ViewVC Help
View File | Revision Log | Show Annotations | Revision Graph | Root Listing
root/cebix/BasiliskII/src/MacOSX/video_macosx.h
Revision: 1.11
Committed: 2007-06-30T07:33:30Z (17 years, 5 months ago) by gbeauche
Content type: text/plain
Branch: MAIN
Changes since 1.10: +6 -1 lines
Log Message:
Use NSIMAGE graphics mode for MacOS X on Intel platforms for now. Otherwise
it's crashing in some Apple code.

File Contents

# Content
1 /*
2 * video_macosx.h - Some video constants and globals
3 *
4 * $Id: video_macosx.h,v 1.10 2005/01/30 21:42:13 gbeauche Exp $
5 *
6 * Basilisk II (C) 1997-2005 Christian Bauer
7 *
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 */
22
23 #import <video.h>
24
25 /* Set the strategy for drawing the bitmap in the Mac OS X window */
26 //#define CGDRAWBITMAP
27 #if defined __i386__
28 //#define CGIMAGEREF
29 #define NSBITMAP
30 #else
31 #define CGIMAGEREF
32 //#define NSBITMAP
33 #endif
34
35 // Using Core Graphics is fastest when rendering 32bit data.
36 // Using CGImageRefs allows us to use all the bitmaps that BasiliskII supports.
37 // When both Basilisk II and OS X are set to 'Thousands', updating a 312x342
38 // window happens at over 500fps under 10.2, and over 600fps on 10.3!
39
40 /* When the BasiliskII video driver respects the alpha bits, set this to let us use */
41 /* kCGImageAlphaPremultipliedFirst, and to have nice rounded corners on the screen. */
42 //#define CG_USE_ALPHA
43 /* At the moment, it writes in the full 32bits :-( */
44
45
46 #define MIN_WIDTH 512
47 #define MIN_HEIGHT 384
48 #define MIN_HEIGHTC 342 // For classic emulation
49
50 #define MAX_WIDTH 1240
51 #define MAX_HEIGHT 1024
52
53 // Display types
54 enum
55 {
56 DISPLAY_OPENGL,
57 DISPLAY_SCREEN,
58 DISPLAY_WINDOW
59 };
60
61
62 extern uint8 display_type,
63 frame_skip;
64 extern uint16 init_width,
65 init_height,
66 init_depth;
67
68 extern bool parse_screen_prefs (const char *);
69 extern void resizeWinTo (const uint16, const uint16);
70
71 #import <AppKit/NSWindow.h>
72 #import "EmulatorView.h"
73
74 extern NSWindow *the_win;
75 extern EmulatorView *output;