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#include "video.h" |
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#include "video_defs.h" |
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#include "video_blit.h" |
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+ |
#include "vm_alloc.h" |
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|
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#define DEBUG 0 |
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#include "debug.h" |
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static bool redraw_thread_active = false; // Flag: Redraw thread installed |
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static volatile bool redraw_thread_cancel; // Flag: Cancel Redraw thread |
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static SDL_Thread *redraw_thread = NULL; // Redraw thread |
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static volatile bool thread_stop_req = false; |
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static volatile bool thread_stop_ack = false; // Acknowledge for thread_stop_req |
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|
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#ifdef ENABLE_VOSF |
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static bool use_vosf = false; // Flag: VOSF enabled |
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|
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|
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/* |
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* Framebuffer allocation routines |
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*/ |
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|
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static void *vm_acquire_framebuffer(uint32 size) |
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{ |
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#ifdef SHEEPSHAVER |
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#ifdef DIRECT_ADDRESSING_HACK |
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const uint32 FRAME_BUFFER_BASE = 0x61000000; |
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uint8 *fb = Mac2HostAddr(FRAME_BUFFER_BASE); |
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if (vm_acquire_fixed(fb, size) < 0) |
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fb = VM_MAP_FAILED; |
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return fb; |
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#endif |
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#endif |
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return vm_acquire(size); |
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} |
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|
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static inline void vm_release_framebuffer(void *fb, uint32 size) |
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{ |
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vm_release(fb, size); |
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} |
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|
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|
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/* |
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* SheepShaver glue |
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*/ |
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|
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} |
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|
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// Map video_mode depth ID to numerical depth value |
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static int sdl_depth_of_video_depth(int video_depth) |
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static int mac_depth_of_video_depth(int video_depth) |
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{ |
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int depth = -1; |
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switch (video_depth) { |
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return depth; |
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} |
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|
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// Map video_mode depth ID to SDL screen depth |
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static int sdl_depth_of_video_depth(int video_depth) |
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{ |
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return (video_depth <= VIDEO_DEPTH_8BIT) ? 8 : mac_depth_of_video_depth(video_depth); |
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} |
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|
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// Check wether specified mode is available |
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static bool has_mode(int type, int width, int height) |
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{ |
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if (s) |
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SDL_FreeSurface(s); |
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|
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// the_buffer shall always be mapped through vm_acquire_framebuffer() |
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if (the_buffer != VM_MAP_FAILED) { |
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D(bug(" releasing the_buffer at %p (%d bytes)\n", the_buffer, the_buffer_size)); |
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vm_release_framebuffer(the_buffer, the_buffer_size); |
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the_buffer = NULL; |
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} |
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|
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// Free frame buffer(s) |
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if (!use_vosf) { |
553 |
– |
if (the_buffer) { |
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free(the_buffer); |
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the_buffer = NULL; |
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– |
} |
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if (the_buffer_copy) { |
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free(the_buffer_copy); |
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the_buffer_copy = NULL; |
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} |
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#ifdef ENABLE_VOSF |
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else { |
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– |
// the_buffer shall always be mapped through vm_acquire() so that we can vm_protect() it at will |
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– |
if (the_buffer != VM_MAP_FAILED) { |
566 |
– |
D(bug(" releasing the_buffer at %p (%d bytes)\n", the_buffer, the_buffer_size)); |
567 |
– |
vm_release(the_buffer, the_buffer_size); |
568 |
– |
the_buffer = NULL; |
569 |
– |
} |
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if (the_host_buffer) { |
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D(bug(" freeing the_host_buffer at %p\n", the_host_buffer)); |
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free(the_host_buffer); |
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free(the_buffer_copy); |
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the_buffer_copy = NULL; |
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} |
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+ |
|
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// Deinitialize VOSF |
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video_vosf_exit(); |
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} |
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#endif |
615 |
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} |
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ADBSetRelMouseMode(mouse_grabbed); |
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|
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// Create surface |
653 |
< |
int depth = ((int)VIDEO_MODE_DEPTH <= VIDEO_DEPTH_8BIT ? 8 : screen_depth); |
653 |
> |
int depth = sdl_depth_of_video_depth(VIDEO_MODE_DEPTH); |
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if ((s = SDL_SetVideoMode(width, height, depth, SDL_HWSURFACE)) == NULL) |
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return; |
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|
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// Allocate memory for frame buffer (SIZE is extended to page-boundary) |
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the_host_buffer = (uint8 *)s->pixels; |
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the_buffer_size = page_extend((aligned_height + 2) * s->pitch); |
662 |
< |
the_buffer = (uint8 *)vm_acquire(the_buffer_size); |
662 |
> |
the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size); |
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the_buffer_copy = (uint8 *)malloc(the_buffer_size); |
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D(bug("the_buffer = %p, the_buffer_copy = %p, the_host_buffer = %p\n", the_buffer, the_buffer_copy, the_host_buffer)); |
665 |
|
|
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|
// Allocate memory for frame buffer |
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|
the_buffer_size = (aligned_height + 2) * s->pitch; |
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|
the_buffer_copy = (uint8 *)calloc(1, the_buffer_size); |
686 |
< |
the_buffer = (uint8 *)calloc(1, the_buffer_size); |
686 |
> |
the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size); |
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D(bug("the_buffer = %p, the_buffer_copy = %p\n", the_buffer, the_buffer_copy)); |
688 |
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} |
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|
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visualFormat.Rmask = f->Rmask; |
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|
visualFormat.Gmask = f->Gmask; |
710 |
|
visualFormat.Bmask = f->Bmask; |
711 |
< |
Screen_blitter_init(visualFormat, true, sdl_depth_of_video_depth(VIDEO_MODE_DEPTH)); |
711 |
> |
Screen_blitter_init(visualFormat, true, mac_depth_of_video_depth(VIDEO_MODE_DEPTH)); |
712 |
|
|
713 |
|
// Load gray ramp to 8->16/32 expand map |
714 |
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if (!IsDirectMode(mode)) |
806 |
|
SDL_VideoDriverName(video_driver, sizeof(video_driver)); |
807 |
|
bool video_driver_found = false; |
808 |
|
char line[256]; |
809 |
+ |
int n_keys = 0; |
810 |
|
while (fgets(line, sizeof(line) - 1, f)) { |
811 |
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// Read line |
812 |
|
int len = strlen(line); |
819 |
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continue; |
820 |
|
|
821 |
|
if (video_driver_found) { |
822 |
< |
// Skip aliases |
822 |
> |
// Skip aliases as long as we have read keycodes yet |
823 |
> |
// Otherwise, it's another mapping and we have to stop |
824 |
|
static const char sdl_str[] = "sdl"; |
825 |
< |
if (strncmp(line, sdl_str, sizeof(sdl_str) - 1) == 0) |
825 |
> |
if (strncmp(line, sdl_str, sizeof(sdl_str) - 1) == 0 && n_keys == 0) |
826 |
|
continue; |
827 |
|
|
828 |
|
// Read keycode |
829 |
|
int x_code, mac_code; |
830 |
|
if (sscanf(line, "%d %d", &x_code, &mac_code) == 2) |
831 |
< |
keycode_table[x_code & 0xff] = mac_code; |
831 |
> |
keycode_table[x_code & 0xff] = mac_code, n_keys++; |
832 |
|
else |
833 |
|
break; |
834 |
|
} else { |
853 |
|
WarningAlert(str); |
854 |
|
return; |
855 |
|
} |
856 |
+ |
|
857 |
+ |
D(bug("Using SDL/%s keycodes table, %d key mappings\n", video_driver, n_keys)); |
858 |
|
} |
859 |
|
} |
860 |
|
|
991 |
|
add_mode(display_type, 512, 342, 0x80, 64, VIDEO_DEPTH_1BIT); |
992 |
|
else { |
993 |
|
for (int d = VIDEO_DEPTH_1BIT; d <= default_depth; d++) { |
994 |
< |
int bpp = (d <= VIDEO_DEPTH_8BIT ? 8 : sdl_depth_of_video_depth(d)); |
994 |
> |
int bpp = sdl_depth_of_video_depth(d); |
995 |
|
if (SDL_VideoModeOK(max_width, max_height, bpp, SDL_HWSURFACE)) |
996 |
|
add_window_modes(video_depth(d)); |
997 |
|
} |
1079 |
|
UNLOCK_FRAME_BUFFER; |
1080 |
|
D(bug(" frame buffer unlocked\n")); |
1081 |
|
|
1045 |
– |
#ifdef ENABLE_VOSF |
1046 |
– |
if (use_vosf) { |
1047 |
– |
// Deinitialize VOSF |
1048 |
– |
video_vosf_exit(); |
1049 |
– |
} |
1050 |
– |
#endif |
1051 |
– |
|
1082 |
|
// Close display |
1083 |
|
delete drv; |
1084 |
|
drv = NULL; |
1237 |
|
csSave->saveData = ReadMacInt32(ParamPtr + csData); |
1238 |
|
csSave->savePage = ReadMacInt16(ParamPtr + csPage); |
1239 |
|
|
1240 |
< |
// Disable interrupts |
1240 |
> |
// Disable interrupts and pause redraw thread |
1241 |
|
DisableInterrupt(); |
1242 |
+ |
thread_stop_ack = false; |
1243 |
+ |
thread_stop_req = true; |
1244 |
+ |
while (!thread_stop_ack) ; |
1245 |
|
|
1246 |
|
cur_mode = i; |
1247 |
|
monitor_desc *monitor = VideoMonitors[0]; |
1252 |
|
csSave->saveData=VModes[cur_mode].viAppleID;/* First mode ... */ |
1253 |
|
csSave->saveMode=VModes[cur_mode].viAppleMode; |
1254 |
|
|
1255 |
< |
// Enable interrupts |
1255 |
> |
// Enable interrupts and resume redraw thread |
1256 |
> |
thread_stop_req = false; |
1257 |
|
EnableInterrupt(); |
1258 |
|
return noErr; |
1259 |
|
} |
1894 |
|
next = GetTicks_usec(); |
1895 |
|
ticks++; |
1896 |
|
|
1897 |
+ |
#ifdef SHEEPSHAVER |
1898 |
+ |
// Pause if requested (during video mode switches) |
1899 |
+ |
if (thread_stop_req) { |
1900 |
+ |
thread_stop_ack = true; |
1901 |
+ |
continue; |
1902 |
+ |
} |
1903 |
+ |
#endif |
1904 |
+ |
|
1905 |
|
// Handle SDL events |
1906 |
|
handle_events(); |
1907 |
|
|