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// Prototypes |
60 |
< |
static __saveds __asm ULONG audio_callback(register __a0 struct Hook *hook, register __a2 struct AHIAudioCtrl *ahi_ctrl, register __a1 struct AHISoundMessage *msg); |
60 |
> |
static __saveds __regargs ULONG audio_callback(struct Hook *hook /*a0*/, struct AHISoundMessage *msg /*a1*/, struct AHIAudioCtrl *ahi_ctrl /*a2*/); |
61 |
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62 |
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63 |
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/* |
174 |
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* AHI sound callback, request next buffer |
175 |
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*/ |
176 |
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177 |
< |
static __saveds __asm ULONG audio_callback(register __a0 struct Hook *hook, register __a2 struct AHIAudioCtrl *ahi_ctrl, register __a1 struct AHISoundMessage *msg) |
177 |
> |
static __saveds __regargs ULONG audio_callback(struct Hook *hook /*a0*/, struct AHISoundMessage *msg /*a1*/, struct AHIAudioCtrl *ahi_ctrl /*a2*/) |
178 |
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{ |
179 |
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play_buf ^= 1; |
180 |
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279 |
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return 0x01000100; |
280 |
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} |
281 |
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282 |
< |
bool audio_get_dac_mute(void) |
282 |
> |
bool audio_get_speaker_mute(void) |
283 |
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{ |
284 |
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return false; |
285 |
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} |
286 |
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287 |
< |
uint32 audio_get_dac_volume(void) |
287 |
> |
uint32 audio_get_speaker_volume(void) |
288 |
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{ |
289 |
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return 0x01000100; |
290 |
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} |
297 |
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{ |
298 |
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} |
299 |
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300 |
< |
void audio_set_dac_mute(bool mute) |
300 |
> |
void audio_set_speaker_mute(bool mute) |
301 |
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{ |
302 |
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} |
303 |
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304 |
< |
void audio_set_dac_volume(uint32 vol) |
304 |
> |
void audio_set_speaker_volume(uint32 vol) |
305 |
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{ |
306 |
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} |