1 |
nigel |
1.1 |
Bugs: |
2 |
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<UL> |
3 |
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<LI>In window mode, if the framerate is low (<I>e.g.</I> if you leave it at the |
4 |
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default of 10fps), really fast mouse clicks are sometimes not picked up |
5 |
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by the Emulator. For now, click more slowly</LI> |
6 |
nigel |
1.6 |
<LI>In full screen mode, when the mouse is first moved, the emulated pointer |
7 |
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jumps to the location that it was before fullscreen mode was entered. |
8 |
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Disturbing, but not damaging.</LI> |
9 |
nigel |
1.1 |
</UL> |
10 |
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Untested: |
11 |
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<UL> |
12 |
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<LI>Mac Classic emulation. I don't have a ROM, but I suspect it will crash</LI> |
13 |
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<LI>CD-ROM stuff. Should be the same as BSD, but who knows how Apple's stuff affects this</LI> |
14 |
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<LI>Floppy stuff. See above</LI> |
15 |
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<LI>Serial port code. See above</LI> |
16 |
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</UL> |
17 |
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Unimplemented: |
18 |
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<UL> |
19 |
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<LI>Ethernet</LI> |
20 |
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<LI>Reset and Interrupt functions for emulator</LI> |
21 |
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<LI>Sound</LI> |
22 |
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<LI>Window depth. It is currently stuck at 32bits, which Quartz dithers down |
23 |
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to whatever the user's display is set to. This is mainly due to the fact |
24 |
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that NSBitmapImageRep does not support any 16bit modes. The Core Graphics |
25 |
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primitives may allow a workaround, though</LI> |
26 |
nigel |
1.3 |
<LI>'nogui' to disable GUI alerts (and maybe preferences, but I need to split |
27 |
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MainMenu.nib to do that)</LI> |
28 |
nigel |
1.1 |
</UL> |
29 |
nigel |
1.5 |
Other: |
30 |
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<UL> |
31 |
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<LI>Verify that ExtFS works under 7.5.3 (reported by Kentaro Nakatani), update doco</LI> |
32 |
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</UL> |
33 |
nigel |
1.1 |
Possible Enhancements: |
34 |
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<UL> |
35 |
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<LI>Use NSFileManager's movePath:toPath:handler to rename all a file's forks in extfs_macosx.mm</LI> |
36 |
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<LI>Emulator snapshot - save the current emulator state |
37 |
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(memory + registers) to a file for fast startup next time</LI> |
38 |
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<LI>Multiple emulators. The window stuff is mostly there, |
39 |
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but the uae_cpu code has lots of globals, and is not re-entrant</LI> |
40 |
nigel |
1.2 |
<LI>Real addressing mode for the emulator. |
41 |
nigel |
1.1 |
At the moment, OS X's mmap() call does not support anything useful</LI> |
42 |
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<LI>Get VOSF (Video on Seg Fault) working, to speed up screen redrawing</LI> |
43 |
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<LI>Implement OpenGL windowing mode (to speed up emulator screen redrawing)</LI> |
44 |
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<LI>Improve Objective-C object allocation. e.g. <A HREF="http://www.mulle-kybernetik.com/artikel/Optimisation/opti-5.html"> here</A>. </LI> |
45 |
nigel |
1.4 |
<LI>Use automake instead of the current 1_prepare_files.sh ?</LI> |
46 |
nigel |
1.1 |
</UL> |