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gbeauche |
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/* |
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* audio_sdl.cpp - Audio support, SDL implementation |
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* |
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gbeauche |
1.3 |
* Basilisk II (C) 1997-2008 Christian Bauer |
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gbeauche |
1.1 |
* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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*/ |
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#include "sysdeps.h" |
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#include "cpu_emulation.h" |
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#include "main.h" |
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#include "prefs.h" |
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#include "user_strings.h" |
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#include "audio.h" |
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#include "audio_defs.h" |
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#include <SDL_mutex.h> |
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#include <SDL_audio.h> |
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#define DEBUG 0 |
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#include "debug.h" |
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// The currently selected audio parameters (indices in audio_sample_rates[] etc. vectors) |
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static int audio_sample_rate_index = 0; |
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static int audio_sample_size_index = 0; |
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static int audio_channel_count_index = 0; |
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// Global variables |
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static SDL_sem *audio_irq_done_sem = NULL; // Signal from interrupt to streaming thread: data block read |
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static uint8 silence_byte; // Byte value to use to fill sound buffers with silence |
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// Prototypes |
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static void stream_func(void *arg, uint8 *stream, int stream_len); |
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/* |
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* Initialization |
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*/ |
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// Set AudioStatus to reflect current audio stream format |
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static void set_audio_status_format(void) |
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{ |
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AudioStatus.sample_rate = audio_sample_rates[audio_sample_rate_index]; |
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AudioStatus.sample_size = audio_sample_sizes[audio_sample_size_index]; |
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AudioStatus.channels = audio_channel_counts[audio_channel_count_index]; |
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} |
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// Init SDL audio system |
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static bool open_sdl_audio(void) |
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{ |
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// SDL supports a variety of twisted little audio formats, all different |
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if (audio_sample_sizes.empty()) { |
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audio_sample_rates.push_back(11025 << 16); |
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audio_sample_rates.push_back(22050 << 16); |
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audio_sample_rates.push_back(44100 << 16); |
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audio_sample_sizes.push_back(8); |
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audio_sample_sizes.push_back(16); |
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audio_channel_counts.push_back(1); |
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audio_channel_counts.push_back(2); |
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// Default to highest supported values |
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audio_sample_rate_index = audio_sample_rates.size() - 1; |
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audio_sample_size_index = audio_sample_sizes.size() - 1; |
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audio_channel_count_index = audio_channel_counts.size() - 1; |
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} |
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SDL_AudioSpec audio_spec; |
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audio_spec.freq = audio_sample_rates[audio_sample_rate_index] >> 16; |
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audio_spec.format = (audio_sample_sizes[audio_sample_size_index] == 8) ? AUDIO_U8 : AUDIO_S16MSB; |
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audio_spec.channels = audio_channel_counts[audio_channel_count_index]; |
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asvitkine |
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audio_spec.samples = 4096; |
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gbeauche |
1.1 |
audio_spec.callback = stream_func; |
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audio_spec.userdata = NULL; |
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// Open the audio device, forcing the desired format |
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if (SDL_OpenAudio(&audio_spec, NULL) < 0) { |
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fprintf(stderr, "WARNING: Cannot open audio: %s\n", SDL_GetError()); |
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return false; |
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} |
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char driver_name[32]; |
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printf("Using SDL/%s audio output\n", SDL_AudioDriverName(driver_name, sizeof(driver_name) - 1)); |
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silence_byte = audio_spec.silence; |
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SDL_PauseAudio(0); |
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// Sound buffer size = 4096 frames |
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audio_frames_per_block = audio_spec.samples; |
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return true; |
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} |
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static bool open_audio(void) |
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{ |
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// Try to open SDL audio |
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if (!open_sdl_audio()) { |
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WarningAlert(GetString(STR_NO_AUDIO_WARN)); |
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return false; |
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} |
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// Device opened, set AudioStatus |
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set_audio_status_format(); |
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// Everything went fine |
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audio_open = true; |
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return true; |
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} |
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void AudioInit(void) |
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{ |
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// Init audio status and feature flags |
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AudioStatus.sample_rate = 44100 << 16; |
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AudioStatus.sample_size = 16; |
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AudioStatus.channels = 2; |
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AudioStatus.mixer = 0; |
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AudioStatus.num_sources = 0; |
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audio_component_flags = cmpWantsRegisterMessage | kStereoOut | k16BitOut; |
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// Sound disabled in prefs? Then do nothing |
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if (PrefsFindBool("nosound")) |
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return; |
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// Init semaphore |
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audio_irq_done_sem = SDL_CreateSemaphore(0); |
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// Open and initialize audio device |
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open_audio(); |
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} |
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/* |
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* Deinitialization |
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*/ |
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static void close_audio(void) |
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{ |
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// Close audio device |
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SDL_CloseAudio(); |
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audio_open = false; |
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} |
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void AudioExit(void) |
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{ |
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// Close audio device |
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close_audio(); |
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// Delete semaphore |
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if (audio_irq_done_sem) |
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SDL_DestroySemaphore(audio_irq_done_sem); |
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} |
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/* |
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* First source added, start audio stream |
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*/ |
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void audio_enter_stream() |
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{ |
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} |
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/* |
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* Last source removed, stop audio stream |
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*/ |
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void audio_exit_stream() |
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{ |
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} |
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/* |
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* Streaming function |
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*/ |
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static void stream_func(void *arg, uint8 *stream, int stream_len) |
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{ |
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if (AudioStatus.num_sources) { |
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// Trigger audio interrupt to get new buffer |
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D(bug("stream: triggering irq\n")); |
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SetInterruptFlag(INTFLAG_AUDIO); |
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TriggerInterrupt(); |
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D(bug("stream: waiting for ack\n")); |
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SDL_SemWait(audio_irq_done_sem); |
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D(bug("stream: ack received\n")); |
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// Get size of audio data |
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uint32 apple_stream_info = ReadMacInt32(audio_data + adatStreamInfo); |
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if (apple_stream_info) { |
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int work_size = ReadMacInt32(apple_stream_info + scd_sampleCount) * (AudioStatus.sample_size >> 3) * AudioStatus.channels; |
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D(bug("stream: work_size %d\n", work_size)); |
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if (work_size > stream_len) |
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work_size = stream_len; |
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if (work_size == 0) |
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goto silence; |
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// Send data to audio device |
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Mac2Host_memcpy(stream, ReadMacInt32(apple_stream_info + scd_buffer), work_size); |
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if (work_size != stream_len) |
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memset((uint8 *)stream + work_size, silence_byte, stream_len - work_size); |
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D(bug("stream: data written\n")); |
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} else |
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goto silence; |
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} else { |
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// Audio not active, play silence |
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silence: memset(stream, silence_byte, stream_len); |
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} |
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} |
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/* |
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* MacOS audio interrupt, read next data block |
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*/ |
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void AudioInterrupt(void) |
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{ |
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D(bug("AudioInterrupt\n")); |
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// Get data from apple mixer |
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if (AudioStatus.mixer) { |
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M68kRegisters r; |
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r.a[0] = audio_data + adatStreamInfo; |
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r.a[1] = AudioStatus.mixer; |
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Execute68k(audio_data + adatGetSourceData, &r); |
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D(bug(" GetSourceData() returns %08lx\n", r.d[0])); |
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} else |
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WriteMacInt32(audio_data + adatStreamInfo, 0); |
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// Signal stream function |
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SDL_SemPost(audio_irq_done_sem); |
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D(bug("AudioInterrupt done\n")); |
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} |
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/* |
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* Set sampling parameters |
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* "index" is an index into the audio_sample_rates[] etc. vectors |
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* It is guaranteed that AudioStatus.num_sources == 0 |
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*/ |
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bool audio_set_sample_rate(int index) |
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{ |
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close_audio(); |
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audio_sample_rate_index = index; |
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return open_audio(); |
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} |
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bool audio_set_sample_size(int index) |
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{ |
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close_audio(); |
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audio_sample_size_index = index; |
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return open_audio(); |
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} |
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bool audio_set_channels(int index) |
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{ |
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close_audio(); |
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audio_channel_count_index = index; |
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return open_audio(); |
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} |
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/* |
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* Get/set volume controls (volume values received/returned have the left channel |
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* volume in the upper 16 bits and the right channel volume in the lower 16 bits; |
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* both volumes are 8.8 fixed point values with 0x0100 meaning "maximum volume")) |
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*/ |
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bool audio_get_main_mute(void) |
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{ |
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return false; |
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} |
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uint32 audio_get_main_volume(void) |
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{ |
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return 0x01000100; |
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} |
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bool audio_get_speaker_mute(void) |
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{ |
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return false; |
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} |
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uint32 audio_get_speaker_volume(void) |
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{ |
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return 0x01000100; |
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} |
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void audio_set_main_mute(bool mute) |
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{ |
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} |
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void audio_set_main_volume(uint32 vol) |
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{ |
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} |
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void audio_set_speaker_mute(bool mute) |
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{ |
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} |
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void audio_set_speaker_volume(uint32 vol) |
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{ |
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} |