38 |
|
somewhat reduced set of features. Basilisk II supports DirectX version 5 or |
39 |
|
later, but version 3 may also work, depending on your graphics card. |
40 |
|
|
41 |
+ |
Mac OS X: |
42 |
+ |
Versions 10.0 thru 10.2 can be used, and 10.3 will probably be no problem. |
43 |
+ |
(OS X public beta is not supported by the current executable or source code, |
44 |
+ |
but if you really need to use it, I can provide versions that will work) |
45 |
|
|
46 |
|
Installation |
47 |
|
------------ |
148 |
|
MS Visual V++ 5.0 or later. Symantec C++ should work, too, with some |
149 |
|
modifications. See the "sysdeps.h" file in the "Windows" directory. |
150 |
|
|
151 |
+ |
Mac OS X: |
152 |
+ |
If you have the prebuilt application, there is nothing to do. |
153 |
+ |
If you have the developer tools installed, and want to built it yourself, |
154 |
+ |
look in the file src/MacOSX/0_HOW_TO_BUILD.txt |
155 |
+ |
|
156 |
+ |
|
157 |
|
The ROM file has to be named "ROM" and put in the same directory as the |
158 |
|
Basilisk II executable but you can specify a different location for the ROM |
159 |
|
file with the "rom" option in the preferences file (or with the preferences |