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Comparing BasiliskII/src/MacOSX/ToDo.html (file contents):
Revision 1.2 by nigel, 2002-03-18T11:02:16Z vs.
Revision 1.6 by nigel, 2002-06-02T10:26:55Z

# Line 3 | Line 3 | Bugs:
3   <LI>In window mode, if the framerate is low (<I>e.g.</I> if you leave it at the
4          default of 10fps), really fast mouse clicks are sometimes not picked up
5          by the Emulator. For now, click more slowly</LI>
6 < <LI>In full screen mode, sometimes the program hangs just after minimising the
7 <        window (i.e. full screen mode is never entered). If this happens, do a
8 <        force quit (Apple-Option-Escape) and start the program again, as it
9 <        usually works just fine then</LI>
6 > <LI>In full screen mode, when the mouse is first moved, the emulated pointer
7 >        jumps to the location that it was before fullscreen mode was entered.
8 >        Disturbing, but not damaging.</LI>
9   </UL>
10   Untested:
11   <UL>
# Line 24 | Line 23 | Unimplemented:
23          to whatever the user's display is set to. This is mainly due to the fact
24          that NSBitmapImageRep does not support any 16bit modes. The Core Graphics
25          primitives may allow a workaround, though</LI>
26 + <LI>'nogui' to disable GUI alerts (and maybe preferences, but I need to split
27 +        MainMenu.nib to do that)</LI>
28 + </UL>
29 + Other:
30 + <UL>
31 + <LI>Verify that ExtFS works under 7.5.3 (reported by Kentaro Nakatani), update doco</LI>
32   </UL>
33   Possible Enhancements:
34   <UL>
# Line 37 | Line 42 | Possible Enhancements:
42   <LI>Get VOSF (Video on Seg Fault) working, to speed up screen redrawing</LI>
43   <LI>Implement OpenGL windowing mode (to speed up emulator screen redrawing)</LI>
44   <LI>Improve Objective-C object allocation. e.g. <A HREF="http://www.mulle-kybernetik.com/artikel/Optimisation/opti-5.html"> here</A>. </LI>
45 + <LI>Use automake instead of the current 1_prepare_files.sh ?</LI>
46   </UL>

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