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nigel |
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* |
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* This is based on Apple example software AudioBackEnd.cpp |
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* |
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* Copyright © 2004 Apple Computer, Inc., All Rights Reserved |
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* Original Apple code modified by Daniel Sumorok |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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*/ |
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#ifndef __AudioBackEnd_H__ |
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#define __AudioBackEnd_H__ |
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#define checkErr( err) \ |
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if(err) {\ |
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OSStatus error = static_cast<OSStatus>(err);\ |
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fprintf(stderr, "AudioBackEnd Error: %ld -> %s: %d\n", error,\ |
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__FILE__, \ |
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__LINE__\ |
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);\ |
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fflush(stdout);\ |
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} |
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#include <CoreAudio/CoreAudio.h> |
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#include <AudioToolbox/AudioToolbox.h> |
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#include <AudioUnit/AudioUnit.h> |
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#include <pthread.h> |
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#include "AudioDevice.h" |
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typedef void (*playthruCallback)(void *arg); |
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class AudioBackEnd { |
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public: |
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AudioBackEnd(int bitsPerSample, int numChannels, int sampleRate); |
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~AudioBackEnd(); |
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OSStatus Init(); |
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OSStatus Start(); |
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OSStatus Stop(); |
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Boolean IsRunning(); |
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void setCallback(playthruCallback func, void *arg); |
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UInt32 BufferSizeFrames(); |
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int sendAudioBuffer(void *buffer, int numFrames); |
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private: |
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OSStatus SetupGraph(); |
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OSStatus CallbackSetup(); |
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OSStatus SetupBuffers(); |
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static OSStatus OutputProc(void *inRefCon, |
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AudioUnitRenderActionFlags *ioActionFlags, |
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const AudioTimeStamp *inTimeStamp, |
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UInt32 inBusNumber, |
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UInt32 inNumberFrames, |
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AudioBufferList * ioData); |
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AudioDevice mOutputDevice; |
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AUGraph mGraph; |
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AUNode mOutputNode; |
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AudioUnit mOutputUnit; |
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int mBitsPerSample; |
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int mSampleRate; |
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int mNumChannels; |
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playthruCallback mCallback; |
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void *mCallbackArg; |
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UInt32 mBufferSizeFrames; |
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UInt32 mFramesProcessed; |
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UInt8 *mAudioBuffer; |
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UInt32 mAudioBufferWriteIndex; |
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UInt32 mAudioBufferReadIndex; |
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UInt32 mBytesPerFrame; |
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UInt32 mAudioBufferSize; |
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}; |
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#endif //__AudioBackEnd_H__ |