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root/cebix/BasiliskII/src/AmigaOS/audio_amiga.cpp
Revision: 1.10
Committed: 2002-01-15T14:58:34Z (22 years, 9 months ago) by cebix
Branch: MAIN
CVS Tags: snapshot-15012002
Changes since 1.9: +1 -1 lines
Log Message:
- documentation updates
- 2001 -> 2002
- version 0.9 -> 1.0

File Contents

# User Rev Content
1 cebix 1.1 /*
2     * audio_amiga.cpp - Audio support, AmigaOS implementation using AHI
3     *
4 cebix 1.10 * Basilisk II (C) 1997-2002 Christian Bauer
5 cebix 1.1 *
6     * This program is free software; you can redistribute it and/or modify
7     * it under the terms of the GNU General Public License as published by
8     * the Free Software Foundation; either version 2 of the License, or
9     * (at your option) any later version.
10     *
11     * This program is distributed in the hope that it will be useful,
12     * but WITHOUT ANY WARRANTY; without even the implied warranty of
13     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14     * GNU General Public License for more details.
15     *
16     * You should have received a copy of the GNU General Public License
17     * along with this program; if not, write to the Free Software
18     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19     */
20    
21     #include "sysdeps.h"
22    
23     #include <exec/types.h>
24     #include <exec/memory.h>
25     #include <devices/ahi.h>
26     #include <proto/exec.h>
27     #include <proto/ahi.h>
28    
29     #include "cpu_emulation.h"
30     #include "main.h"
31     #include "prefs.h"
32     #include "user_strings.h"
33     #include "audio.h"
34     #include "audio_defs.h"
35    
36     #define DEBUG 0
37     #include "debug.h"
38    
39    
40     // Global variables
41     static ULONG ahi_id = AHI_DEFAULT_ID; // AHI audio ID
42     static struct AHIAudioCtrl *ahi_ctrl = NULL;
43     static struct AHISampleInfo sample[2]; // Two sample infos for double-buffering
44     static struct Hook sf_hook;
45     static int play_buf = 0; // Number of currently played buffer
46     static long sound_buffer_size; // Size of one audio buffer in bytes
47     static int audio_block_fetched = 0; // Number of audio blocks fetched by interrupt routine
48    
49    
50     // Prototypes
51 cebix 1.4 static __saveds __attribute__((regparm(3))) ULONG audio_callback(struct Hook *hook /*a0*/, struct AHISoundMessage *msg /*a1*/, struct AHIAudioCtrl *ahi_ctrl /*a2*/);
52 cebix 1.1
53    
54     /*
55     * Initialization
56     */
57    
58 cebix 1.9 // Set AudioStatus to reflect current audio stream format
59     static void set_audio_status_format(void)
60     {
61     AudioStatus.sample_rate = audio_sample_rates[0];
62     AudioStatus.sample_size = audio_sample_sizes[0];
63     AudioStatus.channels = audio_channel_counts[0];
64     }
65    
66 cebix 1.1 void AudioInit(void)
67     {
68     sample[0].ahisi_Address = sample[1].ahisi_Address = NULL;
69    
70     // Init audio status and feature flags
71 cebix 1.9 audio_sample_rates.push_back(22050 << 16);
72     audio_sample_sizes.push_back(16);
73     audio_channel_counts.push_back(2);
74     set_audio_status_format();
75 cebix 1.1 AudioStatus.mixer = 0;
76     AudioStatus.num_sources = 0;
77     audio_component_flags = cmpWantsRegisterMessage | kStereoOut | k16BitOut;
78    
79     // Sound disabled in prefs? Then do nothing
80     if (PrefsFindBool("nosound"))
81     return;
82    
83     // AHI available?
84     if (AHIBase == NULL) {
85     WarningAlert(GetString(STR_NO_AHI_WARN));
86     return;
87     }
88    
89     // Initialize callback hook
90     sf_hook.h_Entry = (HOOKFUNC)audio_callback;
91    
92     // Read "sound" preferences
93     const char *str = PrefsFindString("sound");
94     if (str)
95     sscanf(str, "ahi/%08lx", &ahi_id);
96    
97     // Open audio control structure
98     if ((ahi_ctrl = AHI_AllocAudio(
99     AHIA_AudioID, ahi_id,
100     AHIA_MixFreq, AudioStatus.sample_rate >> 16,
101     AHIA_Channels, 1,
102     AHIA_Sounds, 2,
103     AHIA_SoundFunc, (ULONG)&sf_hook,
104     TAG_END)) == NULL) {
105     WarningAlert(GetString(STR_NO_AHI_CTRL_WARN));
106     return;
107     }
108    
109     // 2048 frames per block
110     audio_frames_per_block = 2048;
111     sound_buffer_size = (AudioStatus.sample_size >> 3) * AudioStatus.channels * audio_frames_per_block;
112    
113     // Prepare SampleInfos and load sounds (two sounds for double buffering)
114     sample[0].ahisi_Type = AudioStatus.sample_size == 16 ? AHIST_S16S : AHIST_S8S;
115     sample[0].ahisi_Length = audio_frames_per_block;
116     sample[0].ahisi_Address = AllocVec(sound_buffer_size, MEMF_PUBLIC | MEMF_CLEAR);
117     sample[1].ahisi_Type = AudioStatus.sample_size == 16 ? AHIST_S16S : AHIST_S8S;
118     sample[1].ahisi_Length = audio_frames_per_block;
119     sample[1].ahisi_Address = AllocVec(sound_buffer_size, MEMF_PUBLIC | MEMF_CLEAR);
120     if (sample[0].ahisi_Address == NULL || sample[1].ahisi_Address == NULL)
121     return;
122     AHI_LoadSound(0, AHIST_DYNAMICSAMPLE, &sample[0], ahi_ctrl);
123     AHI_LoadSound(1, AHIST_DYNAMICSAMPLE, &sample[1], ahi_ctrl);
124    
125     // Set parameters
126     play_buf = 0;
127     AHI_SetVol(0, 0x10000, 0x8000, ahi_ctrl, AHISF_IMM);
128     AHI_SetFreq(0, AudioStatus.sample_rate >> 16, ahi_ctrl, AHISF_IMM);
129     AHI_SetSound(0, play_buf, 0, 0, ahi_ctrl, AHISF_IMM);
130    
131     // Everything OK
132     audio_open = true;
133     }
134    
135    
136     /*
137     * Deinitialization
138     */
139    
140     void AudioExit(void)
141     {
142     // Free everything
143     if (ahi_ctrl != NULL) {
144     AHI_ControlAudio(ahi_ctrl, AHIC_Play, FALSE, TAG_END);
145     AHI_FreeAudio(ahi_ctrl);
146     }
147    
148     FreeVec(sample[0].ahisi_Address);
149     FreeVec(sample[1].ahisi_Address);
150     }
151    
152    
153     /*
154     * First source added, start audio stream
155     */
156    
157     void audio_enter_stream()
158     {
159     AHI_ControlAudio(ahi_ctrl, AHIC_Play, TRUE, TAG_END);
160     }
161    
162    
163     /*
164     * Last source removed, stop audio stream
165     */
166    
167     void audio_exit_stream()
168     {
169     AHI_ControlAudio(ahi_ctrl, AHIC_Play, FALSE, TAG_END);
170     }
171    
172    
173     /*
174     * AHI sound callback, request next buffer
175     */
176    
177 cebix 1.4 static __saveds __attribute__((regparm(3))) ULONG audio_callback(struct Hook *hook /*a0*/, struct AHISoundMessage *msg /*a1*/, struct AHIAudioCtrl *ahi_ctrl /*a2*/)
178 cebix 1.1 {
179     play_buf ^= 1;
180    
181     // New buffer available?
182     if (audio_block_fetched) {
183     audio_block_fetched--;
184    
185     // Get size of audio data
186     uint32 apple_stream_info = ReadMacInt32(audio_data + adatStreamInfo);
187     if (apple_stream_info) {
188     int work_size = ReadMacInt32(apple_stream_info + scd_sampleCount) * (AudioStatus.sample_size >> 3) * AudioStatus.channels;
189     D(bug("stream: work_size %d\n", work_size));
190     if (work_size > sound_buffer_size)
191     work_size = sound_buffer_size;
192    
193     // Put data into AHI buffer (convert 8-bit data unsigned->signed)
194     if (AudioStatus.sample_size == 16)
195 cebix 1.6 Mac2Host_memcpy(sample[play_buf].ahisi_Address, ReadMacInt32(apple_stream_info + scd_buffer), work_size);
196 cebix 1.1 else {
197     uint32 *p = (uint32 *)Mac2HostAddr(ReadMacInt32(apple_stream_info + scd_buffer));
198     uint32 *q = (uint32 *)sample[play_buf].ahisi_Address;
199     int r = work_size >> 2;
200     while (r--)
201     *q++ = *p++ ^ 0x80808080;
202     }
203     if (work_size != sound_buffer_size)
204     memset((uint8 *)sample[play_buf].ahisi_Address + work_size, 0, sound_buffer_size - work_size);
205     }
206    
207     } else
208     memset(sample[play_buf].ahisi_Address, 0, sound_buffer_size);
209    
210     // Play next buffer
211     AHI_SetSound(0, play_buf, 0, 0, ahi_ctrl, 0);
212    
213     // Trigger audio interrupt to get new buffer
214     if (AudioStatus.num_sources) {
215     D(bug("stream: triggering irq\n"));
216     SetInterruptFlag(INTFLAG_AUDIO);
217     TriggerInterrupt();
218     }
219     return 0;
220     }
221    
222    
223     /*
224     * MacOS audio interrupt, read next data block
225     */
226    
227     void AudioInterrupt(void)
228     {
229     D(bug("AudioInterrupt\n"));
230    
231     // Get data from apple mixer
232     if (AudioStatus.mixer) {
233     M68kRegisters r;
234     r.a[0] = audio_data + adatStreamInfo;
235     r.a[1] = AudioStatus.mixer;
236     Execute68k(audio_data + adatGetSourceData, &r);
237     D(bug(" GetSourceData() returns %08lx\n", r.d[0]));
238     } else
239     WriteMacInt32(audio_data + adatStreamInfo, 0);
240    
241     // Signal stream function
242     audio_block_fetched++;
243     D(bug("AudioInterrupt done\n"));
244     }
245    
246    
247     /*
248     * Set sampling parameters
249     * "index" is an index into the audio_sample_rates[] etc. arrays
250     * It is guaranteed that AudioStatus.num_sources == 0
251     */
252    
253 cebix 1.9 bool audio_set_sample_rate(int index)
254 cebix 1.1 {
255 cebix 1.9 return true;
256 cebix 1.1 }
257    
258 cebix 1.9 bool audio_set_sample_size(int index)
259 cebix 1.1 {
260 cebix 1.9 return true;
261 cebix 1.1 }
262    
263 cebix 1.9 bool audio_set_channels(int index)
264 cebix 1.1 {
265 cebix 1.9 return true;
266 cebix 1.1 }
267    
268    
269     /*
270     * Get/set volume controls (volume values received/returned have the left channel
271     * volume in the upper 16 bits and the right channel volume in the lower 16 bits;
272     * both volumes are 8.8 fixed point values with 0x0100 meaning "maximum volume"))
273     */
274    
275     bool audio_get_main_mute(void)
276     {
277     return false;
278     }
279    
280     uint32 audio_get_main_volume(void)
281     {
282     return 0x01000100;
283     }
284    
285 cebix 1.3 bool audio_get_speaker_mute(void)
286 cebix 1.1 {
287     return false;
288     }
289    
290 cebix 1.3 uint32 audio_get_speaker_volume(void)
291 cebix 1.1 {
292     return 0x01000100;
293     }
294    
295     void audio_set_main_mute(bool mute)
296     {
297     }
298    
299     void audio_set_main_volume(uint32 vol)
300     {
301     }
302    
303 cebix 1.3 void audio_set_speaker_mute(bool mute)
304 cebix 1.1 {
305     }
306    
307 cebix 1.3 void audio_set_speaker_volume(uint32 vol)
308 cebix 1.1 {
309     }