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root/cebix/BasiliskII/src/SDL/video_sdl.cpp
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Comparing BasiliskII/src/SDL/video_sdl.cpp (file contents):
Revision 1.17 by gbeauche, 2005-03-19T05:34:15Z vs.
Revision 1.22 by gbeauche, 2005-11-29T23:20:31Z

# Line 21 | Line 21
21   /*
22   *  NOTES:
23   *    The Ctrl key works like a qualifier for special actions:
24 < *      Ctrl-Tab = suspend DGA mode
24 > *      Ctrl-Tab = suspend DGA mode (TODO)
25   *      Ctrl-Esc = emergency quit
26   *      Ctrl-F1 = mount floppy
27   *      Ctrl-F5 = grab mouse (in windowed mode)
28   *
29   *  FIXMEs and TODOs:
30 + *  - Ctr-Tab for suspend/resume but how? SDL does not support that for non-Linux
31   *  - Ctrl-Fn doesn't generate SDL_KEYDOWN events (SDL bug?)
32   *  - Mouse acceleration, there is no API in SDL yet for that
33   *  - Force relative mode in Grab mode even if SDL provides absolute coordinates?
# Line 37 | Line 38
38   *    Besides, there can't seem to be a way to call SetVideoMode() from a child thread.
39   *  - Refresh performance is still slow. Use SDL_CreateRGBSurface()?
40   *  - Backport hw cursor acceleration to Basilisk II?
41 + *  - Factor out code
42   */
43  
44   #include "sysdeps.h"
# Line 99 | Line 101 | static uint8 *the_buffer_copy = NULL;
101   static uint32 the_buffer_size;                                          // Size of allocated the_buffer
102  
103   static bool redraw_thread_active = false;                       // Flag: Redraw thread installed
104 + #ifndef USE_CPU_EMUL_SERVICES
105   static volatile bool redraw_thread_cancel;                      // Flag: Cancel Redraw thread
106   static SDL_Thread *redraw_thread = NULL;                        // Redraw thread
107 + #ifdef SHEEPSHAVER
108   static volatile bool thread_stop_req = false;
109   static volatile bool thread_stop_ack = false;           // Acknowledge for thread_stop_req
110 + #endif
111 + #endif
112  
113   #ifdef ENABLE_VOSF
114   static bool use_vosf = false;                                           // Flag: VOSF enabled
# Line 129 | Line 135 | static SDL_Color sdl_palette[256];                                     /
135   static bool sdl_palette_changed = false;                        // Flag: Palette changed, redraw thread must set new colors
136   static const int sdl_eventmask = SDL_MOUSEBUTTONDOWNMASK | SDL_MOUSEBUTTONUPMASK | SDL_MOUSEMOTIONMASK | SDL_KEYUPMASK | SDL_KEYDOWNMASK | SDL_VIDEOEXPOSEMASK | SDL_QUITMASK;
137  
138 + // Mutex to protect SDL events
139 + static SDL_mutex *sdl_events_lock = NULL;
140 + #define LOCK_EVENTS SDL_LockMutex(sdl_events_lock)
141 + #define UNLOCK_EVENTS SDL_UnlockMutex(sdl_events_lock)
142 +
143   // Mutex to protect palette
144   static SDL_mutex *sdl_palette_lock = NULL;
145   #define LOCK_PALETTE SDL_LockMutex(sdl_palette_lock)
# Line 152 | Line 163 | extern void SysMountFirstFloppy(void);
163  
164  
165   /*
166 + *  SDL surface locking glue
167 + */
168 +
169 + #ifdef ENABLE_VOSF
170 + #define SDL_VIDEO_LOCK_VOSF_SURFACE(SURFACE) do {                               \
171 +        if ((SURFACE)->flags & (SDL_HWSURFACE | SDL_FULLSCREEN))        \
172 +                the_host_buffer = (uint8 *)(SURFACE)->pixels;                   \
173 + } while (0)
174 + #else
175 + #define SDL_VIDEO_LOCK_VOSF_SURFACE(SURFACE)
176 + #endif
177 +
178 + #define SDL_VIDEO_LOCK_SURFACE(SURFACE) do {    \
179 +        if (SDL_MUSTLOCK(SURFACE)) {                            \
180 +                SDL_LockSurface(SURFACE);                               \
181 +                SDL_VIDEO_LOCK_VOSF_SURFACE(SURFACE);   \
182 +        }                                                                                       \
183 + } while (0)
184 +
185 + #define SDL_VIDEO_UNLOCK_SURFACE(SURFACE) do {  \
186 +        if (SDL_MUSTLOCK(SURFACE))                                      \
187 +                SDL_UnlockSurface(SURFACE);                             \
188 + } while (0)
189 +
190 +
191 + /*
192   *  Framebuffer allocation routines
193   */
194  
195   static void *vm_acquire_framebuffer(uint32 size)
196   {
160 #ifdef SHEEPSHAVER
161 #ifdef DIRECT_ADDRESSING_HACK
162        const uint32 FRAME_BUFFER_BASE = 0x61000000;
163        uint8 *fb = Mac2HostAddr(FRAME_BUFFER_BASE);
164        if (vm_acquire_fixed(fb, size) < 0)
165                fb = VM_MAP_FAILED;
166        return fb;
167 #endif
168 #endif
197          return vm_acquire(size);
198   }
199  
# Line 392 | Line 420 | static int sdl_depth_of_video_depth(int
420   // Check wether specified mode is available
421   static bool has_mode(int type, int width, int height)
422   {
395        // FIXME: no fullscreen support yet
396        if (type == DISPLAY_SCREEN)
397                return false;
398
423   #ifdef SHEEPSHAVER
424          // Filter out Classic resolutiosn
425          if (width == 512 && height == 384)
426                  return false;
427  
428 <        // Read window modes prefs
428 >        // "screen" prefs items always succeeds
429 >        if (PrefsFindString("screen"))
430 >                return true;
431 >
432 >        // Read window & screen modes prefs
433          static uint32 window_modes = 0;
434          static uint32 screen_modes = 0;
435          if (window_modes == 0 || screen_modes == 0) {
# Line 411 | Line 439 | static bool has_mode(int type, int width
439                          window_modes |= 3;                      // Allow at least 640x480 and 800x600 window modes
440          }
441  
442 <        if (type == DISPLAY_WINDOW) {
443 <                int apple_mask, apple_id = find_apple_resolution(width, height);
444 <                switch (apple_id) {
445 <                case APPLE_640x480:             apple_mask = 0x01; break;
446 <                case APPLE_800x600:             apple_mask = 0x02; break;
447 <                case APPLE_1024x768:    apple_mask = 0x04; break;
448 <                case APPLE_1152x768:    apple_mask = 0x40; break;
449 <                case APPLE_1152x900:    apple_mask = 0x08; break;
450 <                case APPLE_1280x1024:   apple_mask = 0x10; break;
451 <                case APPLE_1600x1200:   apple_mask = 0x20; break;
452 <                default:                                apple_mask = 0x00; break;
425 <                }
426 <                return (window_modes & apple_mask);
442 >        int test_modes;
443 >        switch (type) {
444 >        case DISPLAY_WINDOW:
445 >                test_modes = window_modes;
446 >                break;
447 >        case DISPLAY_SCREEN:
448 >                test_modes = screen_modes;
449 >                break;
450 >        default:
451 >                test_modes = 0;
452 >                break;
453          }
454 < #else
455 <        return true;
454 >
455 >        int apple_mask;
456 >        switch (find_apple_resolution(width, height)) {
457 >        case APPLE_640x480:             apple_mask = 0x01; break;
458 >        case APPLE_800x600:             apple_mask = 0x02; break;
459 >        case APPLE_1024x768:    apple_mask = 0x04; break;
460 >        case APPLE_1152x768:    apple_mask = 0x40; break;
461 >        case APPLE_1152x900:    apple_mask = 0x08; break;
462 >        case APPLE_1280x1024:   apple_mask = 0x10; break;
463 >        case APPLE_1600x1200:   apple_mask = 0x20; break;
464 >        default:                                apple_mask = 0x00; break;
465 >        }
466 >        return (test_modes & apple_mask);
467   #endif
468 <        return false;
468 >        return true;
469   }
470  
471   // Add mode to list of supported modes
# Line 505 | Line 542 | static void set_window_name(int name)
542   // Set mouse grab mode
543   static SDL_GrabMode set_grab_mode(SDL_GrabMode mode)
544   {
545 <        const SDL_VideoInfo *vi =SDL_GetVideoInfo();
545 >        const SDL_VideoInfo *vi = SDL_GetVideoInfo();
546          return (vi && vi->wm_available ? SDL_WM_GrabInput(mode) : SDL_GRAB_OFF);
547   }
548  
# Line 564 | Line 601 | private:
601          int mouse_last_x, mouse_last_y; // Last mouse position (for relative mode)
602   };
603  
604 + class driver_fullscreen : public driver_base {
605 + public:
606 +        driver_fullscreen(SDL_monitor_desc &monitor);
607 +        ~driver_fullscreen();
608 + };
609 +
610   static driver_base *drv = NULL; // Pointer to currently used driver object
611  
612   #ifdef ENABLE_VOSF
# Line 779 | Line 822 | void driver_window::mouse_moved(int x, i
822          ADBMouseMoved(x, y);
823   }
824  
825 +
826 + /*
827 + *  Full-screen display driver
828 + */
829 +
830 + // Open display
831 + driver_fullscreen::driver_fullscreen(SDL_monitor_desc &m)
832 +        : driver_base(m)
833 + {
834 +        int width = VIDEO_MODE_X, height = VIDEO_MODE_Y;
835 +        int aligned_width = (width + 15) & ~15;
836 +        int aligned_height = (height + 15) & ~15;
837 +
838 +        // Set absolute mouse mode
839 +        ADBSetRelMouseMode(false);
840 +
841 +        // Create surface
842 +        int depth = sdl_depth_of_video_depth(VIDEO_MODE_DEPTH);
843 +        if ((s = SDL_SetVideoMode(width, height, depth, SDL_HWSURFACE | SDL_FULLSCREEN)) == NULL)
844 +                return;
845 +
846 + #ifdef ENABLE_VOSF
847 +        use_vosf = true;
848 +        // Allocate memory for frame buffer (SIZE is extended to page-boundary)
849 +        the_host_buffer = (uint8 *)s->pixels;
850 +        the_buffer_size = page_extend((aligned_height + 2) * s->pitch);
851 +        the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size);
852 +        the_buffer_copy = (uint8 *)malloc(the_buffer_size);
853 +        D(bug("the_buffer = %p, the_buffer_copy = %p, the_host_buffer = %p\n", the_buffer, the_buffer_copy, the_host_buffer));
854 +
855 +        // Check whether we can initialize the VOSF subsystem and it's profitable
856 +        if (!video_vosf_init(m)) {
857 +                WarningAlert(STR_VOSF_INIT_ERR);
858 +                use_vosf = false;
859 +        }
860 +        else if (!video_vosf_profitable()) {
861 +                video_vosf_exit();
862 +                printf("VOSF acceleration is not profitable on this platform, disabling it\n");
863 +                use_vosf = false;
864 +        }
865 +        if (!use_vosf) {
866 +                free(the_buffer_copy);
867 +                vm_release(the_buffer, the_buffer_size);
868 +                the_host_buffer = NULL;
869 +        }
870 + #endif
871 +        if (!use_vosf) {
872 +                // Allocate memory for frame buffer
873 +                the_buffer_size = (aligned_height + 2) * s->pitch;
874 +                the_buffer_copy = (uint8 *)calloc(1, the_buffer_size);
875 +                the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size);
876 +                D(bug("the_buffer = %p, the_buffer_copy = %p\n", the_buffer, the_buffer_copy));
877 +        }
878 +        
879 +        // Hide cursor
880 +        SDL_ShowCursor(0);
881 +
882 +        // Init blitting routines
883 +        SDL_PixelFormat *f = s->format;
884 +        VisualFormat visualFormat;
885 +        visualFormat.depth = depth;
886 +        visualFormat.Rmask = f->Rmask;
887 +        visualFormat.Gmask = f->Gmask;
888 +        visualFormat.Bmask = f->Bmask;
889 +        Screen_blitter_init(visualFormat, true, mac_depth_of_video_depth(VIDEO_MODE_DEPTH));
890 +
891 +        // Load gray ramp to 8->16/32 expand map
892 +        if (!IsDirectMode(mode))
893 +                for (int i=0; i<256; i++)
894 +                        ExpandMap[i] = SDL_MapRGB(f, i, i, i);
895 +
896 +        // Set frame buffer base
897 +        set_mac_frame_buffer(monitor, VIDEO_MODE_DEPTH, true);
898 +
899 +        // Everything went well
900 +        init_ok = true;
901 + }
902 +
903 + // Close display
904 + driver_fullscreen::~driver_fullscreen()
905 + {
906 + #ifdef ENABLE_VOSF
907 +        if (use_vosf)
908 +                the_host_buffer = NULL; // don't free() in driver_base dtor
909 + #endif
910 +        if (s)
911 +                SDL_FreeSurface(s);
912 +
913 +        // Show cursor
914 +        SDL_ShowCursor(1);
915 + }
916 +
917 +
918   /*
919   *  Initialization
920   */
# Line 877 | Line 1013 | bool SDL_monitor_desc::video_open(void)
1013          case DISPLAY_WINDOW:
1014                  drv = new(std::nothrow) driver_window(*this);
1015                  break;
1016 +        case DISPLAY_SCREEN:
1017 +                drv = new(std::nothrow) driver_fullscreen(*this);
1018 +                break;
1019          }
1020          if (drv == NULL)
1021                  return false;
# Line 893 | Line 1032 | bool SDL_monitor_desc::video_open(void)
1032          LOCK_FRAME_BUFFER;
1033  
1034          // Start redraw/input thread
1035 + #ifndef USE_CPU_EMUL_SERVICES
1036          redraw_thread_cancel = false;
1037          redraw_thread_active = ((redraw_thread = SDL_CreateThread(redraw_func, NULL)) != NULL);
1038          if (!redraw_thread_active) {
1039                  printf("FATAL: cannot create redraw thread\n");
1040                  return false;
1041          }
1042 + #else
1043 +        redraw_thread_active = true;
1044 + #endif
1045          return true;
1046   }
1047  
# Line 919 | Line 1062 | bool VideoInit(bool classic)
1062   #endif
1063  
1064          // Create Mutexes
1065 +        if ((sdl_events_lock = SDL_CreateMutex()) == NULL)
1066 +                return false;
1067          if ((sdl_palette_lock = SDL_CreateMutex()) == NULL)
1068                  return false;
1069          if ((frame_buffer_lock = SDL_CreateMutex()) == NULL)
# Line 934 | Line 1079 | bool VideoInit(bool classic)
1079  
1080          // Get screen mode from preferences
1081          const char *mode_str = NULL;
937 #ifndef SHEEPSHAVER
1082          if (classic_mode)
1083                  mode_str = "win/512/342";
1084          else
1085                  mode_str = PrefsFindString("screen");
942 #endif
1086  
1087          // Determine display type and default dimensions
1088          int default_width, default_height;
# Line 955 | Line 1098 | bool VideoInit(bool classic)
1098          if (mode_str) {
1099                  if (sscanf(mode_str, "win/%d/%d", &default_width, &default_height) == 2)
1100                          display_type = DISPLAY_WINDOW;
1101 +                else if (sscanf(mode_str, "dga/%d/%d", &default_width, &default_height) == 2)
1102 +                        display_type = DISPLAY_SCREEN;
1103          }
1104          int max_width = 640, max_height = 480;
1105          SDL_Rect **modes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_HWSURFACE);
# Line 1008 | Line 1153 | bool VideoInit(bool classic)
1153                                          add_window_modes(video_depth(d));
1154                          }
1155                  }
1156 <        } else
1157 <                add_mode(display_type, default_width, default_height, 0x80, TrivialBytesPerRow(default_width, (video_depth)default_depth), default_depth);
1156 >        } else if (display_type == DISPLAY_SCREEN) {
1157 >                struct {
1158 >                        int w;
1159 >                        int h;
1160 >                        int resolution_id;
1161 >                }
1162 >                video_modes[] = {
1163 >                        {   -1,   -1, 0x80 },
1164 >                        {  640,  480, 0x81 },
1165 >                        {  800,  600, 0x82 },
1166 >                        { 1024,  768, 0x83 },
1167 >                        { 1152,  870, 0x84 },
1168 >                        { 1280, 1024, 0x85 },
1169 >                        { 1600, 1200, 0x86 },
1170 >                        { 0, }
1171 >                };
1172 >                video_modes[0].w = default_width;
1173 >                video_modes[0].h = default_height;
1174 >
1175 >                for (int i = 0; video_modes[i].w != 0; i++) {
1176 >                        const int w = video_modes[i].w;
1177 >                        const int h = video_modes[i].h;
1178 >                        if (i > 0 && (w >= default_width || h >= default_height))
1179 >                                continue;
1180 > #ifdef ENABLE_VOSF
1181 >                        for (int d = VIDEO_DEPTH_1BIT; d <= default_depth; d++) {
1182 >                                int bpp = sdl_depth_of_video_depth(d);
1183 >                                if (SDL_VideoModeOK(w, h, bpp, SDL_HWSURFACE | SDL_FULLSCREEN))
1184 >                                        add_mode(display_type, w, h, video_modes[i].resolution_id, TrivialBytesPerRow(w, (video_depth)d), d);
1185 >                        }
1186 > #else
1187 >                        add_mode(display_type, w, h, video_modes[i].resolution_id, TrivialBytesPerRow(w, (video_depth)default_depth), default_depth);
1188 > #endif
1189 >                }
1190 >        }
1191 >
1192          if (VideoModes.empty()) {
1193                  ErrorAlert(STR_NO_XVISUAL_ERR);
1194                  return false;
# Line 1081 | Line 1260 | void SDL_monitor_desc::video_close(void)
1260          D(bug("video_close()\n"));
1261  
1262          // Stop redraw thread
1263 + #ifndef USE_CPU_EMUL_SERVICES
1264          if (redraw_thread_active) {
1265                  redraw_thread_cancel = true;
1266                  SDL_WaitThread(redraw_thread, NULL);
1267          }
1268 + #endif
1269          redraw_thread_active = false;
1270  
1271          // Unlock frame buffer
# Line 1108 | Line 1289 | void VideoExit(void)
1289                  SDL_DestroyMutex(frame_buffer_lock);
1290          if (sdl_palette_lock)
1291                  SDL_DestroyMutex(sdl_palette_lock);
1292 +        if (sdl_events_lock)
1293 +                SDL_DestroyMutex(sdl_events_lock);
1294   }
1295  
1296  
# Line 1277 | Line 1460 | int16 video_mode_change(VidLocals *csSav
1460   void SDL_monitor_desc::switch_to_current_mode(void)
1461   {
1462          // Close and reopen display
1463 +        LOCK_EVENTS;
1464          video_close();
1465          video_open();
1466 +        UNLOCK_EVENTS;
1467  
1468          if (drv == NULL) {
1469                  ErrorAlert(STR_OPEN_WINDOW_ERR);
# Line 1381 | Line 1566 | static int kc_decode(SDL_keysym const &
1566  
1567          case SDLK_1: case SDLK_EXCLAIM: return 0x12;
1568          case SDLK_2: case SDLK_AT: return 0x13;
1569 < //      case SDLK_3: case SDLK_numbersign: return 0x14;
1569 >        case SDLK_3: case SDLK_HASH: return 0x14;
1570          case SDLK_4: case SDLK_DOLLAR: return 0x15;
1571 < //      case SDLK_5: case SDLK_percent: return 0x17;
1571 >        case SDLK_5: return 0x17;
1572          case SDLK_6: return 0x16;
1573          case SDLK_7: return 0x1a;
1574          case SDLK_8: return 0x1c;
1575          case SDLK_9: return 0x19;
1576          case SDLK_0: return 0x1d;
1577  
1578 < //      case SDLK_BACKQUOTE: case SDLK_asciitilde: return 0x0a;
1578 >        case SDLK_BACKQUOTE: return 0x0a;
1579          case SDLK_MINUS: case SDLK_UNDERSCORE: return 0x1b;
1580          case SDLK_EQUALS: case SDLK_PLUS: return 0x18;
1581 < //      case SDLK_bracketleft: case SDLK_braceleft: return 0x21;
1582 < //      case SDLK_bracketright: case SDLK_braceright: return 0x1e;
1583 < //      case SDLK_BACKSLASH: case SDLK_bar: return 0x2a;
1581 >        case SDLK_LEFTBRACKET: return 0x21;
1582 >        case SDLK_RIGHTBRACKET: return 0x1e;
1583 >        case SDLK_BACKSLASH: return 0x2a;
1584          case SDLK_SEMICOLON: case SDLK_COLON: return 0x29;
1585 < //      case SDLK_apostrophe: case SDLK_QUOTEDBL: return 0x27;
1585 >        case SDLK_QUOTE: case SDLK_QUOTEDBL: return 0x27;
1586          case SDLK_COMMA: case SDLK_LESS: return 0x2b;
1587          case SDLK_PERIOD: case SDLK_GREATER: return 0x2f;
1588          case SDLK_SLASH: case SDLK_QUESTION: return 0x2c;
# Line 1429 | Line 1614 | static int kc_decode(SDL_keysym const &
1614          case SDLK_LMETA: return 0x3a;
1615          case SDLK_RMETA: return 0x3a;
1616   #endif
1617 +        case SDLK_LSUPER: return 0x3a; // "Windows" key
1618 +        case SDLK_RSUPER: return 0x3a;
1619          case SDLK_MENU: return 0x32;
1620          case SDLK_CAPSLOCK: return 0x39;
1621          case SDLK_NUMLOCK: return 0x47;
# Line 1822 | Line 2009 | static void video_refresh_dga_vosf(void)
2009                  tick_counter = 0;
2010                  if (mainBuffer.dirty) {
2011                          LOCK_VOSF;
2012 <                        update_display_dga_vosf();
2012 >                        update_display_dga_vosf(static_cast<driver_fullscreen *>(drv));
2013                          UNLOCK_VOSF;
2014                  }
2015          }
# Line 1886 | Line 2073 | static void VideoRefreshInit(void)
2073          }
2074   }
2075  
2076 + static inline void do_video_refresh(void)
2077 + {
2078 +        // Handle SDL events
2079 +        handle_events();
2080 +
2081 +        // Update display
2082 +        video_refresh();
2083 +
2084 + #ifdef SHEEPSHAVER
2085 +        // Set new cursor image if it was changed
2086 +        if (cursor_changed && sdl_cursor) {
2087 +                cursor_changed = false;
2088 +                LOCK_EVENTS;
2089 +                SDL_FreeCursor(sdl_cursor);
2090 +                sdl_cursor = SDL_CreateCursor(MacCursor + 4, MacCursor + 36, 16, 16, MacCursor[2], MacCursor[3]);
2091 +                if (sdl_cursor)
2092 +                        SDL_SetCursor(sdl_cursor);
2093 +                UNLOCK_EVENTS;
2094 +        }
2095 + #endif
2096 +
2097 +        // Set new palette if it was changed
2098 +        handle_palette_changes();
2099 + }
2100 +
2101 + // This function is called on non-threaded platforms from a timer interrupt
2102 + void VideoRefresh(void)
2103 + {
2104 +        // We need to check redraw_thread_active to inhibit refreshed during
2105 +        // mode changes on non-threaded platforms
2106 +        if (!redraw_thread_active)
2107 +                return;
2108 +
2109 +        // Process pending events and update display
2110 +        do_video_refresh();
2111 + }
2112 +
2113   const int VIDEO_REFRESH_HZ = 60;
2114   const int VIDEO_REFRESH_DELAY = 1000000 / VIDEO_REFRESH_HZ;
2115  
2116 + #ifndef USE_CPU_EMUL_SERVICES
2117   static int redraw_func(void *arg)
2118   {
2119          uint64 start = GetTicks_usec();
# Line 1914 | Line 2139 | static int redraw_func(void *arg)
2139                  }
2140   #endif
2141  
2142 <                // Handle SDL events
2143 <                handle_events();
1919 <
1920 <                // Refresh display
1921 <                video_refresh();
1922 <
1923 < #ifdef SHEEPSHAVER
1924 <                // Set new cursor image if it was changed
1925 <                if (cursor_changed && sdl_cursor) {
1926 <                        cursor_changed = false;
1927 <                        SDL_FreeCursor(sdl_cursor);
1928 <                        sdl_cursor = SDL_CreateCursor(MacCursor + 4, MacCursor + 36, 16, 16, MacCursor[2], MacCursor[3]);
1929 <                        if (sdl_cursor)
1930 <                                SDL_SetCursor(sdl_cursor);
1931 <                }
1932 < #endif
1933 <
1934 <                // Set new palette if it was changed
1935 <                handle_palette_changes();
2142 >                // Process pending events and update display
2143 >                do_video_refresh();
2144          }
2145  
2146          uint64 end = GetTicks_usec();
2147          D(bug("%lld refreshes in %lld usec = %f refreshes/sec\n", ticks, end - start, ticks * 1000000.0 / (end - start)));
2148          return 0;
2149   }
2150 + #endif

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