_vosf(driver_window *drv);
620 friend void update_display_dynamic(int ticker, driver_window *drv);
621 friend void update_display_static(driver_window *drv);
622
623 public:
624 driver_window(SDL_monitor_desc &monitor);
625 ~driver_window();
626
627 void toggle_mouse_grab(void);
628 void mouse_moved(int x, int y);
629
630 void grab_mouse(void);
631 void ungrab_mouse(void);
632
633 private:
634 bool mouse_grabbed; // Flag: mouse pointer grabbed, using relative mouse mode
635 int mouse_last_x, mouse_last_y; // Last mouse position (for relative mode)
636 };
637
638 class driver_fullscreen : public driver_base {
639 public:
640 driver_fullscreen(SDL_monitor_desc &monitor);
641 ~driver_fullscreen();
642 };
643
644 static driver_base *drv = NULL; // Pointer to currently used driver object
645
646 #ifdef ENABLE_VOSF
647 # include "video_vosf.h"
648 #endif
649
650 driver_base::driver_base(SDL_monitor_desc &m)
651 : monitor(m), mode(m.get_current_mode()), init_ok(false), s(NULL)
652 {
653 the_buffer = NULL;
654 the_buffer_copy = NULL;
655 }
656
657 driver_base::~driver_base()
658 {
659 ungrab_mouse();
660 restore_mouse_accel();
661
662 if (s)
663 SDL_FreeSurface(s);
664
665 // the_buffer shall always be mapped through vm_acquire_framebuffer()
666 if (the_buffer != VM_MAP_FAILED) {
667 D(bug(" releasing the_buffer at %p (%d bytes)\n", the_buffer, the_buffer_size));
668 vm_release_framebuffer(the_buffer, the_buffer_size);
669 the_buffer = NULL;
670 }
671
672 // Free frame buffer(s)
673 if (!use_vosf) {
674 if (the_buffer_copy) {
675 free(the_buffer_copy);
676 the_buffer_copy = NULL;
677 }
678 }
679 #ifdef ENABLE_VOSF
680 else {
681 if (the_host_buffer) {
682 D(bug(" freeing the_host_buffer at %p\n", the_host_buffer));
683 free(the_host_buffer);
684 the_host_buffer = NULL;
685 }
686 if (the_buffer_copy) {
687 D(bug(" freeing the_buffer_copy at %p\n", the_buffer_copy));
688 free(the_buffer_copy);
689 the_buffer_copy = NULL;
690 }
691
692 // Deinitialize VOSF
693 video_vosf_exit();
694 }
695 #endif
696 }
697
698 // Palette has changed
699 void driver_base::update_palette(void)
700 {
701 const VIDEO_MODE &mode = monitor.get_current_mode();
702
703 if ((int)VIDEO_MODE_DEPTH <= VIDEO_DEPTH_8BIT)
704 SDL_SetPalette(s, SDL_PHYSPAL, sdl_palette, 0, 256);
705 }
706
707 // Disable mouse acceleration
708 void driver_base::disable_mouse_accel(void)
709 {
710 }
711
712 // Restore mouse acceleration to original value
713 void driver_base::restore_mouse_accel(void)
714 {
715 }
716
717
718 /*
719 * Windowed display driver
720 */
721
722 static int SDL_display_opened = FALSE;
723
724 // Open display
725 driver_window::driver_window(SDL_monitor_desc &m)
726 : driver_base(m), mouse_grabbed(false)
727 {
728 int width = VIDEO_MODE_X, height = VIDEO_MODE_Y;
729 int aligned_width = (width + 15) & ~15;
730 int aligned_height = (height + 15) & ~15;
731
732 // Set absolute mouse mode
733 ADBSetRelMouseMode(mouse_grabbed);
734
735 // This is ugly:
736 // If we're switching resolutions (ie, not setting it for the first time),
737 // there's a bug in SDL where the SDL_Surface created will not be properly
738 // setup. The solution is to SDL_Quit() before calling SDL_SetVideoMode for
739 // the second time (SDL_SetVideoMode will call SDL_Init() and all will be
740 // well). Without this, the video becomes corrupted (at least on Mac OS X),
741 // after the resolution switch (for the second and subsequent times).
742 // EDIT: Ack, this breaks audio!
743 // if (SDL_display_opened)
744 // SDL_Quit();
745
746 // Create surface
747 int depth = sdl_depth_of_video_depth(VIDEO_MODE_DEPTH);
748 if ((s = SDL_SetVideoMode(width, height, depth, SDL_HWSURFACE)) == NULL)
749 return;
750
751 SDL_display_opened = TRUE;
752
753 #ifdef ENABLE_VOSF
754 use_vosf = true;
755 // Allocate memory for frame buffer (SIZE is extended to page-boundary)
756 the_host_buffer = (uint8 *)s->pixels;
757 the_buffer_size = page_extend((aligned_height + 2) * s->pitch);
758 the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size);
759 the_buffer_copy = (uint8 *)malloc(the_buffer_size);
760 D(bug("the_buffer = %p, the_buffer_copy = %p, the_host_buffer = %p\n", the_buffer, the_buffer_copy, the_host_buffer));
761
762 // Check whether we can initialize the VOSF subsystem and it's profitable
763 if (!video_vosf_init(m)) {
764 WarningAlert(STR_VOSF_INIT_ERR);
765 use_vosf = false;
766 }
767 else if (!video_vosf_profitable()) {
768 video_vosf_exit();
769 printf("VOSF acceleration is not profitable on this platform, disabling it\n");
770 use_vosf = false;
771 }
772 if (!use_vosf) {
773 free(the_buffer_copy);
774 vm_release(the_buffer, the_buffer_size);
775 the_host_buffer = NULL;
776 }
777 #endif
778 if (!use_vosf) {
779 // Allocate memory for frame buffer
780 the_buffer_size = (aligned_height + 2) * s->pitch;
781 the_buffer_copy = (uint8 *)calloc(1, the_buffer_size);
782 the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size);
783 D(bug("the_buffer = %p, the_buffer_copy = %p\n", the_buffer, the_buffer_copy));
784 }
785
786 #ifdef SHEEPSHAVER
787 // Create cursor
788 if ((sdl_cursor = SDL_CreateCursor(MacCursor + 4, MacCursor + 36, 16, 16, 0, 0)) != NULL) {
789 SDL_SetCursor(sdl_cursor);
790 cursor_changed = false;
791 }
792 #else
793 // Hide cursor
794 SDL_ShowCursor(0);
795 #endif
796
797 // Set window name/class
798 set_window_name(STR_WINDOW_TITLE);
799
800 // Init blitting routines
801 SDL_PixelFormat *f = s->format;
802 VisualFormat visualFormat;
803 visualFormat.depth = depth;
804 visualFormat.Rmask = f->Rmask;
805 visualFormat.Gmask = f->Gmask;
806 visualFormat.Bmask = f->Bmask;
807 Screen_blitter_init(visualFormat, true, mac_depth_of_video_depth(VIDEO_MODE_DEPTH));
808
809 // Load gray ramp to 8->16/32 expand map
810 if (!IsDirectMode(mode))
811 for (int i=0; i<256; i++)
812 ExpandMap[i] = SDL_MapRGB(f, i, i, i);
813
814 // Set frame buffer base
815 set_mac_frame_buffer(monitor, VIDEO_MODE_DEPTH, true);
816
817 // Everything went well
818 init_ok = true;
819 }
820
821 // Close display
822 driver_window::~driver_window()
823 {
824 #ifdef ENABLE_VOSF
825 if (use_vosf)
826 the_host_buffer = NULL; // don't free() in driver_base dtor
827 #endif
828 if (s)
829 SDL_FreeSurface(s);
830 }
831
832 // Toggle mouse grab
833 void driver_window::toggle_mouse_grab(void)
834 {
835 if (mouse_grabbed)
836 ungrab_mouse();
837 else
838 grab_mouse();
839 }
840
841 // Grab mouse, switch to relative mouse mode
842 void driver_window::grab_mouse(void)
843 {
844 if (!mouse_grabbed) {
845 SDL_GrabMode new_mode = set_grab_mode(SDL_GRAB_ON);
846 if (new_mode == SDL_GRAB_ON) {
847 set_window_name(STR_WINDOW_TITLE_GRABBED);
848 disable_mouse_accel();
849 mouse_grabbed = true;
850 }
851 }
852 }
853
854 // Ungrab mouse, switch to absolute mouse mode
855 void driver_window::ungrab_mouse(void)
856 {
857 if (mouse_grabbed) {
858 SDL_GrabMode new_mode = set_grab_mode(SDL_GRAB_OFF);
859 if (new_mode == SDL_GRAB_OFF) {
860 set_window_name(STR_WINDOW_TITLE);
861 restore_mouse_accel();
862 mouse_grabbed = false;
863 }
864 }
865 }
866
867 // Mouse moved
868 void driver_window::mouse_moved(int x, int y)
869 {
870 mouse_last_x = x; mouse_last_y = y;
871 ADBMouseMoved(x, y);
872 }
873
874
875 /*
876 * Full-screen display driver
877 */
878
879 // Open display
880 driver_fullscreen::driver_fullscreen(SDL_monitor_desc &m)
881 : driver_base(m)
882 {
883 int width = VIDEO_MODE_X, height = VIDEO_MODE_Y;
884 int aligned_width = (width + 15) & ~15;
885 int aligned_height = (height + 15) & ~15;
886
887 // Set absolute mouse mode
888 ADBSetRelMouseMode(false);
889
890 // Create surface
891 int depth = sdl_depth_of_video_depth(VIDEO_MODE_DEPTH);
892 if ((s = SDL_SetVideoMode(width, height, depth, SDL_HWSURFACE | SDL_FULLSCREEN)) == NULL)
893 return;
894
895 #ifdef ENABLE_VOSF
896 use_vosf = true;
897 // Allocate memory for frame buffer (SIZE is extended to page-boundary)
898 the_host_buffer = (uint8 *)s->pixels;
899 the_buffer_size = page_extend((aligned_height + 2) * s->pitch);
900 the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size);
901 the_buffer_copy = (uint8 *)malloc(the_buffer_size);
902 D(bug("the_buffer = %p, the_buffer_copy = %p, the_host_buffer = %p\n", the_buffer, the_buffer_copy, the_host_buffer));
903
904 // Check whether we can initialize the VOSF subsystem and it's profitable
905 if (!video_vosf_init(m)) {
906 WarningAlert(STR_VOSF_INIT_ERR);
907 use_vosf = false;
908 }
909 else if (!video_vosf_profitable()) {
910 video_vosf_exit();
911 printf("VOSF acceleration is not profitable on this platform, disabling it\n");
912 use_vosf = false;
913 }
914 if (!use_vosf) {
915 free(the_buffer_copy);
916 vm_release(the_buffer, the_buffer_size);
917 the_host_buffer = NULL;
918 }
919 #endif
920 if (!use_vosf) {
921 // Allocate memory for frame buffer
922 the_buffer_size = (aligned_height + 2) * s->pitch;
923 the_buffer_copy = (uint8 *)calloc(1, the_buffer_size);
924 the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size);
925 D(bug("the_buffer = %p, the_buffer_copy = %p\n", the_buffer, the_buffer_copy));
926 }
927
928 // Hide cursor
929 SDL_ShowCursor(0);
930
931 // Init blitting routines
932 SDL_PixelFormat *f = s->format;
933 VisualFormat visualFormat;
934 visualFormat.depth = depth;
935 visualFormat.Rmask = f->Rmask;
936 visualFormat.Gmask = f->Gmask;
937 visualFormat.Bmask = f->Bmask;
938 Screen_blitter_init(visualFormat, true, mac_depth_of_video_depth(VIDEO_MODE_DEPTH));
939
940 // Load gray ramp to 8->16/32 expand map
941 if (!IsDirectMode(mode))
942 for (int i=0; i<256; i++)
943 ExpandMap[i] = SDL_MapRGB(f, i, i, i);
944
945 // Set frame buffer base
946 set_mac_frame_buffer(monitor, VIDEO_MODE_DEPTH, true);
947
948 // Everything went well
949 init_ok = true;
950 }
951
952 // Close display
953 driver_fullscreen::~driver_fullscreen()
954 {
955 #ifdef ENABLE_VOSF
956 if (use_vosf)
957 the_host_buffer = NULL; // don't free() in driver_base dtor
958 #endif
959 if (s)
960 SDL_FreeSurface(s);
961
962 // Show cursor
963 SDL_ShowCursor(1);
964 }
965
966
967 /*
968 * Initialization
969 */
970
971 // Init keycode translation table
972 static void keycode_init(void)
973 {
974 bool use_kc = PrefsFindBool("keycodes");
975 if (use_kc) {
976
977 // Get keycode file path from preferences
978 const char *kc_path = PrefsFindString("keycodefile");
979
980 // Open keycode table
981 FILE *f = fopen(kc_path ? kc_path : KEYCODE_FILE_NAME, "r");
982 if (f == NULL) {
983 char str[256];
984 sprintf(str, GetString(STR_KEYCODE_FILE_WARN), kc_path ? kc_path : KEYCODE_FILE_NAME, strerror(errno));
985 WarningAlert(str);
986 return;
987 }
988
989 // Default translation table
990 for (int i=0; i<256; i++)
991 keycode_table[i] = -1;
992
993 // Search for server vendor string, then read keycodes
994 char video_driver[256];
995 SDL_VideoDriverName(video_driver, sizeof(video_driver));
996 bool video_driver_found = false;
997 char line[256];
998 int n_keys = 0;
999 while (fgets(line, sizeof(line) - 1, f)) {
1000 // Read line
1001 int len = strlen(line);
1002 if (len == 0)
1003 continue;
1004 line[len-1] = 0;
1005
1006 // Comments begin with "#" or ";"
1007 if (line[0] == '#' || line[0] == ';' || line[0] == 0)
1008 continue;
1009
1010 if (video_driver_found) {
1011 // Skip aliases as long as we have read keycodes yet
1012 // Otherwise, it's another mapping and we have to stop
1013 static const char sdl_str[] = "sdl";
1014 if (strncmp(line, sdl_str, sizeof(sdl_str) - 1) == 0 && n_keys == 0)
1015 continue;
1016
1017 // Read keycode
1018 int x_code, mac_code;
1019 if (sscanf(line, "%d %d", &x_code, &mac_code) == 2)
1020 keycode_table[x_code & 0xff] = mac_code, n_keys++;
1021 else
1022 break;
1023 } else {
1024 // Search for SDL video driver string
1025 static const char sdl_str[] = "sdl";
1026 if (strncmp(line, sdl_str, sizeof(sdl_str) - 1) == 0) {
1027 char *p = line + sizeof(sdl_str);
1028 if (strstr(video_driver, p) == video_driver)
1029 video_driver_found = true;
1030 }
1031 }
1032 }
1033
1034 // Keycode file completely read
1035 fclose(f);
1036 use_keycodes = video_driver_found;
1037
1038 // Vendor not found? Then display warning
1039 if (!video_driver_found) {
1040 char str[256];
1041 sprintf(str, GetString(STR_KEYCODE_VENDOR_WARN), video_driver, kc_path ? kc_path : KEYCODE_FILE_NAME);
1042 WarningAlert(str);
1043 return;
1044 }
1045
1046 D(bug("Using SDL/%s keycodes table, %d key mappings\n", video_driver, n_keys));
1047 }
1048 }
1049
1050 // Open display for current mode
1051 bool SDL_monitor_desc::video_open(void)
1052 {
1053 D(bug("video_open()\n"));
1054 const VIDEO_MODE &mode = get_current_mode();
1055 #if DEBUG
1056 D(bug("Current video mode:\n"));
1057 D(bug(" %dx%d (ID %02x), %d bpp\n", VIDEO_MODE_X, VIDEO_MODE_Y, VIDEO_MODE_RESOLUTION, 1 << (VIDEO_MODE_DEPTH & 0x0f)));
1058 #endif
1059
1060 // Create display driver object of requested type
1061 switch (display_type) {
1062 case DISPLAY_WINDOW:
1063 drv = new(std::nothrow) driver_window(*this);
1064 break;
1065 case DISPLAY_SCREEN:
1066 drv = new(std::nothrow) driver_fullscreen(*this);
1067 break;
1068 }
1069 if (drv == NULL)
1070 return false;
1071 if (!drv->init_ok) {
1072 delete drv;
1073 drv = NULL;
1074 return false;
1075 }
1076
1077 #ifdef WIN32
1078 // Chain in a new message handler for WM_DEVICECHANGE
1079 HWND the_window = GetMainWindowHandle();
1080 sdl_window_proc = (WNDPROC)GetWindowLongPtr(the_window, GWLP_WNDPROC);
1081 SetWindowLongPtr(the_window, GWLP_WNDPROC, (LONG_PTR)windows_message_handler);
1082 #endif
1083
1084 // Initialize VideoRefresh function
1085 VideoRefreshInit();
1086
1087 // Lock down frame buffer
1088 LOCK_FRAME_BUFFER;
1089
1090 // Start redraw/input thread
1091 #ifndef USE_CPU_EMUL_SERVICES
1092 redraw_thread_cancel = false;
1093 redraw_thread_active = ((redraw_thread = SDL_CreateThread(redraw_func, NULL)) != NULL);
1094 if (!redraw_thread_active) {
1095 printf("FATAL: cannot create redraw thread\n");
1096 return false;
1097 }
1098 #else
1099 redraw_thread_active = true;
1100 #endif
1101 return true;
1102 }
1103
1104 #ifdef SHEEPSHAVER
1105 bool VideoInit(void)
1106 {
1107 const bool classic = false;
1108 #else
1109 bool VideoInit(bool classic)
1110 {
1111 #endif
1112 classic_mode = classic;
1113
1114 #ifdef ENABLE_VOSF
1115 // Zero the mainBuffer structure
1116 mainBuffer.dirtyPages = NULL;
1117 mainBuffer.pageInfo = NULL;
1118 #endif
1119
1120 // Create Mutexes
1121 if ((sdl_events_lock = SDL_CreateMutex()) == NULL)
1122 return false;
1123 if ((sdl_palette_lock = SDL_CreateMutex()) == NULL)
1124 return false;
1125 if ((frame_buffer_lock = SDL_CreateMutex()) == NULL)
1126 return false;
1127
1128 // Init keycode translation
1129 keycode_init();
1130
1131 // Read prefs
1132 frame_skip = PrefsFindInt32("frameskip");
1133 mouse_wheel_mode = PrefsFindInt32("mousewheelmode");
1134 mouse_wheel_lines = PrefsFindInt32("mousewheellines");
1135
1136 // Get screen mode from preferences
1137 migrate_screen_prefs();
1138 const char *mode_str = NULL;
1139 if (classic_mode)
1140 mode_str = "win/512/342";
1141 else
1142 mode_str = PrefsFindString("screen");
1143
1144 // Determine display type and default dimensions
1145 int default_width, default_height;
1146 if (classic) {
1147 default_width = 512;
1148 default_height = 384;
1149 }
1150 else {
1151 default_width = 640;
1152 default_height = 480;
1153 }
1154 display_type = DISPLAY_WINDOW;
1155 if (mode_str) {
1156 if (sscanf(mode_str, "win/%d/%d", &default_width, &default_height) == 2)
1157 display_type = DISPLAY_WINDOW;
1158 else if (sscanf(mode_str, "dga/%d/%d", &default_width, &default_height) == 2)
1159 display_type = DISPLAY_SCREEN;
1160 }
1161 if (default_width <= 0)
1162 default_width = sdl_display_width();
1163 else if (default_width > sdl_display_width())
1164 default_width = sdl_display_width();
1165 if (default_height <= 0)
1166 default_height = sdl_display_height();
1167 else if (default_height > sdl_display_height())
1168 default_height = sdl_display_height();
1169
1170 // Mac screen depth follows X depth
1171 screen_depth = SDL_GetVideoInfo()->vfmt->BitsPerPixel;
1172 int default_depth;
1173 switch (screen_depth) {
1174 case 8:
1175 default_depth = VIDEO_DEPTH_8BIT;
1176 break;
1177 case 15: case 16:
1178 default_depth = VIDEO_DEPTH_16BIT;
1179 break;
1180 case 24: case 32:
1181 default_depth = VIDEO_DEPTH_32BIT;
1182 break;
1183 default:
1184 default_depth = VIDEO_DEPTH_1BIT;
1185 break;
1186 }
1187
1188 // Initialize list of video modes to try
1189 struct {
1190 int w;
1191 int h;
1192 int resolution_id;
1193 }
1194 video_modes[] = {
1195 { -1, -1, 0x80 },
1196 { 512, 384, 0x80 },
1197 { 640, 480, 0x81 },
1198 { 800, 600, 0x82 },
1199 { 1024, 768, 0x83 },
1200 { 1152, 870, 0x84 },
1201 { 1280, 1024, 0x85 },
1202 { 1600, 1200, 0x86 },
1203 { 0, }
1204 };
1205 video_modes[0].w = default_width;
1206 video_modes[0].h = default_height;
1207
1208 // Construct list of supported modes
1209 if (display_type == DISPLAY_WINDOW) {
1210 if (classic)
1211 add_mode(display_type, 512, 342, 0x80, 64, VIDEO_DEPTH_1BIT);
1212 else {
1213 for (int i = 0; video_modes[i].w != 0; i++) {
1214 const int w = video_modes[i].w;
1215 const int h = video_modes[i].h;
1216 if (i > 0 && (w >= default_width || h >= default_height))
1217 continue;
1218 for (int d = VIDEO_DEPTH_1BIT; d <= default_depth; d++)
1219 add_mode(display_type, w, h, video_modes[i].resolution_id, TrivialBytesPerRow(w, (video_depth)d), d);
1220 }
1221 }
1222 } else if (display_type == DISPLAY_SCREEN) {
1223 for (int i = 0; video_modes[i].w != 0; i++) {
1224 const int w = video_modes[i].w;
1225 const int h = video_modes[i].h;
1226 if (i > 0 && (w >= default_width || h >= default_height))
1227 continue;
1228 if (w == 512 && h == 384)
1229 continue;
1230 #ifdef ENABLE_VOSF
1231 for (int d = VIDEO_DEPTH_1BIT; d <= default_depth; d++)
1232 add_mode(display_type, w, h, video_modes[i].resolution_id, TrivialBytesPerRow(w, (video_depth)d), d);
1233 #else
1234 add_mode(display_type, w, h, video_modes[i].resolution_id, TrivialBytesPerRow(w, (video_depth)default_depth), default_depth);
1235 #endif
1236 }
1237 }
1238
1239 if (VideoModes.empty()) {
1240 ErrorAlert(STR_NO_XVISUAL_ERR);
1241 return false;
1242 }
1243
1244 // Find requested default mode with specified dimensions
1245 uint32 default_id;
1246 std::vector<VIDEO_MODE>::const_iterator i, end = VideoModes.end();
1247 for (i = VideoModes.begin(); i != end; ++i) {
1248 const VIDEO_MODE & mode = (*i);
1249 if (VIDEO_MODE_X == default_width && VIDEO_MODE_Y == default_height && VIDEO_MODE_DEPTH == default_depth) {
1250 default_id = VIDEO_MODE_RESOLUTION;
1251 #ifdef SHEEPSHAVER
1252 std::vector<VIDEO_MODE>::const_iterator begin = VideoModes.begin();
1253 cur_mode = distance(begin, i);
1254 #endif
1255 break;
1256 }
1257 }
1258 if (i == end) { // not found, use first available mode
1259 const VIDEO_MODE & mode = VideoModes[0];
1260 default_depth = VIDEO_MODE_DEPTH;
1261 default_id = VIDEO_MODE_RESOLUTION;
1262 #ifdef SHEEPSHAVER
1263 cur_mode = 0;
1264 #endif
1265 }
1266
1267 #ifdef SHEEPSHAVER
1268 for (int i = 0; i < VideoModes.size(); i++)
1269 VModes[i] = VideoModes[i];
1270 VideoInfo *p = &VModes[VideoModes.size()];
1271 p->viType = DIS_INVALID; // End marker
1272 p->viRowBytes = 0;
1273 p->viXsize = p->viYsize = 0;
1274 p->viAppleMode = 0;
1275 p->viAppleID = 0;
1276 #endif
1277
1278 #if DEBUG
1279 D(bug("Available video modes:\n"));
1280 for (i = VideoModes.begin(); i != end; ++i) {
1281 const VIDEO_MODE & mode = (*i);
1282 int bits = 1 << VIDEO_MODE_DEPTH;
1283 if (bits == 16)
1284 bits = 15;
1285 else if (bits == 32)
1286 bits = 24;
1287 D(bug(" %dx%d (ID %02x), %d colors\n", VIDEO_MODE_X, VIDEO_MODE_Y, VIDEO_MODE_RESOLUTION, 1 << bits));
1288 }
1289 #endif
1290
1291 // Create SDL_monitor_desc for this (the only) display
1292 SDL_monitor_desc *monitor = new SDL_monitor_desc(VideoModes, (video_depth)default_depth, default_id);
1293 VideoMonitors.push_back(monitor);
1294
1295 // Open display
1296 return monitor->video_open();
1297 }
1298
1299
1300 /*
1301 * Deinitialization
1302 */
1303
1304 // Close display
1305 void SDL_monitor_desc::video_close(void)
1306 {
1307 D(bug("video_close()\n"));
1308
1309 #ifdef WIN32
1310 // Remove message handler for WM_DEVICECHANGE
1311 HWND the_window = GetMainWindowHandle();
1312 SetWindowLongPtr(the_window, GWLP_WNDPROC, (LONG_PTR)sdl_window_proc);
1313 #endif
1314
1315 // Stop redraw thread
1316 #ifndef USE_CPU_EMUL_SERVICES
1317 if (redraw_thread_active) {
1318 redraw_thread_cancel = true;
1319 SDL_WaitThread(redraw_thread, NULL);
1320 }
1321 #endif
1322 redraw_thread_active = false;
1323
1324 // Unlock frame buffer
1325 UNLOCK_FRAME_BUFFER;
1326 D(bug(" frame buffer unlocked\n"));
1327
1328 // Close display
1329 delete drv;
1330 drv = NULL;
1331 }
1332
1333 void VideoExit(void)
1334 {
1335 // Close displays
1336 vector<monitor_desc *>::iterator i, end = VideoMonitors.end();
1337 for (i = VideoMonitors.begin(); i != end; ++i)
1338 dynamic_cast<SDL_monitor_desc *>(*i)->video_close();
1339
1340 // Destroy locks
1341 if (frame_buffer_lock)
1342 SDL_DestroyMutex(frame_buffer_lock);
1343 if (sdl_palette_lock)
1344 SDL_DestroyMutex(sdl_palette_lock);
1345 if (sdl_events_lock)
1346 SDL_DestroyMutex(sdl_events_lock);
1347 }
1348
1349
1350 /*
1351 * Close down full-screen mode (if bringing up error alerts is unsafe while in full-screen mode)
1352 */
1353
1354 void VideoQuitFullScreen(void)
1355 {
1356 D(bug("VideoQuitFullScreen()\n"));
1357 quit_full_screen = true;
1358 }
1359
1360
1361 /*
1362 * Mac VBL interrupt
1363 */
1364
1365 /*
1366 * Execute video VBL routine
1367 */
1368
1369 #ifdef SHEEPSHAVER
1370 void VideoVBL(void)
1371 {
1372 // Emergency quit requested? Then quit
1373 if (emerg_quit)
1374 QuitEmulator();
1375
1376 // Temporarily give up frame buffer lock (this is the point where
1377 // we are suspended when the user presses Ctrl-Tab)
1378 UNLOCK_FRAME_BUFFER;
1379 LOCK_FRAME_BUFFER;
1380
1381 // Execute video VBL
1382 if (private_data != NULL && private_data->interruptsEnabled)
1383 VSLDoInterruptService(private_data->vslServiceID);
1384 }
1385 #else
1386 void VideoInterrupt(void)
1387 {
1388 // We must fill in the events queue in the same thread that did call SDL_SetVideoMode()
1389 SDL_PumpEvents();
1390
1391 // Emergency quit requested? Then quit
1392 if (emerg_quit)
1393 QuitEmulator();
1394
1395 // Temporarily give up frame buffer lock (this is the point where
1396 // we are suspended when the user presses Ctrl-Tab)
1397 UNLOCK_FRAME_BUFFER;
1398 LOCK_FRAME_BUFFER;
1399 }
1400 #endif
1401
1402
1403 /*
1404 * Set palette
1405 */
1406
1407 #ifdef SHEEPSHAVER
1408 void video_set_palette(void)
1409 {
1410 monitor_desc * monitor = VideoMonitors[0];
1411 int n_colors = palette_size(monitor->get_current_mode().viAppleMode);
1412 uint8 pal[256 * 3];
1413 for (int c = 0; c < n_colors; c++) {
1414 pal[c*3 + 0] = mac_pal[c].red;
1415 pal[c*3 + 1] = mac_pal[c].green;
1416 pal[c*3 + 2] = mac_pal[c].blue;
1417 }
1418 monitor->set_palette(pal, n_colors);
1419 }
1420 #endif
1421
1422 void SDL_monitor_desc::set_palette(uint8 *pal, int num_in)
1423 {
1424 const VIDEO_MODE &mode = get_current_mode();
1425
1426 // FIXME: how can we handle the gamma ramp?
1427 if ((int)VIDEO_MODE_DEPTH > VIDEO_DEPTH_8BIT)
1428 return;
1429
1430 LOCK_PALETTE;
1431
1432 // Convert colors to XColor array
1433 int num_out = 256;
1434 bool stretch = false;
1435 SDL_Color *p = sdl_palette;
1436 for (int i=0; i<num_out; i++) {
1437 int c = (stretch ? (i * num_in) / num_out : i);
1438 p->r = pal[c*3 + 0] * 0x0101;
1439 p->g = pal[c*3 + 1] * 0x0101;
1440 p->b = pal[c*3 + 2] * 0x0101;
1441 p++;
1442 }
1443
1444 // Recalculate pixel color expansion map
1445 if (!IsDirectMode(mode)) {
1446 for (int i=0; i<256; i++) {
1447 int c = i & (num_in-1); // If there are less than 256 colors, we repeat the first entries (this makes color expansion easier)
1448 ExpandMap[i] = SDL_MapRGB(drv->s->format, pal[c*3+0], pal[c*3+1], pal[c*3+2]);
1449 }
1450
1451 #ifdef ENABLE_VOSF
1452 if (use_vosf) {
1453 // We have to redraw everything because the interpretation of pixel values changed
1454 LOCK_VOSF;
1455 PFLAG_SET_ALL;
1456 UNLOCK_VOSF;
1457 memset(the_buffer_copy, 0, VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y);
1458 }
1459 #endif
1460 }
1461
1462 // Tell redraw thread to change palette
1463 sdl_palette_changed = true;
1464
1465 UNLOCK_PALETTE;
1466 }
1467
1468
1469 /*
1470 * Switch video mode
1471 */
1472
1473 #ifdef SHEEPSHAVER
1474 int16 video_mode_change(VidLocals *csSave, uint32 ParamPtr)
1475 {
1476 /* return if no mode change */
1477 if ((csSave->saveData == ReadMacInt32(ParamPtr + csData)) &&
1478 (csSave->saveMode == ReadMacInt16(ParamPtr + csMode))) return noErr;
1479
1480 /* first find video mode in table */
1481 for (int i=0; VModes[i].viType != DIS_INVALID; i++) {
1482 if ((ReadMacInt16(ParamPtr + csMode) == VModes[i].viAppleMode) &&
1483 (ReadMacInt32(ParamPtr + csData) == VModes[i].viAppleID)) {
1484 csSave->saveMode = ReadMacInt16(ParamPtr + csMode);
1485 csSave->saveData = ReadMacInt32(ParamPtr + csData);
1486 csSave->savePage = ReadMacInt16(ParamPtr + csPage);
1487
1488 // Disable interrupts and pause redraw thread
1489 DisableInterrupt();
1490 thread_stop_ack = false;
1491 thread_stop_req = true;
1492 while (!thread_stop_ack) ;
1493
1494 cur_mode = i;
1495 monitor_desc *monitor = VideoMonitors[0];
1496 monitor->switch_to_current_mode();
1497
1498 WriteMacInt32(ParamPtr + csBaseAddr, screen_base);
1499 csSave->saveBaseAddr=screen_base;
1500 csSave->saveData=VModes[cur_mode].viAppleID;/* First mode ... */
1501 csSave->saveMode=VModes[cur_mode].viAppleMode;
1502
1503 // Enable interrupts and resume redraw thread
1504 thread_stop_req = false;
1505 EnableInterrupt();
1506 return noErr;
1507 }
1508 }
1509 return paramErr;
1510 }
1511 #endif
1512
1513 void SDL_monitor_desc::switch_to_current_mode(void)
1514 {
1515 // Close and reopen display
1516 LOCK_EVENTS;
1517 video_close();
1518 video_open();
1519 UNLOCK_EVENTS;
1520
1521 if (drv == NULL) {
1522 ErrorAlert(STR_OPEN_WINDOW_ERR);
1523 QuitEmulator();
1524 }
1525 }
1526
1527
1528 /*
1529 * Can we set the MacOS cursor image into the window?
1530 */
1531
1532 #ifdef SHEEPSHAVER
1533 bool video_can_change_cursor(void)
1534 {
1535 return (display_type == DISPLAY_WINDOW);
1536 }
1537 #endif
1538
1539
1540 /*
1541 * Set cursor image for window
1542 */
1543
1544 #ifdef SHEEPSHAVER
1545 void video_set_cursor(void)
1546 {
1547 cursor_changed = true;
1548 }
1549 #endif
1550
1551
1552 /*
1553 * Keyboard-related utilify functions
1554 */
1555
1556 static bool is_modifier_key(SDL_KeyboardEvent const & e)
1557 {
1558 switch (e.keysym.sym) {
1559 case SDLK_NUMLOCK:
1560 case SDLK_CAPSLOCK:
1561 case SDLK_SCROLLOCK:
1562 case SDLK_RSHIFT:
1563 case SDLK_LSHIFT:
1564 case SDLK_RCTRL:
1565 case SDLK_LCTRL:
1566 case SDLK_RALT:
1567 case SDLK_LALT:
1568 case SDLK_RMETA:
1569 case SDLK_LMETA:
1570 case SDLK_LSUPER:
1571 case SDLK_RSUPER:
1572 case SDLK_MODE:
1573 case SDLK_COMPOSE:
1574 return true;
1575 }
1576 return false;
1577 }
1578
1579 static bool is_ctrl_down(SDL_keysym const & ks)
1580 {
1581 return ctrl_down || (ks.mod & KMOD_CTRL);
1582 }
1583
1584
1585 /*
1586 * Translate key event to Mac keycode, returns -1 if no keycode was found
1587 * and -2 if the key was recognized as a hotkey
1588 */
1589
1590 static int kc_decode(SDL_keysym const & ks, bool key_down)
1591 {
1592 switch (ks.sym) {
1593 case SDLK_a: return 0x00;
1594 case SDLK_b: return 0x0b;
1595 case SDLK_c: return 0x08;
1596 case SDLK_d: return 0x02;
1597 case SDLK_e: return 0x0e;
1598 case SDLK_f: return 0x03;
1599 case SDLK_g: return 0x05;
1600 case SDLK_h: return 0x04;
1601 case SDLK_i: return 0x22;
1602 case SDLK_j: return 0x26;
1603 case SDLK_k: return 0x28;
1604 case SDLK_l: return 0x25;
1605 case SDLK_m: return 0x2e;
1606 case SDLK_n: return 0x2d;
1607 case SDLK_o: return 0x1f;
1608 case SDLK_p: return 0x23;
1609 case SDLK_q: return 0x0c;
1610 case SDLK_r: return 0x0f;
1611 case SDLK_s: return 0x01;
1612 case SDLK_t: return 0x11;
1613 case SDLK_u: return 0x20;
1614 case SDLK_v: return 0x09;
1615 case SDLK_w: return 0x0d;
1616 case SDLK_x: return 0x07;
1617 case SDLK_y: return 0x10;
1618 case SDLK_z: return 0x06;
1619
1620 case SDLK_1: case SDLK_EXCLAIM: return 0x12;
1621 case SDLK_2: case SDLK_AT: return 0x13;
1622 case SDLK_3: case SDLK_HASH: return 0x14;
1623 case SDLK_4: case SDLK_DOLLAR: return 0x15;
1624 case SDLK_5: return 0x17;
1625 case SDLK_6: return 0x16;
1626 case SDLK_7: return 0x1a;
1627 case SDLK_8: return 0x1c;
1628 case SDLK_9: return 0x19;
1629 case SDLK_0: return 0x1d;
1630
1631 case SDLK_BACKQUOTE: return 0x0a;
1632 case SDLK_MINUS: case SDLK_UNDERSCORE: return 0x1b;
1633 case SDLK_EQUALS: case SDLK_PLUS: return 0x18;
1634 case SDLK_LEFTBRACKET: return 0x21;
1635 case SDLK_RIGHTBRACKET: return 0x1e;
1636 case SDLK_BACKSLASH: return 0x2a;
1637 case SDLK_SEMICOLON: case SDLK_COLON: return 0x29;
1638 case SDLK_QUOTE: case SDLK_QUOTEDBL: return 0x27;
1639 case SDLK_COMMA: case SDLK_LESS: return 0x2b;
1640 case SDLK_PERIOD: case SDLK_GREATER: return 0x2f;
1641 case SDLK_SLASH: case SDLK_QUESTION: return 0x2c;
1642
1643 case SDLK_TAB: if (is_ctrl_down(ks)) {if (!key_down) drv->suspend(); return -2;} else return 0x30;
1644 case SDLK_RETURN: return 0x24;
1645 case SDLK_SPACE: return 0x31;
1646 case SDLK_BACKSPACE: return 0x33;
1647
1648 case SDLK_DELETE: return 0x75;
1649 case SDLK_INSERT: return 0x72;
1650 case SDLK_HOME: case SDLK_HELP: return 0x73;
1651 case SDLK_END: return 0x77;
1652 case SDLK_PAGEUP: return 0x74;
1653 case SDLK_PAGEDOWN: return 0x79;
1654
1655 case SDLK_LCTRL: return 0x36;
1656 case SDLK_RCTRL: return 0x36;
1657 case SDLK_LSHIFT: return 0x38;
1658 case SDLK_RSHIFT: return 0x38;
1659 #if (defined(__APPLE__) && defined(__MACH__))
1660 case SDLK_LALT: return 0x3a;
1661 case SDLK_RALT: return 0x3a;
1662 case SDLK_LMETA: return 0x37;
1663 case SDLK_RMETA: return 0x37;
1664 #else
1665 case SDLK_LALT: return 0x37;
1666 case SDLK_RALT: return 0x37;
1667 case SDLK_LMETA: return 0x3a;
1668 case SDLK_RMETA: return 0x3a;
1669 #endif
1670 case SDLK_LSUPER: return 0x3a; // "Windows" key
1671 case SDLK_RSUPER: return 0x3a;
1672 case SDLK_MENU: return 0x32;
1673 case SDLK_CAPSLOCK: return 0x39;
1674 case SDLK_NUMLOCK: return 0x47;
1675
1676 case SDLK_UP: return 0x3e;
1677 case SDLK_DOWN: return 0x3d;
1678 case SDLK_LEFT: return 0x3b;
1679 case SDLK_RIGHT: return 0x3c;
1680
1681 case SDLK_ESCAPE: if (is_ctrl_down(ks)) {if (!key_down) { quit_full_screen = true; emerg_quit = true; } return -2;} else return 0x35;
1682
1683 case SDLK_F1: if (is_ctrl_down(ks)) {if (!key_down) SysMountFirstFloppy(); return -2;} else return 0x7a;
1684 case SDLK_F2: return 0x78;
1685 case SDLK_F3: return 0x63;
1686 case SDLK_F4: return 0x76;
1687 case SDLK_F5: if (is_ctrl_down(ks)) {if (!key_down) drv->toggle_mouse_grab(); return -2;} else return 0x60;
1688 case SDLK_F6: return 0x61;
1689 case SDLK_F7: return 0x62;
1690 case SDLK_F8: return 0x64;
1691 case SDLK_F9: return 0x65;
1692 case SDLK_F10: return 0x6d;
1693 case SDLK_F11: return 0x67;
1694 case SDLK_F12: return 0x6f;
1695
1696 case SDLK_PRINT: return 0x69;
1697 case SDLK_SCROLLOCK: return 0x6b;
1698 case SDLK_PAUSE: return 0x71;
1699
1700 case SDLK_KP0: return 0x52;
1701 case SDLK_KP1: return 0x53;
1702 case SDLK_KP2: return 0x54;
1703 case SDLK_KP3: return 0x55;
1704 case SDLK_KP4: return 0x56;
1705 case SDLK_KP5: return 0x57;
1706 case SDLK_KP6: return 0x58;
1707 case SDLK_KP7: return 0x59;
1708 case SDLK_KP8: return 0x5b;
1709 case SDLK_KP9: return 0x5c;
1710 case SDLK_KP_PERIOD: return 0x41;
1711 case SDLK_KP_PLUS: return 0x45;
1712 case SDLK_KP_MINUS: return 0x4e;
1713 case SDLK_KP_MULTIPLY: return 0x43;
1714 case SDLK_KP_DIVIDE: return 0x4b;
1715 case SDLK_KP_ENTER: return 0x4c;
1716 case SDLK_KP_EQUALS: return 0x51;
1717 }
1718 D(bug("Unhandled SDL keysym: %d\n", ks.sym));
1719 return -1;
1720 }
1721
1722 static int event2keycode(SDL_KeyboardEvent const &ev, bool key_down)
1723 {
1724 return kc_decode(ev.keysym, key_down);
1725 }
1726
1727
1728 /*
1729 * SDL event handling
1730 */
1731
1732 static void handle_events(void)
1733 {
1734 SDL_Event events[10];
1735 const int n_max_events = sizeof(events) / sizeof(events[0]);
1736 int n_events;
1737
1738 while ((n_events = SDL_PeepEvents(events, n_max_events, SDL_GETEVENT, sdl_eventmask)) > 0) {
1739 for (int i = 0; i < n_events; i++) {
1740 SDL_Event const & event = events[i];
1741 switch (event.type) {
1742
1743 // Mouse button
1744 case SDL_MOUSEBUTTONDOWN: {
1745 unsigned int button = event.button.button;
1746 if (button < 4)
1747 ADBMouseDown(button - 1);
1748 else if (button < 6) { // Wheel mouse
1749 if (mouse_wheel_mode == 0) {
1750 int key = (button == 5) ? 0x79 : 0x74; // Page up/down
1751 ADBKeyDown(key);
1752 ADBKeyUp(key);
1753 } else {
1754 int key = (button == 5) ? 0x3d : 0x3e; // Cursor up/down
1755 for(int i=0; i<mouse_wheel_lines; i++) {
1756 ADBKeyDown(key);
1757 ADBKeyUp(key);
1758 }
1759 }
1760 }
1761 break;
1762 }
1763 case SDL_MOUSEBUTTONUP: {
1764 unsigned int button = event.button.button;
1765 if (button < 4)
1766 ADBMouseUp(button - 1);
1767 break;
1768 }
1769
1770 // Mouse moved
1771 case SDL_MOUSEMOTION:
1772 drv->mouse_moved(event.motion.x, event.motion.y);
1773 break;
1774
1775 // Keyboard
1776 case SDL_KEYDOWN: {
1777 int code = -1;
1778 if (use_keycodes && !is_modifier_key(event.key)) {
1779 if (event2keycode(event.key, true) != -2) // This is called to process the hotkeys
1780 code = keycode_table[event.key.keysym.scancode & 0xff];
1781 } else
1782 code = event2keycode(event.key, true);
1783 if (code >= 0) {
1784 if (!emul_suspended) {
1785 if (code == 0x39) { // Caps Lock pressed
1786 if (caps_on) {
1787 ADBKeyUp(code);
1788 caps_on = false;
1789 } else {
1790 ADBKeyDown(code);
1791 caps_on = true;
1792 }
1793 } else
1794 ADBKeyDown(code);
1795 if (code == 0x36)
1796 ctrl_down = true;
1797 } else {
1798 if (code == 0x31)
1799 drv->resume(); // Space wakes us up
1800 }
1801 }
1802 break;
1803 }
1804 case SDL_KEYUP: {
1805 int code = -1;
1806 if (use_keycodes && !is_modifier_key(event.key)) {
1807 if (event2keycode(event.key, false) != -2) // This is called to process the hotkeys
1808 code = keycode_table[event.key.keysym.scancode & 0xff];
1809 } else
1810 code = event2keycode(event.key, false);
1811 if (code >= 0) {
1812 if (code == 0x39) { // Caps Lock released
1813 if (caps_on) {
1814 ADBKeyUp(code);
1815 caps_on = false;
1816 } else {
1817 ADBKeyDown(code);
1818 caps_on = true;
1819 }
1820 } else
1821 ADBKeyUp(code);
1822 if (code == 0x36)
1823 ctrl_down = false;
1824 }
1825 break;
1826 }
1827
1828 // Hidden parts exposed, force complete refresh of window
1829 case SDL_VIDEOEXPOSE:
1830 if (display_type == DISPLAY_WINDOW) {
1831 const VIDEO_MODE &mode = VideoMonitors[0]->get_current_mode();
1832 #ifdef ENABLE_VOSF
1833 if (use_vosf) { // VOSF refresh
1834 LOCK_VOSF;
1835 PFLAG_SET_ALL;
1836 UNLOCK_VOSF;
1837 memset(the_buffer_copy, 0, VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y);
1838 }
1839 else
1840 #endif
1841 memset(the_buffer_copy, 0, VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y);
1842 }
1843 break;
1844
1845 // Window "close" widget clicked
1846 case SDL_QUIT:
1847 ADBKeyDown(0x7f); // Power key
1848 ADBKeyUp(0x7f);
1849 break;
1850 }
1851 }
1852 }
1853 }
1854
1855
1856 /*
1857 * Window display update
1858 */
1859
1860 // Static display update (fixed frame rate, but incremental)
1861 static void update_display_static(driver_window *drv)
1862 {
1863 // Incremental update code
1864 int wide = 0, high = 0, x1, x2, y1, y2, i, j;
1865 const VIDEO_MODE &mode = drv->mode;
1866 int bytes_per_row = VIDEO_MODE_ROW_BYTES;
1867 uint8 *p, *p2;
1868
1869 // Check for first line from top and first line from bottom that have changed
1870 y1 = 0;
1871 for (j=0; j<VIDEO_MODE_Y; j++) {
1872 if (memcmp(&the_buffer[j * bytes_per_row], &the_buffer_copy[j * bytes_per_row], bytes_per_row)) {
1873 y1 = j;
1874 break;
1875 }
1876 }
1877 y2 = y1 - 1;
1878 for (j=VIDEO_MODE_Y-1; j>=y1; j--) {
1879 if (memcmp(&the_buffer[j * bytes_per_row], &the_buffer_copy[j * bytes_per_row], bytes_per_row)) {
1880 y2 = j;
1881 break;
1882 }
1883 }
1884 high = y2 - y1 + 1;
1885
1886 // Check for first column from left and first column from right that have changed
1887 if (high) {
1888 if ((int)VIDEO_MODE_DEPTH < VIDEO_DEPTH_8BIT) {
1889 const int src_bytes_per_row = bytes_per_row;
1890 const int dst_bytes_per_row = drv->s->pitch;
1891 const int pixels_per_byte = VIDEO_MODE_X / src_bytes_per_row;
1892
1893 x1 = VIDEO_MODE_X / pixels_per_byte;
1894 for (j = y1; j <= y2; j++) {
1895 p = &the_buffer[j * bytes_per_row];
1896 p2 = &the_buffer_copy[j * bytes_per_row];
1897 for (i = 0; i < x1; i++) {
1898 if (*p != *p2) {
1899 x1 = i;
1900 break;
1901 }
1902 p++; p2++;
1903 }
1904 }
1905 x2 = x1;
1906 for (j = y1; j <= y2; j++) {
1907 p = &the_buffer[j * bytes_per_row];
1908 p2 = &the_buffer_copy[j * bytes_per_row];
1909 p += bytes_per_row;
1910 p2 += bytes_per_row;
1911 for (i = (VIDEO_MODE_X / pixels_per_byte); i > x2; i--) {
1912 p--; p2--;
1913 if (*p != *p2) {
1914 x2 = i;
1915 break;
1916 }
1917 }
1918 }
1919 x1 *= pixels_per_byte;
1920 x2 *= pixels_per_byte;
1921 wide = (x2 - x1 + pixels_per_byte - 1) & -pixels_per_byte;
1922
1923 // Update copy of the_buffer
1924 if (high && wide) {
1925
1926 // Lock surface, if required
1927 if (SDL_MUSTLOCK(drv->s))
1928 SDL_LockSurface(drv->s);
1929
1930 // Blit to screen surface
1931 int si = y1 * src_bytes_per_row + (x1 / pixels_per_byte);
1932 int di = y1 * dst_bytes_per_row + x1;
1933 for (j = y1; j <= y2; j++) {
1934 memcpy(the_buffer_copy + si, the_buffer + si, wide / pixels_per_byte);
1935 Screen_blit((uint8 *)drv->s->pixels + di, the_buffer + si, wide / pixels_per_byte);
1936 si += src_bytes_per_row;
1937 di += dst_bytes_per_row;
1938 }
1939
1940 // Unlock surface, if required
1941 if (SDL_MUSTLOCK(drv->s))
1942 SDL_UnlockSurface(drv->s);
1943
1944 // Refresh display
1945 SDL_UpdateRect(drv->s, x1, y1, wide, high);
1946 }
1947
1948 } else {
1949 const int bytes_per_pixel = VIDEO_MODE_ROW_BYTES / VIDEO_MODE_X;
1950
1951 x1 = VIDEO_MODE_X;
1952 for (j=y1; j<=y2; j++) {
1953 p = &the_buffer[j * bytes_per_row];
1954 p2 = &the_buffer_copy[j * bytes_per_row];
1955 for (i=0; i<x1*bytes_per_pixel; i++) {
1956 if (*p != *p2) {
1957 x1 = i / bytes_per_pixel;
1958 break;
1959 }
1960 p++; p2++;
1961 }
1962 }
1963 x2 = x1;
1964 for (j=y1; j<=y2; j++) {
1965 p = &the_buffer[j * bytes_per_row];
1966 p2 = &the_buffer_copy[j * bytes_per_row];
1967 p += bytes_per_row;
1968 p2 += bytes_per_row;
1969 for (i=VIDEO_MODE_X*bytes_per_pixel; i>x2*bytes_per_pixel; i--) {
1970 p--;
1971 p2--;
1972 if (*p != *p2) {
1973 x2 = i / bytes_per_pixel;
1974 break;
1975 }
1976 }
1977 }
1978 wide = x2 - x1;
1979
1980 // Update copy of the_buffer
1981 if (high && wide) {
1982
1983 // Lock surface, if required
1984 if (SDL_MUSTLOCK(drv->s))
1985 SDL_LockSurface(drv->s);
1986
1987 // Blit to screen surface
1988 for (j=y1; j<=y2; j++) {
1989 i = j * bytes_per_row + x1 * bytes_per_pixel;
1990 memcpy(the_buffer_copy + i, the_buffer + i, bytes_per_pixel * wide);
1991 Screen_blit((uint8 *)drv->s->pixels + i, the_buffer + i, bytes_per_pixel * wide);
1992 }
1993
1994 // Unlock surface, if required
1995 if (SDL_MUSTLOCK(drv->s))
1996 SDL_UnlockSurface(drv->s);
1997
1998 // Refresh display
1999 SDL_UpdateRect(drv->s, x1, y1, wide, high);
2000 }
2001 }
2002 }
2003 }
2004
2005 // Static display update (fixed frame rate, bounding boxes based)
2006 // XXX use NQD bounding boxes to help detect dirty areas?
2007 static void update_display_static_bbox(driver_window *drv)
2008 {
2009 const VIDEO_MODE &mode = drv->mode;
2010
2011 // Allocate bounding boxes for SDL_UpdateRects()
2012 const int N_PIXELS = 64;
2013 const int n_x_boxes = (VIDEO_MODE_X + N_PIXELS - 1) / N_PIXELS;
2014 const int n_y_boxes = (VIDEO_MODE_Y + N_PIXELS - 1) / N_PIXELS;
2015 SDL_Rect *boxes = (SDL_Rect *)alloca(sizeof(SDL_Rect) * n_x_boxes * n_y_boxes);
2016 int nr_boxes = 0;
2017
2018 // Lock surface, if required
2019 if (SDL_MUSTLOCK(drv->s))
2020 SDL_LockSurface(drv->s);
2021
2022 // Update the surface from Mac screen
2023 const int bytes_per_row = VIDEO_MODE_ROW_BYTES;
2024 const int bytes_per_pixel = bytes_per_row / VIDEO_MODE_X;
2025 int x, y;
2026 for (y = 0; y < VIDEO_MODE_Y; y += N_PIXELS) {
2027 int h = N_PIXELS;
2028 if (h > VIDEO_MODE_Y - y)
2029 h = VIDEO_MODE_Y - y;
2030 for (x = 0; x < VIDEO_MODE_X; x += N_PIXELS) {
2031 int w = N_PIXELS;
2032 if (w > VIDEO_MODE_X - x)
2033 w = VIDEO_MODE_X - x;
2034 const int xs = w * bytes_per_pixel;
2035 const int xb = x * bytes_per_pixel;
2036 bool dirty = false;
2037 for (int j = y; j < (y + h); j++) {
2038 const int yb = j * bytes_per_row;
2039 if (memcmp(&the_buffer[yb + xb], &the_buffer_copy[yb + xb], xs) != 0) {
2040 memcpy(&the_buffer_copy[yb + xb], &the_buffer[yb + xb], xs);
2041 Screen_blit((uint8 *)drv->s->pixels + yb + xb, the_buffer + yb + xb, xs);
2042 dirty = true;
2043 }
2044 }
2045 if (dirty) {
2046 boxes[nr_boxes].x = x;
2047 boxes[nr_boxes].y = y;
2048 boxes[nr_boxes].w = w;
2049 boxes[nr_boxes].h = h;
2050 nr_boxes++;
2051 }
2052 }
2053 }
2054
2055 // Unlock surface, if required
2056 if (SDL_MUSTLOCK(drv->s))
2057 SDL_UnlockSurface(drv->s);
2058
2059 // Refresh display
2060 if (nr_boxes)
2061 SDL_UpdateRects(drv->s, nr_boxes, boxes);
2062 }
2063
2064
2065 // We suggest the compiler to inline the next two functions so that it
2066 // may specialise the code according to the current screen depth and
2067 // display type. A clever compiler would do that job by itself though...
2068
2069 // NOTE: update_display_vosf is inlined too
2070
2071 static inline void possibly_quit_dga_mode()
2072 {
2073 // Quit DGA mode if requested (something terrible has happened and we
2074 // want to give control back to the user)
2075 if (quit_full_screen) {
2076 quit_full_screen = false;
2077 delete drv;
2078 drv = NULL;
2079 }
2080 }
2081
2082 static inline void possibly_ungrab_mouse()
2083 {
2084 // Ungrab mouse if requested (something terrible has happened and we
2085 // want to give control back to the user)
2086 if (quit_full_screen) {
2087 quit_full_screen = false;
2088 if (drv)
2089 drv->ungrab_mouse();
2090 }
2091 }
2092
2093 static inline void handle_palette_changes(void)
2094 {
2095 LOCK_PALETTE;
2096
2097 if (sdl_palette_changed) {
2098 sdl_palette_changed = false;
2099 drv->update_palette();
2100 }
2101
2102 UNLOCK_PALETTE;
2103 }
2104
2105 static void video_refresh_dga(void)
2106 {
2107 // Quit DGA mode if requested
2108 possibly_quit_dga_mode();
2109 }
2110
2111 #ifdef ENABLE_VOSF
2112 #if REAL_ADDRESSING || DIRECT_ADDRESSING
2113 static void video_refresh_dga_vosf(void)
2114 {
2115 // Quit DGA mode if requested
2116 possibly_quit_dga_mode();
2117
2118 // Update display (VOSF variant)
2119 static int tick_counter = 0;
2120 if (++tick_counter >= frame_skip) {
2121 tick_counter = 0;
2122 if (mainBuffer.dirty) {
2123 LOCK_VOSF;
2124 update_display_dga_vosf(static_cast<driver_fullscreen *>(drv));
2125 UNLOCK_VOSF;
2126 }
2127 }
2128 }
2129 #endif
2130
2131 static void video_refresh_window_vosf(void)
2132 {
2133 // Ungrab mouse if requested
2134 possibly_ungrab_mouse();
2135
2136 // Update display (VOSF variant)
2137 static int tick_counter = 0;
2138 if (++tick_counter >= frame_skip) {
2139 tick_counter = 0;
2140 if (mainBuffer.dirty) {
2141 LOCK_VOSF;
2142 update_display_window_vosf(static_cast<driver_window *>(drv));
2143 UNLOCK_VOSF;
2144 }
2145 }
2146 }
2147 #endif // def ENABLE_VOSF
2148
2149 static void video_refresh_window_static(void)
2150 {
2151 // Ungrab mouse if requested
2152 possibly_ungrab_mouse();
2153
2154 // Update display (static variant)
2155 static int tick_counter = 0;
2156 if (++tick_counter >= frame_skip) {
2157 tick_counter = 0;
2158 const VIDEO_MODE &mode = drv->mode;
2159 if ((int)VIDEO_MODE_DEPTH >= VIDEO_DEPTH_8BIT)
2160 update_display_static_bbox(static_cast<driver_window *>(drv));
2161 else
2162 update_display_static(static_cast<driver_window *>(drv));
2163 }
2164 }
2165
2166
2167 /*
2168 * Thread for screen refresh, input handling etc.
2169 */
2170
2171 static void VideoRefreshInit(void)
2172 {
2173 // TODO: set up specialised 8bpp VideoRefresh handlers ?
2174 if (display_type == DISPLAY_SCREEN) {
2175 #if ENABLE_VOSF && (REAL_ADDRESSING || DIRECT_ADDRESSING)
2176 if (use_vosf)
2177 video_refresh = video_refresh_dga_vosf;
2178 else
2179 #endif
2180 video_refresh = video_refresh_dga;
2181 }
2182 else {
2183 #ifdef ENABLE_VOSF
2184 if (use_vosf)
2185 video_refresh = video_refresh_window_vosf;
2186 else
2187 #endif
2188 video_refresh = video_refresh_window_static;
2189 }
2190 }
2191
2192 static inline void do_video_refresh(void)
2193 {
2194 // Handle SDL events
2195 handle_events();
2196
2197 // Update display
2198 video_refresh();
2199
2200 #ifdef SHEEPSHAVER
2201 // Set new cursor image if it was changed
2202 if (cursor_changed && sdl_cursor) {
2203 cursor_changed = false;
2204 LOCK_EVENTS;
2205 SDL_FreeCursor(sdl_cursor);
2206 sdl_cursor = SDL_CreateCursor(MacCursor + 4, MacCursor + 36, 16, 16, MacCursor[2], MacCursor[3]);
2207 if (sdl_cursor) {
2208 SDL_SetCursor(sdl_cursor);
2209 #ifdef WIN32
2210 // XXX Windows apparently needs an extra mouse event to
2211 // make the new cursor image visible
2212 int visible = SDL_ShowCursor(-1);
2213 if (visible) {
2214 int x, y;
2215 SDL_GetMouseState(&x, &y);
2216 SDL_WarpMouse(x, y);
2217 }
2218 #endif
2219 }
2220 UNLOCK_EVENTS;
2221 }
2222 #endif
2223
2224 // Set new palette if it was changed
2225 handle_palette_changes();
2226 }
2227
2228 // This function is called on non-threaded platforms from a timer interrupt
2229 void VideoRefresh(void)
2230 {
2231 // We need to check redraw_thread_active to inhibit refreshed during
2232 // mode changes on non-threaded platforms
2233 if (!redraw_thread_active)
2234 return;
2235
2236 // Process pending events and update display
2237 do_video_refresh();
2238 }
2239
2240 const int VIDEO_REFRESH_HZ = 60;
2241 const int VIDEO_REFRESH_DELAY = 1000000 / VIDEO_REFRESH_HZ;
2242
2243 #ifndef USE_CPU_EMUL_SERVICES
2244 static int redraw_func(void *arg)
2245 {
2246 uint64 start = GetTicks_usec();
2247 int64 ticks = 0;
2248 uint64 next = GetTicks_usec() + VIDEO_REFRESH_DELAY;
2249
2250 while (!redraw_thread_cancel) {
2251
2252 // Wait
2253 next += VIDEO_REFRESH_DELAY;
2254 int64 delay = next - GetTicks_usec();
2255 if (delay > 0)
2256 Delay_usec(delay);
2257 else if (delay < -VIDEO_REFRESH_DELAY)
2258 next = GetTicks_usec();
2259 ticks++;
2260
2261 #ifdef SHEEPSHAVER
2262 // Pause if requested (during video mode switches)
2263 if (thread_stop_req) {
2264 thread_stop_ack = true;
2265 continue;
2266 }
2267 #endif
2268
2269 // Process pending events and update display
2270 do_video_refresh();
2271 }
2272
2273 uint64 end = GetTicks_usec();
2274 D(bug("%lld refreshes in %lld usec = %f refreshes/sec\n", ticks, end - start, ticks * 1000000.0 / (end - start)));
2275 return 0;
2276 }
2277 #endif
2278
2279
2280 /*
2281 * Record dirty area from NQD
2282 */
2283
2284 #ifdef SHEEPSHAVER
2285 void video_set_dirty_area(int x, int y, int w, int h)
2286 {
2287 const VIDEO_MODE &mode = drv->mode;
2288 const int screen_width = VIDEO_MODE_X;
2289 const int screen_height = VIDEO_MODE_Y;
2290 const int bytes_per_row = VIDEO_MODE_ROW_BYTES;
2291
2292 #ifdef ENABLE_VOSF
2293 if (use_vosf) {
2294 vosf_set_dirty_area(x, y, w, h, screen_width, screen_height, bytes_per_row);
2295 return;
2296 }
2297 #endif
2298
2299 // XXX handle dirty bounding boxes for non-VOSF modes
2300 }
2301 #endif