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root/cebix/BasiliskII/src/MacOSX/video_macosx.h
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Comparing BasiliskII/src/MacOSX/video_macosx.h (file contents):
Revision 1.3 by nigel, 2002-06-02T12:20:38Z vs.
Revision 1.5 by nigel, 2003-01-10T23:18:02Z

# Line 23 | Line 23
23   #import <video.h>
24  
25   /* Set the strategy for drawing the bitmap in the Mac OS X window */
26 < //#define CGIMAGEREF            15.05fps
27 < //#define CGDRAWBITMAP          15.2fps
28 < #define NSBITMAP                        15.1fps
26 > #define CGDRAWBITMAP
27 > //#define CGIMAGEREF
28 > //#define NSBITMAP
29 >
30 > // The frames-per-second benchmark function on my machine does roughly:
31 > //
32 > //                                      OS:     10.1.5          10.2.2
33 > // CGDRAWBITMAP                 15.2            36.6
34 > // CGIMAGEREF                   15.0            27-135(i)
35 > // NSBITMAP                             15.1            26.9
36 > //
37 > // (i) This seems to vary wildly between different builds on the same machine.
38 > //         I don't know why, but I definately don't trust it. Recently I noticed
39 > //         that it also varies by alpha channel strategy:
40 > //              kCGImageAlphaNone                               36.6fps
41 > //              kCGImageAlphaPremultipliedFirst 112fps
42 > //              kCGImageAlphaNoneSkipFirst              135fps
43 >
44 > /* When the BasiliskII video driver respects the alpha bits, set this to let us use */
45 > /* kCGImageAlphaPremultipliedFirst, and to have nice rounded corners on the screen. */
46 > //#define CG_USE_ALPHA
47 > /* At the moment, it writes in the fill 32bits :-( */
48 >
49  
50   #define MIN_WIDTH       512
51 < #define MIN_HEIGHT      342
51 > #define MIN_HEIGHT      384
52 > #define MIN_HEIGHTC     342             // For classic emulation
53  
54   #define MAX_WIDTH       1240
55   #define MAX_HEIGHT      1024

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