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nigel |
1.1 |
/* |
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* Emulator.h - Class whose actions are attached GUI widgets in a window, |
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* used to control a single Basilisk II emulated Macintosh. |
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* |
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asvitkine |
1.7 |
* $Id: Emulator.h,v 1.6 2008/01/01 09:40:32 gbeauche Exp $ |
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nigel |
1.1 |
* |
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gbeauche |
1.6 |
* Basilisk II (C) 1997-2008 Christian Bauer |
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nigel |
1.1 |
* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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*/ |
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asvitkine |
1.7 |
#import <Carbon/Carbon.h> |
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nigel |
1.1 |
#import <Cocoa/Cocoa.h> |
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#import "EmulatorView.h" |
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#import "NNThread.h" |
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@interface Emulator : NSObject |
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{ |
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NNThread *emul; // Run emulThread |
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NNTimer *RTC, // Invoke RTCinterrupt |
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*redraw, // Invoke redrawScreen |
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*tick, // Invoke tickInterrupt |
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*xPRAM; // Invoke xPRAMbackup |
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BOOL uaeCreated, // Has thread created the emulator environment? |
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running; // Is the emulator currently grinding away? |
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float redrawDelay; // Seconds until next screen update |
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// UI elements that this class changes the state of |
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IBOutlet NSProgressIndicator *barberPole; |
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IBOutlet NSButton *runOrPause; |
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IBOutlet EmulatorView *screen; |
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IBOutlet NSSlider *speed; |
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IBOutlet NSWindow *win; |
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} |
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// The following allow the Controller and PrefsEditor classes to access our internal data |
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- (BOOL) isRunning; |
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- (BOOL) uaeCreated; |
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- (EmulatorView *) screen; |
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- (NSSlider *) speed; |
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- (NSWindow *) window; |
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- (void) runUpdate; // Update some UI elements |
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- (IBAction) Benchmark: (id)sender; |
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- (IBAction) Interrupt: (id)sender; |
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- (IBAction) PowerKey: (id)sender; |
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- (IBAction) Restart: (id)sender; |
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nigel |
1.3 |
- (IBAction) Resume: (id)sender; |
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nigel |
1.2 |
- (IBAction) ScreenHideShow:(NSButton *)sender; |
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nigel |
1.1 |
- (IBAction) Snapshot: (id)sender; |
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- (IBAction) SpeedChange: (NSSlider *)sender; |
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nigel |
1.3 |
- (IBAction) Suspend: (id)sender; |
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nigel |
1.1 |
- (IBAction) Terminate: (id)sender; |
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- (IBAction) ToggleState: (NSButton *)sender; |
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- (IBAction) ZapPRAM: (id)sender; |
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- (void) createThreads; |
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- (void) exitThreads; |
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- (void) emulThread; // Thread for processor emulator |
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- (void) RTCinterrupt; // Emulator real time clock update |
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- (void) redrawScreen; // Draw emulator screen in window |
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- (void) tickInterrupt; // Draw emulator screen in window |
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- (void) xPRAMbackup; // PRAM watchdog |
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nigel |
1.3 |
@end |