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root/cebix/BasiliskII/src/MacOSX/NNThread.h
Revision: 1.1
Committed: 2002-03-16T04:00:25Z (22 years, 8 months ago) by nigel
Content type: text/plain
Branch: MAIN
CVS Tags: nigel-build-12, nigel-build-13, nigel-build-10, nigel-build-16, nigel-build-15
Log Message:
Initial revision of Mac OS X port code. Uses Objective-C++. Needs Mac OS 10.1

File Contents

# User Rev Content
1 nigel 1.1 //
2     // NNThread.h -Not Nextstep Thread?
3     // Nigel's Nice Thread?
4     //
5     // Revision 1.1, Wed Nov 7 2001.
6     //
7     // Created by Nigel Pearson on Tue Nov 28 2000.
8     // Public Domain. No rights reserved.
9     //
10    
11     // Define what flavour of threading to use:
12     #define USE_NSTHREAD
13     //#define USE_PTHREAD
14    
15     #import <Cocoa/Cocoa.h>
16    
17     #import <mach/mach.h>
18     #import <mach/kern_return.h>
19    
20     #ifdef USE_PTHREAD
21     #include <pthread.h>
22    
23     struct pthreadArgs // This duplicates most of the stuff in the NNThread object
24     {
25     id *object;
26     SEL *sel;
27    
28     NSAutoreleasePool *pool;
29     BOOL allocPool,
30     *completed;
31     };
32     #endif
33    
34     @interface NNThread : NSObject
35     {
36     id object;
37     SEL sel;
38     thread_t machThread;
39     #ifdef USE_PTHREAD
40     pthread_t pThread;
41     struct pthreadArgs pthreadArgs;
42     #endif
43     NSAutoreleasePool *pool;
44     BOOL allocPool,
45     completed,
46     suspended;
47     }
48    
49     - (NNThread *) initWithAutoReleasePool;
50     - (NNThread *) initSuspended: (BOOL) startSuspended
51     withAutoreleasePool: (BOOL) allocatePool;
52    
53     - (void) perform: (SEL)action of: (id)receiver;
54     - (void) resume;
55     - (BOOL) start;
56     - (void) suspend;
57     - (void) terminate;
58    
59     @end
60    
61     typedef enum _NNTimeUnits
62     {
63     NNnanoSeconds = 1,
64     NNmicroSeconds = 2,
65     NNmilliSeconds = 3,
66     NNseconds = 4
67     }
68     NNTimeUnits;
69    
70     #import <sys/time.h>
71    
72     @interface NNTimer : NNThread
73     {
74     struct timespec delay;
75     BOOL repeating;
76     id timerObject;
77     SEL timerSel;
78     }
79    
80     - (void) changeIntervalTo: (int)number units: (NNTimeUnits)units;
81     - (void) invalidate;
82    
83     - (void) perform: (SEL)action of: (id)receiver
84     after: (int)number units: (NNTimeUnits)units;
85    
86     - (void) repeat: (SEL)action of: (id)receiver
87     every: (int)number units: (NNTimeUnits)units;
88    
89     @end