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root/cebix/BasiliskII/src/SDL/video_sdl.cpp
Revision: 1.23
Committed: 2006-03-28T07:01:19Z (18 years, 3 months ago) by gbeauche
Branch: MAIN
Changes since 1.22: +51 -0 lines
Log Message:
Fix pollmedia on Windows, it's no longer necessary to boot with a CD-ROM in
the drive to use it. Side effect: media can be changed without problems now

File Contents

# Content
1 /*
2 * video_sdl.cpp - Video/graphics emulation, SDL specific stuff
3 *
4 * Basilisk II (C) 1997-2005 Christian Bauer
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21 /*
22 * NOTES:
23 * The Ctrl key works like a qualifier for special actions:
24 * Ctrl-Tab = suspend DGA mode (TODO)
25 * Ctrl-Esc = emergency quit
26 * Ctrl-F1 = mount floppy
27 * Ctrl-F5 = grab mouse (in windowed mode)
28 *
29 * FIXMEs and TODOs:
30 * - Ctr-Tab for suspend/resume but how? SDL does not support that for non-Linux
31 * - Ctrl-Fn doesn't generate SDL_KEYDOWN events (SDL bug?)
32 * - Mouse acceleration, there is no API in SDL yet for that
33 * - Force relative mode in Grab mode even if SDL provides absolute coordinates?
34 * - Fullscreen mode
35 * - Gamma tables support is likely to be broken here
36 * - Events processing is bound to the general emulation thread as SDL requires
37 * to PumpEvents() within the same thread as the one that called SetVideoMode().
38 * Besides, there can't seem to be a way to call SetVideoMode() from a child thread.
39 * - Refresh performance is still slow. Use SDL_CreateRGBSurface()?
40 * - Backport hw cursor acceleration to Basilisk II?
41 * - Factor out code
42 */
43
44 #include "sysdeps.h"
45
46 #include <SDL.h>
47 #include <SDL_mutex.h>
48 #include <SDL_thread.h>
49 #include <errno.h>
50 #include <vector>
51
52 #include "cpu_emulation.h"
53 #include "main.h"
54 #include "adb.h"
55 #include "macos_util.h"
56 #include "prefs.h"
57 #include "user_strings.h"
58 #include "video.h"
59 #include "video_defs.h"
60 #include "video_blit.h"
61 #include "vm_alloc.h"
62
63 #define DEBUG 0
64 #include "debug.h"
65
66
67 // Supported video modes
68 using std::vector;
69 static vector<VIDEO_MODE> VideoModes;
70
71 // Display types
72 #ifdef SHEEPSHAVER
73 enum {
74 DISPLAY_WINDOW = DIS_WINDOW, // windowed display
75 DISPLAY_SCREEN = DIS_SCREEN // fullscreen display
76 };
77 extern int display_type; // See enum above
78 #else
79 enum {
80 DISPLAY_WINDOW, // windowed display
81 DISPLAY_SCREEN // fullscreen display
82 };
83 static int display_type = DISPLAY_WINDOW; // See enum above
84 #endif
85
86 // Constants
87 #ifdef WIN32
88 const char KEYCODE_FILE_NAME[] = "BasiliskII_keycodes";
89 #else
90 const char KEYCODE_FILE_NAME[] = DATADIR "/keycodes";
91 #endif
92
93
94 // Global variables
95 static int32 frame_skip; // Prefs items
96 static int16 mouse_wheel_mode;
97 static int16 mouse_wheel_lines;
98
99 static uint8 *the_buffer = NULL; // Mac frame buffer (where MacOS draws into)
100 static uint8 *the_buffer_copy = NULL; // Copy of Mac frame buffer (for refreshed modes)
101 static uint32 the_buffer_size; // Size of allocated the_buffer
102
103 static bool redraw_thread_active = false; // Flag: Redraw thread installed
104 #ifndef USE_CPU_EMUL_SERVICES
105 static volatile bool redraw_thread_cancel; // Flag: Cancel Redraw thread
106 static SDL_Thread *redraw_thread = NULL; // Redraw thread
107 #ifdef SHEEPSHAVER
108 static volatile bool thread_stop_req = false;
109 static volatile bool thread_stop_ack = false; // Acknowledge for thread_stop_req
110 #endif
111 #endif
112
113 #ifdef ENABLE_VOSF
114 static bool use_vosf = false; // Flag: VOSF enabled
115 #else
116 static const bool use_vosf = false; // VOSF not possible
117 #endif
118
119 static bool ctrl_down = false; // Flag: Ctrl key pressed
120 static bool caps_on = false; // Flag: Caps Lock on
121 static bool quit_full_screen = false; // Flag: DGA close requested from redraw thread
122 static bool emerg_quit = false; // Flag: Ctrl-Esc pressed, emergency quit requested from MacOS thread
123 static bool emul_suspended = false; // Flag: Emulator suspended
124
125 static bool classic_mode = false; // Flag: Classic Mac video mode
126
127 static bool use_keycodes = false; // Flag: Use keycodes rather than keysyms
128 static int keycode_table[256]; // X keycode -> Mac keycode translation table
129
130 // SDL variables
131 static int screen_depth; // Depth of current screen
132 static SDL_Cursor *sdl_cursor; // Copy of Mac cursor
133 static volatile bool cursor_changed = false; // Flag: cursor changed, redraw_func must update the cursor
134 static SDL_Color sdl_palette[256]; // Color palette to be used as CLUT and gamma table
135 static bool sdl_palette_changed = false; // Flag: Palette changed, redraw thread must set new colors
136 static const int sdl_eventmask = SDL_MOUSEBUTTONDOWNMASK | SDL_MOUSEBUTTONUPMASK | SDL_MOUSEMOTIONMASK | SDL_KEYUPMASK | SDL_KEYDOWNMASK | SDL_VIDEOEXPOSEMASK | SDL_QUITMASK;
137
138 // Mutex to protect SDL events
139 static SDL_mutex *sdl_events_lock = NULL;
140 #define LOCK_EVENTS SDL_LockMutex(sdl_events_lock)
141 #define UNLOCK_EVENTS SDL_UnlockMutex(sdl_events_lock)
142
143 // Mutex to protect palette
144 static SDL_mutex *sdl_palette_lock = NULL;
145 #define LOCK_PALETTE SDL_LockMutex(sdl_palette_lock)
146 #define UNLOCK_PALETTE SDL_UnlockMutex(sdl_palette_lock)
147
148 // Mutex to protect frame buffer
149 static SDL_mutex *frame_buffer_lock = NULL;
150 #define LOCK_FRAME_BUFFER SDL_LockMutex(frame_buffer_lock)
151 #define UNLOCK_FRAME_BUFFER SDL_UnlockMutex(frame_buffer_lock)
152
153 // Video refresh function
154 static void VideoRefreshInit(void);
155 static void (*video_refresh)(void);
156
157
158 // Prototypes
159 static int redraw_func(void *arg);
160
161 // From sys_unix.cpp
162 extern void SysMountFirstFloppy(void);
163
164
165 /*
166 * SDL surface locking glue
167 */
168
169 #ifdef ENABLE_VOSF
170 #define SDL_VIDEO_LOCK_VOSF_SURFACE(SURFACE) do { \
171 if ((SURFACE)->flags & (SDL_HWSURFACE | SDL_FULLSCREEN)) \
172 the_host_buffer = (uint8 *)(SURFACE)->pixels; \
173 } while (0)
174 #else
175 #define SDL_VIDEO_LOCK_VOSF_SURFACE(SURFACE)
176 #endif
177
178 #define SDL_VIDEO_LOCK_SURFACE(SURFACE) do { \
179 if (SDL_MUSTLOCK(SURFACE)) { \
180 SDL_LockSurface(SURFACE); \
181 SDL_VIDEO_LOCK_VOSF_SURFACE(SURFACE); \
182 } \
183 } while (0)
184
185 #define SDL_VIDEO_UNLOCK_SURFACE(SURFACE) do { \
186 if (SDL_MUSTLOCK(SURFACE)) \
187 SDL_UnlockSurface(SURFACE); \
188 } while (0)
189
190
191 /*
192 * Framebuffer allocation routines
193 */
194
195 static void *vm_acquire_framebuffer(uint32 size)
196 {
197 return vm_acquire(size);
198 }
199
200 static inline void vm_release_framebuffer(void *fb, uint32 size)
201 {
202 vm_release(fb, size);
203 }
204
205
206 /*
207 * Windows message handler
208 */
209
210 #ifdef WIN32
211 #include <dbt.h>
212 static WNDPROC sdl_window_proc = NULL; // Window proc used by SDL
213
214 extern void SysMediaArrived(void);
215 extern void SysMediaRemoved(void);
216 extern HWND GetMainWindowHandle(void);
217
218 static LRESULT CALLBACK windows_message_handler(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
219 {
220 switch (msg) {
221 case WM_DEVICECHANGE:
222 if (wParam == DBT_DEVICEREMOVECOMPLETE) {
223 DEV_BROADCAST_HDR *p = (DEV_BROADCAST_HDR *)lParam;
224 if (p->dbch_devicetype == DBT_DEVTYP_VOLUME)
225 SysMediaRemoved();
226 }
227 else if (wParam == DBT_DEVICEARRIVAL) {
228 DEV_BROADCAST_HDR *p = (DEV_BROADCAST_HDR *)lParam;
229 if (p->dbch_devicetype == DBT_DEVTYP_VOLUME)
230 SysMediaArrived();
231 }
232 return 0;
233
234 default:
235 if (sdl_window_proc)
236 return CallWindowProc(sdl_window_proc, hwnd, msg, wParam, lParam);
237 }
238
239 return DefWindowProc(hwnd, msg, wParam, lParam);
240 }
241 #endif
242
243
244 /*
245 * SheepShaver glue
246 */
247
248 #ifdef SHEEPSHAVER
249 // Color depth modes type
250 typedef int video_depth;
251
252 // 1, 2, 4 and 8 bit depths use a color palette
253 static inline bool IsDirectMode(VIDEO_MODE const & mode)
254 {
255 return IsDirectMode(mode.viAppleMode);
256 }
257
258 // Abstract base class representing one (possibly virtual) monitor
259 // ("monitor" = rectangular display with a contiguous frame buffer)
260 class monitor_desc {
261 public:
262 monitor_desc(const vector<VIDEO_MODE> &available_modes, video_depth default_depth, uint32 default_id) {}
263 virtual ~monitor_desc() {}
264
265 // Get current Mac frame buffer base address
266 uint32 get_mac_frame_base(void) const {return screen_base;}
267
268 // Set Mac frame buffer base address (called from switch_to_mode())
269 void set_mac_frame_base(uint32 base) {screen_base = base;}
270
271 // Get current video mode
272 const VIDEO_MODE &get_current_mode(void) const {return VModes[cur_mode];}
273
274 // Called by the video driver to switch the video mode on this display
275 // (must call set_mac_frame_base())
276 virtual void switch_to_current_mode(void) = 0;
277
278 // Called by the video driver to set the color palette (in indexed modes)
279 // or the gamma table (in direct modes)
280 virtual void set_palette(uint8 *pal, int num) = 0;
281 };
282
283 // Vector of pointers to available monitor descriptions, filled by VideoInit()
284 static vector<monitor_desc *> VideoMonitors;
285
286 // Find Apple mode matching best specified dimensions
287 static int find_apple_resolution(int xsize, int ysize)
288 {
289 int apple_id;
290 if (xsize < 800)
291 apple_id = APPLE_640x480;
292 else if (xsize < 1024)
293 apple_id = APPLE_800x600;
294 else if (xsize < 1152)
295 apple_id = APPLE_1024x768;
296 else if (xsize < 1280) {
297 if (ysize < 900)
298 apple_id = APPLE_1152x768;
299 else
300 apple_id = APPLE_1152x900;
301 }
302 else if (xsize < 1600)
303 apple_id = APPLE_1280x1024;
304 else
305 apple_id = APPLE_1600x1200;
306 return apple_id;
307 }
308
309 // Set parameters to specified Apple mode
310 static void set_apple_resolution(int apple_id, int &xsize, int &ysize)
311 {
312 switch (apple_id) {
313 case APPLE_640x480:
314 xsize = 640;
315 ysize = 480;
316 break;
317 case APPLE_800x600:
318 xsize = 800;
319 ysize = 600;
320 break;
321 case APPLE_1024x768:
322 xsize = 1024;
323 ysize = 768;
324 break;
325 case APPLE_1152x768:
326 xsize = 1152;
327 ysize = 768;
328 break;
329 case APPLE_1152x900:
330 xsize = 1152;
331 ysize = 900;
332 break;
333 case APPLE_1280x1024:
334 xsize = 1280;
335 ysize = 1024;
336 break;
337 case APPLE_1600x1200:
338 xsize = 1600;
339 ysize = 1200;
340 break;
341 default:
342 abort();
343 }
344 }
345
346 // Match Apple mode matching best specified dimensions
347 static int match_apple_resolution(int &xsize, int &ysize)
348 {
349 int apple_id = find_apple_resolution(xsize, ysize);
350 set_apple_resolution(apple_id, xsize, ysize);
351 return apple_id;
352 }
353
354 // Display error alert
355 static void ErrorAlert(int error)
356 {
357 ErrorAlert(GetString(error));
358 }
359
360 // Display warning alert
361 static void WarningAlert(int warning)
362 {
363 WarningAlert(GetString(warning));
364 }
365 #endif
366
367
368 /*
369 * monitor_desc subclass for SDL display
370 */
371
372 class SDL_monitor_desc : public monitor_desc {
373 public:
374 SDL_monitor_desc(const vector<VIDEO_MODE> &available_modes, video_depth default_depth, uint32 default_id) : monitor_desc(available_modes, default_depth, default_id) {}
375 ~SDL_monitor_desc() {}
376
377 virtual void switch_to_current_mode(void);
378 virtual void set_palette(uint8 *pal, int num);
379
380 bool video_open(void);
381 void video_close(void);
382 };
383
384
385 /*
386 * Utility functions
387 */
388
389 // Find palette size for given color depth
390 static int palette_size(int mode)
391 {
392 switch (mode) {
393 case VIDEO_DEPTH_1BIT: return 2;
394 case VIDEO_DEPTH_2BIT: return 4;
395 case VIDEO_DEPTH_4BIT: return 16;
396 case VIDEO_DEPTH_8BIT: return 256;
397 case VIDEO_DEPTH_16BIT: return 32;
398 case VIDEO_DEPTH_32BIT: return 256;
399 default: return 0;
400 }
401 }
402
403 // Return bytes per pixel for requested depth
404 static inline int bytes_per_pixel(int depth)
405 {
406 int bpp;
407 switch (depth) {
408 case 8:
409 bpp = 1;
410 break;
411 case 15: case 16:
412 bpp = 2;
413 break;
414 case 24: case 32:
415 bpp = 4;
416 break;
417 default:
418 abort();
419 }
420 return bpp;
421 }
422
423 // Map video_mode depth ID to numerical depth value
424 static int mac_depth_of_video_depth(int video_depth)
425 {
426 int depth = -1;
427 switch (video_depth) {
428 case VIDEO_DEPTH_1BIT:
429 depth = 1;
430 break;
431 case VIDEO_DEPTH_2BIT:
432 depth = 2;
433 break;
434 case VIDEO_DEPTH_4BIT:
435 depth = 4;
436 break;
437 case VIDEO_DEPTH_8BIT:
438 depth = 8;
439 break;
440 case VIDEO_DEPTH_16BIT:
441 depth = 16;
442 break;
443 case VIDEO_DEPTH_32BIT:
444 depth = 32;
445 break;
446 default:
447 abort();
448 }
449 return depth;
450 }
451
452 // Map video_mode depth ID to SDL screen depth
453 static int sdl_depth_of_video_depth(int video_depth)
454 {
455 return (video_depth <= VIDEO_DEPTH_8BIT) ? 8 : mac_depth_of_video_depth(video_depth);
456 }
457
458 // Check wether specified mode is available
459 static bool has_mode(int type, int width, int height)
460 {
461 #ifdef SHEEPSHAVER
462 // Filter out Classic resolutiosn
463 if (width == 512 && height == 384)
464 return false;
465
466 // "screen" prefs items always succeeds
467 if (PrefsFindString("screen"))
468 return true;
469
470 // Read window & screen modes prefs
471 static uint32 window_modes = 0;
472 static uint32 screen_modes = 0;
473 if (window_modes == 0 || screen_modes == 0) {
474 window_modes = PrefsFindInt32("windowmodes");
475 screen_modes = PrefsFindInt32("screenmodes");
476 if (window_modes == 0 || screen_modes == 0)
477 window_modes |= 3; // Allow at least 640x480 and 800x600 window modes
478 }
479
480 int test_modes;
481 switch (type) {
482 case DISPLAY_WINDOW:
483 test_modes = window_modes;
484 break;
485 case DISPLAY_SCREEN:
486 test_modes = screen_modes;
487 break;
488 default:
489 test_modes = 0;
490 break;
491 }
492
493 int apple_mask;
494 switch (find_apple_resolution(width, height)) {
495 case APPLE_640x480: apple_mask = 0x01; break;
496 case APPLE_800x600: apple_mask = 0x02; break;
497 case APPLE_1024x768: apple_mask = 0x04; break;
498 case APPLE_1152x768: apple_mask = 0x40; break;
499 case APPLE_1152x900: apple_mask = 0x08; break;
500 case APPLE_1280x1024: apple_mask = 0x10; break;
501 case APPLE_1600x1200: apple_mask = 0x20; break;
502 default: apple_mask = 0x00; break;
503 }
504 return (test_modes & apple_mask);
505 #endif
506 return true;
507 }
508
509 // Add mode to list of supported modes
510 static void add_mode(int type, int width, int height, int resolution_id, int bytes_per_row, int depth)
511 {
512 // Filter out unsupported modes
513 if (!has_mode(type, width, height))
514 return;
515
516 // Fill in VideoMode entry
517 VIDEO_MODE mode;
518 #ifdef SHEEPSHAVER
519 // Recalculate dimensions to fit Apple modes
520 resolution_id = match_apple_resolution(width, height);
521 mode.viType = type;
522 #endif
523 VIDEO_MODE_X = width;
524 VIDEO_MODE_Y = height;
525 VIDEO_MODE_RESOLUTION = resolution_id;
526 VIDEO_MODE_ROW_BYTES = bytes_per_row;
527 VIDEO_MODE_DEPTH = (video_depth)depth;
528 VideoModes.push_back(mode);
529 }
530
531 // Add standard list of windowed modes for given color depth
532 static void add_window_modes(int depth)
533 {
534 video_depth vdepth = (video_depth)depth;
535 add_mode(DISPLAY_WINDOW, 512, 384, 0x80, TrivialBytesPerRow(512, vdepth), depth);
536 add_mode(DISPLAY_WINDOW, 640, 480, 0x81, TrivialBytesPerRow(640, vdepth), depth);
537 add_mode(DISPLAY_WINDOW, 800, 600, 0x82, TrivialBytesPerRow(800, vdepth), depth);
538 add_mode(DISPLAY_WINDOW, 1024, 768, 0x83, TrivialBytesPerRow(1024, vdepth), depth);
539 add_mode(DISPLAY_WINDOW, 1152, 870, 0x84, TrivialBytesPerRow(1152, vdepth), depth);
540 add_mode(DISPLAY_WINDOW, 1280, 1024, 0x85, TrivialBytesPerRow(1280, vdepth), depth);
541 add_mode(DISPLAY_WINDOW, 1600, 1200, 0x86, TrivialBytesPerRow(1600, vdepth), depth);
542 }
543
544 // Set Mac frame layout and base address (uses the_buffer/MacFrameBaseMac)
545 static void set_mac_frame_buffer(SDL_monitor_desc &monitor, int depth, bool native_byte_order)
546 {
547 #if !REAL_ADDRESSING && !DIRECT_ADDRESSING
548 int layout = FLAYOUT_DIRECT;
549 if (depth == VIDEO_DEPTH_16BIT)
550 layout = (screen_depth == 15) ? FLAYOUT_HOST_555 : FLAYOUT_HOST_565;
551 else if (depth == VIDEO_DEPTH_32BIT)
552 layout = (screen_depth == 24) ? FLAYOUT_HOST_888 : FLAYOUT_DIRECT;
553 if (native_byte_order)
554 MacFrameLayout = layout;
555 else
556 MacFrameLayout = FLAYOUT_DIRECT;
557 monitor.set_mac_frame_base(MacFrameBaseMac);
558
559 // Set variables used by UAE memory banking
560 const VIDEO_MODE &mode = monitor.get_current_mode();
561 MacFrameBaseHost = the_buffer;
562 MacFrameSize = VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y;
563 InitFrameBufferMapping();
564 #else
565 monitor.set_mac_frame_base(Host2MacAddr(the_buffer));
566 #endif
567 D(bug("monitor.mac_frame_base = %08x\n", monitor.get_mac_frame_base()));
568 }
569
570 // Set window name and class
571 static void set_window_name(int name)
572 {
573 const SDL_VideoInfo *vi = SDL_GetVideoInfo();
574 if (vi && vi->wm_available) {
575 const char *str = GetString(name);
576 SDL_WM_SetCaption(str, str);
577 }
578 }
579
580 // Set mouse grab mode
581 static SDL_GrabMode set_grab_mode(SDL_GrabMode mode)
582 {
583 const SDL_VideoInfo *vi = SDL_GetVideoInfo();
584 return (vi && vi->wm_available ? SDL_WM_GrabInput(mode) : SDL_GRAB_OFF);
585 }
586
587
588 /*
589 * Display "driver" classes
590 */
591
592 class driver_base {
593 public:
594 driver_base(SDL_monitor_desc &m);
595 virtual ~driver_base();
596
597 virtual void update_palette(void);
598 virtual void suspend(void) {}
599 virtual void resume(void) {}
600 virtual void toggle_mouse_grab(void) {}
601 virtual void mouse_moved(int x, int y) { ADBMouseMoved(x, y); }
602
603 void disable_mouse_accel(void);
604 void restore_mouse_accel(void);
605
606 virtual void grab_mouse(void) {}
607 virtual void ungrab_mouse(void) {}
608
609 public:
610 SDL_monitor_desc &monitor; // Associated video monitor
611 const VIDEO_MODE &mode; // Video mode handled by the driver
612
613 bool init_ok; // Initialization succeeded (we can't use exceptions because of -fomit-frame-pointer)
614 SDL_Surface *s; // The surface we draw into
615 };
616
617 class driver_window;
618 static void update_display_window_vosf(driver_window *drv);
619 static void update_display_dynamic(int ticker, driver_window *drv);
620 static void update_display_static(driver_window *drv);
621
622 class driver_window : public driver_base {
623 friend void update_display_window_vosf(driver_window *drv);
624 friend void update_display_dynamic(int ticker, driver_window *drv);
625 friend void update_display_static(driver_window *drv);
626
627 public:
628 driver_window(SDL_monitor_desc &monitor);
629 ~driver_window();
630
631 void toggle_mouse_grab(void);
632 void mouse_moved(int x, int y);
633
634 void grab_mouse(void);
635 void ungrab_mouse(void);
636
637 private:
638 bool mouse_grabbed; // Flag: mouse pointer grabbed, using relative mouse mode
639 int mouse_last_x, mouse_last_y; // Last mouse position (for relative mode)
640 };
641
642 class driver_fullscreen : public driver_base {
643 public:
644 driver_fullscreen(SDL_monitor_desc &monitor);
645 ~driver_fullscreen();
646 };
647
648 static driver_base *drv = NULL; // Pointer to currently used driver object
649
650 #ifdef ENABLE_VOSF
651 # include "video_vosf.h"
652 #endif
653
654 driver_base::driver_base(SDL_monitor_desc &m)
655 : monitor(m), mode(m.get_current_mode()), init_ok(false), s(NULL)
656 {
657 the_buffer = NULL;
658 the_buffer_copy = NULL;
659 }
660
661 driver_base::~driver_base()
662 {
663 ungrab_mouse();
664 restore_mouse_accel();
665
666 if (s)
667 SDL_FreeSurface(s);
668
669 // the_buffer shall always be mapped through vm_acquire_framebuffer()
670 if (the_buffer != VM_MAP_FAILED) {
671 D(bug(" releasing the_buffer at %p (%d bytes)\n", the_buffer, the_buffer_size));
672 vm_release_framebuffer(the_buffer, the_buffer_size);
673 the_buffer = NULL;
674 }
675
676 // Free frame buffer(s)
677 if (!use_vosf) {
678 if (the_buffer_copy) {
679 free(the_buffer_copy);
680 the_buffer_copy = NULL;
681 }
682 }
683 #ifdef ENABLE_VOSF
684 else {
685 if (the_host_buffer) {
686 D(bug(" freeing the_host_buffer at %p\n", the_host_buffer));
687 free(the_host_buffer);
688 the_host_buffer = NULL;
689 }
690 if (the_buffer_copy) {
691 D(bug(" freeing the_buffer_copy at %p\n", the_buffer_copy));
692 free(the_buffer_copy);
693 the_buffer_copy = NULL;
694 }
695
696 // Deinitialize VOSF
697 video_vosf_exit();
698 }
699 #endif
700 }
701
702 // Palette has changed
703 void driver_base::update_palette(void)
704 {
705 const VIDEO_MODE &mode = monitor.get_current_mode();
706
707 if ((int)VIDEO_MODE_DEPTH <= VIDEO_DEPTH_8BIT)
708 SDL_SetPalette(s, SDL_PHYSPAL, sdl_palette, 0, 256);
709 }
710
711 // Disable mouse acceleration
712 void driver_base::disable_mouse_accel(void)
713 {
714 }
715
716 // Restore mouse acceleration to original value
717 void driver_base::restore_mouse_accel(void)
718 {
719 }
720
721
722 /*
723 * Windowed display driver
724 */
725
726 // Open display
727 driver_window::driver_window(SDL_monitor_desc &m)
728 : driver_base(m), mouse_grabbed(false)
729 {
730 int width = VIDEO_MODE_X, height = VIDEO_MODE_Y;
731 int aligned_width = (width + 15) & ~15;
732 int aligned_height = (height + 15) & ~15;
733
734 // Set absolute mouse mode
735 ADBSetRelMouseMode(mouse_grabbed);
736
737 // Create surface
738 int depth = sdl_depth_of_video_depth(VIDEO_MODE_DEPTH);
739 if ((s = SDL_SetVideoMode(width, height, depth, SDL_HWSURFACE)) == NULL)
740 return;
741
742 #ifdef ENABLE_VOSF
743 use_vosf = true;
744 // Allocate memory for frame buffer (SIZE is extended to page-boundary)
745 the_host_buffer = (uint8 *)s->pixels;
746 the_buffer_size = page_extend((aligned_height + 2) * s->pitch);
747 the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size);
748 the_buffer_copy = (uint8 *)malloc(the_buffer_size);
749 D(bug("the_buffer = %p, the_buffer_copy = %p, the_host_buffer = %p\n", the_buffer, the_buffer_copy, the_host_buffer));
750
751 // Check whether we can initialize the VOSF subsystem and it's profitable
752 if (!video_vosf_init(m)) {
753 WarningAlert(STR_VOSF_INIT_ERR);
754 use_vosf = false;
755 }
756 else if (!video_vosf_profitable()) {
757 video_vosf_exit();
758 printf("VOSF acceleration is not profitable on this platform, disabling it\n");
759 use_vosf = false;
760 }
761 if (!use_vosf) {
762 free(the_buffer_copy);
763 vm_release(the_buffer, the_buffer_size);
764 the_host_buffer = NULL;
765 }
766 #endif
767 if (!use_vosf) {
768 // Allocate memory for frame buffer
769 the_buffer_size = (aligned_height + 2) * s->pitch;
770 the_buffer_copy = (uint8 *)calloc(1, the_buffer_size);
771 the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size);
772 D(bug("the_buffer = %p, the_buffer_copy = %p\n", the_buffer, the_buffer_copy));
773 }
774
775 #ifdef SHEEPSHAVER
776 // Create cursor
777 if ((sdl_cursor = SDL_CreateCursor(MacCursor + 4, MacCursor + 36, 16, 16, 0, 0)) != NULL) {
778 SDL_SetCursor(sdl_cursor);
779 cursor_changed = false;
780 }
781 #else
782 // Hide cursor
783 SDL_ShowCursor(0);
784 #endif
785
786 // Set window name/class
787 set_window_name(STR_WINDOW_TITLE);
788
789 // Init blitting routines
790 SDL_PixelFormat *f = s->format;
791 VisualFormat visualFormat;
792 visualFormat.depth = depth;
793 visualFormat.Rmask = f->Rmask;
794 visualFormat.Gmask = f->Gmask;
795 visualFormat.Bmask = f->Bmask;
796 Screen_blitter_init(visualFormat, true, mac_depth_of_video_depth(VIDEO_MODE_DEPTH));
797
798 // Load gray ramp to 8->16/32 expand map
799 if (!IsDirectMode(mode))
800 for (int i=0; i<256; i++)
801 ExpandMap[i] = SDL_MapRGB(f, i, i, i);
802
803 // Set frame buffer base
804 set_mac_frame_buffer(monitor, VIDEO_MODE_DEPTH, true);
805
806 // Everything went well
807 init_ok = true;
808 }
809
810 // Close display
811 driver_window::~driver_window()
812 {
813 #ifdef ENABLE_VOSF
814 if (use_vosf)
815 the_host_buffer = NULL; // don't free() in driver_base dtor
816 #endif
817 if (s)
818 SDL_FreeSurface(s);
819 }
820
821 // Toggle mouse grab
822 void driver_window::toggle_mouse_grab(void)
823 {
824 if (mouse_grabbed)
825 ungrab_mouse();
826 else
827 grab_mouse();
828 }
829
830 // Grab mouse, switch to relative mouse mode
831 void driver_window::grab_mouse(void)
832 {
833 if (!mouse_grabbed) {
834 SDL_GrabMode new_mode = set_grab_mode(SDL_GRAB_ON);
835 if (new_mode == SDL_GRAB_ON) {
836 set_window_name(STR_WINDOW_TITLE_GRABBED);
837 disable_mouse_accel();
838 mouse_grabbed = true;
839 }
840 }
841 }
842
843 // Ungrab mouse, switch to absolute mouse mode
844 void driver_window::ungrab_mouse(void)
845 {
846 if (mouse_grabbed) {
847 SDL_GrabMode new_mode = set_grab_mode(SDL_GRAB_OFF);
848 if (new_mode == SDL_GRAB_OFF) {
849 set_window_name(STR_WINDOW_TITLE);
850 restore_mouse_accel();
851 mouse_grabbed = false;
852 }
853 }
854 }
855
856 // Mouse moved
857 void driver_window::mouse_moved(int x, int y)
858 {
859 mouse_last_x = x; mouse_last_y = y;
860 ADBMouseMoved(x, y);
861 }
862
863
864 /*
865 * Full-screen display driver
866 */
867
868 // Open display
869 driver_fullscreen::driver_fullscreen(SDL_monitor_desc &m)
870 : driver_base(m)
871 {
872 int width = VIDEO_MODE_X, height = VIDEO_MODE_Y;
873 int aligned_width = (width + 15) & ~15;
874 int aligned_height = (height + 15) & ~15;
875
876 // Set absolute mouse mode
877 ADBSetRelMouseMode(false);
878
879 // Create surface
880 int depth = sdl_depth_of_video_depth(VIDEO_MODE_DEPTH);
881 if ((s = SDL_SetVideoMode(width, height, depth, SDL_HWSURFACE | SDL_FULLSCREEN)) == NULL)
882 return;
883
884 #ifdef ENABLE_VOSF
885 use_vosf = true;
886 // Allocate memory for frame buffer (SIZE is extended to page-boundary)
887 the_host_buffer = (uint8 *)s->pixels;
888 the_buffer_size = page_extend((aligned_height + 2) * s->pitch);
889 the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size);
890 the_buffer_copy = (uint8 *)malloc(the_buffer_size);
891 D(bug("the_buffer = %p, the_buffer_copy = %p, the_host_buffer = %p\n", the_buffer, the_buffer_copy, the_host_buffer));
892
893 // Check whether we can initialize the VOSF subsystem and it's profitable
894 if (!video_vosf_init(m)) {
895 WarningAlert(STR_VOSF_INIT_ERR);
896 use_vosf = false;
897 }
898 else if (!video_vosf_profitable()) {
899 video_vosf_exit();
900 printf("VOSF acceleration is not profitable on this platform, disabling it\n");
901 use_vosf = false;
902 }
903 if (!use_vosf) {
904 free(the_buffer_copy);
905 vm_release(the_buffer, the_buffer_size);
906 the_host_buffer = NULL;
907 }
908 #endif
909 if (!use_vosf) {
910 // Allocate memory for frame buffer
911 the_buffer_size = (aligned_height + 2) * s->pitch;
912 the_buffer_copy = (uint8 *)calloc(1, the_buffer_size);
913 the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size);
914 D(bug("the_buffer = %p, the_buffer_copy = %p\n", the_buffer, the_buffer_copy));
915 }
916
917 // Hide cursor
918 SDL_ShowCursor(0);
919
920 // Init blitting routines
921 SDL_PixelFormat *f = s->format;
922 VisualFormat visualFormat;
923 visualFormat.depth = depth;
924 visualFormat.Rmask = f->Rmask;
925 visualFormat.Gmask = f->Gmask;
926 visualFormat.Bmask = f->Bmask;
927 Screen_blitter_init(visualFormat, true, mac_depth_of_video_depth(VIDEO_MODE_DEPTH));
928
929 // Load gray ramp to 8->16/32 expand map
930 if (!IsDirectMode(mode))
931 for (int i=0; i<256; i++)
932 ExpandMap[i] = SDL_MapRGB(f, i, i, i);
933
934 // Set frame buffer base
935 set_mac_frame_buffer(monitor, VIDEO_MODE_DEPTH, true);
936
937 // Everything went well
938 init_ok = true;
939 }
940
941 // Close display
942 driver_fullscreen::~driver_fullscreen()
943 {
944 #ifdef ENABLE_VOSF
945 if (use_vosf)
946 the_host_buffer = NULL; // don't free() in driver_base dtor
947 #endif
948 if (s)
949 SDL_FreeSurface(s);
950
951 // Show cursor
952 SDL_ShowCursor(1);
953 }
954
955
956 /*
957 * Initialization
958 */
959
960 // Init keycode translation table
961 static void keycode_init(void)
962 {
963 bool use_kc = PrefsFindBool("keycodes");
964 if (use_kc) {
965
966 // Get keycode file path from preferences
967 const char *kc_path = PrefsFindString("keycodefile");
968
969 // Open keycode table
970 FILE *f = fopen(kc_path ? kc_path : KEYCODE_FILE_NAME, "r");
971 if (f == NULL) {
972 char str[256];
973 sprintf(str, GetString(STR_KEYCODE_FILE_WARN), kc_path ? kc_path : KEYCODE_FILE_NAME, strerror(errno));
974 WarningAlert(str);
975 return;
976 }
977
978 // Default translation table
979 for (int i=0; i<256; i++)
980 keycode_table[i] = -1;
981
982 // Search for server vendor string, then read keycodes
983 char video_driver[256];
984 SDL_VideoDriverName(video_driver, sizeof(video_driver));
985 bool video_driver_found = false;
986 char line[256];
987 int n_keys = 0;
988 while (fgets(line, sizeof(line) - 1, f)) {
989 // Read line
990 int len = strlen(line);
991 if (len == 0)
992 continue;
993 line[len-1] = 0;
994
995 // Comments begin with "#" or ";"
996 if (line[0] == '#' || line[0] == ';' || line[0] == 0)
997 continue;
998
999 if (video_driver_found) {
1000 // Skip aliases as long as we have read keycodes yet
1001 // Otherwise, it's another mapping and we have to stop
1002 static const char sdl_str[] = "sdl";
1003 if (strncmp(line, sdl_str, sizeof(sdl_str) - 1) == 0 && n_keys == 0)
1004 continue;
1005
1006 // Read keycode
1007 int x_code, mac_code;
1008 if (sscanf(line, "%d %d", &x_code, &mac_code) == 2)
1009 keycode_table[x_code & 0xff] = mac_code, n_keys++;
1010 else
1011 break;
1012 } else {
1013 // Search for SDL video driver string
1014 static const char sdl_str[] = "sdl";
1015 if (strncmp(line, sdl_str, sizeof(sdl_str) - 1) == 0) {
1016 char *p = line + sizeof(sdl_str);
1017 if (strstr(video_driver, p) == video_driver)
1018 video_driver_found = true;
1019 }
1020 }
1021 }
1022
1023 // Keycode file completely read
1024 fclose(f);
1025 use_keycodes = video_driver_found;
1026
1027 // Vendor not found? Then display warning
1028 if (!video_driver_found) {
1029 char str[256];
1030 sprintf(str, GetString(STR_KEYCODE_VENDOR_WARN), video_driver, kc_path ? kc_path : KEYCODE_FILE_NAME);
1031 WarningAlert(str);
1032 return;
1033 }
1034
1035 D(bug("Using SDL/%s keycodes table, %d key mappings\n", video_driver, n_keys));
1036 }
1037 }
1038
1039 // Open display for current mode
1040 bool SDL_monitor_desc::video_open(void)
1041 {
1042 D(bug("video_open()\n"));
1043 const VIDEO_MODE &mode = get_current_mode();
1044 #if DEBUG
1045 D(bug("Current video mode:\n"));
1046 D(bug(" %dx%d (ID %02x), %d bpp\n", VIDEO_MODE_X, VIDEO_MODE_Y, VIDEO_MODE_RESOLUTION, 1 << (VIDEO_MODE_DEPTH & 0x0f)));
1047 #endif
1048
1049 // Create display driver object of requested type
1050 switch (display_type) {
1051 case DISPLAY_WINDOW:
1052 drv = new(std::nothrow) driver_window(*this);
1053 break;
1054 case DISPLAY_SCREEN:
1055 drv = new(std::nothrow) driver_fullscreen(*this);
1056 break;
1057 }
1058 if (drv == NULL)
1059 return false;
1060 if (!drv->init_ok) {
1061 delete drv;
1062 drv = NULL;
1063 return false;
1064 }
1065
1066 #ifdef WIN32
1067 // Chain in a new message handler for WM_DEVICECHANGE
1068 HWND the_window = GetMainWindowHandle();
1069 sdl_window_proc = (WNDPROC)GetWindowLongPtr(the_window, GWLP_WNDPROC);
1070 SetWindowLongPtr(the_window, GWLP_WNDPROC, (LONG_PTR)windows_message_handler);
1071 #endif
1072
1073 // Initialize VideoRefresh function
1074 VideoRefreshInit();
1075
1076 // Lock down frame buffer
1077 LOCK_FRAME_BUFFER;
1078
1079 // Start redraw/input thread
1080 #ifndef USE_CPU_EMUL_SERVICES
1081 redraw_thread_cancel = false;
1082 redraw_thread_active = ((redraw_thread = SDL_CreateThread(redraw_func, NULL)) != NULL);
1083 if (!redraw_thread_active) {
1084 printf("FATAL: cannot create redraw thread\n");
1085 return false;
1086 }
1087 #else
1088 redraw_thread_active = true;
1089 #endif
1090 return true;
1091 }
1092
1093 #ifdef SHEEPSHAVER
1094 bool VideoInit(void)
1095 {
1096 const bool classic = false;
1097 #else
1098 bool VideoInit(bool classic)
1099 {
1100 #endif
1101 classic_mode = classic;
1102
1103 #ifdef ENABLE_VOSF
1104 // Zero the mainBuffer structure
1105 mainBuffer.dirtyPages = NULL;
1106 mainBuffer.pageInfo = NULL;
1107 #endif
1108
1109 // Create Mutexes
1110 if ((sdl_events_lock = SDL_CreateMutex()) == NULL)
1111 return false;
1112 if ((sdl_palette_lock = SDL_CreateMutex()) == NULL)
1113 return false;
1114 if ((frame_buffer_lock = SDL_CreateMutex()) == NULL)
1115 return false;
1116
1117 // Init keycode translation
1118 keycode_init();
1119
1120 // Read prefs
1121 frame_skip = PrefsFindInt32("frameskip");
1122 mouse_wheel_mode = PrefsFindInt32("mousewheelmode");
1123 mouse_wheel_lines = PrefsFindInt32("mousewheellines");
1124
1125 // Get screen mode from preferences
1126 const char *mode_str = NULL;
1127 if (classic_mode)
1128 mode_str = "win/512/342";
1129 else
1130 mode_str = PrefsFindString("screen");
1131
1132 // Determine display type and default dimensions
1133 int default_width, default_height;
1134 if (classic) {
1135 default_width = 512;
1136 default_height = 384;
1137 }
1138 else {
1139 default_width = 640;
1140 default_height = 480;
1141 }
1142 display_type = DISPLAY_WINDOW;
1143 if (mode_str) {
1144 if (sscanf(mode_str, "win/%d/%d", &default_width, &default_height) == 2)
1145 display_type = DISPLAY_WINDOW;
1146 else if (sscanf(mode_str, "dga/%d/%d", &default_width, &default_height) == 2)
1147 display_type = DISPLAY_SCREEN;
1148 }
1149 int max_width = 640, max_height = 480;
1150 SDL_Rect **modes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_HWSURFACE);
1151 if (modes && modes != (SDL_Rect **)-1) {
1152 // It turns out that on some implementations, and contrary to the documentation,
1153 // the returned list is not sorted from largest to smallest (e.g. Windows)
1154 for (int i = 0; modes[i] != NULL; i++) {
1155 const int w = modes[i]->w;
1156 const int h = modes[i]->h;
1157 if (w > max_width && h > max_height) {
1158 max_width = w;
1159 max_height = h;
1160 }
1161 }
1162 if (default_width > max_width)
1163 default_width = max_width;
1164 if (default_height > max_height)
1165 default_height = max_height;
1166 }
1167 if (default_width <= 0)
1168 default_width = max_width;
1169 if (default_height <= 0)
1170 default_height = max_height;
1171
1172 // Mac screen depth follows X depth
1173 screen_depth = SDL_GetVideoInfo()->vfmt->BitsPerPixel;
1174 int default_depth;
1175 switch (screen_depth) {
1176 case 8:
1177 default_depth = VIDEO_DEPTH_8BIT;
1178 break;
1179 case 15: case 16:
1180 default_depth = VIDEO_DEPTH_16BIT;
1181 break;
1182 case 24: case 32:
1183 default_depth = VIDEO_DEPTH_32BIT;
1184 break;
1185 default:
1186 default_depth = VIDEO_DEPTH_1BIT;
1187 break;
1188 }
1189
1190 // Construct list of supported modes
1191 if (display_type == DISPLAY_WINDOW) {
1192 if (classic)
1193 add_mode(display_type, 512, 342, 0x80, 64, VIDEO_DEPTH_1BIT);
1194 else {
1195 for (int d = VIDEO_DEPTH_1BIT; d <= default_depth; d++) {
1196 int bpp = sdl_depth_of_video_depth(d);
1197 if (SDL_VideoModeOK(max_width, max_height, bpp, SDL_HWSURFACE))
1198 add_window_modes(video_depth(d));
1199 }
1200 }
1201 } else if (display_type == DISPLAY_SCREEN) {
1202 struct {
1203 int w;
1204 int h;
1205 int resolution_id;
1206 }
1207 video_modes[] = {
1208 { -1, -1, 0x80 },
1209 { 640, 480, 0x81 },
1210 { 800, 600, 0x82 },
1211 { 1024, 768, 0x83 },
1212 { 1152, 870, 0x84 },
1213 { 1280, 1024, 0x85 },
1214 { 1600, 1200, 0x86 },
1215 { 0, }
1216 };
1217 video_modes[0].w = default_width;
1218 video_modes[0].h = default_height;
1219
1220 for (int i = 0; video_modes[i].w != 0; i++) {
1221 const int w = video_modes[i].w;
1222 const int h = video_modes[i].h;
1223 if (i > 0 && (w >= default_width || h >= default_height))
1224 continue;
1225 #ifdef ENABLE_VOSF
1226 for (int d = VIDEO_DEPTH_1BIT; d <= default_depth; d++) {
1227 int bpp = sdl_depth_of_video_depth(d);
1228 if (SDL_VideoModeOK(w, h, bpp, SDL_HWSURFACE | SDL_FULLSCREEN))
1229 add_mode(display_type, w, h, video_modes[i].resolution_id, TrivialBytesPerRow(w, (video_depth)d), d);
1230 }
1231 #else
1232 add_mode(display_type, w, h, video_modes[i].resolution_id, TrivialBytesPerRow(w, (video_depth)default_depth), default_depth);
1233 #endif
1234 }
1235 }
1236
1237 if (VideoModes.empty()) {
1238 ErrorAlert(STR_NO_XVISUAL_ERR);
1239 return false;
1240 }
1241
1242 // Find requested default mode with specified dimensions
1243 uint32 default_id;
1244 std::vector<VIDEO_MODE>::const_iterator i, end = VideoModes.end();
1245 for (i = VideoModes.begin(); i != end; ++i) {
1246 const VIDEO_MODE & mode = (*i);
1247 if (VIDEO_MODE_X == default_width && VIDEO_MODE_Y == default_height && VIDEO_MODE_DEPTH == default_depth) {
1248 default_id = VIDEO_MODE_RESOLUTION;
1249 #ifdef SHEEPSHAVER
1250 std::vector<VIDEO_MODE>::const_iterator begin = VideoModes.begin();
1251 cur_mode = distance(begin, i);
1252 #endif
1253 break;
1254 }
1255 }
1256 if (i == end) { // not found, use first available mode
1257 const VIDEO_MODE & mode = VideoModes[0];
1258 default_depth = VIDEO_MODE_DEPTH;
1259 default_id = VIDEO_MODE_RESOLUTION;
1260 #ifdef SHEEPSHAVER
1261 cur_mode = 0;
1262 #endif
1263 }
1264
1265 #ifdef SHEEPSHAVER
1266 for (int i = 0; i < VideoModes.size(); i++)
1267 VModes[i] = VideoModes[i];
1268 VideoInfo *p = &VModes[VideoModes.size()];
1269 p->viType = DIS_INVALID; // End marker
1270 p->viRowBytes = 0;
1271 p->viXsize = p->viYsize = 0;
1272 p->viAppleMode = 0;
1273 p->viAppleID = 0;
1274 #endif
1275
1276 #if DEBUG
1277 D(bug("Available video modes:\n"));
1278 for (i = VideoModes.begin(); i != end; ++i) {
1279 const VIDEO_MODE & mode = (*i);
1280 int bits = 1 << VIDEO_MODE_DEPTH;
1281 if (bits == 16)
1282 bits = 15;
1283 else if (bits == 32)
1284 bits = 24;
1285 D(bug(" %dx%d (ID %02x), %d colors\n", VIDEO_MODE_X, VIDEO_MODE_Y, VIDEO_MODE_RESOLUTION, 1 << bits));
1286 }
1287 #endif
1288
1289 // Create SDL_monitor_desc for this (the only) display
1290 SDL_monitor_desc *monitor = new SDL_monitor_desc(VideoModes, (video_depth)default_depth, default_id);
1291 VideoMonitors.push_back(monitor);
1292
1293 // Open display
1294 return monitor->video_open();
1295 }
1296
1297
1298 /*
1299 * Deinitialization
1300 */
1301
1302 // Close display
1303 void SDL_monitor_desc::video_close(void)
1304 {
1305 D(bug("video_close()\n"));
1306
1307 #ifdef WIN32
1308 // Remove message handler for WM_DEVICECHANGE
1309 HWND the_window = GetMainWindowHandle();
1310 SetWindowLongPtr(the_window, GWLP_WNDPROC, (LONG_PTR)sdl_window_proc);
1311 #endif
1312
1313 // Stop redraw thread
1314 #ifndef USE_CPU_EMUL_SERVICES
1315 if (redraw_thread_active) {
1316 redraw_thread_cancel = true;
1317 SDL_WaitThread(redraw_thread, NULL);
1318 }
1319 #endif
1320 redraw_thread_active = false;
1321
1322 // Unlock frame buffer
1323 UNLOCK_FRAME_BUFFER;
1324 D(bug(" frame buffer unlocked\n"));
1325
1326 // Close display
1327 delete drv;
1328 drv = NULL;
1329 }
1330
1331 void VideoExit(void)
1332 {
1333 // Close displays
1334 vector<monitor_desc *>::iterator i, end = VideoMonitors.end();
1335 for (i = VideoMonitors.begin(); i != end; ++i)
1336 dynamic_cast<SDL_monitor_desc *>(*i)->video_close();
1337
1338 // Destroy locks
1339 if (frame_buffer_lock)
1340 SDL_DestroyMutex(frame_buffer_lock);
1341 if (sdl_palette_lock)
1342 SDL_DestroyMutex(sdl_palette_lock);
1343 if (sdl_events_lock)
1344 SDL_DestroyMutex(sdl_events_lock);
1345 }
1346
1347
1348 /*
1349 * Close down full-screen mode (if bringing up error alerts is unsafe while in full-screen mode)
1350 */
1351
1352 void VideoQuitFullScreen(void)
1353 {
1354 D(bug("VideoQuitFullScreen()\n"));
1355 quit_full_screen = true;
1356 }
1357
1358
1359 /*
1360 * Mac VBL interrupt
1361 */
1362
1363 /*
1364 * Execute video VBL routine
1365 */
1366
1367 #ifdef SHEEPSHAVER
1368 void VideoVBL(void)
1369 {
1370 // Emergency quit requested? Then quit
1371 if (emerg_quit)
1372 QuitEmulator();
1373
1374 // Temporarily give up frame buffer lock (this is the point where
1375 // we are suspended when the user presses Ctrl-Tab)
1376 UNLOCK_FRAME_BUFFER;
1377 LOCK_FRAME_BUFFER;
1378
1379 // Execute video VBL
1380 if (private_data != NULL && private_data->interruptsEnabled)
1381 VSLDoInterruptService(private_data->vslServiceID);
1382 }
1383 #else
1384 void VideoInterrupt(void)
1385 {
1386 // We must fill in the events queue in the same thread that did call SDL_SetVideoMode()
1387 SDL_PumpEvents();
1388
1389 // Emergency quit requested? Then quit
1390 if (emerg_quit)
1391 QuitEmulator();
1392
1393 // Temporarily give up frame buffer lock (this is the point where
1394 // we are suspended when the user presses Ctrl-Tab)
1395 UNLOCK_FRAME_BUFFER;
1396 LOCK_FRAME_BUFFER;
1397 }
1398 #endif
1399
1400
1401 /*
1402 * Set palette
1403 */
1404
1405 #ifdef SHEEPSHAVER
1406 void video_set_palette(void)
1407 {
1408 monitor_desc * monitor = VideoMonitors[0];
1409 int n_colors = palette_size(monitor->get_current_mode().viAppleMode);
1410 uint8 pal[256 * 3];
1411 for (int c = 0; c < n_colors; c++) {
1412 pal[c*3 + 0] = mac_pal[c].red;
1413 pal[c*3 + 1] = mac_pal[c].green;
1414 pal[c*3 + 2] = mac_pal[c].blue;
1415 }
1416 monitor->set_palette(pal, n_colors);
1417 }
1418 #endif
1419
1420 void SDL_monitor_desc::set_palette(uint8 *pal, int num_in)
1421 {
1422 const VIDEO_MODE &mode = get_current_mode();
1423
1424 // FIXME: how can we handle the gamma ramp?
1425 if ((int)VIDEO_MODE_DEPTH > VIDEO_DEPTH_8BIT)
1426 return;
1427
1428 LOCK_PALETTE;
1429
1430 // Convert colors to XColor array
1431 int num_out = 256;
1432 bool stretch = false;
1433 SDL_Color *p = sdl_palette;
1434 for (int i=0; i<num_out; i++) {
1435 int c = (stretch ? (i * num_in) / num_out : i);
1436 p->r = pal[c*3 + 0] * 0x0101;
1437 p->g = pal[c*3 + 1] * 0x0101;
1438 p->b = pal[c*3 + 2] * 0x0101;
1439 p++;
1440 }
1441
1442 // Recalculate pixel color expansion map
1443 if (!IsDirectMode(mode)) {
1444 for (int i=0; i<256; i++) {
1445 int c = i & (num_in-1); // If there are less than 256 colors, we repeat the first entries (this makes color expansion easier)
1446 ExpandMap[i] = SDL_MapRGB(drv->s->format, pal[c*3+0], pal[c*3+1], pal[c*3+2]);
1447 }
1448
1449 #ifdef ENABLE_VOSF
1450 if (use_vosf) {
1451 // We have to redraw everything because the interpretation of pixel values changed
1452 LOCK_VOSF;
1453 PFLAG_SET_ALL;
1454 UNLOCK_VOSF;
1455 memset(the_buffer_copy, 0, VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y);
1456 }
1457 #endif
1458 }
1459
1460 // Tell redraw thread to change palette
1461 sdl_palette_changed = true;
1462
1463 UNLOCK_PALETTE;
1464 }
1465
1466
1467 /*
1468 * Switch video mode
1469 */
1470
1471 #ifdef SHEEPSHAVER
1472 int16 video_mode_change(VidLocals *csSave, uint32 ParamPtr)
1473 {
1474 /* return if no mode change */
1475 if ((csSave->saveData == ReadMacInt32(ParamPtr + csData)) &&
1476 (csSave->saveMode == ReadMacInt16(ParamPtr + csMode))) return noErr;
1477
1478 /* first find video mode in table */
1479 for (int i=0; VModes[i].viType != DIS_INVALID; i++) {
1480 if ((ReadMacInt16(ParamPtr + csMode) == VModes[i].viAppleMode) &&
1481 (ReadMacInt32(ParamPtr + csData) == VModes[i].viAppleID)) {
1482 csSave->saveMode = ReadMacInt16(ParamPtr + csMode);
1483 csSave->saveData = ReadMacInt32(ParamPtr + csData);
1484 csSave->savePage = ReadMacInt16(ParamPtr + csPage);
1485
1486 // Disable interrupts and pause redraw thread
1487 DisableInterrupt();
1488 thread_stop_ack = false;
1489 thread_stop_req = true;
1490 while (!thread_stop_ack) ;
1491
1492 cur_mode = i;
1493 monitor_desc *monitor = VideoMonitors[0];
1494 monitor->switch_to_current_mode();
1495
1496 WriteMacInt32(ParamPtr + csBaseAddr, screen_base);
1497 csSave->saveBaseAddr=screen_base;
1498 csSave->saveData=VModes[cur_mode].viAppleID;/* First mode ... */
1499 csSave->saveMode=VModes[cur_mode].viAppleMode;
1500
1501 // Enable interrupts and resume redraw thread
1502 thread_stop_req = false;
1503 EnableInterrupt();
1504 return noErr;
1505 }
1506 }
1507 return paramErr;
1508 }
1509 #endif
1510
1511 void SDL_monitor_desc::switch_to_current_mode(void)
1512 {
1513 // Close and reopen display
1514 LOCK_EVENTS;
1515 video_close();
1516 video_open();
1517 UNLOCK_EVENTS;
1518
1519 if (drv == NULL) {
1520 ErrorAlert(STR_OPEN_WINDOW_ERR);
1521 QuitEmulator();
1522 }
1523 }
1524
1525
1526 /*
1527 * Can we set the MacOS cursor image into the window?
1528 */
1529
1530 #ifdef SHEEPSHAVER
1531 bool video_can_change_cursor(void)
1532 {
1533 return (display_type == DISPLAY_WINDOW);
1534 }
1535 #endif
1536
1537
1538 /*
1539 * Set cursor image for window
1540 */
1541
1542 #ifdef SHEEPSHAVER
1543 void video_set_cursor(void)
1544 {
1545 cursor_changed = true;
1546 }
1547 #endif
1548
1549
1550 /*
1551 * Keyboard-related utilify functions
1552 */
1553
1554 static bool is_modifier_key(SDL_KeyboardEvent const & e)
1555 {
1556 switch (e.keysym.sym) {
1557 case SDLK_NUMLOCK:
1558 case SDLK_CAPSLOCK:
1559 case SDLK_SCROLLOCK:
1560 case SDLK_RSHIFT:
1561 case SDLK_LSHIFT:
1562 case SDLK_RCTRL:
1563 case SDLK_LCTRL:
1564 case SDLK_RALT:
1565 case SDLK_LALT:
1566 case SDLK_RMETA:
1567 case SDLK_LMETA:
1568 case SDLK_LSUPER:
1569 case SDLK_RSUPER:
1570 case SDLK_MODE:
1571 case SDLK_COMPOSE:
1572 return true;
1573 }
1574 return false;
1575 }
1576
1577 static bool is_ctrl_down(SDL_keysym const & ks)
1578 {
1579 return ctrl_down || (ks.mod & KMOD_CTRL);
1580 }
1581
1582
1583 /*
1584 * Translate key event to Mac keycode, returns -1 if no keycode was found
1585 * and -2 if the key was recognized as a hotkey
1586 */
1587
1588 static int kc_decode(SDL_keysym const & ks, bool key_down)
1589 {
1590 switch (ks.sym) {
1591 case SDLK_a: return 0x00;
1592 case SDLK_b: return 0x0b;
1593 case SDLK_c: return 0x08;
1594 case SDLK_d: return 0x02;
1595 case SDLK_e: return 0x0e;
1596 case SDLK_f: return 0x03;
1597 case SDLK_g: return 0x05;
1598 case SDLK_h: return 0x04;
1599 case SDLK_i: return 0x22;
1600 case SDLK_j: return 0x26;
1601 case SDLK_k: return 0x28;
1602 case SDLK_l: return 0x25;
1603 case SDLK_m: return 0x2e;
1604 case SDLK_n: return 0x2d;
1605 case SDLK_o: return 0x1f;
1606 case SDLK_p: return 0x23;
1607 case SDLK_q: return 0x0c;
1608 case SDLK_r: return 0x0f;
1609 case SDLK_s: return 0x01;
1610 case SDLK_t: return 0x11;
1611 case SDLK_u: return 0x20;
1612 case SDLK_v: return 0x09;
1613 case SDLK_w: return 0x0d;
1614 case SDLK_x: return 0x07;
1615 case SDLK_y: return 0x10;
1616 case SDLK_z: return 0x06;
1617
1618 case SDLK_1: case SDLK_EXCLAIM: return 0x12;
1619 case SDLK_2: case SDLK_AT: return 0x13;
1620 case SDLK_3: case SDLK_HASH: return 0x14;
1621 case SDLK_4: case SDLK_DOLLAR: return 0x15;
1622 case SDLK_5: return 0x17;
1623 case SDLK_6: return 0x16;
1624 case SDLK_7: return 0x1a;
1625 case SDLK_8: return 0x1c;
1626 case SDLK_9: return 0x19;
1627 case SDLK_0: return 0x1d;
1628
1629 case SDLK_BACKQUOTE: return 0x0a;
1630 case SDLK_MINUS: case SDLK_UNDERSCORE: return 0x1b;
1631 case SDLK_EQUALS: case SDLK_PLUS: return 0x18;
1632 case SDLK_LEFTBRACKET: return 0x21;
1633 case SDLK_RIGHTBRACKET: return 0x1e;
1634 case SDLK_BACKSLASH: return 0x2a;
1635 case SDLK_SEMICOLON: case SDLK_COLON: return 0x29;
1636 case SDLK_QUOTE: case SDLK_QUOTEDBL: return 0x27;
1637 case SDLK_COMMA: case SDLK_LESS: return 0x2b;
1638 case SDLK_PERIOD: case SDLK_GREATER: return 0x2f;
1639 case SDLK_SLASH: case SDLK_QUESTION: return 0x2c;
1640
1641 case SDLK_TAB: if (is_ctrl_down(ks)) {if (!key_down) drv->suspend(); return -2;} else return 0x30;
1642 case SDLK_RETURN: return 0x24;
1643 case SDLK_SPACE: return 0x31;
1644 case SDLK_BACKSPACE: return 0x33;
1645
1646 case SDLK_DELETE: return 0x75;
1647 case SDLK_INSERT: return 0x72;
1648 case SDLK_HOME: case SDLK_HELP: return 0x73;
1649 case SDLK_END: return 0x77;
1650 case SDLK_PAGEUP: return 0x74;
1651 case SDLK_PAGEDOWN: return 0x79;
1652
1653 case SDLK_LCTRL: return 0x36;
1654 case SDLK_RCTRL: return 0x36;
1655 case SDLK_LSHIFT: return 0x38;
1656 case SDLK_RSHIFT: return 0x38;
1657 #if (defined(__APPLE__) && defined(__MACH__))
1658 case SDLK_LALT: return 0x3a;
1659 case SDLK_RALT: return 0x3a;
1660 case SDLK_LMETA: return 0x37;
1661 case SDLK_RMETA: return 0x37;
1662 #else
1663 case SDLK_LALT: return 0x37;
1664 case SDLK_RALT: return 0x37;
1665 case SDLK_LMETA: return 0x3a;
1666 case SDLK_RMETA: return 0x3a;
1667 #endif
1668 case SDLK_LSUPER: return 0x3a; // "Windows" key
1669 case SDLK_RSUPER: return 0x3a;
1670 case SDLK_MENU: return 0x32;
1671 case SDLK_CAPSLOCK: return 0x39;
1672 case SDLK_NUMLOCK: return 0x47;
1673
1674 case SDLK_UP: return 0x3e;
1675 case SDLK_DOWN: return 0x3d;
1676 case SDLK_LEFT: return 0x3b;
1677 case SDLK_RIGHT: return 0x3c;
1678
1679 case SDLK_ESCAPE: if (is_ctrl_down(ks)) {if (!key_down) { quit_full_screen = true; emerg_quit = true; } return -2;} else return 0x35;
1680
1681 case SDLK_F1: if (is_ctrl_down(ks)) {if (!key_down) SysMountFirstFloppy(); return -2;} else return 0x7a;
1682 case SDLK_F2: return 0x78;
1683 case SDLK_F3: return 0x63;
1684 case SDLK_F4: return 0x76;
1685 case SDLK_F5: if (is_ctrl_down(ks)) {if (!key_down) drv->toggle_mouse_grab(); return -2;} else return 0x60;
1686 case SDLK_F6: return 0x61;
1687 case SDLK_F7: return 0x62;
1688 case SDLK_F8: return 0x64;
1689 case SDLK_F9: return 0x65;
1690 case SDLK_F10: return 0x6d;
1691 case SDLK_F11: return 0x67;
1692 case SDLK_F12: return 0x6f;
1693
1694 case SDLK_PRINT: return 0x69;
1695 case SDLK_SCROLLOCK: return 0x6b;
1696 case SDLK_PAUSE: return 0x71;
1697
1698 case SDLK_KP0: return 0x52;
1699 case SDLK_KP1: return 0x53;
1700 case SDLK_KP2: return 0x54;
1701 case SDLK_KP3: return 0x55;
1702 case SDLK_KP4: return 0x56;
1703 case SDLK_KP5: return 0x57;
1704 case SDLK_KP6: return 0x58;
1705 case SDLK_KP7: return 0x59;
1706 case SDLK_KP8: return 0x5b;
1707 case SDLK_KP9: return 0x5c;
1708 case SDLK_KP_PERIOD: return 0x41;
1709 case SDLK_KP_PLUS: return 0x45;
1710 case SDLK_KP_MINUS: return 0x4e;
1711 case SDLK_KP_MULTIPLY: return 0x43;
1712 case SDLK_KP_DIVIDE: return 0x4b;
1713 case SDLK_KP_ENTER: return 0x4c;
1714 case SDLK_KP_EQUALS: return 0x51;
1715 }
1716 D(bug("Unhandled SDL keysym: %d\n", ks.sym));
1717 return -1;
1718 }
1719
1720 static int event2keycode(SDL_KeyboardEvent const &ev, bool key_down)
1721 {
1722 return kc_decode(ev.keysym, key_down);
1723 }
1724
1725
1726 /*
1727 * SDL event handling
1728 */
1729
1730 static void handle_events(void)
1731 {
1732 SDL_Event events[10];
1733 const int n_max_events = sizeof(events) / sizeof(events[0]);
1734 int n_events;
1735
1736 while ((n_events = SDL_PeepEvents(events, n_max_events, SDL_GETEVENT, sdl_eventmask)) > 0) {
1737 for (int i = 0; i < n_events; i++) {
1738 SDL_Event const & event = events[i];
1739 switch (event.type) {
1740
1741 // Mouse button
1742 case SDL_MOUSEBUTTONDOWN: {
1743 unsigned int button = event.button.button;
1744 if (button < 4)
1745 ADBMouseDown(button - 1);
1746 else if (button < 6) { // Wheel mouse
1747 if (mouse_wheel_mode == 0) {
1748 int key = (button == 5) ? 0x79 : 0x74; // Page up/down
1749 ADBKeyDown(key);
1750 ADBKeyUp(key);
1751 } else {
1752 int key = (button == 5) ? 0x3d : 0x3e; // Cursor up/down
1753 for(int i=0; i<mouse_wheel_lines; i++) {
1754 ADBKeyDown(key);
1755 ADBKeyUp(key);
1756 }
1757 }
1758 }
1759 break;
1760 }
1761 case SDL_MOUSEBUTTONUP: {
1762 unsigned int button = event.button.button;
1763 if (button < 4)
1764 ADBMouseUp(button - 1);
1765 break;
1766 }
1767
1768 // Mouse moved
1769 case SDL_MOUSEMOTION:
1770 drv->mouse_moved(event.motion.x, event.motion.y);
1771 break;
1772
1773 // Keyboard
1774 case SDL_KEYDOWN: {
1775 int code = -1;
1776 if (use_keycodes && !is_modifier_key(event.key)) {
1777 if (event2keycode(event.key, true) != -2) // This is called to process the hotkeys
1778 code = keycode_table[event.key.keysym.scancode & 0xff];
1779 } else
1780 code = event2keycode(event.key, true);
1781 if (code >= 0) {
1782 if (!emul_suspended) {
1783 if (code == 0x39) { // Caps Lock pressed
1784 if (caps_on) {
1785 ADBKeyUp(code);
1786 caps_on = false;
1787 } else {
1788 ADBKeyDown(code);
1789 caps_on = true;
1790 }
1791 } else
1792 ADBKeyDown(code);
1793 if (code == 0x36)
1794 ctrl_down = true;
1795 } else {
1796 if (code == 0x31)
1797 drv->resume(); // Space wakes us up
1798 }
1799 }
1800 break;
1801 }
1802 case SDL_KEYUP: {
1803 int code = -1;
1804 if (use_keycodes && !is_modifier_key(event.key)) {
1805 if (event2keycode(event.key, false) != -2) // This is called to process the hotkeys
1806 code = keycode_table[event.key.keysym.scancode & 0xff];
1807 } else
1808 code = event2keycode(event.key, false);
1809 if (code >= 0) {
1810 if (code == 0x39) { // Caps Lock released
1811 if (caps_on) {
1812 ADBKeyUp(code);
1813 caps_on = false;
1814 } else {
1815 ADBKeyDown(code);
1816 caps_on = true;
1817 }
1818 } else
1819 ADBKeyUp(code);
1820 if (code == 0x36)
1821 ctrl_down = false;
1822 }
1823 break;
1824 }
1825
1826 // Hidden parts exposed, force complete refresh of window
1827 case SDL_VIDEOEXPOSE:
1828 if (display_type == DISPLAY_WINDOW) {
1829 const VIDEO_MODE &mode = VideoMonitors[0]->get_current_mode();
1830 #ifdef ENABLE_VOSF
1831 if (use_vosf) { // VOSF refresh
1832 LOCK_VOSF;
1833 PFLAG_SET_ALL;
1834 UNLOCK_VOSF;
1835 memset(the_buffer_copy, 0, VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y);
1836 }
1837 else
1838 #endif
1839 memset(the_buffer_copy, 0, VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y);
1840 }
1841 break;
1842
1843 // Window "close" widget clicked
1844 case SDL_QUIT:
1845 ADBKeyDown(0x7f); // Power key
1846 ADBKeyUp(0x7f);
1847 break;
1848 }
1849 }
1850 }
1851 }
1852
1853
1854 /*
1855 * Window display update
1856 */
1857
1858 // Static display update (fixed frame rate, but incremental)
1859 static void update_display_static(driver_window *drv)
1860 {
1861 // Incremental update code
1862 int wide = 0, high = 0, x1, x2, y1, y2, i, j;
1863 const VIDEO_MODE &mode = drv->mode;
1864 int bytes_per_row = VIDEO_MODE_ROW_BYTES;
1865 uint8 *p, *p2;
1866
1867 // Check for first line from top and first line from bottom that have changed
1868 y1 = 0;
1869 for (j=0; j<VIDEO_MODE_Y; j++) {
1870 if (memcmp(&the_buffer[j * bytes_per_row], &the_buffer_copy[j * bytes_per_row], bytes_per_row)) {
1871 y1 = j;
1872 break;
1873 }
1874 }
1875 y2 = y1 - 1;
1876 for (j=VIDEO_MODE_Y-1; j>=y1; j--) {
1877 if (memcmp(&the_buffer[j * bytes_per_row], &the_buffer_copy[j * bytes_per_row], bytes_per_row)) {
1878 y2 = j;
1879 break;
1880 }
1881 }
1882 high = y2 - y1 + 1;
1883
1884 // Check for first column from left and first column from right that have changed
1885 if (high) {
1886 if ((int)VIDEO_MODE_DEPTH < VIDEO_DEPTH_8BIT) {
1887 const int src_bytes_per_row = bytes_per_row;
1888 const int dst_bytes_per_row = drv->s->pitch;
1889 const int pixels_per_byte = VIDEO_MODE_X / src_bytes_per_row;
1890
1891 x1 = VIDEO_MODE_X / pixels_per_byte;
1892 for (j = y1; j <= y2; j++) {
1893 p = &the_buffer[j * bytes_per_row];
1894 p2 = &the_buffer_copy[j * bytes_per_row];
1895 for (i = 0; i < x1; i++) {
1896 if (*p != *p2) {
1897 x1 = i;
1898 break;
1899 }
1900 p++; p2++;
1901 }
1902 }
1903 x2 = x1;
1904 for (j = y1; j <= y2; j++) {
1905 p = &the_buffer[j * bytes_per_row];
1906 p2 = &the_buffer_copy[j * bytes_per_row];
1907 p += bytes_per_row;
1908 p2 += bytes_per_row;
1909 for (i = (VIDEO_MODE_X / pixels_per_byte); i > x2; i--) {
1910 p--; p2--;
1911 if (*p != *p2) {
1912 x2 = i;
1913 break;
1914 }
1915 }
1916 }
1917 x1 *= pixels_per_byte;
1918 x2 *= pixels_per_byte;
1919 wide = (x2 - x1 + pixels_per_byte - 1) & -pixels_per_byte;
1920
1921 // Update copy of the_buffer
1922 if (high && wide) {
1923
1924 // Lock surface, if required
1925 if (SDL_MUSTLOCK(drv->s))
1926 SDL_LockSurface(drv->s);
1927
1928 // Blit to screen surface
1929 int si = y1 * src_bytes_per_row + (x1 / pixels_per_byte);
1930 int di = y1 * dst_bytes_per_row + x1;
1931 for (j = y1; j <= y2; j++) {
1932 memcpy(the_buffer_copy + si, the_buffer + si, wide / pixels_per_byte);
1933 Screen_blit((uint8 *)drv->s->pixels + di, the_buffer + si, wide / pixels_per_byte);
1934 si += src_bytes_per_row;
1935 di += dst_bytes_per_row;
1936 }
1937
1938 // Unlock surface, if required
1939 if (SDL_MUSTLOCK(drv->s))
1940 SDL_UnlockSurface(drv->s);
1941
1942 // Refresh display
1943 SDL_UpdateRect(drv->s, x1, y1, wide, high);
1944 }
1945
1946 } else {
1947 const int bytes_per_pixel = VIDEO_MODE_ROW_BYTES / VIDEO_MODE_X;
1948
1949 x1 = VIDEO_MODE_X;
1950 for (j=y1; j<=y2; j++) {
1951 p = &the_buffer[j * bytes_per_row];
1952 p2 = &the_buffer_copy[j * bytes_per_row];
1953 for (i=0; i<x1*bytes_per_pixel; i++) {
1954 if (*p != *p2) {
1955 x1 = i / bytes_per_pixel;
1956 break;
1957 }
1958 p++; p2++;
1959 }
1960 }
1961 x2 = x1;
1962 for (j=y1; j<=y2; j++) {
1963 p = &the_buffer[j * bytes_per_row];
1964 p2 = &the_buffer_copy[j * bytes_per_row];
1965 p += bytes_per_row;
1966 p2 += bytes_per_row;
1967 for (i=VIDEO_MODE_X*bytes_per_pixel; i>x2*bytes_per_pixel; i--) {
1968 p--;
1969 p2--;
1970 if (*p != *p2) {
1971 x2 = i / bytes_per_pixel;
1972 break;
1973 }
1974 }
1975 }
1976 wide = x2 - x1;
1977
1978 // Update copy of the_buffer
1979 if (high && wide) {
1980
1981 // Lock surface, if required
1982 if (SDL_MUSTLOCK(drv->s))
1983 SDL_LockSurface(drv->s);
1984
1985 // Blit to screen surface
1986 for (j=y1; j<=y2; j++) {
1987 i = j * bytes_per_row + x1 * bytes_per_pixel;
1988 memcpy(the_buffer_copy + i, the_buffer + i, bytes_per_pixel * wide);
1989 Screen_blit((uint8 *)drv->s->pixels + i, the_buffer + i, bytes_per_pixel * wide);
1990 }
1991
1992 // Unlock surface, if required
1993 if (SDL_MUSTLOCK(drv->s))
1994 SDL_UnlockSurface(drv->s);
1995
1996 // Refresh display
1997 SDL_UpdateRect(drv->s, x1, y1, wide, high);
1998 }
1999 }
2000 }
2001 }
2002
2003
2004 // We suggest the compiler to inline the next two functions so that it
2005 // may specialise the code according to the current screen depth and
2006 // display type. A clever compiler would do that job by itself though...
2007
2008 // NOTE: update_display_vosf is inlined too
2009
2010 static inline void possibly_quit_dga_mode()
2011 {
2012 // Quit DGA mode if requested (something terrible has happened and we
2013 // want to give control back to the user)
2014 if (quit_full_screen) {
2015 quit_full_screen = false;
2016 delete drv;
2017 drv = NULL;
2018 }
2019 }
2020
2021 static inline void possibly_ungrab_mouse()
2022 {
2023 // Ungrab mouse if requested (something terrible has happened and we
2024 // want to give control back to the user)
2025 if (quit_full_screen) {
2026 quit_full_screen = false;
2027 if (drv)
2028 drv->ungrab_mouse();
2029 }
2030 }
2031
2032 static inline void handle_palette_changes(void)
2033 {
2034 LOCK_PALETTE;
2035
2036 if (sdl_palette_changed) {
2037 sdl_palette_changed = false;
2038 drv->update_palette();
2039 }
2040
2041 UNLOCK_PALETTE;
2042 }
2043
2044 static void video_refresh_dga(void)
2045 {
2046 // Quit DGA mode if requested
2047 possibly_quit_dga_mode();
2048 }
2049
2050 #ifdef ENABLE_VOSF
2051 #if REAL_ADDRESSING || DIRECT_ADDRESSING
2052 static void video_refresh_dga_vosf(void)
2053 {
2054 // Quit DGA mode if requested
2055 possibly_quit_dga_mode();
2056
2057 // Update display (VOSF variant)
2058 static int tick_counter = 0;
2059 if (++tick_counter >= frame_skip) {
2060 tick_counter = 0;
2061 if (mainBuffer.dirty) {
2062 LOCK_VOSF;
2063 update_display_dga_vosf(static_cast<driver_fullscreen *>(drv));
2064 UNLOCK_VOSF;
2065 }
2066 }
2067 }
2068 #endif
2069
2070 static void video_refresh_window_vosf(void)
2071 {
2072 // Ungrab mouse if requested
2073 possibly_ungrab_mouse();
2074
2075 // Update display (VOSF variant)
2076 static int tick_counter = 0;
2077 if (++tick_counter >= frame_skip) {
2078 tick_counter = 0;
2079 if (mainBuffer.dirty) {
2080 LOCK_VOSF;
2081 update_display_window_vosf(static_cast<driver_window *>(drv));
2082 UNLOCK_VOSF;
2083 }
2084 }
2085 }
2086 #endif // def ENABLE_VOSF
2087
2088 static void video_refresh_window_static(void)
2089 {
2090 // Ungrab mouse if requested
2091 possibly_ungrab_mouse();
2092
2093 // Update display (static variant)
2094 static int tick_counter = 0;
2095 if (++tick_counter >= frame_skip) {
2096 tick_counter = 0;
2097 update_display_static(static_cast<driver_window *>(drv));
2098 }
2099 }
2100
2101
2102 /*
2103 * Thread for screen refresh, input handling etc.
2104 */
2105
2106 static void VideoRefreshInit(void)
2107 {
2108 // TODO: set up specialised 8bpp VideoRefresh handlers ?
2109 if (display_type == DISPLAY_SCREEN) {
2110 #if ENABLE_VOSF && (REAL_ADDRESSING || DIRECT_ADDRESSING)
2111 if (use_vosf)
2112 video_refresh = video_refresh_dga_vosf;
2113 else
2114 #endif
2115 video_refresh = video_refresh_dga;
2116 }
2117 else {
2118 #ifdef ENABLE_VOSF
2119 if (use_vosf)
2120 video_refresh = video_refresh_window_vosf;
2121 else
2122 #endif
2123 video_refresh = video_refresh_window_static;
2124 }
2125 }
2126
2127 static inline void do_video_refresh(void)
2128 {
2129 // Handle SDL events
2130 handle_events();
2131
2132 // Update display
2133 video_refresh();
2134
2135 #ifdef SHEEPSHAVER
2136 // Set new cursor image if it was changed
2137 if (cursor_changed && sdl_cursor) {
2138 cursor_changed = false;
2139 LOCK_EVENTS;
2140 SDL_FreeCursor(sdl_cursor);
2141 sdl_cursor = SDL_CreateCursor(MacCursor + 4, MacCursor + 36, 16, 16, MacCursor[2], MacCursor[3]);
2142 if (sdl_cursor)
2143 SDL_SetCursor(sdl_cursor);
2144 UNLOCK_EVENTS;
2145 }
2146 #endif
2147
2148 // Set new palette if it was changed
2149 handle_palette_changes();
2150 }
2151
2152 // This function is called on non-threaded platforms from a timer interrupt
2153 void VideoRefresh(void)
2154 {
2155 // We need to check redraw_thread_active to inhibit refreshed during
2156 // mode changes on non-threaded platforms
2157 if (!redraw_thread_active)
2158 return;
2159
2160 // Process pending events and update display
2161 do_video_refresh();
2162 }
2163
2164 const int VIDEO_REFRESH_HZ = 60;
2165 const int VIDEO_REFRESH_DELAY = 1000000 / VIDEO_REFRESH_HZ;
2166
2167 #ifndef USE_CPU_EMUL_SERVICES
2168 static int redraw_func(void *arg)
2169 {
2170 uint64 start = GetTicks_usec();
2171 int64 ticks = 0;
2172 uint64 next = GetTicks_usec() + VIDEO_REFRESH_DELAY;
2173
2174 while (!redraw_thread_cancel) {
2175
2176 // Wait
2177 next += VIDEO_REFRESH_DELAY;
2178 int64 delay = next - GetTicks_usec();
2179 if (delay > 0)
2180 Delay_usec(delay);
2181 else if (delay < -VIDEO_REFRESH_DELAY)
2182 next = GetTicks_usec();
2183 ticks++;
2184
2185 #ifdef SHEEPSHAVER
2186 // Pause if requested (during video mode switches)
2187 if (thread_stop_req) {
2188 thread_stop_ack = true;
2189 continue;
2190 }
2191 #endif
2192
2193 // Process pending events and update display
2194 do_video_refresh();
2195 }
2196
2197 uint64 end = GetTicks_usec();
2198 D(bug("%lld refreshes in %lld usec = %f refreshes/sec\n", ticks, end - start, ticks * 1000000.0 / (end - start)));
2199 return 0;
2200 }
2201 #endif