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root/cebix/BasiliskII/src/MacOSX/video_macosx.h
Revision: 1.8
Committed: 2004-01-20T23:44:13Z (20 years, 10 months ago) by nigel
Content type: text/plain
Branch: MAIN
Changes since 1.7: +5 -4 lines
Log Message:
Updated screen update comment. 10.3 can achieve over 600fps!

File Contents

# User Rev Content
1 nigel 1.1 /*
2     * video_macosx.h - Some video constants and globals
3     *
4 nigel 1.8 * $Id: video_macosx.h,v 1.7 2004/01/12 15:29:24 cebix Exp $
5 nigel 1.1 *
6 cebix 1.7 * Basilisk II (C) 1997-2004 Christian Bauer
7 nigel 1.1 *
8     * This program is free software; you can redistribute it and/or modify
9     * it under the terms of the GNU General Public License as published by
10     * the Free Software Foundation; either version 2 of the License, or
11     * (at your option) any later version.
12     *
13     * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17     *
18     * You should have received a copy of the GNU General Public License
19     * along with this program; if not, write to the Free Software
20     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21     */
22    
23     #import <video.h>
24    
25     /* Set the strategy for drawing the bitmap in the Mac OS X window */
26 nigel 1.6 //#define CGDRAWBITMAP
27     #define CGIMAGEREF
28 nigel 1.4 //#define NSBITMAP
29    
30 nigel 1.8 // Using Core Graphics is fastest when rendering 32bit data.
31     // Using CGImageRefs allows us to use all the bitmaps that BasiliskII supports.
32     // When both Basilisk II and OS X are set to 'Thousands', updating a 312x342
33     // window happens at over 500fps under 10.2, and over 600fps on 10.3!
34 nigel 1.4
35     /* When the BasiliskII video driver respects the alpha bits, set this to let us use */
36     /* kCGImageAlphaPremultipliedFirst, and to have nice rounded corners on the screen. */
37     //#define CG_USE_ALPHA
38     /* At the moment, it writes in the fill 32bits :-( */
39    
40 nigel 1.1
41     #define MIN_WIDTH 512
42 nigel 1.5 #define MIN_HEIGHT 384
43     #define MIN_HEIGHTC 342 // For classic emulation
44 nigel 1.1
45     #define MAX_WIDTH 1240
46     #define MAX_HEIGHT 1024
47    
48     // Display types
49     enum
50     {
51     DISPLAY_OPENGL,
52     DISPLAY_SCREEN,
53     DISPLAY_WINDOW
54     };
55    
56    
57     extern uint8 display_type,
58     frame_skip;
59     extern uint16 init_width,
60     init_height,
61 nigel 1.3 init_depth;
62 nigel 1.1
63     extern bool parse_screen_prefs (const char *);
64     extern void resizeWinTo (const uint16, const uint16);
65    
66     #import <AppKit/NSWindow.h>
67     #import "EmulatorView.h"
68    
69     extern NSWindow *the_win;
70     extern EmulatorView *output;