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root/cebix/BasiliskII/src/MacOSX/video_macosx.h
Revision: 1.6
Committed: 2003-03-21T06:14:22Z (21 years, 8 months ago) by nigel
Content type: text/plain
Branch: MAIN
CVS Tags: nigel-build-12, nigel-build-13
Changes since 1.5: +6 -16 lines
Log Message:
Use CGIMAGEREF as drawing strategy, and update comments explaining why

File Contents

# User Rev Content
1 nigel 1.1 /*
2     * video_macosx.h - Some video constants and globals
3     *
4 nigel 1.6 * $Id: video_macosx.h,v 1.5 2003/01/10 23:18:02 nigel Exp $
5 nigel 1.1 *
6     * Basilisk II (C) 1997-2001 Christian Bauer
7     *
8     * This program is free software; you can redistribute it and/or modify
9     * it under the terms of the GNU General Public License as published by
10     * the Free Software Foundation; either version 2 of the License, or
11     * (at your option) any later version.
12     *
13     * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17     *
18     * You should have received a copy of the GNU General Public License
19     * along with this program; if not, write to the Free Software
20     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21     */
22    
23     #import <video.h>
24    
25     /* Set the strategy for drawing the bitmap in the Mac OS X window */
26 nigel 1.6 //#define CGDRAWBITMAP
27     #define CGIMAGEREF
28 nigel 1.4 //#define NSBITMAP
29    
30 nigel 1.6 // Using Core Graphics is fastest when rendering 32bit data. Rendering CGImageRefs
31     // allows us to use all the bitmaps that BasiliskII supports. When both Basilisk II
32     // and OS X are set to 'Thousands', it can achieve over 500fps in a 312x342 window!
33 nigel 1.4
34     /* When the BasiliskII video driver respects the alpha bits, set this to let us use */
35     /* kCGImageAlphaPremultipliedFirst, and to have nice rounded corners on the screen. */
36     //#define CG_USE_ALPHA
37     /* At the moment, it writes in the fill 32bits :-( */
38    
39 nigel 1.1
40     #define MIN_WIDTH 512
41 nigel 1.5 #define MIN_HEIGHT 384
42     #define MIN_HEIGHTC 342 // For classic emulation
43 nigel 1.1
44     #define MAX_WIDTH 1240
45     #define MAX_HEIGHT 1024
46    
47     // Display types
48     enum
49     {
50     DISPLAY_OPENGL,
51     DISPLAY_SCREEN,
52     DISPLAY_WINDOW
53     };
54    
55    
56     extern uint8 display_type,
57     frame_skip;
58     extern uint16 init_width,
59     init_height,
60 nigel 1.3 init_depth;
61 nigel 1.1
62     extern bool parse_screen_prefs (const char *);
63     extern void resizeWinTo (const uint16, const uint16);
64    
65     #import <AppKit/NSWindow.h>
66     #import "EmulatorView.h"
67    
68     extern NSWindow *the_win;
69     extern EmulatorView *output;