ViewVC Help
View File | Revision Log | Show Annotations | Revision Graph | Root Listing
root/cebix/BasiliskII/src/SDL/video_sdl.cpp
Revision: 1.16
Committed: 2005-03-17T00:19:39Z (19 years, 3 months ago) by gbeauche
Branch: MAIN
Changes since 1.15: +4 -0 lines
Log Message:
Default to BasiliskII_keycodes file on Windows if user wants keycodes but
no keycodefile is specified

File Contents

# User Rev Content
1 gbeauche 1.1 /*
2     * video_sdl.cpp - Video/graphics emulation, SDL specific stuff
3     *
4 gbeauche 1.15 * Basilisk II (C) 1997-2005 Christian Bauer
5 gbeauche 1.1 *
6     * This program is free software; you can redistribute it and/or modify
7     * it under the terms of the GNU General Public License as published by
8     * the Free Software Foundation; either version 2 of the License, or
9     * (at your option) any later version.
10     *
11     * This program is distributed in the hope that it will be useful,
12     * but WITHOUT ANY WARRANTY; without even the implied warranty of
13     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14     * GNU General Public License for more details.
15     *
16     * You should have received a copy of the GNU General Public License
17     * along with this program; if not, write to the Free Software
18     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19     */
20    
21     /*
22     * NOTES:
23     * The Ctrl key works like a qualifier for special actions:
24     * Ctrl-Tab = suspend DGA mode
25     * Ctrl-Esc = emergency quit
26     * Ctrl-F1 = mount floppy
27     * Ctrl-F5 = grab mouse (in windowed mode)
28     *
29     * FIXMEs and TODOs:
30     * - Ctrl-Fn doesn't generate SDL_KEYDOWN events (SDL bug?)
31     * - Mouse acceleration, there is no API in SDL yet for that
32     * - Force relative mode in Grab mode even if SDL provides absolute coordinates?
33     * - Fullscreen mode
34     * - Gamma tables support is likely to be broken here
35 gbeauche 1.2 * - Events processing is bound to the general emulation thread as SDL requires
36     * to PumpEvents() within the same thread as the one that called SetVideoMode().
37     * Besides, there can't seem to be a way to call SetVideoMode() from a child thread.
38 gbeauche 1.6 * - Refresh performance is still slow. Use SDL_CreateRGBSurface()?
39     * - Backport hw cursor acceleration to Basilisk II?
40 gbeauche 1.1 */
41    
42     #include "sysdeps.h"
43    
44     #include <SDL.h>
45     #include <SDL_mutex.h>
46     #include <SDL_thread.h>
47     #include <errno.h>
48 gbeauche 1.4 #include <vector>
49 gbeauche 1.1
50     #include "cpu_emulation.h"
51     #include "main.h"
52     #include "adb.h"
53     #include "macos_util.h"
54     #include "prefs.h"
55     #include "user_strings.h"
56     #include "video.h"
57 gbeauche 1.4 #include "video_defs.h"
58 gbeauche 1.1 #include "video_blit.h"
59 gbeauche 1.13 #include "vm_alloc.h"
60 gbeauche 1.1
61     #define DEBUG 0
62     #include "debug.h"
63    
64    
65     // Supported video modes
66 gbeauche 1.4 using std::vector;
67     static vector<VIDEO_MODE> VideoModes;
68 gbeauche 1.1
69     // Display types
70 gbeauche 1.4 #ifdef SHEEPSHAVER
71 gbeauche 1.1 enum {
72 gbeauche 1.4 DISPLAY_WINDOW = DIS_WINDOW, // windowed display
73     DISPLAY_SCREEN = DIS_SCREEN // fullscreen display
74 gbeauche 1.1 };
75 gbeauche 1.4 extern int display_type; // See enum above
76     #else
77     enum {
78     DISPLAY_WINDOW, // windowed display
79     DISPLAY_SCREEN // fullscreen display
80     };
81     static int display_type = DISPLAY_WINDOW; // See enum above
82     #endif
83 gbeauche 1.1
84     // Constants
85 gbeauche 1.16 #ifdef WIN32
86     const char KEYCODE_FILE_NAME[] = "BasiliskII_keycodes";
87     #else
88 gbeauche 1.1 const char KEYCODE_FILE_NAME[] = DATADIR "/keycodes";
89 gbeauche 1.16 #endif
90 gbeauche 1.1
91    
92     // Global variables
93     static int32 frame_skip; // Prefs items
94     static int16 mouse_wheel_mode;
95     static int16 mouse_wheel_lines;
96    
97     static uint8 *the_buffer = NULL; // Mac frame buffer (where MacOS draws into)
98     static uint8 *the_buffer_copy = NULL; // Copy of Mac frame buffer (for refreshed modes)
99     static uint32 the_buffer_size; // Size of allocated the_buffer
100    
101     static bool redraw_thread_active = false; // Flag: Redraw thread installed
102     static volatile bool redraw_thread_cancel; // Flag: Cancel Redraw thread
103     static SDL_Thread *redraw_thread = NULL; // Redraw thread
104 gbeauche 1.13 static volatile bool thread_stop_req = false;
105     static volatile bool thread_stop_ack = false; // Acknowledge for thread_stop_req
106 gbeauche 1.1
107     #ifdef ENABLE_VOSF
108 gbeauche 1.7 static bool use_vosf = false; // Flag: VOSF enabled
109 gbeauche 1.1 #else
110     static const bool use_vosf = false; // VOSF not possible
111     #endif
112    
113     static bool ctrl_down = false; // Flag: Ctrl key pressed
114     static bool caps_on = false; // Flag: Caps Lock on
115     static bool quit_full_screen = false; // Flag: DGA close requested from redraw thread
116     static bool emerg_quit = false; // Flag: Ctrl-Esc pressed, emergency quit requested from MacOS thread
117     static bool emul_suspended = false; // Flag: Emulator suspended
118    
119     static bool classic_mode = false; // Flag: Classic Mac video mode
120    
121     static bool use_keycodes = false; // Flag: Use keycodes rather than keysyms
122     static int keycode_table[256]; // X keycode -> Mac keycode translation table
123    
124     // SDL variables
125     static int screen_depth; // Depth of current screen
126 gbeauche 1.6 static SDL_Cursor *sdl_cursor; // Copy of Mac cursor
127     static volatile bool cursor_changed = false; // Flag: cursor changed, redraw_func must update the cursor
128 gbeauche 1.1 static SDL_Color sdl_palette[256]; // Color palette to be used as CLUT and gamma table
129     static bool sdl_palette_changed = false; // Flag: Palette changed, redraw thread must set new colors
130 gbeauche 1.2 static const int sdl_eventmask = SDL_MOUSEBUTTONDOWNMASK | SDL_MOUSEBUTTONUPMASK | SDL_MOUSEMOTIONMASK | SDL_KEYUPMASK | SDL_KEYDOWNMASK | SDL_VIDEOEXPOSEMASK | SDL_QUITMASK;
131 gbeauche 1.1
132     // Mutex to protect palette
133     static SDL_mutex *sdl_palette_lock = NULL;
134     #define LOCK_PALETTE SDL_LockMutex(sdl_palette_lock)
135     #define UNLOCK_PALETTE SDL_UnlockMutex(sdl_palette_lock)
136    
137     // Mutex to protect frame buffer
138     static SDL_mutex *frame_buffer_lock = NULL;
139     #define LOCK_FRAME_BUFFER SDL_LockMutex(frame_buffer_lock)
140     #define UNLOCK_FRAME_BUFFER SDL_UnlockMutex(frame_buffer_lock)
141    
142     // Video refresh function
143     static void VideoRefreshInit(void);
144     static void (*video_refresh)(void);
145    
146    
147     // Prototypes
148     static int redraw_func(void *arg);
149    
150     // From sys_unix.cpp
151     extern void SysMountFirstFloppy(void);
152    
153    
154     /*
155 gbeauche 1.13 * Framebuffer allocation routines
156     */
157    
158     static void *vm_acquire_framebuffer(uint32 size)
159     {
160     #ifdef SHEEPSHAVER
161     #ifdef DIRECT_ADDRESSING_HACK
162     const uint32 FRAME_BUFFER_BASE = 0x61000000;
163     uint8 *fb = Mac2HostAddr(FRAME_BUFFER_BASE);
164     if (vm_acquire_fixed(fb, size) < 0)
165     fb = VM_MAP_FAILED;
166     return fb;
167     #endif
168     #endif
169     return vm_acquire(size);
170     }
171    
172     static inline void vm_release_framebuffer(void *fb, uint32 size)
173     {
174     vm_release(fb, size);
175     }
176    
177    
178     /*
179 gbeauche 1.4 * SheepShaver glue
180     */
181    
182     #ifdef SHEEPSHAVER
183     // Color depth modes type
184     typedef int video_depth;
185    
186     // 1, 2, 4 and 8 bit depths use a color palette
187     static inline bool IsDirectMode(VIDEO_MODE const & mode)
188     {
189     return IsDirectMode(mode.viAppleMode);
190     }
191    
192     // Abstract base class representing one (possibly virtual) monitor
193     // ("monitor" = rectangular display with a contiguous frame buffer)
194     class monitor_desc {
195     public:
196     monitor_desc(const vector<VIDEO_MODE> &available_modes, video_depth default_depth, uint32 default_id) {}
197     virtual ~monitor_desc() {}
198    
199     // Get current Mac frame buffer base address
200     uint32 get_mac_frame_base(void) const {return screen_base;}
201    
202     // Set Mac frame buffer base address (called from switch_to_mode())
203     void set_mac_frame_base(uint32 base) {screen_base = base;}
204    
205     // Get current video mode
206     const VIDEO_MODE &get_current_mode(void) const {return VModes[cur_mode];}
207    
208     // Called by the video driver to switch the video mode on this display
209     // (must call set_mac_frame_base())
210     virtual void switch_to_current_mode(void) = 0;
211    
212     // Called by the video driver to set the color palette (in indexed modes)
213     // or the gamma table (in direct modes)
214     virtual void set_palette(uint8 *pal, int num) = 0;
215     };
216    
217     // Vector of pointers to available monitor descriptions, filled by VideoInit()
218     static vector<monitor_desc *> VideoMonitors;
219    
220     // Find Apple mode matching best specified dimensions
221     static int find_apple_resolution(int xsize, int ysize)
222     {
223     int apple_id;
224     if (xsize < 800)
225     apple_id = APPLE_640x480;
226     else if (xsize < 1024)
227     apple_id = APPLE_800x600;
228     else if (xsize < 1152)
229     apple_id = APPLE_1024x768;
230     else if (xsize < 1280) {
231     if (ysize < 900)
232     apple_id = APPLE_1152x768;
233     else
234     apple_id = APPLE_1152x900;
235     }
236     else if (xsize < 1600)
237     apple_id = APPLE_1280x1024;
238     else
239     apple_id = APPLE_1600x1200;
240     return apple_id;
241     }
242    
243     // Set parameters to specified Apple mode
244     static void set_apple_resolution(int apple_id, int &xsize, int &ysize)
245     {
246     switch (apple_id) {
247     case APPLE_640x480:
248     xsize = 640;
249     ysize = 480;
250     break;
251     case APPLE_800x600:
252     xsize = 800;
253     ysize = 600;
254     break;
255     case APPLE_1024x768:
256     xsize = 1024;
257     ysize = 768;
258     break;
259     case APPLE_1152x768:
260     xsize = 1152;
261     ysize = 768;
262     break;
263     case APPLE_1152x900:
264     xsize = 1152;
265     ysize = 900;
266     break;
267     case APPLE_1280x1024:
268     xsize = 1280;
269     ysize = 1024;
270     break;
271     case APPLE_1600x1200:
272     xsize = 1600;
273     ysize = 1200;
274     break;
275     default:
276     abort();
277     }
278     }
279    
280     // Match Apple mode matching best specified dimensions
281     static int match_apple_resolution(int &xsize, int &ysize)
282     {
283     int apple_id = find_apple_resolution(xsize, ysize);
284     set_apple_resolution(apple_id, xsize, ysize);
285     return apple_id;
286     }
287    
288     // Display error alert
289     static void ErrorAlert(int error)
290     {
291     ErrorAlert(GetString(error));
292     }
293 gbeauche 1.7
294     // Display warning alert
295     static void WarningAlert(int warning)
296     {
297     WarningAlert(GetString(warning));
298     }
299 gbeauche 1.4 #endif
300    
301    
302     /*
303 gbeauche 1.1 * monitor_desc subclass for SDL display
304     */
305    
306     class SDL_monitor_desc : public monitor_desc {
307     public:
308 gbeauche 1.4 SDL_monitor_desc(const vector<VIDEO_MODE> &available_modes, video_depth default_depth, uint32 default_id) : monitor_desc(available_modes, default_depth, default_id) {}
309 gbeauche 1.1 ~SDL_monitor_desc() {}
310    
311     virtual void switch_to_current_mode(void);
312     virtual void set_palette(uint8 *pal, int num);
313    
314     bool video_open(void);
315     void video_close(void);
316     };
317    
318    
319     /*
320     * Utility functions
321     */
322    
323 gbeauche 1.4 // Find palette size for given color depth
324     static int palette_size(int mode)
325     {
326     switch (mode) {
327     case VIDEO_DEPTH_1BIT: return 2;
328     case VIDEO_DEPTH_2BIT: return 4;
329     case VIDEO_DEPTH_4BIT: return 16;
330     case VIDEO_DEPTH_8BIT: return 256;
331     case VIDEO_DEPTH_16BIT: return 32;
332     case VIDEO_DEPTH_32BIT: return 256;
333     default: return 0;
334     }
335     }
336    
337     // Return bytes per pixel for requested depth
338     static inline int bytes_per_pixel(int depth)
339     {
340     int bpp;
341     switch (depth) {
342     case 8:
343     bpp = 1;
344     break;
345     case 15: case 16:
346     bpp = 2;
347     break;
348     case 24: case 32:
349     bpp = 4;
350     break;
351     default:
352     abort();
353     }
354     return bpp;
355     }
356    
357 gbeauche 1.1 // Map video_mode depth ID to numerical depth value
358 gbeauche 1.12 static int mac_depth_of_video_depth(int video_depth)
359 gbeauche 1.1 {
360     int depth = -1;
361     switch (video_depth) {
362 gbeauche 1.4 case VIDEO_DEPTH_1BIT:
363 gbeauche 1.1 depth = 1;
364     break;
365 gbeauche 1.4 case VIDEO_DEPTH_2BIT:
366 gbeauche 1.1 depth = 2;
367     break;
368 gbeauche 1.4 case VIDEO_DEPTH_4BIT:
369 gbeauche 1.1 depth = 4;
370     break;
371 gbeauche 1.4 case VIDEO_DEPTH_8BIT:
372 gbeauche 1.1 depth = 8;
373     break;
374 gbeauche 1.4 case VIDEO_DEPTH_16BIT:
375 gbeauche 1.1 depth = 16;
376     break;
377 gbeauche 1.4 case VIDEO_DEPTH_32BIT:
378 gbeauche 1.1 depth = 32;
379     break;
380     default:
381     abort();
382     }
383     return depth;
384     }
385    
386 gbeauche 1.12 // Map video_mode depth ID to SDL screen depth
387     static int sdl_depth_of_video_depth(int video_depth)
388     {
389     return (video_depth <= VIDEO_DEPTH_8BIT) ? 8 : mac_depth_of_video_depth(video_depth);
390     }
391    
392 gbeauche 1.5 // Check wether specified mode is available
393     static bool has_mode(int type, int width, int height)
394     {
395     // FIXME: no fullscreen support yet
396     if (type == DISPLAY_SCREEN)
397     return false;
398    
399     #ifdef SHEEPSHAVER
400     // Filter out Classic resolutiosn
401     if (width == 512 && height == 384)
402     return false;
403    
404     // Read window modes prefs
405     static uint32 window_modes = 0;
406     static uint32 screen_modes = 0;
407     if (window_modes == 0 || screen_modes == 0) {
408     window_modes = PrefsFindInt32("windowmodes");
409     screen_modes = PrefsFindInt32("screenmodes");
410     if (window_modes == 0 || screen_modes == 0)
411     window_modes |= 3; // Allow at least 640x480 and 800x600 window modes
412     }
413    
414     if (type == DISPLAY_WINDOW) {
415     int apple_mask, apple_id = find_apple_resolution(width, height);
416     switch (apple_id) {
417     case APPLE_640x480: apple_mask = 0x01; break;
418     case APPLE_800x600: apple_mask = 0x02; break;
419     case APPLE_1024x768: apple_mask = 0x04; break;
420     case APPLE_1152x768: apple_mask = 0x40; break;
421     case APPLE_1152x900: apple_mask = 0x08; break;
422     case APPLE_1280x1024: apple_mask = 0x10; break;
423     case APPLE_1600x1200: apple_mask = 0x20; break;
424     default: apple_mask = 0x00; break;
425     }
426     return (window_modes & apple_mask);
427     }
428     #else
429     return true;
430     #endif
431     return false;
432     }
433    
434 gbeauche 1.1 // Add mode to list of supported modes
435 gbeauche 1.4 static void add_mode(int type, int width, int height, int resolution_id, int bytes_per_row, int depth)
436 gbeauche 1.1 {
437 gbeauche 1.5 // Filter out unsupported modes
438     if (!has_mode(type, width, height))
439     return;
440    
441     // Fill in VideoMode entry
442 gbeauche 1.4 VIDEO_MODE mode;
443     #ifdef SHEEPSHAVER
444     // Recalculate dimensions to fit Apple modes
445     resolution_id = match_apple_resolution(width, height);
446     mode.viType = type;
447     #endif
448     VIDEO_MODE_X = width;
449     VIDEO_MODE_Y = height;
450     VIDEO_MODE_RESOLUTION = resolution_id;
451     VIDEO_MODE_ROW_BYTES = bytes_per_row;
452 gbeauche 1.10 VIDEO_MODE_DEPTH = (video_depth)depth;
453 gbeauche 1.1 VideoModes.push_back(mode);
454     }
455    
456     // Add standard list of windowed modes for given color depth
457 gbeauche 1.4 static void add_window_modes(int depth)
458 gbeauche 1.1 {
459 gbeauche 1.4 video_depth vdepth = (video_depth)depth;
460     add_mode(DISPLAY_WINDOW, 512, 384, 0x80, TrivialBytesPerRow(512, vdepth), depth);
461     add_mode(DISPLAY_WINDOW, 640, 480, 0x81, TrivialBytesPerRow(640, vdepth), depth);
462     add_mode(DISPLAY_WINDOW, 800, 600, 0x82, TrivialBytesPerRow(800, vdepth), depth);
463     add_mode(DISPLAY_WINDOW, 1024, 768, 0x83, TrivialBytesPerRow(1024, vdepth), depth);
464     add_mode(DISPLAY_WINDOW, 1152, 870, 0x84, TrivialBytesPerRow(1152, vdepth), depth);
465     add_mode(DISPLAY_WINDOW, 1280, 1024, 0x85, TrivialBytesPerRow(1280, vdepth), depth);
466     add_mode(DISPLAY_WINDOW, 1600, 1200, 0x86, TrivialBytesPerRow(1600, vdepth), depth);
467 gbeauche 1.1 }
468    
469     // Set Mac frame layout and base address (uses the_buffer/MacFrameBaseMac)
470 gbeauche 1.4 static void set_mac_frame_buffer(SDL_monitor_desc &monitor, int depth, bool native_byte_order)
471 gbeauche 1.1 {
472     #if !REAL_ADDRESSING && !DIRECT_ADDRESSING
473     int layout = FLAYOUT_DIRECT;
474 gbeauche 1.4 if (depth == VIDEO_DEPTH_16BIT)
475 gbeauche 1.1 layout = (screen_depth == 15) ? FLAYOUT_HOST_555 : FLAYOUT_HOST_565;
476 gbeauche 1.4 else if (depth == VIDEO_DEPTH_32BIT)
477 gbeauche 1.1 layout = (screen_depth == 24) ? FLAYOUT_HOST_888 : FLAYOUT_DIRECT;
478     if (native_byte_order)
479     MacFrameLayout = layout;
480     else
481     MacFrameLayout = FLAYOUT_DIRECT;
482     monitor.set_mac_frame_base(MacFrameBaseMac);
483    
484     // Set variables used by UAE memory banking
485 gbeauche 1.4 const VIDEO_MODE &mode = monitor.get_current_mode();
486 gbeauche 1.1 MacFrameBaseHost = the_buffer;
487 gbeauche 1.4 MacFrameSize = VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y;
488 gbeauche 1.1 InitFrameBufferMapping();
489     #else
490     monitor.set_mac_frame_base(Host2MacAddr(the_buffer));
491     #endif
492     D(bug("monitor.mac_frame_base = %08x\n", monitor.get_mac_frame_base()));
493     }
494    
495     // Set window name and class
496     static void set_window_name(int name)
497     {
498     const SDL_VideoInfo *vi = SDL_GetVideoInfo();
499     if (vi && vi->wm_available) {
500     const char *str = GetString(name);
501     SDL_WM_SetCaption(str, str);
502     }
503     }
504    
505     // Set mouse grab mode
506     static SDL_GrabMode set_grab_mode(SDL_GrabMode mode)
507     {
508     const SDL_VideoInfo *vi =SDL_GetVideoInfo();
509     return (vi && vi->wm_available ? SDL_WM_GrabInput(mode) : SDL_GRAB_OFF);
510     }
511    
512    
513     /*
514     * Display "driver" classes
515     */
516    
517     class driver_base {
518     public:
519     driver_base(SDL_monitor_desc &m);
520     virtual ~driver_base();
521    
522     virtual void update_palette(void);
523     virtual void suspend(void) {}
524     virtual void resume(void) {}
525     virtual void toggle_mouse_grab(void) {}
526     virtual void mouse_moved(int x, int y) { ADBMouseMoved(x, y); }
527    
528     void disable_mouse_accel(void);
529     void restore_mouse_accel(void);
530    
531     virtual void grab_mouse(void) {}
532     virtual void ungrab_mouse(void) {}
533    
534     public:
535     SDL_monitor_desc &monitor; // Associated video monitor
536 gbeauche 1.4 const VIDEO_MODE &mode; // Video mode handled by the driver
537 gbeauche 1.1
538     bool init_ok; // Initialization succeeded (we can't use exceptions because of -fomit-frame-pointer)
539     SDL_Surface *s; // The surface we draw into
540     };
541    
542     class driver_window;
543     static void update_display_window_vosf(driver_window *drv);
544     static void update_display_dynamic(int ticker, driver_window *drv);
545     static void update_display_static(driver_window *drv);
546    
547     class driver_window : public driver_base {
548     friend void update_display_window_vosf(driver_window *drv);
549     friend void update_display_dynamic(int ticker, driver_window *drv);
550     friend void update_display_static(driver_window *drv);
551    
552     public:
553     driver_window(SDL_monitor_desc &monitor);
554     ~driver_window();
555    
556     void toggle_mouse_grab(void);
557     void mouse_moved(int x, int y);
558    
559     void grab_mouse(void);
560     void ungrab_mouse(void);
561    
562     private:
563     bool mouse_grabbed; // Flag: mouse pointer grabbed, using relative mouse mode
564     int mouse_last_x, mouse_last_y; // Last mouse position (for relative mode)
565     };
566    
567     static driver_base *drv = NULL; // Pointer to currently used driver object
568    
569     #ifdef ENABLE_VOSF
570     # include "video_vosf.h"
571     #endif
572    
573     driver_base::driver_base(SDL_monitor_desc &m)
574     : monitor(m), mode(m.get_current_mode()), init_ok(false), s(NULL)
575     {
576     the_buffer = NULL;
577     the_buffer_copy = NULL;
578     }
579    
580     driver_base::~driver_base()
581     {
582     ungrab_mouse();
583     restore_mouse_accel();
584    
585     if (s)
586     SDL_FreeSurface(s);
587    
588 gbeauche 1.13 // the_buffer shall always be mapped through vm_acquire_framebuffer()
589     if (the_buffer != VM_MAP_FAILED) {
590     D(bug(" releasing the_buffer at %p (%d bytes)\n", the_buffer, the_buffer_size));
591     vm_release_framebuffer(the_buffer, the_buffer_size);
592     the_buffer = NULL;
593     }
594    
595 gbeauche 1.1 // Free frame buffer(s)
596     if (!use_vosf) {
597     if (the_buffer_copy) {
598     free(the_buffer_copy);
599     the_buffer_copy = NULL;
600     }
601     }
602     #ifdef ENABLE_VOSF
603     else {
604     if (the_host_buffer) {
605     D(bug(" freeing the_host_buffer at %p\n", the_host_buffer));
606     free(the_host_buffer);
607     the_host_buffer = NULL;
608     }
609     if (the_buffer_copy) {
610     D(bug(" freeing the_buffer_copy at %p\n", the_buffer_copy));
611     free(the_buffer_copy);
612     the_buffer_copy = NULL;
613     }
614 gbeauche 1.13
615     // Deinitialize VOSF
616     video_vosf_exit();
617 gbeauche 1.1 }
618     #endif
619     }
620    
621     // Palette has changed
622     void driver_base::update_palette(void)
623     {
624 gbeauche 1.4 const VIDEO_MODE &mode = monitor.get_current_mode();
625 gbeauche 1.1
626 gbeauche 1.10 if ((int)VIDEO_MODE_DEPTH <= VIDEO_DEPTH_8BIT)
627 gbeauche 1.1 SDL_SetPalette(s, SDL_PHYSPAL, sdl_palette, 0, 256);
628     }
629    
630     // Disable mouse acceleration
631     void driver_base::disable_mouse_accel(void)
632     {
633     }
634    
635     // Restore mouse acceleration to original value
636     void driver_base::restore_mouse_accel(void)
637     {
638     }
639    
640    
641     /*
642     * Windowed display driver
643     */
644    
645     // Open display
646     driver_window::driver_window(SDL_monitor_desc &m)
647     : driver_base(m), mouse_grabbed(false)
648     {
649 gbeauche 1.4 int width = VIDEO_MODE_X, height = VIDEO_MODE_Y;
650 gbeauche 1.1 int aligned_width = (width + 15) & ~15;
651     int aligned_height = (height + 15) & ~15;
652    
653     // Set absolute mouse mode
654     ADBSetRelMouseMode(mouse_grabbed);
655    
656     // Create surface
657 gbeauche 1.12 int depth = sdl_depth_of_video_depth(VIDEO_MODE_DEPTH);
658 gbeauche 1.1 if ((s = SDL_SetVideoMode(width, height, depth, SDL_HWSURFACE)) == NULL)
659     return;
660    
661     #ifdef ENABLE_VOSF
662     use_vosf = true;
663     // Allocate memory for frame buffer (SIZE is extended to page-boundary)
664     the_host_buffer = (uint8 *)s->pixels;
665     the_buffer_size = page_extend((aligned_height + 2) * s->pitch);
666 gbeauche 1.13 the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size);
667 gbeauche 1.1 the_buffer_copy = (uint8 *)malloc(the_buffer_size);
668     D(bug("the_buffer = %p, the_buffer_copy = %p, the_host_buffer = %p\n", the_buffer, the_buffer_copy, the_host_buffer));
669 gbeauche 1.7
670     // Check whether we can initialize the VOSF subsystem and it's profitable
671     if (!video_vosf_init(m)) {
672     WarningAlert(STR_VOSF_INIT_ERR);
673     use_vosf = false;
674     }
675     else if (!video_vosf_profitable()) {
676     video_vosf_exit();
677 gbeauche 1.8 printf("VOSF acceleration is not profitable on this platform, disabling it\n");
678 gbeauche 1.7 use_vosf = false;
679     }
680     if (!use_vosf) {
681     free(the_buffer_copy);
682     vm_release(the_buffer, the_buffer_size);
683     the_host_buffer = NULL;
684     }
685 gbeauche 1.1 #endif
686 gbeauche 1.7 if (!use_vosf) {
687     // Allocate memory for frame buffer
688     the_buffer_size = (aligned_height + 2) * s->pitch;
689     the_buffer_copy = (uint8 *)calloc(1, the_buffer_size);
690 gbeauche 1.13 the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size);
691 gbeauche 1.7 D(bug("the_buffer = %p, the_buffer_copy = %p\n", the_buffer, the_buffer_copy));
692     }
693    
694 gbeauche 1.6 #ifdef SHEEPSHAVER
695     // Create cursor
696     if ((sdl_cursor = SDL_CreateCursor(MacCursor + 4, MacCursor + 36, 16, 16, 0, 0)) != NULL) {
697     SDL_SetCursor(sdl_cursor);
698     cursor_changed = false;
699     }
700     #else
701     // Hide cursor
702     SDL_ShowCursor(0);
703     #endif
704    
705 gbeauche 1.1 // Set window name/class
706     set_window_name(STR_WINDOW_TITLE);
707    
708     // Init blitting routines
709     SDL_PixelFormat *f = s->format;
710     VisualFormat visualFormat;
711     visualFormat.depth = depth;
712     visualFormat.Rmask = f->Rmask;
713     visualFormat.Gmask = f->Gmask;
714     visualFormat.Bmask = f->Bmask;
715 gbeauche 1.12 Screen_blitter_init(visualFormat, true, mac_depth_of_video_depth(VIDEO_MODE_DEPTH));
716 gbeauche 1.1
717     // Load gray ramp to 8->16/32 expand map
718     if (!IsDirectMode(mode))
719     for (int i=0; i<256; i++)
720     ExpandMap[i] = SDL_MapRGB(f, i, i, i);
721    
722     // Set frame buffer base
723 gbeauche 1.4 set_mac_frame_buffer(monitor, VIDEO_MODE_DEPTH, true);
724 gbeauche 1.1
725     // Everything went well
726     init_ok = true;
727     }
728    
729     // Close display
730     driver_window::~driver_window()
731     {
732     #ifdef ENABLE_VOSF
733     if (use_vosf)
734     the_host_buffer = NULL; // don't free() in driver_base dtor
735     #endif
736     if (s)
737     SDL_FreeSurface(s);
738     }
739    
740     // Toggle mouse grab
741     void driver_window::toggle_mouse_grab(void)
742     {
743     if (mouse_grabbed)
744     ungrab_mouse();
745     else
746     grab_mouse();
747     }
748    
749     // Grab mouse, switch to relative mouse mode
750     void driver_window::grab_mouse(void)
751     {
752     if (!mouse_grabbed) {
753     SDL_GrabMode new_mode = set_grab_mode(SDL_GRAB_ON);
754     if (new_mode == SDL_GRAB_ON) {
755     set_window_name(STR_WINDOW_TITLE_GRABBED);
756     disable_mouse_accel();
757     mouse_grabbed = true;
758     }
759     }
760     }
761    
762     // Ungrab mouse, switch to absolute mouse mode
763     void driver_window::ungrab_mouse(void)
764     {
765     if (mouse_grabbed) {
766     SDL_GrabMode new_mode = set_grab_mode(SDL_GRAB_OFF);
767     if (new_mode == SDL_GRAB_OFF) {
768     set_window_name(STR_WINDOW_TITLE);
769     restore_mouse_accel();
770     mouse_grabbed = false;
771     }
772     }
773     }
774    
775     // Mouse moved
776     void driver_window::mouse_moved(int x, int y)
777     {
778     mouse_last_x = x; mouse_last_y = y;
779     ADBMouseMoved(x, y);
780     }
781    
782     /*
783     * Initialization
784     */
785    
786     // Init keycode translation table
787     static void keycode_init(void)
788     {
789     bool use_kc = PrefsFindBool("keycodes");
790     if (use_kc) {
791    
792     // Get keycode file path from preferences
793     const char *kc_path = PrefsFindString("keycodefile");
794    
795     // Open keycode table
796     FILE *f = fopen(kc_path ? kc_path : KEYCODE_FILE_NAME, "r");
797     if (f == NULL) {
798     char str[256];
799     sprintf(str, GetString(STR_KEYCODE_FILE_WARN), kc_path ? kc_path : KEYCODE_FILE_NAME, strerror(errno));
800     WarningAlert(str);
801     return;
802     }
803    
804     // Default translation table
805     for (int i=0; i<256; i++)
806     keycode_table[i] = -1;
807    
808     // Search for server vendor string, then read keycodes
809     char video_driver[256];
810     SDL_VideoDriverName(video_driver, sizeof(video_driver));
811     bool video_driver_found = false;
812     char line[256];
813 gbeauche 1.14 int n_keys = 0;
814 gbeauche 1.1 while (fgets(line, sizeof(line) - 1, f)) {
815     // Read line
816     int len = strlen(line);
817     if (len == 0)
818     continue;
819     line[len-1] = 0;
820    
821     // Comments begin with "#" or ";"
822     if (line[0] == '#' || line[0] == ';' || line[0] == 0)
823     continue;
824    
825     if (video_driver_found) {
826 gbeauche 1.14 // Skip aliases as long as we have read keycodes yet
827     // Otherwise, it's another mapping and we have to stop
828 gbeauche 1.9 static const char sdl_str[] = "sdl";
829 gbeauche 1.14 if (strncmp(line, sdl_str, sizeof(sdl_str) - 1) == 0 && n_keys == 0)
830 gbeauche 1.1 continue;
831    
832     // Read keycode
833     int x_code, mac_code;
834     if (sscanf(line, "%d %d", &x_code, &mac_code) == 2)
835 gbeauche 1.14 keycode_table[x_code & 0xff] = mac_code, n_keys++;
836 gbeauche 1.1 else
837     break;
838     } else {
839     // Search for SDL video driver string
840 gbeauche 1.9 static const char sdl_str[] = "sdl";
841     if (strncmp(line, sdl_str, sizeof(sdl_str) - 1) == 0) {
842     char *p = line + sizeof(sdl_str);
843 gbeauche 1.1 if (strstr(video_driver, p) == video_driver)
844     video_driver_found = true;
845     }
846     }
847     }
848    
849     // Keycode file completely read
850     fclose(f);
851     use_keycodes = video_driver_found;
852    
853     // Vendor not found? Then display warning
854     if (!video_driver_found) {
855     char str[256];
856     sprintf(str, GetString(STR_KEYCODE_VENDOR_WARN), video_driver, kc_path ? kc_path : KEYCODE_FILE_NAME);
857     WarningAlert(str);
858     return;
859     }
860 gbeauche 1.14
861     D(bug("Using SDL/%s keycodes table, %d key mappings\n", video_driver, n_keys));
862 gbeauche 1.1 }
863     }
864    
865     // Open display for current mode
866     bool SDL_monitor_desc::video_open(void)
867     {
868     D(bug("video_open()\n"));
869 gbeauche 1.4 const VIDEO_MODE &mode = get_current_mode();
870 gbeauche 1.5 #if DEBUG
871     D(bug("Current video mode:\n"));
872     D(bug(" %dx%d (ID %02x), %d bpp\n", VIDEO_MODE_X, VIDEO_MODE_Y, VIDEO_MODE_RESOLUTION, 1 << (VIDEO_MODE_DEPTH & 0x0f)));
873     #endif
874 gbeauche 1.1
875     // Create display driver object of requested type
876     switch (display_type) {
877     case DISPLAY_WINDOW:
878     drv = new(std::nothrow) driver_window(*this);
879     break;
880     }
881     if (drv == NULL)
882     return false;
883     if (!drv->init_ok) {
884     delete drv;
885     drv = NULL;
886     return false;
887     }
888    
889     // Initialize VideoRefresh function
890     VideoRefreshInit();
891    
892     // Lock down frame buffer
893     LOCK_FRAME_BUFFER;
894    
895     // Start redraw/input thread
896     redraw_thread_cancel = false;
897 gbeauche 1.3 redraw_thread_active = ((redraw_thread = SDL_CreateThread(redraw_func, NULL)) != NULL);
898 gbeauche 1.1 if (!redraw_thread_active) {
899     printf("FATAL: cannot create redraw thread\n");
900     return false;
901     }
902     return true;
903     }
904    
905 gbeauche 1.4 #ifdef SHEEPSHAVER
906     bool VideoInit(void)
907     {
908     const bool classic = false;
909     #else
910 gbeauche 1.1 bool VideoInit(bool classic)
911     {
912 gbeauche 1.4 #endif
913 gbeauche 1.1 classic_mode = classic;
914    
915     #ifdef ENABLE_VOSF
916     // Zero the mainBuffer structure
917     mainBuffer.dirtyPages = NULL;
918     mainBuffer.pageInfo = NULL;
919     #endif
920    
921     // Create Mutexes
922     if ((sdl_palette_lock = SDL_CreateMutex()) == NULL)
923     return false;
924     if ((frame_buffer_lock = SDL_CreateMutex()) == NULL)
925     return false;
926    
927     // Init keycode translation
928     keycode_init();
929    
930     // Read prefs
931     frame_skip = PrefsFindInt32("frameskip");
932     mouse_wheel_mode = PrefsFindInt32("mousewheelmode");
933     mouse_wheel_lines = PrefsFindInt32("mousewheellines");
934    
935     // Get screen mode from preferences
936 gbeauche 1.5 const char *mode_str = NULL;
937     #ifndef SHEEPSHAVER
938 gbeauche 1.1 if (classic_mode)
939     mode_str = "win/512/342";
940     else
941     mode_str = PrefsFindString("screen");
942 gbeauche 1.5 #endif
943 gbeauche 1.1
944     // Determine display type and default dimensions
945 gbeauche 1.4 int default_width, default_height;
946     if (classic) {
947     default_width = 512;
948     default_height = 384;
949     }
950     else {
951     default_width = 640;
952     default_height = 480;
953     }
954 gbeauche 1.1 display_type = DISPLAY_WINDOW;
955     if (mode_str) {
956     if (sscanf(mode_str, "win/%d/%d", &default_width, &default_height) == 2)
957     display_type = DISPLAY_WINDOW;
958     }
959     int max_width = 640, max_height = 480;
960 gbeauche 1.5 SDL_Rect **modes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_HWSURFACE);
961     if (modes && modes != (SDL_Rect **)-1) {
962     max_width = modes[0]->w;
963     max_height = modes[0]->h;
964     if (default_width > max_width)
965     default_width = max_width;
966     if (default_height > max_height)
967     default_height = max_height;
968 gbeauche 1.1 }
969     if (default_width <= 0)
970     default_width = max_width;
971     if (default_height <= 0)
972     default_height = max_height;
973    
974     // Mac screen depth follows X depth
975     screen_depth = SDL_GetVideoInfo()->vfmt->BitsPerPixel;
976 gbeauche 1.4 int default_depth;
977 gbeauche 1.1 switch (screen_depth) {
978     case 8:
979 gbeauche 1.4 default_depth = VIDEO_DEPTH_8BIT;
980 gbeauche 1.1 break;
981     case 15: case 16:
982 gbeauche 1.4 default_depth = VIDEO_DEPTH_16BIT;
983 gbeauche 1.1 break;
984     case 24: case 32:
985 gbeauche 1.4 default_depth = VIDEO_DEPTH_32BIT;
986 gbeauche 1.1 break;
987     default:
988 gbeauche 1.4 default_depth = VIDEO_DEPTH_1BIT;
989 gbeauche 1.1 break;
990     }
991    
992     // Construct list of supported modes
993     if (display_type == DISPLAY_WINDOW) {
994     if (classic)
995 gbeauche 1.4 add_mode(display_type, 512, 342, 0x80, 64, VIDEO_DEPTH_1BIT);
996 gbeauche 1.1 else {
997 gbeauche 1.4 for (int d = VIDEO_DEPTH_1BIT; d <= default_depth; d++) {
998 gbeauche 1.12 int bpp = sdl_depth_of_video_depth(d);
999 gbeauche 1.1 if (SDL_VideoModeOK(max_width, max_height, bpp, SDL_HWSURFACE))
1000     add_window_modes(video_depth(d));
1001     }
1002     }
1003     } else
1004 gbeauche 1.4 add_mode(display_type, default_width, default_height, 0x80, TrivialBytesPerRow(default_width, (video_depth)default_depth), default_depth);
1005 gbeauche 1.1 if (VideoModes.empty()) {
1006     ErrorAlert(STR_NO_XVISUAL_ERR);
1007     return false;
1008     }
1009    
1010     // Find requested default mode with specified dimensions
1011     uint32 default_id;
1012 gbeauche 1.4 std::vector<VIDEO_MODE>::const_iterator i, end = VideoModes.end();
1013 gbeauche 1.1 for (i = VideoModes.begin(); i != end; ++i) {
1014 gbeauche 1.4 const VIDEO_MODE & mode = (*i);
1015     if (VIDEO_MODE_X == default_width && VIDEO_MODE_Y == default_height && VIDEO_MODE_DEPTH == default_depth) {
1016     default_id = VIDEO_MODE_RESOLUTION;
1017     #ifdef SHEEPSHAVER
1018     std::vector<VIDEO_MODE>::const_iterator begin = VideoModes.begin();
1019     cur_mode = distance(begin, i);
1020     #endif
1021 gbeauche 1.1 break;
1022     }
1023     }
1024     if (i == end) { // not found, use first available mode
1025 gbeauche 1.4 const VIDEO_MODE & mode = VideoModes[0];
1026     default_depth = VIDEO_MODE_DEPTH;
1027     default_id = VIDEO_MODE_RESOLUTION;
1028     #ifdef SHEEPSHAVER
1029     cur_mode = 0;
1030     #endif
1031 gbeauche 1.1 }
1032    
1033 gbeauche 1.4 #ifdef SHEEPSHAVER
1034 gbeauche 1.5 for (int i = 0; i < VideoModes.size(); i++)
1035 gbeauche 1.4 VModes[i] = VideoModes[i];
1036 gbeauche 1.5 VideoInfo *p = &VModes[VideoModes.size()];
1037     p->viType = DIS_INVALID; // End marker
1038     p->viRowBytes = 0;
1039     p->viXsize = p->viYsize = 0;
1040     p->viAppleMode = 0;
1041     p->viAppleID = 0;
1042 gbeauche 1.4 #endif
1043    
1044 gbeauche 1.1 #if DEBUG
1045     D(bug("Available video modes:\n"));
1046     for (i = VideoModes.begin(); i != end; ++i) {
1047 gbeauche 1.4 const VIDEO_MODE & mode = (*i);
1048     int bits = 1 << VIDEO_MODE_DEPTH;
1049 gbeauche 1.1 if (bits == 16)
1050     bits = 15;
1051     else if (bits == 32)
1052     bits = 24;
1053 gbeauche 1.4 D(bug(" %dx%d (ID %02x), %d colors\n", VIDEO_MODE_X, VIDEO_MODE_Y, VIDEO_MODE_RESOLUTION, 1 << bits));
1054 gbeauche 1.1 }
1055     #endif
1056    
1057     // Create SDL_monitor_desc for this (the only) display
1058 gbeauche 1.4 SDL_monitor_desc *monitor = new SDL_monitor_desc(VideoModes, (video_depth)default_depth, default_id);
1059 gbeauche 1.1 VideoMonitors.push_back(monitor);
1060    
1061     // Open display
1062     return monitor->video_open();
1063     }
1064    
1065    
1066     /*
1067     * Deinitialization
1068     */
1069    
1070     // Close display
1071     void SDL_monitor_desc::video_close(void)
1072     {
1073     D(bug("video_close()\n"));
1074    
1075     // Stop redraw thread
1076     if (redraw_thread_active) {
1077     redraw_thread_cancel = true;
1078 gbeauche 1.3 SDL_WaitThread(redraw_thread, NULL);
1079 gbeauche 1.1 }
1080     redraw_thread_active = false;
1081    
1082     // Unlock frame buffer
1083     UNLOCK_FRAME_BUFFER;
1084     D(bug(" frame buffer unlocked\n"));
1085    
1086     // Close display
1087     delete drv;
1088     drv = NULL;
1089     }
1090    
1091     void VideoExit(void)
1092     {
1093     // Close displays
1094     vector<monitor_desc *>::iterator i, end = VideoMonitors.end();
1095     for (i = VideoMonitors.begin(); i != end; ++i)
1096     dynamic_cast<SDL_monitor_desc *>(*i)->video_close();
1097    
1098     // Destroy locks
1099     if (frame_buffer_lock)
1100     SDL_DestroyMutex(frame_buffer_lock);
1101     if (sdl_palette_lock)
1102     SDL_DestroyMutex(sdl_palette_lock);
1103     }
1104    
1105    
1106     /*
1107     * Close down full-screen mode (if bringing up error alerts is unsafe while in full-screen mode)
1108     */
1109    
1110     void VideoQuitFullScreen(void)
1111     {
1112     D(bug("VideoQuitFullScreen()\n"));
1113     quit_full_screen = true;
1114     }
1115    
1116    
1117     /*
1118     * Mac VBL interrupt
1119     */
1120    
1121 gbeauche 1.4 /*
1122     * Execute video VBL routine
1123     */
1124    
1125     #ifdef SHEEPSHAVER
1126     void VideoVBL(void)
1127     {
1128     // Emergency quit requested? Then quit
1129     if (emerg_quit)
1130     QuitEmulator();
1131    
1132     // Temporarily give up frame buffer lock (this is the point where
1133     // we are suspended when the user presses Ctrl-Tab)
1134     UNLOCK_FRAME_BUFFER;
1135     LOCK_FRAME_BUFFER;
1136    
1137     // Execute video VBL
1138     if (private_data != NULL && private_data->interruptsEnabled)
1139     VSLDoInterruptService(private_data->vslServiceID);
1140     }
1141     #else
1142 gbeauche 1.1 void VideoInterrupt(void)
1143     {
1144 gbeauche 1.2 // We must fill in the events queue in the same thread that did call SDL_SetVideoMode()
1145     SDL_PumpEvents();
1146    
1147 gbeauche 1.1 // Emergency quit requested? Then quit
1148     if (emerg_quit)
1149     QuitEmulator();
1150    
1151     // Temporarily give up frame buffer lock (this is the point where
1152     // we are suspended when the user presses Ctrl-Tab)
1153     UNLOCK_FRAME_BUFFER;
1154     LOCK_FRAME_BUFFER;
1155     }
1156 gbeauche 1.4 #endif
1157 gbeauche 1.1
1158    
1159     /*
1160     * Set palette
1161     */
1162    
1163 gbeauche 1.4 #ifdef SHEEPSHAVER
1164     void video_set_palette(void)
1165     {
1166     monitor_desc * monitor = VideoMonitors[0];
1167     int n_colors = palette_size(monitor->get_current_mode().viAppleMode);
1168     uint8 pal[256 * 3];
1169     for (int c = 0; c < n_colors; c++) {
1170     pal[c*3 + 0] = mac_pal[c].red;
1171     pal[c*3 + 1] = mac_pal[c].green;
1172     pal[c*3 + 2] = mac_pal[c].blue;
1173     }
1174     monitor->set_palette(pal, n_colors);
1175     }
1176     #endif
1177    
1178 gbeauche 1.1 void SDL_monitor_desc::set_palette(uint8 *pal, int num_in)
1179     {
1180 gbeauche 1.4 const VIDEO_MODE &mode = get_current_mode();
1181 gbeauche 1.1
1182     // FIXME: how can we handle the gamma ramp?
1183 gbeauche 1.10 if ((int)VIDEO_MODE_DEPTH > VIDEO_DEPTH_8BIT)
1184 gbeauche 1.1 return;
1185    
1186     LOCK_PALETTE;
1187    
1188     // Convert colors to XColor array
1189     int num_out = 256;
1190     bool stretch = false;
1191     SDL_Color *p = sdl_palette;
1192     for (int i=0; i<num_out; i++) {
1193     int c = (stretch ? (i * num_in) / num_out : i);
1194     p->r = pal[c*3 + 0] * 0x0101;
1195     p->g = pal[c*3 + 1] * 0x0101;
1196     p->b = pal[c*3 + 2] * 0x0101;
1197     p++;
1198     }
1199    
1200     // Recalculate pixel color expansion map
1201     if (!IsDirectMode(mode)) {
1202     for (int i=0; i<256; i++) {
1203     int c = i & (num_in-1); // If there are less than 256 colors, we repeat the first entries (this makes color expansion easier)
1204     ExpandMap[i] = SDL_MapRGB(drv->s->format, pal[c*3+0], pal[c*3+1], pal[c*3+2]);
1205     }
1206    
1207     #ifdef ENABLE_VOSF
1208 gbeauche 1.7 if (use_vosf) {
1209     // We have to redraw everything because the interpretation of pixel values changed
1210     LOCK_VOSF;
1211     PFLAG_SET_ALL;
1212     UNLOCK_VOSF;
1213     memset(the_buffer_copy, 0, VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y);
1214     }
1215 gbeauche 1.1 #endif
1216     }
1217    
1218     // Tell redraw thread to change palette
1219     sdl_palette_changed = true;
1220    
1221     UNLOCK_PALETTE;
1222     }
1223    
1224    
1225     /*
1226     * Switch video mode
1227     */
1228    
1229 gbeauche 1.4 #ifdef SHEEPSHAVER
1230     int16 video_mode_change(VidLocals *csSave, uint32 ParamPtr)
1231     {
1232     /* return if no mode change */
1233     if ((csSave->saveData == ReadMacInt32(ParamPtr + csData)) &&
1234     (csSave->saveMode == ReadMacInt16(ParamPtr + csMode))) return noErr;
1235    
1236     /* first find video mode in table */
1237     for (int i=0; VModes[i].viType != DIS_INVALID; i++) {
1238     if ((ReadMacInt16(ParamPtr + csMode) == VModes[i].viAppleMode) &&
1239     (ReadMacInt32(ParamPtr + csData) == VModes[i].viAppleID)) {
1240     csSave->saveMode = ReadMacInt16(ParamPtr + csMode);
1241     csSave->saveData = ReadMacInt32(ParamPtr + csData);
1242     csSave->savePage = ReadMacInt16(ParamPtr + csPage);
1243    
1244 gbeauche 1.13 // Disable interrupts and pause redraw thread
1245 gbeauche 1.4 DisableInterrupt();
1246 gbeauche 1.13 thread_stop_ack = false;
1247     thread_stop_req = true;
1248     while (!thread_stop_ack) ;
1249 gbeauche 1.4
1250     cur_mode = i;
1251     monitor_desc *monitor = VideoMonitors[0];
1252     monitor->switch_to_current_mode();
1253    
1254     WriteMacInt32(ParamPtr + csBaseAddr, screen_base);
1255     csSave->saveBaseAddr=screen_base;
1256     csSave->saveData=VModes[cur_mode].viAppleID;/* First mode ... */
1257     csSave->saveMode=VModes[cur_mode].viAppleMode;
1258    
1259 gbeauche 1.13 // Enable interrupts and resume redraw thread
1260     thread_stop_req = false;
1261 gbeauche 1.4 EnableInterrupt();
1262     return noErr;
1263     }
1264     }
1265     return paramErr;
1266     }
1267     #endif
1268    
1269 gbeauche 1.1 void SDL_monitor_desc::switch_to_current_mode(void)
1270     {
1271     // Close and reopen display
1272     video_close();
1273     video_open();
1274    
1275     if (drv == NULL) {
1276     ErrorAlert(STR_OPEN_WINDOW_ERR);
1277     QuitEmulator();
1278     }
1279     }
1280    
1281    
1282     /*
1283 gbeauche 1.4 * Can we set the MacOS cursor image into the window?
1284     */
1285    
1286     #ifdef SHEEPSHAVER
1287     bool video_can_change_cursor(void)
1288     {
1289 gbeauche 1.6 return (display_type == DISPLAY_WINDOW);
1290 gbeauche 1.4 }
1291     #endif
1292    
1293    
1294     /*
1295     * Set cursor image for window
1296     */
1297    
1298     #ifdef SHEEPSHAVER
1299     void video_set_cursor(void)
1300     {
1301 gbeauche 1.6 cursor_changed = true;
1302 gbeauche 1.4 }
1303     #endif
1304    
1305    
1306     /*
1307 gbeauche 1.9 * Keyboard-related utilify functions
1308 gbeauche 1.1 */
1309    
1310 gbeauche 1.9 static bool is_modifier_key(SDL_KeyboardEvent const & e)
1311     {
1312     switch (e.keysym.sym) {
1313     case SDLK_NUMLOCK:
1314     case SDLK_CAPSLOCK:
1315     case SDLK_SCROLLOCK:
1316     case SDLK_RSHIFT:
1317     case SDLK_LSHIFT:
1318     case SDLK_RCTRL:
1319     case SDLK_LCTRL:
1320     case SDLK_RALT:
1321     case SDLK_LALT:
1322     case SDLK_RMETA:
1323     case SDLK_LMETA:
1324     case SDLK_LSUPER:
1325     case SDLK_RSUPER:
1326     case SDLK_MODE:
1327     case SDLK_COMPOSE:
1328     return true;
1329     }
1330     return false;
1331     }
1332    
1333 gbeauche 1.1 static bool is_ctrl_down(SDL_keysym const & ks)
1334     {
1335     return ctrl_down || (ks.mod & KMOD_CTRL);
1336     }
1337    
1338 gbeauche 1.9
1339     /*
1340     * Translate key event to Mac keycode, returns -1 if no keycode was found
1341     * and -2 if the key was recognized as a hotkey
1342     */
1343    
1344 gbeauche 1.1 static int kc_decode(SDL_keysym const & ks, bool key_down)
1345     {
1346     switch (ks.sym) {
1347     case SDLK_a: return 0x00;
1348     case SDLK_b: return 0x0b;
1349     case SDLK_c: return 0x08;
1350     case SDLK_d: return 0x02;
1351     case SDLK_e: return 0x0e;
1352     case SDLK_f: return 0x03;
1353     case SDLK_g: return 0x05;
1354     case SDLK_h: return 0x04;
1355     case SDLK_i: return 0x22;
1356     case SDLK_j: return 0x26;
1357     case SDLK_k: return 0x28;
1358     case SDLK_l: return 0x25;
1359     case SDLK_m: return 0x2e;
1360     case SDLK_n: return 0x2d;
1361     case SDLK_o: return 0x1f;
1362     case SDLK_p: return 0x23;
1363     case SDLK_q: return 0x0c;
1364     case SDLK_r: return 0x0f;
1365     case SDLK_s: return 0x01;
1366     case SDLK_t: return 0x11;
1367     case SDLK_u: return 0x20;
1368     case SDLK_v: return 0x09;
1369     case SDLK_w: return 0x0d;
1370     case SDLK_x: return 0x07;
1371     case SDLK_y: return 0x10;
1372     case SDLK_z: return 0x06;
1373    
1374     case SDLK_1: case SDLK_EXCLAIM: return 0x12;
1375     case SDLK_2: case SDLK_AT: return 0x13;
1376     // case SDLK_3: case SDLK_numbersign: return 0x14;
1377     case SDLK_4: case SDLK_DOLLAR: return 0x15;
1378     // case SDLK_5: case SDLK_percent: return 0x17;
1379     case SDLK_6: return 0x16;
1380     case SDLK_7: return 0x1a;
1381     case SDLK_8: return 0x1c;
1382     case SDLK_9: return 0x19;
1383     case SDLK_0: return 0x1d;
1384    
1385     // case SDLK_BACKQUOTE: case SDLK_asciitilde: return 0x0a;
1386     case SDLK_MINUS: case SDLK_UNDERSCORE: return 0x1b;
1387     case SDLK_EQUALS: case SDLK_PLUS: return 0x18;
1388     // case SDLK_bracketleft: case SDLK_braceleft: return 0x21;
1389     // case SDLK_bracketright: case SDLK_braceright: return 0x1e;
1390     // case SDLK_BACKSLASH: case SDLK_bar: return 0x2a;
1391     case SDLK_SEMICOLON: case SDLK_COLON: return 0x29;
1392     // case SDLK_apostrophe: case SDLK_QUOTEDBL: return 0x27;
1393     case SDLK_COMMA: case SDLK_LESS: return 0x2b;
1394     case SDLK_PERIOD: case SDLK_GREATER: return 0x2f;
1395     case SDLK_SLASH: case SDLK_QUESTION: return 0x2c;
1396    
1397     case SDLK_TAB: if (is_ctrl_down(ks)) {if (!key_down) drv->suspend(); return -2;} else return 0x30;
1398     case SDLK_RETURN: return 0x24;
1399     case SDLK_SPACE: return 0x31;
1400     case SDLK_BACKSPACE: return 0x33;
1401    
1402     case SDLK_DELETE: return 0x75;
1403     case SDLK_INSERT: return 0x72;
1404     case SDLK_HOME: case SDLK_HELP: return 0x73;
1405     case SDLK_END: return 0x77;
1406     case SDLK_PAGEUP: return 0x74;
1407     case SDLK_PAGEDOWN: return 0x79;
1408    
1409     case SDLK_LCTRL: return 0x36;
1410     case SDLK_RCTRL: return 0x36;
1411     case SDLK_LSHIFT: return 0x38;
1412     case SDLK_RSHIFT: return 0x38;
1413 gbeauche 1.9 #if (defined(__APPLE__) && defined(__MACH__))
1414     case SDLK_LALT: return 0x3a;
1415     case SDLK_RALT: return 0x3a;
1416     case SDLK_LMETA: return 0x37;
1417     case SDLK_RMETA: return 0x37;
1418     #else
1419 gbeauche 1.1 case SDLK_LALT: return 0x37;
1420     case SDLK_RALT: return 0x37;
1421     case SDLK_LMETA: return 0x3a;
1422     case SDLK_RMETA: return 0x3a;
1423 gbeauche 1.9 #endif
1424 gbeauche 1.1 case SDLK_MENU: return 0x32;
1425     case SDLK_CAPSLOCK: return 0x39;
1426     case SDLK_NUMLOCK: return 0x47;
1427    
1428     case SDLK_UP: return 0x3e;
1429     case SDLK_DOWN: return 0x3d;
1430     case SDLK_LEFT: return 0x3b;
1431     case SDLK_RIGHT: return 0x3c;
1432    
1433     case SDLK_ESCAPE: if (is_ctrl_down(ks)) {if (!key_down) { quit_full_screen = true; emerg_quit = true; } return -2;} else return 0x35;
1434    
1435     case SDLK_F1: if (is_ctrl_down(ks)) {if (!key_down) SysMountFirstFloppy(); return -2;} else return 0x7a;
1436     case SDLK_F2: return 0x78;
1437     case SDLK_F3: return 0x63;
1438     case SDLK_F4: return 0x76;
1439     case SDLK_F5: if (is_ctrl_down(ks)) {if (!key_down) drv->toggle_mouse_grab(); return -2;} else return 0x60;
1440     case SDLK_F6: return 0x61;
1441     case SDLK_F7: return 0x62;
1442     case SDLK_F8: return 0x64;
1443     case SDLK_F9: return 0x65;
1444     case SDLK_F10: return 0x6d;
1445     case SDLK_F11: return 0x67;
1446     case SDLK_F12: return 0x6f;
1447    
1448     case SDLK_PRINT: return 0x69;
1449     case SDLK_SCROLLOCK: return 0x6b;
1450     case SDLK_PAUSE: return 0x71;
1451    
1452     case SDLK_KP0: return 0x52;
1453     case SDLK_KP1: return 0x53;
1454     case SDLK_KP2: return 0x54;
1455     case SDLK_KP3: return 0x55;
1456     case SDLK_KP4: return 0x56;
1457     case SDLK_KP5: return 0x57;
1458     case SDLK_KP6: return 0x58;
1459     case SDLK_KP7: return 0x59;
1460     case SDLK_KP8: return 0x5b;
1461     case SDLK_KP9: return 0x5c;
1462     case SDLK_KP_PERIOD: return 0x41;
1463     case SDLK_KP_PLUS: return 0x45;
1464     case SDLK_KP_MINUS: return 0x4e;
1465     case SDLK_KP_MULTIPLY: return 0x43;
1466     case SDLK_KP_DIVIDE: return 0x4b;
1467     case SDLK_KP_ENTER: return 0x4c;
1468     case SDLK_KP_EQUALS: return 0x51;
1469     }
1470     D(bug("Unhandled SDL keysym: %d\n", ks.sym));
1471     return -1;
1472     }
1473    
1474     static int event2keycode(SDL_KeyboardEvent const &ev, bool key_down)
1475     {
1476     return kc_decode(ev.keysym, key_down);
1477     }
1478    
1479    
1480     /*
1481     * SDL event handling
1482     */
1483    
1484     static void handle_events(void)
1485     {
1486 gbeauche 1.2 SDL_Event events[10];
1487     const int n_max_events = sizeof(events) / sizeof(events[0]);
1488     int n_events;
1489    
1490     while ((n_events = SDL_PeepEvents(events, n_max_events, SDL_GETEVENT, sdl_eventmask)) > 0) {
1491     for (int i = 0; i < n_events; i++) {
1492     SDL_Event const & event = events[i];
1493     switch (event.type) {
1494 gbeauche 1.1
1495     // Mouse button
1496     case SDL_MOUSEBUTTONDOWN: {
1497     unsigned int button = event.button.button;
1498     if (button < 4)
1499     ADBMouseDown(button - 1);
1500     else if (button < 6) { // Wheel mouse
1501     if (mouse_wheel_mode == 0) {
1502     int key = (button == 5) ? 0x79 : 0x74; // Page up/down
1503     ADBKeyDown(key);
1504     ADBKeyUp(key);
1505     } else {
1506     int key = (button == 5) ? 0x3d : 0x3e; // Cursor up/down
1507     for(int i=0; i<mouse_wheel_lines; i++) {
1508     ADBKeyDown(key);
1509     ADBKeyUp(key);
1510     }
1511     }
1512     }
1513     break;
1514     }
1515     case SDL_MOUSEBUTTONUP: {
1516     unsigned int button = event.button.button;
1517     if (button < 4)
1518     ADBMouseUp(button - 1);
1519     break;
1520     }
1521    
1522     // Mouse moved
1523     case SDL_MOUSEMOTION:
1524     drv->mouse_moved(event.motion.x, event.motion.y);
1525     break;
1526    
1527     // Keyboard
1528     case SDL_KEYDOWN: {
1529     int code = -1;
1530 gbeauche 1.9 if (use_keycodes && !is_modifier_key(event.key)) {
1531 gbeauche 1.1 if (event2keycode(event.key, true) != -2) // This is called to process the hotkeys
1532     code = keycode_table[event.key.keysym.scancode & 0xff];
1533     } else
1534     code = event2keycode(event.key, true);
1535     if (code >= 0) {
1536     if (!emul_suspended) {
1537     if (code == 0x39) { // Caps Lock pressed
1538     if (caps_on) {
1539     ADBKeyUp(code);
1540     caps_on = false;
1541     } else {
1542     ADBKeyDown(code);
1543     caps_on = true;
1544     }
1545     } else
1546     ADBKeyDown(code);
1547     if (code == 0x36)
1548     ctrl_down = true;
1549     } else {
1550     if (code == 0x31)
1551     drv->resume(); // Space wakes us up
1552     }
1553     }
1554     break;
1555     }
1556     case SDL_KEYUP: {
1557     int code = -1;
1558 gbeauche 1.9 if (use_keycodes && !is_modifier_key(event.key)) {
1559 gbeauche 1.1 if (event2keycode(event.key, false) != -2) // This is called to process the hotkeys
1560     code = keycode_table[event.key.keysym.scancode & 0xff];
1561     } else
1562     code = event2keycode(event.key, false);
1563 gbeauche 1.9 if (code >= 0) {
1564     if (code == 0x39) { // Caps Lock released
1565     if (caps_on) {
1566     ADBKeyUp(code);
1567     caps_on = false;
1568     } else {
1569     ADBKeyDown(code);
1570     caps_on = true;
1571     }
1572     } else
1573     ADBKeyUp(code);
1574 gbeauche 1.1 if (code == 0x36)
1575     ctrl_down = false;
1576     }
1577     break;
1578     }
1579    
1580     // Hidden parts exposed, force complete refresh of window
1581     case SDL_VIDEOEXPOSE:
1582     if (display_type == DISPLAY_WINDOW) {
1583 gbeauche 1.4 const VIDEO_MODE &mode = VideoMonitors[0]->get_current_mode();
1584 gbeauche 1.1 #ifdef ENABLE_VOSF
1585     if (use_vosf) { // VOSF refresh
1586     LOCK_VOSF;
1587     PFLAG_SET_ALL;
1588     UNLOCK_VOSF;
1589 gbeauche 1.4 memset(the_buffer_copy, 0, VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y);
1590 gbeauche 1.1 }
1591     else
1592     #endif
1593 gbeauche 1.4 memset(the_buffer_copy, 0, VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y);
1594 gbeauche 1.1 }
1595     break;
1596    
1597     // Window "close" widget clicked
1598     case SDL_QUIT:
1599     ADBKeyDown(0x7f); // Power key
1600     ADBKeyUp(0x7f);
1601     break;
1602 gbeauche 1.2 }
1603 gbeauche 1.1 }
1604     }
1605     }
1606    
1607    
1608     /*
1609     * Window display update
1610     */
1611    
1612     // Static display update (fixed frame rate, but incremental)
1613     static void update_display_static(driver_window *drv)
1614     {
1615     // Incremental update code
1616     int wide = 0, high = 0, x1, x2, y1, y2, i, j;
1617 gbeauche 1.4 const VIDEO_MODE &mode = drv->mode;
1618     int bytes_per_row = VIDEO_MODE_ROW_BYTES;
1619 gbeauche 1.1 uint8 *p, *p2;
1620    
1621     // Check for first line from top and first line from bottom that have changed
1622     y1 = 0;
1623 gbeauche 1.4 for (j=0; j<VIDEO_MODE_Y; j++) {
1624 gbeauche 1.1 if (memcmp(&the_buffer[j * bytes_per_row], &the_buffer_copy[j * bytes_per_row], bytes_per_row)) {
1625     y1 = j;
1626     break;
1627     }
1628     }
1629     y2 = y1 - 1;
1630 gbeauche 1.4 for (j=VIDEO_MODE_Y-1; j>=y1; j--) {
1631 gbeauche 1.1 if (memcmp(&the_buffer[j * bytes_per_row], &the_buffer_copy[j * bytes_per_row], bytes_per_row)) {
1632     y2 = j;
1633     break;
1634     }
1635     }
1636     high = y2 - y1 + 1;
1637    
1638     // Check for first column from left and first column from right that have changed
1639     if (high) {
1640 gbeauche 1.10 if ((int)VIDEO_MODE_DEPTH < VIDEO_DEPTH_8BIT) {
1641 gbeauche 1.1 const int src_bytes_per_row = bytes_per_row;
1642     const int dst_bytes_per_row = drv->s->pitch;
1643 gbeauche 1.4 const int pixels_per_byte = VIDEO_MODE_X / src_bytes_per_row;
1644 gbeauche 1.1
1645 gbeauche 1.4 x1 = VIDEO_MODE_X / pixels_per_byte;
1646 gbeauche 1.1 for (j = y1; j <= y2; j++) {
1647     p = &the_buffer[j * bytes_per_row];
1648     p2 = &the_buffer_copy[j * bytes_per_row];
1649     for (i = 0; i < x1; i++) {
1650     if (*p != *p2) {
1651     x1 = i;
1652     break;
1653     }
1654     p++; p2++;
1655     }
1656     }
1657     x2 = x1;
1658     for (j = y1; j <= y2; j++) {
1659     p = &the_buffer[j * bytes_per_row];
1660     p2 = &the_buffer_copy[j * bytes_per_row];
1661     p += bytes_per_row;
1662     p2 += bytes_per_row;
1663 gbeauche 1.4 for (i = (VIDEO_MODE_X / pixels_per_byte); i > x2; i--) {
1664 gbeauche 1.1 p--; p2--;
1665     if (*p != *p2) {
1666     x2 = i;
1667     break;
1668     }
1669     }
1670     }
1671     x1 *= pixels_per_byte;
1672     x2 *= pixels_per_byte;
1673     wide = (x2 - x1 + pixels_per_byte - 1) & -pixels_per_byte;
1674    
1675     // Update copy of the_buffer
1676     if (high && wide) {
1677    
1678     // Lock surface, if required
1679     if (SDL_MUSTLOCK(drv->s))
1680     SDL_LockSurface(drv->s);
1681    
1682     // Blit to screen surface
1683     int si = y1 * src_bytes_per_row + (x1 / pixels_per_byte);
1684     int di = y1 * dst_bytes_per_row + x1;
1685     for (j = y1; j <= y2; j++) {
1686     memcpy(the_buffer_copy + si, the_buffer + si, wide / pixels_per_byte);
1687     Screen_blit((uint8 *)drv->s->pixels + di, the_buffer + si, wide / pixels_per_byte);
1688     si += src_bytes_per_row;
1689     di += dst_bytes_per_row;
1690     }
1691    
1692     // Unlock surface, if required
1693     if (SDL_MUSTLOCK(drv->s))
1694     SDL_UnlockSurface(drv->s);
1695    
1696     // Refresh display
1697     SDL_UpdateRect(drv->s, x1, y1, wide, high);
1698     }
1699    
1700     } else {
1701 gbeauche 1.4 const int bytes_per_pixel = VIDEO_MODE_ROW_BYTES / VIDEO_MODE_X;
1702 gbeauche 1.1
1703 gbeauche 1.4 x1 = VIDEO_MODE_X;
1704 gbeauche 1.1 for (j=y1; j<=y2; j++) {
1705     p = &the_buffer[j * bytes_per_row];
1706     p2 = &the_buffer_copy[j * bytes_per_row];
1707     for (i=0; i<x1*bytes_per_pixel; i++) {
1708     if (*p != *p2) {
1709     x1 = i / bytes_per_pixel;
1710     break;
1711     }
1712     p++; p2++;
1713     }
1714     }
1715     x2 = x1;
1716     for (j=y1; j<=y2; j++) {
1717     p = &the_buffer[j * bytes_per_row];
1718     p2 = &the_buffer_copy[j * bytes_per_row];
1719     p += bytes_per_row;
1720     p2 += bytes_per_row;
1721 gbeauche 1.4 for (i=VIDEO_MODE_X*bytes_per_pixel; i>x2*bytes_per_pixel; i--) {
1722 gbeauche 1.1 p--;
1723     p2--;
1724     if (*p != *p2) {
1725     x2 = i / bytes_per_pixel;
1726     break;
1727     }
1728     }
1729     }
1730     wide = x2 - x1;
1731    
1732     // Update copy of the_buffer
1733     if (high && wide) {
1734    
1735     // Lock surface, if required
1736     if (SDL_MUSTLOCK(drv->s))
1737     SDL_LockSurface(drv->s);
1738    
1739     // Blit to screen surface
1740     for (j=y1; j<=y2; j++) {
1741     i = j * bytes_per_row + x1 * bytes_per_pixel;
1742     memcpy(the_buffer_copy + i, the_buffer + i, bytes_per_pixel * wide);
1743     Screen_blit((uint8 *)drv->s->pixels + i, the_buffer + i, bytes_per_pixel * wide);
1744     }
1745    
1746     // Unlock surface, if required
1747     if (SDL_MUSTLOCK(drv->s))
1748     SDL_UnlockSurface(drv->s);
1749    
1750     // Refresh display
1751     SDL_UpdateRect(drv->s, x1, y1, wide, high);
1752     }
1753     }
1754     }
1755     }
1756    
1757    
1758     // We suggest the compiler to inline the next two functions so that it
1759     // may specialise the code according to the current screen depth and
1760     // display type. A clever compiler would do that job by itself though...
1761    
1762     // NOTE: update_display_vosf is inlined too
1763    
1764     static inline void possibly_quit_dga_mode()
1765     {
1766     // Quit DGA mode if requested (something terrible has happened and we
1767     // want to give control back to the user)
1768     if (quit_full_screen) {
1769     quit_full_screen = false;
1770     delete drv;
1771     drv = NULL;
1772     }
1773     }
1774    
1775     static inline void possibly_ungrab_mouse()
1776     {
1777     // Ungrab mouse if requested (something terrible has happened and we
1778     // want to give control back to the user)
1779     if (quit_full_screen) {
1780     quit_full_screen = false;
1781     if (drv)
1782     drv->ungrab_mouse();
1783     }
1784     }
1785    
1786     static inline void handle_palette_changes(void)
1787     {
1788     LOCK_PALETTE;
1789    
1790     if (sdl_palette_changed) {
1791     sdl_palette_changed = false;
1792     drv->update_palette();
1793     }
1794    
1795     UNLOCK_PALETTE;
1796     }
1797    
1798     static void video_refresh_dga(void)
1799     {
1800     // Quit DGA mode if requested
1801     possibly_quit_dga_mode();
1802     }
1803    
1804     #ifdef ENABLE_VOSF
1805     #if REAL_ADDRESSING || DIRECT_ADDRESSING
1806     static void video_refresh_dga_vosf(void)
1807     {
1808     // Quit DGA mode if requested
1809     possibly_quit_dga_mode();
1810    
1811     // Update display (VOSF variant)
1812     static int tick_counter = 0;
1813     if (++tick_counter >= frame_skip) {
1814     tick_counter = 0;
1815     if (mainBuffer.dirty) {
1816     LOCK_VOSF;
1817     update_display_dga_vosf();
1818     UNLOCK_VOSF;
1819     }
1820     }
1821     }
1822     #endif
1823    
1824     static void video_refresh_window_vosf(void)
1825     {
1826     // Ungrab mouse if requested
1827     possibly_ungrab_mouse();
1828    
1829     // Update display (VOSF variant)
1830     static int tick_counter = 0;
1831     if (++tick_counter >= frame_skip) {
1832     tick_counter = 0;
1833     if (mainBuffer.dirty) {
1834     LOCK_VOSF;
1835     update_display_window_vosf(static_cast<driver_window *>(drv));
1836     UNLOCK_VOSF;
1837     }
1838     }
1839     }
1840     #endif // def ENABLE_VOSF
1841    
1842     static void video_refresh_window_static(void)
1843     {
1844     // Ungrab mouse if requested
1845     possibly_ungrab_mouse();
1846    
1847     // Update display (static variant)
1848     static int tick_counter = 0;
1849     if (++tick_counter >= frame_skip) {
1850     tick_counter = 0;
1851     update_display_static(static_cast<driver_window *>(drv));
1852     }
1853     }
1854    
1855    
1856     /*
1857     * Thread for screen refresh, input handling etc.
1858     */
1859    
1860     static void VideoRefreshInit(void)
1861     {
1862     // TODO: set up specialised 8bpp VideoRefresh handlers ?
1863     if (display_type == DISPLAY_SCREEN) {
1864     #if ENABLE_VOSF && (REAL_ADDRESSING || DIRECT_ADDRESSING)
1865     if (use_vosf)
1866     video_refresh = video_refresh_dga_vosf;
1867     else
1868     #endif
1869     video_refresh = video_refresh_dga;
1870     }
1871     else {
1872     #ifdef ENABLE_VOSF
1873     if (use_vosf)
1874     video_refresh = video_refresh_window_vosf;
1875     else
1876     #endif
1877     video_refresh = video_refresh_window_static;
1878     }
1879     }
1880    
1881 gbeauche 1.4 const int VIDEO_REFRESH_HZ = 60;
1882     const int VIDEO_REFRESH_DELAY = 1000000 / VIDEO_REFRESH_HZ;
1883    
1884 gbeauche 1.1 static int redraw_func(void *arg)
1885     {
1886     uint64 start = GetTicks_usec();
1887     int64 ticks = 0;
1888 gbeauche 1.4 uint64 next = GetTicks_usec() + VIDEO_REFRESH_DELAY;
1889 gbeauche 1.1
1890     while (!redraw_thread_cancel) {
1891    
1892     // Wait
1893 gbeauche 1.4 next += VIDEO_REFRESH_DELAY;
1894     int64 delay = next - GetTicks_usec();
1895     if (delay > 0)
1896     Delay_usec(delay);
1897     else if (delay < -VIDEO_REFRESH_DELAY)
1898     next = GetTicks_usec();
1899     ticks++;
1900 gbeauche 1.1
1901 gbeauche 1.13 #ifdef SHEEPSHAVER
1902     // Pause if requested (during video mode switches)
1903     if (thread_stop_req) {
1904     thread_stop_ack = true;
1905     continue;
1906     }
1907     #endif
1908    
1909 gbeauche 1.1 // Handle SDL events
1910     handle_events();
1911    
1912     // Refresh display
1913     video_refresh();
1914    
1915 gbeauche 1.6 #ifdef SHEEPSHAVER
1916     // Set new cursor image if it was changed
1917     if (cursor_changed && sdl_cursor) {
1918     cursor_changed = false;
1919     SDL_FreeCursor(sdl_cursor);
1920     sdl_cursor = SDL_CreateCursor(MacCursor + 4, MacCursor + 36, 16, 16, MacCursor[2], MacCursor[3]);
1921     if (sdl_cursor)
1922     SDL_SetCursor(sdl_cursor);
1923     }
1924     #endif
1925    
1926 gbeauche 1.1 // Set new palette if it was changed
1927     handle_palette_changes();
1928     }
1929    
1930     uint64 end = GetTicks_usec();
1931     D(bug("%lld refreshes in %lld usec = %f refreshes/sec\n", ticks, end - start, ticks * 1000000.0 / (end - start)));
1932     return 0;
1933     }