Happy New Year! :)
Cope with invalid keyboard ids
Extra code for keyboardtype popup menu, renamed a variable
Extra code for changing preferences file
Minor UI error from removal of OpenGL button
Removed any OpenGL stuff
When using CGIMAGEREF drawing strategy, allow any bit depth
32bit defaults for windowed mode.
[[blah alloc] init] -> [blah new], error checking when deleting volume files
Debug statements were not in D() macros
A better screens prefs change
Fix for screen radio-button selection bug, general tidyup.
Initial revision of Mac OS X port code. Uses Objective-C++. Needs Mac OS 10.1
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