ViewVC Help
View File | Revision Log | Show Annotations | Revision Graph | Root Listing
root/cebix/BasiliskII/src/SDL/video_sdl.cpp
Revision: 1.11
Committed: 2004-07-02T06:08:01Z (20 years, 3 months ago) by gbeauche
Branch: MAIN
Changes since 1.10: +0 -363 lines
Log Message:
NQD moved to SheepShaver src/gfxaccel.cpp

File Contents

# User Rev Content
1 gbeauche 1.1 /*
2     * video_sdl.cpp - Video/graphics emulation, SDL specific stuff
3     *
4     * Basilisk II (C) 1997-2004 Christian Bauer
5     *
6     * This program is free software; you can redistribute it and/or modify
7     * it under the terms of the GNU General Public License as published by
8     * the Free Software Foundation; either version 2 of the License, or
9     * (at your option) any later version.
10     *
11     * This program is distributed in the hope that it will be useful,
12     * but WITHOUT ANY WARRANTY; without even the implied warranty of
13     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14     * GNU General Public License for more details.
15     *
16     * You should have received a copy of the GNU General Public License
17     * along with this program; if not, write to the Free Software
18     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19     */
20    
21     /*
22     * NOTES:
23     * The Ctrl key works like a qualifier for special actions:
24     * Ctrl-Tab = suspend DGA mode
25     * Ctrl-Esc = emergency quit
26     * Ctrl-F1 = mount floppy
27     * Ctrl-F5 = grab mouse (in windowed mode)
28     *
29     * FIXMEs and TODOs:
30     * - Ctrl-Fn doesn't generate SDL_KEYDOWN events (SDL bug?)
31     * - Mouse acceleration, there is no API in SDL yet for that
32     * - Force relative mode in Grab mode even if SDL provides absolute coordinates?
33     * - Fullscreen mode
34     * - Gamma tables support is likely to be broken here
35 gbeauche 1.2 * - Events processing is bound to the general emulation thread as SDL requires
36     * to PumpEvents() within the same thread as the one that called SetVideoMode().
37     * Besides, there can't seem to be a way to call SetVideoMode() from a child thread.
38 gbeauche 1.6 * - Refresh performance is still slow. Use SDL_CreateRGBSurface()?
39     * - Backport hw cursor acceleration to Basilisk II?
40 gbeauche 1.1 */
41    
42     #include "sysdeps.h"
43    
44     #include <SDL.h>
45     #include <SDL_mutex.h>
46     #include <SDL_thread.h>
47     #include <errno.h>
48 gbeauche 1.4 #include <vector>
49 gbeauche 1.1
50     #include "cpu_emulation.h"
51     #include "main.h"
52     #include "adb.h"
53     #include "macos_util.h"
54     #include "prefs.h"
55     #include "user_strings.h"
56     #include "video.h"
57 gbeauche 1.4 #include "video_defs.h"
58 gbeauche 1.1 #include "video_blit.h"
59    
60     #define DEBUG 0
61     #include "debug.h"
62    
63    
64     // Supported video modes
65 gbeauche 1.4 using std::vector;
66     static vector<VIDEO_MODE> VideoModes;
67 gbeauche 1.1
68     // Display types
69 gbeauche 1.4 #ifdef SHEEPSHAVER
70 gbeauche 1.1 enum {
71 gbeauche 1.4 DISPLAY_WINDOW = DIS_WINDOW, // windowed display
72     DISPLAY_SCREEN = DIS_SCREEN // fullscreen display
73 gbeauche 1.1 };
74 gbeauche 1.4 extern int display_type; // See enum above
75     #else
76     enum {
77     DISPLAY_WINDOW, // windowed display
78     DISPLAY_SCREEN // fullscreen display
79     };
80     static int display_type = DISPLAY_WINDOW; // See enum above
81     #endif
82 gbeauche 1.1
83     // Constants
84     const char KEYCODE_FILE_NAME[] = DATADIR "/keycodes";
85    
86    
87     // Global variables
88     static int32 frame_skip; // Prefs items
89     static int16 mouse_wheel_mode;
90     static int16 mouse_wheel_lines;
91    
92     static uint8 *the_buffer = NULL; // Mac frame buffer (where MacOS draws into)
93     static uint8 *the_buffer_copy = NULL; // Copy of Mac frame buffer (for refreshed modes)
94     static uint32 the_buffer_size; // Size of allocated the_buffer
95    
96     static bool redraw_thread_active = false; // Flag: Redraw thread installed
97     static volatile bool redraw_thread_cancel; // Flag: Cancel Redraw thread
98     static SDL_Thread *redraw_thread = NULL; // Redraw thread
99    
100     #ifdef ENABLE_VOSF
101 gbeauche 1.7 static bool use_vosf = false; // Flag: VOSF enabled
102 gbeauche 1.1 #else
103     static const bool use_vosf = false; // VOSF not possible
104     #endif
105    
106     static bool ctrl_down = false; // Flag: Ctrl key pressed
107     static bool caps_on = false; // Flag: Caps Lock on
108     static bool quit_full_screen = false; // Flag: DGA close requested from redraw thread
109     static bool emerg_quit = false; // Flag: Ctrl-Esc pressed, emergency quit requested from MacOS thread
110     static bool emul_suspended = false; // Flag: Emulator suspended
111    
112     static bool classic_mode = false; // Flag: Classic Mac video mode
113    
114     static bool use_keycodes = false; // Flag: Use keycodes rather than keysyms
115     static int keycode_table[256]; // X keycode -> Mac keycode translation table
116    
117     // SDL variables
118     static int screen_depth; // Depth of current screen
119 gbeauche 1.6 static SDL_Cursor *sdl_cursor; // Copy of Mac cursor
120     static volatile bool cursor_changed = false; // Flag: cursor changed, redraw_func must update the cursor
121 gbeauche 1.1 static SDL_Color sdl_palette[256]; // Color palette to be used as CLUT and gamma table
122     static bool sdl_palette_changed = false; // Flag: Palette changed, redraw thread must set new colors
123 gbeauche 1.2 static const int sdl_eventmask = SDL_MOUSEBUTTONDOWNMASK | SDL_MOUSEBUTTONUPMASK | SDL_MOUSEMOTIONMASK | SDL_KEYUPMASK | SDL_KEYDOWNMASK | SDL_VIDEOEXPOSEMASK | SDL_QUITMASK;
124 gbeauche 1.1
125     // Mutex to protect palette
126     static SDL_mutex *sdl_palette_lock = NULL;
127     #define LOCK_PALETTE SDL_LockMutex(sdl_palette_lock)
128     #define UNLOCK_PALETTE SDL_UnlockMutex(sdl_palette_lock)
129    
130     // Mutex to protect frame buffer
131     static SDL_mutex *frame_buffer_lock = NULL;
132     #define LOCK_FRAME_BUFFER SDL_LockMutex(frame_buffer_lock)
133     #define UNLOCK_FRAME_BUFFER SDL_UnlockMutex(frame_buffer_lock)
134    
135     // Video refresh function
136     static void VideoRefreshInit(void);
137     static void (*video_refresh)(void);
138    
139    
140     // Prototypes
141     static int redraw_func(void *arg);
142    
143     // From sys_unix.cpp
144     extern void SysMountFirstFloppy(void);
145    
146    
147     /*
148 gbeauche 1.4 * SheepShaver glue
149     */
150    
151     #ifdef SHEEPSHAVER
152     // Color depth modes type
153     typedef int video_depth;
154    
155     // 1, 2, 4 and 8 bit depths use a color palette
156     static inline bool IsDirectMode(VIDEO_MODE const & mode)
157     {
158     return IsDirectMode(mode.viAppleMode);
159     }
160    
161     // Abstract base class representing one (possibly virtual) monitor
162     // ("monitor" = rectangular display with a contiguous frame buffer)
163     class monitor_desc {
164     public:
165     monitor_desc(const vector<VIDEO_MODE> &available_modes, video_depth default_depth, uint32 default_id) {}
166     virtual ~monitor_desc() {}
167    
168     // Get current Mac frame buffer base address
169     uint32 get_mac_frame_base(void) const {return screen_base;}
170    
171     // Set Mac frame buffer base address (called from switch_to_mode())
172     void set_mac_frame_base(uint32 base) {screen_base = base;}
173    
174     // Get current video mode
175     const VIDEO_MODE &get_current_mode(void) const {return VModes[cur_mode];}
176    
177     // Called by the video driver to switch the video mode on this display
178     // (must call set_mac_frame_base())
179     virtual void switch_to_current_mode(void) = 0;
180    
181     // Called by the video driver to set the color palette (in indexed modes)
182     // or the gamma table (in direct modes)
183     virtual void set_palette(uint8 *pal, int num) = 0;
184     };
185    
186     // Vector of pointers to available monitor descriptions, filled by VideoInit()
187     static vector<monitor_desc *> VideoMonitors;
188    
189     // Find Apple mode matching best specified dimensions
190     static int find_apple_resolution(int xsize, int ysize)
191     {
192     int apple_id;
193     if (xsize < 800)
194     apple_id = APPLE_640x480;
195     else if (xsize < 1024)
196     apple_id = APPLE_800x600;
197     else if (xsize < 1152)
198     apple_id = APPLE_1024x768;
199     else if (xsize < 1280) {
200     if (ysize < 900)
201     apple_id = APPLE_1152x768;
202     else
203     apple_id = APPLE_1152x900;
204     }
205     else if (xsize < 1600)
206     apple_id = APPLE_1280x1024;
207     else
208     apple_id = APPLE_1600x1200;
209     return apple_id;
210     }
211    
212     // Set parameters to specified Apple mode
213     static void set_apple_resolution(int apple_id, int &xsize, int &ysize)
214     {
215     switch (apple_id) {
216     case APPLE_640x480:
217     xsize = 640;
218     ysize = 480;
219     break;
220     case APPLE_800x600:
221     xsize = 800;
222     ysize = 600;
223     break;
224     case APPLE_1024x768:
225     xsize = 1024;
226     ysize = 768;
227     break;
228     case APPLE_1152x768:
229     xsize = 1152;
230     ysize = 768;
231     break;
232     case APPLE_1152x900:
233     xsize = 1152;
234     ysize = 900;
235     break;
236     case APPLE_1280x1024:
237     xsize = 1280;
238     ysize = 1024;
239     break;
240     case APPLE_1600x1200:
241     xsize = 1600;
242     ysize = 1200;
243     break;
244     default:
245     abort();
246     }
247     }
248    
249     // Match Apple mode matching best specified dimensions
250     static int match_apple_resolution(int &xsize, int &ysize)
251     {
252     int apple_id = find_apple_resolution(xsize, ysize);
253     set_apple_resolution(apple_id, xsize, ysize);
254     return apple_id;
255     }
256    
257     // Display error alert
258     static void ErrorAlert(int error)
259     {
260     ErrorAlert(GetString(error));
261     }
262 gbeauche 1.7
263     // Display warning alert
264     static void WarningAlert(int warning)
265     {
266     WarningAlert(GetString(warning));
267     }
268 gbeauche 1.4 #endif
269    
270    
271     /*
272 gbeauche 1.1 * monitor_desc subclass for SDL display
273     */
274    
275     class SDL_monitor_desc : public monitor_desc {
276     public:
277 gbeauche 1.4 SDL_monitor_desc(const vector<VIDEO_MODE> &available_modes, video_depth default_depth, uint32 default_id) : monitor_desc(available_modes, default_depth, default_id) {}
278 gbeauche 1.1 ~SDL_monitor_desc() {}
279    
280     virtual void switch_to_current_mode(void);
281     virtual void set_palette(uint8 *pal, int num);
282    
283     bool video_open(void);
284     void video_close(void);
285     };
286    
287    
288     /*
289     * Utility functions
290     */
291    
292 gbeauche 1.4 // Find palette size for given color depth
293     static int palette_size(int mode)
294     {
295     switch (mode) {
296     case VIDEO_DEPTH_1BIT: return 2;
297     case VIDEO_DEPTH_2BIT: return 4;
298     case VIDEO_DEPTH_4BIT: return 16;
299     case VIDEO_DEPTH_8BIT: return 256;
300     case VIDEO_DEPTH_16BIT: return 32;
301     case VIDEO_DEPTH_32BIT: return 256;
302     default: return 0;
303     }
304     }
305    
306     // Return bytes per pixel for requested depth
307     static inline int bytes_per_pixel(int depth)
308     {
309     int bpp;
310     switch (depth) {
311     case 8:
312     bpp = 1;
313     break;
314     case 15: case 16:
315     bpp = 2;
316     break;
317     case 24: case 32:
318     bpp = 4;
319     break;
320     default:
321     abort();
322     }
323     return bpp;
324     }
325    
326 gbeauche 1.1 // Map video_mode depth ID to numerical depth value
327     static int sdl_depth_of_video_depth(int video_depth)
328     {
329     int depth = -1;
330     switch (video_depth) {
331 gbeauche 1.4 case VIDEO_DEPTH_1BIT:
332 gbeauche 1.1 depth = 1;
333     break;
334 gbeauche 1.4 case VIDEO_DEPTH_2BIT:
335 gbeauche 1.1 depth = 2;
336     break;
337 gbeauche 1.4 case VIDEO_DEPTH_4BIT:
338 gbeauche 1.1 depth = 4;
339     break;
340 gbeauche 1.4 case VIDEO_DEPTH_8BIT:
341 gbeauche 1.1 depth = 8;
342     break;
343 gbeauche 1.4 case VIDEO_DEPTH_16BIT:
344 gbeauche 1.1 depth = 16;
345     break;
346 gbeauche 1.4 case VIDEO_DEPTH_32BIT:
347 gbeauche 1.1 depth = 32;
348     break;
349     default:
350     abort();
351     }
352     return depth;
353     }
354    
355 gbeauche 1.5 // Check wether specified mode is available
356     static bool has_mode(int type, int width, int height)
357     {
358     // FIXME: no fullscreen support yet
359     if (type == DISPLAY_SCREEN)
360     return false;
361    
362     #ifdef SHEEPSHAVER
363     // Filter out Classic resolutiosn
364     if (width == 512 && height == 384)
365     return false;
366    
367     // Read window modes prefs
368     static uint32 window_modes = 0;
369     static uint32 screen_modes = 0;
370     if (window_modes == 0 || screen_modes == 0) {
371     window_modes = PrefsFindInt32("windowmodes");
372     screen_modes = PrefsFindInt32("screenmodes");
373     if (window_modes == 0 || screen_modes == 0)
374     window_modes |= 3; // Allow at least 640x480 and 800x600 window modes
375     }
376    
377     if (type == DISPLAY_WINDOW) {
378     int apple_mask, apple_id = find_apple_resolution(width, height);
379     switch (apple_id) {
380     case APPLE_640x480: apple_mask = 0x01; break;
381     case APPLE_800x600: apple_mask = 0x02; break;
382     case APPLE_1024x768: apple_mask = 0x04; break;
383     case APPLE_1152x768: apple_mask = 0x40; break;
384     case APPLE_1152x900: apple_mask = 0x08; break;
385     case APPLE_1280x1024: apple_mask = 0x10; break;
386     case APPLE_1600x1200: apple_mask = 0x20; break;
387     default: apple_mask = 0x00; break;
388     }
389     return (window_modes & apple_mask);
390     }
391     #else
392     return true;
393     #endif
394     return false;
395     }
396    
397 gbeauche 1.1 // Add mode to list of supported modes
398 gbeauche 1.4 static void add_mode(int type, int width, int height, int resolution_id, int bytes_per_row, int depth)
399 gbeauche 1.1 {
400 gbeauche 1.5 // Filter out unsupported modes
401     if (!has_mode(type, width, height))
402     return;
403    
404     // Fill in VideoMode entry
405 gbeauche 1.4 VIDEO_MODE mode;
406     #ifdef SHEEPSHAVER
407     // Recalculate dimensions to fit Apple modes
408     resolution_id = match_apple_resolution(width, height);
409     mode.viType = type;
410     #endif
411     VIDEO_MODE_X = width;
412     VIDEO_MODE_Y = height;
413     VIDEO_MODE_RESOLUTION = resolution_id;
414     VIDEO_MODE_ROW_BYTES = bytes_per_row;
415 gbeauche 1.10 VIDEO_MODE_DEPTH = (video_depth)depth;
416 gbeauche 1.1 VideoModes.push_back(mode);
417     }
418    
419     // Add standard list of windowed modes for given color depth
420 gbeauche 1.4 static void add_window_modes(int depth)
421 gbeauche 1.1 {
422 gbeauche 1.4 video_depth vdepth = (video_depth)depth;
423     add_mode(DISPLAY_WINDOW, 512, 384, 0x80, TrivialBytesPerRow(512, vdepth), depth);
424     add_mode(DISPLAY_WINDOW, 640, 480, 0x81, TrivialBytesPerRow(640, vdepth), depth);
425     add_mode(DISPLAY_WINDOW, 800, 600, 0x82, TrivialBytesPerRow(800, vdepth), depth);
426     add_mode(DISPLAY_WINDOW, 1024, 768, 0x83, TrivialBytesPerRow(1024, vdepth), depth);
427     add_mode(DISPLAY_WINDOW, 1152, 870, 0x84, TrivialBytesPerRow(1152, vdepth), depth);
428     add_mode(DISPLAY_WINDOW, 1280, 1024, 0x85, TrivialBytesPerRow(1280, vdepth), depth);
429     add_mode(DISPLAY_WINDOW, 1600, 1200, 0x86, TrivialBytesPerRow(1600, vdepth), depth);
430 gbeauche 1.1 }
431    
432     // Set Mac frame layout and base address (uses the_buffer/MacFrameBaseMac)
433 gbeauche 1.4 static void set_mac_frame_buffer(SDL_monitor_desc &monitor, int depth, bool native_byte_order)
434 gbeauche 1.1 {
435     #if !REAL_ADDRESSING && !DIRECT_ADDRESSING
436     int layout = FLAYOUT_DIRECT;
437 gbeauche 1.4 if (depth == VIDEO_DEPTH_16BIT)
438 gbeauche 1.1 layout = (screen_depth == 15) ? FLAYOUT_HOST_555 : FLAYOUT_HOST_565;
439 gbeauche 1.4 else if (depth == VIDEO_DEPTH_32BIT)
440 gbeauche 1.1 layout = (screen_depth == 24) ? FLAYOUT_HOST_888 : FLAYOUT_DIRECT;
441     if (native_byte_order)
442     MacFrameLayout = layout;
443     else
444     MacFrameLayout = FLAYOUT_DIRECT;
445     monitor.set_mac_frame_base(MacFrameBaseMac);
446    
447     // Set variables used by UAE memory banking
448 gbeauche 1.4 const VIDEO_MODE &mode = monitor.get_current_mode();
449 gbeauche 1.1 MacFrameBaseHost = the_buffer;
450 gbeauche 1.4 MacFrameSize = VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y;
451 gbeauche 1.1 InitFrameBufferMapping();
452     #else
453     monitor.set_mac_frame_base(Host2MacAddr(the_buffer));
454     #endif
455     D(bug("monitor.mac_frame_base = %08x\n", monitor.get_mac_frame_base()));
456     }
457    
458     // Set window name and class
459     static void set_window_name(int name)
460     {
461     const SDL_VideoInfo *vi = SDL_GetVideoInfo();
462     if (vi && vi->wm_available) {
463     const char *str = GetString(name);
464     SDL_WM_SetCaption(str, str);
465     }
466     }
467    
468     // Set mouse grab mode
469     static SDL_GrabMode set_grab_mode(SDL_GrabMode mode)
470     {
471     const SDL_VideoInfo *vi =SDL_GetVideoInfo();
472     return (vi && vi->wm_available ? SDL_WM_GrabInput(mode) : SDL_GRAB_OFF);
473     }
474    
475    
476     /*
477     * Display "driver" classes
478     */
479    
480     class driver_base {
481     public:
482     driver_base(SDL_monitor_desc &m);
483     virtual ~driver_base();
484    
485     virtual void update_palette(void);
486     virtual void suspend(void) {}
487     virtual void resume(void) {}
488     virtual void toggle_mouse_grab(void) {}
489     virtual void mouse_moved(int x, int y) { ADBMouseMoved(x, y); }
490    
491     void disable_mouse_accel(void);
492     void restore_mouse_accel(void);
493    
494     virtual void grab_mouse(void) {}
495     virtual void ungrab_mouse(void) {}
496    
497     public:
498     SDL_monitor_desc &monitor; // Associated video monitor
499 gbeauche 1.4 const VIDEO_MODE &mode; // Video mode handled by the driver
500 gbeauche 1.1
501     bool init_ok; // Initialization succeeded (we can't use exceptions because of -fomit-frame-pointer)
502     SDL_Surface *s; // The surface we draw into
503     };
504    
505     class driver_window;
506     static void update_display_window_vosf(driver_window *drv);
507     static void update_display_dynamic(int ticker, driver_window *drv);
508     static void update_display_static(driver_window *drv);
509    
510     class driver_window : public driver_base {
511     friend void update_display_window_vosf(driver_window *drv);
512     friend void update_display_dynamic(int ticker, driver_window *drv);
513     friend void update_display_static(driver_window *drv);
514    
515     public:
516     driver_window(SDL_monitor_desc &monitor);
517     ~driver_window();
518    
519     void toggle_mouse_grab(void);
520     void mouse_moved(int x, int y);
521    
522     void grab_mouse(void);
523     void ungrab_mouse(void);
524    
525     private:
526     bool mouse_grabbed; // Flag: mouse pointer grabbed, using relative mouse mode
527     int mouse_last_x, mouse_last_y; // Last mouse position (for relative mode)
528     };
529    
530     static driver_base *drv = NULL; // Pointer to currently used driver object
531    
532     #ifdef ENABLE_VOSF
533     # include "video_vosf.h"
534     #endif
535    
536     driver_base::driver_base(SDL_monitor_desc &m)
537     : monitor(m), mode(m.get_current_mode()), init_ok(false), s(NULL)
538     {
539     the_buffer = NULL;
540     the_buffer_copy = NULL;
541     }
542    
543     driver_base::~driver_base()
544     {
545     ungrab_mouse();
546     restore_mouse_accel();
547    
548     if (s)
549     SDL_FreeSurface(s);
550    
551     // Free frame buffer(s)
552     if (!use_vosf) {
553     if (the_buffer) {
554     free(the_buffer);
555     the_buffer = NULL;
556     }
557     if (the_buffer_copy) {
558     free(the_buffer_copy);
559     the_buffer_copy = NULL;
560     }
561     }
562     #ifdef ENABLE_VOSF
563     else {
564     // the_buffer shall always be mapped through vm_acquire() so that we can vm_protect() it at will
565     if (the_buffer != VM_MAP_FAILED) {
566     D(bug(" releasing the_buffer at %p (%d bytes)\n", the_buffer, the_buffer_size));
567     vm_release(the_buffer, the_buffer_size);
568     the_buffer = NULL;
569     }
570     if (the_host_buffer) {
571     D(bug(" freeing the_host_buffer at %p\n", the_host_buffer));
572     free(the_host_buffer);
573     the_host_buffer = NULL;
574     }
575     if (the_buffer_copy) {
576     D(bug(" freeing the_buffer_copy at %p\n", the_buffer_copy));
577     free(the_buffer_copy);
578     the_buffer_copy = NULL;
579     }
580     }
581     #endif
582     }
583    
584     // Palette has changed
585     void driver_base::update_palette(void)
586     {
587 gbeauche 1.4 const VIDEO_MODE &mode = monitor.get_current_mode();
588 gbeauche 1.1
589 gbeauche 1.10 if ((int)VIDEO_MODE_DEPTH <= VIDEO_DEPTH_8BIT)
590 gbeauche 1.1 SDL_SetPalette(s, SDL_PHYSPAL, sdl_palette, 0, 256);
591     }
592    
593     // Disable mouse acceleration
594     void driver_base::disable_mouse_accel(void)
595     {
596     }
597    
598     // Restore mouse acceleration to original value
599     void driver_base::restore_mouse_accel(void)
600     {
601     }
602    
603    
604     /*
605     * Windowed display driver
606     */
607    
608     // Open display
609     driver_window::driver_window(SDL_monitor_desc &m)
610     : driver_base(m), mouse_grabbed(false)
611     {
612 gbeauche 1.4 int width = VIDEO_MODE_X, height = VIDEO_MODE_Y;
613 gbeauche 1.1 int aligned_width = (width + 15) & ~15;
614     int aligned_height = (height + 15) & ~15;
615    
616     // Set absolute mouse mode
617     ADBSetRelMouseMode(mouse_grabbed);
618    
619     // Create surface
620 gbeauche 1.10 int depth = ((int)VIDEO_MODE_DEPTH <= VIDEO_DEPTH_8BIT ? 8 : screen_depth);
621 gbeauche 1.1 if ((s = SDL_SetVideoMode(width, height, depth, SDL_HWSURFACE)) == NULL)
622     return;
623    
624     #ifdef ENABLE_VOSF
625     use_vosf = true;
626     // Allocate memory for frame buffer (SIZE is extended to page-boundary)
627     the_host_buffer = (uint8 *)s->pixels;
628     the_buffer_size = page_extend((aligned_height + 2) * s->pitch);
629     the_buffer = (uint8 *)vm_acquire(the_buffer_size);
630     the_buffer_copy = (uint8 *)malloc(the_buffer_size);
631     D(bug("the_buffer = %p, the_buffer_copy = %p, the_host_buffer = %p\n", the_buffer, the_buffer_copy, the_host_buffer));
632 gbeauche 1.7
633     // Check whether we can initialize the VOSF subsystem and it's profitable
634     if (!video_vosf_init(m)) {
635     WarningAlert(STR_VOSF_INIT_ERR);
636     use_vosf = false;
637     }
638     else if (!video_vosf_profitable()) {
639     video_vosf_exit();
640 gbeauche 1.8 printf("VOSF acceleration is not profitable on this platform, disabling it\n");
641 gbeauche 1.7 use_vosf = false;
642     }
643     if (!use_vosf) {
644     free(the_buffer_copy);
645     vm_release(the_buffer, the_buffer_size);
646     the_host_buffer = NULL;
647     }
648 gbeauche 1.1 #endif
649 gbeauche 1.7 if (!use_vosf) {
650     // Allocate memory for frame buffer
651     the_buffer_size = (aligned_height + 2) * s->pitch;
652     the_buffer_copy = (uint8 *)calloc(1, the_buffer_size);
653     the_buffer = (uint8 *)calloc(1, the_buffer_size);
654     D(bug("the_buffer = %p, the_buffer_copy = %p\n", the_buffer, the_buffer_copy));
655     }
656    
657 gbeauche 1.6 #ifdef SHEEPSHAVER
658     // Create cursor
659     if ((sdl_cursor = SDL_CreateCursor(MacCursor + 4, MacCursor + 36, 16, 16, 0, 0)) != NULL) {
660     SDL_SetCursor(sdl_cursor);
661     cursor_changed = false;
662     }
663     #else
664     // Hide cursor
665     SDL_ShowCursor(0);
666     #endif
667    
668 gbeauche 1.1 // Set window name/class
669     set_window_name(STR_WINDOW_TITLE);
670    
671     // Init blitting routines
672     SDL_PixelFormat *f = s->format;
673     VisualFormat visualFormat;
674     visualFormat.depth = depth;
675     visualFormat.Rmask = f->Rmask;
676     visualFormat.Gmask = f->Gmask;
677     visualFormat.Bmask = f->Bmask;
678 gbeauche 1.4 Screen_blitter_init(visualFormat, true, sdl_depth_of_video_depth(VIDEO_MODE_DEPTH));
679 gbeauche 1.1
680     // Load gray ramp to 8->16/32 expand map
681     if (!IsDirectMode(mode))
682     for (int i=0; i<256; i++)
683     ExpandMap[i] = SDL_MapRGB(f, i, i, i);
684    
685     // Set frame buffer base
686 gbeauche 1.4 set_mac_frame_buffer(monitor, VIDEO_MODE_DEPTH, true);
687 gbeauche 1.1
688     // Everything went well
689     init_ok = true;
690     }
691    
692     // Close display
693     driver_window::~driver_window()
694     {
695     #ifdef ENABLE_VOSF
696     if (use_vosf)
697     the_host_buffer = NULL; // don't free() in driver_base dtor
698     #endif
699     if (s)
700     SDL_FreeSurface(s);
701     }
702    
703     // Toggle mouse grab
704     void driver_window::toggle_mouse_grab(void)
705     {
706     if (mouse_grabbed)
707     ungrab_mouse();
708     else
709     grab_mouse();
710     }
711    
712     // Grab mouse, switch to relative mouse mode
713     void driver_window::grab_mouse(void)
714     {
715     if (!mouse_grabbed) {
716     SDL_GrabMode new_mode = set_grab_mode(SDL_GRAB_ON);
717     if (new_mode == SDL_GRAB_ON) {
718     set_window_name(STR_WINDOW_TITLE_GRABBED);
719     disable_mouse_accel();
720     mouse_grabbed = true;
721     }
722     }
723     }
724    
725     // Ungrab mouse, switch to absolute mouse mode
726     void driver_window::ungrab_mouse(void)
727     {
728     if (mouse_grabbed) {
729     SDL_GrabMode new_mode = set_grab_mode(SDL_GRAB_OFF);
730     if (new_mode == SDL_GRAB_OFF) {
731     set_window_name(STR_WINDOW_TITLE);
732     restore_mouse_accel();
733     mouse_grabbed = false;
734     }
735     }
736     }
737    
738     // Mouse moved
739     void driver_window::mouse_moved(int x, int y)
740     {
741     mouse_last_x = x; mouse_last_y = y;
742     ADBMouseMoved(x, y);
743     }
744    
745     /*
746     * Initialization
747     */
748    
749     // Init keycode translation table
750     static void keycode_init(void)
751     {
752     bool use_kc = PrefsFindBool("keycodes");
753     if (use_kc) {
754    
755     // Get keycode file path from preferences
756     const char *kc_path = PrefsFindString("keycodefile");
757    
758     // Open keycode table
759     FILE *f = fopen(kc_path ? kc_path : KEYCODE_FILE_NAME, "r");
760     if (f == NULL) {
761     char str[256];
762     sprintf(str, GetString(STR_KEYCODE_FILE_WARN), kc_path ? kc_path : KEYCODE_FILE_NAME, strerror(errno));
763     WarningAlert(str);
764     return;
765     }
766    
767     // Default translation table
768     for (int i=0; i<256; i++)
769     keycode_table[i] = -1;
770    
771     // Search for server vendor string, then read keycodes
772     char video_driver[256];
773     SDL_VideoDriverName(video_driver, sizeof(video_driver));
774     bool video_driver_found = false;
775     char line[256];
776     while (fgets(line, sizeof(line) - 1, f)) {
777     // Read line
778     int len = strlen(line);
779     if (len == 0)
780     continue;
781     line[len-1] = 0;
782    
783     // Comments begin with "#" or ";"
784     if (line[0] == '#' || line[0] == ';' || line[0] == 0)
785     continue;
786    
787     if (video_driver_found) {
788     // Skip aliases
789 gbeauche 1.9 static const char sdl_str[] = "sdl";
790     if (strncmp(line, sdl_str, sizeof(sdl_str) - 1) == 0)
791 gbeauche 1.1 continue;
792    
793     // Read keycode
794     int x_code, mac_code;
795     if (sscanf(line, "%d %d", &x_code, &mac_code) == 2)
796     keycode_table[x_code & 0xff] = mac_code;
797     else
798     break;
799     } else {
800     // Search for SDL video driver string
801 gbeauche 1.9 static const char sdl_str[] = "sdl";
802     if (strncmp(line, sdl_str, sizeof(sdl_str) - 1) == 0) {
803     char *p = line + sizeof(sdl_str);
804 gbeauche 1.1 if (strstr(video_driver, p) == video_driver)
805     video_driver_found = true;
806     }
807     }
808     }
809    
810     // Keycode file completely read
811     fclose(f);
812     use_keycodes = video_driver_found;
813    
814     // Vendor not found? Then display warning
815     if (!video_driver_found) {
816     char str[256];
817     sprintf(str, GetString(STR_KEYCODE_VENDOR_WARN), video_driver, kc_path ? kc_path : KEYCODE_FILE_NAME);
818     WarningAlert(str);
819     return;
820     }
821     }
822     }
823    
824     // Open display for current mode
825     bool SDL_monitor_desc::video_open(void)
826     {
827     D(bug("video_open()\n"));
828 gbeauche 1.4 const VIDEO_MODE &mode = get_current_mode();
829 gbeauche 1.5 #if DEBUG
830     D(bug("Current video mode:\n"));
831     D(bug(" %dx%d (ID %02x), %d bpp\n", VIDEO_MODE_X, VIDEO_MODE_Y, VIDEO_MODE_RESOLUTION, 1 << (VIDEO_MODE_DEPTH & 0x0f)));
832     #endif
833 gbeauche 1.1
834     // Create display driver object of requested type
835     switch (display_type) {
836     case DISPLAY_WINDOW:
837     drv = new(std::nothrow) driver_window(*this);
838     break;
839     }
840     if (drv == NULL)
841     return false;
842     if (!drv->init_ok) {
843     delete drv;
844     drv = NULL;
845     return false;
846     }
847    
848     // Initialize VideoRefresh function
849     VideoRefreshInit();
850    
851     // Lock down frame buffer
852     LOCK_FRAME_BUFFER;
853    
854     // Start redraw/input thread
855     redraw_thread_cancel = false;
856 gbeauche 1.3 redraw_thread_active = ((redraw_thread = SDL_CreateThread(redraw_func, NULL)) != NULL);
857 gbeauche 1.1 if (!redraw_thread_active) {
858     printf("FATAL: cannot create redraw thread\n");
859     return false;
860     }
861     return true;
862     }
863    
864 gbeauche 1.4 #ifdef SHEEPSHAVER
865     bool VideoInit(void)
866     {
867     const bool classic = false;
868     #else
869 gbeauche 1.1 bool VideoInit(bool classic)
870     {
871 gbeauche 1.4 #endif
872 gbeauche 1.1 classic_mode = classic;
873    
874     #ifdef ENABLE_VOSF
875     // Zero the mainBuffer structure
876     mainBuffer.dirtyPages = NULL;
877     mainBuffer.pageInfo = NULL;
878     #endif
879    
880     // Create Mutexes
881     if ((sdl_palette_lock = SDL_CreateMutex()) == NULL)
882     return false;
883     if ((frame_buffer_lock = SDL_CreateMutex()) == NULL)
884     return false;
885    
886     // Init keycode translation
887     keycode_init();
888    
889     // Read prefs
890     frame_skip = PrefsFindInt32("frameskip");
891     mouse_wheel_mode = PrefsFindInt32("mousewheelmode");
892     mouse_wheel_lines = PrefsFindInt32("mousewheellines");
893    
894     // Get screen mode from preferences
895 gbeauche 1.5 const char *mode_str = NULL;
896     #ifndef SHEEPSHAVER
897 gbeauche 1.1 if (classic_mode)
898     mode_str = "win/512/342";
899     else
900     mode_str = PrefsFindString("screen");
901 gbeauche 1.5 #endif
902 gbeauche 1.1
903     // Determine display type and default dimensions
904 gbeauche 1.4 int default_width, default_height;
905     if (classic) {
906     default_width = 512;
907     default_height = 384;
908     }
909     else {
910     default_width = 640;
911     default_height = 480;
912     }
913 gbeauche 1.1 display_type = DISPLAY_WINDOW;
914     if (mode_str) {
915     if (sscanf(mode_str, "win/%d/%d", &default_width, &default_height) == 2)
916     display_type = DISPLAY_WINDOW;
917     }
918     int max_width = 640, max_height = 480;
919 gbeauche 1.5 SDL_Rect **modes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_HWSURFACE);
920     if (modes && modes != (SDL_Rect **)-1) {
921     max_width = modes[0]->w;
922     max_height = modes[0]->h;
923     if (default_width > max_width)
924     default_width = max_width;
925     if (default_height > max_height)
926     default_height = max_height;
927 gbeauche 1.1 }
928     if (default_width <= 0)
929     default_width = max_width;
930     if (default_height <= 0)
931     default_height = max_height;
932    
933     // Mac screen depth follows X depth
934     screen_depth = SDL_GetVideoInfo()->vfmt->BitsPerPixel;
935 gbeauche 1.4 int default_depth;
936 gbeauche 1.1 switch (screen_depth) {
937     case 8:
938 gbeauche 1.4 default_depth = VIDEO_DEPTH_8BIT;
939 gbeauche 1.1 break;
940     case 15: case 16:
941 gbeauche 1.4 default_depth = VIDEO_DEPTH_16BIT;
942 gbeauche 1.1 break;
943     case 24: case 32:
944 gbeauche 1.4 default_depth = VIDEO_DEPTH_32BIT;
945 gbeauche 1.1 break;
946     default:
947 gbeauche 1.4 default_depth = VIDEO_DEPTH_1BIT;
948 gbeauche 1.1 break;
949     }
950    
951     // Construct list of supported modes
952     if (display_type == DISPLAY_WINDOW) {
953     if (classic)
954 gbeauche 1.4 add_mode(display_type, 512, 342, 0x80, 64, VIDEO_DEPTH_1BIT);
955 gbeauche 1.1 else {
956 gbeauche 1.4 for (int d = VIDEO_DEPTH_1BIT; d <= default_depth; d++) {
957     int bpp = (d <= VIDEO_DEPTH_8BIT ? 8 : sdl_depth_of_video_depth(d));
958 gbeauche 1.1 if (SDL_VideoModeOK(max_width, max_height, bpp, SDL_HWSURFACE))
959     add_window_modes(video_depth(d));
960     }
961     }
962     } else
963 gbeauche 1.4 add_mode(display_type, default_width, default_height, 0x80, TrivialBytesPerRow(default_width, (video_depth)default_depth), default_depth);
964 gbeauche 1.1 if (VideoModes.empty()) {
965     ErrorAlert(STR_NO_XVISUAL_ERR);
966     return false;
967     }
968    
969     // Find requested default mode with specified dimensions
970     uint32 default_id;
971 gbeauche 1.4 std::vector<VIDEO_MODE>::const_iterator i, end = VideoModes.end();
972 gbeauche 1.1 for (i = VideoModes.begin(); i != end; ++i) {
973 gbeauche 1.4 const VIDEO_MODE & mode = (*i);
974     if (VIDEO_MODE_X == default_width && VIDEO_MODE_Y == default_height && VIDEO_MODE_DEPTH == default_depth) {
975     default_id = VIDEO_MODE_RESOLUTION;
976     #ifdef SHEEPSHAVER
977     std::vector<VIDEO_MODE>::const_iterator begin = VideoModes.begin();
978     cur_mode = distance(begin, i);
979     #endif
980 gbeauche 1.1 break;
981     }
982     }
983     if (i == end) { // not found, use first available mode
984 gbeauche 1.4 const VIDEO_MODE & mode = VideoModes[0];
985     default_depth = VIDEO_MODE_DEPTH;
986     default_id = VIDEO_MODE_RESOLUTION;
987     #ifdef SHEEPSHAVER
988     cur_mode = 0;
989     #endif
990 gbeauche 1.1 }
991    
992 gbeauche 1.4 #ifdef SHEEPSHAVER
993 gbeauche 1.5 for (int i = 0; i < VideoModes.size(); i++)
994 gbeauche 1.4 VModes[i] = VideoModes[i];
995 gbeauche 1.5 VideoInfo *p = &VModes[VideoModes.size()];
996     p->viType = DIS_INVALID; // End marker
997     p->viRowBytes = 0;
998     p->viXsize = p->viYsize = 0;
999     p->viAppleMode = 0;
1000     p->viAppleID = 0;
1001 gbeauche 1.4 #endif
1002    
1003 gbeauche 1.1 #if DEBUG
1004     D(bug("Available video modes:\n"));
1005     for (i = VideoModes.begin(); i != end; ++i) {
1006 gbeauche 1.4 const VIDEO_MODE & mode = (*i);
1007     int bits = 1 << VIDEO_MODE_DEPTH;
1008 gbeauche 1.1 if (bits == 16)
1009     bits = 15;
1010     else if (bits == 32)
1011     bits = 24;
1012 gbeauche 1.4 D(bug(" %dx%d (ID %02x), %d colors\n", VIDEO_MODE_X, VIDEO_MODE_Y, VIDEO_MODE_RESOLUTION, 1 << bits));
1013 gbeauche 1.1 }
1014     #endif
1015    
1016     // Create SDL_monitor_desc for this (the only) display
1017 gbeauche 1.4 SDL_monitor_desc *monitor = new SDL_monitor_desc(VideoModes, (video_depth)default_depth, default_id);
1018 gbeauche 1.1 VideoMonitors.push_back(monitor);
1019    
1020     // Open display
1021     return monitor->video_open();
1022     }
1023    
1024    
1025     /*
1026     * Deinitialization
1027     */
1028    
1029     // Close display
1030     void SDL_monitor_desc::video_close(void)
1031     {
1032     D(bug("video_close()\n"));
1033    
1034     // Stop redraw thread
1035     if (redraw_thread_active) {
1036     redraw_thread_cancel = true;
1037 gbeauche 1.3 SDL_WaitThread(redraw_thread, NULL);
1038 gbeauche 1.1 }
1039     redraw_thread_active = false;
1040    
1041     // Unlock frame buffer
1042     UNLOCK_FRAME_BUFFER;
1043     D(bug(" frame buffer unlocked\n"));
1044    
1045     #ifdef ENABLE_VOSF
1046     if (use_vosf) {
1047     // Deinitialize VOSF
1048     video_vosf_exit();
1049     }
1050     #endif
1051    
1052     // Close display
1053     delete drv;
1054     drv = NULL;
1055     }
1056    
1057     void VideoExit(void)
1058     {
1059     // Close displays
1060     vector<monitor_desc *>::iterator i, end = VideoMonitors.end();
1061     for (i = VideoMonitors.begin(); i != end; ++i)
1062     dynamic_cast<SDL_monitor_desc *>(*i)->video_close();
1063    
1064     // Destroy locks
1065     if (frame_buffer_lock)
1066     SDL_DestroyMutex(frame_buffer_lock);
1067     if (sdl_palette_lock)
1068     SDL_DestroyMutex(sdl_palette_lock);
1069     }
1070    
1071    
1072     /*
1073     * Close down full-screen mode (if bringing up error alerts is unsafe while in full-screen mode)
1074     */
1075    
1076     void VideoQuitFullScreen(void)
1077     {
1078     D(bug("VideoQuitFullScreen()\n"));
1079     quit_full_screen = true;
1080     }
1081    
1082    
1083     /*
1084     * Mac VBL interrupt
1085     */
1086    
1087 gbeauche 1.4 /*
1088     * Execute video VBL routine
1089     */
1090    
1091     #ifdef SHEEPSHAVER
1092     void VideoVBL(void)
1093     {
1094     // Emergency quit requested? Then quit
1095     if (emerg_quit)
1096     QuitEmulator();
1097    
1098     // Temporarily give up frame buffer lock (this is the point where
1099     // we are suspended when the user presses Ctrl-Tab)
1100     UNLOCK_FRAME_BUFFER;
1101     LOCK_FRAME_BUFFER;
1102    
1103     // Execute video VBL
1104     if (private_data != NULL && private_data->interruptsEnabled)
1105     VSLDoInterruptService(private_data->vslServiceID);
1106     }
1107     #else
1108 gbeauche 1.1 void VideoInterrupt(void)
1109     {
1110 gbeauche 1.2 // We must fill in the events queue in the same thread that did call SDL_SetVideoMode()
1111     SDL_PumpEvents();
1112    
1113 gbeauche 1.1 // Emergency quit requested? Then quit
1114     if (emerg_quit)
1115     QuitEmulator();
1116    
1117     // Temporarily give up frame buffer lock (this is the point where
1118     // we are suspended when the user presses Ctrl-Tab)
1119     UNLOCK_FRAME_BUFFER;
1120     LOCK_FRAME_BUFFER;
1121     }
1122 gbeauche 1.4 #endif
1123 gbeauche 1.1
1124    
1125     /*
1126     * Set palette
1127     */
1128    
1129 gbeauche 1.4 #ifdef SHEEPSHAVER
1130     void video_set_palette(void)
1131     {
1132     monitor_desc * monitor = VideoMonitors[0];
1133     int n_colors = palette_size(monitor->get_current_mode().viAppleMode);
1134     uint8 pal[256 * 3];
1135     for (int c = 0; c < n_colors; c++) {
1136     pal[c*3 + 0] = mac_pal[c].red;
1137     pal[c*3 + 1] = mac_pal[c].green;
1138     pal[c*3 + 2] = mac_pal[c].blue;
1139     }
1140     monitor->set_palette(pal, n_colors);
1141     }
1142     #endif
1143    
1144 gbeauche 1.1 void SDL_monitor_desc::set_palette(uint8 *pal, int num_in)
1145     {
1146 gbeauche 1.4 const VIDEO_MODE &mode = get_current_mode();
1147 gbeauche 1.1
1148     // FIXME: how can we handle the gamma ramp?
1149 gbeauche 1.10 if ((int)VIDEO_MODE_DEPTH > VIDEO_DEPTH_8BIT)
1150 gbeauche 1.1 return;
1151    
1152     LOCK_PALETTE;
1153    
1154     // Convert colors to XColor array
1155     int num_out = 256;
1156     bool stretch = false;
1157     SDL_Color *p = sdl_palette;
1158     for (int i=0; i<num_out; i++) {
1159     int c = (stretch ? (i * num_in) / num_out : i);
1160     p->r = pal[c*3 + 0] * 0x0101;
1161     p->g = pal[c*3 + 1] * 0x0101;
1162     p->b = pal[c*3 + 2] * 0x0101;
1163     p++;
1164     }
1165    
1166     // Recalculate pixel color expansion map
1167     if (!IsDirectMode(mode)) {
1168     for (int i=0; i<256; i++) {
1169     int c = i & (num_in-1); // If there are less than 256 colors, we repeat the first entries (this makes color expansion easier)
1170     ExpandMap[i] = SDL_MapRGB(drv->s->format, pal[c*3+0], pal[c*3+1], pal[c*3+2]);
1171     }
1172    
1173     #ifdef ENABLE_VOSF
1174 gbeauche 1.7 if (use_vosf) {
1175     // We have to redraw everything because the interpretation of pixel values changed
1176     LOCK_VOSF;
1177     PFLAG_SET_ALL;
1178     UNLOCK_VOSF;
1179     memset(the_buffer_copy, 0, VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y);
1180     }
1181 gbeauche 1.1 #endif
1182     }
1183    
1184     // Tell redraw thread to change palette
1185     sdl_palette_changed = true;
1186    
1187     UNLOCK_PALETTE;
1188     }
1189    
1190    
1191     /*
1192     * Switch video mode
1193     */
1194    
1195 gbeauche 1.4 #ifdef SHEEPSHAVER
1196     int16 video_mode_change(VidLocals *csSave, uint32 ParamPtr)
1197     {
1198     /* return if no mode change */
1199     if ((csSave->saveData == ReadMacInt32(ParamPtr + csData)) &&
1200     (csSave->saveMode == ReadMacInt16(ParamPtr + csMode))) return noErr;
1201    
1202     /* first find video mode in table */
1203     for (int i=0; VModes[i].viType != DIS_INVALID; i++) {
1204     if ((ReadMacInt16(ParamPtr + csMode) == VModes[i].viAppleMode) &&
1205     (ReadMacInt32(ParamPtr + csData) == VModes[i].viAppleID)) {
1206     csSave->saveMode = ReadMacInt16(ParamPtr + csMode);
1207     csSave->saveData = ReadMacInt32(ParamPtr + csData);
1208     csSave->savePage = ReadMacInt16(ParamPtr + csPage);
1209    
1210     // Disable interrupts
1211     DisableInterrupt();
1212    
1213     cur_mode = i;
1214     monitor_desc *monitor = VideoMonitors[0];
1215     monitor->switch_to_current_mode();
1216    
1217     WriteMacInt32(ParamPtr + csBaseAddr, screen_base);
1218     csSave->saveBaseAddr=screen_base;
1219     csSave->saveData=VModes[cur_mode].viAppleID;/* First mode ... */
1220     csSave->saveMode=VModes[cur_mode].viAppleMode;
1221    
1222     // Enable interrupts
1223     EnableInterrupt();
1224     return noErr;
1225     }
1226     }
1227     return paramErr;
1228     }
1229     #endif
1230    
1231 gbeauche 1.1 void SDL_monitor_desc::switch_to_current_mode(void)
1232     {
1233     // Close and reopen display
1234     video_close();
1235     video_open();
1236    
1237     if (drv == NULL) {
1238     ErrorAlert(STR_OPEN_WINDOW_ERR);
1239     QuitEmulator();
1240     }
1241     }
1242    
1243    
1244     /*
1245 gbeauche 1.4 * Can we set the MacOS cursor image into the window?
1246     */
1247    
1248     #ifdef SHEEPSHAVER
1249     bool video_can_change_cursor(void)
1250     {
1251 gbeauche 1.6 return (display_type == DISPLAY_WINDOW);
1252 gbeauche 1.4 }
1253     #endif
1254    
1255    
1256     /*
1257     * Set cursor image for window
1258     */
1259    
1260     #ifdef SHEEPSHAVER
1261     void video_set_cursor(void)
1262     {
1263 gbeauche 1.6 cursor_changed = true;
1264 gbeauche 1.4 }
1265     #endif
1266    
1267    
1268     /*
1269 gbeauche 1.9 * Keyboard-related utilify functions
1270 gbeauche 1.1 */
1271    
1272 gbeauche 1.9 static bool is_modifier_key(SDL_KeyboardEvent const & e)
1273     {
1274     switch (e.keysym.sym) {
1275     case SDLK_NUMLOCK:
1276     case SDLK_CAPSLOCK:
1277     case SDLK_SCROLLOCK:
1278     case SDLK_RSHIFT:
1279     case SDLK_LSHIFT:
1280     case SDLK_RCTRL:
1281     case SDLK_LCTRL:
1282     case SDLK_RALT:
1283     case SDLK_LALT:
1284     case SDLK_RMETA:
1285     case SDLK_LMETA:
1286     case SDLK_LSUPER:
1287     case SDLK_RSUPER:
1288     case SDLK_MODE:
1289     case SDLK_COMPOSE:
1290     return true;
1291     }
1292     return false;
1293     }
1294    
1295 gbeauche 1.1 static bool is_ctrl_down(SDL_keysym const & ks)
1296     {
1297     return ctrl_down || (ks.mod & KMOD_CTRL);
1298     }
1299    
1300 gbeauche 1.9
1301     /*
1302     * Translate key event to Mac keycode, returns -1 if no keycode was found
1303     * and -2 if the key was recognized as a hotkey
1304     */
1305    
1306 gbeauche 1.1 static int kc_decode(SDL_keysym const & ks, bool key_down)
1307     {
1308     switch (ks.sym) {
1309     case SDLK_a: return 0x00;
1310     case SDLK_b: return 0x0b;
1311     case SDLK_c: return 0x08;
1312     case SDLK_d: return 0x02;
1313     case SDLK_e: return 0x0e;
1314     case SDLK_f: return 0x03;
1315     case SDLK_g: return 0x05;
1316     case SDLK_h: return 0x04;
1317     case SDLK_i: return 0x22;
1318     case SDLK_j: return 0x26;
1319     case SDLK_k: return 0x28;
1320     case SDLK_l: return 0x25;
1321     case SDLK_m: return 0x2e;
1322     case SDLK_n: return 0x2d;
1323     case SDLK_o: return 0x1f;
1324     case SDLK_p: return 0x23;
1325     case SDLK_q: return 0x0c;
1326     case SDLK_r: return 0x0f;
1327     case SDLK_s: return 0x01;
1328     case SDLK_t: return 0x11;
1329     case SDLK_u: return 0x20;
1330     case SDLK_v: return 0x09;
1331     case SDLK_w: return 0x0d;
1332     case SDLK_x: return 0x07;
1333     case SDLK_y: return 0x10;
1334     case SDLK_z: return 0x06;
1335    
1336     case SDLK_1: case SDLK_EXCLAIM: return 0x12;
1337     case SDLK_2: case SDLK_AT: return 0x13;
1338     // case SDLK_3: case SDLK_numbersign: return 0x14;
1339     case SDLK_4: case SDLK_DOLLAR: return 0x15;
1340     // case SDLK_5: case SDLK_percent: return 0x17;
1341     case SDLK_6: return 0x16;
1342     case SDLK_7: return 0x1a;
1343     case SDLK_8: return 0x1c;
1344     case SDLK_9: return 0x19;
1345     case SDLK_0: return 0x1d;
1346    
1347     // case SDLK_BACKQUOTE: case SDLK_asciitilde: return 0x0a;
1348     case SDLK_MINUS: case SDLK_UNDERSCORE: return 0x1b;
1349     case SDLK_EQUALS: case SDLK_PLUS: return 0x18;
1350     // case SDLK_bracketleft: case SDLK_braceleft: return 0x21;
1351     // case SDLK_bracketright: case SDLK_braceright: return 0x1e;
1352     // case SDLK_BACKSLASH: case SDLK_bar: return 0x2a;
1353     case SDLK_SEMICOLON: case SDLK_COLON: return 0x29;
1354     // case SDLK_apostrophe: case SDLK_QUOTEDBL: return 0x27;
1355     case SDLK_COMMA: case SDLK_LESS: return 0x2b;
1356     case SDLK_PERIOD: case SDLK_GREATER: return 0x2f;
1357     case SDLK_SLASH: case SDLK_QUESTION: return 0x2c;
1358    
1359     case SDLK_TAB: if (is_ctrl_down(ks)) {if (!key_down) drv->suspend(); return -2;} else return 0x30;
1360     case SDLK_RETURN: return 0x24;
1361     case SDLK_SPACE: return 0x31;
1362     case SDLK_BACKSPACE: return 0x33;
1363    
1364     case SDLK_DELETE: return 0x75;
1365     case SDLK_INSERT: return 0x72;
1366     case SDLK_HOME: case SDLK_HELP: return 0x73;
1367     case SDLK_END: return 0x77;
1368     case SDLK_PAGEUP: return 0x74;
1369     case SDLK_PAGEDOWN: return 0x79;
1370    
1371     case SDLK_LCTRL: return 0x36;
1372     case SDLK_RCTRL: return 0x36;
1373     case SDLK_LSHIFT: return 0x38;
1374     case SDLK_RSHIFT: return 0x38;
1375 gbeauche 1.9 #if (defined(__APPLE__) && defined(__MACH__))
1376     case SDLK_LALT: return 0x3a;
1377     case SDLK_RALT: return 0x3a;
1378     case SDLK_LMETA: return 0x37;
1379     case SDLK_RMETA: return 0x37;
1380     #else
1381 gbeauche 1.1 case SDLK_LALT: return 0x37;
1382     case SDLK_RALT: return 0x37;
1383     case SDLK_LMETA: return 0x3a;
1384     case SDLK_RMETA: return 0x3a;
1385 gbeauche 1.9 #endif
1386 gbeauche 1.1 case SDLK_MENU: return 0x32;
1387     case SDLK_CAPSLOCK: return 0x39;
1388     case SDLK_NUMLOCK: return 0x47;
1389    
1390     case SDLK_UP: return 0x3e;
1391     case SDLK_DOWN: return 0x3d;
1392     case SDLK_LEFT: return 0x3b;
1393     case SDLK_RIGHT: return 0x3c;
1394    
1395     case SDLK_ESCAPE: if (is_ctrl_down(ks)) {if (!key_down) { quit_full_screen = true; emerg_quit = true; } return -2;} else return 0x35;
1396    
1397     case SDLK_F1: if (is_ctrl_down(ks)) {if (!key_down) SysMountFirstFloppy(); return -2;} else return 0x7a;
1398     case SDLK_F2: return 0x78;
1399     case SDLK_F3: return 0x63;
1400     case SDLK_F4: return 0x76;
1401     case SDLK_F5: if (is_ctrl_down(ks)) {if (!key_down) drv->toggle_mouse_grab(); return -2;} else return 0x60;
1402     case SDLK_F6: return 0x61;
1403     case SDLK_F7: return 0x62;
1404     case SDLK_F8: return 0x64;
1405     case SDLK_F9: return 0x65;
1406     case SDLK_F10: return 0x6d;
1407     case SDLK_F11: return 0x67;
1408     case SDLK_F12: return 0x6f;
1409    
1410     case SDLK_PRINT: return 0x69;
1411     case SDLK_SCROLLOCK: return 0x6b;
1412     case SDLK_PAUSE: return 0x71;
1413    
1414     case SDLK_KP0: return 0x52;
1415     case SDLK_KP1: return 0x53;
1416     case SDLK_KP2: return 0x54;
1417     case SDLK_KP3: return 0x55;
1418     case SDLK_KP4: return 0x56;
1419     case SDLK_KP5: return 0x57;
1420     case SDLK_KP6: return 0x58;
1421     case SDLK_KP7: return 0x59;
1422     case SDLK_KP8: return 0x5b;
1423     case SDLK_KP9: return 0x5c;
1424     case SDLK_KP_PERIOD: return 0x41;
1425     case SDLK_KP_PLUS: return 0x45;
1426     case SDLK_KP_MINUS: return 0x4e;
1427     case SDLK_KP_MULTIPLY: return 0x43;
1428     case SDLK_KP_DIVIDE: return 0x4b;
1429     case SDLK_KP_ENTER: return 0x4c;
1430     case SDLK_KP_EQUALS: return 0x51;
1431     }
1432     D(bug("Unhandled SDL keysym: %d\n", ks.sym));
1433     return -1;
1434     }
1435    
1436     static int event2keycode(SDL_KeyboardEvent const &ev, bool key_down)
1437     {
1438     return kc_decode(ev.keysym, key_down);
1439     }
1440    
1441    
1442     /*
1443     * SDL event handling
1444     */
1445    
1446     static void handle_events(void)
1447     {
1448 gbeauche 1.2 SDL_Event events[10];
1449     const int n_max_events = sizeof(events) / sizeof(events[0]);
1450     int n_events;
1451    
1452     while ((n_events = SDL_PeepEvents(events, n_max_events, SDL_GETEVENT, sdl_eventmask)) > 0) {
1453     for (int i = 0; i < n_events; i++) {
1454     SDL_Event const & event = events[i];
1455     switch (event.type) {
1456 gbeauche 1.1
1457     // Mouse button
1458     case SDL_MOUSEBUTTONDOWN: {
1459     unsigned int button = event.button.button;
1460     if (button < 4)
1461     ADBMouseDown(button - 1);
1462     else if (button < 6) { // Wheel mouse
1463     if (mouse_wheel_mode == 0) {
1464     int key = (button == 5) ? 0x79 : 0x74; // Page up/down
1465     ADBKeyDown(key);
1466     ADBKeyUp(key);
1467     } else {
1468     int key = (button == 5) ? 0x3d : 0x3e; // Cursor up/down
1469     for(int i=0; i<mouse_wheel_lines; i++) {
1470     ADBKeyDown(key);
1471     ADBKeyUp(key);
1472     }
1473     }
1474     }
1475     break;
1476     }
1477     case SDL_MOUSEBUTTONUP: {
1478     unsigned int button = event.button.button;
1479     if (button < 4)
1480     ADBMouseUp(button - 1);
1481     break;
1482     }
1483    
1484     // Mouse moved
1485     case SDL_MOUSEMOTION:
1486     drv->mouse_moved(event.motion.x, event.motion.y);
1487     break;
1488    
1489     // Keyboard
1490     case SDL_KEYDOWN: {
1491     int code = -1;
1492 gbeauche 1.9 if (use_keycodes && !is_modifier_key(event.key)) {
1493 gbeauche 1.1 if (event2keycode(event.key, true) != -2) // This is called to process the hotkeys
1494     code = keycode_table[event.key.keysym.scancode & 0xff];
1495     } else
1496     code = event2keycode(event.key, true);
1497     if (code >= 0) {
1498     if (!emul_suspended) {
1499     if (code == 0x39) { // Caps Lock pressed
1500     if (caps_on) {
1501     ADBKeyUp(code);
1502     caps_on = false;
1503     } else {
1504     ADBKeyDown(code);
1505     caps_on = true;
1506     }
1507     } else
1508     ADBKeyDown(code);
1509     if (code == 0x36)
1510     ctrl_down = true;
1511     } else {
1512     if (code == 0x31)
1513     drv->resume(); // Space wakes us up
1514     }
1515     }
1516     break;
1517     }
1518     case SDL_KEYUP: {
1519     int code = -1;
1520 gbeauche 1.9 if (use_keycodes && !is_modifier_key(event.key)) {
1521 gbeauche 1.1 if (event2keycode(event.key, false) != -2) // This is called to process the hotkeys
1522     code = keycode_table[event.key.keysym.scancode & 0xff];
1523     } else
1524     code = event2keycode(event.key, false);
1525 gbeauche 1.9 if (code >= 0) {
1526     if (code == 0x39) { // Caps Lock released
1527     if (caps_on) {
1528     ADBKeyUp(code);
1529     caps_on = false;
1530     } else {
1531     ADBKeyDown(code);
1532     caps_on = true;
1533     }
1534     } else
1535     ADBKeyUp(code);
1536 gbeauche 1.1 if (code == 0x36)
1537     ctrl_down = false;
1538     }
1539     break;
1540     }
1541    
1542     // Hidden parts exposed, force complete refresh of window
1543     case SDL_VIDEOEXPOSE:
1544     if (display_type == DISPLAY_WINDOW) {
1545 gbeauche 1.4 const VIDEO_MODE &mode = VideoMonitors[0]->get_current_mode();
1546 gbeauche 1.1 #ifdef ENABLE_VOSF
1547     if (use_vosf) { // VOSF refresh
1548     LOCK_VOSF;
1549     PFLAG_SET_ALL;
1550     UNLOCK_VOSF;
1551 gbeauche 1.4 memset(the_buffer_copy, 0, VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y);
1552 gbeauche 1.1 }
1553     else
1554     #endif
1555 gbeauche 1.4 memset(the_buffer_copy, 0, VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y);
1556 gbeauche 1.1 }
1557     break;
1558    
1559     // Window "close" widget clicked
1560     case SDL_QUIT:
1561     ADBKeyDown(0x7f); // Power key
1562     ADBKeyUp(0x7f);
1563     break;
1564 gbeauche 1.2 }
1565 gbeauche 1.1 }
1566     }
1567     }
1568    
1569    
1570     /*
1571     * Window display update
1572     */
1573    
1574     // Static display update (fixed frame rate, but incremental)
1575     static void update_display_static(driver_window *drv)
1576     {
1577     // Incremental update code
1578     int wide = 0, high = 0, x1, x2, y1, y2, i, j;
1579 gbeauche 1.4 const VIDEO_MODE &mode = drv->mode;
1580     int bytes_per_row = VIDEO_MODE_ROW_BYTES;
1581 gbeauche 1.1 uint8 *p, *p2;
1582    
1583     // Check for first line from top and first line from bottom that have changed
1584     y1 = 0;
1585 gbeauche 1.4 for (j=0; j<VIDEO_MODE_Y; j++) {
1586 gbeauche 1.1 if (memcmp(&the_buffer[j * bytes_per_row], &the_buffer_copy[j * bytes_per_row], bytes_per_row)) {
1587     y1 = j;
1588     break;
1589     }
1590     }
1591     y2 = y1 - 1;
1592 gbeauche 1.4 for (j=VIDEO_MODE_Y-1; j>=y1; j--) {
1593 gbeauche 1.1 if (memcmp(&the_buffer[j * bytes_per_row], &the_buffer_copy[j * bytes_per_row], bytes_per_row)) {
1594     y2 = j;
1595     break;
1596     }
1597     }
1598     high = y2 - y1 + 1;
1599    
1600     // Check for first column from left and first column from right that have changed
1601     if (high) {
1602 gbeauche 1.10 if ((int)VIDEO_MODE_DEPTH < VIDEO_DEPTH_8BIT) {
1603 gbeauche 1.1 const int src_bytes_per_row = bytes_per_row;
1604     const int dst_bytes_per_row = drv->s->pitch;
1605 gbeauche 1.4 const int pixels_per_byte = VIDEO_MODE_X / src_bytes_per_row;
1606 gbeauche 1.1
1607 gbeauche 1.4 x1 = VIDEO_MODE_X / pixels_per_byte;
1608 gbeauche 1.1 for (j = y1; j <= y2; j++) {
1609     p = &the_buffer[j * bytes_per_row];
1610     p2 = &the_buffer_copy[j * bytes_per_row];
1611     for (i = 0; i < x1; i++) {
1612     if (*p != *p2) {
1613     x1 = i;
1614     break;
1615     }
1616     p++; p2++;
1617     }
1618     }
1619     x2 = x1;
1620     for (j = y1; j <= y2; j++) {
1621     p = &the_buffer[j * bytes_per_row];
1622     p2 = &the_buffer_copy[j * bytes_per_row];
1623     p += bytes_per_row;
1624     p2 += bytes_per_row;
1625 gbeauche 1.4 for (i = (VIDEO_MODE_X / pixels_per_byte); i > x2; i--) {
1626 gbeauche 1.1 p--; p2--;
1627     if (*p != *p2) {
1628     x2 = i;
1629     break;
1630     }
1631     }
1632     }
1633     x1 *= pixels_per_byte;
1634     x2 *= pixels_per_byte;
1635     wide = (x2 - x1 + pixels_per_byte - 1) & -pixels_per_byte;
1636    
1637     // Update copy of the_buffer
1638     if (high && wide) {
1639    
1640     // Lock surface, if required
1641     if (SDL_MUSTLOCK(drv->s))
1642     SDL_LockSurface(drv->s);
1643    
1644     // Blit to screen surface
1645     int si = y1 * src_bytes_per_row + (x1 / pixels_per_byte);
1646     int di = y1 * dst_bytes_per_row + x1;
1647     for (j = y1; j <= y2; j++) {
1648     memcpy(the_buffer_copy + si, the_buffer + si, wide / pixels_per_byte);
1649     Screen_blit((uint8 *)drv->s->pixels + di, the_buffer + si, wide / pixels_per_byte);
1650     si += src_bytes_per_row;
1651     di += dst_bytes_per_row;
1652     }
1653    
1654     // Unlock surface, if required
1655     if (SDL_MUSTLOCK(drv->s))
1656     SDL_UnlockSurface(drv->s);
1657    
1658     // Refresh display
1659     SDL_UpdateRect(drv->s, x1, y1, wide, high);
1660     }
1661    
1662     } else {
1663 gbeauche 1.4 const int bytes_per_pixel = VIDEO_MODE_ROW_BYTES / VIDEO_MODE_X;
1664 gbeauche 1.1
1665 gbeauche 1.4 x1 = VIDEO_MODE_X;
1666 gbeauche 1.1 for (j=y1; j<=y2; j++) {
1667     p = &the_buffer[j * bytes_per_row];
1668     p2 = &the_buffer_copy[j * bytes_per_row];
1669     for (i=0; i<x1*bytes_per_pixel; i++) {
1670     if (*p != *p2) {
1671     x1 = i / bytes_per_pixel;
1672     break;
1673     }
1674     p++; p2++;
1675     }
1676     }
1677     x2 = x1;
1678     for (j=y1; j<=y2; j++) {
1679     p = &the_buffer[j * bytes_per_row];
1680     p2 = &the_buffer_copy[j * bytes_per_row];
1681     p += bytes_per_row;
1682     p2 += bytes_per_row;
1683 gbeauche 1.4 for (i=VIDEO_MODE_X*bytes_per_pixel; i>x2*bytes_per_pixel; i--) {
1684 gbeauche 1.1 p--;
1685     p2--;
1686     if (*p != *p2) {
1687     x2 = i / bytes_per_pixel;
1688     break;
1689     }
1690     }
1691     }
1692     wide = x2 - x1;
1693    
1694     // Update copy of the_buffer
1695     if (high && wide) {
1696    
1697     // Lock surface, if required
1698     if (SDL_MUSTLOCK(drv->s))
1699     SDL_LockSurface(drv->s);
1700    
1701     // Blit to screen surface
1702     for (j=y1; j<=y2; j++) {
1703     i = j * bytes_per_row + x1 * bytes_per_pixel;
1704     memcpy(the_buffer_copy + i, the_buffer + i, bytes_per_pixel * wide);
1705     Screen_blit((uint8 *)drv->s->pixels + i, the_buffer + i, bytes_per_pixel * wide);
1706     }
1707    
1708     // Unlock surface, if required
1709     if (SDL_MUSTLOCK(drv->s))
1710     SDL_UnlockSurface(drv->s);
1711    
1712     // Refresh display
1713     SDL_UpdateRect(drv->s, x1, y1, wide, high);
1714     }
1715     }
1716     }
1717     }
1718    
1719    
1720     // We suggest the compiler to inline the next two functions so that it
1721     // may specialise the code according to the current screen depth and
1722     // display type. A clever compiler would do that job by itself though...
1723    
1724     // NOTE: update_display_vosf is inlined too
1725    
1726     static inline void possibly_quit_dga_mode()
1727     {
1728     // Quit DGA mode if requested (something terrible has happened and we
1729     // want to give control back to the user)
1730     if (quit_full_screen) {
1731     quit_full_screen = false;
1732     delete drv;
1733     drv = NULL;
1734     }
1735     }
1736    
1737     static inline void possibly_ungrab_mouse()
1738     {
1739     // Ungrab mouse if requested (something terrible has happened and we
1740     // want to give control back to the user)
1741     if (quit_full_screen) {
1742     quit_full_screen = false;
1743     if (drv)
1744     drv->ungrab_mouse();
1745     }
1746     }
1747    
1748     static inline void handle_palette_changes(void)
1749     {
1750     LOCK_PALETTE;
1751    
1752     if (sdl_palette_changed) {
1753     sdl_palette_changed = false;
1754     drv->update_palette();
1755     }
1756    
1757     UNLOCK_PALETTE;
1758     }
1759    
1760     static void video_refresh_dga(void)
1761     {
1762     // Quit DGA mode if requested
1763     possibly_quit_dga_mode();
1764     }
1765    
1766     #ifdef ENABLE_VOSF
1767     #if REAL_ADDRESSING || DIRECT_ADDRESSING
1768     static void video_refresh_dga_vosf(void)
1769     {
1770     // Quit DGA mode if requested
1771     possibly_quit_dga_mode();
1772    
1773     // Update display (VOSF variant)
1774     static int tick_counter = 0;
1775     if (++tick_counter >= frame_skip) {
1776     tick_counter = 0;
1777     if (mainBuffer.dirty) {
1778     LOCK_VOSF;
1779     update_display_dga_vosf();
1780     UNLOCK_VOSF;
1781     }
1782     }
1783     }
1784     #endif
1785    
1786     static void video_refresh_window_vosf(void)
1787     {
1788     // Ungrab mouse if requested
1789     possibly_ungrab_mouse();
1790    
1791     // Update display (VOSF variant)
1792     static int tick_counter = 0;
1793     if (++tick_counter >= frame_skip) {
1794     tick_counter = 0;
1795     if (mainBuffer.dirty) {
1796     LOCK_VOSF;
1797     update_display_window_vosf(static_cast<driver_window *>(drv));
1798     UNLOCK_VOSF;
1799     }
1800     }
1801     }
1802     #endif // def ENABLE_VOSF
1803    
1804     static void video_refresh_window_static(void)
1805     {
1806     // Ungrab mouse if requested
1807     possibly_ungrab_mouse();
1808    
1809     // Update display (static variant)
1810     static int tick_counter = 0;
1811     if (++tick_counter >= frame_skip) {
1812     tick_counter = 0;
1813     update_display_static(static_cast<driver_window *>(drv));
1814     }
1815     }
1816    
1817    
1818     /*
1819     * Thread for screen refresh, input handling etc.
1820     */
1821    
1822     static void VideoRefreshInit(void)
1823     {
1824     // TODO: set up specialised 8bpp VideoRefresh handlers ?
1825     if (display_type == DISPLAY_SCREEN) {
1826     #if ENABLE_VOSF && (REAL_ADDRESSING || DIRECT_ADDRESSING)
1827     if (use_vosf)
1828     video_refresh = video_refresh_dga_vosf;
1829     else
1830     #endif
1831     video_refresh = video_refresh_dga;
1832     }
1833     else {
1834     #ifdef ENABLE_VOSF
1835     if (use_vosf)
1836     video_refresh = video_refresh_window_vosf;
1837     else
1838     #endif
1839     video_refresh = video_refresh_window_static;
1840     }
1841     }
1842    
1843 gbeauche 1.4 const int VIDEO_REFRESH_HZ = 60;
1844     const int VIDEO_REFRESH_DELAY = 1000000 / VIDEO_REFRESH_HZ;
1845    
1846 gbeauche 1.1 static int redraw_func(void *arg)
1847     {
1848     uint64 start = GetTicks_usec();
1849     int64 ticks = 0;
1850 gbeauche 1.4 uint64 next = GetTicks_usec() + VIDEO_REFRESH_DELAY;
1851 gbeauche 1.1
1852     while (!redraw_thread_cancel) {
1853    
1854     // Wait
1855 gbeauche 1.4 next += VIDEO_REFRESH_DELAY;
1856     int64 delay = next - GetTicks_usec();
1857     if (delay > 0)
1858     Delay_usec(delay);
1859     else if (delay < -VIDEO_REFRESH_DELAY)
1860     next = GetTicks_usec();
1861     ticks++;
1862 gbeauche 1.1
1863     // Handle SDL events
1864     handle_events();
1865    
1866     // Refresh display
1867     video_refresh();
1868    
1869 gbeauche 1.6 #ifdef SHEEPSHAVER
1870     // Set new cursor image if it was changed
1871     if (cursor_changed && sdl_cursor) {
1872     cursor_changed = false;
1873     SDL_FreeCursor(sdl_cursor);
1874     sdl_cursor = SDL_CreateCursor(MacCursor + 4, MacCursor + 36, 16, 16, MacCursor[2], MacCursor[3]);
1875     if (sdl_cursor)
1876     SDL_SetCursor(sdl_cursor);
1877     }
1878     #endif
1879    
1880 gbeauche 1.1 // Set new palette if it was changed
1881     handle_palette_changes();
1882     }
1883    
1884     uint64 end = GetTicks_usec();
1885     D(bug("%lld refreshes in %lld usec = %f refreshes/sec\n", ticks, end - start, ticks * 1000000.0 / (end - start)));
1886     return 0;
1887     }