ViewVC Help
View File | Revision Log | Show Annotations | Revision Graph | Root Listing
root/cebix/BasiliskII/src/MacOSX/ToDo.html
(Generate patch)

Comparing BasiliskII/src/MacOSX/ToDo.html (file contents):
Revision 1.3 by nigel, 2002-03-29T01:30:58Z vs.
Revision 1.9 by nigel, 2003-01-10T23:12:37Z

# Line 1 | Line 1
1   Bugs:
2   <UL>
3 + <LI>The restart button no longer works correctly. It quits the emulation, but
4 +        then fails to restart it. This used to work in older versions (up to v6)</LI>
5   <LI>In window mode, if the framerate is low (<I>e.g.</I> if you leave it at the
6          default of 10fps), really fast mouse clicks are sometimes not picked up
7          by the Emulator. For now, click more slowly</LI>
8 < <LI>In full screen mode, sometimes the program hangs just after minimising the
9 <        window (i.e. full screen mode is never entered). If this happens, do a
10 <        force quit (Apple-Option-Escape) and start the program again, as it
9 <        usually works just fine then</LI>
8 > <LI>In full screen mode, when the mouse is first moved, the emulated pointer
9 >        jumps to the location that it was before fullscreen mode was entered.
10 >        Disturbing, but not damaging.</LI>
11   </UL>
12   Untested:
13   <UL>
14   <LI>Mac Classic emulation. I don't have a ROM, but I suspect it will crash</LI>
15 < <LI>CD-ROM stuff. Should be the same as BSD, but who knows how Apple's stuff affects this</LI>
16 < <LI>Floppy stuff. See above</LI>
16 < <LI>Serial port code. See above</LI>
15 > <LI>Floppy stuff</LI>
16 > <LI>Serial port code</LI>
17   </UL>
18   Unimplemented:
19   <UL>
20 + <LI>CD-ROM stuff. Should be the same as any other BSD, but Apple has stupidly
21 +    created different ioctls. I am still trying to get this to work</LI>
22   <LI>Ethernet</LI>
23   <LI>Reset and Interrupt functions for emulator</LI>
24   <LI>Sound</LI>
25   <LI>Window depth. It is currently stuck at 32bits, which Quartz dithers down
26          to whatever the user's display is set to. This is mainly due to the fact
27          that NSBitmapImageRep does not support any 16bit modes. The Core Graphics
28 <        primitives may allow a workaround, though</LI>
28 >        primitives, or 10.2, may allow a workaround though</LI>
29   <LI>'nogui' to disable GUI alerts (and maybe preferences, but I need to split
30          MainMenu.nib to do that)</LI>
31 + <LI>Better documentation. There are README, ToDo and Versions in the help menu,
32 +    but I need to add some HowTo documents (<I>e.g.</I> How do I install the OS
33 +    on a disk image?), perhaps in the Help menu </LI>
34 + </UL>
35 + Other:
36 + <UL>
37 + <LI>Verify that ExtFS works under 7.5.3 (reported by Kentaro Nakatani),
38 +    update doco</LI>
39   </UL>
40   Possible Enhancements:
41   <UL>
42 < <LI>Use NSFileManager's movePath:toPath:handler to rename all a file's forks in extfs_macosx.mm</LI>
42 > <LI>Use NSFileManager's movePath:toPath:handler to rename all a file's forks
43 >    in extfs_macosx.mm</LI>
44   <LI>Emulator snapshot - save the current emulator state
45          (memory + registers) to a file for fast startup next time</LI>
46   <LI>Multiple emulators. The window stuff is mostly there,
# Line 39 | Line 50 | Possible Enhancements:
50   <LI>Get VOSF (Video on Seg Fault) working, to speed up screen redrawing</LI>
51   <LI>Implement OpenGL windowing mode (to speed up emulator screen redrawing)</LI>
52   <LI>Improve Objective-C object allocation. e.g. <A HREF="http://www.mulle-kybernetik.com/artikel/Optimisation/opti-5.html"> here</A>. </LI>
53 + <LI>Use automake instead of the current 1_prepare_files.sh ?</LI>
54 + <LI>Add JIT options to preferences.</LI>
55   </UL>

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines