1 |
nigel |
1.10 |
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2 |
nigel |
1.1 |
Bugs: |
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<UL> |
4 |
nigel |
1.9 |
<LI>The restart button no longer works correctly. It quits the emulation, but |
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then fails to restart it. This used to work in older versions (up to v6)</LI> |
6 |
nigel |
1.1 |
<LI>In window mode, if the framerate is low (<I>e.g.</I> if you leave it at the |
7 |
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default of 10fps), really fast mouse clicks are sometimes not picked up |
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by the Emulator. For now, click more slowly</LI> |
9 |
nigel |
1.10 |
<LI>In full screen mode after a restart, when the mouse is first moved, |
10 |
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the emulated pointer jumps to the location that it was before the restart. |
11 |
nigel |
1.6 |
Disturbing, but not damaging.</LI> |
12 |
nigel |
1.1 |
</UL> |
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Untested: |
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<UL> |
15 |
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<LI>Mac Classic emulation. I don't have a ROM, but I suspect it will crash</LI> |
16 |
nigel |
1.9 |
<LI>Floppy stuff</LI> |
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<LI>Serial port code</LI> |
18 |
nigel |
1.1 |
</UL> |
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Unimplemented: |
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<UL> |
21 |
nigel |
1.9 |
<LI>CD-ROM stuff. Should be the same as any other BSD, but Apple has stupidly |
22 |
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created different ioctls. I am still trying to get this to work</LI> |
23 |
nigel |
1.1 |
<LI>Ethernet</LI> |
24 |
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<LI>Reset and Interrupt functions for emulator</LI> |
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<LI>Sound</LI> |
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<LI>Window depth. It is currently stuck at 32bits, which Quartz dithers down |
27 |
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to whatever the user's display is set to. This is mainly due to the fact |
28 |
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that NSBitmapImageRep does not support any 16bit modes. The Core Graphics |
29 |
nigel |
1.10 |
primitives may allow a workaround though</LI> |
30 |
nigel |
1.3 |
<LI>'nogui' to disable GUI alerts (and maybe preferences, but I need to split |
31 |
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MainMenu.nib to do that)</LI> |
32 |
nigel |
1.9 |
<LI>Better documentation. There are README, ToDo and Versions in the help menu, |
33 |
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but I need to add some HowTo documents (<I>e.g.</I> How do I install the OS |
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on a disk image?), perhaps in the Help menu </LI> |
35 |
nigel |
1.1 |
</UL> |
36 |
nigel |
1.5 |
Other: |
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<UL> |
38 |
nigel |
1.9 |
<LI>Verify that ExtFS works under 7.5.3 (reported by Kentaro Nakatani), |
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update doco</LI> |
40 |
nigel |
1.5 |
</UL> |
41 |
nigel |
1.1 |
Possible Enhancements: |
42 |
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<UL> |
43 |
nigel |
1.9 |
<LI>Use NSFileManager's movePath:toPath:handler to rename all a file's forks |
44 |
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in extfs_macosx.mm</LI> |
45 |
nigel |
1.1 |
<LI>Emulator snapshot - save the current emulator state |
46 |
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(memory + registers) to a file for fast startup next time</LI> |
47 |
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<LI>Multiple emulators. The window stuff is mostly there, |
48 |
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but the uae_cpu code has lots of globals, and is not re-entrant</LI> |
49 |
nigel |
1.2 |
<LI>Real addressing mode for the emulator. |
50 |
nigel |
1.1 |
At the moment, OS X's mmap() call does not support anything useful</LI> |
51 |
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<LI>Get VOSF (Video on Seg Fault) working, to speed up screen redrawing</LI> |
52 |
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<LI>Implement OpenGL windowing mode (to speed up emulator screen redrawing)</LI> |
53 |
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<LI>Improve Objective-C object allocation. e.g. <A HREF="http://www.mulle-kybernetik.com/artikel/Optimisation/opti-5.html"> here</A>. </LI> |
54 |
nigel |
1.4 |
<LI>Use automake instead of the current 1_prepare_files.sh ?</LI> |
55 |
nigel |
1.8 |
<LI>Add JIT options to preferences.</LI> |
56 |
nigel |
1.10 |
<LI>"Publish" at mac.emuscene.com http://www.emulation.net</LI> |
57 |
nigel |
1.1 |
</UL> |