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/* |
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* EmulatorView.mm - Custom NSView for Basilisk II graphics output |
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* EmulatorView.mm - Custom NSView for Basilisk II windowed graphics output |
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* |
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* $Id$ |
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* |
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* Basilisk II (C) 1997-2002 Christian Bauer |
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* Basilisk II (C) 1997-2004 Christian Bauer |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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output = self; // Set global for access by Basilisk C++ code |
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// bitmap = nil; // Set by readyToDraw: |
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drawView = NO; // Disable drawing until later |
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|
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#ifdef SAVE_GSTATE |
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[self allocateGState]; |
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#endif |
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fullScreen = NO; |
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|
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return self; |
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} |
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|
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- (void) dealloc |
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- (void) awakeFromNib |
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{ |
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#ifdef SAVE_GSTATE |
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[self releaseGState]; |
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#endif |
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[super dealloc]; |
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// Here we store the height of the screen which the app was opened on. |
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// NSApplication's sendEvent: always uses that screen for its mouse co-ords |
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screen_height = (int) [[NSScreen mainScreen] frame].size.height; |
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} |
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|
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// Mouse click in this window. If window is not active, should click be passed to this view? |
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|
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// Mouse click in this window. If window is not active, |
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// should the click be passed to this view? |
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- (BOOL) acceptsFirstMouse: (NSEvent *) event |
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{ |
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return [self mouseInView]; |
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} |
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|
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/***** |
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- (BOOL) acceptsFirstResponder |
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{ |
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// return YES; |
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return [self mouseInView]; |
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} |
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*****/ |
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|
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// |
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// Key event processing. |
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// OS X doesn't send us separate events for the modifier keys |
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// (shift/control/command), so we need to monitor them separately |
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// |
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|
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#include <adb.h> |
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|
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prevFlags = flags; |
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} |
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|
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// |
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// Windowed mode. We only send mouse/key events |
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// if the OS X mouse is within the little screen |
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// |
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- (BOOL) mouseInView: (NSEvent *) event |
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{ |
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NSPoint loc = [event locationInWindow]; |
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NSRect box = [self frame]; |
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D(NSLog (@"%s - loc.x=%f, loc.y=%f, box.origin.x=%f, box.origin.y=%f", |
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__PRETTY_FUNCTION__, loc.x, loc.y, box.origin.x, box.origin.y)); |
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NSRect box; |
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NSPoint loc; |
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|
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if ( fullScreen ) |
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{ |
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box = displayBox; |
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loc = [NSEvent mouseLocation]; |
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} |
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else |
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{ |
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box = [self frame]; |
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loc = [event locationInWindow]; |
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} |
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|
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D(NSLog (@"%s - loc.x=%f, loc.y=%f, box.origin.x=%f, box.origin.y=%f, box.size.width=%f, box.size.height=%f", __PRETTY_FUNCTION__, loc.x, loc.y, box.origin.x, box.origin.y, box.size.width, box.size.height)); |
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return [self mouse: loc inRect: box]; |
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} |
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|
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return [self mouse: loc inRect: box]; |
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} |
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|
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– |
|
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// |
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// Custom methods |
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// |
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int i; |
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float seconds; |
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NSDate *startDate; |
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char *method; |
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|
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if ( ! drawView ) |
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{ |
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WarningSheet (@"The emulator has not been setup yet.", |
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@"Try to run, then pause the emulator, first.", nil, [self window]); |
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return; |
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} |
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|
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drawView = NO; |
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[self lockFocus]; |
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[bitmap draw]; |
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#endif |
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#ifdef CGIMAGEREF |
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cgDrawInto([self bounds], bitmap); |
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cgDrawInto([self bounds], cgImgRep); |
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#endif |
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#ifdef CGDRAWBITMAP |
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[self CGDrawBitmap]; |
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[self unlockFocus]; |
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drawView = YES; |
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|
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InfoSheet(@"Benchmark run. 300 frames.", |
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#ifdef NSBITMAP |
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method = "NSBITMAP"; |
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#endif |
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#ifdef CGIMAGEREF |
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method = "CGIMAGEREF"; |
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#endif |
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#ifdef CGDRAWBITMAP |
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method = "CGDRAWBITMAP"; |
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#endif |
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|
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InfoSheet(@"Ran benchmark (300 screen redraws)", |
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[NSString stringWithFormat: |
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@"%.2f seconds, %.3f frames per second", seconds, i/seconds], |
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@"%.2f seconds, %.3f frames per second (using %s implementation)", |
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seconds, i/seconds, method], |
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@"Thanks", [self window]); |
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} |
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|
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#ifdef NSBITMAP |
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return [bitmap TIFFRepresentation]; |
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#else |
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WarningAlert("How do I get a TIFF from a CGImageRef?"); |
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NSBitmapImageRep *b = [NSBitmapImageRep alloc]; |
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|
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b = [b initWithBitmapDataPlanes: (unsigned char **) &bitmap |
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pixelsWide: x |
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pixelsHigh: y |
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#ifdef CGIMAGEREF |
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bitsPerSample: CGImageGetBitsPerComponent(cgImgRep) |
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samplesPerPixel: 3 |
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hasAlpha: NO |
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isPlanar: NO |
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colorSpaceName: NSCalibratedRGBColorSpace |
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bytesPerRow: CGImageGetBytesPerRow(cgImgRep) |
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bitsPerPixel: CGImageGetBitsPerPixel(cgImgRep)]; |
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#endif |
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#ifdef CGDRAWBITMAP |
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bitsPerSample: bps |
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samplesPerPixel: spp |
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hasAlpha: hasAlpha |
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isPlanar: isPlanar |
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colorSpaceName: NSCalibratedRGBColorSpace |
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bytesPerRow: bytesPerRow |
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bitsPerPixel: bpp]; |
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#endif |
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|
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if ( ! b ) |
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{ |
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ErrorAlert("Could not allocate an NSBitmapImageRep for the TIFF"); |
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return nil; |
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} |
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|
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return [b TIFFRepresentation]; |
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#endif |
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return nil; |
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} |
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// Enable display of, and drawing into, the view |
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imageWidth: (short) width |
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imageHeight: (short) height |
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{ |
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bitmap = theBitmap; |
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numBytes = [theBitmap bytesPerRow] * height; |
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#endif |
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#ifdef CGIMAGEREF |
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- (void) readyToDraw: (CGImageRef) image |
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bitmap: (void *) theBitmap |
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imageWidth: (short) width |
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imageHeight: (short) height |
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{ |
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bitmap = image; |
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cgImgRep = image; |
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numBytes = CGImageGetBytesPerRow(image) * height; |
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#endif |
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#ifdef CGDRAWBITMAP |
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- (void) readyToDraw: (void *) theBitmap |
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isPlanar: (BOOL) planar |
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hasAlpha: (BOOL) alpha |
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{ |
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bitmap = theBitmap; |
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bps = bitsPerSample; |
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spp = samplesPerPixel; |
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bpp = bitsPerPixel; |
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bytesPerRow = bpr; |
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isPlanar = planar; |
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hasAlpha = alpha; |
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numBytes = bpr * height; |
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#endif |
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D(NSLog(@"readyToDraw: theBitmap=%lx\n", theBitmap)); |
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|
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bitmap = theBitmap; |
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x = width, y = height; |
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drawView = YES; |
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|
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[[self window] setAcceptsMouseMovedEvents: YES]; |
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// [[self window] setInitialFirstResponder: self]; |
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[[self window] makeFirstResponder: self]; |
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drawView = NO; |
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} |
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|
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- (void) startedFullScreen: (CGDirectDisplayID) display |
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{ |
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CGRect displayBounds = CGDisplayBounds(display); |
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|
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fullScreen = YES; |
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memcpy(&displayBox, &displayBounds, sizeof(displayBox)); |
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} |
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|
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- (short) width |
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{ |
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return (short)[self bounds].size.width; |
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return (short)[self bounds].size.height; |
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} |
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|
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- (BOOL) isFullScreen |
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{ |
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return fullScreen; |
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} |
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|
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- (BOOL) isOpaque |
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{ |
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return drawView; |
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|
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- (BOOL) processKeyEvent: (NSEvent *) event |
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{ |
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if ( [self acceptsFirstMouse: event] || FULLSCREEN ) |
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if ( fullScreen || [self acceptsFirstMouse: event] ) |
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if ( [event isARepeat] ) |
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return NO; |
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else |
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- (void) keyDown: (NSEvent *) event |
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{ |
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if ( [self processKeyEvent: event] ) |
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ADBKeyDown([event keyCode]); |
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{ |
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int code = [event keyCode]; |
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|
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if ( code == 126 ) code = 0x3e; // CURS_UP |
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if ( code == 125 ) code = 0x3d; // CURS_DOWN |
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if ( code == 124 ) code = 0x3c; // CURS_RIGHT |
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if ( code == 123 ) code = 0x3b; // CURS_LEFT |
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|
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ADBKeyDown(code); |
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} |
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} |
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|
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- (void) keyUp: (NSEvent *) event |
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{ |
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if ( [self processKeyEvent: event] ) |
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ADBKeyUp([event keyCode]); |
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{ |
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int code = [event keyCode]; |
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|
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if ( code == 126 ) code = 0x3e; // CURS_UP |
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if ( code == 125 ) code = 0x3d; // CURS_DOWN |
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if ( code == 124 ) code = 0x3c; // CURS_RIGHT |
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if ( code == 123 ) code = 0x3b; // CURS_LEFT |
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|
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ADBKeyUp(code); |
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} |
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} |
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|
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static NSPoint mouse; // Previous/current mouse location |
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|
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< |
- (BOOL) processMouseMove: (NSEvent *) event |
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- (void) fullscreenMouseMove |
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{ |
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< |
NSPoint locInView; |
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> |
NSPoint location = [NSEvent mouseLocation]; |
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|
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< |
if ( FULLSCREEN ) |
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< |
locInView = [NSEvent mouseLocation]; |
371 |
< |
else |
372 |
< |
locInView = [self convertPoint: [event locationInWindow] fromView:nil]; |
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> |
D(NSLog (@"%s - loc.x=%f, loc.y=%f", |
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> |
__PRETTY_FUNCTION__, location.x, location.y)); |
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> |
D(NSLog (@"%s - Sending ADBMouseMoved(%d,%d). (%d-%d)", |
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__PRETTY_FUNCTION__, (int)location.x, |
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screen_height - (int)location.y, screen_height, (int)location.y)); |
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ADBMouseMoved((int)location.x, screen_height - (int)location.y); |
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> |
} |
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|
377 |
< |
if ( NSEqualPoints(locInView, mouse) ) |
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< |
return NO; |
377 |
> |
static NSPoint mouse; // Previous/current mouse location |
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|
|
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< |
mouse = locInView; |
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> |
- (BOOL) processMouseMove: (NSEvent *) event |
380 |
> |
{ |
381 |
> |
if ( ! drawView ) |
382 |
> |
{ |
383 |
> |
D(NSLog(@"Unable to process event - Emulator has not started yet")); |
384 |
> |
return NO; |
385 |
> |
} |
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|
387 |
< |
if ( FULLSCREEN ) |
387 |
> |
if ( fullScreen ) |
388 |
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{ |
389 |
< |
ADBMouseMoved((int)mouse.x, screen_height - (int)mouse.y); |
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> |
[self fullscreenMouseMove]; |
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return YES; |
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} |
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|
393 |
< |
#ifdef CAN_RESIZE_VIEW |
394 |
< |
int mouseY = y - y * mouse.y / [self height]; |
395 |
< |
int mouseX = x * mouse.x / [self width]; |
396 |
< |
#else |
397 |
< |
int mouseY = y - (int) mouse.y; |
398 |
< |
int mouseX = (int) mouse.x; |
399 |
< |
#endif |
393 |
> |
NSPoint location = [self convertPoint: [event locationInWindow] fromView:nil]; |
394 |
> |
|
395 |
> |
D(NSLog (@"%s - loc.x=%f, loc.y=%f", |
396 |
> |
__PRETTY_FUNCTION__, location.x, location.y)); |
397 |
> |
|
398 |
> |
if ( NSEqualPoints(location, mouse) ) |
399 |
> |
return NO; |
400 |
> |
|
401 |
> |
mouse = location; |
402 |
> |
|
403 |
> |
int mouseY = y - (int) (y * mouse.y / [self height]); |
404 |
> |
int mouseX = (int) (x * mouse.x / [self width]); |
405 |
> |
// If the view was not resizable, then this would be simpler: |
406 |
> |
// int mouseY = y - (int) mouse.y; |
407 |
> |
// int mouseX = (int) mouse.x; |
408 |
|
|
409 |
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ADBMouseMoved(mouseX, mouseY); |
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return YES; |
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#if DEBUG |
443 |
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- (void) randomise // Draw some coloured snow in the bitmap |
444 |
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{ |
445 |
< |
unsigned char *pixel; |
445 |
> |
unsigned char *data, |
446 |
> |
*pixel; |
447 |
> |
|
448 |
> |
#ifdef NSBITMAP |
449 |
> |
data = [bitmap bitmapData]; |
450 |
> |
#else |
451 |
> |
data = bitmap; |
452 |
> |
#endif |
453 |
|
|
454 |
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for ( int i = 0; i < 1000; ++i ) |
455 |
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{ |
456 |
< |
pixel = [bitmap bitmapData] |
344 |
< |
+ (int) (1.0 * [bitmap bytesPerRow] * 342 //[bitmap height] |
345 |
< |
* rand() / RAND_MAX); |
456 |
> |
pixel = data + (int) (numBytes * rand() / RAND_MAX); |
457 |
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*pixel = (unsigned char) (256.0 * rand() / RAND_MAX); |
458 |
|
} |
459 |
|
} |
474 |
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[bitmap draw]; |
475 |
|
#endif |
476 |
|
#ifdef CGIMAGEREF |
477 |
< |
cgDrawInto(rect, bitmap); |
477 |
> |
cgDrawInto(rect, cgImgRep); |
478 |
|
#endif |
479 |
|
#ifdef CGDRAWBITMAP |
480 |
|
[self CGDrawBitmap]; |
481 |
|
#endif |
482 |
|
} |
483 |
|
|
484 |
+ |
- (void) setTo: (int) val // Set all of bitmap to val |
485 |
+ |
{ |
486 |
+ |
unsigned char *data |
487 |
+ |
#ifdef NSBITMAP |
488 |
+ |
= [bitmap bitmapData]; |
489 |
+ |
#else |
490 |
+ |
= (unsigned char *) bitmap; |
491 |
+ |
#endif |
492 |
+ |
|
493 |
+ |
memset(data, val, (long unsigned)numBytes); |
494 |
+ |
} |
495 |
+ |
|
496 |
+ |
- (void) blacken // Set bitmap black |
497 |
+ |
{ |
498 |
+ |
[self setTo: 0]; |
499 |
+ |
} |
500 |
+ |
|
501 |
+ |
- (void) clear // Set bitmap white |
502 |
+ |
{ |
503 |
+ |
[self setTo: 0xFF]; |
504 |
+ |
} |
505 |
+ |
|
506 |
|
// |
507 |
|
// Extra drawing stuff |
508 |
|
// |
509 |
|
|
510 |
|
#ifdef CGDRAWBITMAP |
511 |
< |
extern "C" void CGDrawBitmap(); |
511 |
> |
extern "C" void CGDrawBitmap(...); |
512 |
|
|
513 |
|
- (void) CGDrawBitmap |
514 |
|
{ |
515 |
< |
CGContextRef cgContext = [[NSGraphicsContext currentContext] |
516 |
< |
graphicsPort]; |
515 |
> |
CGContextRef cgContext = (CGContextRef) [[NSGraphicsContext currentContext] |
516 |
> |
graphicsPort]; |
517 |
|
NSRect rect = [self bounds]; |
518 |
|
CGRect cgRect = { |
519 |
|
{rect.origin.x, rect.origin.y}, |
523 |
|
CGColorSpaceRef colourSpace = CGColorSpaceCreateDeviceRGB(); |
524 |
|
|
525 |
|
|
526 |
< |
CGContextSetShouldAntialias(cgContext, NO); // Seems to have no effect? |
526 |
> |
// CGContextSetShouldAntialias(cgContext, NO); // Seems to have no effect? |
527 |
|
|
528 |
|
CGDrawBitmap(cgContext, cgRect, x, y, bps, spp, bpp, |
529 |
|
bytesPerRow, isPlanar, hasAlpha, colourSpace, &bitmap); |
532 |
|
|
533 |
|
#ifdef CGIMAGEREF |
534 |
|
void |
535 |
< |
cgDrawInto(NSRect rect, CGImageRef bitmap) |
535 |
> |
cgDrawInto(NSRect rect, CGImageRef cgImgRep) |
536 |
|
{ |
537 |
< |
CGContextRef cgContext = [[NSGraphicsContext currentContext] |
538 |
< |
graphicsPort]; |
537 |
> |
CGContextRef cgContext = (CGContextRef) [[NSGraphicsContext currentContext] |
538 |
> |
graphicsPort]; |
539 |
|
CGRect cgRect = { |
540 |
|
{rect.origin.x, rect.origin.y}, |
541 |
|
{rect.size.width, rect.size.height} |
542 |
|
}; |
543 |
|
|
544 |
< |
CGContextSetShouldAntialias(cgContext, NO); // Seems to have no effect? |
544 |
> |
// CGContextSetShouldAntialias(cgContext, NO); // Seems to have no effect? |
545 |
|
|
546 |
< |
CGContextDrawImage(cgContext, cgRect, bitmap); |
546 |
> |
CGContextDrawImage(cgContext, cgRect, cgImgRep); |
547 |
|
} |
548 |
|
#endif |
549 |
|
|
550 |
< |
@end |
550 |
> |
@end |