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Comparing BasiliskII/src/MacOSX/ToDo.html (file contents):
Revision 1.1 by nigel, 2002-03-16T04:00:31Z vs.
Revision 1.10 by nigel, 2003-03-11T11:32:51Z

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1 + <!-- $Id$><-->
2   Bugs:
3   <UL>
4 + <LI>The restart button no longer works correctly. It quits the emulation, but
5 +        then fails to restart it. This used to work in older versions (up to v6)</LI>
6   <LI>In window mode, if the framerate is low (<I>e.g.</I> if you leave it at the
7          default of 10fps), really fast mouse clicks are sometimes not picked up
8          by the Emulator. For now, click more slowly</LI>
9 < <LI>Some special keys (<I>e.g.</I> the cursor keys) are not being correctly
10 <        passed through to the Emulator (<I>e.g.</I> up arrow causes the Emulator
11 <        to try and shut down). Looks like some further key decoding is needed</LI>
9 > <LI>In full screen mode after a restart, when the mouse is first moved,
10 >        the emulated pointer jumps to the location that it was before the restart.
11 >        Disturbing, but not damaging.</LI>
12   </UL>
13   Untested:
14   <UL>
15   <LI>Mac Classic emulation. I don't have a ROM, but I suspect it will crash</LI>
16 < <LI>CD-ROM stuff. Should be the same as BSD, but who knows how Apple's stuff affects this</LI>
17 < <LI>Floppy stuff. See above</LI>
15 < <LI>Serial port code. See above</LI>
16 > <LI>Floppy stuff</LI>
17 > <LI>Serial port code</LI>
18   </UL>
19   Unimplemented:
20   <UL>
21 + <LI>CD-ROM stuff. Should be the same as any other BSD, but Apple has stupidly
22 +    created different ioctls. I am still trying to get this to work</LI>
23   <LI>Ethernet</LI>
24   <LI>Reset and Interrupt functions for emulator</LI>
25   <LI>Sound</LI>
26   <LI>Window depth. It is currently stuck at 32bits, which Quartz dithers down
27          to whatever the user's display is set to. This is mainly due to the fact
28          that NSBitmapImageRep does not support any 16bit modes. The Core Graphics
29 <        primitives may allow a workaround, though</LI>
29 >        primitives may allow a workaround though</LI>
30 > <LI>'nogui' to disable GUI alerts (and maybe preferences, but I need to split
31 >        MainMenu.nib to do that)</LI>
32 > <LI>Better documentation. There are README, ToDo and Versions in the help menu,
33 >    but I need to add some HowTo documents (<I>e.g.</I> How do I install the OS
34 >    on a disk image?), perhaps in the Help menu </LI>
35 > </UL>
36 > Other:
37 > <UL>
38 > <LI>Verify that ExtFS works under 7.5.3 (reported by Kentaro Nakatani),
39 >    update doco</LI>
40   </UL>
41   Possible Enhancements:
42   <UL>
43 < <LI>Use NSFileManager's movePath:toPath:handler to rename all a file's forks in extfs_macosx.mm</LI>
43 > <LI>Use NSFileManager's movePath:toPath:handler to rename all a file's forks
44 >    in extfs_macosx.mm</LI>
45   <LI>Emulator snapshot - save the current emulator state
46          (memory + registers) to a file for fast startup next time</LI>
47   <LI>Multiple emulators. The window stuff is mostly there,
48          but the uae_cpu code has lots of globals, and is not re-entrant</LI>
49 < <LI>Real or Direct addressing mode for the emulator.
49 > <LI>Real addressing mode for the emulator.
50          At the moment, OS X's mmap() call does not support anything useful</LI>
51   <LI>Get VOSF (Video on Seg Fault) working, to speed up screen redrawing</LI>
52   <LI>Implement OpenGL windowing mode (to speed up emulator screen redrawing)</LI>
53   <LI>Improve Objective-C object allocation. e.g. <A HREF="http://www.mulle-kybernetik.com/artikel/Optimisation/opti-5.html"> here</A>. </LI>
54 + <LI>Use automake instead of the current 1_prepare_files.sh ?</LI>
55 + <LI>Add JIT options to preferences.</LI>
56 + <LI>"Publish" at mac.emuscene.com http://www.emulation.net</LI>
57   </UL>

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